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IDW's Knuckles 30th Anniversary special
I'm still working on finishing Shadow Generations and writing up a big thing about it (yes, yes, it's taken me a month to finish a four hour game, I know), but in the meantime we've got another new Classic era comic out from IDW! Let's talk about that.
The last Classic era release we got was the Fang miniseries earlier this year, which I mostly enjoyed but also found a bit underwhelming. It felt like we were getting diminishing returns with the Classic comics. Ian seemed to be struggling to make the Classic era feel fresh within Sega's current restrictions for that branch of the brand, a branch that by its very nature discourages experimentation and new ideas in a way that the ever-evolving Modern era doesn't. He was mostly just playing the hits, sticking the currently permitted Classic era characters next to each other in straightforward one-off adventures and letting the art team do their thing. We were getting the Ian who was happy to simply be able to take these toys out of the toy box. Again, these comics have been fine, and the art's always a treat, but the novelty of simply seeing a comic with the old character designs was wearing off for me when the stories didn't have as much meat as Ian's (or Evan's) excellent Modern era work.
And then along comes this Knuckles 30th Anniversary special, which is by far my favorite Classic Sonic comic Ian's written for IDW.
...I can't really talk about why it's so good without getting into spoilers, though. The short version is that it's a really nice little story about Knuckles and another character from the games, who's used as a great foil for him... except the solicit didn't even say which character it is, so I'm hesitant to say here. But if you're a fan of Knuckles, you should definitely just go read this. It's great. This one's mandatory reading to me.
And with that out of the way, let's dig deeper and get into the spoilers.
The spoiler zone
After an opening that very blatantly homages Tyson Hesse's old Knuckles comic (yes, the very same one that helped inspire the name of this blog), Knuckles realizes that Angel Island has drifted near the Northstar Islands from Sonic Superstars, and decides that the Master Emerald must be giving him a mission to train the archipelago's own resident guardian.
Yes, this isn't just a Knuckles comic. It's a Knuckles and Trip comic!
I was really delighted by this. I like Trip a lot, and it's nice to get this chance to expand upon her as a character. I think this is her first speaking role, even? I'm glad to see her stick around, and I'm glad to see her appear in the comics so soon, especially since we're still waiting for the mainline comics to incorporate Sage. She's still clumsy and fairly timid, like in the game, but without the looming thread of Eggman she gets to let loose a little. She's very exuberant and expressive and playful, especially thanks to Aaron Hammerstrom's fantastic art throughout the issue (complemented with inks by Rik Mack and colors by Valentina Pinto). It makes sense why she gets along so well with Amy. I hope we get to see those two interact more in the future!
Anyway, so Knuckles shows up on the Northstar Islands after contemplating his lot in life, and realizes that he and Trip have a lot in common. She's not as strong or confident as him, but they're both the last of their kind, these lone guardians of these ancient magical gemstones. He's showing up under the pretense of training her, but you can tell it's nice for him to have a kindred spirit, someone who might be able to really get him.
And then Trip's like... wait, you think I'm the last of my kind?
Yes, the Northstar Islands have actually been inhabited by a whole civilization of sungazers like Trip the whole time! We just didn't see them in the game because, y'know. Eggman was attacking. So Trip told everyone to find shelter and hide from the Badniks. (This actually makes a lot of sense, since you pass by this very village in Speed Jungle Zone. Somebody's gotta maintain those straw roofs and light those torches, and I can't imagine Trip managing all that upkeep herself.)
This also includes a grandfather for Trip, who's been training her as the archipelago's new guardian. Naturally, this has led to some speculation from fans about the old "mandates." In the wake of the Penders lawsuits and Archie's reboot, Sega declared that the comics could no longer create comic-original relatives for the game characters. Has that changed now?
Well, I'm hesitant to read too much into this. For one, as Ian has tried to drill into peoples' heads for years now, the so-called "mandates" aren't a set of concrete commandments from Sega, they just have some general guidelines for the brand, some of which have more wiggle room than others and some of which have changed over time. There's also the simple fact that Sega is working way more closely with the team at IDW, and that people like Ian and Evan are literally on the official Sonic lore team now. Ian can presumably work with the lore team and Sega to figure out Trip's family, and then go and work what they've decided on into a comic, so it's entirely possible Trip's grandpa isn't considered a comic-original character so much as he's a character conceptualized at Sega who just happens to have appeared in an IDW comic before anything else. The lines are a lot blurrier now with all this cross-pollination, compared to the Archie days when it was a separate creative team and a separate canon.
But, again, I don't want to speculate too heavily about what goes on behind the scenes. Regardless, Ian was able to use this comic to expand upon the world of the games and the characters that inhabit it, and I love it for that. It's the first of these Classic comics that feels like truly mandatory reading for the way it builds upon the games. These days we so rarely get to see communities like this in the Sonic world with their own cultures. It's not like we know anything about "hedgehog culture" or whatever. So this is a nice change of pace. The Northstar Islands feel totally different now that I know they've actually been inhabited the whole time, and knowing that Trip is part of an active community with their own history and customs puts a whole new spin on her as a character.
It also makes her a great foil for Knuckles here. He showed up on the island thinking he'd have a lot to teach Trip as someone who's got more life experience as a lone guardian, only to realize his assumptions about her life were completely wrong. Trip brags to her grandpa that Knuckles is gonna train her, but he quickly realizes he doesn't have much to teach her. She may be kind of cowardly, but she knows her way around the island, she can think on her feet, and she can handle herself well enough in a fight, in her own slapstick way.
He doesn't say as much, but you can tell Knuckles is embarrassed about all this. This clumsy kid is showing him up, even though she won't even really listen to his advice! He's also, perhaps, a bit jealous. It's not like he had a grandfather to train him in the ways of being a guardian. (Not in this continuity, anyway.) He doesn't get a whole village of echidnas to teach him about his heritage. He doesn't get fancy ceremonial armor. It's just him, a big green rock, and his two fists. He thought he had this whole guardian thing figured out, and he'd be able to give a kindred spirit like Trip some advice, but it turns out she's lived a whole different life, making him question if he even knows what he's doing. He quickly gets fed up with both Trip and himself, blowing up at her a little.
After reflecting a bit, Knuckles goes back to Trip and comes clean. He doesn't really know how to train her, because no one ever trained him. He figured things out on his own. If he had anyone there to raise him, they've been gone since he was too young to remember. He just knows he has to protect the Master Emerald. That's it. It's a pretty vulnerable moment for Knuckles, one where his dissatisfaction with his life comes to the surface.
Still, Trip sees things differently. He may be used to the fact that he lives on a giant floating island powered by a giant magic emerald, but she thinks that's, like, the coolest thing in the world. HER islands don't fly! And while Knuckles might wish he had someone to train him, Trip thinks that Knuckles becoming such a fearsome fighter all on his own, without even armor to protect him, makes him super awesome and admirable. With both of them feeling better, Trip takes Knuckles to Golden Capital to talk about her heritage as a guardian of the Northstar Islands a bit more, and Knuckles tells her that he thinks she'll be a great guardian before he heads home, once again feeling pretty good about himself.
