#peak design concept honestly
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Boruto wearing so many pins and necklaces arguably clutters his design a bit but I think it's entirely worth it for the emotional damage they give me
Like. at this point, Boruto hasn't been able to go home in three years. he's regarded as a traitor to his village and family by nearly everyone. there are orders to have him killed on sight. most of his friends hate him and almost nobody remembers him for who he truly is.
But despite all of that, he doesn't let go of what he had. He wears a badge of the village symbol that cast him out. He wears a necklace of the Uzumaki crest, despite the people saying he doesn't belong to that family anymore. He has a pin of the design that was on the back of his first coat, as if to say that's still who he is.
And the one that makes me go insane the most - he wears a sun symbol, of all things. A reference to Himawari, possibly, whose name means "sunflower"... but seeing as it's not a flower pin, I have a feeling that it's actually a reference to Mitsuki.
Mitsuki, who always said that Boruto was like the sun. For him to now wear a sun on his coat, I can only imagine that he valued being seen that way by him more than he let on; enough to include it in what's functionally a compilation of the symbols of his identity.
He's Uzumaki Boruto, from Konoha, and apparently, the sun in Mitsuki's sky. I am never going to be normal again
#boruto#boruto time skip#boruto spoilers#boruto uzumaki#mitsuki (boruto)#borumitsu#mitsuboru#analysis#meta#From what I've gathered the manga is especially scarce about showing Boruto's side of his bond with Mitsuki#so like. even though I'm tagging this as a ship I think it's a win regardless of how you interpret them#But also just. the accessories as a whole. they're SO good#Boruto looks so cool and stoic but then you look at his pins and you're like oh... he's filled with love still...#peak design concept honestly
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Anyone want a custom colored @/Heartfullofleeches inspired Nighlight Darling??
#my art#art#digital art#my design#others concepts#i rlly like the design honestly#i peaked w it#honestly if i didn’t need to play a lil bit of catch-up id just Do These#cuz i think they’d be cute!!! custom droids??? yes please!!!!#honestly plz plz just send ur sonas in i’ll probably sift thru them when i get bored#ych art#ych open#ych commission#ych slots#ych self insert
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It's honestly so fucking funny how dead Trinity Soul is. Almost every single piece of Persona media released since has been dedicated to making that poor twink noncannonical.
#Persona 4 gave Adachi a persona#P4 Arena shows that the P3 gang still have their persona's#both P5 spin offs give you an adult persona users in the form of Zenkichi and Toshiro while Royal gives you Maruki#also TS shows that Atlus will never design a good time skip Akihiko#closest they got was the one sprite they used in his arena epilogue#and only the design from the epilogue#His base arena design is a mess#and not in a hot mess he makes it work like Mitsuru type of way#but just a bad design#his evoker is on the wrong side in his offical artwork#I have words about the Arena designs for the P3 cast#but the jist is#Koro is peak#Ken is fine but boring (he had better concept designs but they were probably scrapped for the sake of game play)#Mitsuru is a hot mess but she makes it work#Akihiko is getting put down#Junpei is peak and I love the addition of the necklace he got from Chidori#Yukari is in a costume but she rocks the feather pink look#Aigis looks the same but her portraits with the trench coat are great#also changing the ribbon to a tie is a pretty funny change#Fuuka with long hair feels wrong but honestly it's not bad#she looks pretty cute and her style is pretty much the same#persona#persona 3#persona 4#persona 5
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It's been almost a year but-
THIS ARTIST IS WORKING ON HIS TMNT AU AGAIN AND HAS CONCEPTS TO SHOW !!
Hello people, I know it's been a century but sadly having a full time job as a high schooler makes one burn out asf !!! Happily for me, and for the like 2 people who still remember my sillies, my poor little beaten up brain started thinking about my silly turtles again !!
SOME MUTANT KIDS !!!
Raphael for size comparison <3
Slash's design was alread finished in my last post, and honestly he's my favorite. I love his colors n the general vibe he gives and I think I peaked. He's a aligator snapper turtle, and was previously an animal.
Mona and Wade were a little harder for me, the colors still looking a little wrong in my eyes, so I'll maybe try new ones when I can !! But they will be suficient for now-
Mona Lisa is a marine iguana, and was previously human.
