#no but really i loved seeing so many people talking about this game because it's my favorite thing ever
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Whenever scolding or lecturing posts come across my dash I'm always confused by what seems like the imaginary people they're addressing, but I just spent time this evening with my niece and nephew.
I don't know if I'm the "cool" aunt in their lives, but I'm the aunt who would improvise dance music and bop them around when they were babies. I'm the aunt who wrestled with them and let them climb all over me and plop down and demand my attention. I'm the aunt who watched videos of giant cockroaches with them and let them lead me in games. I'm the aunt who tonight was shown many, many stickers of "Wings of Fire" dragons and asked my opinion on them and a rubber calculator where you can make a big number and then do minus a little number and if you keep pressing the equal sign you can see the big number going down and you can pretend it's the health of an enemy in a videogame. I'm the aunt who sat through so. much. Paw Patrol.
I think you probably have to do time in the Paw Patrol or equivalent mines if you want to be an adult in a child's life that they feel is part of their life, which is more important than being the cool aunt.
I do know I was privileged to have a cool uncle (did you know men-types can also have deep relationships with their younger relatives?). He passed away from cancer last year, tragically young. But he was cool. He was the coolest adult I knew as a child. He had turtles he cared for well enough that they were huge, stately creatures. He would wrestle you in the water and lift you high above his head and splash you down. He would take an interest in what you were doing and find common ground and engage with you about it and listen to you and he was the coolest adult you knew as a child. I was ten or eleven when he married my youngest aunt, so I was approaching teenagerdom which was a dreadful time, but it was when I started to learn about science fiction, mostly through comedy like The Hitchhiker's Guide to the Galaxy and Red Dwarf. But he /had/ The Hitchhiker's Guide to the Galaxy. He had Red Dwarf /novels/. He gave me a copy of The Princess Bride and Ben Elton's Stark just because. He recommended The Martial Chronicles. He watched The X-Files.
I don't think he was trying to be the cool uncle. He was just himself and paid attention to you enough to see who you were and talk to you about the things that made you feel like an adult.
After he died, there were a lot of comments and memories about how cool and involved and loving he was and I hope he knew that. I'd like to think I might be so remembered by my niece and nephew and the other children I've been lucky enough to have in my life.
It's not about being cool, really, but about being engaged with them in the time you spend together (I only saw my cool uncle for a week or two in the summer until I graduated high school) and being an honest version of yourself so they can find the part of you that they think is cool and building on that.
Because, in retrospect? Geologist with turtles who reads science fiction? Not particularly cool. Certainly not universally cool. And I imagine what other young people in his life responded to was different than what I responded to, what cemented him in my mind as a cool adult. Maybe he had his own Paw Patrol he endured to spend time with my younger cousins.
I don't know, I just love my niece and nephew a lot and I want the world they're growing up in to be better and kinder and I feel blessed when my autistic nephew takes my hand to lead me downstairs to play a game with him or, like tonight, asks me if I have Minecraft on my phone because he wants to be able to invite me to his Minecraft server. It's exhausting but still heart-warming how goofy and unselfconscious my niece is in her excitement when I come over and she forgets she's almost a teenager (she's eleven, but she'll be twelve soon, and that's basically thirteen).
...
God the Paw Patrol years were rough.
I know that a lot of you are banking on having little to do with your nephews/neices as children and then becoming their "cool aunt" once they become teenagers, but I think that you will find, upon analysis, that a random middle-aged woman stepping into a whole-ass teenager's life and arbitrarily declaring herself to be a "cool aunt" is, in fact, the least cool thing it's possible to do.