While this is a pretty straightforward little story about how the grass is always greener on the other side, it's a very effective and sweet one that I enjoyed reading a ton. Aside from the fun of learning more about Trip and the Northstar Islands, it's just a great showcase for Knuckles. (It's definitely a way better showcase for him than his Paramount+ show, as much as I took sick pleasure in that show's baffling creative decisions.) There are also some fun details about his life in here, such as the fact that Sonic, Tails, and Amy have taken camping trips to hang out with him on Angel Island, and the fact that he trained Amy in using her hammer better.
It's just real good, and it feels like the most meaningful addition to The Canon out of any of these Classic era comics Ian's written. We're still gonna be getting more in the future, so hopefully this is a sign that Ian and the lore team have found that happy middle ground where they can keep the Classic comics familiar and nostalgic while also being able to branch out and expand upon things.
Speaking of future comics!
Coming attractions
The end of this issue confirms some things that are in the works for IDW Sonic. For one, we're getting a Chaotix 30th Anniversary special next year. Neat! They also mention some kind of Shadow one-shot dropping following the movie, however fans seem split on whether this is referring to a new story or just the "Best of Shadow" compilation one-shot that's coming out next month. So don't get your hopes up about that in case it's the latter, I guess.
And while we're still waiting for issue #75 of the main series, the IDW team is already thinking all the way ahead to #100, which should drop sometime during the 35th anniversary of the franchise in 2026. Clearly the team's still confident about the longevity of IDW Sonic and excited for the future. And I am, too! Bring on #75!
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My web serial, Worth the Candle, has been adapted into a webcomic. This was thanks to my agent, who I have a great fondness for, since without him I would have to spend time trying to make connections and call people and do a bunch of work that I don't know how to do and am not good at.
I was offered the chance to write the webcomic, but declined, mostly because writing Worth the Candle had taken four years and was pretty draining, and was a story that I feel like I'm done with, minus some editorial stuff, answering fan questions, and the odd bit of promotion. So my level of involvement is that I get the pages as they come in, make some comments on them, and generally just give feedback which they are free to ignore.
So let's talk about some of the adaptational changes! You can read the first three issues on Webtoon here, or the first eight issues if you're willing to pay, and the books start here, but I'll assume that you haven't read either, and there won't be substantial spoilers because I'm talking about stuff from the very beginning. Actually, I guess there will be some spoilers, but later on, and I'll mark them, mostly having to do with some foreshadowing that the webcomic does which I didn't do.
(I licensed the rights to make the webcomic to WebToon and took my money upfront, they didn't ask me to write this post, I have not actually asked the artist/writer why they made these changes, it's just me guessing and commenting, for fun. Edit: My agent has informed me that I'm mistaken, I do get a cut. So apologies for the misinformation, and hooray for me, I guess I signed the contract ages ago and just forgot the details.)
Character Design
Here's how Juniper Smith is described in the books, ch 2:
I won’t belabor my physical description. My friend Greg had once said that I looked like someone had chosen ‘default’ for every option in the character creator, which I’d tried to laugh at but cut kind of deep. I wasn’t handsome, I wasn’t ugly, none of my features were very prominent, my eyes were blue, my hair was brown, average build, average height … After Greg had made his comment at one of our D&D games, my nickname had been ‘default’ for a while, at least until I stopped pretending to find it funny, and even after that my friends would use similar lines to trash talk me, saying that I was “the most generic man alive”, “a white bread with skim milk motherfucker”, or “the human equivalent of vanilla ice cream”. Not that I was any less of an asshole to them.
This is how he looks in the comic:
I would more or less give this full marks.
In terms of other aspects of character design, Juniper is here given a black shirt with a red symbol on it rather than the stock white t-shirt he's wearing in the opening chapters of the first book, probably in the interests of adding in some visual variety. On the page, it's perfectly fine that every person in the first 50k words is wearing basically the same stock outfit. In a visual medium, I do think that you need that pop. I do think it's interesting that Juniper is wearing the same clothes in the classroom as he is on the plane, implying that when he transmigrated his clothes ... came with him? I don't know.
The other major character of the first section is Amaryllis, who is a major character in the entire work. Here's her description in the book:
Standing by a workbench, among various car parts, tools, and cans of unidentified fluids, was the most beautiful girl I had ever seen.
I’m not really sure what protocol is here, in terms of prose. I mean, I don’t want to sound like a creep, so maybe I should stay as generic as possible and tell you about her dark red hair pulled back in a braid, the glacial blue of her eyes, how starkly alert she looked as she peered over the parts in front of her, or her grease-smeared clothes. Save for her eyes, I wasn’t really focused on any of that. My mind was consumed by tracing her curves, the shape of her chest in her blood-stained t-shirt, the fullness of her lips and the delicate way she had them parted -- and yeah, it was pretty fucked up that the splatter of blood on her shirt wasn’t worth rating much of a mention. I was consumed with staring at her and thinking how gorgeous she was, until I noticed that she was having a powerful effect on me, at which point different parts of my mind were given over to marveling at the sensation of being so attracted to a girl, and others were still focused on her.
Imagine that someone spent a few years studying your likes and dislikes, running through video of your every private moment, somehow surreptitiously hooking up EKGs to measure your physiological responses without you knowing. Then imagine that they sat down with that data and the best photo manipulation artists in the world and made the absolute perfect picture to cause your heart rate to spike, a jolt to run up your spine, butterflies in your stomach, and a cold sweat on your palms. Then imagine that they did this again, over and over in slight variations, until they had a full 4K 60fps 3D movie to show you. That was what it was like watching her.
And here she is (as she's introduced) in the comic:
Aside from the change in clothes, which in the book are the same white t-shirt and blue jeans that everyone else is wearing, Amaryllis has a scar on her face, of unknown provenance. This was probably added for visual variety, but I do find scars to be very fetching, and in one of the early versions of Worth the Candle she did have one (patterned off a woman with an extremely attractive facial scar I had met, the kind of facial scar that looked like it was applied by a Hollywood makeup artist specifically to give a touch of the exotic and mysterious, except she was a just a Midwestern mom).
And of course Amaryllis was always going to be an adaptational challenge, because the books are told through Juniper's eyes, and she's The Most Beautiful Girl in the World to him, and conventionally attractive to everyone else. Juniper tries to be normal about this. But if you're in the visual medium, you have to show both how Juniper feels and how she actually looks, and attractiveness is just so incredibly personal. My wife and I get in these kinds of discussions a lot, where she'll think someone is good-looking and I'll say "him?" or vice versa.
I think the above panel in particular is a good middle ground, a glamour shot that snaps back to the reality of their first meeting:
(The void gun she's holding there is much different from the one described in the book, not something cobbled together from spare parts and void equipment, but this is another very minor change that I would assume is meant for communicating immediately that this is a lethal weapon, and there's probably not a place for explaining how and from what it was cobbled together, which is also under-explained in the book for reasons of pacing.)
