#nature does not need an audience to exist
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nothing and i mean NOTHING pisses me off more in philosophy than when someone says something so outrageously idiotic and acts as if they have discovered a cure for cancer. like no a frat boy on a bad trip could say the same thing, just because you're a prestigious douche doesn't make it brilliant.
"if a tree falls in a forest and no one is around does it make a sound?" yes! you fucking dimwit! of course it makes a sound, everything makes a sound whether you hear it or not. just because you're to self centered to imagine a world that doesn't need you to continue does not make this a new "food for thought". in fact if that's what you consider "food for thought" i pity your malnourished brain.
ugh
#nature does not need an audience to exist#i sound so british in this#philosophy#like holy shit#you're not a philosopher you're an old man who can't hold a job#i hate people
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Move To A Darker Place
This is a story of Man Vs. Machine.
---
Last March, my father attempted to file his Taxes.
My beloved father is a Boomer. Unlike most Boomers, my father is rather handy with technology because he was one of the people that had a not-insignificant hand in Developing a hell of a lot of it. He was studying Computer Science at Cal Poly before the computer science degree existed. I have many fond childhood memories of skipping through the aisles of various electronic and computer part warehouses while Dad described something that either terrified the staff or made them worship him as a God. He taught himself how to use his smartphone. Internationally.
So when he saw the option to file digitally with the IRS through the “ID.me” program, he leapt at the chance to celebrate the Federal Government finally entering the Digital Age.
It was all going swimmingly for about six hours, until he was ready to file and the system told him that it needed to verify his identity.
“Very Well.” said my father, a man unafraid of talking to himself and getting something out of the conversation. “It wouldn’t do for me to get someone else’s return.”
The System told him that it needed him to take a “Digital Image ID”.
a.k.a: A Selfie.
“A-ha!” Dad beams. Dad is very good at taking selfies. He immediately pulled out his phone, snapped one, and tried to upload it.
Please log into your Id.me Account and use the provided app to submit your Digital Image ID. The System clarified.
“Oh. You should have said so.” Dad pouted, but used his phone to log onto the ID.me account, do the six security verification steps and double-checked that the filing looked the same as it did on the desktop, gave the IRS like nine permissions on his phone, and held up the camera to take his Federal Privacy Invasion Selfie.
Please align your face to the indicated grid. Said The System, pulling up a futuristic green-web-of-polygons approximation.
“Ooh, very Star Trek. Gene Roddenberry would HATE this!” Dad said cheerfully, aligning his face to the grid. My father is a bit… cavalier, when it comes to matters of personal information and federal government, because he’s been on FBI watchlists since the late 60’s when he was protesting The Vietnam War and Ronald Regan before he’d broken containment. Alas.
Anyway, there is very little information the federal government does not have on him already, but he’s as good at stalking the FBI as they are at stalking him, and had worked out a solution: He has something approaching a friendship with the local Federal Agent (Some guy named “Larry”. Allegedly), and got Larry hooked on Alternative Histories and Dad’s collection of carefully-researched “there is very likely buried treasure here” stories, and Larry is loath to bother his favorite Historical Fanfiction author too much.
But I digress.
After thinking for a minute, The System came back with an Error Message. Please remove glasses or other facial obstructions.
And here is where the real trouble began.
See, my father wears glasses that do substantially warp the appearance of his face, because he is so nearsighted that he is legally blind without them. His natural focal point is about 4 inches in front of his nose. While Dad can still take a selfie because he (approximately) knows where his phone is if it’s in his hand, he cannot see the alignment grid.
He should ask someone to take it for him! I hear the audience say. Yes, that would be the sane and reasonable thing to do, but Dad was attempting to do taxes at his residence in Fort Collins, while his immediate family was respectively in Denver, Texas and Canada. He tried calling our neighbors, who turned out to be in Uganda.
He looked down at the dog, Arwen, and her little criminal paws that can open doorknobs, but not operate cell phones.
She looked back at him, and farted.
“Well, I’ll give it a try, but if it gives me too much trouble, I’ll call Larry, and Larry can call the IRS about it.” Dad told her.
She continued to watch him. Arwen is an Australian Kelpie (a type of cattle-herding dog), going on 14 years old, deaf as a post and suffering from canine dementia now, but she still retains her natural instinct to Micromanage. She was also trained as a therapy dog, and even if she can’t hear my dad, still recognizes the body language of a man setting himself up for catastrophe.
So, squinting in the late afternoon light next to the back door, Dad attempted to line his face up with a grid he could only sort-of see, and took A Federal Selfie.
The System thought about it for a few moments.
Image Capture Failed: Insufficient Contrast. The System replied. Please move to a darker place.
“...Huh.” Dad frowned. “Alright.”
He moved to the middle of his office, away from the back door, lit only by the house lighting and indirect sunlight, and tried again.
Image Capture Failed. Please move to a darker place.
“What?” Dad asked the universe in general.
“Whuff.” Arwen warned him against sunk costs.
Dad ignored her and went into the bathroom, the natural habitat of the selfie. Surely, only being lit by a light fixture that hadn’t been changed since Dad was attempting to warn everyone about Regan would be suitably insufficient lighting for The System. It took some negotiating, because that bathroom is “Standing Room Only” not “Standing And Holding Your Arms Out In Front Of You Room”. He ended up taking the selfie in the shower stall.