#i can't believe they replaced their entire civil service with dogs#some of them very stupid dogs#fucking marshal
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I just saw someone say that Scott has a hard time saying that he loves his teammates. I- have you watched Scott? Scott “‘We don’t need [ender]pearls, we already have the best Pearl’ right to Pearl’s face” Major? Scott “saying ‘I love you’ isn’t going to be a hard task for me cause that’s normal behavior for me” Major? Scott ‘“‘the sweetheart’ as deemed by Skizz, Impulse, and Grian” Major? Scott “‘I love you, say it back’” Major?????????? Scott the most loving person on the server other than maybe Skizz?????????????
“Scott is manipulative. He makes himself look good to protect his teammates.” “Manipulative” implies that Scott is lying. Scott stays true to his word. He’s one of the most earnest people on the server. If he isn’t going to defend someone, he tells them that he’s not going to defend them. If he says he’s going to do something for you, he’s going to get it done, which is why a lot of people value him as an ally. It might blow your mind, but Scott’s openness and honesty is what makes people trust him.
“Scott makes himself look strong.” Scott is strong. He wiped the floor with Impulse. He has escaped being chased so many times. He succeeded at a legendary and remarkably underrated bucket clutch. You think Scar’s bucket clutch was good? It was, but he was expecting to fall and onto flat land. Scott was knocked off of a tower onto a hillside. Nobody talks about that. He’s really good at PvP, and people know that. Additionally, Scott has never made himself look strong. He’s a very passive person. He doesn’t like starting fights. Bdubs is terrified of Scott, and Scott has only ever tried to be friendly to Bdubs. Bdubs just knows Scott’s reputation. Martyn is scared of Scott. Martyn has fought Scott first hand and won, and yet he did not want to make an enemy of Scott after Limited Life. Skizz picks a direct fight with a LOT of people, but he never picks a direct fight with Scott. He knows way too well how that fight’s going to go. Skizz will take on Lizzie and Scar and Tango, but he’ll never target Scott if he can avoid it. Scott knows that he’s strong. His MCC rankings are pretty solid proof. You can’t fault him for having genuine confidence in his PvP skills but not actually wanting to fight if he can avoid it. If he loses, that sucks. If he wins, he’s angered a team.
You’re calling him “manipulative” because his enemies are afraid of him and his allies trust him. That is what happens when an honest person is powerful. Most people who have had any experience with Scott know that Scott is not someone to mess with. After fighting Scott in Limited Life and being on his team in Secret Life, Impulse got WAY bolder on Scott’s team, because he trusts Scott to have his back, and Scott does have Impulse’s back. He’s constantly apologizing for Impulse and was very upset when he was asked to keep a trap secret from Impulse. Scott works so hard to be honest in a game where honesty is not always rewarded, and he does not deserve to be slandered like this, especially when nobody else is being treated like this.
Scott never makes himself out to be anything other than what he is. Lying doesn’t go well for him. He is just a guy trying to keep the fighting away from his teammates, and lying isn’t the best way to prevent that when so many people in this game are so clever or so quick to assume you’re lying anyway. Social games don’t have to be about control. Social games can be about building a reputation of integrity by having integrity.
This excludes Joel because Joel is too close to Scott in real life and will attack him because it’s funny to see your friend get irritated with you.
You know who will never say “I love you” in the life series?? Grian.
You know who was “manipulative” last session? Pearl knew there was a trap, promised not to tell her teammates, knew that Scott knew about the trap, and told him “why are we whispering? why are we crouching? there’s nothing there. you’re being paranoid”. Nobody says ANYTHING about that.
You know who likes to look strong? Bdubs, Jimmy, Ren, Impulse, and Skizz. Those are the ones who make themselves out to be bigger than they are, which is a normal strategy in a competitive situation. Bdubs loves to be LOUD and aggressive. Jimmy loves to puff his chest up and make threats, but he backs off the moment someone hits him back. Ren loves to take the lead (3rd Life, Double Life, and now Wild Life). Impulse loves to get aggressive and petty, and his confidence is often his end. Skizz LOVES to be overly aggressive once he’s allowed to kill, but he’s really bad at backing people into enough of a corner to keep them in a fight. Scott is quiet, because he doesn’t like the attention. Scott likes being distanced from the other Wild Life teams, because he likes being out of the way, but he went with the others anyway.
