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#never related to Toby before but here we are… then again
acourtofquestions · 2 months
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“Pam and Jim are on their honeymoon, so there’s not the usual balance between sane and others.
Toby has mentally checked out since June.
It’s a very dangerous time… the coalition of reason is extremely weak.”
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Otherwise could be translated as:
“Aelin & Rowan are spending their honeymoon on different continents of torture. So there’s not the usual balance between semi-crazy-but at least a lil-sane & utterly feral.
I (the reader) have checked out since reading the Empire of Storms ending in June (or whenever it was… time is meaningless)
IT’S A VERY DANGEROUS TIME & WE ARE ALL WEAK”😅😂🤣😭🫠🫥🫡😅🤣😂🙃🤪🤣🤣😅😅
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aaaarsonist · 10 months
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FINALLY, MY OTHER FAVORITE AND COMFORT EPISODE
JIMHUNTERS
Even though I have some criticism about certain things, I fucking adore this episode. And, same as "Hero with a thousand faces", I've watched this episode so many times.
First of all, it has my favorite scene ever.
"No kisses, we're fighting!" This whole little spar session makes me go KDJKNDKZKDZ. They're so fucking cute and I love them SO FREAKING MUCH.
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I already talked about this scene before, but I don't care, I love it too much to not mention it again. Jim and Blinky's relationship is so important to me, and even though we had the birthday gift scene referencing Blinky as a father figure to Jim, the fact that he called him "son" warms my heart so much.
"When I gaze upon you, do you know what I see? I see a champion. A friend. A son. A magnificent son."
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Claire's reaction to Troll Jim. Not just the "I'm hideous!" "You're really not" scene but when she helps Jim to get off the couch and she checks him out. SHE'S SO ME LMAO.
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THE FIRST TIME CLAIRE SAID "I LOVE YOU" TO JIM AND WHEN HE CALLED HIM "BOYFRIEND" IN FRONT OF TOBY UGHHHH I WANT WHAT THEY HAVE.
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Last but not least, I'M A SIMP FOR TROLL JIM. I LOVE HIM. I LOVE HIS DESIGN, HE'S SO BEAUTIFUL JUST LOOK AT HIM.
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(I know this is from another episode, but he's so cute here)
Also, there's a line Strickler says that I really like, because it's related to something I mentioned before, about Jim's identity crisis.
"It took me years to handle the diverse emotions of either troll or human, but I've never had to deal with both ar once."
Now, some things I'm not really a fan of:
I love Toby, I really do. I enjoy his personality, I tend to laugh at his jokes, but in this episode... I don't know, he annoys me a little. When Claire called Jim "boyfriend" and Toby says that stupid line about the status while Claire's confronting Merlin I want to punch him. Also when Claire's talking with Jim on the school's roof and he keeps making jokes ughhh. I know that's his personality, but I don't think this is a situation to be joking around.
Maybe this is me being dumb, but Aaarrrgghh!!!'s so quickly changing his opinion about Troll Jim feels weird to me, idk.
I don't like Merlin so, him in general lmao.
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belit0 · 1 year
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Aniki!
The real reason for Madara’s madness. Also, he's not the only crazy one.
Characters: Uchiha Madara - Uchiha Izuna - Senju Tobirama - Senju Hashirama
We love some good Uchiha bros bonding don't we
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Tobirama focuses on Sasuke's speech while inwardly feeling completely repulsed by the young man's impudence. It seems like over the years, the Uchihas just got worse.
How can it be that the Senjus are no more, but these idiots, according to what the teenager relates to his older brother, are?
Unbelievable.
"Madara..."
Tobi sighs wearily. Brought was him to the world of the living only months ago, and now he's being dragged back here, interrupting his eternal rest to fight the world's worst pain in the ass.
The cursed Uchiha Madara is alive and kicking, threatening the entire planet in his wake.
But as his older brother recounts his childhood and the times the old Uchiha leader was a considerably decent person, Tobirama knows what he must do.
It's not about fighting and fighting foolishly on a brutish base like in the old days. It is not about Hashirama tirelessly facing off against that beastly power until one of the two falls down in defeat again, as in the past. It is not about uniting everyone to overcome him.
It is a matter of correcting the one mistake Tobirama dares to admit he made in his life.
"While you continue to debate the concept of village and shinobi, I would rather amend the world I do not belong to and prevent more innocent lives from continuing to join us in the afterlife. Anija, take your time if you wish."
Before he could hear a reaction from the other Hokages or the Uchiha boy, he disappears with his Hiraishin and moves to a safe distance from where he spotted Madara's chakra signature.
It is easy to identify him, considering that his power glows monstrously reddish amidst a sea of weak and some stubborn marks.
Taking refuge behind a rock, he watches in the distance as the resurrected Uchiha faces off against the current Kages. With pride, he sees Tsnuade's golden hair flying furiously from one side of the battlefield to the other.
A shinobi corpse lies at his feet, and swiftly, the Nidaime picks it up and claims it, determined to use it as a vessel for his technique.
Tobirama forces himself to concentrate and performs the hand seals that will bring the only workable solution to this war. A strange nostalgia appears in his chest when the image of his former rival, the one he mercilessly eliminated, appears before his eyes.
Often, after Izuna's death, he thought about him without noticing it. It only aggravated his guilt as he became Kagami's Sensei. Although it was their destiny to destroy each other, Tobirama never believed it would happen.
He foolishly hoped their eternal battle would end when their older brothers' dream came true, for he trusted in Hashirama's persistence and his influence over Madara, and perhaps then, he could even tolerate Izuna.
But when his Katana pierced him that day, the Senju's mixed feelings only mutated. What at first felt like a sense of victory eventually turned into disappointment at himself.
And when Madara left the village to-then explode against everyone to destroy everything they had built, he knew it was because of his little brother's death.
He himself had changed since he killed his rival. He couldn't even imagine how that event must have affected his older brother's best friend. Could he blame him for starting another war? Not really.
Maybe he would have done the same.
So Tobirama set out to repay Izuna for everything he stole from him. But even though his experiments were successful and several of his test subjects came back to life in front of him, he could not find the courage to summon the younger Uchiha.
Madara had fallen at the hands of Hashirama after going insane. What would be Tobi's excuse to revive Izuna?
However now, in front of the maniacal former Uchiha leader trying to destroy everything again because of his ancient and legendary pain, it was the perfect time to do it.
"Izuna...?"
The voice comes out as a choked whisper, even as the rumble of war and death cries ring out all around them.
Before he can explain anything, severed from his neck is Tobirama's head, causing thousands of papers to fly into the air and his eyes black with red go out for a moment.
The newly revived one attacked as if both of them continued to be in the same place where he lost his life. It is understandable, given the context that surrounds them is similar but even worse. In the past, Madara was not a lunatic.
After a few seconds, the Senju's head grows back from his neck, on the body that fell motionless on the ground. Izuna watches in horror, without understanding what is wrong, without stopping to-seriously analyze what is occurring.
"I'd appreciate it if you'd stay still and quiet before I have to send you to death again, Uchiha." Tobirama's irritation is real and tinges his voice as he rejoins, but he doesn't really speak his words with intent. He is secretly happy to see his old rival again after so many years.
"What..."
"There's no time, Izuna. You must stop your brother."
"Don't talk about my brother and fight!"
The Uchiha rushes at him again, but this turn it is not the white-haired man who loses his head. With an accurate blow, Tobi lets the papers fly in the air and waits for his rival to get up from the ground exactly as he did seconds ago.
How ridiculous must that scene look from afar? He can't help but ask himself.
While the red eyes of the Uchiha widen again, he shifts them in terror to all sides, looking around in shock for the first time.
"BUT..."
"We're dead, Izuna. There's no point in fighting me anymore."
"Madara..."
"You must stop him. Unfortunately, you're the only one who can after all. Otherwise, I wouldn't have brought you here."
"Here...? Where is this... here? Exactly?"
"A thousand years after your death. Future."
"Good... good, it's time to wake up Izuna... come on you useless little wimp wake up wake up!"
"What are you doing?"
Tobirama asks as he witnesses the Uchiha hit his head and pinch his arms.
"This is a nightmare that I'm unintentionally controlling again! Madara said no more sweets before bed and I should have listened but-"
"YOUR BROTHER IS ABOUT TO DESTROY THE WORLD BECAUSE I ASSASSINATED YOU, YOU FOOL!"
Silence falls over them both as he points to that spot on the battlefield where the five Kages fight against the older brother.
"But... my eyes... I have my eyes... I gave them to him before I..."
"I assumed I had them back after Madara's presumed death in the past... I wanted to apologize to you when seeing you again, to both of you, I mean. But now you must go over there and stop that lunatic, Izuna."
Without taking his gaze from where Madara mercilessly beats the presumed most powerful of the current world, the Uchiha stands up on shaky legs and walks over there, ignoring the people fighting around him and death painting the place. Splashes of blood reach his blue robe and he swears he can almost feel at home, having in front of him the huge, imposing back of his older brother who still does not notice his presence.
"Would you like these clones to use Susanoo? Or not?"
Izuna hears that sentence and can't help but smile with mouth hidden in the high collar of his shirt. His brother hasn't changed a bit.
And as he gets closer and closer, Madara speaks again, making him stop almost just as he is about to join him.
"Using my younger brother's chakra signature is both a poor and filthy move as an attempt of distraction, Shinobi alliance."
But just as the blue arm of Madara's Susanoo blindly reaches out to strike him, Izuna speaks up, finding his voice devoid of courage. He has seen so many enemies get killed by said technique flying mercilessly at him, yet his older brother never used it against him.
"Aniki!"
When he should have flown away and turned into papers in the air, nothing affected him. His eyes reflexively closed, but his feet refused to move from the place, showing determination.
"Otouto...?"
Peering around again, Madara's back is still there, showing that he didn't budge either, but his arm is outstretched to the side of his body. In front of him, the five Kages lie clenched by the clones he summoned previously, forcing them to remain paralyzed while he processes that voice, that sensation.
In the blink of an eye, the battlefield disappears, the screaming stops, and gone are all the surrounding people. His Aniki must have become much faster and skillful thanks to his eyes because Izuna did not even notice when being lifted into the air and transported away from the war by the Susanoo.
In his face, for the first time, Madara's features glow. Lines and cracks adorn his factions, while a violet eye makes a presence where his characteristic Sharingan should shine.
"Izuna... Izuna..."
Repeated are the words as two gloved hands caress his cheeks, brush his bangs and touch his eyelashes.
"This is real..."
"So it is, Aniki. I'm here."
"They... they killed you Otouto... they took you from my arms... your eyes... oh your beautiful eyes..."
"Aniki, no more. My eyes are back, I am back. Aniki... we must finish this..."
"We must end this Otouto..."
"We must kill them all..."
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humankk · 1 year
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hmm, sounds like a good time as any to talk about this
so
sans' shop in deltarune and Grillby's in Undertale
I have, seen many people point out things like, the paint and stuff, but like, okay, I literally never seen anyone point this out, let me, get the picture
Here is Grillby's, Undertale
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here is... 'Sans?, deltarune, chapter 1
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and here is still 'Sans, but in chapter 2
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I am sure you cana find many things different between the first and second picture, the sign and snow and things
Now what's the diffrence between the second and third picture
...well, the obvious one is sans is not here, and it's open (and the window when it's opened looks different from Grillby's)
there is one more, can you, guess that?
and like, tell me in the replies or reblogs maybe
...you don't have to do that I am just saying it
.....
anyway, the answer is...
the lamps, or, lightblubs, obviously it's on (and hmm, it doesn't have light aura thing like in Undertale, and it's not the same color) but that's not the point
the lights, look, to the right
the right of the door
does that... light, looks weird to you?
you see in chapter one, there is the uh... holder? handle?, yea that
it's there in Undertale too even when it's on
but
in chapter two
what the heck is this it's
...egg???
it's
literally just, a floating egg
the holder is just GONE
it's not even the same SHAPE
it's just
EGG now
?????
.
.
.
...yea Toby Fox likes egg, probably related to the, placing egg in sans's shop thing? would that imply there might be something like this in Asgore's shop too?