As The System mulled over the latest attempt, Arwen shuffled over and kicked open the door to watch.
Image Capture Failed. Please Move to a Darker Place.
“Do you mean Spiritually?” Dad demanded.
“Whuff.” Arwen cautioned him again.
Determined to succeed, or at least get a different error message that may give him more information, Dad entered The Downstairs Guest Room. It is the darkest room in the house, as it is in the basement, and only has one legally-mandated-fire-escape window, which has blinds. Dad drew those blinds, turned off the lights and tried AGAIN.
Image Capture Failed. Please Move To A Darker Place.
“DO YOU WANT ME TO PHOTOGRAPH MYSELF INSIDE OF A CAVE??” Dad howled.
“WHUFF!” Arwen reprimanded him from under the pull-out bed in the room. It’s where she attempts to herd everyone when it’s thundering outside, so the space is called her ‘Safety Cave’.
Dad frowned at the large blurry shape that was The Safety Cave.
“Why not?” he asked, the prelude to many a Terrible Plan. With no small amount of spiteful and manic glee, Dad got down onto the floor, and army-crawled under the bed with Arwen to try One Last Time. Now in near-total darkness, he rolled on his side to be able to stretch his arms out, Arwen slobber-panting in his ear, and waited for the vague green blob of the Facial grid to appear.
This time, when he tapped the button, the flash cctivated.
“GOD DAMN IT!” Dad shouted, dropping the phone and rubbing his eyes and cursing to alleviate the pain of accidentally flash-banging himself. Arwen shuffled away from him under the bed, huffing sarcastically at him.
Image Capture Failed. Please move to a darker place.
“MOTHERFU- hang on.” Dad squinted. The System sounded strange. Distant and slightly muffled.
Dad squinted really hard, and saw the movement of Arwen crawling out from under the bed along the phone’s last known trajectory.
“ARWEN!” Dad shouted, awkwardly reverse-army crawling out from under the bed, using it to get to his feet and searching for his glasses, which had fallen out of his pocket under the bed, so by the time he was sighted again, Arwen had had ample time to remove The Offending Device.
He found her out in the middle of the back yard, the satisfied look of a Job Well Done on her face. She did not have the phone.
“Arwen.” Dad glared. It’s a very good glare. Dad was a teacher for many years and used it to keep his class in order with sheer telepathically induced embarrassment, and his father once glared a peach tree into fecundity.
Arwen regarded him with the casual interest a hurricane might regard a sailboat tumbling out of its wake. She is a force of nature unto herself and not about to be intimidated by a half-blind house ape. She also has cataracts and might not be able to make out the glare.
“I GIVE UP!” Dad shouted, throwing his hands in the air and returning to the office to write to the IRS that their selfie software sucks ass. Pleased that she had gotten her desired result, Arwen followed him in.
To Dad’s immense surprise, the computer cheerfully informed him that his Federally Secure Selfie had been accepted, and that they had received and were now processing his return!
“What the FUCK?” Dad glared. “Oh well. If I’ve screwed it up, Larry can call me.”
---
I bring this up because recently, Dad received an interesting piece of mail.
It was a letter from the IRS, addressed to him, a nerve-wracking thing to recessive at the best of times. Instead of a complaint about Dad’s Selfie Skills, it was a letter congratulating him on using the new ID.me System. It thanked him for his help and expressed hopes he would use it again next year, and included the selfie that The System had finally decided to accept.
“You know, my dad used to complain about automation.” Dad sighed, staring at the image. “Incidentals my boy! My secretary saves the state of California millions of dollars a year catching small errors before they become massive ones! He’d say. Fought the human resources board about her pay every year. I used to think he was overestimating how bad machines were and underestimating human error, but you know? He was right.”
He handed me the image.
My father was, technically, in the image. A significant amount of the bottom right corner is taken up by the top of his forehead and silver hair. Most of the image, the part with the facial-recognition markers on it, was composed of Arwen’s Alarmed and Disgusted Doggy face.
“Oh no!” I cackled. “Crap, does this mean you have to call the IRS and tell them you’re not a dog?”
“Probably.” Dad sighed. “I know who I’m gonna bother first though.” he said, taking out his phone (Dad did find his phone a few hours after Arwen absconded with it when mom called and the early spinach started ringing).
“Hey Larry!” Dad announced to the local federal agent. “You’re never gonna believe this. My dog filed my taxes!”
Larry considered this for a moment. “Is this the dog that stole my sandwich? Out of my locked car?” he asked suspiciously.
“The very same.” Dad grinned.
“Hm. Clever Girl.” Federal Agent Larry sighed. “I figured it was only a matter of time before she got into tax fraud.”
---
I'm a disabled artist making my living writing these stories. If you enjoy my stories, please consider supporting me on Ko-fi or Pre-ordering my Family Lore Book on Patreon. Thank you!
#Family Lore#Dogs#arwen#Arwen the Crime Dog#Taxes#Ronald Regan mention (derogatory)#long post under the cut#this one is funny this time#I could really use some extra tip money this month
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honey, baby
synopsis: san needs your attention
pairing: husband!san x afab!reader
warnings: SMUT (18+), jealousy, handjob, begging, teasing, sub!san, dacryphilia, pet-names, house-wife!reader, messy endings, light marking kink, reader does not get off..., not proof-read :0
word count: 2.5k
note: i'm sorry, we all need some sub!san in our lives... right...
masterlist
How delicate his hand is, adorned handsomely with understated rings, pressing gently against the small of your back as he leads you through the room. Artificial chatter, decorated with an occasional bout of posh laughter, settles finely above the jazz playing in the background.