Story
I've read the first nine episodes, and overall, it's hewing very closely. There are a few bits in particular that stand out to me in how they're handled.
Spoilers for later in the series follow, I guess.
These are the opening lines of the webcomic. This is much stronger foreshadowing than I used, and I like it. Part of Juniper's backstory is that he's been deeply depressed and self-destructive, and he's slow to open up about this with other characters or the reader. The "it" that he couldn't go through with is, then, suicide. In the books? This comes very very late. Juniper being depressed after Arthur's death is brought up after the first major arc, halfway through what's now Book 1, and gets more explicit as the books go on, eventually getting to Juniper talking about his attempted suicide with people and grappling with it like ... almost halfway through?
I don't know what the plans for the webcomic are, but my guess is that they're setting up for much, much later on in a way that I didn't. This was always a background element, something that informed Juniper's character, not so much the suicide attempt as the feeling that came after, this understanding that yes, he did want to live, a heady, energizing kind of "I guess I don't have the way out that I thought I did" sort of thing.
So I take it as a good sign that this is the opening line. It points toward them understanding where they're going.
One of the other major adaptational changes is that they signpost Arthur's death with a memorial on his desk:
When I was getting pages, this was one of the first moments where I was like "yes, this is a good change, visual storytelling to replace my walls of text, flows and offers indirect information". I am very happy with the adaptation thus far, and stuff like this is what I love about adaptation in general, the need to grapple with the strengths and weaknesses of the medium.
Content Rating
Worth the Candle gets grim and dark in places. It at least attempts to grapple with serious things. The webcomic is rated Young Adult, and I'm not sure how they're going to handle the later stuff, but I can talk about how they're handling the stuff now, and what I think it means overall.
First, there's a lot less swearing. Worth the Candle in its entirety uses the word "fuck" ~1200 times. Granted, this is over the course of 1.6 million words, so a fuck density of one every 1.3k words, and some of those are in the verb "soulfuck" rather used descriptively, as exclamations, etc. My personal feeling is that this doesn't matter basically at all. I don't think I notice when someone isn't swearing unless they're using corny substitutions or trying to get cute with it.
Second, the violence is toned down in that YA way, where they're still showing much of the same things, just not with the same level of visceral detail. When a Marvel comic has someone thrown into a wall, they're no blood or snapping of bones or mangling of bodies, at least if it's a comic at a certain rating (I have definitely read some edgy 90s comics that do go hard on the violence). I think, overall, that this isn't my preference, which might be obvious from the way that I try to write fight scenes and such. But I'm also sort of inured to this toning down of violence, since it's omnipresent.
Third, there's the sex stuff, and ... well, it hasn't come up in the webcomic yet. I think I laid out my reasoning for why I think sex scenes should be written/included in Why to Write a Sex Scene, but the brief version is that sometimes you're showing how characters relate to each other, what they think of each other, and the sex scene shouldn't always just be something that's skipped over and left to the reader's imagination, because things happen, there are moments of communication, it can and does develop a relationship in the moment rather than after the fact. Plus a little titillation is, in my opinion, usually good.
The great thing about writing webfic is that no one can stop you from just including three solid chapters of hardcore pornography in the middle of your story. I have never done that, but I could is the point, and I would only get complaints from people who have no power over me. That same freedom doesn't exist here, and ... yeah, it makes my heart sink a little bit.
Fourth, there's some of the more mature content stuff, the topics that might not be broached. I don't know how they're handling that, so I reserve judgment, but I think my opinion is probably going to be "well, you do what you have to do", and if my version of the story is superior because there are no brakes, then I can be smugly superior about that.
Conclusion
This is already a fairly long post, and there are a few other things that I could have remarked on, but I think this is all the most interesting stuff.
Alright, just one real quick: Arthur is adaptationally more attractive, though this is also how Juniper sees Arthur and I think by the standards of webcomics, this is actually sort of necessary. Most of the flashback cast is not described until much later on, and by then you kind of know and understand them from the things they've said, if you can keep track of them. Many of the flashbacks are nearly disembodied. But if you're showing Arthur early, then the first impression he's going to make is in his appearance, and that really anchors people.
So overall, I am happy with the adaptation. There are challenges ahead, and I'm thankful that I'm not the one who needs to tackle those challenges.
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DA: The Veilguard Spoiler Review pt3 - Politiks
oh my little void in this world wide web, we are really in it now.
a little PSA before you read this word vomit, i am from westernmost middle east, and that will inform much of what i know about the topics i discuss. i wont know about race politics of america or the intricacies of it beyond what i can see online but as an immigrant i do have some perspective on western experience. so when i talk about heavy topics it will come from a foreign place. i do understand and admit that i cannot ignore that BW is a north american studio and that colours every theme they touch.
so there are two angles to approach this, 1st is to assess DAV on its own and 2nd is to assess it as a part of a whole and continuation of a franchise.
lets get 1st out of the way, its safely uncontroversial beyond taash's story. and eff-plays voiced my feeling verbatim on that subject more succinctly than anything i can possibly write.
2nd is very, very grim.
every DA game that came before had been interlaced with politics of its world so severely that its absence is disorienting. every game you were given the choice to change the political landscape of the countries youre playing in, for better or for worse. even the 2nd game with its vastly smaller scale sees hawke trying to navigate through their life as an immigrant, even at the games climax you are given a choice to drastically alter how this uprising will be remembered and it tells hawke that there are no half measures, they need to pick a side.
"Slavery or no, flesh is always for sale."
in my very first DAV playthrough i picked a shadow dragon elf, i didnt give her any backstory as i though being an elf in minrathous would shape her world view regardless.
first scene i got when organising my room rook pulls out the SHACKLES of a slave shes freed as she reminisces about how much good shes done, and puts them on her bedside. then proceeds to talk to a book and say "everybody looks down on elves but we were here first >:c"
(at this point i rerolled my character so i dont yet know how shadow dragon background plays out.)
at the very beginning of the game we see similar shackles and varric informs us that solas hates slavery, hes been freeing them.
when we make it to minrathous we learn that these people in neves circle have been freeing slaves.
alright so, the heavy handed deliveries aside, what purpose do all these scenes/expositions serve?
well, it makes these people look good. we know theres slavery in this part of thedas and these people are fighting against it not by any elaborate means but dont worry kitten <3.