I didn't see any, but maybe it's like, in the first floor? since it's the room before the place you can place the egg, and the only thing that vaguely looks like an egg is that one flower vase on the table but that's kinda a reach, unless in one of the next chapters we get in there again and the vase change its shape or something
so yea just, gonna let you know
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alboo · 10 months
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When I took this pic somewhere in my head was the title of a blog post, "The unwinding of a life."
This portable stereo was purchased in 1980. It was quite expensive then. Much more than what a comparable device would sell for in the 90's that played CD's. (Originally intended to be a blog post it quickly turned into journaling about my life and grief.)
My mother and I would listen to Toby Rowland and the Sooner Broadcast crew on this while we watched the television broadcast with the sound off.
So I have an attachment to this stereo. I know part of it is pride in thrift. I have many items I still use I bought in the 80's. There is more, a desire for the past to still be here. I've always related to Jay Gatsby, the protagonist in The Great Gatsby who says to the narrator, Nick, "Can't repeat the past? Old Sport, why, of course you can.". (The past is a theme of the book and it extends and applies so far back to the topic of wealth in America to the dutch colonists coming to settle New Amsterdam.). While I am Scottish one could interpret this pride in thrift as aspirations to attach myself to The Protestant Work Ethic and the Spirit of Capitalism.
So my mother died January 1 of this year, 2023. So, of course, I Iistened to the games this year and experienced the Sooner Football season for the first time with no nuclear family.
Spent too much time there tying stereo and my deceased mother to theme of wanting to repeat the past.
So I first thought "The Unwinding of a Life" was about my mother. No, it is about the unwinding of my life. I knew in late 2022, my mother would not make it through 2023. So I found around Christmas and looked through old photographs of my mother, my family, my parents wedding, holidays and birthdays in the modest house I was born in. My baby book was there and a few keepsakes from when a toddler. Obvious this was moving, remember thinking how much they loved me and how nice the life my mother and father, and grandparents had built. The house was modest but it backed up to a very small warehouse, two rental houses, and the hardware store owned by my father and grandfather. Once again hitting on thrift, Protestant Work Ethic...
So I looked at their life as my life because my life never launched it started to up till 1992 or a little before.
By the 2010's I had come up with plans for what I would do once my parents were gone. Volunteer, travel or volunteering that included traveling.
While my mother's health was declining I was also depressed because I needed to be here with her and I had no job or something to do.
Now she is gone and I am just stuck. Haven't done much of anything other than have arm and wrist surgery mother so wanted me to get to have. Once I in Dallas, 2021, and she didn't tell me about being in hospital till after I got home; she wanting me to get hands etc operated on. That was the week before OU -Texas, due to her health I didn't go. The game turned out to be probably the most dramatic come from behind victory in the history of the game. Immediately after we won my Mom was crying. I asked why and she said because I didn't get to go.
(This seems horribly written, pretty sure I used to be better.)
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exhaustedstripper · 2 years
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Dear Diary - 3.13.23
I used to joke that I only did pole and acro tricks at the club if I was making enough on my stage set to cover a bottle of ibuprofen.
After 5 hours, I walked with 80 bucks and a backache that absolutely was not worth it. My very mormon gymnastics coaches would probably keel over and simultaneously roll their knowing eyes to learn I'd become a stripper. Or would they say..."who again?"
Jokes on you Jen, I can still do back-walkovers. I do them over the stage ledge, landing my ankles softly onto the shoulders of whatever lucky patron I have deemed is least likely to try to touch me or think I genuinely see something in them under that red light. Then I pretzel fold myself into a short series of contortion movies and the crowd either sees god in this contorted pussy or they are so beaten down by their own day that they cannot appreciate the work that goes into folding oneself into an appetizer for their amusement at 1 dollar a song per person.
Since it was an abysmally slow night, I tried to make the most of it by trying fernet, a recommendation from every bartender under the sun. I have tried, multiple times to make good with Fernet, but no more after tonight. Drinking fernet is an uppity bartender thing and I'll not be convinced otherwise.
It's liking sucking down spruce cum only the spruce had a diet of bong rips alone. (What are you trying to prove, bartenders?!)
But, sometimes my shift is slow enough for my to question my reality and try fernet again. A shift so slow that I feel safe to subject the audience to my fantasy set.
Underground by David Bowie, 5:57
Star Wars - Cantina Band - Epic Version by Alala, 2:24
Never Ending Story by Limahl, 3:30
All of these songs are on Spotify. You're welcome.
The fantasy set is not a smattering of randomly selected pieces. Each song is plucked from a movie popularized about 10 years before I'd discover them. (My taste in film/music was delayed due to my growing up poor and only having access to what my dad deemed was good entertainment...i.e. his childhood movies).
Underground, from Labyrinth, one of my all-time favorite films. It has everything. A dry humored British worm, handling life in the labyrinth in the most British way humanly possible. Oh, lost a baby have we? Come squeeze your gargantuan human lady body into my worm-house and hang with my worm family. Drink some tea.
Then we've got Hoggle, who is so rough and tumble until bribed with the correct accessories - arguably the most relatable character in the film. Knows the monarch is a sadistic prick, doesn't want to tangle with said monarch for obvious reasons, does not want to hang out with a whiny human girl, tired of walking, understands that faeries are bad news. Hoggle gets it.
Here is where I acknowledge that Sarah exists. And that's about the nicest thing I have to say about her.
Toby, the baby. Excellent acting for a baby. Smiled a lot, that can't have been easy to manage seeing as though he was surrounded by Henson Goblin puppets and those things were horrifyingly ugly.
Then - the bulge himself. Bowie.
To be clear, Bowie in Labyrinth was not my sexual awakening. In a cruel twist of fate, that prize goes to Will Smith in Independence Day (I hate aliens and anything alien related, but this is a story for another time). But Bowie was a close second. The androgynous look of the Goblin King spoke to me in a way that confused me at the time. I liked him because he was simultaneously masc and femme. To this day, when I see anybody dressed as the Goblin King or a man who is comfortable being femme, I am turned on. I am here for it. Eyeliner? Yes. Shiny pants? Absolutely yes. The mullet? Please dear god let my half white trash roots have their dream.
Honorable mention to Bluto. You are so cute. I know you do not actually exist but if you did, I would send you fan mail. You precious gift to this world. I'm sorry those Napoleon complex goblins bullied you. You deserved better.
My unending devotion to Labyrinth aside - the song Underground happens to be 5:57. This is far too long for a strip club song, ideally you want to aim for the 3-4 minute mark. And, ideally, you want to choose songs that...are sexy. But lucky for me, I have a day job and really work that Manic Pixie Dream Girl angle so people lose their shit when I pull crap like this. People pay me for my whimsy, not just my ass and titties. Anyway it's basically a 6 minute song, which I chose on purpose.
For one thing, the intro takes 19 seconds to welcome Bowie's unmistakeable voice. The song is familiar enough to enough people, without being overplayed or "rediscovered" to where they always stop for a second, letting the memory register. You can tell who loves Labyrinth by who cheers first, and who has merely seen it more than they care to confess by the time it hits them during the chorus at 0:54, at which point they no knowingly as if they knew all along (posers). The song itself is jaunty, and while you may think it's hard to make it sexy, it's got a decent flow that allows for a variety of dance styles that are fun and less physically demanding. The length of the song allows for the girl ahead of me, who is leaving the stage, to gather her tips and me to bop my hips to Bowie's words, by which point people tend to pay attention to some degree. The length of the song ALSO allows me to justify my next choice, sitting in at 2:24 - too short for a strip club song.
Star Wars- Cantina Band - Epic Version by Alala is hands down the best remake of any of the Star Wars songs.
Curiously, the song begins with what we would recognize as the Finale (and yes, I listened to two of the original Star Wars soundtracks, both New Hope and The Empire Strikes Back to verify this). The Finale builds dramatically, full symphony. Again, the customers at the strip club are forced to pay attention - how could they not? There are many things they expect from their night, many things that will leave their expectations unfulfilled but THIS is my gift to them. You may not hold my tits sir, but you may have this ludicrous story to tell to all your friends.
Anyway - the song slips into the famous Cantina Band, a saucy, dance version of it that you can't help but bop to. A repeat of the Cantina band hits, a scoshe faster, bolder before a sudden but tactful fade into the finale. I'm not even that big of a Star Wars person, but the mix is brilliant, and it makes me smile. Therefore it lives on the fantasy set.
Having evened out my general time between songs 1 and 2, I am free to end my set in an admittedly less impactful, but still deserving song - The Neverending Story.
Re-popularized in recent years by Stranger Things, I gift my unsuspecting crowd another memory. I use the legato notes to shift into poses on the pole, so as Limahl blissfully breaks into "Neverending Storyyyyyyyy" I am shifting into whatever move it is where I hinge my right knee and hang stretched below it. I can achieve a number of shapes here, and transition into my superman. A move that is marvelously difficult and painful to hold and yet NOBODY ever is impressed. Please understand, you hold your body weight horizontally across the pole by your thighs alone, you hand does jack shit.
The set may sound ridiculous to you, and frankly, it is. But sometimes, you go to work after working your full-time day job, and you walk away with $80 bucks in your pocket and you have to carve out a win for yourself with something just a little absurd.
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screenwritinggym · 2 years
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Hell or High Water Beat Sheet
Written by: Taylor Sheridan Directed by: David Mackenzie
Genre: Golden Fleece
Opening Image: A car circles like a shark, out of place in a sleepy commercial area of a small West Texas town. Of particular interest, a local branch of Texas Midlands Bank.
Set-Up: An unsuspecting woman has a smoke before opening the bank branch. Suddenly two masked robbers swoop in. Though the robbery doesn’t go exactly as planned – they’re clearly new at this – they make a successful getaway with the cash.
In the getaway car, we see the dynamic between the robbers, the Howard brothers: hardworking, reluctant criminal Toby (Chris Pine), and loose-cannon Tanner (Ben Foster).
Theme Stated: It’s here that we hear Tanner say, “I go as easy on them as they go on me.” Though he’s referring specifically to the bank teller putting up a fight, this also speaks to the theme. Survival is a zero sum game; how far can and should a man go to survive?
Set-Up (cont’d): On the road, they pass a “Debt Relief” sign, adding to our overall sense of struggle, in the environment and the people.
They hit a second bank, where an elderly customer shoots at them as they make their exit. This is Texas.
In the getaway car again, we learn a bit more: they’re doing this all week. The brothers arrive at a farm, where they bury the getaway car. They do have a well thought-out plan, even if they’re still getting the hang of it.
Catalyst: We meet Texas Rangers Marcus Hamilton (Jeff Bridges) and Alberto Parker (Gil Birmingham) as one says to the other, “Hear about those bank robberies?” This moment triggers the main story conflict we’ll watch for the rest of the movie. This Catalyst throws a serious wrench in the Howard brothers’ plan; they just don’t know it yet.
Debate: Toby and Tanner negotiate some old family tension and we learn that Tanner spent time in prison for shooting their father. As they discuss their shared past, the subtext continues to debate the theme of the story. Is it better to accept what’s doled out, or to fight back?
Meanwhile, the Rangers arrive at the site of the first bank robbery. They’re gauging whether there’s a real case here, or if this was a one-off. Marcus theorizes the robbers aren’t done yet. Is he right? Is there more to come?
Later, the brothers are at a diner and we learn that Toby hasn’t seen his sons in almost a year – at least in part because he doesn’t have the money to pay his wife what he owes her in child support. Tanner and Toby discuss changing their plan to accommodate paying her now so that Toby can see his boys, in this subtle but important exchange:
Toby: You talk like we ain’t gonna get away with this. Tanner: I ain’t never met nobody who got away with anything. Ever. Have you?
This reinforces just how dangerous their task is, and is the last moment when Toby could turn back. Tanner, with far less to lose, never has any doubts about their spree.
Break into Two: Tanner then goes off and robs another bank, deviating from their plan, without letting Toby know in advance. The likelihood of their failure just increased. We now see all the challenges related to Toby, our true protagonist, achieving his goal.
The Rangers are on the road when they hear about the most recent robbery. They pull a u-turn and head to the scene. They are on the case. And we’re into Act 2.
B Story: In the car, the Rangers discuss Marcus’s impending retirement. If we think about the B Story as helping to emphasize or reinforce the theme, it’s easy to see how this subplot acts as a complement. We’ll watch Marcus – a man facing the end of his purpose, his usefulness – grappling with his own version of the survival question as he looks into the void in the quiet moments.