Your heels click softly against the marble flooring, each step lining up perfectly with his.
Together, you’re a vision of excellence.
San is the man that everyone wants. The definition of a gentleman. He’s charming, polite, and patient. But also unbelievably beautiful. He comes from a background of old money, but his legacy never stopped him from looking elsewhere for love.
Then there’s you. A woman who can blend into any crowd, disarming even the most stuck-up aristocrat with an easy smile. No one knows where you came from, but they don’t really care – or rather, they stopped caring once they realized how easily San would drop them for bothering you.
The two of you act as the personification of refined love.
Modest, refined, and lovely. Rarely sharing even a single kiss in front of an audience.
San nods to a few guests as he passes them, politely acknowledging their existence, but never making a move to engage with them. He exudes this aura of cool confidence – as if every breath he takes is calculated and perfected. This way, no one ever questions his decisions or fights his whims…not like you anyway.
The wine glass in your hand has a bare sip of red left in it. The rim is spotted with the seductive print of your lips, reflecting the small tastes you took throughout the night to keep yourself relatively sober.
You would have gone for another but a heated whisper, pressed exquisitely against the edge of your ear, drew away any thoughts of humoring your husband’s guests. You settle it gently on a counter, no longer needing the prop of a hostess.
San’s leading hand presses more insistently against back with each step he takes. His breaths grow deeper, his body draws closer.
Usually, he’s able to wait until the party ends – watching you with dark eyes as you see the last of the crowd off, thanking them for visiting with that polite smile you’ve perfected. You’re so good to him, putting up with the lifestyle he was born into and taking the role of the perfect housewife and hostess that pays attention to every need her guests have.
But now, San needs your attention to be directed at him.
—
He broke while you were in the middle of a conversation with somebody’s plus one. And San knows he was a plus one because he didn’t recognize the man…or his name…or his “successful tech” company.
He’s not usually a jealous man, but something about this guy…
San was sitting next to you, charming yet another investor of his father’s business, when he heard a low voice speaking to his beautiful wife, “Please, call me Yunho, Mr. Jeong is my father.”
It peeved him.
You laughed politely, displaying your easy going nature by complying with his wish, repeating his first name before offering your own. San bristled at the sound of another man’s name coming from your lips.
Who even is this guy?
There were no Jeongs on the guestlist – and he would know, he’s the one who checks off on that stuff. This is a business party, not some get together that can be crashed so unpleasantly by an overnight millionaire like him.
The investor he was once trying to woo was getting pulled into a different conversation. And thank god for that. He wouldn’t have been much fun to talk to when he’s distracted like this anyway.
San took that as an opportunity to turn his body toward yours. He watched intently as you continued your friendly interaction with a handsome stranger – who seems to be leaning closer with every pretty word you speak.
You looked effortlessly beautiful as you rambled about the recent trip he took you on, excitedly describing your favorite restaurants with that familiar brightness in your eyes. He’s suddenly longing to hold your hand right then and there, to pull you onto his lap and nuzzle his face against the crook of your neck.
His hand moved before he could think about it, gently brushing over your forearm to get your attention. When you turned to look at your husband, the man in front of you retreated from his slow shift into your space, suddenly uneasy by how San was staring him down.
“Honey?”
At the sound of your voice, he shifted his attention from the offending man to you, the tension in his shoulders easing at the affectionate pet-name. San rounded his eyes innocently, softening his expression.
“Baby…” He said timidly in a bare whisper, fully knowing that that name was strictly off-limits in public. You raise a questioning eyebrow, wondering what made your husband so needy all of the sudden.
“San.”
San leaned closer to you, a hand slowly shifting from the velvet couch to the top of your thigh. The guests continued to bustle around the two of you, unaware of the sudden tension settling between you. You let him push closer until his lips barely brush against ear.
“Pay attention to me…”
—
You’ve never left your own party early. You have actually trained yourself to have the same amount of energy greeting the guests as you do leading them out. The party doesn't end until you've seen everyone out.
So will anyone really notice a scant 15 minutes of your absence?
Well, you hope not.
San couldn’t even make it to the bedroom. Instead, he pulled you into an oversized laundry room at the end of the hall, sliding the door shut before you could protest about being too close to the party.
“Sannie, wait.”
Your words are lost to the air.
He’s already pressing desperate, hot kisses against your throat. His broad body effectively pins you to the door as his hands, itching to undress you, drag over your soft curves covered by the fine fabric of your dress. Eager fingers grope over your tits before settling delicately around the base of your neck.
His suit jacket rests in a heap on the floor, leaving him in his unbuttoned vest and wrinkled dress shirt – a view you’d love to devour if not for the people who stand on the other side of the door.
“Maybe we should stop –”
“I can’t, I-I need you, baby.” He’s begging you – each word pathetically whined out from his pouty lips. “Need you close to me.”
“What if they notice that we’re both gone? What if they come looking?”
Pitiful moans are pressed onto your skin as he helplessly grasps at your body, scared that you’d leave him wanting and overwhelmed by his need to feel you against him.