[i had to look up the english for some of these terms so feel free to correct me if im wrong] patterson describes slavery as "one of the most extreme forms of the relation of domination, approaching the limits of total power from the viewpoint of the master, and of total powerlessness from the viewpoint of the slave". death of the soul, death of what makes one human -and for the purposes of this section- death in the eyes of state. slavery has such a long history that predates early modern colonization of africa by thousands of years. it is a staple of human history and where we have come from shapes what we are now. we can shun it, call it abhorrent but we cant pretend it never happened. theres always been people dead in the eyes of state.
heres the uncomfortable truth, there aint never been enough steel in the world to hold every hittite or mittani slave. to assume slavery is people getting abducted and put to irons is as naïve as human trafficking being a rando ruffying you and hauling you across the sea in a crate. yea, it could happen but 99% of the time its just a waste of time to physically hold someone against their will by force. and this idea makes us think its this far off thing that happened thousands of years ago by bad individuals doing very comically bad things, which is a very deliberate choice, because to depict period accurate slavery would be to portray social and economical classes, and that would be confronting how little we've changed in certain aspects.
people were born into that caste, shaped by it, worn down by it, and abused by it systematically.
in DAI Dorian says something -apparently- very controversial that i dont think this fandom has fully unpacked, and i aint gonna do that here either because im not remotely qualified. he likens the working class of south to slavery of north, theres no way to engage with this argument in any meaningful way, even as an elf, and in general people brush it off as dorians pro-slavery rhetorics.
try as DAV might to disregard, we actually did meet an ex-slave and trafficking victims on three separate occasions, and the games have set a premise already. we got to talk about their unique circumstances, and they were handled with some measure of dept. maybe you liked them, maybe you didnt, but you knew them and that makes a difference. they had agency in their own stories. a far cry from DAVs nameless faceless props for righteous gentiles to circle jerk about.
but, sure, lets tell ourselves showing them would be too gratuitous.
can you imagine how batshit insane it would look if zevran kept the belt her husband used to beat isabela with as a trinket, to display in his tent? that scene with rook disturbed me more than most anything in this entire franchise and coming from an anders supporter, thats saying something.
this is how little the writers were willing to engage with their source material. this is how little they are willing to engage with the world around them.
which makes the next blunder inevitable.
alot has been said about the absurdity of elves feeling responsible for the events of DAV, but maybe this hasnt been said enough; this is a blatant fascist rhetoric.
i will spell it out though, even though i never thought it needed to be said, the social performance of accountability indicates that the party who has done harm has benefited and continues to benefit from that harm, this is why reparations are paid, and thats what "check your priviledge" means. elves in DA have never benefited in any way from the warmongering of evanuris, they were enslaved by them.
to say that these people should feel some sort of responsibility towards what befell dwarves is a fascist rhetoric used irl to offload responsibility and divide and alienate the opposition further from eachother.
i cant tell you if this mouth piece is same everywhere but i know a few people who have clocked it immediately so im gonna assume it was obvious. and truthfully, i wouldnt even be annoyed if i thought it was intentional. genuinely, one of my favourite games is an unapologetic military propaganda whos protagonist would make ayn rand write sonnets about, and the game knows what it is. but no, i fully believe the studio tried to address the criticism they got about their lackluster handling of elves and either completely misunderstood or willfully disregarded the experiences of marginalised peoples that the games drew inspiration from.
the writing is so hollow beyond horrible dialogue that when writing an enby character whos also multicultural they didnt even notice the parallel theyve created. i know this because after an entire plotline about their struggle with binaries their story concludes with a binary decision on their culture. this just confirms to me that any dept this game has is completely accidental.
imma level with yall i dont subscribe to the belief that you need to have some type of experiences to write some type of characters and i find that "ofc a white person wrote it so..." response very tired because yea we should be allowed to expect more from white people. i too had OCs of different cultures that i wasnt very familiar with and handled poorly, but unlike me, a company can afford a consultant.
i played greedfall recently, and sure the maori tattoos were a shit decision, and im disappointed that after all the criticism they still stuck with it, and yes maybe its story was not sensitive enough but you know what? as the person whos recommended it to me said, i rather have a story who boldly engages with its own themes than one whos terrified of them. say what you will about its shortcomings but at least at the end of that game you can have an ending where the colonizers leave for good, and yes their plague is not healed but the narrative doesnt punish the natives for their isolationism. i am glad that the game allows that catharsis to its players.
DAV could have had 300 well thought-out endings and still not please everyone, but the endings they chose to include directly implicates the group theyre trying to appease and its literally just people who either want to punch or kiss solas, thats how fucking deep they think their fanbase it. not the people who wanted to end slavery, or achieve equilibrium with beings no matter how alien they are. or people who wanted to see a culture connect with its roots etc etc.
and maybe they were right, many people have been enjoying this game immensely and i am just, so fucking jealous. i wish i liked this game and enjoyed it and didnt want to tear out my hair every second i spent in treviso. i wish i wasnt seething white knuckling my sink like an insane person when a little kid wrote to crow rook that hes recruiting orphans now. i wish i had any belief in this game to read that as satire.
at least i wish i felt any form of vindication when i immediately realised this game was going to be a soulless cashgrab that unashamedly uses the name of a popular IP to push a sub-par product earlier this year, i just spend 80+ hours watching a company parade the carcass of a franchise i loved and beat it like a pinata as it continuously slapped me on the face with a botched wax figure of it.
i just feel this profound sense of sadness. i wish this game didnt exist. and no i dont feel any kind of brand loyalty, even when i actively enjoyed their work i didnt but i definitely dont now, not after 3 consecutive games that theyve delivered with more or less the same problems. as the company is today, i dont care whether bw survives or not, its been made clear time and again that the bw i liked is long gone and bw today is clearly not interested in making games for me.
even as i write this i dont feel fuelled by my anger for DAV but by the love a have for what came before. i still think the story deserved better, the fans deserved better, the people who contributed into making DA universe what it was before DAV deserved better. and, as rook told harding, our anger is justified.
but, hey. hair looks really good.
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Modded by @loupy-mongoose.
Jamie Wild was a character originally created as a trainersona more than a decade ago, who gradually evolved into a character all her own and ended up the protagonist of a yet-unpublished Soul Silver Nuzlocke called Shadowed Soul. In recent years, after these many years of building her character and the Pokemon world around her, I've been wanting to make her completely my own, world and all.
Someday I still hope to tell her Nuzlocke story and keep up with her in the Linden Roots world, but here I will be giving an alternate version of that story--Some elements will remain the same or minimally changed, while some changes will be drastic. So both stories will hold their own merit, when comes time to tell them both. :>
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Asks Notice:
I'm having the inbox open only so that people can ask about specific curiosities, and allow for prompt inspiration. This is not an interaction or Role Play blog! I won't say it's impossible, but any asks worded as such will likely not be answered as such, and may not be answered at all. That being said, I do reserve the right to answer as I see fit. XD
For now I will leave anonymous available, but I will turn it off if anyone chooses to act in ill-will or with weird intentions.
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Some notes about this story:
-The setting is the same world as my other story The Matters of Life and Death. So some things, such as staffwyrms and the way magic works, is the same between stories.
-I currently plan to tell it in a slice-of-life manner, probably through mixed means of comic, artworks, answered asks, and potentially writings.
-My aim with this blog and story is to have fun above all else! It's something I feel I shouldn't have to say, but at the same time I also feel I've lost touch with that particular motive. So I'm hoping to remind myself that my art and stories are mine, and are for my entertainment first and foremost.