Wade is a green sea-turtle and was previously an animal.
Also have an extra doodle of the world's biggest emotionally unavailable teenager asshole /aff
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NOW SOME HUMANS !!! FOR THE FIRST TIME IN THIS AU-
Our dearly April O'neil and one of the Caseys <3
Still clothe-less for anatomy reasons (and cuz i suck at designing clothes-)
April is 17 and Casey is 14 !!
My AU will have two Caseys for reasons of-
I love sapphic Capril to death, but I love Casey from 2012 and Junior too much to let them go, so why not have TWO CASEYS??? It's my silly au, I make the rules !!
For humans, besides April n the Two Caseys, I have Sunita, Timothy, Karai, Shinigami and Irma with designs swimming in my silly ol' mind.
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Note: I do want to use my entire brain in the au now, but I have to be realistic.
The full time job and end of high school really do make me too mentaly and physically tired to work on it as much as i want.
I'll be working on everything at my own pace, will probably be able to do updates on my silly arts twice or so per month, if I manage to wrestle my want to sleep the whole weekend-
I think that's all !!!
I'll try my best to not abandon my turtles and their world for so long again,, <333333
Now I shall sleep, cuz it's almost 1 AM and i have school in the morning ooops-
#TMNTOSNS#TMNT Old Souls New Souls#tmnt au#tmnt fan character#tmnt oc#Raph's type is#anyone who's bigger than him and looks strong and reliable#silly boy#tmnt slash#tmnt mona lisa#concept design#character design#anti proshitter#fuck proshitters#tcest dni
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jellicle lineups; part 3/4
LETS GO PEOPLE!! LETS GO !! sorry for taking so long to get around to this one !
demeter | 🔒 🍰 🌇
DEETER
ive seen a lot of complaints about demeters design being toned down over the years so i decided to bring some of the bolder design choices back for mine. mullet demeter is REAL now ! honestly i couldve done more w/ their makeup but shhh its ok....
i tried to push the gold in their design by making the eyeshadow really obvious and giving them gold lips. enjoy their lacy dress too... i tried to design something which they could dance comfortably in
demeters newer 3 words (nervous, sensual, secretive) mean everything to me. love them so much. i think theyd be 29 in human years
bombalurina | 🌹 🍓 🛼
so i totally based her hair on that concept art for drag queen bomba. the bob is too cute ! i had a blast doing her design for the most part. i struggled w that makeup and the color of her dress but its ok.
i also tried to give her something she could dance in—just like. imagine the length of the dress a little shorter. im not going back and fixing it
i based her color palette/patterns directly on her concept art because tbh, i dont love blond/ginger bomba ! so black/white/red hair bomba it is
i think she would be 27 in human years
hysperia | 🪴 ⌚ 🍡
this is my version of exotica, renamed hysperia, because i do not love her og name. its not fun. the name hysperia is taken from an ensemble kitten character from the og london production
i also based her design on a multitude of things, asides from her 2 costumes in 98—like some nbq/greycat designs since i feel like that design not becoming a common ensemble character was a waste. A WASTE I TELL YOU! ive also based her fur length on warsaw victoria because oh my godddd that design is so good. peak
her neck bow is a nod to the 2019 movie... the macavity girls w/ those bow collars. they were onto something there
she would have a much more prominent role than the few times she cameo'd in 98, still retaining the elegant/shy personality she shows in the film. shed be 29 in human years
cassandra | 🪐 ♠️ 🥯
i originally made her makeup a lot closer to her replica designs but decided to go for something a little different based on a makeup look i saw on pinterest LOL. so like. enjoy her slight earthy gothic vibes. i also didnt struggled too much on her outfit since i came into this knowing that i wanted her to be wearing something formfitting and bejeweled. a little circus-y too
more people have got to play up her disdainfulness. she'd be 26 in human years
alonzo | 🎹 🍢 🎳
once again, another design pretty similar to his standard replica one. i just tried to make the black patch on his face a little greyer and with some white detailing. because tbh every alonzo with white mascara makes me go crazy its so cute
i also tried to make his head fur/bangs a little distinctive—inspired by a random pic from a production i dont know the name of
enjoy his little cute fit too. pinklonzo. pastelonzo