At this point, San wouldn’t care if the whole party saw him fucking you against the dining table – least of all that Yunho guy. He doesn’t care if they can hear him whining for you, begging you to let him fill you up like he does every night. He wants to show you off, hold open your cum soaked thighs just to show them that you love him and he’s your good boy.
But at the same time, letting anyone see you like that irks him like nothing else. You’re his and he’s yours.
“Please.” He implores, eyes glistening with a needy look. He gently takes your hand and leads it to where he needs you the most. You give in easily, pressing against his cock which strains against his perfectly tailored trousers. He’s already throbbing from the faint sensation of your touch.
“Please…?” You tease under your breath, now fully gripping the shape of him through the layers of his clothes. He watches the way your hand moves over him with a dazed look, appreciating the way your small hand looks, fisting his clothed cock with glazed eyes.
You squeeze him abruptly, nudging him for an answer and he responds with a surprised whine, his hips jerking up against you from the intense sensation.
“Please t-touch me.”
“I am, baby.”
His dark eyebrows pinch in frustration, “You know what I mean.”
You hum understandingly, slowly unzipping his pants as you taunt him.
“You’re so needy…”
He sighs as you pull down his briefs along with the restricting fabric of his pants. His thick cock slaps against his covered stomach, flushed prettily in a deep shade of pink, gently weeping pre-cum at the tip. Everything about San is pretty – especially the enamoured way he stares down at you with his signature pouty lips and flushed cheeks.
Eyes locked with his, you idly run a finger against his bare hip, so close to where he wants you to touch. He stutters out a shaky breath, his body shivering from the delicate sensation.
“K-kiss me.” He cups your jaw and moves impossibly closer to you. Your chest meets his as he holds you close, his hips pressing his hard cock against your body. He dips down to hover his soft lips over yours, “...Please.” He adds in a whisper – drenched in desperation.
As if you could ever deny him.
“You’re cute…” You whisper back before pressing your lips onto his.
You feel him immediately melt against you, his cock twitching eagerly against your stomach as he finally tastes you on his tongue. You hope he doesn't notice how you subtly rub your thighs together, an attempt to relieve the ache between them.
Your hands drift from resting on his chest to tangle in his hair, tugging gently at the ends, if only to hear that breathless whine that you adore.
As you draw away for a breath, you notice a smear of red messily decorating his lips. He doesn’t seem to care though, looking down at a similar mess on your lips with a heated gaze.
You can tell that he’s imagining the same stain at the base of his cock. San has a thing for marks, especially because it’s you who’s leaving them.
You lift up his dress shirt before pressing the palm of your hand against his aching erection, drawing a cute whimper from him. His stomach flexes from the sudden coolness of the air touching his heated skin.
Oh, how you want to lick over each defined ab, make him cry out from your teasing before biting into the firmness of his stupidly broad chest – but you don’t have time for that right now.
“Look at you,” You wrap your hand around him and slowly start to jerk him off, “almost about to cum from some kissing.” San bites his bottom lip to keep his moans down as your thumb repeatedly rubs over the edge of his sensitive tip.
“C-can’t help it, you taste s-so good.” His hips thrust eagerly against your hand, cock generously leaking as he feels himself already approaching the edge.
Your wrist moves in quick, practiced motions, slick noises filling the space between you. You can't help but dip your other hand under his dress shirt, feeling up his perfect body with the edge of your nails to make him tremble.
“I'll let you taste more tonight if you cum for me like a good boy."
San nods eagerly, but you can tell by that hazy look in his eye that he'd agree to jump off from the second floor balcony if you asked him.
You can tell that he's getting close by the way he's bucking into your slippery fist, whines growing louder and more desperate. It almost looks like he's about to cry as he stares down at the way your hand is wrapped so perfectly around his throbbing cock.
“About to c-cum,” he pants, eyes glistening sweetly. "F-ffuck, baby… Y-you’re s-so good to me. Don’t want it to get on you, though, and ruin your pretty dress.”
"No?" You tease as you watch him struggle to move a mere inch away, hips still thrusting in want. How cute. His eyes squeeze shut at your honeyed tone, knowing you were going to make it harder for him to back away. "You don't want to see me covered in your pretty mess?"
"Nnghh~" You watch him scramble to hold off his orgasm, legs shaking as his hands grip your waist tightly to ground himself. "please -- !"
You finally let him make some space between you, finding it adorable that even in this state, he's worried about protecting you from the people outside.
You give him one last squeeze, fingers brushing over his dripping tip before whispering: "Okay, baby~ Cum for me."
And he does. Oh, how he makes a mess of himself.
His broad shoulders shake as he curls his body into himself, head dipped while spilling out the most pathetic breathy whines against the top of your shoulder.
His hips shake sporadically as each rope of cum covers your hand, dripping miraculously over his lap and onto his once perfectly-pressed pants. Somehow, he stayed true to his word. Not a drop touched your dress.
"Good boy..."
He groans as you milk him with a tight fist, body shuddering from the overstimulation. Your other hand soothes him, rubbing gently over his stomach as he moves through his high.
---
San's panting, leaning against the washing machine with a fucked-out look on his face. He pulled his briefs back on, opting to leave the pants unbuttoned and barely hanging onto his hips.
At this point, it would be better for him to change – his pants are stained with drops of cum, his shirt is wrinkled and stretched out, his hair has been fluffed into a mess.
