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#norway dragon
usagi-zakura · 2 months
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I don't give a shit about sports but for some reason Tiktok has been giving me videos from the Olympics... but its not about the Olympics...its about one of my fellow countrymen's love of a certain brand of muffin sold in the Olympic village. (Often accompanied by the Shrek-version of the Muffin-Man lyrics.)
As far as I know he does not assault people for muffins.. But Dragon Norway likes to stay close to his viking roots. Sometimes you just gotta randomly steal from English-speakers you now...
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illustratus · 2 years
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Dragon by Theodor Kittelsen
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HWS Nordics as DnD Characters - Part 1
So uuh I've been thinking about the best boys as DnD characters for a while now soooo I drew them and did a character sheet for each of them!! (Den and Swe will be coming in part 2 pinky promise 🙏)
Part 2 (Den, Swe)
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For simplicity, I started them off on Level 1, hence no subclasses here. Also, there are def some things I need to work around, especially with the whole DnD Beyond thing, but I still hope y'all get the vibe I'm going for with these
✨ Their backstories, subclasses, and combat styles can be found under the cut ✨
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Norway
Race: High Elf Class: Druid Subclass: Circle of the Land Background: Outlander
Having lived a good portion of his childhood among the fjords, mountains, and trolls, Nor has always had a deep connection with the land around him. His friends would help him survive, connect to the land, and learn to harness the power within it. He let it power and inspire him throughout his life. When Nor was part of his unions, he would often escape to the land to feel connected to himself again, and this is where he drew his power and magic which he still uses today. He is a free spirit within his land, and he will never let anyone take that away from him again.
In combat, Nor mainly focuses on spells and has a preference for ice magic and thorns, and he is excellent at taking advantage of the terrain around him. He is also one of the designated healers for the Nordics, along with Swe. At close range can fight with clubs, maces, light swords, or axes.
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Finland
Race: Half-Wood Elf Class: Ranger and Rogue multiclass Subclasses: Gloomstalker / Assassin Background: Soldier
Fin has trained most of his life to be a warrior. Since his earliest days, he was tasked to defend the land and prevent any would-be invaders; it was his duty. But how could he with neighbours like these? He is small, and they are big, they are strong, and he is weak... but he is persistent. He will not let them win. For you see, Fin has some advantages: he is nimble and he lives in a land shrouded in forests and bogs. Thus, Fin became something else: not the strongest or the fastest or mightiest defender, but the most efficient, using his stealth and quick thinking to get any advantage he can.
In combat, Fin is focused on archery but is flexible and can jump into the front with dual-wielding weapons when needed. Is effective at any range: physically strong but even more nimble. He hides in the dark, ever watchful, striking at his enemies. He often forgets to cast Hunter's Mark.
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Iceland
Race: Half-High Elf Class: Sorcerer Subclass: Storm Sorcerer Background: Hermit
Raised on a lonely island far from those he loves, surrounded by the raging oceans crashing upon his shores, the wind and rain shaping the docking and crashing of ships to his land, Ice has always been familiar with the winds and tides. Some even say that he came to being during a mighty storm, giving power to the tempest within that powers his natural abilities. Now, with his mastery over his inner storm, he tries to use his powers to safely guide ships, change the winds, and maybe even see more of the family and friends he longs to hold close.
In combat, Ice focused on lighting and ice spells, and still has some trouble controlling his fire-based spellcasting, but is working on it. Fights at a distance and can use Flight to maneuver around the battlefield for the best advantage. God help you if he attacks you from above.
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pangeen · 1 year
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" Dragon's Eye " //© Karol Nienartowicz
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francesca-parita · 2 months
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Elements
A tale where each element plays its role in perfect balance.
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gybas-blog · 6 months
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For: @hongiceweek
Day 6: Deities/Medieval
Hong Kong is a dragon, a deity haunting the palace and falls in love with a foreign prince.
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I wanted to tag china but his head can hardly be seen.
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alicentburton · 1 day
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RIP Pelle Ohlin you would've loved House of the Dragon
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Hetalia D&D 5e/Pathfinder 1e - Part 8 Nordics
I did a thing yesterday. Got on ChatGPT (I know bad mun) and made rough NPCs for my Pathfinder 1e game. And I used every core character from Hetalia. So, I shared with 3 Hetalia fans I follow and was told to share all of them if I did all of them. Which I did. So here we go.