#smajor#scott smajor#trafficblr#traffic life#wild life smp#literally criticize anyone else#you won’t#you rarely ever do
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this post is kinda inspired by the recent developments of 4b usa, but also just me musing in real time over what I've seen on tumblr over the past decade or so. I think the internet is a cool tool bc it's possible to get a message out to large numbers of people quickly...if you have the platform. and I think sometimes that can convince people, like say young feminists, that successful organizing is going viral and getting a lot of ppl to quickly and publicly voice their agreement to insert whatever the thing is. I can see why small, community organizing with, like, the six people you already know sounds so hard and time consuming when you can see posts sometimes blow up into the hundreds of thousands in a very short amount of time.
but engagement in an internet post is not great data into how many people are actually engaging with it at a level you might hope, and if you really want to control the message of your insert whatever the thing is, you do kinda have to start at home with the six people you already know meeting once a month or whatever trying to get another person or two or whatever to join etc etc. and like take what I'll just call 4b usa - it's busted into the mainstream and people are trashing it, right? well instead of despairing, why not, in your immediate circle you already have (even if that's just one other person) just decide on a new name for yourself to call this movement. It's like, I saw a post about how the wiki page is being trashed and someone called it colonization - but usa women lifting the name 4b kinda is that mentality, too, no? I mean we're talking about a korean feminist movement for korean women named 4b because of korean words built off of decades of work by korean women. okay...so you just want to grab it and call it your own? and a shared language, names that mean something, can be very useful, so I get the appeal of just wanting to use the term 4b, and it might seem like "well why should we have to change our language for these men who refuse to understand?" uhm...for the long game. for the survival of the movement and the goals you've set. is the name more important that what the name represents? and low key as part of your private convos you can still use 4b as part of that shared language, right? "me and my friends are going full stop with men, just like 4b. no marriage, no sex, no babies. wanna go full stop with us?" now you're talking like an american who's talking to an american, or like whatever you're trying to do or whoever you are.
don't get so hung up on language that you can't see the end game of your goals anymore. peace&love & good luck :)
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I love three houses discourse because I'm pretty sure everyone just picks their route based on which house leader they're the most gay for and then tries to defend their pick by pointing out the other sides's war crimes via twitter memes. Reader, all four of them do substantial quantities of war crimes. So many. We're just here because the woman with Issues and a big fuck-off axe said so, and then we gotta justify everything she did in the name of dismantling the class system. I mean, I'm here for that, but you could also try justifying Charm Man uses poison and perfidy to try to stop racism, A Sad Little Meow Meow gives no quarter instead of doing therapy, or the Thicc Pope tries to bring back her mom via human experimentation, depending on your tastes
#This is 100% swinging at a hell of a hornet's nest#Do I tag it?#Yeah fuck it we ball#fe3h#fe16#edelgard von hresvelg#claude von riegan#dimitri alexandre blaiddyd#rhea fire emblem#I should probably clarify that I love all of these characters quite dearly#Well except Rhea#I think she's a good character but I'm not feral about her like Edelgard or charmed by her like Claude or desperate to save her like Dimitr#discourse#edelgard discourse#Edit: I actually don’t care about 3H discourse either way lol#there’s plenty of interesting shit to talk about in this game#also I get that the people who say “x did war crimes” actually don’t mean “this was bad because it violated the Geneva Convention”#but any time I see something about how many war crimes someone did (usually Edelgard or Dimitri) I just think:#“Hah it’s a war crime to deploy Cyril to rescue Flayn because he’s still 14 then”#also I got into this game because someone told me ‘so there’s a gal with an axe and trauma’ and I booted it up#and I have a friend who likes Rhea despite his moral reservations solely because ‘she’s hot tho’#and that’s also really funny#point is I don’t really wanna participate in most fe3h discourse cuz I have shit to do but this post isn’t meant to be a dunk on anyone#I’m not upset when I see it; it’s either funny or fine or sometimes right#I’m just gay for Edelgard and amused by the idea of applying the Geneva Convention to a world where it Clearly Isn’t A Thing
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here's my piece for the @paradeofseasons fanzine ! 🌾 💖
this was my first ever zine, and i'm so happy with how it turned out !! everyone involved put a lot of effort into it :) and we got to geek about this beloved series so that's a plus💖
this was truly a wonderful experience :) also, go check out the full zine !!