Maybe you should just tell everyone that he wasn’t feeling well…
You press a light peck to the side of his flushed neck before moving away from him in a hurry. You wash your hands in the small sink at the corner of the room and find a few tissues to take off your ruined lipstick and any residual sweat.
You try to fix your hair to look decent – though there is no mirror to really check – and smooth out your dress. Thankfully, San only made a mess of himself (at least, visually). You were planning to slip into a bathroom on the way to the parlor anyway.
“Ok, baby.” You throw the tissues away before turning back to your husband. His eyes are still half-lidded with lust, watching how easily you go back to being the refined woman from earlier this evening. “Clean yourself up, I’m going back out. I’ll tell them you’re feeling under the weather.”
“You’re so beautiful.” His raspy voice is endearing.
You feel your cheeks heating up at the compliment. You try to stamp it down, try to stay composed, but he always knows what to say to make you feel this way.
“You are beautiful, baby.” You respond with a gentle smile, walking back to him to give him one last kiss. One turns into many. He shyly smiles back, his dimples deepening as you scatter more kisses around his face.
“Wish me luck out there.” You whisper, running your fingers through his hair to reduce the fluffiness.
“Come back to me soon, okay?”
“Anything for you, my love.”
#san x reader#san smut#choi san x reader#choi san smut#ateez x reader#ateez smut#san x you#choi san x you#san choi x reader#san choi x you#san choi smut
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Time Loops and Dissociation
CW: suicidal ideation, glitchy unreality, overt depictions of self-harm, parental abandonment
This essay contains full game spoilers for In Stars and Time.
You wake up to your alarm at the same time every day. The same view greets you from your window. Same sheets. Same outfits in your closet to get dressed in. Same choice of drinks in your kitchen to put in the same choice of cups. Same 24 hours but a different day. What better way to capture the existential horror of disconnecting from the world than to simply take away the words "but a different day" and make it the same 24 hours.
Time Loop fiction likes to capture the monotony of being caught in a rut. For some stories, like Groundhog Day, the rut could be that of not working on one’s self and accepting the eternal trappings of a never ending moment and not seeking change. For others, like Palm Springs, it is the conflict within a romantic relationship between one partner wishing to grow and find new experience while another wishes to remain in the safety of the known. Others still, like All You Need Is Kill, the conflict is a matter of maintaining one's optimism and drive in a hopeless fight against an antagonistic force that will crush their spirit upon the weight of eternity.
The constants in this genre are the forces of change and stagnation. Exit can be accomplished via self-improvement, it can be accomplished by having the bravery to risk leaving safety, it can be accomplished by killing every last time looping alien until you’re the only one left. But the allegories are always there. Tomorrow can only be attained by growing beyond Today. Change doesn’t happen in a day and as those stuck in a time loop know… a day can be an impossibly long time. And what does a person do during that impossibly long time? Repeating the same acts over and over again, where people become predictable and all the complexity of life has been stripped down until there’s nothing but cold empty and predictable monotony? You dissociate.
Dissociating is the experience of detaching from reality. Dissociation encompasses the feeling of daydreaming or being intensely focused, as well as the distressing experience of being disconnected from reality. In this state, consciousness, identity, memory, and perception are no longer naturally integrated. Dissociation often occurs as a result of stress or trauma, and it may be indicative of a dissociative disorder or other mental health condition.(*)
Every time loop story inevitably includes a segment where the pain of going around and around becomes simply too much to handle and the audience must witness the protagonist's mental health decline in real time. It is the moment in the story when they no longer feel able to connect with other humans, when they disconnect and just succumb to the weight of the eternity that they are trapped within. For most the idea of being stuck in a rut is a horrific thing. People are a social species. We seek connection and we seek change. We actively want to grow. But this is not true for everyone. Some are so scared and scarred by the world that they dare not ruin the safety that they have managed to find. Narrowing one's world down to avoid conflict and danger is a common feature in Complex Post Traumatic Stress Disorder, particularly in those with a tendency to freeze in the face of their emotional triggers.
The flight-freeze type avoids potential relationship-retraumatization with an obsessivecompulsive/dissociative “two-step.” Step one is working to complete exhaustion. Step two is collapsing into extreme “veging out”, and waiting until [their] energy reaccumulates enough to relaunch into step one. The price for this type of no-longer-necessary safety is a severely narrowed existence. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
And that is the heart of any time loop. Safety at the price of a narrow existence.
-
For this essay I want to talk about a piece of media that masterfully manages the time loop dilemma while managing to depict a remarkably strong representation of Complex Post Traumatic Stress Disorder. Today I want to talk about In Stars and Time. Because if I'm gonna highlight a time loop story for my essays on dissociative disorders then I'm going to do the one which has a "Press X to dissociate" mechanic.
In Stars and Time is an RPG Maker game in the stylings of Earthbound and Final Fantasy. The star of the play game is Siffrin (he/they), a silly little one who tells light-hearted puns and has their tongue stuck out in a :3 cat face smile.