that one gif of him pantomiming eating a playing card IS canon to me. he'd be 28 in human years
munkustrap | 📼 🥧🎙
verrrry similar to standard replica munks makeup-wise ! however, fur wise.... say hi to mulletstrap. to manestrap. 2 me he is tuggers brother so he gets that. i have no justification for the mullet other than idk, looks good, is funny, and the oslo 1985 production was right to give him one. also he and demeter can match now
i do like when theyre seen as something of a prince... so say hi to the gothenburg and opera populaire-esque epaulettes. theyre cayoot. they also get warsaw munks Big Pant Vibes
give this man a break. hed be 30 in human years
macavity | 🔥 🥂 🎯
he was actually one of the first cats i made design notes for when i started hyperfixating on this musical like.... two months ago. i really tried to mix elements from a bunch of different designs 4 him.... and sorry yall hes a deut brother too. im predictable
the manginess, mane, more ginger-y head fur, tugger-ness and the mouth markings from the 2016 revival... the big big hair, white fur and general makeup from his replica design... and the stylings of il sistina mac with the fitted coat. he also gets unique eyelashes like tugger—this time white instead of gold. he also gets that ominous magic cat eye shading
i think he would act a lot like 2019 mac... suave. but also not as dorky and desperate as he is in that movie LOL. he'd be 33 in human years
ONLY ONE MORE LEFT..... THE OLDIES........ MAYBE... I MIGHT MAKE DESIGNS FOR SOME OF THE SWINGS TOO LOL
#cats the musical#cats musical#sfw furry#character design#chibi#my art#demeter#bombalurina#hysperia#exotica#cassandra#alonzo#munkustrap#macavity
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If you had the power to make a perfect version of RGB, what would you do? (Go at detailed as you want)
Frankly, I love RGB as it is, and all the changes I would do are either super obvious or super subjective lol.
I would definitely make it so all 7 seasons are the same as the first two, because the quality decrease makes later seasons borderline unwatchable for me, and how good it would be if all 7 were peak. That is, no design and voice acting changes, no junior ghostbusters, no Slimer as the centre of the show, no childish writing and jingling keys. No one liked that.
Another thing that comes to my mind is having more emotional episodes where the characters are forced to feel vulnerable. “The Bogeyman Is Back” tries to do that but fails due to horrendous writing choices, however I really love the concept and would love to see the guys being more in touch with their emotions / insecurities. Waiter, more real ghostbusters psychological angst, please!!
And ig more silly / domestic main group interactions, bc the moments where they don’t do anything and are just chatting about anything and everything are honestly my favourite in the show (e.g. the beginning of “The Devil To Pay,” “Beneath Those Streets” and “The Cabinet Of Calamari”).
#the real ghostbusters#rgb#ghostbusters#egon spengler#ray stantz#peter venkman#winston zeddemore#janine melnitz#but yeah overall I think this show is perfect#I don’t even mind the inconsistent animation#it adds the charm!!
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What you think of Leviathan and Belphegor finally showing up? It's a shame they probably wouldn't be able to see much more of them since there only 1 more episode this season. Hopefully they get some focus next one.
Honestly I really love their designs and the imagery that goes into it lemme talk about it for a second.
Belphegor is literally sheep-like the phrase 'Counting Sheep to get to sleep' They're perpetually drowsy and falling asleep. They also have a candle on their head which in itself could be considered another turn of phrase-Burning the candle at both ends. To overwork oneself. Their domain as we've seen falls into the medical field-which could extend to how important services, like medical attention, police officers, dmvs, etc. often feel like they take forever. I really like them. I don't know why their design gets shat on, I want twelve of them. Just to count to sleep.
Leviathan is also very interesting to me as they keep the sort of 'deep sea' fish look because Leviathan in at least in Jewish Mythos is a giant monsterous sea serpent. The fact that it's a two headed entity is also interesting-as the concepts of Envy and Jealousy often get mixed up and confused with each other. Jealousy is being afraid of losing something already in your posession-Envy is the desire to have or be in a position that you don't have.
Both designs are peak as hell and this all make me want to work on my own Sin demon concepts.