For those interested in this old tale being made new, welcome! I hope you enjoy the journey! ^w^
~ ~ ~ ~ ~
Content warnings under the Read More (To save space.)
WARNINGS LIST FOR THIS BLOG (Subject to updates)
DEATH INJURY/BLOOD VIOLENCE SPIRITUAL/SOUL DISCUSSION. (Not really in a Christian sense, but I'll try to tag it as such if it gets too close.) CHILD ABUSE CHILD NEGLECT CHILD INJURY/ENDANGERMENT CHILD ABANDONMENT
Related Tags to mute if desired:
#TW: Death -- #TW: Injury -- #TW: implied injury -- #TW: Blood -- #TW: Violence -- #TW: Christianity (If it comes up, but I don't expect it to.) -- #TW: Child Abuse -- #TW: Child Neglect -- #TW: Child injury -- #TW: Child Endangerment -- #TW: Child Abandonment
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Reblog and put in the tags a mangaka you would like to see write/draw a story for a western comic book character and which character you would like it to be
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Silver being written in character in the story/comics probably makes a big difference for people as well. He's not being turned into some fandom archetype half of a romance for the sake of the ship. Both of them are properly being written and depicted in a way that feels authentic to their canonical portrayals in the games. Which is very refreshing and appreciated. So even if people aren't interested in the ship itself, they're still able to enjoy a proper and sincere portrayal of these characters.
YESSSS I'm super happy to hear this as a certified Canon Enjoyer. the wonderful writing is thanks to the bestie @blurredblu who actually did research on Game Silver for the fic! can't thank 'em enough 🙏
whenever I get the feeling of frustration from the prevalence of fanon portrayals, it emboldens me to make what I wanna see more of. it's a great way to let that negative energy out in a healthy and positive way 💙
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I know your not really much of a Jason Todd fan but I kinda wanna hear your opinion on this. Is the Bruce Wayne Brainwshing Jason Todd still canon? If so so you think it’s out of character for Bruce to do this.
Also how do you feel about Bruce’s characterization in modern comics in general actually?
Honestly it’s one of the reasons I’m kinda hesitant to read the comics, because while I’m super interested in all the lore- both Batman himself and his family (especially Cassandra she sounds awesome I love characters that show unwavering, intense dedication to compassion)I DONT want to read comics where Bruce is like, a completely awful paranoid asshole with none ofhis redeemable qualities (I got interested in Batman via clips of the JLU/BTAS)And according to a lot of Batman fans his characterization in this respect has been on a downward spiral for years now.
Like I’m not even a “god dad Bruce Wayne” person, I think his actions regarding Stephane Brown make a lot of sense for him actually and play into the effect that Jason Todd’s death has on him well and kinda wanna read me about that outside of fanfiction.
PS.Sorry if this ask is long and kinda random, I know this is mostly a Cassandra Cain blog.
Interesting question!! I'm not an expert on Bruce or Jason, so I'll answer to the best of my knowledge. I'm assuming Bruce brainwashing Jason is a reference to Gotham War, when he injects fear toxin into Jason's brain to make him afraid anytime he experiences adrenaline. I haven't read this so I can't comment too much, but this breakdown is useful if you want context for what led Bruce to this moment; it did happen in an in-continuity comic, so yes, it is (unfortunately) canon.
Some things to note for the context of Gotham War is that Bruce is grappling with Zur-En-Arrh, a sort of second personality. While this doesn't make it good writing, Bruce is not 100% in-character when he injects Jason. Whether or not that absolves him of wrongdoing is questionable, but it's a little unfair to Bruce as a character, and even to Chip Zdarsky as a writer, to think the thing with Jason was meant to be an in-character moment. So while I do think injecting Jason is out of character, that's kind of the point of the arc.
That's not to say the run is well-written. I can't judge myself, but many people dislike this run for numerous reasons. But this is just one of Bruce's modern runs - there are many more amazing Bruce comics out there. Ram V's Detective Comics and Scott Snyder's Absolute Batman are two fantastic takes on Bruce (though the latter is an alternate universe and ongoing, it's so far extremely entertaining!).
There will always be better and worse times for a character's characterisation, and you will encounter some horrible stuff in canon, but you'll find some life-changing stories too. You sound like you genuinely want to delve into comics, so please do! Don't let the risk of reading something bad stop you - there is so much good in here, stories that will make you laugh and cry and stick in your mind forever.
Since you're specifically looking for dad Bruce Wayne stuff, here are some recommendations!
Batgirl (2000): a very nuanced portrayal of Bruce as a dad to Cass. Definitely not a Good Dad Bruce at all, but he genuinely loves her and tries his hardest. 5/10 on the Good Dad Bruce scale.
Tynion's Detective Comics (2016): very good starter comic in general for the Batfam, and Bruce has numerous sweet moments with Tim and Cass (Steph too, if you count her as a kid). 8/10 on the Good Dad Bruce scale.
Robin & Batman (2021): not 100% sure if this is in continuity, but it's 3 issues and a lovely depiction of early Dick and Bruce. Features very realistic mishaps on Bruce's part, but sets up the foundation for a strong, beautiful relationship. 6.5/10 on the Good Dad Bruce scale. (This is also getting a sequel featuring Jason!)
World's Finest: Batman/Superman (2022-): an ongoing series that is pure comic book fun. Robin!Dick features heavily here, and there's some wonderful Batdad moments. 8.5/10 on the Good Dad Bruce scale.
Tom Taylor's Nightwing: probably the best dad Bruce in modern comics, and has very sweet moments with Dick throughout. One big caveat is the characterisation can be off, so I recommend this only in the context of Bruce being a good dad to Dick. 10/10 on the Good Dad Bruce scale.
You also can't go wrong with either Batman and Robin (2011) or (2023), which focus on Damian and Bruce (haven't read either but 2023 in particular seems to have good dad Bruce). Batman & The Signal and Batman & The Outsiders (2019) have great Duke-Bruce moments, while Bruce Wayne: The Road Home: Batgirl is the best Steph-Bruce stuff we'll ever get that isn't wildly out of character. Batman and Robin: Year One is currently coming out for more Robin!Dick and Bruce relationship cuteness and drama.
I hope that answered your ask! I am mostly a Cass blog but I do love to talk about other characters so no need to apologise :)).
#bruce wayne#jason todd#batfam#comic recs#ask#recommending tt's nw dick stans pls forgive me :(#half of these being dick and bruce... he really is the favourite#idk if there's any comic recs for jason and bruce specifically though they had a rough time#i love getting asks like these because YES more people to start being consumed by comics#like don't ever feel like u can't ask something because u don't read comics. we all started somewhere#i started with tom king's grayson so....... yea
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Genuine question, as someone who has characters of my own: how do I get over my embarrassment for having OC’s? I’d never make fun of someone for having them, but whenever it comes across my dash (especially if it’s ship art) I can’t help but… (for lack of a better word), cringe. I love people being creative but it feels like I can’t get over the backlash against things like that.