Fun and Games: The Rangers investigate and gather clues. The brothers proceed with their plan – “cleaning” their money at the Indian casino. We get a clue as to what the purpose of all of this is when Toby has the casino exchange the money in a check made out to Texas Midlands Bank.
The strength of the brothers’ relationship is further demonstrated when Toby jumps in and saves Tanner when he’s threatened by some young punks at a gas station, and when Tanner steps in when he thinks Toby’s about to get rolled by an escort in the casino bar.
Throughout the story we also see what the people of West Texas are all about. They’re often portrayed as spirited, not going down without a fight – and this nicely echoes the theme.
Midpoint: The plan is revealed in its entirety when the brothers visit Toby’s lawyer and he lays it all out: if they complete their spree as planned, they’ll have enough money to pay off the debt owed on their mother’s house, which the bank has been cheating them on. They’ll then be able to lease the land to Chevron to drill for oil. Toby’s sons will be taken care of. This scene puts the ticking clock into action when the lawyer tells them: “They can foreclose on Friday. Come hell or high water you be at the bank in Childress before they close Thursday.”
Bad Guys Close In: Toby goes to his ex-wife’s house. He’s facing the music: a hostile ex, a hostile son he hasn’t seen in far too long. He’s preparing for the end, not knowing how all of this will turn out.
Toby tells his son that they’ll be taken care of financially. But that they’ll hear a lot of bad things about Toby and Tanner. Toby says, “Don’t be like us. Be smart. Look out for your brother.” When his son insists he won’t believe any of what he hears, Toby commands: “Believe it. Cuz I did all of it. Now you do it different.” He’s doing what he must, hoping to give his son a better – and different – kind of life than his own.
A conversation between the Rangers explores the idea of a different kind of “Bad Guy.” Alberto relates the banks stealing Texans’ land to the white men taking the same land from the Comanches generations before.
Alberto also reminds Marcus that he’s stalling, but that won’t stop his “Bad Guys” from coming: “I know what you’re doing. You’re tryin’ to make this last as long as you can. Cuz the longer it lasts the farther you are from your front porch…”
The next morning, the brothers prepare for the last leg of their journey. But when they arrive at the branch they’re robbing, they find it’s closed – permanently. Another casualty of the environment and circumstances – a sign of the times.
They make a plan to hit one of two remaining branches and hope for the best. On the road, Tanner stops and convinces Toby they need to go to the other branch – it’s bigger, so they’ll likely get what they need there. But because it’s bigger and busier, it’s a riskier proposition.
Meanwhile, Marcus tells Alberto that he thinks he knows where they bank robbers are headed next. He’s figured them out.
Toby and Tanner arrive at the branch. It’s full of people.
All Is Lost: They knuckle through, but the robbery goes awry. Gunfire breaks out. Tanner shoots two people. In the process, Toby takes a bullet in his side. They get away but are chased by a mob of armed civilians.
The Rangers learn which branch was hit, which thrills Marcus – he was right.
Dark Night of the Soul: Toby and Tanner are on the run, and Toby’s wounded. He believes it’s all over for them. But Tanner rallies him: “You want to be anything but a black mark on your sons then I need you mountain lion mean, you understand me?”
Tanner stops in the road and singlehandedly chases off the angry civilians following them. Then Tanner tells Toby to continue on with the plan, go to the casino and exchange the money. It’s a good-bye as Tanner changes the plan, sacrificing himself to allow Toby to survive and carry out their original goal.
Break into Three: Tanner lures the arriving cops away while Toby continues on, solo.
Finale: Tanner turns his truck into a firebomb, then has a standoff with the Rangers and other lawmen. Alberto is shot and killed. Marcus manages to blindside Tanner, killing him with one shot.
Meanwhile, Toby is stopped at a checkpoint on the road. After a tense moment he’s allowed to pass. In the casino, Toby hears the news of Tanner’s death.
Toby pays off the bank, as planned. He’s stronger now, standing his ground rather than letting the bank manager have any opportunity to take advantage of him.
Final Image: After some time has passed, we see Marcus still can’t let it go. He’s retired, and restless. He shows up at Toby’s house and though there’s obvious tension, these two survivors share a beer.
Finally Marcus asks why Toby did it; it’s the one thing he can’t figure out. By all appearances now, he didn’t need the money. And people died for this, including Marcus’s own partner – who left behind a family whose struggle is that much harder without him. So, why? Marcus needs to know.
Toby responds, “I been poor my whole life. So were my parents, and their parents before ‘em … Like a disease, passed from generation to generation. And that’s what it becomes, a sickness … Infecting every person you know … But not my boys. Not anymore. This is theirs now.”
Marcus understands him, and the thrill of the chase is gone. Toby is just an ordinary man, who did what he felt he had to do. He and Marcus both know the price that’s been paid, and the weight that they’ll live with.
The end of 1677 words
——————————————————————————————-
La COPIE -
22.59pm
Written by: Taylor Sheridan
Directed by: David Mackenzie
Genre: Golden Fleece
Opening Image: A car circles like a shark, out of place in a sleepy commercial area of a small West Texas town. Of particular interest, a local branch of Texas Midlands Bank.
Set-Up: An unsuspecting woman has a smoke before opening the bank branch. Suddenly two masked robbers swoop in. Though the robbery doesn’t go exactly as planned - they’re clearly new at this - they make a successful getaway with the cash.
In the getaway car, we see the dynamic between the robbers, the Howard brothers: hardworking, reluctant criminal Toby (Chris Pine), and loose-cannon Tanner (Ben Foster).
Theme Stated: It’s here that we hear Tanner say, “I go as easy on them as they go on me.” Though he’s referring specifically to the bank teller putting up a fight, this also speaks to the theme. Survival is a zero sum game; how far can and should a man go to survive?
Set-Up (cont’d): On the road, they pass a “Debt Relief” sign, adding to our overall sense of struggle, in the environment and the people.
They hit a second bank, where an elderly customer shoots at them as they make their exit. This is Texas.
In the getaway car again, we learn a bit more: they’re doing this all week. The brothers arrive at a farm, where they bury the getaway car. They do have a well thought-out plan, even if they’re still getting the hang of it.
Catalyst: We meet Texas Rangers Marcus Hamilton (Jeff Bridges) and Alberto Parker (Gil Birmingham) as one says to the other, “Hear about those bank robberies?” This moment triggers the main story conflict we’ll watch for the rest of the movie. This Catalyst throws a serious wrench in the Howard brothers’ plan; they just don’t know it yet.
Debate: Toby and Tanner negotiate some old family tension and we learn that Tanner spent time in prison for shooting their father. As they discuss their shared past, the subtext continues to debate the theme of the story. Is it better to accept what’s doled out, or to fight back?
Meanwhile, the Rangers arrive at the site of the first bank robbery. They’re gauging whether there’s a real case here, or if this was a one-off. Marcus theorizes the robbers aren’t done yet. Is he right? Is there more to come?
Later, the brothers are at a diner and we learn that Toby hasn’t seen his sons in almost a year - at least in part because he doesn’t have the money to pay his wife what he owes her in child support. Tanner and Toby discuss changing their plan to accommodate paying her now so that Toby can see his boys, in this subtle but important exchange:
Toby: You talk like we ain’t gonna get away with this.
Tanner: I ain’t never met nobody who got away with anything. Ever. Have you?
This reinforces just how dangerous their task is, and is the last moment when Toby could turn back. Tanner, with far less to lose, never has any doubts about their spree.
Break Into Two: Tanner then goes off and robs another bank, deviating from their plan, without letting Toby know in advance. The likelihood of their failure just increased. We now see all the challenges related to Toby, our true protagonist, achieving his goal.
The Rangers are on the road when they hear about the most recent robbery. They pull a u-turn and head to the scene. They are on the case. And we’re into Act 2.
B Story: In the car, the Rangers discuss Marcus’s impending retirement. If we think about the B Story as helping to emphasize or reinforce the theme, it’s easy to see how this subplot acts as a complement. We’ll watch Marcus - a man facing the end of his purpose, his usefulness - grappling with his own version of the survival question as he looks into the void in the quiet moments.
22.59pm until 23:32pm to be coninued
16:55pm
Fun and Games: The Rangers investigate and gather clues. The brothers proceed with their plan - “cleaning” their money at the indian casino. We get a clue as to what the purpose of all of this is when Toby has the casino exchange the money in a check made out to Texas Midlands Bank.
The strength of the brothers’ relationship is further demonstrated when Toby jumps in and saves Tanner when he’s threatened by some young punks at a gas station, and when Tanner steps in when he thinks Toby’s about to get rolled by an escort in the casino bar.
Throughout the story we also see what the people of West Texas are all about. They’re often portrayed as spirited, not going down without a fight - and this nicely echoes the theme.
Midpoint: The plan is revealed in its entirety when the brothers visit Toby’s lawyer and he lays it all out: if they complete their spree as planned, they’ll have enough money to pay off the debt owed on their mother’s house, which the bank has been cheating them on. They’ll then be able to lease the land to Chevron to drill for oil. Toby’s sons will be taken care of. This scene puts the ticking clock into action when the lawyer tells them: “They can foreclose on Friday. Come hell or high water you be at the bank in Childress before they close Thursday.”
Bad Guys Close In: Toby goes to his ex-wife’s house. He’s facing the music: a hostile ex, a hostile son he hasn’t seen in far too long. He’s preparing for the end, not knowing how all of this will turn out.
Toby tells his son that they’ll be taken care of financially. But that they’ll hear a lot of bad things about Toby and Tanner. Toby says, “Don’t be like us. Be smart. Look out for your brother.” When his son insists he won’t believe any of what he hears. Toby commands: “Believe it. Cuz I did all of it. Now you do it different.” He’s doing what he must, hoping to give his son a better - and different - kind of life than his own.
A conversation between the Rangers explores the idea of a different kind of “Bad Guy.” Alberto relates the banks stealing Texans’ land to the white men taking the same land from the Comanches generations before.
Alberto also reminds Marcus that he’s stalling, but that won’t stop his “Bad Guys” from coming: “I know what you’re doing. You’re tryin’ to make this last as long as you can. Cuz the longer it lasts the farther you are from your front porch...”
The next morning, the brothers prepare for the last leg of their journey. But when they arrive at the branch they’re robbing, they find it’s closed - permanently. Another casualty of the environment and circumstances - a sign of the times.
They make a plan to hit one of two remaining branches and hope for the best. On the road, Tanner stops and convinces Toby they need to go to the other branch - it’s bigger, so they’ll likely get what they need there. But because it’s bigger and busier, it’s a riskier proposition.
Meanwhile, Marcus tells Alberto that he thinks he knows where they bank robbers are headed next. He’s figured them out.
Toby and Tanner arrive at the branch. It’s full of people.
All Is Lost: They knuckle through, but the robbery goes awry. Gunfire breaks out. Tanner shoots two people. In the process, Toby takes a bullet in his side. They get away but are chased by a mob of armed civilians.
The Rangers learn which branch was hit, which thrills Marcus - he was right.
Dark Night of the Soul: Toby and Tanner are on the run, and Toby’s wounded. He believes it’s all over for them. But Tanner rallies him: “You want to be anything but a black mark on your sons then I need you mountain lion mean, you understand me?”
Tanner stops in the road and singlehandedly chases off the angry civilians following them. Then Tanner tells Toby to continue on with the plan, go to the casino and exchange the money. It’s a good-bye as Tanner changes the plan, sacrificing himself to allow Toby to survive and carry out their original goal.
Break Into Three: Tanner lures the arriving cops away while Toby continues on, solo.
Finale: Tanner turns his truck into a firebomb, then has a standoff with the Rangers and other lawmen. Alberto is shot and killed. Marcus manages to blindside Tanner, killing him with one shot.
Meanwhile, Toby is stopped at a checkpoint on the road. After a tense moment he’s allowed to pass. In the casino, Toby hears the news of Tanner’s death.
Toby pays off the bank, as planned. He’s stronger now, standing his ground rather than letting the bank manager have any opportunity to take advantage of him.
Finale Image: After some time has passed, we see Marcus still can’t let it go. He’s retired, and restless. He shows up at Toby’s house and though there’s obvious tension, these two survivors share a beer.
