#one of Robin Hood’s merry men
Explore tagged Tumblr posts
Text
Horizontober day 18: Tarot
A flimsy excuse to make another Persona crossover!
#horizontober2023#horizon zero dawn#persona#hzd#my art#aloy#horizon forbidden west#hfw#her persona is named after Will Scarlet#one of Robin Hood’s merry men#I wanted Scarlett’s mane to be blue like overrides at first but with the name and the curse type damage#well red seemed more fitting#I know technically Scarlett and Scarlet's names are different#but like#come on#red#it's red#her mane is red#I gotta#you may be thinking: spooky Yusuke already has a fox mask why did you give aloy one too#here’s my answer to you: I do what I want
113 notes
·
View notes
Text
Prompt:
After Red Hood stopped killing and someone leaked footage hinting that he's the second Robin, he expected to fight for every morsel of territory, for everybody to desert him and the murder attempts to triple.
And, well. It's not like he doesn't find himself in a rigged warehouse on Monday, walking off that one explosion with singes on his back. It's not like on Wednesday, a bullet pierces through a hole in his armour and he's losing half his blood in an alley. And sure, someone takes advantage of him throwing his helmet away on Friday (he was out of grenades and needed a bigger bomb) to fear gass him, but it's fine, he can function normally under fear gass nowadays.
Except. Except nobody deserts him. By Monday, the attempts have completely stopped. He walks into a meeting with his men and sees his goons' hands won't stop shaking, and even his lieutenant won't look him in the eyes.
Jason is confused, and so are the other bats, but soon the rumours reach their ears: you can't go after the Red Hood, because no matter what you do, once you've targeted him it's over, like a dog with a bone, he'll get you eventually- no matter how you shoot or how many explosives you use. It doesn't matter that the Red Hood doesn't kill, because the Red Hood doesn't die.
#jason todd#immortal jason todd#not that he's aware#“oh my god why are your hands so cold” - “it's winter”#Jason waking up in a morgue: riddler's plans are getting weirder and weirder by the day#red hood#my favourite bit about Jason's immortality is him being the last one to know#dc#batman#dc comics#red hood's goons#red hood's merry men#in my head joker like leaked footage of robin ii's death so all the rogues saw him get tortured and exploded#it's terrifying
3K notes
·
View notes
Text
Here’s the (first draft of the) first song in my mechs Robin Hood album, titled “Merry Men” :)
Sung by Tim as Robin, The Toy Soldier as Marian, Ashes as Friar Tuck, and Ivy as Will
[ALL]
Have you heard the legend of Robin’s Merry Men
Even if you have, my friend, we’ll tell it once again
They hide away from the law in the Greenwood deep
And of all the gold they steal, none of it they keep
[ROBIN]
Have you heard the tale of Robin Hood herself
Known by far as the best warrior of the forest
An ace at the art of the arrow and the bow
A life of crime away from the straight and narrow
[ALL]
Have you heard the legend of Robin’s Merry Men
Even if you have, my friend, we’ll tell it once again
They hide away from the law in the Greenwood deep
And of all the gold they steal, none of it they keep
[MARIAN]
Have you heard the tale of the lovely Maiden Marian
Cheerful and cunning, beautiful and stunning
Robin’s faithful lover, her second-in-command
Those two always would go hand in hand
[ALL]
Have you heard the legend of Robin’s Merry Men
Even if you have, my friend, we’ll tell it once again
They hide away from the law in the Greenwood deep
And of all the gold they steal, none of it they keep
[FRIAR TUCK]
Have you heard the tale of the old Friar Tuck
They put a bit of thought into Robin’s wild plots
Their far-famed diplomacy ended many a fight
Always offering up a prayer at the dawn’s first light
[ALL]
Have you heard the legend of Robin’s Merry Men
Even if you have, my friend, we’ll tell it once again
They hide away from the law in the Greenwood deep
And of all the gold they steal, none of it they keep
[WILL]
Have you heard the tale of the quick Will Scarlet
Flaming head of hair, there’s a name to be had there
A lucky young lass, a plucky young lad
Always the first to know what gossip’s to be had
[ALL]
Have you heard the legend of Robin’s Merry Men
Even if you have, my friend, we’ll tell it once again
They hide away from the law in the Greenwood deep
And of all the gold they steal, none of it they keep
#currently wondering wether or not they should still be called ‘merry men’#seeing as little john will be the only one who’s actually a guy#(also he’s not in the song because he comes in later in the story)#but Robin and Marian are both women#friar tuck is nonbinary and Will is bigender#I guess ‘men’ could still be gender neutral…?#robin hood mechs au#the mechanisms
37 notes
·
View notes
Text
#Will Scarlet#Robin Hood#Robin Hood BBC#Robin Hood 2006#Merry Men#Moodboards#Own moodboards#Quite pleased with this one#It took so long to come together but I think it turned out nicely
27 notes
·
View notes
Text
He was so SOOOO pretty in this episode but his outfit was serving gay little squire
SPOCK | STAR TREK: THE ORIGINAL SERIES - 1.27 Errand of Mercy
#face card was lethal but he looks like one of robin hoods merry men#anyways leonard nimoy..... sorry guys i was drooling just now#spock#star trek tos
1K notes
·
View notes
Text
Bernard Dowd is approximately 15 years old, has just had his allowance cut off, was fired from his job, and is 99% sure that both his best friends are somehow involved in the mob.
(I mean he wasn’t entirely wrong on either front but hey ho, no use dwelling on it)
All this means is that he has no money and no good way to spend his free time as Tim and Darla are always “Busy”
So when he hears of an up and coming crime lord just desperate for new recruits, he jumps on it!
(Guys I swear he’s a good person most of the time, he’s also a teenager who is rude or die and if his besties are involved in the mob who’s to say he shouldn’t be?)
Jason Todd (who was really only mildly desperate for new recruits, thank you very much) takes one look at clearly a child Bernard and immediately turns him down.
Bernard does what everyone else in his generation did and just ignores him and starts following him around everywhere.
Hey! Atleast he doesn’t have a camera and isn’t in a cape!
Jason falls victim to the same thing that Bruce did and realises that Bernard will continue doing what he wants and the only thing he can do is either help him or break his legs. Unfortunately he has a policy against hurting kids, even bitchy annoying ones with stupid sunglasses.
Several years go by,
He no longer has those friends, he doesn’t speak with his parents, and he’s about to enter college. He really doesn’t have time to be one of Hood’s merry men anymore.
He quits the life of crime, accepts his last pay check, and gets given a personal number from his boss.
(Of course they aren’t friends, don’t be silly! Jason is glad to see the stupid kid gone, gone off to civilian life where he’ll never see him again!…)
Bernard starts college, a dual major in Medicine and Cookery cause he hates himself, and almost immediately joins a cult!
…Should he have stayed with the Crime Lord?
Probably! ANYWAY-
Another year or so passes, he leaves the cult, starts dating Timothy Drake-Wayne, eventually finds out his boyfriend is Robin, yadayadayada boringggg
Bernard is at Wayne Manor one day when he hears a voice he never thought he’d hear again.
And then it’s like that spider man meme idk, I can’t write guys I’m so sorry
#darla aquista#tim drake#bernard dowd#jason todd#red hood#timbin#non canon#sooooo non canon#dc stands for disregard canon#never seen anything more stupid#I made this for me and only me#dc#dcu#dc comics#batfam#batfamily#timbern#timber#Bernard is that one John Mullaney thing#I am very small…#and I have no money…#so you can imagine the kind of pressure that I am under!#I hate having to chose between him being and EMT or a Chef so I decided on both#cause I hate him <3#‘I went to College-for the whole time! Holy shit right!’
200 notes
·
View notes
Text
ROBIN HOOD HOBIE
YIPPEE OCTOBIE WEEK 3!!
I wanted to make something that looked more realistic and colorful
I'm really proud of myself for this one!
Here's his full outfit
I think I did an ok job at making it feel medieval but I didn't want to lose Hobie's punkness
References
octobie event by @the-kr8tor
banners by @mushroom-graphics-allotment
Robin Hood au
-I voted for medieval theme just cuz I wanted the excuse to draw this lol
-Anyways here’s very bad and lazy plot summary of this hobie au
-English is not my first language so if this is bad please bear with me I'm not a writer for a reason.
-Like the original folklore tale, this is set in medieval England
-Hobie is an outlaw, who with a group of other outlaws called the Merry Band ( originally called merry men but I don't like that soo), steals from the wealthy and gives back to the poor
-He goes by the name Robin Hood to hide his identity( so he’s less easy to track idk)
-Anyways, in this universe Y/N (or an OC whatever you prefer) is part of the royal family or a wealthy noble family.
-They are very sheltered due to the death of loved one (probably their mom or sister)- left their father very emotionally scarred, so he’s very overprotective of them
-for whatever reason, y/n and hobie run in into each other and hobie steals an expensive piece of jewelry from them(necklace, bracelet, brooch, whatever doesn’t really matter)
-This piece of jewelry however holds a lot of emotional value to them because it was given to them by their aforementioned deceased loved one.