It's something you have to unlearn, and that's not always easy. I think as a whole, most fandoms are not OC friendly unless it's something like a videogame in which you create the main character from scratch. Most people will stick to already established characters, because that's easy to write. Very few are brave enough to make their own story.
Firstly, l'm going to discuss comics, this is a world of many worlds. DC as example has so many universes, and there's no way I could name them all. I think many of them are numbered, and fans who create their own usually make a numbered or named verse. Like, Codotverse! (if Codot can put his whole voice out there, you can do it too, btw)
Personally, I think the open ended-ness of comic worlds is a positive for fandom. It makes it so anyone can tell a story and despite it being fannon, it's really no less canon than what's in between the pages. Comic writers themselves can't get things straight half the time, heck I've been known to nit pick comics because they forget some fact about Jonathan that SHOULD be well known.
Now, lets talk OCs. The fact is, and this probably sounds mean, people would rather read about Scarecrow or Riddler then -insert Hench character for shipping here-
The reason is as stated above, it's easier to get into. They know what to expect. And unless this OC is someone you've been talking about for years and they have curated their own mini fandom within the fandom, most ARE gonna scroll by. That's sad, I know.
BUT that doesn't mean you should quit or be embarrassed about an OC. People can come to love them, but this usually takes effort and dedication on your part. You are the one and only author and content creator of this OC. Nobody else is gonna make content for them without insensitive. That means you gotta talk talk talk, and draw draw draw, then write write write. MAKE them care. People can very easily come to love and OC,. and i know this for a fact because I used to have my own and I always got asks, people wanted to draw them, or write stories, etc.
The thing is, you gotta embrace being potentiality embarrassing. If you don't take a step forward and put yourself out there, who will? This sounds very internal for you, and it's literally something that is taught to the youngins of fandom very quickly. Fandom, as a whole (think big here) will squash or despise anything that isn't palatable. And what is palatable? that changes often. Usually, fandom is a progressive space but that doesn't mean each and every sect doesn't have issues. Big issues that are spread between a lot of fandoms include misogyny and fetishization. This is why you sometimes see creators and fandom goers attacking canon female love interests and OCs. This is also why you see a huge influx of men being shipped together and any mention of either man loving or having a relationship with a woman is often erased. These two things go hand in hand quiiiite a lot actually. Just, a thing to watch out for and think critically about.
In the end, it boils down to making your audience care amongst a sea of easy to read and already palatable content. You gotta swim against the current. Make a space for yourself, provide something that doesn't exist yet. (for me, it was hi res comic scans)
Basically, don't let the haters win.
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Dont want this to be a waste of time but I'm gonna yell it out for most of these people bothering you lately
ITS A 17+ HORROR COMIC. Not expecting Gore or gruesome deaths is actually some crazy level of ignorance someone could have (trust me I've seen a lot of it) so if you hate with a passion your character dying, I got advice
1. Leave the comic alone
2. Write your own
3. Watch the actual source material if you hate characters dying for a story, trust me Sega would not let your fav character die
4. Don't bother the creator they have better things to do, its good to critic it but thats why theres a comment (notes) section, instead of bothering them with the literal ASK option.
And 5. this being a horror comic, and you finding out Sonic's best friend is dead, expect it to have a purpose in the story way beyond just "shock value"
Ever heard of the phrase "Let them cook" think and use it and trust me it will turn out great for ya when reading :)
All good points, all good points, though I will also contest your fourth point a bit: I think critiques should only be given to people actually asking for them. My goal right now isn't to practice and improve my art/storytelling, my primary objective here is to just tell the story. There will be other times for the former -- And the same idea can be extended, of course, to literally any other creator.
Anyway, yeah, as you said and as I've said before: Tails Was Not Killed For Shock Value. There Is A Purpose.
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I did a whole bunch of drawings for Jason's team two weeks back, so now its time to concentrate on Steph's team! Here we've got 4 new characters for her team, with a couple extra tomorrow as well. Lets go into to them, one by one.
First up is the lantern for the group, more specifically a Violet Lantern apprentice aka Miri Riam! Her reasons for coming to earth is unknown at the moment but they seem to have some connection to Carol Ferris. Carol's also a Violet Lantern and Hal's(Green Lantern) on-and-off girlfriend and occasional antagonist. Perhaps Miri was sent to become Carol's apprentice? I've got more info on whats happening there, but thats for later.
As for why Miri was chosen for the group, I knew I wanted some kind of Lantern for the team, but couldn't find a green lantern that was both in Steph's age group and have fun interactions with them. But then I thought, does it have to be a green lantern? I had a red lantern for Jason's group after all. I looked around and found Miri! I don't know her exact age but I knew she was a young adult, so I'm just gonna have her be around Steph's age group.
The Violet Lanterns Corps are very ...enthusiastic about the power of love and Miri's no exception. She wants everyone to know the joy of Love, she's honestly kinda annoying about it. I remember this one GL issue where she was destroying a city just to get Kyle and Soranik to resolve their love troubles. That pretty much became the basis for how I'm writing Miri's personality. Like I said above, I'll get more into Miri at a later time.
Next is Maxine Hunkel aka Cyclone, granddaughter of Ma Hunkel aka the golden age Red Tornado! I already posted a drawing of her a while back, I thought she'd make a fun fit for the team. She's has such high energy and so much enthusiasm I couldn't help but find her utterly endearing. I think at a later point she'll end up joining the JSA but for now she's just having fun with this team.
Btw I thought that maybe her grandmother, Ma Hunkel, could fit a similar role that the other Red Tornado did for Young Justice, helping out a young hero team. Just a way to emphasize how Steph and Tim's teams can serve as foils to each other.
Next up is the archer of the group, Mia Dearden aka Speedy II. Tho she should probably have a different name due to Roy still being Speedy atm. Maybe Speedette? Ehhh, gotta workshop that.
Anyways here's Mia and Steph meeting as civilians, with Mia showing off her bow. Mia seems to be in some sort of school uniform, perhaps Oliver is sponsoring her to go to a fancy academy? Her backstory is similar to canon, with Oliver saving her from bad people. I'm not sure if her story should be exactly the same as canon, since Mia is 10 but terrible things like that do happen in real life to young children. But I don't know if a goofy au like mine is the best place to show that. But for now lets just say Mia is currently trying to heal and become a hero like Green Arrow.
I imagine Steph and Mia get along really well, they just get each other in a lot of ways. Steph can see Mia might be hurting inside and wants to cheer her up, hopefully with all of Mia's new friends she can.
Last up is Jaime Reyes aka Blue Beetle III. Unfortunately I haven't drawn him all that much so no individual drawing for him, tho I do like him.
As for why Jaime, I remember liking him in the YJ cartoon and found him pretty likeable in the comics as well. But I've always like the spiderman hero archetype anyways, which Jaime fits really well (I mean, it was done on purpose). Static and Sideways also fit the archetype and are in the team as well. Arguably you can say add Steph to this too, probably more than Tim in my personal opinion.