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HAIII so I’m the number one Mawile fan so I feel the need to discuss some Mawile news
This was found in the beta leaks and it looks a lot like a potential Mawile evolution that was scrapped early on and despite looking incredibly stupid due to it being an early draft I really like this design, I think making the mouth sentient is a cool concept
I’m honestly fine not having a Mawile evolution cause we have mega Mawile and mega Mawile is peak pokemon design but I do really like this and it’d be cool if it got revisited as a new evolution or regional variant or something
#mawile#oh my god I love Mawile#pokemon beta#pokemon leaks#Mawile beta leaks#Mawile pokemon#pokemon#Pokemon official art
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I have been drawing so much this week for no reason i can tell, so here's some of the things i have drawn! also its a lot so i am putting the rest under the read more + commentary.
WARNING: I yap a lot.
Okay the first Silver of the page was drawn randomly, inspired by fnf Lullaby pretty sure, not much to say.
NOW ELIAS- Honestly i have been obsessed with the guy since i read Your Friend Silver some weeks ago at the dead of night. due to the wifi acting up the first image did not load, now image how freaked out i was and i see that image of Elias when i was just about to go lie down and sleep. honestly i next thing i should draw should be my own designs for him and Max. love those two. Hydrogen Bomb and Coughing Baby duo <3 /j
Honestly? ambivalent towards Journey's End. i like it as a concept, idk its execution. i will keep drawing this guy tho for sure.
POKEMON RUST MY BELOVED!!! I am the only person in the whole world that gives a shit about it i know. honestly its a bad story. like bad to the point i am sure the author became aware of it and just went ham near the end. but there's compelling stuff in it imo, like how Rust interacts with the player. i should make Rust my oc imo /j. also in my au i should totally connect it to Grey's cartridge, i have a vision.
3 and 4 are for Blue Tears. in my opinion its peak pokepasta, being balanced in giving the narrator an actual character and the game itself being intriguing/unsettling.
FOND FORGOTTEN!!!! Its so good!, honestly this is not how i picture John really, but thats okay, i can just draw him again.
Just a test in how i should draw normal Steven, i like giving him curly hair like his dad but i am thinking in giving it less volume next time i try to design him.
#pokepasta#pokemon creepypasta#creepypasta#fanart#mspaint#your friend silver#journeys end#pokemon rust#blue tears#fond forgotten#strangled red#art on tumblr#artist on tumblr#artists on tumblr#my art#deep dream chasing au
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God now that I truly think about it... (Shadow of the Erdtree Spoilers under cut. I will be going over every remembrance boss.)
Never have I been more disappointed in a boss than with Promised Consort Radahn. What really makes it sting is the boss lineup this DLC has.
It has truly elevated Elden Ring to one of my favorite games. Stuff that never even clicked before in the base game finally clicked, I love a large portion of Elden Ring's boss design philosophy because it tends to be tough but fair, and the game gives you multiple options to handle all these different challenges. Even some of the worst bosses, with stuff like Godskin Duo, have big workarounds that make them very manageable! (not to say godskin duo is good, just something you can deal with).
Then you look at Promised Consort Radahn, and just... look I need to relay my feelings on all these DLC fights.
Rellana feels a bit too swift for my taste, but still a fun and engaging fight which really is quite interesting!
Divine Beast Dancing Lion really does feel quite simply... Divine when you get the hang of it.
Putrescent Knight was a fight I hated at first, but then... after making it pretty much the first boss I fight when I get to the Shadow Realm... it has become one I am incredibly fond of, and a fight that is, again, fun and engaging!
Scadutree Avatar is an easy favorite of mine. Gives weight to the concept of a "Tree Avatar", is a very engaging fight with many twists and turns, and has a large emphasis on one big weakspot!
Bayle is really amazing. Minus some lingering hitbox jank and the way fire interacts with the arena sometimes, he really did perfect the boss philosophy behind dragon bosses in Elden Ring I'd say. Better than any ancient dragon, better than Placidusax I'd say. Really I am not terribly fond of Placi. Too much big AOE usage and very little movement from the actual boss, only occasionally using lightning claws to keep you in it. Bayle however, is special. The fight actively encourages you to aim for the head, Bayle is aggressive, forcing you to dodge attacks that come at an interesting pace, and adapt to unusual punish windows, and weakpoints, and overall... is just an absolute fucking spectacle that I adore. Would love to learn this boss more in more playthroughs.