As the thief type of the party he leads the group through dungeons to deactivate traps and find keys he can sometimes be bad at his job. They have managed to help the team get to the final dungeon and take on The King who has managed to freeze most of the nation of Vaugarde in time. Their adventuring friends are Mirabelle (she/her), the housemaiden; Isabeau (he/him), the fighter; Odile (she/her), the researcher; and Bonnie (they/them), the kid. Siffrin finds themselves trapped within a time loop. Reliving the same 2 day period as the party make their approach to The King and must defeat him to release Vaugarde from being eternally frozen in time. The game speaks frankly and kindly on many topics beyond mental health and trauma. Among the many rare and beautiful things it organically depicts it has an asexual and an aromantic discussing society's pressure to enter relationships and perform intimate acts, a trans masc discussing the destructive and yet necessary process of transitioning and two expats discussing how difficult it is to integrate their cultural roots (or lack thereof) with the values and expectations of the dominant culture of their new environment. Keep that last one in your back pocket for now. It'll be important for later. This is the last chance to check the game out unspoiled and so if anything I have said intrigues enough then please buy the game (Steam - Switch - Playstation 4 - Playstation 5 - GOG - Itch.io) and enjoy it. The game is about 20 hours at a casual pace (WR speedrun is 2.5 hours) and it has much in the way of hidden conversations and content that can help a person stick around and dig deep to find all the content in the game (but watch out). Go with my blessing and check DoesTheDogDie for content warnings if needed. For those who have played or want to read on into spoiler territory, then please forgive my long-windedness. I've too much time on my hands and have not cultivated the skills or talent to present this as a video for passive enjoyment. Let's begin. The game is split into 6 acts so in the interests of not bombarding with information. Shall we follow suit?
Act 1 - The Stage
The curtain rises and the play begins. Act 1 makes up the first loop from Siffrin's perspective. If not for the time loops then this would be a very short adventure. Siffrin wakes up from a nap in a field as they will every single loop from now on. They are in the final town before the enemy stronghold, one final day to rest and gather their strength and resolve to save the country. The group's leader, Mirabelle, has decided to have a sleepover. One final day, one final dungeon, one final fight... and then it's all over. The world will finally be saved. It'll all be over... Siffrin spends the day speaking to their friends, making a wish on the local Favor Tree to spend time with an ally after the adventure and then it's on to the adventure. Isabeau has something he wants to tell Siffrin but decides it can wait until they have saved the world. Entering the house and moving through the first few rooms all seems to be going well. The party of friends beat their first few enemies and Siffrin is sent to check for traps in a corridor leading into the main areas of the house. He checks and checks and checks and doesn't find anything so...
The trap is activated by feeling safe.
For clarity I wish to say much of the analysis and discussion is our personal read of the plot. Before writing this essay we reached out to insertdisc5 to ask about how they approached depicting mental illness in the game and they responded that it was not a matter of research as she was worried about checking off boxes rather than depicting authentic experience. Which makes it all the more impressive that the game was able to depict so many aspects of Complex PTSD so seamlessly. From Walker's book the primary symptoms of CPTSD are:
Emotional Flashbacks Tyrannical Inner &/or Outer Critic Toxic Shame Self-Abandonment Social anxiety Abject feelings of loneliness and abandonment Fragile Self-esteem Attachment disorder Developmental Arrests Relationship difficulties Radical mood vacillations Dissociation via distracting activities or mental processes Hair-triggered fight/flight response Oversensitivity to stressful situations Suicidal Ideation
Over the course of the game Siffrin displays many, if not all of these. One of the core conflicts of the game is Siffrin's feelings of loneliness and abandonment as well as their inner critic and toxic shame.
Another common trait of those with C-PTSD not referenced in the above list is a sensitive startle reflex. It is mentioned in the same book at a later point, however:
A startle response is the sudden full body-flinching that survivors experience at loud noises or unanticipated physical contact. This is usually a somatic flashback to previous abuses.
I bring this all up now because Siffrin's first death. The cause of the first loop. HIS FIRST FAILURE. Was because he let his guard down. He felt safe for even a moment. This is not a reading or something which can be brought up for debate. On floor two of the house there is a book that explains the traps and speaks of the boulder that landed on Siffrin's head earlier:
Throughout the entire adventure Siffrin will have the toxic and universe validated belief that if they ever drop their guard, even for a single moment they may die. This belief will only get worse as they progress, unfortunately. For those with Complex PTSD they walk through life in a state of hyper-vigilance. Never quite feeling safe. Siffrin died the moment he let his guard down. [Dawn here. This is turning out to be the longest Media, Myself and I article by a wide margin. For the sake of not destroying everyone's timelines I'll put the rest of the game under a readmore. I would so very much love it if you did click on, though.]
Act 2 - The Performance
The curtain rises and the play begins. Again. Much of Act 2 is spent trying to get to The King and defeat him. Mistakes such as forgetting a key on an earlier floor or taking a wrong path will cause Siffrin to need to loop back. All the while inwardly berating themselves for their carelessness, knowing that in a world without the time loops they would have been trapped and unable to challenge The King at all. We are also introduced to Loop, a star who watches over Siffrin during his journey. Loop is in the time loop with Siffrin and can follow his progress, offer advice and comment on everything. Loop is a little disaffected and likes to play things silly and coy and can be a little mean at times. But they say they're here to help Siffrin. As the adventuring friends climb to the final boss we get to see Siffrin's rapport with the party. Siffrin likes to stay on the sidelines and listen in to other people having animated conversation. Everyone is nervous to touch him having universally come to an understanding that Siffrin does not like to be touched. They make fun of Siffrin's poor memory (another common trait of those with dissociative disorders that we will talk about more in time) and they treat one another warmly. However during a bit of banter in a snack break...