Finally Marcus asks why Toby did it; it’s the one thing he can’t figure out. By all appearances now, he didn’t need the money. And people died for this, including Marcus’s own partner - who left behind a family whose struggle is that much harder without him. So, why? Marcus needs to know.
Toby responds, “I been poor my whole life. So were my parents, and their parents before ‘em ... Like a disease, passed on from generation to generation. And that’s what it becomes, a sickness ... infecting every person you know ... But not my boys. Not anymore. This is theirs now.”
Marcus understands him, and the thrill of the chase is gone. Toby is just an ordinary man, who did what he felt he had to do. He and Marcus both know the price that’s been paid, and the weight that they’ll live with.
The END. I copied exactly 1677 words. From 16.55pm to 17.37pm.
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jobamakes · 2 years
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[Project Story] Los Mentos
What is it? Short Film When: 2020 Where: Vietnam Roll: Co-Director + Post-Production What I Did: An absurd short film during Vietnam’s hardest covid lockdown With: Thibaut Rabier
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Infections were rising in Hanoi, and we felt like something bad was going to happen. So far, Vietnam was managing pretty well its pandemic, even though they had some small waves here and there, it was mostly controlled.
Thing is, you can’t control it forever, and this time we were lucky to forsaw it. We took a flight to Da Nang, and after a long conversation with a police checkpoint, we were able to enter Hoi An. The day after, they closed all borders, the whole country prepared for the harshest lockdown in 1 year and a half of pandemics.
Lucky enough, we still had to go through a 3 week lockdown, but this time the scenario was idillic. Hoi An is the most beautiful town in Vietnam: a traditional fishing village, with beautiful yellow french architecture houses and buddhist pagodas, built between the sea and countless rivers. Some neighborhoods still stand in the middle of the rice paddies, which makes the whole picture even more poetic. We’ve been there once before, but couldn’t see the true beauty of it because of all the huge groups of korean tourists packing the small downtown streets. This time, we had this magnificent town the way it used to be: peaceful.
After the second week of lockdown, things started reopening and we were able to leave the Calm House - a 3 storey homestay held by Hà and Lee, another strike of luck because they are the most amazing people we could ever ask to live with during a lockdown. It would take another 4 months though for transports to reopen between Vietnam’s big cities. Which wasn’t a problem at all. 
The homestay had 18 rooms but the only guests were me , Thibaut and a really weird girl from Ukraine, Lisa. The whole scenario, once again, was bizarre and fun at the same time. During those weeks amongst the 5 of us, I had amazing fresh fish barbecue and homemade pizza, cooked by Hà and Lee, tried vaping THC for the first time (provided by Lisa) and loved the vibe as I observed shooting stars from my balcony, started playing again my teenage years favorite RPG, Ragnarok, late at night and filmed Los Mentos.
But before I start talking about the short film, let me say this: I never felt so good in my life as I did during those months in Hoi An. The whole stay felt like a dream. Responsibilities were on hold, we were just enjoying peace, nature and good people, in an empty paradise.
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It’s rated 18 because of Thibaut’s mighty ass
So here we are on this forced lockdown in paradise. So far, we had mostly filmed DJ related videos, and tried a few experiments, like this absurd travel diary, called Das Poperen. Having this one in mind, we told to ourselves `why not try to film something we have never done before and push our skills a little bit further?`.
Thibaut was learning Spanish at that time, and amidst those THC trips we realized Hoi An kinda felt like Mexico, even though we had never been there haha. So we started scripting this Los Mentos thing around two characters, Chocho and Bandido. We had a general story, about Chocho losing his beloved Jockstrap, and then realizing he was in a dream (a little metaphor of what we were living maybe? haha). Since we didn’t have a lot of gear at that time (we just discovered the 4K mode on our camera), we had to tweak the script as we were filming it because of the weather forecast and the lockdown rules that would change everyday.
It started as a weekly web series, releasing 1 episode every sunday for 1 month, which in the end became a full 22min short film.
We were already lucky to have Hoi An as a studio, but as well to have people like Dave Berry, Toby, Fin (Thibaut’s soon to be girlfriend) and Erwan that said yes to help us produce it and act in it in some parts. The filming of the last scene will be a day I will never forget, with everyone dancing in the pool with their own jockstrap.
The final short film has many flaws, of course, but the story stands and the editing keeps the absurd of the script alive during those 20 minutes. And most important, we realized we could do bigger things just out of our passion. We managed to produce some really cool scenes and situations out of nothing, and a lockdown.
I’ll never forget those times and everyone envolved <3
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Dave Berry, the vilain, and Erwan on set haha
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amaranthineoceans · 3 years
Text
Everything Weird About Deltarune!
Spoiler Warning for Undertale and Both Chapters of Deltarune! Really! I Literally Go Through Everything I Can Remember About Them!
This is a long post so get comfortable. Also note that my brain doesn't process thoughts into words very well so some of these might not be worded in the best way. :)
Deltarune. The first teaser chapter was released on October 31, 2018, and it came out of nowhere. We've all gone through this, but I'll try and go through every single painstaking detail I can remember. Feel free to reblog and add/correct things.
The weirdness begins right off the bat. The title is an anagram of UNDERTALE. We all know Toby likes to use anagrams when he wants to indirectly tell us when things are related, so it's no surprise that when you go to download DELTARUNE, it warns you that the game is designed for people who have played UNDERTALE. You think, "Cool, so it's a sequel? Or maybe a prequel? A different perspective of UNDERTALE perhaps?" You were wrong; so terribly, terribly wrong! I'll elaborate on this later.
Before you download the application, the terms of service that you must agree to beforehand reads simply and plainly, "You accept everything that will happen from now on." This detail was kinda brushed off in the beginning, because, hey, it's Toby Fox. He does weird stuff all the time. But even in the first chapter, it's apparent that the concept of choice, or more accurately, the lack of it, is a very present theme in the game. I would like to remind you that Toby has announced that there will be one ending in the game. One. I'll elaborate on this later.
The program (as in, what the game is called in your files) is named SURVEY PROGRAM. Why not just call it Deltarune like it is when you download chapter two?
The game launches you, without a title screen, without any setting adjustment options, straight into a reference to the theme of the entire franchise: the lack of choice. A strange formless voice guides you through "making a vessel", with what we know now as a fountain in the background. You have the option to make some very disturbing choices in this character creator, such as making its favorite flavor "pain" or expressing your feelings about it with options such as "fear" and "disgust." You name your "creation," tell the formless voice your name (which is different from your vessel's name) and watch as said formless voice muses over your name at an agonizing pace. It thanks you for your time and tells you that your wonderful creation, (cue music cutout and background removal) will now be discarded. "No one can choose who they are in this world." The screen slowly turns white as the voice says, "Your... name... is..."
It gets weirder. The next scene appears from the whiteness and showcases Toriel calling "Kris" out of bed. Kris' area of the room is very bare in contrast to the other side, which we later discover is Asriel's.
It's Toriel. Why is Toriel here?
Kris is kind of an anagram of Frisk (the protagonist of UNDERTALE) but without the F. I highly doubt this is a coincidence.
Speaking with Noelle is the only reason you can proceed (see what i did there?) while finding a partner in the classroom. This means you can't go through the 1st chapter without knowing who she is. Is it because of the Snowgrave route?
Ralsei is just suspicious to me. There's no way he was just waiting in that castle his whole life alone without some mental toil. So either he's insane or he wasn't alone the whole time. What happened? Is it related to how he can close his eyes and see what Susie is going through when she's apart from the party? Was he just watching everything? Is he related to the formless voice?
Susie's icon is the only one without color in the Dark World.
Jevil's fight is more difficult than Sans'.
Your actions have little consequence in the first chapter. If you choose to go genocide, the only difference in the ending is being run out of the kingdom, and this doesn't carry over to the next chapter. Again, lack of choice, people.
If at the end of chapter one, you walk around town, it's mentioned (notably by Noelle) that you're usually not this talkative. If you go to the hospital and speak with the receptionist, they mention that you used to play the piano in the corner. If you decide to attempt to play the said piano, an out-of-key bash can be heard and the receptionist comments on how you used to play beautifully. If you try this in chapter two, the result is the same. All this is confirmation that Kris is acting noticeably weird.
When you leave the Dark World and walk around town, you can find Sans. He "pretends" to recognize you, and if you tell him you recognize him, he tells you it's funny, considering that you two have never met before. He winks. I'm pretty sure he knows that the player is there.
The mention of Papyrus in both games, but the purposeful lack of him. Like he's avoiding you.
If you go upstairs while inside Asgore's flower shop, there are flowers in glass cases resembling his SOUL collection in UNDERTALE. There's a red flower.
You can't enter the church.
The clock in the storage closet shows a different time than all the others in the school.
If you go all the way south in town and into the woods, the music stops and you come across a rusty, double door is in a hill covered in crass. It's locked. If you go this way in chapter two, however, you watch a cutscene where you and susie happen to find Monster Kid from UNDERTALE (or someone resembling them) and an owl kid in front of the door. The owl kid is pressuring Monster Kid to (presumably) break inside, telling them that they don't want to be a wimp like Kris. Does this imply that Kris is connected to this strange door somehow?
The ending. You know what I'm talking about.
Did Kris actually rip out the SOUL (I say "the" because I'm not entirely sure it's Kris') and knife because they wanted to eat the pie? Did they only eat the pie because Toriel caught them?
Why did they look at the player? Are they sick of being controlled? Is that why they freaked out after the Spamton fight? (later)
Anyway, now we're at chapter two.
DELTARUNE Chapter Two was released on September 17th, 2021. 17. Entry Number 17. Sound familiar?
Asriel's part of the room is different from the last chapter. I don't think this means anything sinister, but I think it means Kris notices different things about the room as the story progresses. My theory is that it will become more sinister in each chapter.
Ralsei getting super excited to see Susie and Kris after a day. As in he has separation anxiety and it breaks my heart. not anything suspicious but it makes me sad so it's on the list.
Kris and Susie's rooms. Ralsei REALLY doesn't want them to leave. Seriously get this boy a therapist. Or a stuffed animal. SOMETHING.
Kris having to gather everything from the storage closet so that people appear in the Dark World????? Why??????????????? They had to do the same thing for the computer lab too.
The golden door. I don't trust it.
How/why the heck did Noelle and Berdley go into the Computer Lab Dark World? I don't see either of them just walking into pulsing void doors without Susie.
Apparently the knight has been gone for a bit and can corrupt people's minds? The king in the first chapter doesn't seem like he can be redeemed but Queen just seems,,, not bad, but a little crazy. I wonder what happened.
Then again, name ONE person in this franchise without trauma.
Spamton.
Horror doesn't bother me. Spamton? Spamton bothers me.
SPAMTON. ENOUGH SAID.
A Kromer is a type of hat invented in the '70s. Nobody named Mike is associated with it, that I can find.
SPAMPTON. HOW DO I EVEN DESCRIBE IT.
HIS SONG IS THE ONLY ONE WITH WORDS.
The way he asks Kris is they want to be a heart on a chain their whole life. Like, dude, no wonder they were screaming after the fight.
WHERE DID THE YELLOW HEART COME FROM. YELLOW MEANS JUSTICE. WHY DOES JUSTICE APPLY.
Kris screaming after the fight and the player not being able to hear it. Don't you dare tell me that's just how the game is designed. There are sound effects characters make throughout the game. None that I can think of apply to Kris, apart from when they rip their soul out.
Ralsei brushing off the Spamton fight. Either that's his coping mechanism or he was trying to shut Susie and Kris up to protect them from... something. I'll touch on that in a minute.
According to Queen, DETERMINATION is a key factor in creating a fountain.
Also according to Queen, Kris, Noelle, and Susie all have DETERMINATION SOULS.
Ralsei freaking out about Berdley making a fountain implies that he may also have DETERMINATION. Why I'm bringing all this up will make sense soon.
How was Noelle able to cast Snowgrave... a spell that she, according to her, didn't know?
The Snowgrave route is so twisted.
You manipulate Noelle into killing Berdley and then, when you get back to the computer lab and investigate his corpse, the text box says that he doesn't seem to be awake. As if you're in denial?
Burgerpants recognizes you. Not Kris. As in the player.