Midra is peak, problem is he died quite quickly on my first playthrough, so I can't say too much about him.
Messmer...
Messmer was a turning point.
Messmer is one of my absolute favorite bosses in Elden Ring. In fact, he's one of my favorite souls bosses, period!
So much about him is done right! He harness the Elden Ring boss design philosophy so perfectly! Also just. The way he recontextualizes so many fucking things with him and his mother Marika, and the sort of emotions the fight has... god.
Anyways
Commander Gaius is an alright fight. The changes made to his arena placement are very welcome. Overall a pretty fun fight, all things considered.
Romina is just... god she is just spectacular in so many ways! I love Romina! Mwah! 💋
Metyr is quite the interesting boss... very unusual, very odd, but also, definitely a fun time! Very reminiscent of some unusual fights in Bloodborne, namely Rom. Metyr is still very distinct though, of course.
Then...
God Damn it.
God fucking damn it.
god.
Promised Consort Radahn.
Ok I will be honest
I haven't beaten this fight, but honestly, I don't really want to.
I don't see him as a test of skill, or a fun challenge.
I see him as a test of patience. A test of patience at best even! Like just. So many things about this fight are fucked.
The first phase is great though, I must say! Despite it feeling somewhat frustrating, it has a lot of fun things to it! Though... some of it did feel quite bullshit... which just... oh god. It's like a prelude to what awaits you.
The fucking Second Phase.
Everything falls apart here.
The beams of light mess with your vision, and don't have quite the clear telegraph. I've seen how you dodge them and it's just... hugging against the boss. Like just. It feels like in this way, they enforce a very specific way of playing. Problem is, this way of playing isn't fun!
Then there's also the way other things mess with perception...
Then there is the inconsistent arena structure...
Then there is the nuke that comes out so quickly you can't get away from it 90% of the time...
There's the unsatisfying feel to how suffocating the attack strings begin to feel...
There's the fucking clone attacks that look fucking stupid and feel dumb.
There's the roll catches that will hit you like. All the time.
It doesn't feel right listing it all, but like. I am sure anyone else who has reached his second phase has their own input to give here.
My main input is that it just quite simply... wasn't fun...
In fact, it is bullshit.
Bullshit in that the challenge doesn't feel too consistent, bullshit in that it just feels so suffocating, and how that suffocation works against Elden Ring's design philosophy, and just. It's not fun. It's not fun to either squint your eyes and find a way to roll through that nauseating barrage of light, or take the other best option that I have heard, which is, I kid you not, to just, "Block Everything with a Shield".
...
That's. No. Just. No.
What really gets me is how in my experience, DLC final bosses not only are the most fun, but are also just. So amazing in so many ways. Some of the most emotionally moving the series has to offer, some of the toughest, but some of the most satisfying ever.
When I say this, who I really pertain to is Orphan of Kos, and of course...
Slave Knight Gael. One of my favorite bosses ever. Not just in terms of Souls games. But in terms of EVERY game. Everything about Gael is so amazing... genuinely, no boss has caused my heart to stand still, only to rush back to life quite like Gael. No boss has made me shed deep, sincere tears quite in the way Gael has. I love Gael. Gael means the world to me, and how he so thoroughly thematically captures the end of an entire world, the end of Dark Souls as a series. That there is nothing after him, that he stands alone at the end, due to him just living long enough to outlive everything. It's just... god I could keep going. I adore Gael. Adore him.
While Radahn... yeah I went over it.
Everything about that fight feels scuffed. Extremely scuffed.
Hell, you can actually look at what attributes Radahn and Gael share in terms of gameplay, and Gael does LITERALLY FUCKING EVERYTHING better. Like. Gael is the template here. You don't throw out what Gael did so well in pursuit of this overly-ambitious slog of bright lights and boringly-long attack strings.
Just. God.
What I really have to say here is that Promised Consort Radahn disappoints me so much.
How they have made such an amazing lineup of bosses in this DLC as well, which if I will likely talk about more in the future, and continue to speak about with an air of fondness, fun, and respect! Compared to what was supposed to cap off the DLC it's just...