(source: ISAT Script Project) Note that Siffrin internalizes the comment "we're not friends." instantly. From this point of the game until a latter moment all times that Siffrin's monologue refers to his party the word "friends" is replaced with "allies". They are so sensitive to abandonment and rejection that the they simply accept Odile's words, not even aimed at Siffrin themselves and internalizes them deep enough that the HUD of the game itself changes to accommodate this belief. It was mentioned at the start that Siffrin is a silly traveler who enjoys puns and makes light of most situations. In battles the game uses a Rock, Paper, Scissors weapon triangle and all of Siffrin's attack names are puns. In the profile menu he sticks his tongue out. His battle image is a playfully confident smirk.
During the game we always have access to Siffrin's inner monologue and can tell how they interpret the world around them but they seldom ever voice their opinions. This allows us to see how often they are convincingly laughing on the outside while hurting on the inside. Siffrin, unable and unwilling to approach their shame and self-loathing and terrified of becoming a burden to their friends allies will deflect whenever he sense that they are hurting.
A person (or dissociative part) may avoid being aware of inner experiences such as feelings or thoughts that might evoke shame. Thus, he or she is not aware of the experience of shame, typically does not acknowledge the negative experience of self, engages in denial, and attempts to distract self and others away from the painful feeling. For example, a person who felt ashamed in therapy might start making jokes or flippantly comment that the session is boring or useless, or he or she might try to change the subject entirely or even switch to another part that has a different agenda. The experience becomes neutral or positive; shame may be disowned or denied, or overridden with joy or excitement in distracting activities (joking around, talking about something else). There is little to no awareness of shame or one’s shameful actions, faults, or characteristics. The motivation is to minimize the conscious experience of shame or to prove that one does not feel shame. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The other key thing we have come to learn about how others perceive Siffrin is their memory issues. Memory issues are a constant part of dissociative disorders with a lack of childhood memories being a key feature in Complex Dissociative Disorders such as Depersonalization/Derealization Disorder and Dissociative Identity Disorder. If I am being honest about my motivations for writing this essay, while playing it I keyed in on the lack of memories early and assumed it to be an allegory for such trauma. Even made a Tumblr post stating this. On the top floor of the house of change in a secret room and only during Act 2 there is a bit of dialogue where Siffrin speaks about their childhood.
This was the moment we knew we needed to write about this game. What is missing from the text above is that when Siffrin stammers on their words there is a time loop effect. The first one in the game that is activated by something other than a death or the natural end of the loop. Siffrin edits out this conversation so that not even he can remember it.
Amnesia goes far beyond normal forgetfulness. It involves serious memory problems that are not caused by illness or extreme fatigue, by alcohol or other mind-altering substances, or normal forgetting. Amnesia falls on a continuum. People with a dissociative disorder may recall some aspects of an event but not other essential parts of it. In some cases all memory for certain events is unavailable for conscious recall. Some people with a dissociative disorder describe their memory as being like “Swiss cheese holes,” “foggy,” or “full of black holes.” They may suspect that something happened, or may have even been told by others that something happened to them, but have no personal recollection of events and often feel afraid to think about them. People may have amnesia for longer periods of time during which normal life events took place, for example, a person may report being unable to remember anything from the fifth grade, or from ages 9–12. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Instinctive use of time travel to edit out parts of a conversation that a perspective character does not wish to accept or confront is a fantastic allegory for how dissociative symptoms manifest. When a person or dissociative part stumbles too close to a severe trauma trigger. To speak from personal experience it is a moment where in a conversation a question comes up and the answer feels wrong in your mouth. Like you just lied. But you know you didn't intend to lie... so of course you interrogate the piece of information and the wall of confusion that hits can make a person feel truly powerless. Like you're not even certain of what you are saying anymore and a mixture of shame and fear flood in and tell you to stop talking, stop lying, stop exaggerating, stop speaking, stop, stop, STOP. Poor Siffrin shouldn't have their memory made fun of. But... his friends allies don't know. Do they? How could they? Siffrin doesn't speak up and when he does it tends to be a showy performance of being light hearted and silly so no one can see how hurt he is. Because if he does try to be honest... well. You saw what happened when they tried to open up. Through hard work and persistence the allies loop enough times to gain the knowledge and strength to win against The King. The King's first attack will force the allies to see a vision of the future and without a special magic shield will kill them in a single strike. Siffrin stays determined and prepares his allies. Helps them become stronger. Helps them win. The world is saved. Everyone in Vaugarde is released from the time freezing spell... But something's wrong... Siffrin is given a chance to talk to everyone as they all happily speak about what they'll do now that the country is saved but no matter what happens. Isabeau attempts to confess the thing that he wished to tell Siffrin if they won but is interrupted before he can get the words out, much to Siffrin's annoyance. The world is safe. All is well. It shall return to normal soon enough... only thing to do is speak with the head housemaiden and accept the praise and thanks for all the hard effort in saving Vaugarde... Then world starts to fall apart and... The second act comes to an abrupt close.
Act 3 - Family and Culture
The curtain rises and the play begins continues. The loop begins with Siffrin back at the start, even though the day was saved. Simply killing The King must not be enough. There must be a reason that the loops are continuing, even after Vaugarde is saved. The only way to understand is to find out more about why The King is able to freeze the country in time and if it has anything to do with why Siffrin can loop back. Speaking with Loop, Siffrin recognizes that as long as there are ideas and leads to explore then giving up is not going to happen. Loop seems reluctant to encourage Siffrin to continue, in fact Loop seems doesn't appear surprised by the time loop continuing at all. Loop is an interesting character and deserves an article unto themselves. We should focus on Siffrin right now.
