#now for ruin
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ambrellaexists · 3 months ago
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Oh sweet summer child
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criiitter · 29 days ago
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part 1 of this post :3
if anyone has any silly sonadow comic / art ideas send me an ask pls i need to keep creating cutie patootie sonadow content 🙏 sfw ONLY you goobers
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phanfuckingtasmal · 3 months ago
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im sorry but i cannot stop thinking about isha's pastel memories that play during her sacrifice scene.
look at how full of colour this beautiful fuckin shot is:
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it's been well established in episodes 4-6 how grim and dark the undercity has become under cait and ambessa's new rule. but look at how isha sees/remembers it - because of jinx.
jinx, who went through a severe childhood trauma that has carried over into her present self - she covers extremely destructive weapons and grenades in bright pinks and blues, neons, childlike doodles, graffiti. (joy and destruction, powder and jinx, a contrast so striking it becomes like a signature for her).
and then we see the world through isha's eyes. when we meet her in episode 2, she's running through sewers, from goons dressed in black; it's grimy and grim. and then all of her recent memories are done in these childlike pastel, almost crayon-y sketches. because what isha saw was jinx covering a dark and grim world in colours.
and so isha covered her world in colour, too.
because jinx made her world bright.
isha looked at jinx and saw the child in her. she saw powder and she saw jinx. she saw joy and destruction. and that's why jinx gave isha so much hope. isha knew the world was grim and dark - but then she watched jinx, and she learned that you can paint over all that grim darkness with neon blue spray paint.
that's why isha believed in hope. that's why in her final moments - in a scene that is lit dimly and dramatically - she sees nothing but a bright world coloured in pastels.
never underestimate the hope of a child.
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seagiri · 10 months ago
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very sleep deprived doodles of whatever’s going on inside my brain
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camilleflyingrotten · 11 months ago
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sonykatzen · 3 months ago
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[insert clever caption that makes you think hard]
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kitamars · 3 months ago
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various trad doodles i made while i was supposed to be paying attention in class
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feralnumberfive · 6 months ago
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TUA's writers writing for Five's plotline in S4:
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chloesimaginationthings · 9 months ago
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FNAF movie Vanessa wants to meet Glamrock Bonnie..
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crappymixtape-bsides · 9 months ago
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hail the glorious dead 💔🕊 rest in peace, my king
"My body is broken. I go to my fathers. And even in their mighty company I shall not now be ashamed."
Thank you for giving us the Theoden we needed, Bernard Hill. Join your fathers and rest in glory. ❤️🙏😔
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scribeofmorpheus · 2 months ago
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Why Dragon Age Veilguard isn't a "Cathedral"
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Concept art by Matt Rhodes
"To disinherit the storylines of past games goes directly against the notion of building cathedrals."
What is inherent with Veilguard that keeps bothering me is the fact that the world's choices truly didn't matter--and it doesn't simply bother me from a player perspective, it's not simply a grievance borne of frustration to what I (as a longtime fan) have lost. It's about the very culture of the arts under capitalism's new media habituation cycle [x][x].
Yes, I spent hours of my life playing and replaying each instalment of Dragon Age. Yes, I painstakingly curated a 'canon' world state by replaying what came before in preparation for Veilguard. Yes, I am even more unsatisfied with the end product--time hasn't helped, it's just widened the divide. But, and I can't stress this enough, these very personal gripes aren't what hit home the most. It's the inherent disregard of legacy. A legacy that the previous writers and game developers were building towards.
In the DAV artbook, "cathedral" is the word used to describe the process of making a game. Matt Rhodes' exact words are: "One artist can make a painting, but it takes a team to build a cathedral." Cathedrals took centuries to build. The architect who drafted the first blueprints would likely never see his work realised, he had to rely on those who came after him, like-minded and passionate, to see it through--for the culture, for the future, for legacy. Painters took on several apprentices for this reason too--giant frescoes were not completed by one man's hand, even if it is one man's name that immortalises them. Similarly, if you weave a narrative around choice, what good does it do to take it away at the final act if not to fall to caricature?
To disinherit the storylines of past games goes directly against the notion of building cathedrals.
Late-stage capitalism and profit-margin-obsessed game producers forcing developers to churn out meager content, to make a known brand into something it's not, to chase a fad or a popular trend... o, how reductive and cliche you've been forced to become Bioware. We have lost the cultural thought patterns relative to Cathedrals. We know only of barn-raised churches--done in a day but unlikely to last the turn of the seasons.