The ending. I don't think I need to describe it. Kris is very methodical without the SOUL. (I say "the" because, again, I'm not 100% convinced it's theirs.) I'm saying this about how they left clues that someone broke into the This proves that they are NOT a mindless, vengeful husk.
HOW DID THEY MAKE THE FOUNTAIN WITHOUT THE SOUL INSIDE OF THEM. DID THEY FEED THE SOUL TO IT AFTERWARDS? IS THAT WHAT THAT WAS?
Another point I would like to make is my theory that Ralsei knows much more than he would have us believe. I might put this into a different post because I have yet to gather my points into a coherent bullet point list, so keep an eye out for that.
Anyway apart from Toriel and Susie being VERY heavy sleepers, I think I've gone through everything. I have a few theories.
1. Kris is possessed by the player and figured out that they could make a fountain from Queen and related to Spamton freaking out about freedom. They then decided to make a fountain going by the logic that "this would tick the player off." This is one of my top theories that assumes that the SOUL is theirs.
And 2. Kris is possessed by both the player and the knight. I think the formless voice at the very beginning of the game is the knight, and they somehow needed the player to possess someone with DETERMINATION. If so, then why Kris? We know from Queen that Noelle and Susie, and maybe even Berdley also have DETERMINATION. The most plausible thing I can think of is the fact that human souls are stronger than monster ones.
I do think that the popular theory (about the one that suggests that the Dark Word is nothing but a figment of a child's imagination, and the events that occur in said Dark World are simply children playing with toys) has been thoroughly dashed due to Berdley's murder in the genocide route of the second chapter. Unless he's not dead. Regardless, how the events (or lack thereof) that occur in the second chapter play through the next will be interesting, especially considering Toby's announcement about how there will be one ending to the game. So either Berdley isn't dead, or he will be.
Aaaand I think that's it! Sorry for the long post; let me know your thoughts and if I missed anything!
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my-name-is-dre · 3 years
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[OLD THEORY] Papyrus is a psychopomp, or at least, a metaphor for it.
For context, I posted this almost 4 years ago back on the Undertale subreddit to which it received very minimum attention and almost no reception. I'm reposting it here with possible new evidence largely because my interest in this game is kicking back up again in anticipation for the second chapter of Deltarune.
[Original Post]
So this little theory of mine was something I've kept bouncing around in my thoughts for a while. I was inspired to conjure it after watching Gaijin Goomba's excellent video about how Sans might be a revenant, which you can watch here. Since he never did a followup video theorizing what mythical creature Papyrus might be based on, I decided to do my own digging and I think you'll be intrigued by my findings.
First things first, what is a psychopomp exactly? Well, according to the wikipedia article on them, they're described as creatures, spirits, angels, or deities in many religions whose responsibility is to escort newly-deceased souls from Earth into the afterlife. Now how is this applied concept of a grim reaper applicable to the gullible stooge of a character that is Papyrus? That connection can be made through analyzing one small component of the game in Snowdin Forest.
Known as just ball game, this somewhat forgettable moment in your puzzle Q&A testing with Papyrus actually raises a lot of deeper correlations about the knowledge Papyrus holds.
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If we go by what Papyrus says, that he's the designer of all the puzzles you solve in Snowdin Forest, then Ball Game wouldn't be excluded from that portfolio; meaning Papyrus would've had to design the Ball Game puzzle and all of the elements in it. And those elements also include the descriptions given for each colored flag that you can achieve depending on how you get the snowball into the hole. And each of those flags and their descriptions correspond to the traits of each human soul that fell into the underground.
So here's the part where this gets interesting, in order for Papyrus to write down these descriptions of the human souls, he would've had to have some contact with them before in order to know their traits. That brings into the question the possibility that Papyrus could've interacted with other humans besides Frisk, or at least, have some knowledge of their abilities. This possibility, however, somewhat contradicts what is said by the bunny shopkeeper: that both the skeleton brothers recently showed up one day and just asserted themselves without anyone knowing where they came from. Unless the human souls came into the underground in a route that avoided going through Snowdin Town...
This possibility, that Papyrus interacted with the other fallen humans enough to learn about their soul traits, provides evidence that Papyrus practices a duty very similar to that of a psychopomp: to guide recently-deceased souls into afterlife, or in this context, the Underground. It's a metaphor that works really well in the plot of the game, a human falls into an underground world of monsters, relating to an underworld, and is guided by a caretaker to make sure their stay in the afterlife is safe and pleasant. And Papyrus shows this in how he ignores his responsibility to capture you and instead provides a sense of comfort in Snowdin by cooking you spaghetti and showing appreciation towards your company.
But doesn't Toriel also do this similar job to an extent? That's definitely true, but I have a hunch that this similarity in guiding lost souls into the underworld was acknowledged by Toby Fox himself in the Greenlight trailer for Undertale. In which (starting at 1:05) Papyrus asks the narrating text whether or not he's the mom for comedic effect.
But it the connections don't end at the ball game. As we theorized before, Papyrus must've interacted with the other human souls before if he knows their traits to write descriptions of them. But what this entails is a further explanation as to why Flowey seems to have a niche appreciation for Papyrus over the other monsters. Remember, what did Flowey want throughout the entire game? A soul, for he lacks one. And why is he still so interested in Papyrus if not for his nature to always be humorous and intriguing? He must know that Papyrus has knowledge of the human souls. That's why he privately talks to him, he must be pushing him to tell how to get access to the human souls so that Flowey can "become god" as he stated when he absorbed the six human souls in the neutral run.
The psychopomp connections don't just end there, you can even dig up references to historical psychopomps of ancient religions just by analyzing his very name. The name Papyrus obviously refers to the tacky typeface he speaks in, but it can also refer to the paper material papyrus. And the paper substitute was commonly used by two ancient empires: the Greek empire, and the Egyptian empire. And those two empires both had established religions in which there was also the concept of psychopomps.
There's two main religious deities I want to declare have had inspiration on Papyrus' character in Undertale. These two deities are the Greek god Hermes, and the Egyptian god Anubis
Let's start with Hermes, who is declared the messenger of the gods, the god of trade, thieves, travelers, oratory, wit, trickery, sports, athletes, border crossings, and the guide to the Underworld.
Papyrus acts as a messenger in the Underground either when it comes to telling you about how much Undyne currently wants to stab you, or delivering the news to Undyne that he just couldn't the human. He's also the most talkative when it comes to the amount of dialogue he has for his phone calls. This is also correlating to the gag of Papyrus' mailbox being empty while sans' is stuffed with unread letters.
As for thieves, travelers, and border crossings, Papyrus is stationed as a royal guard sworn to prevent any human, friend or foe, from freely coming into Snowdin without being captured, he even builds a rubbish gate that doesn't prevent you and Sans from walking through it. However, he manages to sympathize with the assailant and makes you his friend.
For oratory and wit, Papyrus is actually accounted for deceiving you with wordplay, even using reverse psychology to trick Undyne into being friends with you; doesn't hurt the connection that he's also a pretty prominent and rather loud speaker.
For trickery, that's just obvious. Papyrus is known to brag about how he has a devoted passion for puzzles and japes. Hermes was also known to outwit the gods, and Papyrus is not one shy to make fools of the Royal Guard.
Athletes? This may seem like a stretch, but Papyrus is a pretty athletic person; being able to jump really high over your head after you spare him, leaping face-first through a window unscathed, and being the proclaimed "jog boy" who turns trash-cants into trash-cans.
Hermes was also the phallic god of boundaries, and this is actually applicable with Papyrus, as in when you confess your love for him on your date, he politely refuses and says that you're already great as a friend, for he states that he cannot love you back as much as you love him.
Now for the correlations with Anubis, the ancient Egyptian god associated with mummification. the afterlife, protection of the tomb, and the appearance of having the head of a jackal. Anubis assumed many different roles in various contexts, with one of his prominent roles being a psychopomp who ushered souls into the afterlife, from which point forward their character is judged through a process called "weighing of the heart." Anubis is also associated with the Wepwawet, another Egyptian god also portrayed with a dog's head, but with gray/white fur. Anubis also had a cult dedicated to worshiping him that was located in Cynopolis. There was also a religious figure that fused both Hermes and Anubis into one being called Hermanubis.
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Have you ever noticed how the design of Gaster Blasters are specifically based off of dog skulls? Well, the appearance of Anubis could've possibly been an inspiration for this design, what with the connotations of gods and mummification of the dead.
Like Anubis, Papyrus has had his job changed many times. Depending on which ending you get, he can either become a florist, a mascot, or an ambassador to monsters. But he still maintains his primary job of being a "royal guardsman."
Weighing of the heart? That's obviously a connection to Papyrus' ability to turn your heart-shaped soul blue, thus giving it the properties of gravity and weight. This could also be a reference to how Sans judges you after Papyrus guides you through the Underground, as Anubis was accompanied by Ammit, a griffon-like creature who would devour souls that failed the weighing of the heart test.
Anubis was accompanied by a dog with white fur named Wepwawet, and Papyrus is an attractor of the Annoying Dog, who always likes to annoy Papyrus by stealing his special attack, and who also conveniently has white fur.
Cynopolis, referred to as the "city of dogs" is also a likely influence on Snowdin Town, and how it has the largest population of canines monsters out of any location in the game. Although Sans is usually the one to be known in the city of gods and not Papyrus.
Hermanubis is just mentioned to tie all of these correlations together, as he's basically one big psychopomp that combines the two religious figures I think inspired Papyrus' character in Undertale.
[Updated Info]
About a year or two after this post is made, the trailer for the game's port to PS4 and Pisa Vita was released, and it was the standard fare for the most part aside from this interesting detail. At the end of the narrated introduction, we see a black monster truck called the 'Bone Cruncher' appear as its riding up a mountain of bones. The window slides down to reveal that it's the Annoying Dog driving this truck. What's fascinating about this otherwise innocuous bit is what's in the truck bed. We can identify five objects: Two statues of Anubis made to look as if they were kissing, a statue of an adorned cat whose head is made to resemble Catty, a red orb atop a pedestal, and a sarcophagus. All items are encased in gold and are meant to resemble artifacts of ancient Egypt. We can further speculate that the red orb is likely a reference to the Artifact Room, which contains a similar-looking red orb called a 'legendary artifact', which the Annoying Dog absorbs if you attempt to pick it up. Papyrus also commentates on this room by saying that "there's something about this room, but I can't quite place my finger on it", referencing what happens. The two Anubis statues could possibly be a reference to Dogamy and Dogaressa, two canine monsters depicted as lovers smooching each other in their fight. I have no possible clue what the sarcophagus could reference.
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While these references are cool, what begs the question is why they're depicted as ancient Egyptian artifacts? It seems very odd and almost out of place since the connection between ancient Egypt and bones doesn't seem immediately obvious. It seems very out-of-place until you take into account everything I've stated prior. This is just another piece of plausible evidence for the idea that Papyrus's relationship with Snowdin and the Annoying Dog may specifically be an allegory to Egyptian mythology, being made all the more clever by his namesake.
The thought to conclude on this appeared to me rather violently, and I just had to get the word about this out here despite how ridiculously late it is to the party.
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lossie92 · 2 years
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Hello again! I'm glad to hear my ramblings are welcome, I'll endeavor to keep them up. And no worries about response time, I completely understand the sentiment and would never want to press someone into responding, much less on a time schedule.
I'm glad that you're feeling better, even if it's not perfect! Naps have been both the bane of my existence and the highlight of my day recently, oh so nice and relaxing but God am I tired of being tired, ya know 😅? I was feeling much better, til I got a kidney infection for the first time a few days ago lol. Have to say, 2/10 not the absolute worst but wouldn't recommend.
On the artsy front, wonderful! I had an outline for the project I wanted to make, now all i need to do is order the materials. And I'd love nothing more that to credit you and your lovely art 💜 (but it may be a long while before it's done 😭 sorry I'm a little slow with projects).
Speaking of projects, I absolutely adore little bby Madara and Tobirama, their just so soft and smol and squish and Mada being protective and Tobi just clinging and ahhhh so cute 🥰. And the comic where bickering ends in Tobirama basically /throwing/ himself at Madara is hilariously sweet, I keep chuckling and going aw🥺 at the same time. Also, you've begun doing drawing streams! (or have you streamed before and I just missed it whoops) I do hope you're having fun with them, it's quite enjoyable on my end. I find watching someone draw or paint meditative almost idk.