#harvest moon animal parade#no but really i loved seeing so many people talking about this game because it's my favorite thing ever#and i never got to share this with anyone before!!#i've been on hmap brainrot for over a DECADE now#so yeah
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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man... this crush is.. certainly something!
#ash rambles 💚#hnnghhhh.. the guy I'm crushing on rn.. i cant help but feel really insecure and just feel Bad for liking him#it's not even that he's a villain. i dont really care that he killed some people#he's always shipped with this one guy and. dont get me wrong. the ship is great! i see the appeal! i actually think it's cool!#my crush even says 'i loved (OTHER GUY'S NAME)' word for word in the game. i doubt don't that my crush guy likes men lmao we're both gay!#like. thats fine by me. it's just that almost all the content of this crush character has to do with this guy#like... it's like he's not even his own character. he's just that guy's bf#and then there's the sexuality discourse... it's SO bad. I'm almost afraid to say who it is on this blog because of some fear that i#(someone who is not a man) is into a dude like only likes other dudes. like.. i totally get that he likes men! but where does it say that#he's gay? it just makes me feel really insecure ajsjahsjs i know I'm not really doing anything wrong for liking him#but i cant help but feel insecure anyway since everywhere i go it's just the guy i like kissing the guy he likes in canon..#i just feel bad. like i'd never have a chance. like he'd brush me off for being annoying or hell even being a woman#and i just. gah. i feel so fucking horrible for crushing on him :(#i really do like him but whenever i go into his tags or i think too hard about him..? i realize that i dont have a fucking chance.#I'll be fine but like... :(#negative#delete later#I'm honestly so afraid to talk about him much on this blog (or at all..) because of that#like I'm afraid I'm like. erasing his sexuality or something?? even though him smooching that other dude is purely a fanon thing???#personally I'm hitting him with my beam of being unlabeled since i too am unlabeled and i hate the thought of calling myself anything#yes i like men and women and so many other things but i hate calling myself things!!#for my own sake i like to think he's the same way#makes me feel better about fucking liking him#you were beautiful 💸
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Lineup of all of the characters that appear long enough to need a visual representation of them in the game lol
#I added a few people that you can randomly run into around town (like at the inn or in the forest or etc) and have very short conversations#with just to kind of flesh out the world a little more in a more natural-ish seeming way. Like nobody in the main cast would really#have much reason to talk about the actual city you're in or anything. Since most of them havent lived there that long anyway.#But if there's a ''city inspector'' that you can run into whilst he's writing up notes examining the local inn. then maybe there could be a#few dialogue options with him where you can ask about things like that. since he would know more about the area as an offical Government#Worker or etc. Optional of course. since I have to be so wary of my natural inclination to lore dump lol and am trying extra hard to make i#all stuff thats easily avoided/skipped. But for the people like ME who deliberately choose to exhaust every possible optional dialogue#option and explore every single inch of the world and try to collect as much information as possible - then there are a few extra places to#do that. Though obviously not all of them just give exposition for like 15 paragraphs blandly. Some you don't really learn anything from#and it's kind of just.. random flavor to make the non-shop map locations more ''lived in'' feeling. Like the random#little girl you can talk to in the park doesn't bizarrely start reading out the wikipedia description of some War that happened 10 years ag#or whatever. she's just complains about school a little and asks if you've tried the nearby ice cream cart treats and etc lol#ANYWAY..