-They manage to run into hobie again ( probably because they were trying to track him down and he catches on to what they were doing and decided to confront them) and tries to get their heirloom back
-He tells Y/N that he’ll give them their heirloom back if and only if they become a sort of spy for him. Someone who spends time around nobles and wealthy merchants and can give him insider information ( Who has the most money, whos an easy target, where and when would he be able to find them, etc useful info)
-Y/N is obviously very put off by this offer, after all their whole life they’ve been raised to be a respectable figure in their kingdom. Working with one of the kingdom’s most wanted criminals would be a dangerous, bizzare thing to do; It could get them in serious trouble with the law, bring shame to their family’s name, get them disowned all together.
-The risk is big but their desire to get their heirloom back is even bigger, so reluctantly they agree.
-From them their odd relationship begins. It’s a very enemies to friends to lovers kind of thing (I'm basic I know)
- Y/N sees hobie as a dirty criminal who wants to take advantage of them and would throw them under the bus if the need arises
-Hobie sees them as nothing more than another pompous noble who doesn’t care about anyone but themselves.
-It’s a very “strictly business” relationship due to their refusal to get along with each other.
-The longer they spend working together the more they get to know more about the other's side of the story.
-Hobie learns about how sheltered Y/N is, how they have a double life as commoner and royal, and how much they yearn for a more independent life. He learns that y/n is not as selfish and heartless as he thought they were, they’re just naive about a lot of things.
-Y/N learns about what hobie’s life was like growing up as one of the many unfortunate people in the kingdom. Having to scrounge and steal in order to survive, having to go on days on an empty stomach in order to save what little he had. They learn why he chose to do the things he does and that he and his crew are purposefully painted in bad light as criminals for doing what the rich aren’t willing to do.
-As they get closer they start looking out for each other more
-Y/N helps him cover up his tracks, using their high status to get him out of sticky situations. Sometimes they even help him patch up his wounds.
-In turn, hobie gives them a taste of that freedom they’ve always wanted. Going out and showing them parts of the kingdom they never seen before
Anyways that's all I really have I thought of this at like 2 am so it's not really that good.
If any actual writers feel inspired by this and want to write a better, more well thought out version then be my guest ( plz tag me i'd love to read it!)
HAPPY OCTOBIE EVERYONE!!
#octobie#octobie'24#octobie week 3#octobie wild card#october#robin hood! hobie#hobie brown#spider punk#spider punk fanart#hobie brown fanart#artists on tumblr#digital art
312 notes
·
View notes
Text
Idk why Nintendo hasn’t ever tried a Robin Hood-esque zelda game, it’d be perfect.
Huge monster problem in the kingdom, evil king (Nintendo would probably do Ganondorf somehow but I would just make it be Hyrule’s regular king I think anyway) ignoring the issue and also taxing the citizens dry. Maybe he promises to use all these rupees to fix the monster problem but nothing ever happens. Link is the only one who’s doing anything about the monsters, and he eventually gains a ragtag group of people who are helping him out.
Zelda is doing her best, but she can’t do much in the political position she’s in (age or something like that is the issue, despite her being the princess. Unless she’s a lower rank and the only female heir? hm), but she’s aware of Link and his merry men doing what they can to help.
To make it more zelda-y it probably turns out the king has a nasty advisor who’s the cause of the monsters, and had his own agenda in mind (waking up Ganon of course. Or maybe he is Ganon a la oot?), and Link goes a little deeper into the woods one day to a place he’s never been and finds this cool sword.
Anyway Link also has a fairy or companion of some sort who’s name is little John. Hire me Nintendo.
#rambles from the floor#legend of zelda#legend of Zelda au#kinda#don’t ever let me think about green hats and archery too long or else this kind of thing happens
161 notes
·
View notes
Text
THE HOT MEDIEVAL & FANTASY MEN MELEE
FIRST ROUND: 30th Tilt
Meriadoc “Merry” Brandybuck, The Lord of the Rings Trilogy (2001-2003) VS. Geoffrey Chaucer, A Knight's Tale (2001)
Propaganda
Meriadoc “Merry” Brandybuck, The Lord of the Rings Trilogy (2001-2003) Portrayed by: Dominic Monaghan Defeated Opponents: - Fjölnir [Claes Bang], The Northman (2022)
“Best hobbit. Sam gets all the love (justly deserved) but Merry is the best looking and that’s a fact”
Geoffrey Chaucer, A Knight's Tale (2001) Portrayed by: Paul Bettany Defeated Opponents: - The Sheriff of Rottingham [Roger Rees], Robin Hood: Prince of Thieves (1993)
“Character of all time! He's a smartass and a petty bitch and a poetic genius and a pathetic disaster man, all in one lanky package. He has immaculate swagger! He takes the piss out of the nobility right to their faces! He wears the hell out of a fur-trimmed coat! I can't take my eyes off him whenever he's onscreen.”
Additional Propaganda Under the Cut
Additional Propaganda
For Merry Brandybuck:
For Geoffrey Chaucer:
“Paul Bettany plays Geoffrey Chaucer to be a witty, charming, dazzling, irreverent troubadour who is also a complete mess. I am not great at putting my thoughts to words but to me he steals the show. He's a fool and he's fabulous.”
“Has there ever been a better character introduction than meeting Geoffrey Chaucer, trudging naked down the road? He's snarky, funny, intelligent and nobody can work a crowd like Chaucer.”
“You know what’s hot? Self-confidence. And holy mother of fuck does Chaucer have confidence. Also hello Paul Bettany’s ass 👀 (I also think good acting is hot and this is a STELLAR Performance™️ from Paul Bettany)”
#medieval hotties round 1#merry brandybuck#meriadoc brandybuck#geoffrey chaucer#lord of the rings trilogy#the lord of the rings#lotr#a knight's tale#dominic monaghan#paul bettany#fuck that medieval man#(or hobbit)
126 notes
·
View notes
Text
So we all know GRRM, like all authors, took a lot of inspo from real life fairy tales, religion, and mythology. There are a ton of parallels but I picked out a few to put in this poll
Propaganda: Before anyone says anything, I know a lot of these are dark spins on the original. I’m not trying to say Littlefinger is a handsome prince or whatever. Also note that some of this is based on either things that haven’t happened yet but are highly likely to happen in Winds/Dream up to and including being confirmed by GRRM.
Arya and Jaqen as Hades and Persephone-the young maiden of spring is found by the lord of the underworld, who gives her an object (in this case a coin) to trick her into being trapped in the world of the dead. When she leaves home, winter comes, but when she returns, so does spring.
Sansa as Rapunzel-a princess locked in a tower by an evil sorceress (or just queen) who is spirited away by a man who wants to marry her. Strong focus on her hair as a symbol of her identity.
The Brotherhood Without Banners as Robin Hood and his Merry Men-a band of outlaws who defend the common people against corrupt authority figures. This one is really self explanatory.
Cersei as the evil queen and Margaery/Sansa/eventually Dany as Snow White-a vain, cruel women terrified of her beauty fading and being replaced by a younger woman who outshines her, so she tries to destroy her perceived rival, ultimately leading to her own downfall. The girls in Snow Whites slot are the popular choices for the identity of the YMBQ and the one Cersei is currently convinced it is.
Jaime and Brienne as Beauty and the Beast-a double subversion. Jaime is handsome and Brienne is ugly, but when they meet she’s brave and kind while he’s selfish and cruel, so it’s the beast who helps the beauty be better.
Lyanna, Rhaegar, and Robert as Helen of Troy, Paris, and Menelaus-a beautiful woman fiercely desired by two powerful men, she either runs off with or is kidnapped by a prince, leading to her (soon to be) husband retaliating by starting a tragic war.
Stannis and Shireen as Agammemon and Iphegenia-a king and commander sacrifices his daughter to the gods to win a war. Bonus if this ends up causing Stannis’ downfall.
Lady Stoneheart as Demeter-a mother wanders the land bringing destruction and misery as she searches for her daughter(s.) When her daughters return to her, spring comes.
Cersei and Jaimes children as the emperor wearing no clothes-the emperor walks around naked insisting that he’s a wearing magic invisible outfit, but everyone is afraid to tell him the truth until finally a child points out that he’s wearing nothing at all. See: everyone pretending not to notice that Cerseis children are the result of incest with her brother, and Ned finally realizing the truth when his 11 year old daughter points out that Joffrey is nothing like Robert.
Bran as the Fisher King-the Fisher King is a character from Arthurian myth. He is the guardian of the magical holy grail, protecting it so it (and power) does not fall into the hands of the unworthy. Notably, he also has a deliberating injury to his legs or groin (depending on the version.) Of course the endgame Bran of the show is a blatant rip-off of Leto II from Children of Dune, but I think the Fisher King sounds more like GRRM would do.