Another reason I wanted to add Jaime is that he and Steph almost became teammates in canon, in a failed Young Justice project. What could have been huh. Third reason is more silly tho, if Barbara and Ted Kord start to date in this au, imagine how grossed out Steph and Jaime will be lmao.
So there's four new teammates for the team, but! I've got a couple extra for tomorrow! And later on I hope to finally post some more doodles of these characters (some of them are real old, more than a year old). Especially Miri, she turned out to be such a fun character, and I've always liked the all the lantern corps. Here's a bonus doodle of them btw (with bonus unmasked Sideways):
So many new members, well, hope you liked all that!
#DC Comics#Stephanie Brown#Jackson Hyde#Kara Zor El#M'gann M'orzz#Miri Riam#Maxine Hunkel#Jaime Reyes#Mia Dearden#Carol Ferris#Derek James#my art#Training Wheels au
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On a positive note, the comic for Hazard actually was interesting enough to make me look past his 'safe' for a punk character design. I'm hyped!
youtube
I did not expect overwatch to directly call out systemic ableism and classism in the story.
Kids in poverty being funneled into a military pipeline only to be spat out and cast aside as disabled vets in poverty is a very real issue in the world.
If Hazard was rich, he could have afforded prosthesis that actually fit him, ones that didn't cause him pain. Instead, only bc he could not afford better ones, the system gave him the bare minimum for survival, and instead of actually dealing with the root cause and issue they gave him pain meds. In his eyes, this was done so that the system could pay him to shut up, or face consequences. No different than what his parents went through. They wouldn't even give him the respect to tell him WHY the deadly crash that maimed him happened, nor do anything to prevent OTHERS from being hurt in the same way. The system is working as intended. The system didn't care about him, nor others. The system uses it's citizen's bodies for profit.
This panel hits so hard because visual story telling wise it says so much.
In this panel, the stray animal that saved his life is the only one who cares, as the fellow human beings he fought to keep safe as a veteran walk past him at full pace.
How in this panel, his disability is 'blocking the path' of the able bodied, his very existence a 'hindrance' to the able bodied, when the hospital path really ought to be the one taken into account for. Pushed out the door into a system that was never designed for him. Yet, anyone could be in his shoes. Anyone could become disabled, poor, or neglected. Anyone could become just another 'stray mutt' in the system.
How in this panel he is posed in a way where he has the choice to turn and 'go with the flow' of the system and follow the crowd and not look back.... or go 'against the flow' in the opposite direction of the crowd looking for other 'strays' like him left behind by this system.
Honestly props to the comic creators for even discussing systemic oppression to dorectly.
I also am incredibly interested in seeing if Sombra got her spine mods from the Phreaks or not, because it looks like similar tech in her short.
I just hope that the Phreaks are more RobinHood and 'guerilla warfare against the system to spark change', rather than purely anarchists blowing everything up bc lol. The Phreaks being anarchists would be a waste of story, just another gang that became radicalized and corrupt and causes harm and must be defeated by Overwatch. (I am only worried about this because Ramattra became radicalized and demonized for trying to prevent the extinction of omnics. Ramattra is fully in his right to physically resist omnic extinction bc omnics ARE finite and being killed. We STILL don't know what those null sector helmets are for... but for some reason Ramattra is written as emotionally hasty(???) to the point of horrible accidents happening, which makes no sense since he is a R-7000 built for war TACTICS, not an emotional human that can misremember. The way Ramattra's story is handled doesn't make sense imo, they write him as if he's a biological being.)
I hope Hazard aims for accountability and dismantling of oppressive systems, rather than having no rules at all thru anarchy (he as a child saw what no rules in small doses gave him: bad homelife, bad school life, no accountability, no fostering of the mind and well being. That's why I think making the Phreaks anarchists would be stupid to do. There are systems that CAN foster mental and physical wellbeing, cooperation is one of those systems and Hazard is pro cooperation.) He did have an "eye for an eye" against the forces that took out the Phreaks in Morocco, but to be fair Oasis is using minority report 'predictive crime ai' bs so I can't blame Hazard for wanting to hit Oasis where it hurts by stealing thier most secret tech. (Perhaps Sombra helped the Phreaks/gave them that clue since Sombra is against the eye conspiracy, and that eye conspiracy is connected to Oasis)
I also hope Hazard's character is used to discuss the discrimination disabled people face in the Overwatch world, because they really dropped the ball with Soujorn on that front. (Her book used ableism... as a metaphor for racism?!?! Awful stuff. Cyborg (life saving surgery for disabled) people canonically face discrimination in overwatch.)
Because of that, I am super interested in hearing Hazard's voice interactions for lore, I hope we get more lore on omnics and Oasis and the Sombra eye conspiracy, and I am curious about Hazard's kit and what he will bring to the table matchup wise. We will probably get more eye conspiracy lore with the release of the Morocco map tho, tbf.
#overwatch#overwatch 2#ow2#ow#hazard overwatch#hazard#link#video#text#long text#/negative#heavy topics#tw racism#tw ableism#tw classism#just discussing these topics#tw fictional death#Youtube
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Meet the Doormans!
see I'm working on AU stuff lol
still no name for it though, but I'll figure that out eventually
Info about them down belooooow
Cyn "Cynthia" Swapped with - Uzi Age - 18 She was 6 years old when her mom died and the trauma from the event caused her to shut down and stop talking. She learned sign language from Noah so she could communicate. For anyone else that doesn't understand her, she'll either use text on her visor or a projected text box. She doesn't interact with anyone and prefers to keep to herself, the only one she really opens up to is her brother. He's the only one who can call her by her actual name, she'll ignore everyone else. Inherited her solver from her mom, which activated after her mom's passing. She's scared of Khan.
Noah Swapped with - No one! Rewritten for story Age 25 7 years older than Cyn. He was 13 when his mom died. No one knows why he's so tall. He took care of Cyn after their mother died. He learned sign language and taught it to Cyn. He's a member of the Worker Defense Force. Loves doing anything! boi stop hiding your pain and get help He wants his dad's approval, not only for himself, but for his sister as well. Does not have the Solver at least not yet
Khan Swapped with - No one! Rewritten for story. Leader of the Worker Defense Force and Outpost 3. Very stoic and closed off, especially after Alice died. After his wife died, he completely threw himself into his work, neglecting nearly everything else (including his kids ): ) Because of Cyn's strong resemblance to Alice, he can't bear to even look at her. He killed his wife.
Alice Swapped with - Nori Huge fukin nerd. Western movies were her favorite. Her pet-name for Khan was "Sheriff" She loved to play "dress up" especially with her kids. She was still part of the Solver Experiments, but did not cause the implosion, that was still Nori's doing. She had pretty bad Solver Moment when it took her over and she slaughtered an entire apartment block. She couldn't stop herself and begged Khan to kill her. She was 33 when she died.