#some of the art is so so evil but I'm not going to spend 800 years trying to clean it up and update it. whatever the hell mess I sketched#out in 2018 or whatever is just what I'm keeping lol... it is what it is#One of the many trials of the whole 'briefly work a few months on something and then abandon it almost entirely only to pick up work#on it literally like 4 - 5 yrs later and now you must contend with trying to decipher whatever weird shit you did years ago' experience lol#Also given the population breakdowns of the world in general I think there's an unrealistic amount of jhevona in this lineup since#they're a much rarer species to just see out and about anywhere but.. it IS a global trading center type area. and the game#takes place in the north (the country of Asen. near the coast. for the maybe 2 or less people who actually keep up with my worldbuilding#enough to know where that is lol (the same continent as Navyete (where the avirre'thel live)) and there's a decent concentration#of nothern jhevona only a short ways away so... tee hee..I shall pretend it makes sense and not merely me just wanting#to represent more of that species because I think their lore is interesting lol#I MEAN also realistically there would NOT be a human here because humans are extremely isolated species that don't even know the rest#of the world exists really and human territories are extremely protected from the outside world but... of course it's like.. well we need#at least One of them to be there for the Optional Lore. Same with the Ythrili. But at least those are like.. PLAUSIBLE.. not nonsensically#outlandish. If I had a Verrucalt or something in there THEN that would be truly lore-breaking almost lol#ANYWAY.. rambling that only means anything to me because nobody else knows what I'm even referencing but hbjh#also I think my character designs are so funny in the sense that I really do just love to do the same thing over and over again ghbjh#wow... random asymmetry and belts and arm straps and high collars where the neck is completely covered?? you dont say..how novel
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hyperfixations really will have you imagining a 2 hour video essay on some white guy video game character huh 😪
#HELP#thank GOD i don't have video editing capabilities i would be SO annoying#anyways there's a guy on youtube who does FASCINATING breakdowns of video game villains#i watched one on miquella eldenring and i watched one on osmund saddler re4 (2023)#i would LOVE to do a villain analysis on chronos hades2game as well. he's a fascinating villain to me#well. i have WRITING capabilities. hmmmmm#character analysis is so fun to do frfr i love examining the little guys in my video games like they're specimen#I COULD DO ONE ON LINK BOTW#(he's also a fascinating character to me idk)#help i'm discovering my true power and i don't have time for this!!!!!#i also want to do one on the character development leon has in the re2 and 4 remakes because i think its really fascinating#and i do not see it talked about enough. probably because he's peak male fantasy but i'm shaking him violently#PLEASE I NEED TO TALK ABOUT PERSONAL CHANGE AND ITS RELEVANCE IN RESIDENT EVIL 4 (2023)#ITS EVERYWHERE literally the main antagonist is trying to convince you to join him and give up control of your body#and there's this underlying narrative about how people change over time and a lot of it from leon's perspective is because of trauma/PTSD#that he's running from!!! he's not really handling it and it's coming back around again and it shows!!#he's got this sort of drive to save as many as he can but literally not long after his introduction as a character there's this really harsh#reality check that it's not possible to save everyone. but leon keeps trying and he keeps failing#and these failures stay with him into re4 and throughout that game too.#HHHHHHHRG this game is so good for no reason why is it so GOOD AUGH#anyways :) i'll stop losing my mind over this one specific blond dude in my tags now#oh god i hope no one sees these tags <- in denial#i really could go on for 2 hours about leon kennedy huh#hell i could do it for melinoë too. AND SHE ONLY HAS ONE GAME
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youtube
Beasties of Greenhollow soundtrack! Some tracks on this are from older projects like elphame but all of them have been reworked in some way. Most of them are entirely new. Enjoy!