Dany as Moses-a leader who has prophetic visions, who after performing a miracle, frees her people from slavery and leads them on a harsh journey to a new land. Notably regarded as a critically important figure by a monotheistic religion.
#a song of ice and fire#asoiaf#lyanna stark#rhaegar targaryen#robert baratheon#jaime lannister#cersei lannister#sansa stark#tommen lannister#joffrey lannister#myrcella lannister#arya stark#jaqen h'ghar#danerys targaryen#margaery tyrell#shireen baratheon#catelyn stark#I almost put jon as cinderella#but I feared the flame war it could kick off
669 notes
·
View notes
Text
Gender Gap. Part 3
With the ‘boss’ slumped over his desk, virgin ass almost worn out. I took the chance to open the party up to some close girlfriends. I sent an email from the pig’s laptop telling the front desk that some guests would be heading upstairs. The one advantage of this asshole being a hateful prick, is that nobody questioned him. Certainly, having late visits from women dressed in leather wasn’t that unusual and therefore, it made my life so much easier.
I got a message from one of my girls saying that they were getting in the elevator…..and sure enough, a few minutes later, they were standing at the doorway of his office. The four of them were dressed like leather sluts, but all were experienced Dommes and I learned a lot from them. On the far left, Miss Jessica stood, smirking at me. She was the leader of the pack, and the most viscous. My sister, Miss Teresa was on the far right….like me, she was the tallest of the group and probably the softest in nature. Next to her was Miss Eve, her Latino temperament was fiery as fuck and she really hated guys with a passion. She was the sissification expert and often carried a range of chastity toys….never wasting an opportunity to lock the cock. Finally, next to Miss Jessica, was Miss Kara. She was the youngest and the most enthusiastic. She was strong as an ox and had no problem overpowering her prey.
With all five of us in residence, our boy was going to beg like never before. His cock was subjected to plenty of abuse, ruined orgasms, knife play and his ass? Even I wondered if he should take any more punishment. Miss Jessica was busy thrusting the fuck out of him as I walked around and grabbed his chin and saw the glazed, exhausted look on his face. His mascara had streaked down his face and I almost pitied the poor fucker…
“I did tell you I was very good, didn’t I? You should be honoured that my girls wanted to join in. They all bring a unique perspective to our occupation….and you’ll pay for the privilege, won’t you, baby?”
He nodded and feebly tried to beg. I spat in his face and brought my sister over. Her strapon was easily the thickest of the lot and his ball gag was removed….the drool spilled onto his desk and before he could speak, the cock went in his mouth. We were having a good old fashioned spit roast. Miss Eve took over the ass fucking and Miss Kara held him firm as he took more abuse. I turned his ass cheeks into burger meat as he looked like he was going to pass out. I held my hands up to the girls and we stopped, punishing was one thing, causing serious injury was another. Unlike this abusive cunt, we knew the limits of our cruelty.
While he recovered his strength, we decided to leave and enjoy the rest of the weekend, satisfied that this bastard had been given a taste of some justice. You see, we knew that he routinely abused the girls he paid to have in his office. His reputation for paying big money often clouded the judgement of the younger girls who were desperate to live, pay rent, go through school. He knew that and took full advantage of them…..so now it was payback.
The footage we had would be edited to maximise his humiliation and with his money now cleared, we had plenty to distribute to those he had hurt. We didn’t take everything of course, we left our toy all secure and safe in his office.
Leashed, penis gagged, hooded and dressed like a whore, he would be found by security and we would be like ghosts….cctv wouldn’t be able to catch us and because he wanted to keep his proclivities secret, my identity was never known. It was possible that he would bear the marks of his punishments for the rest of his days, but he was now ruined in every way.
We weren’t exactly Robin Hood and the bond of merry men, but even the cruelest bitches can have a heart at times….
159 notes
·
View notes
Text
THE FULL MOTORCITY PITCH BIBLE GOT LEAKED
It’s been a while since I posted anything Motorcity related but here we are with this thing: the full unedited extended Pitch Bible from Chris P.
Special thanks to The Media Busters for finding this:
Motorcity: Series Bible (Revised 2/15/11)
Logline: In the future, charismatic tyrant, Abraham Kane, is taking over Detroit, transforming it block-by-block into his insidious city of tomorrow: KaneCo Deluxe. But one thing stands in his way: the Burners! Led by the charming and impulsive daredevil, Mike Chilton, this band of hot-rod wielding rebels fights to protect Motorcity - the last oasis of freedom - from the power-hungry Kane and his endless army of technological terrors. Motorcity is a high-octane animated action-comedy that celebrates freedom and independence with cool cars, great action, and dynamic heroes who stand up for what they believe in.
Motorcity: Live Fast. Live Free.
Remember the feeling you got when you first had the chance to drive? The power? The freedom? That’s what Motorcity is all about. It’s a high-octane animated thrill ride, pitting futuristic cars against terrifying robot technology, rival hot rod gangs and the nefarious power-hungry villains lurking in their own backyard!It’s the story of Mike Chilton, a teenage hero, and his struggle to prevent the evil Abraham Kane from achieving the complete and total domination of his hometown – Detroit. It’s a show for people who love to drive or can’t wait until they can.
The Situation
THE CONFLICT: Motorcity is the story of the BATTLE FOR DETROIT!
Detroit has been split into two separate sections of the same city: KaneCo Deluxe, a floating city of the future owned by evil industrialist, Kane, where freedom and cars are abolished, and Motorcity, a vibrant underground community built within the bones of old Detroit where people are free to live as they please. Kane desperately wants control of Detroit- wielding power over KaneCo Deluxe isn’t enough. He needs to wipe out the last patch of resistance and claim Motorcity as his own to complete his vision.
OUR HEROES: Mike Chilton and his band of rebels, The Burners.
THEIR MISSION: To protect Motorcity, the last oasis of freedom, from the evil reach of Abraham Kane, a power-hungry tyrant hell-bent on taking over all of Detroit so he can transform it into his insidious city of the future – KaneCo Deluxe.
Mike and The Burners are charming rebels that share a lot in common with the original “Champions of Justice”: Robin Hood and His Merry Men. To put it simply:
Mike = Robin Hood
The Burners = Merry Men
Our heroes hide out in Motorcity (Sherwood Forest), devising plans to take down Kane (Sheriff Of Nottingham) and bring freedom to the people of Motorcity (Nottingham).
Julie (a Burner with a secret: she’s Kane’s daughter) = Maid Marian (she straddles the worlds of Deluxe and Motorcity
The Feel and Tone
Action! Freedom! Speed! FUN!
When you strip it all down, Motorcity is about the joy of racing around in tricked-out cars, fighting robots, and racing your rivals. It’s FUN! Dang it! And we never want to lose sight of that.
Mike has the ability to look a life and death situation in the eye and find the fun in it. Every day is a high stakes battle, but Mike’s impulsive approach to any problem is what makes him unique. It’s not that he doesn’t take his fight with Kane seriously – It’s the heat-of-the-moment, seat-of-his-pants way he that makes him Mike!Get ready for an eight-cylinder action-comedy road trip through the fast lane of futuristic sci-fi...
The World
KaneCo Deluxe
Perfect, but boring. Kane’s futuristic metropolis is cold and uninviting. The gray and white shell envelops the “engine” of the old city underneath. It’s the veneer that hides the multiple cables, wires, pipes and guts encapsulated in Motorcity that power all of Detroit. Floating “living room” pods carry the Deluxe citizens from apartment husks to factory complexes to food distribution centers and back. The pods recharge as they dock. They only go where the computer sends them. There are no sidewalks. There is no freedom. No one decides where and when to go – they just do as they’re told.
The KaneCo Deluxe citizens all work for KaneCo - and if they question Kane’s methods, they don’t dare say anything about it for fear of their safety. As long as they do what the great leader, Abraham Kane, says, there won’t be any trouble. This includes participating in the war effort against Motorcity and the Burners – who, according to Kane, want nothing but to take away their safety and replace it with chaos and anarchy!
Motorcity
Underneath the sprawling megacity of Deluxe is a vibrant community of freedom-loving farmers, engineers, artists, mechanics and warriors. Although they live underground, these Motorcitizens are happy and free. This underground world is colorful and organic – a meld of nature and technology. A harmonious blend of old and new. Mike and the Burners use the immense power lines and data cables as roads to traverse the distances of Motorcity, as well as the remnants of the old highways and roads that haven’t been destroyed by Kane.The people of Motorcity are frequently under attack by KaneCo’s forces. Kane often sends his seek-and-destroy robots – he calls them his Safe-T-Bots – to eradicate enclaves of humanity nestled within the city’s inner workings. Some Motorcity citizens respond by building up highly defensible fortress dwellings to protect their beloved city. While some hide or stay mobile, there others who rise up and fight to protect what they’ve built for themselves down there. They don’t have to play by Kane’s rules and they want to keep it that way. Motorcity is a nurturing oasis for creativity, danger and fun.