So horrifically disappointing.
When compared to the Orphan, it's so horribly disappointing.
When compared to Gael, it's so atrociously disappointing.
I make this long post to say just.
I do not like Promised Consort Radahn.
#elden ring#eldenring#elden ring dlc#elden ring shadow of the erdtree#shadow of the erdtree#sote#elden ring sote#longpost#fromsoftware#from software#fromsoft
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How difficult was it to create a whole another clan, and do you have any tips for those wanting to start? I've always been wanting to make one but honestly my worldbuilding skills are not that great and procrastination levels are high😿
Honestly I never really set out to make an entire clan! It started with just a little handful of OCs, and then it just sort of.... expanded on its own HAHA
My advice would be to start small! I started by focusing on a little handful of characters, really only fleshing out two of them (mudpaw and wrentail), and then branching out from there based on their relationships. Mudpaw needed peers, so the other apprentices were designed and eventually their personalities were developed. Then those apprentices needed mentors, and needed dynamics with those mentors, and then the mentors needed dynamics with each other, and at that point I had so many cats it was just logical to design a leader, deputy, and med cat! And then I just designed a few background characters to fill in some spaces (sometimes reusing old designs I'd made but hadn't used for anything), and then I had an entire clan!
It definitely helps that I LOVE designing cat characters, it's actually so fun for me HAHA. Any excuse to make up a new kitty cat is good enough for me :P
The worldbuilding for the clan was built mostly from what I needed it to be for the characters/story! I've been putting it together piecemeal for quite a long time. Don't feel pressured to figure everything out all at once! I left a lot of blank spaces in the clan's history/culture in the beginning; I only really started filling it out over time and with a lot of help brainstorming from the people leaving their questions and thoughts on this blog! Even now, I still sometimes have new ideas that I want to integrate into the clan's lore
My biggest tip is to just have fun with it! Use concepts that are cool to you, make stories that YOU love, and don't worry about making it appealing to other people. They're your OCs, they're there for you to have fun with! Don't worry about making everything cohesive and finished all at once, you can make things and develop them in little bite-sized bits, then just put them together whenever you want!
A more concrete tip is to think about what little pieces of clan culture affect the characters and their thoughts/feelings/relationships! For instance, I have one of Micaclan's most important traits being that they are deeply insular as a group; this means that outsiders are treated with suspicion, but it also means that they care about their clanmates immensely. Those considered to be part of the "in-group" are met with support, love, and loyalty. So, anything or anyone that breaks from this loyalty is treated very harshly (ex. Possum leaving the clan was seen as a very serious betrayal). This insular trait affects how the clan treats Mudpaw (a perceived outsider), it affects how the clan treats their kits (they all share responsibility for each kitten equally/"it takes a village" approach), and it affects how the clan sees its individual members' shortcomings (ex. Wrentail being seen as a harsh mentor, sure, but ultimately believing him to be a good cat; they can't really conceive one of their own as being in the wrong without some serious proof).
Another tip is to include fun little details that might not seem important to a story, but still add a little bit of flavor to the world! Micaclan values storytelling, and Wrentail was one of their best storytellers. The elder Snaptail keeps clan history alive by imparting old stories to each new generation. The clan teaches their kits to swim at a young age, due to their history of losing cats to a flood and now living close to water. The clan doesn't have frequent access to Starclan, because their holy place is dangerous to approach. The clan's healers meet with Starclan each half moon only symbolically, by traveling to their mountain's peak to stargaze. Little details like that can do a lot to make the clan feel more alive!
I know this is sort of an eclectic mess as far as tips/advice goes, but I hope it helps!!
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Show me your wildest enclosure designs!
I'm building a fantasy animal shelter in a home-building program. The goal of this project is to showcase the absolute peak of the enclosures we would design for our pets to house them, given unlimited resources-- and, alright, honestly, just to have fun designing the coolest enclosures I can within the limits of the program.
I made the snake in this picture out of tires and I would kill and die for it.
We also have invertebrates, such as this scorpion, and kittens, with semi-realistic kneading action.