As for the food side of things, pineapple on pizza is incorrect but I suppose mistakes are human 😞. In my opinion though, your weird food combo doesn't really seem that weird to me either. But I am also the person that swears by avocado mahsed potatoes so maybe I don't have a leg to stand on here lol.
Here's a question for ya, if you would like: If you could have any superpower possible, what one would you pick and why?
Thank you for understanding! ❤️
Oh dear, I hope your kidney is better now? That sounds terrible! I have recently avoided a stay at the hospital, but only just... Hope you didn't have to stay there or if you did, it wasn't for long. I think every chronically ill person can relate to the dislike of hospital stays and visits, even if we all know they are needed sometimes.
I can't wait to see it whenever it's ready! Take your time, I will await the results patiently and keep my fingers crossed that you have fun completing the project 😄 That's all that really matters in art imo: having heaps of fun.
Aww thank you so much! I like that sketch of them too! Need to finish it finally instead of just glancing at it every other day lol. Same goes for that comic... Which you can see another sneak peek out of below, because why not 🙃
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I haven't actually streamed art before, but it's really fun and I'm happy to hear you're enjoying yourself watching them. It is kind of meditative, I suppose... 🤔
In my defence, I haven't had pineapple on pizza in years and I'm not sure I would like it much nowadays. Hmm avocado mash potatoes doesn't sound weird to me tbh. I may actually try it out one day, cause now I'm curious how it would taste...
On the superpower front, I think I will be a bit boring, but I would love to be able to teleport. I have trouble walking, so that would honestly be a life (and time!) saver for sure! How about you? 🧐
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Questions, Answers, Attacks
Danny has questions, Toby has answers, and ghosts feel a need to interrupt. ao3
“Well, before you do start lemme say that Cole n I have only been here for like, a week or three, on our little vacation from our home universe. I’ve been feeling kinda different since we got here, honestly, and my wings bursting into flame with my anger is… different to say the least. So, some of my answers may not exactly apply to your Realm.”
“Husband?” Sam arched her brow, smiling. “Tell me more about queer ghost history.”
“Right, see, that's one of the things I meant. I have no idea about the history of uh queer relationships in your Zone. Back home nobody really had any problems with it, but back home people were too scared of Cole to really voice their objections about some pretty basic social things.”
“Like?”
“Well, Tucker, Cole doesn’t like to wear clothes. Recently, after traveling through all the charged ectoplasm to get in your general area, he’s learned how to turn his lower half into a cloudy tail thing. Yeah, like that,” he said, waving at Danny when he turned his own legs into a tail. “And so he compromises by doing that.”
Danny blinked a few times before clearing his throat. “Will I age normally?” His voice was quieter, smaller than it was when Toby had first encountered the teens. The druid’s face softened ever so slightly and he shrugged.
“Well, if you’re half human like I think you are then you’ll probably age the way I did. Up to physical adulthood and then you’ll stop, or at least slow down so much that it feels like you stopped. Mom won’t tell me if I’m actually aging anymore or if I’m just like this forever.”
“Is your mom liminal too? I guess you’d be more a quarter ghost than half if she was.” Tucker tapped his chin in consideration and Toby chuckled, shaking his head.
“Ma is the god of the forest I was born in, and Mom is her archdruid. Well,” Toby shrugged, pointing at himself, “one of her archdruids.”
“Archdruid, like in dungeons and dragons?”
“I… feel like you’re referring to something specific in your world, Tucker, so I can’t say for sure. Druids like myself revere, protect, and draw our magical power from nature. We understand that there is no true divide between sapient beings and the rest of nature. And so, we can do things like this.”
Just slow enough that they could see it but faster than any of the teens could process, Toby transformed into an owl and flew silently around the room in a circle. They all watched him fly in awe, Danny shocked that even he couldn’t really hear the clearly visible beating of Toby’s wings, and when he landed and reverted to his original form, they all clapped.
“Thank you, thank you, I’ll be here for who knows how long. Any more questions?”
“Uh, well. This one’s kinda heavier than I usually get, since I’m usually floating.” Toby snorted and Sam groaned, rolling her eyes. “What happens when the other half dies? Actually, will I really ever go all the way?”
Toby winced, his wing rising up to partially hide his face. He winced again, lowering his wing, and shrugged. “Right, uh, I’m an Aasimar, and I never quite died, so I can’t say that I ever died. We’ll have to find someone with a bit more info around here to ask them about that later, but uh. Well, I can take a guess?”
Danny shrugged, gesturing for Toby to continue, and he cleared his throat, floating a bit off the ground. “Well, you said that being liminal is a new thing for you, which I can only assume to mean that you died somehow.” Plants of all kinds grew in the cracks of the walls and floor, forcing them even wider open, and something in the air felt distinctly angry to Danny for a second. “I’ve heard rumors that you beat the high king of your Ghost Zone, which means you’re incredibly powerful for being a toddler, and you’ve never experienced any sickness related to being liminal?” Danny shook his head.
“No, but Vlad did.”
“Then that means that your ghost is so intricately connected with your material body that both will likely sustain the other ad infinitum. You’ll probably be like me and just stop aging once you hit your prime.” Toby deflated a bit, the glow from his wings dimming and the colors leaning toward blue and purple. “Age is the culprit for most deaths that aren’t murder.”
“And … if I do get murdered?”
“Then I steal some diamonds and resurrect you, but for the point you’re asking about: Aasimar go to whatever outer plane their patron is from - in my case, I’d be pulled to Arborea if I was successfully murdered.” He snorted at that, shaking his head. “Genasi like Cole and I think Teiflings get processed through the court of the Raven Queen to decide where their souls go much like everyone else in my planar system. You’ll most likely just be a full-on ghost if you get murdered.”
“Ok, sorry, I know we’re talking about dead serious business here.” Tucker accepted Danny’s high five and the shove from Sam with a grin. Then he pointed at Toby with his PDA stylus. “I need clarity though. The fuck you mean with that Marvel multiverse bullshit bomb you just dropped in our laps so casually?”
Toby snorted and laughed so hard that he doubled over. “Oh, wow, ok. The multiverse is, I suppose, marvelous, yeah. The Infinite Realms is… the earth beneath the foundation of reality. It’s the basis for everything there is.
“There are, as the name implies, infinite Realms out there. Everyone has their own names for them, I suppose. What many older ghosts here would call my Realm, we call the planar system back home. It’s a wild place to explore, in all my 270 years I haven’t seen all of it.” Toby looked somewhere past them all, wistful. Fluttering his wings, the liminal cleared his throat.
“Right, yeah. All the planar systems out there can be traveled to through the Infinite Realms, though it’s a bit harder in most places to get that far. Especially considering the cosmic jellyfish.”
“The what?”
“I’m not comfortable talking about them. Next question?”
“Uh…” Danny scratched his head, brows furrowed, as he tried to process all of that. “So, circling back to a simpler one: how do you see with those big bright bonfires on you?”
“I’ll be honest, these aren’t usually physical without my putting in an effort. I’m unsure how to make them go back to how they were.” Toby’s wings curled up around him, sparkling almost mockingly. “The Zone is a lot brighter though, so, ya know.”
“Do you not know how to transform?”
“Considering that animal thing you did, I’m shocked at that. Also, can you teach me how you did that?”
“Transform how, Danny?”
When Danny demonstrated, Toby’s eyes widened and his feathers appeared to grow fluffier than before. “Wow, that’s amazing! I thought you just had an illusion up or something but this is a full-blown transmutation of your whole body.” Toby grabbed Danny’s hand and grinned. “Do it again.”
Danny shrugged and morphed back into Phantom, but when his transformation ring passed over Toby, the man pulled back, taking the ring with him. It swept over him like a wave and tinted green. When the transformation finished, Toby was standing more solidly on the ground, his wings nowhere to be seen, and staring at his hands. “Uh… are you ok?”
“Danny this is fucking awesome. I thought I knew all there was to know about changing your body but this is something else. I’m how I was before Cole and I went on that trip together.” Toby grinned, bouncing on his feet. “This is so-”
A crash was followed by screams outside and Danny’s ghost sense went off, drifting toward the noise. He sighed and held out his hands, taken immediately by Tucker and Sam. “Of course, I can’t get one conversation in. Toby, you… are a bird.”
Toby was, already, flying out of the hole in the ceiling, having not even bothered to revert to ghost form. Danny shrugged and flew through the wall, not bothering to check for where Toby had disappeared to. “Well,” Sam drawled, “That’s new. I didn’t know anyone but Vlad was mixing animals together, Danny.”
“Well, these things could be from Vlad, so who knows?” Danny set them both down on the sidewalk near the problem area and his fists and eyes started glowing like torches. “Ok, do I wanna know how a hawk and a squid met and made you guys? Or is this one of those ‘the universe was young and how bodies are supposed to look hadn’t been decided yet’ dealios?”
The large birds with octopus bodies for heads shrieked in indignation at Danny’s perfectly valid question, and Danny rolled his eyes. The creatures dove for Danny and a blade made of ice slid right into the center of the swarm, cracking into a shower of shards that had the hawktopi scattering. “Figured you’d want some help, though these things are roughed up enough that I doubt you need it.”
“I don’t think I’ve ever seen any ghost but me bleed, but I’ve also never used a bladed weapon like that before.” Danny fired off a volley of ectoblasts at the swarm while it regrouped, knocking them out of the air where Sam and Tucker could catch them on the ground. “How are you talking to me as a bird?”
“Have you never seen a bird talk before?” Toby, despite being a peregrine falcon, managed to look like a little shit as he circled around Danny’s head. “I’ll be honest, I’m not sure, cause I couldn't do this back in my planar syst-” A tentacle swiped at Toby and ended up hitting yet another octohawk that was trying to grasp at him, and Danny edged away from the other liminal. “Don’t be fucking rude!”
Ice outlined every detail of Toby’s body and spread out in a swirling cloud of raw cold for 10 feet in every direction, followed by an indignant screech that had Danny covering his ears. The Hawktopi were, probably, somewhere under the mounds of ice that surrounded the spots they had occupied when Toby attacked them. That hardly mattered, of course, because they became hailstones that shattered on the ground a second later. “Oh my god, the third liminal I know and you’re a fucking pokemon.”
“The hell is a pokemon?” Toby cocked his head to the side, still surrounded by ice and hail, snowing his way over the ground below. “So, do you guys fix up the city after these fights, or is that something I’m gonna do new for the place?”
“You can fix things with magic?” Danny blinked and smacked himself in the face. “Of course you can, that’s half of the things people fantasize about having magic for. Dude, if you can show me how to do that I’d be beyond grateful.”
“Well, from what I can sense of you, that should be pretty easy. Hold on.” Toby dove, the wind whistling with his speed, and he landed as his human self, wings still hidden and his personal snowstorm fading away. “You’re like, clearly attuned to the sky and I’m pretty sure you’re a weather spirit by nature, so I can teach you some things pretty easily. Hold on.”
Toby’s eyes began to glow a vibrant forest green and the cracks in the pavement where the ghostcicles had fallen were slowly sealing themselves up. Danny, meanwhile, scratched his head and looked at his friends for any help with understanding the adult suddenly in the group. They both shrugged, and Sam spoke up as usual. “What do you mean Danny is a weather spirit?”
“Oh, well, anyone who uses magic has this… thing in them. Like, a metaphysical center where the magic sits in between our souls and our bodies. Everyone can only use so much magical energy at once, and that's where it all builds up.” Toby gently poked Danny’s chest in the center and his finger shone for a second, sending a vibration up and down Danny’s being. “Ghosts all have much the same, but for something … older, more primal I think than magic. Regardless, yours has the same feel as weather spirits and elementals that I’ve encountered.”
“And you’re sure it’s… weather?”
“I am married to an embodiment of the storm, Danny, I know weather magic when I sense it.” Toby chuckled and dusted his hands off, the crack in the road gone. “As a matter of fact, he’s probably the better person to teach you how to use your powers. I can introduce you all to him if you want?”
“Huh… that sounds like a good idea, but I think for now we should probably stop and process all of this, or else our brains are gonna explode. Mine is, anyway.”