Mike is the leader of the Burners – the primary force of resistance against Kane – but there are other gangs and groups in Motorcity. They are mostly unorganized and fight each other more often than they pose a threat against Kane. Mike and the Burners regularly go on scavenging expeditions to the oldest reaches under the city to find the parts needed to build and maintain their vehicles. They also raid Kane’s power plants and technical facilities buried under the city for advanced electronics and other futuristic tech. Kane’s biggest weakness is that his enemy lives in his own basement. They can attack his soft underbelly without warning.This is a constant source of frustration and anger for Kane!
The mechanics of KaneCo Deluxe and Motorcity:
KaneCo Deluxe is a giant supercity – about 175 miles across. Good thing the Burners’ cars can drive so fast! 500mph gets you around Motorcity quickly, especially with no rush hour...The pods up above travel just as fast - but no one ever gets within 10 miles of the city’s border. Since no one can control a pod, no citizen has ever even been close. And just in case someone tries, there’s a force field trapping everyone in. The view from the edge of town is completely obscured by a giant holo-projection of a depressed wasteland. This is what Kane has fooled the people into believing. There’s nothing worth it out there. Everything worth having is within the walls of KaneCo Deluxe. There’s a lot of danger out there and we need to protect our borders! All utility and power systems that run KaneCo Deluxe are buried in Motorcity. The Burners and other pockets of Motorcity dwellers draw what power they need from these massive generators. The immense tubes that provide energy, water, ventilation, communication and sewage are used by the Burners as a network of tunnels and highways to travel underground - as well as provide access to the maintenance hatches needed to sustain KaneCo Deluxe.The Burners have figured out ways to hack into these maintenance systems to not only get in and out of Motorcity, but to throw Kane off their scent as well. When Security Bots are on their tail, the paths of the massive tubes can be switched – just like the switches of old fashioned train tracks. The Burners know these tubes and tunnels better than anyone and Mike has learned to be unpredictable – to go left when it’s logical to go right. The best way to outwit a robot is to think like a human!
The Characters
Mike Chilton
(bravery, guts)
AFFILIATION: Burner
TITLE: Leader - he’s the man in charge of the Burners, and the man behind the entire resistance against Kane. He’s got a tough challenge ahead – both in fighting Kane, and managing the unique personalities of his team.
IS: a cool, quick-witted, funny, gutsy, impulsive 17-year-old who generally has things under control and doesn’t take much seriously (except for, of course, his mission to take down Kane). Mike never does things the easy way – he does them the fun way! That means leaping BEFORE looking, jumping into the water without testing the temperature.
Mike is naturally gifted. He doesn’t have to try to be exceptionally good, he just is. He is the guy who doesn’t care about winning the trophy, but he has a closet full of them. This effortless skill is what attracted Kane’s attention and what makes him such a tough opponent.
STRENGTH: His daredevil spirit – it usually gets him out of trouble.
WEAKNESS: His daredevil spirit – it usually gets him into trouble.
WANTS: speed and adventure. New experiences. And most of all... Freedom! For everyone! That means saving his people – the citizens of Motorcity. Mike wants to keep Motorcity out of Kane’s clutches so they don’t become drones to the Deluxian way of life and lose their precious freedom, or even worse, be destroyed if they refuse to submit. The Burners are the people’s only hope, and Mike isn’t going to rest until Motorcity is truly free.DOES NOT WANT: BOREDOM! Complacency! Mike likes to DO. Why waste time talking about it when he could be done before the others stop flapping their gums? IF HE WAS A WEAPON, HE’D BE: a machine gun
FAMILY: None known
RELATIONSHIPS:
MIKE AND KANE: Mike used to be a cadet in Kane’s Ultra-Elite Forces Training Academy - he believed in KaneCo Deluxe and felt it was his duty to protect the people. Mike was the top of his class, tackling every challenge or fight with reckless abandon – none of the other cadets had the courage, the guts or the skill to keep up with him. Kane saw something special in Mike and took him under his wing. He had BIG PLANS for our boy. But when Mike discovered what Kane was really up to (you know, EVIL), he knew he had to break rank and take a stand. Both Mike and Kane feel BETRAYED by one another, which makes their struggle for KaneCo Deluxe and Motorcity extremely personal.
MIKE AND CHUCK: They’re best buds. They’re opposites, but they need each other. They have each other’s back – no matter what...
MIKE AND JULIE: They’re very close, but not that close. There’s nothing romantic going on between them – at least not yet...Mike doesn’t show his vulnerable side too often, but when he does, it’s almost always with Julie. He confides in her. Fears, worries, hopes and dreams.
MIKE AND JACOB: Pupil and teacher to a degree. Jacob offers up sage advice, and Mike does his best to follow it.
MIKE AND THE BURNERS: They’re a makeshift family and oil is thicker than blood. Mike would do anything to protect his team and vice-versa.
RIDE: Mutt – a retrofitted 70’s Muscle-Car with four turbine tri-pulsor engines, a slew of energy weapons, a grip of gadgets and a 21st century chopper hidden between the exhaust pipes!
WEAPONS OF CHOICE: Guts. Oh, and also a SKULL-HEADED DUAL-BLADED SPARK STAFF (think laser-sword meets flaming chainsaw!)
Chuck
(brains)
AFFILIATION: Burner
ROLE: Tech Guru / Mike’s co-pilot
IS: Mike’s best friend and sidekick, as well as an automobile aficionado – he knows everything about every car ever made ever- schematics, engine specs, performance ratings, etc. However, he is also terrified of the “speed” and “danger” associated with them. (Come to think of it, we never see him driving...) He reluctantly rides shotgun with Mike on most missions, even though he’d much rather avoid conflict altogether.
STRENGTH: Thanks to his big ol’ brain, Chuck can always find an escape route or a solution to a technical problem in a pinch. He performs well under stress and terror, even though he hates it. Although he's usually terrified of the situation Mike has put him in, he is incredibly loyal and will never bail on him. Chuck is also constantly improving the Burners’ computer and security systems.
WEAKNESS: AAAAAAHH! Easily scared. Overly-cautious. Anal retentive. Always fiddling with the computer and security systems!WANTS: To survive driving around with Mike. To stay home and play “Laser Swords” on his computer. To win Claire’s heart. And secretly – to be more brave.
DOES NOT WANT: To man the gunner controls (but he will if he has to!). To “go in for a closer look.” To go skydiving.
IF HE WERE A WEAPON, HE’D BE: a force field
SECRET: He doesn’t know how to drive! As much as Chuck loves cars, he’s just too scared to get behind the wheel. He’s able to keep the gang fooled by telling them he refuses to drive anything other than a Remote Control Car until he finishes building his dream car - the fastest, sleekest, most high-performance automotive machine the world has ever known. Of course, building the ultimate hot-rod will take years. And years. And years...
FAMILY: Chuck’s parents live in KaneCo Deluxe. They have no idea that Chuck is a Burner. They think he’s a Hover Repulsor Interface Technician at KaneCo.
RELATIONSHIPS:
CHUCK AND MIKE: They’re best buds. Chuck would do anything for him.
CHUCK AND DUTCH: Chuck engineers cars. Dutch builds cars and repairs them. Chuck is very precise and anal-ytical – a perfectionist. Dutch is not – he’s an artist and creates on the fly. When these guys have to collaborate, things get a little tense.
CHUCK AND CLAIRE: Chuck has a BIG crush on Claire. Claire thinks Chuck is G-ROSS.
CHUCK AND TEXAS: Oil and water. Legolas and Gimli. Nothing in common, except for their Burner patch and friendship with Mike – who often bridges the gap between them.
RIDE: “Umm... it’s in the shop.”
WEAPONS/SKILLS: Master Hacker. High-Tech Slingshot. Advanced trigonometry
Julie
(heart)
AFFILIATION: Burner
ROLE: Intel-Gatherer / Gal on the Inside / Illusionist / Moral Conscience
IS: a bright, empathetic girl who sees good in even the worst people. She’s less quick to shoot than Mike, but when she does, she’s accurate and lethal. Julie is a master of stealth, infiltration, and espionage. She’s both feminine and tomboyish, has a smart, sarcastic sense of humor, and is quick on her feet – she has to be, because she leads a secret double life...
EARTH-SHATTERING SECRET: Julie is Kane’s daughter – and NONE of The Burners know. She tells them she is able to gather intel on Kane’s nefarious plots because she’s a “KaneCo Intern.” And, of course, Kane has no idea that Julie is hanging out with those ne’er-do-well Burners.
STRENGTHS: Chameleon-like ability to blend into any environment. She has the rare gift of being accepted into Deluxian society and the Burner World. She can access the highest levels of KaneCo headquarters without breaking a sweat. She also knows her way around a hologram projector – she uses her illusions and decoys to evade capture when she’s running with the Burners. Julie also possesses a great moral compass and lets the gang know when they’ve gone too far.