#soundtrack#music#indiegamedev#Youtube#beasties of greenhollow#indiegame#chiptune#elphame#hey again gang. Another scream into the void#Things have been getting more interesting tbh#I'm starting therapy again. I have learned from this that my anxiety is in the very very high end.#And I guess the only thing that surprises me about that is that it's an abnormally high amount vs the average.#I've had more intrusive thoughts this week than in a long time. (I almost said ever but that was 2021 where they woke me up...)#It's mostly about my mistakes and ppl I've scared out of being in my life because of the actions based on my anxieties.#Like “if i could go back in time I could fix it”... girl you'd be going back in time like 100 times. At that point it's not fair lmao#I think I shouldn't talk about who I'm dating here anymore. Friends told me to stop seeing so many new people and I took that advice.#I'm exercising incredibly frequently; obsessively so. It really doesn't change much in my anxiety. I walk for like 3 hours a day.#My friend group is... difficult. One of us had a falling out with another and the dynamic is just so awkward for me now.#it just seems like everyone else has moved past it though but I still miss him. I don't think this can be reversed#we used to talk on my stream and play digimon cards n jackbox and d&d... But now they're only interested in d&d which I don't love#For god's sake I've published a game and moved to a nice new place. why aren't I happy hahahaha#work is no longer enjoyable since BoG was publised. our new project is in an iffy category but it's not my place to argue#I want to write music and animate but I have to do my hours for this new project before I can do anything like that...#I ended up siding with my current boss in that ethical dilemma I posted about and rn idk if that was the right decision.#Okay what can i talk about that's good? We moved to a nice place. I'm celebrating BoG's release with family tomorrow.#Graeme's playing Iconoclasts- one of my favourite games! He's also returning to work soon so it'll be less awkward to have a lady over#Thinking about good stuff going on just draws the mind to holidays I've had before. I treasure my memories!#Okay so I've complained for a long long time bc life doesn't feel great rn. But rest assured I already know this is 90% my fault hahaha#Oh another good thing that happened!!! My elestrals card was printed and ppl are really happy with it. I have a card in a real card game!!!#don't tell anyone but there's another one on the way. Anyway that will do for now. I'm sorry about my... self.
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Hey guys. gay rights
#i already made the sonic one a while bc yknow. kinnie stuff youve all seen my blog theme#but then i was wearing my Fearless Year of Shadow(tm) shirt along with it and my irl bff was like.#'why are you wearing a sonic bracelet with that shirt if you love shadow so much 🤨' *#(he doesnt know much about sth stuff but ive infodumped abt shadow and his backstory to him many times)#and i was like 😭😭 BECAUSE I DONT HAVW A SHADOW KANDI BUT I WANNA MAKE ONE. I WILL SOON#so. now i do!! taking my ad/derall on the weekends always make me want to make more kandi. its great!#and yknow what else it makes me want to do...... talk more on here >:3333#me and my dad are gonna go to a local jazz festival this afternoon bc our jazz combo is playing at it!!#itll be fun. my dad said hes gonna get some food from this really good breakfast place on the way thwre#which is not the best part. the best part is outside the shop there is a wonderful kitty cat who hangs around the parking lot#bc hes owned by the ppl who own the bar right next door#its so great. everybody knows him (the cat) and loves him. the v/ape shop next door has a tip door set up for him even though the#bar owner ppl take care of him and take him to the vet nd stuff. my dad found a faceb/ook page somebody made for him#and apparently it just has pictures of ppl at the bar holding him. its so great and hilarious. this cat is so loved#by the v/ape shop people. by random people at this beachtown bar. by the breakfast shop people.#anyways uh. this post was abkut kandi wasnt it 😭😭😭 lol#cherry chortles#anyways the add/er/all also usually makes me want to look at and sort through my pkmn card collection. so imma do that#because my dads friend (and my friend too i guess! me and him exchange cat photos bc he has this adorable chunky cat named gremlin) that we#play bar trivia with on tuesdays (dw its not really even a bar. its mostly a restaurant) asked me abt my pokemon card collection#bc the final question was to put a few franchises (it was like. dora the ecplora and spide/rman etc. and pokemon) in order of revenue#and obvs pokemon was the top. bc of factors like the trading cards so thats how that came up#we didnt bet any of our points btw but we almost! got it right! the order was pk/mn dora spidamen friends (the tv seies) but we had spidman#as second. but we still won!! our team is on a two game winning streak!!! we always split the money so next week ill get another 8 dolla >:3#wow i havent hit tag limit yert#lol. yall'll open the 'see all tags' thing and boom. do you love the color of the sky type shit 😭😭😭#sorry that sounds too much like aave. i (white baby) cant be sayin that#cherrys kandi#okay well i had a tag with a verse from the ultimarw showdown bc i didnt know what else to say#but with my kandi tag and these two tags i have hit tag limit. thank you folks ill be here all night