“Yeah, this is wild. Will you be here for us to talk to again later?” Tucker hummed. “How do we contact you?” Toby simply transformed, his wings springing forth and golden light spilling all over the place with fresh air that a city like Amity Park didn’t normally enjoy in its wake. A feather was plucked from those shimmering wings and handed to Danny, Sam, and Tuck, before Toby waved and flew up above them.
“This has been fun, kids. I’ve gotta go… talk with the people on this list you gave me. Bye!” With a beat of his wings and a flash, Toby was gone, and Danny sighed loudly.
“He’s gonna tear them to shreds.”
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shazos · 4 years
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Rouxls is Hiding Something Big: A Deltarune Theory
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FORENOTE- For some needed context, it may help reading my previous Deltarune theory here for important details that I will cover in this post. (My previous theory provides notable evidence on why Gaster is indeed the “Knight” figure talked about by multiple characters in Deltarune.)
Now, this is going to sound crazy. But after much time of poring over and analyzing Deltarune, I have come to a conclusion. One that I’ve been convinced of for awhile now. Something that’s been lying right under all of our noses without many of us even realizing it. We have all been bamboozled. Hoodwinked. Tricked. Why, you may ask?
Because the comically stupid and inept Duke of Puzzles is actually... not an idiot. No, he’s the complete opposite. He is a downright mastermind.
As collective players, we are all falling into the same trap once again. Putting faith into a character’s preconceived personality !
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When their true personality turns out the complete opposite of what we expected...
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It is here, my evidence for this claim begins—and we delve into the true identity of Rouxls Kaard. Buckle up everyone, cause this one’s gonna be a fun ride. 👀
So, to spill the beans up front, and get it over with. I believe Rouxls Kaards identity... is none other than W.D. Gaster in disguise.
Now. I didn’t immediately become invested in this theory—I was skeptical at first like everyone else. But, once I began examining Deltarune and all of its characters a bit closer...things weren’t exactly adding up about the Duke of Puzzles.
Point #1: Anagrams
I initially began to become suspicious of Rouxls Kaard because of his odd name. Sure, it is a play on the words of the term, “Rules card”. But it is spelt in such a peculiar way. If it were just simply a play on words, I think that there would be a much better way of going about spelling it rather than just jumbling a bunch of random letters together. There is a very intriguing reddit post found here that goes more into depth about his name that ties well into my theory. The thing that stood out to me in particular, is that Rouxls’s name is actually also an anagram for “A Dark Soul RX”, (with the left over RX typically being used in terms relating to doctors/medicine.) Not only is Gaster a Doctor, but he’s also always associated with darkness and the research of souls. Toby loves his anagrams—so I wouldn’t be surprised in the slightest if this was intentional. But it doesn’t end there.
I’ve noticed that Toby Fox has a tendency to tease certain things about his games through merch. And wouldn’t you know it—he has in fact, a particular item on fangamer of a “dark heart.” One which description describes the Angel’s Prophecy. Hm...
But let’s back on track onto my second observation, shall we?
Point #2: The Physical Resemblance to Gaster
Now, there seems to be some interesting foreshadowing related to inverted colors in Deltarune. Before Ralsei takes his hat off, he appears black. But once he takes his hat off, voila, his colors are inverted, and he is revealed to actually be a white goat highly resembling Asriel.
In addition, the entire Dark World is literally just. An inverted version of a normal world.
The Dark World could have hypothetically been the created world/experiment that Gaster had fallen into in the first place. After all, his experiment had to do with “darkness”, and “negative” photons--AKA the Dark Fountains, and the negatively/inverted landscapes of the Dark World.
And how does Rouxls Kaard appear inverted anyways? Well, he looks like THIS.
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He even has the strange dangling lip thing—which another character said to directly resemble Gaster, Seam, has as well:
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In addition, if you look at Rouxls’ text-box profile very closely, his eye colors are actually mismatched which is a rather interesting detail!
Point # 3: His Accent is Extremely put on.
I think anybody that has read any sort of Shakespearean/Old English writing, can instantly realize that Rouxls is as bad as imitating an Old English accent as a high-schooler reading Hamlet for the first time. Rouxls absolutely butchers it. He practically adds eth, and est at the end of any word he chooses, and calls the job done. What is even more interesting though, is when he gets nervous or panicked, he drops the act all together and talks normally.
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Point #4: He is Pretending to be Dumb; His Puzzles are Actually Impressive!
I found it intriguing how there are countless puzzle traps in all the forest areas and in the Card Castle prison that were actually very well done. You have to flip the spades, diamonds, hearts, etc to unlock doors, and open secret chests. They require a decent amount of thinking skills, and are actually competent. But who made them?? Oddly enough if you observe one of them in the forest areas, it appears that Rouxls Kaard vandalized one of the puzzles to make it harder for the player to beat it—which further implies that he actually indeed made those puzzles himself. This shows that Rouxls is much more competent than only being able to make a single box shove puzzle that is comically easy. Where else do we see a place full of plenty of rather well made puzzles + traps seen? All throughout the Core in Undertale—a place which Gaster himself created!
Point #5: Rouxls IS Aware the World is a Game--AKA DON’T FORGET TO READ NPC DIALOGUE FOLKS!
I think it is well aware by now that Rouxls likely wants us as the players to underestimate him--and deem him a fool so we wouldn’t bat an eye at what he’s actually up to. But the most biggest give away to this is something that I have surprisingly seen no one mention at all. And oh boy, it is the most damning evidence that Rouxls is no idiot to be trifled with.
To the left of Seam’s shop, there can be found a little group of former puzzle-makers that used to live at Card Castle, until they were fired and replaced with Rouxls Kaard. They are now all out of a job, and are just barely scraping by since the Spade King didn’t give them any severance pay. However, Rouxls Kaard offered them a way to get money--by selling the tutorials he made.
These tutorials go over TP, stats, information about Susie, Ralsei,  and Kris. Rouxls Kaard has never once met any of the players yet--and he knows everything about them. He knows about stats. He knows the world is a game.
HOW??
In addition, when you talk to Rouxls in his shop, he calls you three the Heroes of Legend. He is well aware of the Angel’s Prophecy. He knows.
Whenever any character in the world of Undertale & Deltarune knows that the world is a game, it is an instant red-flag. It goes to show that they know much more than they let on. Flowey and Sans are big examples of this in Undertale. Pure hearted, dorky idiots that we trust earlier in the game--but wind up seeing the real side of them later on.
...So why should we treat Rouxls any differently?
Point #6: The “Control Crown”
Something that I immediately thought was kind of weird, was the fact that Rouxls Kaard was able to control the K. Round with a “Control Crown” device. If he is so stupid, how was he able to create a full on mechanical device that can brainwash a life-form into being violent/cause it to triple in size?! That is genius material right there!
But things start to take on a much darker side when you begin to look at the subtext of this realization, which I will get to in a moment...
First of all, Seam claimed these exact words.
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The remaining king was the Spade King-- as the King of Hearts, Diamonds, and Clubs are seen to be locked up in the Dungeon. Therefore, the Spade King put the Knight, and his strange son into power. IF it were the Spade King in power, the dialogue box WOULD have said “himself”. Therefore, the Knight, and his strange son were put in place to control the kingdom. And who are they?
Gaster/Rouxls Kaard, and Lancer.
Evidence to back this up:
Lancer calls Rouxls his “Lesser Dad”. And Rouxls calls Lancer, his Strange little darling/son.
The Spade King is not in charge. During his boss-fight, he states that he obeys the word of the Knight.
If you observe more of Lancer’s dialogue in the scene right before the gang enters Card Castle, he states that his dad, (Spade King), recently forced his troops to listen to Lancer instead. Therefore, Lancer is by all respects actually second in command to the Knight.
One of Rouxls main interests is...Lawmaking. Even though he is just supposedly an innocent Duke of Puzzles.
Another one of Rouxls main interests is...Cages, and long strolls in the dungeon... 
There are innocent puzzle-makers locked up in the Prison who are terrified--they were arrested for the simple act of making a puzzle without a license. HM, I wonder who could have possibly locked them up? *Wink wink nudge nudge*
And what ties this all together, is perhaps the most obscure, tiniest detail that no one would have likely observed on a first play-through. If you go to the first floor of Card Castle and click the description tablet next to the elevator to the Prison, it claims that the Prison used to just be a Basement Which Just Happened to Have a Lot of Cages. This is backed up by the caged animals in the basement, who say that they miss the “good old days” when they used to be the only ones there in cages, and not a bunch of people behind bars.
In summary, Rouxls is locking up a bunch of innocent people, and playing nice to our faces. He IS the knight. And he is not to be underestimated.
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Point #7: Rouxls’ Plan is Already Set in Place
The part where this theory gets a little dark, ties back to my mentioning of the control crown earlier.
If you observe the throne room, it looks like it was recently torn apart in a sort of...conflict.
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Why was the Spade King the only king left un-caged to begin with? Why wasn’t he locked up too?
Well...Rouxls Kaard needed someone to put him in charge. But not only that—he needed a scapegoat. Someone to blame. Someone to be “The Bad Guy” for the Heroes to fight.
The Spade King...is actually innocent. He is obeying the Knight, because he is being controlled by a Control Crown. The throne room is in ruins because the Spade King likely fought against this at first, but Rouxls won and successfully put the Spade King under his command. I thought it was strange how the King was so...violent. So irredeemably evil, and even murderous toward his own son Lancer. Yes, it could be argued that this is indeed his true personality, that he is a complete, abusive jerk. But, the whole ending battle of Deltarune chapter 1 feels so...set up in a way? It feels so starkly good vs evil, black and white. Almost like a play.
And oh boy. I think I was onto something.
If you pay close attention to the fight with the Spade King, there is a brief moment at the beginning where he is completely shrouded in shadow. Except. For. His. Crown. It glows stark white in comparison to himself. Like a Chekov’s Gun if you will.
And even more interesting, in the supposed good/pacifist ending, the Spade King is locked up in Prison, the other three kings are still locked up in cages, everyone else is freed, and Rouxls and Lancer now have full control of the kingdom...
Guys. We just played right into Gaster’s hands.
Point #8: Seam Knows that Rouxls is the Knight...
The final observation that genuinely makes me convinced in this theory, is a small detail I noticed at the end of the Pacifist run of Deltarune. Once you have beaten the game, and all of the prisoners are freed, everyone comes to celebrate at Card Castle for your victory. Everyone, except for Seam. That is because Seam knows what the “Strange Knight” did to Jevil. He knows who the Strange Knight is. And he knows what the Knight’s true intentions are.
Point #9: Extra Tidbits I noticed:
When compared to the other denizens of card castle, Rouxls seems out of place. He is the one vaguely humanoid character among a bunch of card and chess themed Darkners. 
His puzzle is... too easy.
Rouxls is oddly excited about overthrowing the king/taking his place. 
Rouxls is well versed in calligraphy of all things. (Relation to fonts + letters.)
Rouxls “sparkles” have an odd resemblance to the shining save states...?
He makes pop culture references, such as ones seen here and here. Could just be random throwaway jokes, but often times more “aware” characters such as Sans and Papyrus are keen on breaking the fourth wall at times/making references to relate with the audience.
His hair looks strangely out of place. Especially the hairline which is really receded to an unnatural degree on the left side. It’s a wig guys...
He gets a suspiciously new position for no reason at all. In any normal situation, he would be extremely unqualified for it if he were as stupid as he makes himself out to be.
Rouxls is literally wearing armor, akin to a medieval knights.
If you pay close attention, Rouxls has a few very subtle similar speech patterns to Gaster. They both occasionally repeat words twice. They both use the words wonderful and truly a lot, etc.
When Kris and the gang beat the K. Round, Rouxls said it was just to test their abilities.
Rouxls theme has leitmotifs from Gaster’s theme.
End of discussion. Deltarune’s finale is legit going to be Gaster getting his wig snatched.
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turbomun · 3 years
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I can't even believe I'm saying this, but...
I think that Kris actually is possessed by something other than the player.
To be clear, I'm not talking about the Weird/Genocide/Snowgrave route, or about anything that happens during gameplay. Pushing Noelle to proceed, her hearing a creepy voice that doesn't belong to Kris - all that shit is on you. Like in Undertale, the fact that the player controls the player character is a central mechanic of the universe.