WEAKNESS: Her secret identity. Can’t let her father know she’s a Burner, and can’t let the Burners know she’s Kane’s daughter.
WANTS: Harmony. She also wants her father to realize that what he’s doing is wrong. She wants to maintain her relationship with her father AND her affiliation with the Burners – a delicate balancing act.
DOES NOT WANT: anyone to get hurt.
WORRIES THAT: the other Burners are having fun without her when she’s up in KaneCo Deluxe.
IF SHE WERE A WEAPON, SHE’D BE: a sniper rifle
FAMILY: Kane is her father. Her mother passed away when Julie was an infant.
RELATIONSHIPS:
JULIE AND KANE: Kane loves his precious, little girl and would do anything to keep her safe. He wants to protect her from everything – which is one of the main reasons he built KaneCo Deluxe in the first place.
Julie still believes there’s good in Kane and doesn’t want any serious harm to come to him. What he’s doing may be evil, but she still thinks he’ll come around in the end. But until that day, she has to do what she can to help the people.
JULIE AND CLAIRE: BFFs since kindergarten. These days Julie sometimes has trouble relating to Claire’s Deluxian lifestyle. But Julie uses her old friend as a sounding board for everything she can’t tell the Burners about.
RIDE: Nine Lives -A modified mid 21st century police cruiser. Her ride can produce decoy hologram-cars to throw pursuers off her trail, cloak to near invisibility, and deploy smoke screens, oils slicks and electromagnetic pulse mines. Also has a high precision Sniper Beam under the hood.
SKILLS AND WEAPONS: Espionage. Natural charm. Can manipulate Tooley with ease. Able to keep the Burners focused on the mission at hand. Extensive knowledge of flash grenades, smoke bombs, and other electro-explosives.
Texas
(Muscle)
AFFILIATION: Burner ROLE: Texas handles anything that involves exploding, crashing, or smashing things with his head.
IS: Slightly stupid. Somewhat lovable. And REALLY violent! Powder keg. Won't think twice about punching anything. Dedicated to the team and be the first to the battlefront when a fight breaks out. He is not a voice of dissent. He's gung-ho. He's a cheerleader. He's raring to go! Hell yeah!
SECRET: Really wants to be leader of the Burners. No… believes he WILL BE leader of the Burners!
STRENGTH: Strength
WEAKNESS: Brain. Ego. Self-confidence bordering on delusion. Likes to brag about qualities he does not possess but thinks he does. WANTS: To move fast and smash stuff. To be Mike. But unlike Mike, Texas wants to be recognized for his awesomeness.
DOEST NOT WANT: To wait. To solve problems by “talking it over.” And big words!
IF HE WERE A WEAPON, HE’D BE: Trick question! Texas IS a weapon!
FAMILY: His parents live in Motorcity, where Texas was born and raised. His father plays the harp. His mother is a Professor of Women’s Literature.
RELATIONSHIPS:
MIKE AND TEXAS: Hero and understudy. Mike doesn’t know it, but Texas wants to be him.
TEXAS AND CHUCK: Oil and water. Muscle and smarts. Polar opposites.
TEXAS AND DUTCH: Fire and gasoline. Any dumb idea Texas has is always encouraged by Dutch.
RIDE: TEXAS - Not unlike George Forman, Texas has named his car after himself – because it is clearly the best name for anything awesome. Cobbled from the best late 20th century Italian sports cars, TEXAS is equipped with massive air-powered battering pistons, ram plates and hydro drills. Relies on physical weapons such as his roof-mounted grappling hook and the battering ram which is revealed by splitting open his front grille.
WEAPONS OF CHOICE: Laser nunchucks. Strong-ness. Massive neck!
Dutch
(creativity)
AFFILIATION: Burner
ROLE: Guerilla artist and mechanic
IS: the Burner’s creative spark. Unable to take the oppression of KaneCo Deluxe, he ran away to Motorcity to make art in peace. Now he fights against Kane’s forces to keep from losing his newfound freedom. Dutch is wary of Deluxe – he’s glad to have escaped and hates going back, even to fight Kane. He’s mistrustful of others - until he gets to know you; then he has your back for life.
STRENGTH: Ingenuity. Ability to make something out of nothing. First-rate mechanic. Makes the Burners and their cars LOOK GOOD too.
WEAKNESS: Dutch tends to be an island. That’s how he got his name – because he goes it ALONE. But Dutch can’t resist getting caught up with the Burners. It’s too much fun and he gets to build all sorts of crazy stuff. Sometimes he cares a little too much about his art. Dutch doesn’t take criticism well, so do NOT criticize his work or tell him how to do his job. Just don’t. Trust me.
WANTS: To be free to create and express himself in peace
DOES NOT WANT: To hear what you think about his art.
IF HE WERE A WEAPON, HE’D BE: A spring-loaded bear trap
FAMILY: His parents live on surface but they don’t keep in contact. They totally buy into the KaneCo lifestyle and think their son is a criminal.
RELATIONSHIPS:
DUTCH AND CHUCK – Chuck works on the cars’ circuitry and computer parts. Dutch focuses on the physical workings. Chuck is an anal-retentive nerd who wants everything done a certain way. Dutch can’t stand those kind of restrictions. He’s going to do it his way or no way at all. This causes friction. A lot of it.
DUTCH AND TEXAS – Dutch is a bit of a prankster and is constantly egging Texas on to do really dumb things (like talk to hot girls, lick a battery, chew on tinfoil, or super-glue his hat to his head).
DUTCH AND JULIE – She’s cool, but he doesn’t understand why she can’t just give up her meaningless life in KaneCo Deluxe and live in Motorcity full-time like the rest of them. It gives him doubts as to her true intentions.
DUTCH AND CLAIRE – People like her are EXACTLY why he left that Deluxian wasteland in the first place. Yechhh!
RIDE: The Scorpion Sting - A mid 21st century hot rod that’s in a constant state of modification. He’s switching the color and welding new things onto it every episode. The speakers incorporated into the Scorpion’s body transform into his “SONIC SPITTER,” that can shatter armor plating with ear-splitting sound waves. Dutch’s car also carries
ROTH – a multi-functional robot who helps with the car mods and field repairs.
SKILLS AND WEAPONS: McGuyver-esque building talent. In charge of TRAPS. Wields a weaponized SOCKET WRENCH, which he has modified to serve as a mace.
The "Sonic Spitter's" description was not given unfortunately
Jacob
(wisdom)
AFFILIATION: Burner
ROLE: Advisor, chef, and crazy old uncle type
IS: a hippie type in his mid-60’s and Kane’s former partner (a relationship that ended when Kane got all megalomaniacal and what-not). Jacob can’t quite keep up with all these young whippersnappers, so he’s taken on a more advisory role in the group: cooking them organic meals instead of the processed food bars they serve in Deluxe, counseling them on missions, and helping them out however he can. But don’t underestimate him just because he’s old and likes mung bean stew – he’s still got some driving left in him! And he’s chock full of scientific and technological knowledge, too, if you can sift through all of the organic food talk.
STRENGTHS: Cooking (according to him), experience, and knowledge of Kane. And a pretty dang good helicopter pilot and great when you need a tow.
WEAKNESS: Cooking (according to Burners). His back. The gout. Enlarged prostate. He’s not as young as he used to be…
WANTS: To see a truly free and safe Detroit, the way he and Kane envisioned it before Kane went off the deep end.
DOES NOT WANT: The music up too loud. New technology. To be forced to live in Kane’s idea of Detroit.
IF HE WERE A WEAPON, HE’D BE: a musket
RELATIONSHIPS:
JACOB AND KANE – Jacob and Kane worked together in the past. In fact, they co-founded KaneCo, hoping to create a safer, more peaceful world. But they had a falling out about how to use the technology they created. Kane turned on Jacob, ultimately labeling him an enemy of the state. They’re like Obi-Wan and Darth Vader. Magneto and Dr. X. One stayed righteous as the other spiraled down a dark path.
JACOB AND MIKE – Yoda and Luke. The man who has seen it all, and the up-and-comer with tremendous potential and a lot to learn.
RIDE: The ’57 Sasquatch - A 20th century chop top, jacked up on monster truck tires with a modified tow truck bed for a rear end.
WEAPONS OF CHOICE: Garden hoe. Compost. Juicer. Wisdom. Organic mung beans.
Claire
AFFILIATION: Deluxian
SERIES ROLE: Represents the average Deluxian youth
IS: Julie’s “valley-girl” best friend and confidant. Claire serves as a sounding board for Julie to discuss the problems she can’t discuss with the Burners – primarily, her secret life as Kane’s daughter.
STRENGTH: The amount of KaneCoins in her bank account, shopping prowess and super-hotness.