But I'm not done yet! I still have an entire reptile room to finish filling out. So, enthusiasts, if you would be so kind-- share your enclosure design pipe dreams and concept art! I will do my best to make at least some of them a visualized reality, in this digital space!
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Blake Snow and Red Snow
(gay gay homosexual gay)
(my artstyle is evolving to something i dunno what im cooking these days har har)
Blake and Red are kind of in a relationship for 3 years, they are almost 20 years old and have lived inside of the cave in Mt. Silver with Silv and Gold, originally the four were supposed to be dead but they got somehow brought back to life and now they all live inside of the cave in Mt. Silver which pretty much became their home, despite snowstorms appearing once in a while, they are like a family at this point.
Blake is more of a caring guy who helps others even if he looks like a zombie, he is always cheerful despite the frostbite basically being a part of his body and he is immune/invulnerable to cold (i think thats how you say it?), he only owns his Typhlosion which is slowly recovering from its damage that was caused on Mt. Silver, so he still has his good old friend by his side. (Blake also has a prosthetic leg and arm, and an eyepatch, mostly to just.. somewhat remain normal and not as a bloody man with frostbite hueh)
Red however is still cold and silent, he only speaks or shows any sort of emotion is when he's with Blake, the only one he can sort of trust, despite the fact that their pokemon died when they fought at the peak of Mt. Silver, and Blake and Red also dying in the end but then got brought back to life for unknown reasons. Red still owns his pikachu (Blake mostly calls it a killer rat due to it's appearance and it's behavior, but it's mostly friendly, unless you threaten it of course) (The reason why Red has so much cover on himself its because he is still vulnerable to cold even after everything thats happend, but he just cant die)
Gold and Blake arent related, even if they are the same person but from different creepypastas and storylines (same game too), they mostly just treat each other like brothers, they dont really care that both of them are just dopplegangers of Ethan, who is the original "Gold". its all fun and games until you see people that look like you and have missing parts of their body, truly traumatising, isnt it? (Honestly tho if Silver were to see Blake (Ethan's doppleganger) dating Red. expect Silver to be run over by a truck cuz he has never been this petrified before /hj)
Goofy ahh creatures (first is the progress of the references, and second one was a concept of their designs lol)
{OLD VERSION}
#pokemon#pokemon au#pokemon trainer#art#pokemon creepypasta#pokepasta#snow on mt silver#reference#reference sheets#i felt so gay when doing this i wish i added more but i had to go to bed waaaa#wifeys they are such wives your honor they are such housewives#i love these two pls i love them pls kiss or smth#frostkisses#hypno's lullaby#fnf lullaby#fnf hypno lullaby
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bundletober #11: locum tendons
i really need to stop getting these up so late. god. tomorrow ill have my bundletober done at a regular time i've just had a weird day. anyway locum tendons is a game about devouring your double by elijah raine.
what a silly pun. locum tendons. come the fuck on. no just kidding i love it obviously. it's become a running theme this month and i'll always say it again: you can instantly endear me to your game with a razor-sharp premise. i'm on board from reading this paragraph. let's see if the game can keep me.
you have two stats, as a flesh-devouring doppleganger: your Deception (ability to pretend to not be a the thing from the thing) and Consumption (your ability to make a big mouth like the thing from the thing and eat somebody). this is a bit of a missed opportunity for flavour¹ because i think these stats could have been named something a bit more evocative--'deception' and 'consumption' are just kind of bland and plainly descriptive. aw well. they're inversely proportional--each party member (or, as the game suggests, each two or three) that you eat makes you stronger but also makes the party more suspicious.
other than rolling these two stats (it's a dice pool affair, using caltrop core's d4s) the main mechanic is 'fear', a stat that tracks up every time you fail or partially succeed on a role. if 'fear' gets too high while there's more than one victim left, the game ends--either in fleeing or death. i like that little detail, just because i'm always a fan of non-death outs for characters roleplaying games ever since blades introduced the concept to me.
other than that, there's a couple random tables. disappointingly, one of them is just for stock unlikeable adventurer characters--and maybe this is just because i'm immersed in the fantasy genre and TTRPG stuff and that whole cultural millieu but it really seems like something that anyone could have come up with.