But them ripping out their soul and opening dark fountains? That isn't really them. And given that I'm a person who absolutely hates the "blame everything on Chara possession" attitude that plagued Undertale, as you already know if you've been following me for a while, you know that I wouldn't believe this if there wasn't evidence for it.
So here's the deal.
In Chapter 1, when we saw Kris tear their soul out of their chest and stuff it into a birdcage, everyone — including myself — saw this as a way of asserting their independence from the player: they no longer want you to control them. But in Chapter 2, when we saw them do it again not once but twice, some odd details stood out to me.
The first thing is the way they move when it's happening. We see Kris walk on their own during cutscenes and such, and they never do it with their head down and their legs splayed out, shuffling along like a zombie. Maybe you could say that it's just how humans move after their soul's been ripped out...if it weren't for the fact that they start doing it in the moments before they tear out their soul. I don't feel like hunting down gifs and screenshots for this post, but if you watch them at the end of Chapter 1, there's this moment where they hold out their hand and open and close it a few times. Almost like they — or someone — is testing their control of it. Again, they never do this at any other point when they take over their own movements.
Related to this is the second point: two out of three times that this has happened, Kris has been hurled out of a dead sleep to do it. They quite literally get thrown out of bed/off the couch to shuffle around and create dark fountains. Speaking hypothetically, if you were an entity that could possess people, wouldn’t it be easiest to do it when they were sleeping? Their mind would be at its most defenseless, and they’d already lack full control of their body. That in itself isn’t direct evidence, but it’s worth noting.
What is direct evidence is the fact that Kris only ever rips out their soul after dark. And after finishing the game, if you’ve recruited enough Darkners from the Cyber World, you can talk to Seam again and they’ll say: “You don’t want to get caught when the sun goes down…”
The wording there feels very deliberate. Get caught. Like they know that something will “catch” Kris after sundown, something beyond their control. And sure enough, it does.
So Kris has been caught by someone who wants to create Dark Fountains. There’s only one person we know who wants to do that: the Knight. Worth noting is the fact that other characters refer to the Knight as “he,” not “they.” Given that pronouns are actually important in Toby Fox world, this indicates that Kris isn’t actually the Knight, just being controlled by him. (EDIT: Apparently I hallucinated this because the Knight is never referred to by any pronouns at all. I'm going to keep the he/him pronouns throughout the rest of this post, not because I think the Knight is necessarily a man, but as a quick way to differentiate them from Kris. I will refer to the Knight as they/them in all future posts.) So how come the first thing the Knight does is make Kris rip out their own soul? Because he doesn’t want you, the player, to interfere. Undertale introduced the idea that you can directly control a person via their Soul; now Deltarune is expanding on the concept, showing that you’re not the only one with this ability. The next few chapters of the game may very well involve you and the Knight struggling over your “vessel.” You want to use Kris’s power to seal the fountains; he wants to use that same power to create fountains.
I’m not one hundred percent sure who the Knight is yet, or how exactly he ended up getting control of Kris — maybe the fact that they canonically studied the occult has something to do with it. But I think I know why. Things are going to get a little more speculative than evidence-based here, so forgive me, but there are a few things to suggest that Kris isn’t the first pawn that the Knight has tried to open fountains with.
Queen mentions that only Lightners can open Dark Fountains. She learned this through the Knight, but what if the Knight learned it through trial and error? What if he tried to use Darkners to do his bidding first, but his attempts backfired?
This is where our trash friends Jevil and Spamton enter the picture. We know that long before we ever met them, they both encountered a mysterious person who caused them to begin seeing the nature of their reality, and that this knowledge drove them insane (albeit in different ways). There’s no hard evidence yet that the mysterious person was indeed the Knight, but if it was, maybe he thought that Jevil and Spamton could be used to open fountains for him, but whatever he did wound up breaking them. I could be completely wrong about this — even if the mysterious person was the Knight, he could have had a totally different reason for driving them both insane — but based on the information we currently have, I think it’s a possibility. It wouldn’t be just Jevil and Spamton who were his “test subjects,” either; Seam alludes to there being more Dark Crystal carriers, and thus more secret bosses.
But in the end, the Knight found out that Darkners couldn’t achieve what he needed them to achieve. This would also imply that he’s a Darkner, or that there’s some other reason why he can’t open fountains on his own; either way, he turned to Kris, and now he can take control of them. Just like we can.
But seriously, guys, Kris isn’t possessed by Chara in the Snowgrave route, so take some goddamn responsibility for your actions. That is all.
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borealisblog · 3 years
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"Wow the new Rise of the Titans movie Avenger Endgame looks g..."
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Now let me say that I really REALLY enjoyed watching this movie okay?
I've been a fan of the franchise since its beggining back in 2016. I have never been so moved by a story and its characters as such as this series did as a whole.
In all my life so far, I believe I've never felt this much attached to a character before. Jim Lake Jr. had and always will have a special place in my heart. I related to him in so many ways that it would be impossible for me to do him justice in this single post!
To see the series end breaks my heart but I will always be thankful that it came into my life. As for that, I wish to give my most sincere thanks to the entire team that has been behind the whole franchise, to, of course, its one and only creator and genius, Guillermo del Toro and, to the late Anton Yelchin. May you rest in peace.
THANK YOU ALL SO MUCH.
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That being said, I only need to bring up one particular aspect that kinda left me bitter:
⚠️SPOILER ALERT ⚠️ FOR TROLLHUNTERS: RISE OF THE TITANS
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The Avenger Engame-ish ending.
They. all. deserved. a. happy. ending.
Jim. deserved. a. happy ending. IN. HIS. TIMELINE.
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I have nothing against time travel okay but the whole idea of KILLING OF TOBY IN ORDER TO GO BACK IN TIME TO THE DAY WHERE HE AND JIM FOUND THE AMULET BUT THIS TIME IT'S TOBY WHO GETS CHOSEN... How is this suppose to fix everything if not to repeat the same story again except this time it's Toby who get the main role and also end up in the same exhausted shape as Jim throughout the movie in the end but anyway i guess?
I mean sure everyone they have lost are alive again and Toby gets to be the hero instead of the "lame emotional support role" I can understand the idea behind this plot but...
It... it just doesn't fit I don't know.
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And if i may add something about Jlaire. It's cool that they get a fresh start and all but I dont feel like their relationship will be as powerfull as it was in the original plot.
I mean:
Jim introducing Claire to Trollmarket after their battle in the forest against the goblins
Jim making THE promise to Claire that he would get her brother Enrique back from the Darklands on his own if he had to.
Claire standing by Jim's side, telling him that they will save her brother together right after their Roméo and Juliette play
Jim turning into a half troll. Claire loving and supproting him regardless of this major change, ready to follow him everywhere.
That's what made Jlaire special to me.
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All in all, I just feel like the story has been rebooted unecessarly and the whole series plot was pointless in the end.
Again guys, I am not saying that I didn't like the movie! It was still very good!
I just believe it didn't get the proper ending it deserved.
Now to end this post on a more positive note, here is a list of my kudos for the movie <3
The GORGEOUS animation! All hail the Dreamworks team for that!
The INCREDIBLE score! Thank you Jeff Danna for your work!
The Pacific Rim hint was simply delicious.
The FREAKIN None Shall Live instrumental from Two Steps From Hell in the final confrontation between Jim and Bellroc with the Amulet soaring in the sky like it did back in Part 1 during the forest battle. MMMGLOORYYY!
Claire. Fair. lady. Claire.Nuñez. What a queen.
Actually Queen Aja. She's definetly queen material
Nari, sweet bean that you are.
AAAAarrgh and Toby. TRUE. WIGMANS.
Douxie, precious magic boy.
JLAIRE. MY BABIES.
THE ONE AND ONLY JIM LAKE JR. THE ONE TRUE TROLLHUNTER.
*SPECIAL KUDOS* Walter Strickler being, in the end, the best man we all deserve.
In the end guys, the only thing we need to remember from this incredible journey is this:
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strifesolution · 3 years
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No no keep talking- I’m specifically interested by the implications of martyn, having one of his friends go missing after tinkering with blood magic, ending up relying on something related, or at least spookily similar, down the line and well, dying. Do you think he hesitated when killing Ren, not only out of loyalty, but out of fear of history repeating?
context: this post
see, this is interesting because it depends on your idea of what happened at the end of blood and chaos (admittedly i'm not really following solutions in order, but i am aware it confirmed parvis as "not dead")
...but more in terms of how it effected the rest of the server. we know other characters knew about the blackrock nuke going off, so presumably the castle explosion was server wide news at some point. and what martyn's relationship with parvis post heros of mine's last episode. did he see parvis again after that?
personally i think he did- at first. but as the weeks went by, turned to months, he saw parvis less and less, even when he was looking for him. and when martyn did see him, he was different every time. bandaged hands, wild eyes. lost, but also on track for destruction. his emotions perhaps comparable to bloodlust.
in episode 26, when discussing who broke his ritual, we get this exchange.
Parvis: Has Martyn caught on... to...my plan to kill him? Is that it?" Strife: I'll add him to the list. With a question mark.
which does imply they've interacted after parv got into blood magic, enough for him to think martyn knows whats up.
and who could forget the magic police, martyn becomes an ars magica mage, of course he'd interact with them. he visits their base, sees the undesirable. sees the Parvis The Bloody statue, and everything clicks.
come to think of it, we never really get a reason to why martyn has a distaste for blood magic. it's all very "we just don't do that kind of magic here, evil magic" but taking into account that martyn's "voices" were going to try to get him to betray ren and wanted him to win the game...how long have these "onlookers" been a thing for martyn? has he had a deity of sorts watching over him for his whole lifetime, one that would make him distrustful of blood magic? that is woken up again when 3rd Life happens? maybe it was a thing before yogs complete that martyn got rid of, but still avoids doing anything of the "evil" sort (murder, blood magic, you get the idea) as to not summon it again...
okay, off topic there, but the idea here is martyn knew parvis was going into the deep end of blood magic, something he knew was a bad idea from past experiences, but couldnt get close enough to stop him. he then hears about what happened to parvis. vaguely. his death isnt confirmed, he never even gets to see where it happens. whispers from lomadia, strife's neighbor, to nano, her friend, to lalna, to xephos, to martyn, in passing.
(did you hear what happened with parvis and strife? the blood mage got too greedy, too mad with power, and blew them up trying to mix the magics. i heard he's not himself anymore. i heard the place is tainted, i heard it's just destroyed. i heard it was that altar, whispering darkness in his ear. i heard it was his own conscious, dooming him from the start. i heard alex parvis died with william strife's blood on his hands)
martyn moves on, of course.
he didnt survive this long tying himself down. he didn't get wrapped up in wars on tekkit, him and toby stuck to themselves, building temporary shelter. he only sees his aunt and uncle over the holidays, if he stays too long he'll be dragged down into staying forever. forever is terrifying for martyn littlewood. he has to keep moving, lest his mistakes catch up with him, and swallow him up.
so he moves on. tucks away parvis' name as a friend he lost. no more, no less. lost, but not dead. lost, but not found. simply not there anymore. it stings, because it didnt teach him anything. there was no lesson to loosing parvis. he already knew blood magic was bad. he warned him, and failed. it simply becomes a bitter reminder of what that kind of darkness can do to a person, and martyn swears it won't happen again. to someone he cares about, or himself.
3rd Life happens, and ren asks him to kill him on blackheart altar.
it's familiar, somehow. familiar, like a name you heard once from a friend of a friend.
you knew someone who lost themselves like this, once. two tied souls dying on an altar from each other's own doing.
it's only because it's ren. it's the only reason he goes through with it. he trusts ren. (did parvis trust strife? isnt that what lead to his downfall? he never wouldve learned without his teachings)
the voices return. his overlookers, the callings from behind his eyes that crave victory. they want to win. they want blood. you killed ren once, you can do it again.
martyn resists them.
he knows what happened to someone who lost their way, let their mind drift, and let the urge for power take over. here, he doesn't need to know what really happened to parvis. all he needs to know is that with every death on the server, he is one step closer to following in his footsteps. he will not let i heard martyn littlewood died with rendog's blood on his hands be the next phrase whispered throughout minecraftia.
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