WEAKNESS: She’s obnoxiously prissy, is grossed out by the Burners and is pretty useless unless you need someone to go to the mall with.
WANTS: To live her nice KaneCo Deluxe life surrounded by her KaneCo products without having to suffer the antics of those dirtbag Burners Julie insists on hanging out with!
DOES NOT WANT: To be stuck in Motorcity for any length of time. Especially with that creepy Chuck!
FAMILY: Daughter of prominent KaneCo executive.
RELATIONSHIPS:
CLAIRE AND JULIE – Best friends. Claire is the only person who knows Julie is leading a double life as Kane’s daughter and a Burner. Even though she doesn’t approved of these new friends Julie has and the cause they fight for, she goes along to support her friend- Julie usually has a pretty good sense of what is right. She may not like the Burners, but she’s a true and loyal friend to Julie, no matter what.
CLAIRE AND CHUCK – Chuck is into her…she does NOT feel the same.
CLAIRE AND THE BURNERS – She only hangs out down there because of Julie. They are gross and smelly and hate everything good, like KaneCo products! She doesn’t see what Julie sees in them…and she hopes it’s just a phase.
CLAIRE AND KANE – She’s a KaneCo fangirl and Kane loves her. She’s just the kind of friend and role model that his daughter needs. Claire only WISHES she could be Kane’s daughter. Julie is TOTALLY LUCKY!
RIDE: her bedroom - a standard KaneCo living pod.
SKILLS AND WEAPONS: KaneCo credit. Consuming. Good use of rouge.
Abraham Kane
AFFILIATION: KaneCo
ROLE: Founder and CEO of KaneCo. Homicidal tyrant.
IS: An evil industrialist and megalomaniacal madman hellbent on capturing all of Detroit. Which means getting rid of the entire Motorcity population living in the bowels of his precious Deluxe. Which means WIPING THEM ALL OUT. And to add insult to injury, he has fun being evil.
STRENGTHS: Charisma. Unlimited resources. Technological Terrors. Master propagandist. Complete lack of remorse.
WEAKNESSES: Puts all of his faith in his technology. Consumed with wiping out the Burners and everyone in Motorcity.
WANTS: To get rid of those filthy Burners. And control-control-control. Kane’s got big plans for KaneCo Deluxe, and they don’t involve anyone living underneath it and gumming up the works. He won’t rest until everything with a pulse is removed from Motorcity and it is his to further his vision of complete domination.
DOES NOT WANT: Anyone to have fun outside of the predetermined box. Anyone living beneath KaneCo Deluxe. Anyone joining the Burners. And most importantly – to let anyone else have control of anything.
IF HE WERE A HISTORICAL FIGURE, HE’D BE: Vlad the Impaler. With just a hint of Joseph Stalin.
FAMILY: Julie is his daughter. His wife died a long time ago.
RELATIONSHIPS:
KANE AND MIKE: Mortal enemies. Were once like father and son. Now each sees the other as a backstabbing traitor who broke his heart. He wants vengeance against Mike at all costs! No one betrays Abraham Kane!
KANE AND JULIE: Believe it or not, Kane does love his daughter. And at one point in time, she was the whole reason he started KaneCo Deluxe. But nowadays his reasons are much more nefarious, and Julie clings to the hope that she can restore her father’s humanity some day. Kane sees Julie as a child, a fragile egg that needs protecting. And protecting means an ivory tower and isolation, not a father’s love. Their relationship is cold. Kane doesn’t even bother to know Julie and the bright and caring young woman she’s become. He keeps her at arms length at all times.
KANE AND JACOB: Co-founders of KaneCo. Were once like brothers. Then Jacob began to see Kane as a despotic maniac with no moral compass, and Kane began to see Jacob as a naïve idealist who has no idea what it takes to run a corporation.
KANE AND TOOLEY: Tooley may be an imbecile, but he possesses one quality that is very important to Kane – loyalty.
RIDE: He would never get near a car, but sometimes grabs the controls of whatever technological death machine he pits against the Burners.
WEAPONS OF CHOICE: Safe-T-Bots and other Robots. Slaughter Pods. Doom Drones. Threats and intimidation. Eventually, the “Teenage Assassin.”
Tooley
AFFILIATION: KaneCo
ROLE: Lackey and mindless thug. Think Barney Fife, but bigger and dumber. Picture Gilligan if he could beat you up.
IS: a lovable goon and uber-KaneCo fanboy who has earned his spot at Kane’s side by being unwaveringly loyal. He has totally bought into the KaneCo way of life and he’ll do whatever Kane says without ever being a threat to Kane’s power…except for when he tries to impress his hero and his plans go horribly awry. Or when he’s watching cartoons on the job and the Burners sneak past him. Or when the Burners outwit him and lock him in a closet. Or when he tells Julie anything she wants to know and gives away Kane’s secret plans. You get the picture.
STRENGTH: Brute strength. Has seen every episode of the “Robot Walrus”.
WEAKNESS: He’s even dumber than Texas. Easily manipulated, especially by Julie. Usually watching “Robot Walrus” when he’s supposed to be working. WANTS: To please Kane and to make Julie his ladyfriend for life.
RELATIONSHIPS:
TOOLEY AND KANE – Tooley is Kane’s obedient lackey. Kane knows he’s dumb, but unlike Mike Chilton, he’s LOYAL. Tooley LOVES Kane and wants to be just like him, but unfortunately lacks any of Kane’s skills.
TOOLEY AND JULIE – Their names rhyme! That means they’re meant to be, right? That’s what Tooley thinks. If it were up to him, they’d have a beautiful KaneCo wedding and honeymoon right there in beautiful downtown KaneCo Deluxe and have lots of babies at the KaneCo Maternal and Neo-Natal Complex. Unfortunately for him, Julie’s not buying it.
TOOLEY AND THE BURNERS – Tooley is to the Burners what Sergeant Shultz was to Hogan’s Heroes. He’s incompetent and that’s what allows them to infiltrate KaneCo as often as they do.
TOOLEY AND “TEENAGE ASSASSIN” – Tooley can’t see why Kane needs this tool—he’s already got a TOOLEY! He resents the need for extra muscle…especially muscle with brain. Teenage Assassin can’t believe Kane keeps an imbecile like Tooley around. Needless to say, they don’t get along.
RIDE: a standard KaneCo security pod.
WEAPONS OF CHOICE: Fists. Futuristic police baton
Gabriel ("Teenage Assassin")
AFFILIATION: KaneCo ROLE: Kane’s new Number One IS: Terrifying.
STRENGTH: He’s like a cold, calculating version of Mike. All skill, no humor.
WEAKNESS: None known WANTS: To destroy Mike Chilton. To please Kane.
DOES NOT WANT: To Lose.
IF HE WERE A WEAPON, HE’D BE: one of those new state-of-the-art automatic rifles that can shoot around corners.
FAMILY: Unknown
RELATIONSHIPS: Unknown (but here’s a Top Secret tidbit: he used to know Mike)
RIDE: a modified, weaponized KaneCo security pod.
WEAPONS OF CHOICE: Force field gauntlets. Anything else that gets the job done.
Duke of Detroit
AFFILIATION: Himself
ROLE: Scoundrel. Rogue boss.
IS: a shadowy, charming, manipulative figure based in the Deep Reaches of Motorcity who has a hand in anything and everything he finds useful. Those that know of the Duke know he’s not a dude to be taken lightly – or dealt with at all! A deal with the Duke usually costs a lot more than you bargain for. There’s probably a great story behind his mouth full of metal teeth, but he’s not telling.
STRENGTH: finding weak spots. Manipulation. Coercion. Political genius. Making offers you can’t refuse. Street smarts, especially in the world of Motorcity.
WEAKNESS: Vain. Addicted to material wealth. Wouldn’t hesitate to stab his own mother in the back.
WANTS: Free reign over Motorcity. Constant entertainment, usually at the expense of others.
DOES NOT WANT: Conflict with Kane – that would endanger the good thing he’s got going!
IF HE WERE A WEAPON, HE’D BE: a tommy gun
FAMILY: Unknown
RELATIONSHIPS:
THE DUKE AND THE BURNERS: Mike and the gang know better than to trust the Duke, but sometimes they have no choice. The Duke has clout, whether you like it or not.
THE DUKE AND MOTORCITY: He’s friendly to civilians until it’s time to pay what you owe. Then the creepy metal smile disappears. The Duke keeps people in line by offering them sadistic pay-per-view style combat events, which he stages in his own Motorcity stadium.
THE DUKE AND KANE: Mutual understanding. They sometimes even work with each other when there’s something in it for both of them. A war between them would seriously threaten their respective empires.
RIDE: An early 20th century Bentley tricked out with gangster flare and armed to the gills.
WEAPONS OF CHOICE: Spiked baseball bats. And a mouth full of metal teeth.
Q&A
WHO/WHAT IS MIKE PROTECTING?