like, i've seen every one of these done a million times. since i'm way too young for the height of drizzt and his ilk i'm honestly more familiar with these subversions than the original stock fantasy adventurers they're meant to be undermining. and familiar is the last thing i want from my random tables--random tables are peak 'game as co-author' for me and i want them to push me to places i wouldn't go myself. it especially hurts locum tendons because it's a one-page RPG, so this table represent a non-insignificant chunk of space used here! i'd have much rather had a table of possible origins for our player character shapeshifting flesh devourer! once more, missed opportunity. the other table, listing locations / setups for contrived one-by-one murderathons, is quite a bit better. i really like the 'at a wedding' suggestion, makes the player characters that much more villainous and creates an opportunity for great drama.
all in all locum tendons is competently put together on the dependable bedrock of caltrop core and has a strong concept, but it just doesn't quite commit enough. it's not immersed enough in the aesthetic that the name promises, it doesn't go full john carpenter, and i think that's ultimately to its detriment. there's a lot there, but it just doesn't fit it all together within the tight constraints that one-page design puts on a game.
locum tendons is available for purchase as a digital download through itch.io ¹teehee
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A continuation or sort of more of a build up from this post.
I've recently finished watching all of Satoshi Kon's work and I keep thinking about as an auteur how both he and David Lynch have so much in common with their directorial styles, themes, focus on surrelism, and visual film language that I just had to do something with that idea. So I just ran with the concept of redrawing what is, in my opinion, some of the most impactful or memorable shots of Twin Peaks but done in Satoshi's style as if he made a 90's anime adaptation!
So to start this off I had to draw Audrey. The bathroom scene is so iconic to me honestly with the set design having those red double peak lines.
Part 1 of ???
screencap under the cut
#twin peaks#satoshi kon#90's anime#screencap redraw#audrey horne#90's anime aesthetic#david lynch#twin peaks fanart
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This boy really tried to be a hero and save his friends, only for everything to backfire on him, huh?
Anyways, Yamato's design didn't really change all that much. Honestly, I thought it was good even if it didn't completely scream inventor or anything. He looks like teenager being inspired to dress up like his favorite Jojo character and I respect that, tbh. His design slays while turning it into his own. And it kinda fits since it's apparent that he likes anime or similar media at the start of Chapter 6 with the way he introduced himself, but he obviously only acts that way due to the brain damage (that is probably not written very well, I think). The most I changed was the colors and added a bit more detail to his coat or changing small details like the shoulder pads on his...well, shoulders. His button-up became a dark gray, he looks like he's wearing jeans instead of white dress-up pants which I feel like fits him more, white sneakers, and changed certain colors. Like, seriously. Why is the handkerchief in his pocket both blue AND red? The red doesn't even pop up anywhere else. And for some reason the top part of his coat collar is silver??? When it's probably suppose to be the same blue of his undercoat?? At least if you're gonna make it a different color, use the gold you're already using with his shoulder pads! Anyways, I gave him goggles which I have them hanging on his hat (which I just traced, tbh, hats are the bane of my existence next to hands). The goggles are to tie in his Ultimate Inventor status and I desaturated his eyes just a tiiiiny bit. And with his hatless sprite, he is done! Also, I ended up darkening his skin. Cause...why not.
Anyways, I've been struck with the idea of Yamato reuniting with the class at the end of Chapter 3 but still suffering from his brain damage so he struggles to communicate anything, let alone the whole Plot(TM) with amnesia in the mix, but also letting us spend more time with him and see his personality peak through more with flaws and all and actually being able to interact with the others more, especially Rei and Teruya, and maybe have his FTEs developed more by dropping hints about his family, especially about how he feels about the divorce he and his dad went through (which is canon in his concept art as LINUJ specifically wrote it like that), and his regrets in how he treated Mikako at first and how he rejected her at first, which is probably the same as his father cause divorce is not easy for everyone, especially the kids, and how getting older and becoming kinder as he matured fuels him to try and be a better person and protect others, in this essay, I will-
#DRA#Yamato Kisaragi#Danganronpa Another#DRA Spoilers#sprite edit#Star's Art#obviously if I ever sit down and write that au fic#it'd probably be a lot more polished#especially since Concept =/= Execution#you can have a good idea#but if you fail to stick the landing#it'll fall flat anyways
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