And don't even get me started on the music of Veilguard either. From Origins to World of Warcraft to Everquest to Baldur's Gate to Dungeon Siege, you can hear the intricate interconnected weave of sounds inspired by the Dungeons and Dragons-esque fantasy genre. You hear it in the repeated use of certain instruments, in the harmonic weeping notes of a bard-like singer or the foreboding echoes of drums as if of war. In tavern songs. But then, rather than hire someone who loves these worlds and this genre, who is a hungry artist looking to make a name, a legacy if you will, for themselves with a spectacular score, you hire any already sated composer, one well-into the encroaching years of career fatigue, whose notes repeat in countless projects, who feels less concise and more uninterested with each new project. One who has long since cemented his legacy. Someone in it for a paycheck and nothing else! And, to top it off, you let him compose something so minimalist? I am offended actually.
Cathedrals! We should have witnessed the final tile being placed on the Dragon Age cathedral. Instead, some architects walked up, tore down the interior and installed IKEA furniture and called it authentic before having to call the previous architects to come and fix the "load-bearing issues", forcing them to rush and add a coat of varnish and a few 'aged' details for authenticity.
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platoapproved · 8 months ago
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yourangle-yuordevil · 2 months ago
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[Birds of a feather AU] Absolutely incapable of asking each-other out normally in every single universe <.<
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frownyalfred · 1 year ago
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a random socialite at a fundraiser: you know Bruce, that boy of yours is getting to be a little too pretty. heh.
Bruce Wayne, who was also "too pretty" at fourteen and is absolutely ready to castrate anyone who even looks at Dick directly: oh?
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stars-obsession-pit · 6 months ago
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The sound of John Constantine’s incredulous voice entered the meeting room before his body did. “Fight an Infinite Realms ghost? Are you insane?! Do you want to get us killed?”
Zatanna spun and almost snarled at him. “What would you have us do then, Constantine? Maybe you’re okay with sacrificing people sometimes, but we’re the heroes. We can’t just let it keep wreaking havoc. There’s no reported deaths yet, but we don’t know how long that’ll last.”
He leaned against the wall nonchalantly and lit a cigarette. “Well, what’s it yelling about?”
“What?”
He took a long drag before continuing. “Realms ghosts– they’re basically immune to our magic, but they’re easy marks if you know how to deal with ‘em. They all have some sort of Obsession. Just work with that and they’re remarkably simple to manipulate.” His voice turned to a grumble, “Doesn’t mean they can’t be a huge pain in the fucking ass sometimes though.”
Tapping some ash off his cigarette, he looked straight back into the room again. “So… what’re they yelling about?”
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emacrow · 5 days ago
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Flash had been noticing he was being stalked by two kids
Especially if the kids is uno reverse Bruce Wayne bait.
These two kids literally stopped him from running back through the time 13th times in a roll by doing something distracting that completely took his attention alongside this them saving the day before Flash went back to fix it.
Scary accurate, too, after the last time he was tackled and manhandled by a giant glowing green dog when the kids play hot potato and threw a purple dog toy at him saying fetch cujo.
This little brats has some type of vendetta over him that they keeps stopping him from time running.
The 'We will break your kneecaps' on the watchtower in glowing green marker is new to him.. in the middle of a meeting with the Justice league.
You know, for the fastest man in the world, he didn't expect to get stalked and unabled to catch the stalkers even at last speed 13 times in a roll.
Especially with a group of heroes and Batman staring down at Flash for him to explain what had happened.
That two little kids were stalking the fastest man in the world to stop him from running sounds ridiculous, but it was true that even his team investigating can't seem to find anything or nothing on the database about this two children.
As if they didn't exist in the first place...
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All danny wanted to do was go home after a lesson about being the Infinite Prince and its duty from Clockwork, but yet he couldn't seem to find the home portal, not even Vlad’s was opened which was very odd.
He did catch Ellie zooming around the ghost realm, who was panicking as well about the missing portals, but thankfully, Johnny and Kitty helped them find a natural portal to their home dimension.. Danny is going to have a stern talking with them about that later, but right now, he wanted to go home now.
Only.. there was no home to go to because Amity Park had disappeared.
If it weren't for Clockwork's sticky notes all over a stump trunk that used to be Amity Park's welcome sign that saved Danny from having a total meltdown and psychic break in his core with how small he and ellie became slipping out of the natural portal.
Apparently, some Jackass Time Speeder changed the timeline too many times in which Amity Park, the world greatest ghost town, ceased to existence.
Thankfully, Clockwork left them a little gift that were time watches to help located the dirty bastard that basically ruined Danny's timeline in exchange of punishment for all the timelines clockwork had to fix due to this man.
Danny and Ellie would gladly accept beating up this wannabe timeline ruining bastard, and they'll be creative at it, too.
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