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seeing like a mini debate about ast*rion vs daer*n ar*ndae in regards of quality and i might be specifically seeing only one sides opinion because. i do not think Mr. D is more compelling. ultimately i think theyre quite different as well so idfk
#censoring because i dont want it to pop up in peoples searchs#i might be biased because of 1. d*erans terrible voice acting 2. i have a harder time feeling text-based scenes#i guess the argument is more in regards to their romances and yeah okay d*erans progresses more naturally/feels realer ill give him that#but also i feel like there are more limitations to making a game with proper cinematics. if its only text you have more leeway to make#a relationship progress better and feel more believable idfk#d*erans facetious pseudotsundere antics are very cute but. i will never get over astarions act 2 scene and the graveyard scene#and if you dont talk about their romances im sorry i think astarions storyline wins.#i will say i like the way daer*n words things a lot its quite yummy#basically i saw daer*ns romance and thought “ohhh cute” and forgot a week afterwards. but also hes too much of a young pretty boy for me#i do keep thinking about camellia though. i dont think shes well written but her ass' crazy#it was really cool that her romance's ending is that she fucking abandons you 32rwrgew love herrrrr#you know what im adding more tags because upon further reflection i think part of my opinion is informed by the fact that im not a romantic#so that d*erans romance is more romantic doesnt really affect my opinion because i romance characters to see more of them#not for the romance experience. so idk if thats why i disagree with so many people#do you know all those headcanons that want to make tav way more relevant in astarions life than theyre supposed to be?#i think my disapproval of that is kind of related to this as well. whys tav the bus driver all of a sudden. idc about them
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unrelated to that lmfao
i love being not (insert religions based on the kings and their people as ''demons'') but being adjacent to the communities while knowing the kings on a personal level because oh boy
#like i wont get into the Chrxstian God And The Kings' ''Fall'' rumour i did the other day but things like that and like#posts being like ''oh they love everyone all of us each of us'' and talking about The Lore of down there thats like. so clearly#twisted to be pro-(kings) propaganda and im like oh my god. if you worship them BECAUSE of these details you think are right then#im so fucking sorry they are way more complex and grey-moral than this#- i have to be clear. i do not know anything anyone says is false if its their worldview. Im not sitting here laughing because i think othe#s are Dumbdumb and cant get across the kings as Flawlessly as me uwu or some shit im explicitly talking about people saying#definitively that the chrxstian god did xyz thing and the kings are poor little meow meows and love everyone while also saying they#dont love everyone bc they vehemently disagree with chrxstians and stuff like. ''('demons') are actually the Pure sacred race theyre all#old gods theyre all pro-human and would never hurt a practitioner'' that type of stuff im like. ahhhhhhhh. so youve heard the propaganda#bc lets be real here i do NOT doubt any of these people's abilities its not my place so i dont even do it quietly to myself. very rarely#yes but like 1% of the time and its only when a bunch of red flags pop up but like. there are so many people on the kings' plane that#are telling humans these things bc......... well look at the goetic demons. royalty and people in power. who do people mainly go#to for demonolatry? The people in their society we understand to be kings. princes. dukes and duchesses. are they all these things? no#like Duke Vepar isnt a Duke lmfao i know her personally like she'll present like that but. imagine if that race wanted to talk to people of#our plane but only spoke to the english king/queen and dukes and duchesses and marquis and war generals and stuff to ask about#their civilisations. do you think that theyd get an unbiased view of the monarchy and the english religion and whatnot........#edit: so like we're really clear. its like seeing people brainwashed by fucked up politics bc. it is that.#sometimes you just have to laugh bc like god youre in deep and im so sorry#insert my ex (a spirit) lying to me and convincing me he was a video game character for five years like what else can you do but laugh#ramblings //
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vent in tags. sorry.