Denmark NPC
Race: Human (Varisian variant)
Reasoning: Varisians have a rich culture and history, which reflects Denmark's Viking legacy. They also get a +2 bonus to Dexterity and Charisma, alongside a versatile skill set.
Classes:
Barbarian (Berserker Archetype) 7
Description: The Berserker archetype emphasizes the rage and ferocity typical of Viking warriors. Denmark fits well into this class due to his strong, boisterous personality and warrior spirit.
Rage Ability: Can enter a rage, gaining bonuses to Strength, Constitution, and Will saves.
Fighter (Two-Weapon Warrior Archetype) 2
Description: Denmark is known for his involvement in fights and his confidence in battle. The Fighter class allows him to excel in combat while using dual-wielded weapons (axes or swords are thematic).
Combat Style: Focused on dual-wielding, gaining benefits when using two weapons.
Bard (Vagabond Archetype) 1
Description: This reflects Denmark’s charming and social nature. Bards can provide support through inspirational performances, enhancing Denmark’s charismatic personality.
Spells and Performances: Can inspire allies and cast spells that can enhance or bolster his teammates.
Levels:
Total Level: 10
Ability Scores (After Racial Modifiers):
Strength: 18 (Boasting a powerful physical presence)
Dexterity: 14
Constitution: 14
Intelligence: 10
Wisdom: 12
Charisma: 14 (Charismatic leader)
Roleplay Notes:
Denmark should be portrayed with a laid-back, confident attitude, often wanting to engage in competitions and showcasing comradery with allies.
He is fiercely protective of his friends and may challenge others to duels, boasting about his skills.
Communication style should be energetic, punctuated with friendly taunts and an inclination toward humor.
Equipment:
Weapons: Two handaxes or swords
Armor: Medium armor (for mobility in battle while retaining some protection)
Other Gear: Viking-themed items like a trusty shield and perhaps some trophies or symbols from past battles.
Additional Fluff:
Denmark could have a companion animal that resembles a dog or wolf, symbolizing loyalty (in line with the Viking theme).
His backstory could include tales of raids and battles—always emphasizing fun alongside the dangers he faced.
Finland NPC Concept:
Character Traits:
Calm and kind, but possesses a stern focus when needed.
Represents both warmth and a strategic mindset.
Enjoys nature, which can be tied into his sniper abilities.
Race:
Race: Human (with the Alternate Racial Trait "Versatile Heritage" to represent adaptability and calmness under pressure)
Classes:
Class Combination: Sniper (a Ranger archetype) / Soulknife (for mental combat prowess and tactful thinking) / Mysterious Stranger (a rogue archetype offering versatility in skills and stealth).
Level:
Level: 8th Level
Breakdown:
Race: Human
Ability Score Increase: +2 to any one ability score (Dexterity for shooting accuracy)
Versatile Heritage: Choose one extra skill.
Class Levels:
Ranger (Sniper Archetype) - Level 4
Key Features:
Favored Enemy: Choose Elves (or any other race that fits contextually).
Combat Style: Archery (focus on ranged combat).
Sneak Attack: Gain bonus damage on a successful attack if conditions allow (in line with the sniper flavor).
Terrain Mastery: Choose a terrain that represents Finland's lush environment (such as forests or mountains).
Soulknife - Level 3
Key Features:
Mind Blade: A psionic weapon formed from pure mental energy, representing Finland's mental clarity.
Psychic Armor: Improve defenses, reflecting the armor of calm amidst chaos.
Maneuvers: Enhance mobility and stealth in combat scenarios.
Rogue (Mysterious Stranger) - Level 1
Key Features:
Skills: Focus on Stealth, Perception, and Diplomacy.
Sneak Attack: Gain a small damage bonus (synergizing with ranger abilities).
Cunning Action: Flexibility to move and act quietly while evaluating surroundings.
Equipment:
Weapons: A Longbow (or composite longbow) styled to represent Finland’s sniper theme and a dagger for close encounters.
Armor: Light armor (like leather armor) for agility and stealth (i.e., a cloak for blending in with nature).