#I'm still figuring out a lot of this#for now#most posting will be of character redesigns and maybe some story points#a lot of characters aren't really swapped either#they're more just rewritten to adjust for the story changes#lol#I still haven't decided that media to put this out as either#do I wanna make it a short comic#or write it out#or do both?#writing with some pictures sprinkled in#????#so many possibilities#murder drones#murder drones au#for now im just gonna use this tag ->#MD!SwapAU#until I can come up with a proper name#MD!SwapAU Cyn#MD!SwapAU Noah#MD!SwapAU Khan#MD!SwapAU Alice#toma art
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Call that a Cave Story.
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#wen chao#wang lingjiao#mianmian#wei wuxian#jiang cheng#I had to cut the comic with JC 'holding WWX back from fighting the Wen Assholes' but it is with me in spirit.#It reads (to me) a little bit like JC is scared of Core Melting Hand and wants to have an excuse to hold on to WWX for comfort.#As far as I can recall they are around 15-17 in this arc.#And a guy who can rip out your golden core? The thing we know JC truly puts so much weight upon that he feels meaningless without it?#Yeah that's pretty terrifying. I hope WWX hugs back (he will not)#I have a lot more thoughts on Wang Lingjiao and Mianmian but I will keep them for later.#WLJ is a character I feel got done a little dirty because she has a ton of interesting potential that gets pushed aside for Mean Villainess#Let's be fully honest. Wen Chao and Wang Lingjiao are *THE* characters the Protag of one of those 'Reincarnated as the villain!' stories#Set up to be assholes to the main character and meeting a horrible end in retribution.#Do you think MXTX thought about that? How Wen Chao is basically the original Shen QiugQiu?#Who's going to be the brave soul who writes A transmigrator in wen chao's body (accidently makes wwx fall in love with him) story?#Though If we are going with “any mxtx character sho dies transmigrates to another book” WHO is the transmigrator?#Hear me out. I think it should be Original Liu Qingge. I think he and wwx would make a funny duo and I want to see it so bad.#AND the contrast of womanizer Wen Chao VS 'What is a woman' LQG.
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i lied. put your clothes back on. we’re going to talk about how if dc didn’t kill off kara back in the 80s and made it a point to keep her dead for 18 years because of their misogyny, she would’ve been one of dc’s most prominent characters (like dick grayson is right now) with a 100+ issues run during the 90’s, a great supporting cast and a variety of villains. instead, for the last 20 years, she’s been deaged to a teen three times, each time more detrimental than the last. she’s in the best position she’s been ever since she came back because now she’s an adult again, yet dc keeps giving her stories to be written by people who don’t understand her.
#supergirl#kara zor el#i KNOW she’s an important character in dc#especially live action#but comic!kara has been stuck in a limbo for such a long time#even after wot dc didn’t use the opportunity of the traction the book made to give kara a good solo#AND they didn’t even need to search for an author#pkj WANTED to write the story#i don’t know if ALL the words i used here a correctly used#but i’m tired and i don’t care#like physically tired#but also of dc’s bullshit lol
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See this is part of why I love the Linked Universe comic. Jojo is so very dedicated to making her characters consistent with their in-game characterizations where such characterizations actually exist. And her extrapolations of the more sparsely characterized Links like Hyrule or Legend are heavily inspired by what little we do know about them.
That is exactly what I look for in fanfiction, shit that is as close to canon as possible, just expanding on what the original text contains. LU is so canon-compliant (with the exceptions of Four and Legend being a few different Links mashed together) that in my mind it may as well be the continuation of each Link's game-canon story. Like Wind's story goes WW, PH, LU. Time's goes OoT, MM, LU, TP. It just works so well.
That's why my own fanfiction of LU doesn't follow the plot of the comic beyond its basic premise, but it uses Jojo's work as a jumping off point for writing my own sequel to the games. I'm very proud of my characterizations because I know the games so damn well and I know LU so well (it's the autism I think).
That was a bit of a tangent, because mute!Wild isn't really what I was talking about here (I wasn't even specifically talking about LU, just the series in general), but I still agree with your point. It can feel more trivializing to the disability rather than portraying it authentically. What you're talking about is indeed bothersome.
Also since I was talking about the game canon, I completely forgot about HW Link for a sec. HW isn't canon to the overall series and I don't find it particularly fun to play, so I generally don't think about it at all unless it's in the context of LU. I'm inclined to agree with you on the physical impediment thing though, because he does have a voice and grunts and all that, just doesn't speak words.
Look, I get wanting disability representation in media. I'm disabled myself and I love seeing it. It's why I wrote an OC with autism and adhd (though not identified as such in the text) into the latter chapters of my Linked Universe fanfic Oops! All Links. So I understand why it's tempting to parade Link around as mute rep. Thing is, he's not mute.
There are two games where Link has canonically experienced muteness. In Breath of the Wild, he decided that his struggles were not as important as his responsibilities, and that developed into traumatic muteness. Sharing meals with Zelda eased it and got him talking again, but developing amnesia completely restored his speech. From the moment the player takes control of Link, he has the power of speech and exercises it often. He is also mute throughout Echoes of Wisdom, but regains his power of speech by the end. It is temporary for both BotW and EoW Link.
These two games are not what I'm talking about. I mean every other game where he shows every indication of being able to speak, which is the lionshare of them. I actually can't think of a single Link across the series that doesn't speak at all. He has always either had dialogue options or the other characters' dialogue is written around him having said something. He has a bit of an attitude in Link's Awakening, he's goofy and immature in Wind Waker, he's snarky but heartfelt in Skyward Sword, and he's chaotic in Tears of the Kingdom. The odd exception is Zelda 2, where he actually outright speaks to himself after finding the mirror.
Link may be a silent protagonist by definition, on account of his relatively sparse visible dialogue, but other than BotW and EoW, he is not mute. Again, I get wanting to see mute rep. There are video game protagonists who don't say a single word, but Link isn't one of them. I'm not trying to flame anyone who wants to imagine it, but I feel like it's celebrating a false victory. Does that make sense? I'm open to criticism here, and I'd love to hear from someone who experiences/has experienced muteness before.
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speaking for the rivius girlies when i say this: CAN WE PLEASE PLEASE PLEASE PLEASEEE GET SOME CONTENT OF HIM?? SPARE US SOME CRUMBS PLEASE KIND SIRE🙏🙏 (any content will do at this point since we've been starving for AGES.... when will we see our beautiful babygirl rivius💔💔)
Featuring Rivius the Archdevil and his fem! darling Attendant going on a date only to end up with some collected kneecaps in the process.
#Rivius the Archdevil#yandere devil#yandere monster#yandere oc x reader#yandere drawing#yandere art#yandere scenarios#yandere imagines#yandere concept#my comic#yanderecore#yandere male#yandere x reader#yandere oc#yandere x you#yandere male x reader#yandere x y/n#yandere x darling#male yandere#yandere writing#yandere stories#yandere#illustration#artist on tumblr#oc artist#oc aesthetic#yandere asks#yandere prompt#procreate#yandere character
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