Mike and the Burners are all that stands between Kane and complete domination of Detroit. The Burners are defenders of Motorcity, and they’ll fight to the bitter end to keep Kane from getting his clutches on this last remaining bastion of freedom.
Ultimately, Mike is protecting people’s freedom. The freedom to live their lives the way they see fit.
WHY DOES KANE WANT DETROIT SO BAD?
Because it will give him POWER. Power to create his city. Not the city that the people want, but the city that they need.
Power to protect himself. To control. To crush those who would dare betray him.
Kane grew up in poverty in old Detroit. Surrounded by crime and decay. He never felt safe.
Working on the automobile assembly lines saved him from the streets. It gave him order and structure when everything else in his life was chaotic. Much like Henry Ford, the assembly-line mentality made a huge, and not altogether positive, impact on his thinking. He started seeing people as parts of a vast machine, not free-thinking souls. He determined excessive freedom and free choice was what was ruining Detroit. And he began to dream about what Detroit could be if he was in charge…
We like to think of Kane as sort of an anti-Bruce Wayne. Both were scarred at a young age by the ills of their cities. Both passionately dedicated their lives to making their cities a better place. And both went a little overboard: One going the hero route, dressing up as a Bat to clean up the streets. One opting for the dictator tract, ruthlessly acquiring power and subduing opposition to forge his “better world”.
IF KANE FAILS TO TAKE OVER DETROIT, WHAT DOES HE LOSE?
Obviously power. Deep down, Kane is afraid of being that powerless kid on the street. He NEVER wants to return to his old life.
Which is why Kane can’t allow the citizens to control their own lives. In his mind, freedom is just another word for everything to lose. Freedom leads to chaos, collapse, and ruin – just like in Old Detroit. He needs the power to control everything, make all the decisions, and ensure people dictate their lives by his singular vision.
And nothing poses a bigger threat to his power than the existence of Motorcity. If he fails to conquer that subterranean, freedom flaunting rat-hole, the roots of liberty could take hold and spread like noxious weeds through his precious Deluxe. Not to mention, those scumbag Burners will continue attacking Kane’s Deluxian tree at its roots, dismantling the future city’s underground power stations and infrastructure.
WHAT DO PEOPLE IN MOTORCITY FEEL ABOUT MIKE AND THE BURNERS?
Most citizens view Mike and The Burners as heroes. But there are some who see them as punk delinquents whose Kane-agitating antics bring unnecessary hardship on their neighborhoods.
Motorcity is also home to other Revolutionaries; rivals who believe the Burners are getting in the way of their plans. Or think Mike’s tactics are too soft – they are particularly disturbed by the fact that he considers the well–being of Deluxians when crafting plots to stop Kane.
WHAT DO DELUXIANS FEEL ABOUT MIKE AND THE BURNERS? WHAT DO THEY FEEL ABOUT KANE?
Though most of the people in KaneCo Deluxe are not truly happy with what Kane has provided, they don’t dare say so. Most of them fall in line and accept things the way they are. Anyone who sympathizes with the Burners does so privately, unless they have a death wish. And on the opposite side of the issue are a few who, like Claire, seem to have been duped by Kane’s promises and slick presentation.
WHAT DO PEOPLE IN MOTORCITY FEEL ABOUT KANE?
The consensus in Motorcity is that Abraham Kane is a real *%$#!
But as Motorcity isn’t exclusively populated by the morally upright, there are some who would be more than happy to sell-out to Kane for special privileges or payment.
HOW WILL WE SHOW THAT LIFE IS GOOD FOR DELUXIANS?
Citizens of KaneCo Deluxe receive three square meals a day, state of the art living quarters, and a steady job that’s guaranteed not to be outsourced. There’s no traffic. No crime. No poverty. What’s not to like?!
HOW WILL WE SHOW THAT LIFE IS BAD FOR DELUXIANS?
The three square meals are pre-selected by KaneCo, and usually consist of unappetizing fare like “throat cubes”. The living quarters are more like drab prison cells. And the jobs are, well… pretty much slavery. Workers are expected to report to work whenever the KANECO CHIME is heard. (Much like a prison siren or the school bell between periods.) Everything is scheduled. Everything is controlled. You don’t have a say.
WHAT OTHER “NON-TOOLEY” ALLIES DOES KANE HAVE ON HIS TEAM?
Kane is constantly surrounded by henchmen and hangers-on, some of whom have their own secret agendas in mind:
There’s a “Dutiful Sycophant” who laughs at his jokes and kisses his butt, but is secretly vying to take him down and seize control of Deluxe. A deadly, ubertalented “Teenage Assassin” who seems even more driven than Kane to wipe out Mike and The Burners. And we’ll introduce others as our season progresses…
ANY ONE ELSE INTERESTED IN “THE BATTLE FOR DETROIT”?
There are some unsavory characters lurking in the bowels of the city, but none more devilish than the DUKE OF DETROIT. A crime-boss of sorts, his only interest in the Battle For Detroit is figuring out how he can spin it to his advantage. The Duke has his sights set on extending his influence in Motorcity. And he sees Mike as a valuable tool – aligning himself with the rebel hero could score him big PR points with the people.
On the other hand, the cutthroat Duke is no dummy. He knows Mike’s moral code could really interfere with his plans. So from time to time, he’ll do what it takes to keep the kid in line – which sometimes means allying himself with Kane. After all, in the end, the Duke’s only real allegiance is to himself.
There are also other interested parties and forces at work outside of the domed Deluxe that we can weave in and out of the seasons as we progress. Rival CEOs, Criminals, and Shadow Organizations that attempt to lend support to Mike’s cause in hopes of accomplishing their own agendas.
HOW DOES KANE WAGE HIS WAR AGAINST MOTORCITY?
Primarily with brutal force, terrifying technology, and fear. He has an endless army of Robots at his disposal that he unleashes daily to bombard Motorcity. He has a seemingly infinite arsenal of wicked ways to stick it to the people. But his horrifying laboratory creations usually present the biggest challenge for our heroes and the poor citizens. Like the time he pumped an ever-expanding, flesheating Sulfuric-Acid Foam Gel into Motorcity, a concoction designed to rapidly dissolve all living, organic material. Yikes!
Sometimes Kane is so blinded by his thirst for power that he pursues incredibly risky plots that end up putting himself and all of Detroit in danger. Like when he forces his R&D lab into morally unconscionable territory in the hopes of creating the ultimate Attack-Bot, and ends up creating a hybrid bio-mechanical creature that promptly escapes and starts “cocooning” Motorcity and Deluxian citizens.
Kane often focuses his attention directly on our Burners, developing BurnerSeeking Death Drones, hiring bloodthirsty Bounty Hunters, or luring the rebels out of their underground lair by callously using citizens as bait.
Of course, The Burners aren’t just going to sit around waiting for Kane to unleash his latest plot. They’re always looking for ways to take the fight to his doorstep and destroy his plans before they get off the ground. Like when they attempt to infiltrate his top secret, insanely dangerous weapons factory with the help of Kane-Co Safe-T-Suits. Or when they smuggle out Kane’s top alternative-fuel physicist to avert nuclear-scale disaster.
#motorcity#waksworldart#waksworldrebooted#julie kane#mike chilton#chuck motorcity#texas motorcity#dutch gordy
109 notes
·
View notes
Text
Janus: What is the one thing Robin Hood is most famous for? Patton: He robs from the rich and gives to the poor! Janus: Besides that... Roman: He has a band of Merry Men? Janus: Besides that... Roman: He's good with a Bow and Arrow? Janus: Besides that... Roman: He wears green? Janus: Besides that... Roman: He battles the sheriff of Nothingham? Janus: Besides that... Roman: Hmmm... He's a master of disguise? Janus: Besides that... Roman: He... hmmm... won an archery tournament by splitting an arrow with his own! Janus: Besides that... Roman: Gyah, fuck! Logan: Perhaps you are referring to the rescue of Maid Marian from Nottingham castle? Janus: Yes, Logan. Roman: Of Course! You mean the thing he was MOST famous for...
#sanders sides#sanders sides incorrect quotes#logan sanders#ts logan#janus sanders#ts janus#roman sanders#ts roman
41 notes
·
View notes
Text
Scoops' Fics of 2024
It's that time of year again! The time for me to rank my own fics for the last year in order from my least favorite to most favorite. I only considered fics I wrote entirely myself, so you won't see an honest living in here because that was almost 50/50 written with Dizzy! (but you should definitely go check it out!)
This year I only had two novel length fics because I was supposed to be focusing on original work (oops). I had a heck of a summer with my bingo fills. There's definitely recency bias at play here, but that's just how it goes sometimes. Let me know if you agree/disagree :D
See the Elephant - T - this one was written for a fic fest that ended up getting canceled because of the grituation. I had already written the entire thing and it had to be T because the artists were going to post their work. If I had known it would be canceled, I would have had them doing the freaknasty. This was after I had already planned out and written a fic before new boundaries dropped in November (see Circling Back). Basically, this fic fest was never meant to be, I suppose. I was starting to think I was a curse. Oh, but the fic itself is a soulmate AU and kinda angsty and has a hospital scene. 0 horse mentions.