Magic Items (if available): Anything enhancing Stealth or Dexterity, like a Cloak of Elvenkind or Ring of Protection.
Personality:
Role-playing Tips: Finland can be portrayed as tranquil and supportive, focusing on the well-being of nearby allies. However, when targeted, he can shift into a calm yet lethal hunter, emphasizing his sniper background.
Iceland
Race: Human (Standard) Iceland is exceptionally versatile, reflecting the adaptability and resilience often associated with humans, especially in a Viking context.
Classes:
Barbarian (Invulnerable Rager) - Level 5 Reflecting Iceland's resilient and hardy nature, including a nod to Viking warriors. The Invulnerable Rager archetype emphasizes toughness and an ability to take a beating, fitting for a Viking warrior.
Key Features: Rage, Damage Reduction, Improved Uncanny Dodge, and Rage Powers that augment defensive capabilities.
Sorcerer (Bloodline: Elemental - Water) - Level 5 Iceland has a strong connection to nature and elements, particularly water (which ties to his icy persona). The Elemental Bloodline reflects his ties to elemental magic and environmental control.
Key Features: Spells like Ice Storm, Wall of Ice, and other water-themed elemental spells.
Witch (Herbalist) - Level 5 This class gives Iceland a connection to the natural world and aligns with his knowledge of local herbs and potions, reflecting his resourcefulness.
Key Features: Hexes that enhance his combat effectiveness or provide utility, and the ability to brew potions that tie into his theme.
Total Level: 15
Example Traits:
Iron Will: Bonus on Will saves. Reflects Iceland's stubbornness.
Fast Learner: Choose an extra skill to improve, represents his intelligence and adaptability.
Skills:
Knowledge (Nature) - Reflecting his understanding of the harsh environments.
Survival - Essential for a Viking-themed character.
Diplomacy - While he’s often shy or reserved, he’s also shown to engage with others, representing social skills.
Equipment:
Frost Brand Longsword: A magical weapon that deals additional cold damage and is thematic to his icy nature.
Explorer's Outfit: Suitable for his rugged lifestyle as a Viking.
Potion of Water Breathing: Practical for a character connected to water and ice.
Background:
Iceland is a quieter soul compared to the rest of his Viking kin, often reflecting on the past while grappling with his strong identity. He might have a balance of fierce independence combined with the need for companionship and understanding.
Norway
Race: Human (Varisian) Reasoning: Humans are versatile and well-rounded, which fits Norway's theme as a steadfast character. The Varisian culture aligns with a nomadic lifestyle reminiscent of Viking exploration, as they are known for their strong traditions, story-telling, and connection to both the wilderness and the sea.
Classes (Level 6):
Barbarian (1 Level) Reasoning: A level in Barbarian reflects his fierce spirit and connection to nature. The rage feature captures the Viking warrior ethos.
Archetype: Invulnerable Rager - Enhancing toughness connects with Norway's personality.
Fighter (3 Levels) Reasoning: The Fighter class represents Norway's combat ability and training with various weapons. This adds to the Viking warrior role.
Archetype: Weapon Master - Showcases mastery in weapons and tactical combat, suitable for a character with deep martial traditions.
Bard (2 Levels) Reasoning: While he embodies martial skills, the Bard class can capture his artistic side and mysticism. Bards are known for their stories and songs, which fit Norway's cultural depth.
Archetype: Skald - This archetype emphasizes heroic tales and battle songs, perfect for a Viking-themed character.
Stat Suggestions (Assuming Level 6 NPC):
Strength: High
Constitution: High
Dexterity: Medium to High
Intelligence: Medium
Wisdom: High (to reflect his connection with nature)
Charisma: Medium (as a bard, he has some presence)
Skills:
Survival (reflecting wilderness skills, essential for a Viking)
Intimidate (to show confidence and prowess in battle)
Perform (Sing) (kicking off the bardic element)
Knowledge (Nature) (to represent his understanding of the natural world)
Equipment:
Weapon: Greataxe or a Nordic-themed weapon (like a bearded axe)
Armor: Chainmail or hide armor, reflecting Viking practicality
Miscellaneous Gear: Items suited for cold climates or seafaring tasks, tying into his Viking background
Traits:
Skilled: Gain a bonus skill rank that reflects his diverse talents as a combatant and a bard.