#i need to get a therapist so i can say this all to them instead of whining to myself in the tags#but i dont have one. so.#im not a suicidal person but seeing how uncaring or hateful or indifferent everyone is#to doing the bare minimum of not playing that hogwarts game#it makes me want to kms. it feels like no one cares at all#and i know that isnt true but you know how the brain works. it only remembers and thinks about the bad stuff#or at least thats what my brain does#i cant even talk about this to my mom because she loves hp#maybe once i tell her about the shofar she'll change her mind#but. yeah!!! the fact that so many people are jumping to defend this stupid game#and make excuses just to play it#or play it because it has those anti semetic things in it#it really hurts#screw jkr screw the devs who put the anti semetic plotline in i hope they fucking die#you CANNOT deny they added more tropes to make it more anti semetic#the fucking shofar. are you KIDDING me!#and people are still planning to play it#i want to throw up#tw suicide#jic#delete later
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Tagged by @silversiren1101... sorry to be doing this in the literal middle of the night, I've chosen the "sleep from 9-1, then ????-????" route tonight.
Anyway. The only one is the one you already knew, haha. I'm vaguely aware of alexisonfire and Death Cab for Cutie existing - the latter is a really Tumblr artist, I think I've been told? - but I don't know any more than that. I briefly thought I knew The New Low, but it turns out that what I was remembering was being bizarrely obsessed with the song New Low by Middle Class Rut in middle school.
I edited this on my phone so pardon the sloppiness of a last second swap. This was odd to do because I have a Weird Thing where I don't really listen to music by artist a lot of the time, and I often don't know more than a random scattering of songs or a single album from an artist. Artists I am confident I generally know the discography of are kinda few and far between, and I was much better about being thorough like that in high school... Anyway. A random scattering of stuff. Even I don't know how I determined what made the cut and what didn't for half of this list. I assume I can't do duplicates or Lord Huron would definitely be on here.
The blank. I don't have a lot of people to tag, I guess? @camelliagwerm if you're interested and no one has reached out to you yet
#I don't consider myself a dedicated fan of many artists so if you have beef with the community of any of these people#know I am uninvolved and blissfully unaware of other people who listen to them. I just listen to the music.#I have seen two (2) of these artists in person which was very cool#I love live music but I hate being around loud noises and crowds so I hate live music. it takes a lot to make me want to see it.#I've seen baroness twice and can only dream to see them again (what an incredible presence and sound)#and through a series of bizarre coincidences vicetone was once at the tiny club in my college town on a week night#which was a good time even though I bitched nonstop for the first hour#what I realize trying to talk about music is that wow. even not being a Music Person I have heard a lot of music in my life huh#and I've heard a lot of music I enjoy :) that's cool#anyway shout-out to Priestess number one didn't make the list artist#because I can only think of two Priestess songs they just really rule#music is good. I should sleep#tag game#edit: shout-out to Priestess number one artist that didn't make the list even after I added an extra one#I suddenly remembered Knife Party/Pendulum and felt like I had to give priority to the music that fueled me writing a oneshot#in about three hours in college
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