Merry Men Making Merry - T - This was written for Fairy Tales from the SMP - the first and only successful fanfiction event I've completed all the way through (it's never me dropping out btw, it's always the event getting canceled). Anyway I got my first choice of fairy tale, which was Robin Hood, and I put a fun spin on it. The art with this fic was gorgeous!! A very different type of fic for me and it stretched some writing muscles I didn't know I had. Secret identity and identity reveal, some of my favorite tropes. 4 horse mentions.
Move to Florida, buy the car you want - E - the first of my bingo fics. It turns out I am bad at being brief. Anyway, DNF get together and semi-roadhead and I dunno, it's cute. I wrote most of this fic free hand in my note book at my work desk because fuck capitalism. I just checked, the prompt was "late night care rides" which checks out. 0 horse mentions
Someone told me there's no such thing as bad thoughts (croptop) - E - this is the one from the middle of June about crop tops that was also written for bingo. I dunno. It's cute enough. 0 horse mentions.
Everyone understands why it’s mean to be (a/b/o phone call) - T - this one is funny because I didn't even bother saying what the prompt was in the author's notes, but I think it was a/b/o. This one was fun to write because it was basically a nod to the 2021 fandom and where we were, and where DNF were -- waiting on that damn visa. Like going back in time and writing a fic. 1 horse mention.
Can I Use You Up - E - I really had fun writing this one. It has fun Dreateam dynamics and then a really intense sex scene and the dichotomy of both of those things in one fic -- and short (for me), at that! impressive. 0 horse mentions.
Circling Back - E - this fic is fun and wild. I got to write co-workers to lovers that is also hidden/secret identity -- and it works! WILD! I re-read this one recently and it stands up. This was originally written for that first fic fest i was talking about and when they changed it for the new boundaries for art, I couldn't have any smut and the whole plot kind of hinged around the smut, so... I decided to just write it as it is. ALSO this is the first fic that Chelsey beta'd, I think. So that's fun! And it was the first fic of the year (not counting Hits Different which wrapped up in January). 0 horse mentions.
Just to do experiments on - E - Yall, if you had told me that I would write tentacle porn, I would have laughed at you. Extra has been trying to get me to write tentacles for YEARS and then it came up on my bingo card and I felt like I finally had to bite the bullet and do it. Except, I actually really love how it turned out? This bingo prompt was tentacles, obviously, but also cursed by a witch. A twofer, if you will. 0 horse mentions.
Let Me Familiarize You - E - here's some Scoops lore. I wrote this fic in two sitting and it is 13K, so that's wild!!! It took me two days in the time after my surgery but before I could go back to work to write this (in between writing the beginnings of Two Fools and another story that I haven't and won't publish lol). Anyway, it's about witch!George accidentally making Patches his familiar and then coming clean to Dream and also his mom is there. And then literally that same day, George dropped a video with his mom. Crazy pants. (or maybe it was the day before when this was all written? Can't remember. Also I was on pain pills). I really like how it turned out. It's a fun premise! 0 horse mentions.
Puzzle pieces in the dead of night - T - another bingo fic, the prompt was pirates. Anyway, I had a BLAST writing this one. Secret identity, kidnapping, munchy mc dynamics, I really like writing action adventurey fics and this one feel right into that category. A fun read, in my opinion. 0 horse mentions.
I’m Having His Baby (No, I’m Not) - E - a bingo fic, the prompt was "mpreg, but abortion" because the person who made the boards *ahem* doesn't like pregnancy stuff and wanted to punish me (lightheartedly lol). Anyway, joke is on her, because I made this into an epic story and I had so much fun writing it. Like, laughing out loud to myself while writing it, which is kinda sad, but is also the point of fanfiction. You have to entertain yourself first and foremost. And also I snuck eventual mpreg in there anyway so haha! for real, though, if you think the premise of this one is weird -- Dream and George accompany Sapnap on a roadtrip to Colorado to get his abortion -- you should try it out anyway. 1 horse mention, and arguably the one that brought it to our good anon's attention.
Anagnorisis - E - speaking of mpreg, LMAOOOOOO. My "I didn't know I was pregnant" AU with Angst and miscommunication and domesticity and last minute flights to London and a baby named after the lead singer of Glass Animals. This fic has a lot! I wrote a lot about the beginning of this fic on Tumblr and kind of how I begin writing fics. Here Anyway, pretty proud of this fic. I had to ask my mom a lot of questions about NICU. 3 horse mentions.
I Am Two Fools - E - every year the last novel length fic of the year seems to be in the top spot. No Exception this year. This fic was very tough to write, but very rewarding. I think it taught me a lot about making sure character motivations are fleshed out and make sense. It, and Anagnorisis, taught me about trusting the reader and dropping hints at things. Yall got So Good at catching hints and making molehills out of anthills, as intended. I took a chance and switched up POV halfway through, which is almost never do. And I think that really helped me stretch my writing muscles as well as all the bingo fics. Very proud of the work I did on this fic. 0 horse mentions.
36 notes
·
View notes
Note
Adding onto the ask where Tim hoards his future siblings and makes them Drakes instead of Waynes
In the route where Jason takes the living Drakes under his wing, I imagine he'd start a whole new branch family of the Bat Clan
The Batfamily has Batman, Agent A, Nightwing, Oracle and the everchanging Robin who dies or gets retired it's a 50/50
Meanwhile the Merry Men (I thinks that's the gangs name) have Red Hood, and also a shit ton of goblin teenagers and children that can beat your ass into the dirt and get mother henned by Red Hood but also they're little shits who annoy their guardian
========
Also post-Tim killing his parents
If Tim is aware of Cassandra "I don't kill, I think it's wrong" belief prior to his parents biting the dust he'll be extra afraid of the fallout he's dreaming up in his head, of losing his first genuine friends turned siblings, but thankfully Cass continues to have his back
Cass would probably have some very complicated feelings about it, but she'll notice that he never intended to take that route. He didn't want to kill his parents. It just happened. While that's not exactly okay, I think that will help her cope with Tim killing someone. He might also fear himself as well for killing someone without meaning to. Lots of angst there. Maybe Cass will say that she's on his side, but he doesn't need to worry. She'll stop him the next time he tries, lucid or not.
Also, I do love the idea of Red Hood having a bunch of kids interfering with his work. He's exasperated but fond. It kind of reminds me of that one fic where a lieutenant is given overtime to watch over Red Hood and defend him because Red Robin is taking a nap on his lap.
112 notes
·
View notes
Text
Jason Todd Fic Recs
This November Life by forestgreen
Jason's second go at the merry-go-round would mean more than the first one did. He was gonna change Gotham or die trying. And if Bruce didn't like how Jason went about it, he could go fuck himself. Or let the Joker do it for him. One thing was certain; Jason would not go gentle into that good night. Never again.
Red Robin Hood by candlebreak
The Titans Tower AU where Jason kidnaps Tim instead of trying to kill him. And then he kidnaps Steph. And Dick. And Cass. And... Jason may have a problem. (Less cracky than it sounds)
Something to Last by Lawsome
Gotham City Police Department Detective (Senior Grade) Sally "Sal" Yun's most recent sting netted Internal Affairs and the FBI forty-three felony indictments against eight GCPD officers and netted Sal a promotion to Detective Senior Grade, a prestigious transfer to Major Crimes, and a quiet personal promise from Chief Vitelli that Senior Grade was as far as she would go. Sal's caught a new case. It seems Vice has lost one of their informants and decided to dump the case on Major Crimes after he told somebody that the Red Hood was back in town.
Mikey Dies At The End by JHSC
If Hood dies, Mikey's out of a job. If Hood dies, Mikey's going to have to go back to working for Black Mask, to go back to sending much smaller stacks of cash to his sister. That is, if Mask doesn't just shoot him on the spot for jumping ship.
If You Take Your Goon to a Gala by KNMI
Jason is stuck with only a single henchman as backup for a 'family' event, but Bruce does not approve of his son's date.
It's Not My Conscience I'm Worried About by AlexaAffect
Jason breaks into Dick's safehouse after killing the Joker.
It Takes a Village by dietpudding
It takes a village to raise a child—or rather, it takes about a dozen goons (and an elusive Bat) to raise a teenage crime lord.
Hood's Merry Men by Lulu_Rhythm
Hood builds an unusual family post-Pit. The Bats are just as confused by the Merrys as the Merrys are of the Bats. Are they all fighting over custody of a crime lord? No, of course not. That would be ridiculous.
#my dc posting#dcu#jason todd#red hood#fic rec#fic recs#jason todd fic recs#crime lord jason todd#dark jason todd#crime boss jason todd#dc fic recs#dc red hood
102 notes
·
View notes