Bred Tough (Human trait): Represents resilience and adaptability, perfect for a Viking character.
Background:
Norway is a passionate warrior, known for his undying bond with nature and the elements. He draws inspiration from tales of old, weaving them into battle cries as he defends his homeland. His stoicism masks a deep connection with the natural world, and he often serves as a timeless guardian of the fjords.
Sweden NPC Build
Race:
Human (Viking Heritage): Humans are versatile and adaptable, fitting well with the Viking theme. You can flavor this with a Nordic background, granting the character access to various skills and abilities.
Classes:
Barbarian (Viking Archetype):
Level: 5
Description: The Barbarian class embodies the fierce warrior spirit of the Viking. The Viking archetype accentuates this theme with features that enhance the character’s combat prowess and endurance. Sweden would embody the relentless raider who charges into battle with a great axe, representing both his warrior nature and Viking heritage.
Fighter (Berserker Archetype):
Level: 5
Description: The Fighter class reflects expertise in various combat techniques and weapons. The Berserker archetype ties in well with the brutal and ferocious image associated with Vikings, allowing the character to tap into primal rage to become a fearsome opponent in battle.
Ranger (Skirmisher Archetype):
Level: 5
Description: The Ranger’s connection to nature and wilderness fits well with Sweden’s affinity for forests and hunting. The Skirmisher archetype enhances mobility and hit-and-run tactics, emphasizing a tactical approach in combat—skills handy for both a warrior and a survivalist.
Total Level: 15 - This level reflects a character who has experienced considerable time in combat, combining raw power with tactical finesse.
Background and Description:
Appearance: Sweden is tall and strong, with long blonde hair and a serious demeanor. His outfit reflects traditional Nordic attire, combining elements of a Viking warrior's ruggedness with a dash of contemporary style.
Personality: He is reserved but deeply protective of his allies, often displaying an understated but unwavering loyalty. His demeanor sometimes comes off as stoic or gruff, resonating with his Viking warrior spirit.
Combat Style:
As a Barbarian, Sweden utilizes powerful strikes with his great axe, showcasing fierce melee attacks during combat.
As a Fighter, he can wield any weapon with proficiency, adapting to the situation, while his Berserker abilities allow him to harness rage to fight beyond his limits.
As a Ranger, his ability to track or navigate natural terrains aids the party in adventure and survival scenarios.
Skills and Feats to Consider:
Skills: Focus on Athletics, Survival, Intimidate, and Knowledge (nature) to reflect his Viking heritage and wilderness adeptness.
Feats: Look at Power Attack, Cleave, and Improved Initiative for the Barbarian; Weapon Focus and Combat Reflexes for the Fighter; and Track and Endurance for the Ranger.
Equipment:
Weapons: Great axe, longsword, and a bow for ranged attacks.
Armor: Light or medium armor that reflects Viking aesthetics, like studded leather or chainmail.
Special Items: Consider giving Sweden a magical item that reflects his personality—a protective amulet symbolizing loyalty or an enchanted weapon enhancing his combat abilities.
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papermachedragons · 1 year
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At least now we finally have a face to the queen Norway dedicated an entire anthem to
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usagi-zakura · 3 months
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Hairy Harry has been given a golden crown (the weather was finally nice enough that I could paint it) and is full of patriotism!...and LGBT+ pride apparently. Its...kind of a coincidence that all that flag stuff is around him. I just put him on the couch and it happens to be where I keep my flags as well as a Norwayball plush... and Flapjack joined me on a 17th of May parade so he's wearing a Norwegian ribbon. I did move the flags a bit so they would be more visible though X3
I also have arm rods for him now so I can move his arms about.
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illustratus · 2 years
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Dragon by Theodor Kittelsen
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kouhikariarts · 10 months
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Stamp Series 2021
A collection of world wonders I created during pandemic to let my mind travel ✨
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sewersharks-art-blog · 4 months
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Happy 17. of May my fellow Norwegians out there, woohoo
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flagwars · 1 year
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Flag Wars Bonus Round
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revive-the-fandom · 2 years
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eksperigifs · 2 years
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hallo
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