Their first order of business is to attempt the Golden End exit route. It worked for Bill Murray, why not in this situation? Simply work out a way to make everyone have a perfect loop. Saving the world isn't enough. Siffrin can solve everyone's problems. Here we learn that Bonnie, the kid, harbors a deep well of shame for allowing Siffrin to be blinded in an eye while protecting them earlier in the adventure, before the loops. Siffrin, true to their dissociative nature, did not even remember the event. Siffrin also spends quality time with the adults in the party. Always hoping Isabeau would be brave enough to confess this loop. On this journey up the house of change the team are closer and more caring. No one makes fun of Siffrin for bumping into the counter. Siffrin discovers that the other party members have noticed his breathing exercises. Very helpful for those with dissociative disorders, by the way. They ground the body and allow one to ease somatic symptoms by soothing the nervous system and preventing activated sensations worsening symptoms. As they get closer to The King the warm and familial banter continues with Odile using the word 'friend' out loud. A guarded Siffrin allows themselves to confront Odile on saying that they were not friends (something she did not even say this "Golden" loop) and through an awkward but kind conversation she confesses she, a Too Old For This lady cannot feel comfortable calling a group of people with a pre-teen "friends" but she can perhaps call them "Family" The menu updates. Siffrin's Allies are now Sif's Family Members. This remains true in all the menus no matter what happens in any loop. But in this moment, there is a golden ending. There is joy. Though Isabeau is unwilling to discuss his confession when Sif is feeling vulnerable. They need to have a Feely-Feels talk. Sif hates the idea of a Feely-Feels talk. Yet, even still... In this moment Sif is loved.
Many people with Complex PTSD have attachment wounds from their family of origin. The concept of a found family is common among survivors, particularly in those who choose to go Non-Contact with the family of origin. Others, like Sif, have lost their family to tragedy and simply have no roots to return to. The role of a chosen family is vital in the healing journey. Survivors can become aggressively attached to those who they view as chosen family and are often activated by the concept of another loss. The wounds of losing one family enough to have massive impact on how the survivor handles relationships going forward. It is why unstable relationships is listed as a symptom of CPTSD and why there is such a big overlap of CPTSD and BPD diagnosis.
There’s no way around the fact that on the journey to finding your chosen family, you will get hurt. People you thought would be there for you will abandon you, people will decide they no longer have the emotional capacity to hold space for you, and… people who made promises to be by your side will betray those promises. That’s not anyone’s fault. It’s just life. Not everyone belongs on our journeys, but… when you find the right people, don’t let go of them. Nurture the relationships, reciprocate the support, and above all, respect the myriad of ways that people can and will show up for you. - (The Role of ‘Chosen Family' in Trauma Recovery - Monika Sudakov)
Sif is desperately attached to the Family Members that they travel with. In many ways the only reason they can endure the time loops is to protect them. Any time there is a prompt which threatens these relationships Sif's monologue insists that they will not abandon the script that ensures their safety and happiness. Yet despite all this power of love and Family, the loops continue. Which is fine. Golden Ending was a long shot anyway. Clearly it has to be related to The King and it's power to stop time. It seems to know the mysterious art of Time Craft. Talking to The King will help. The answers are still attainable and now Sif has a Family. To get the information required to learn about Time Craft and The King one must interact with as many books and items in the house of change as possible. In doing so we learn more about Sif and their history. By this point in the story the concept of croissants has come up a number of times for the party. In the opening town Sif has the option of buying one from a bakery and gives an uncharacteristic scowl. When they are spotted in the house Sif tends to duck out of conversations, not caring to listen to people talk about the pastry he loathes so desperately. He jokes about it and obfuscates but Sif hates croissants. With a burning passion. There is literally a food that can kill him in the game (he is allergic to pineapple and can die on a banana plantain peel) but his ire always turns towards croissants. Croissants are an emotional trigger for Sif. They harbored such a deep hatred of croissants that when, in Act 4, he is pressured to tell everyone what he wished for at the start of the game he says that they wished for croissants to disappear forever. Sif's reactivated trauma is related to croissants. Up until now he had been living his life blissfully unaware of his dissociated experiences and yet a croissant cracked the amnesia barriers that kept him safe and now each time he sees them they cannot help but be reminded of "The Incident". By examining the Silver coin in their inventory a number of times one can see "The Incident", a moment that happened days before the plot began which informs Sif's entire emotional state throughout the game...
(source: ISAT Script Project) Note the time skip at the tail end of that sequence. Sif was thinking too heavily about the trauma again and skipped time to avoid thinking about it. Dissociative barriers. He literally cannot think about it. The universe won't let him. Sif's home isn't there anymore. In the canon of the game where reality can be rewritten on the whim of a wish, the country that Sif comes from was wiped off of the map and all knowledge and memory of it has been erased, even from those who lived there. Sif's trauma is that he lost his home. His family. Everything and everyone that he ever knew. Through traveling with his family members he has gained a slither of the emotion, comfort, connection and safety that he lost and in being reminded of all that he lost so close to the end of their journey he was reminded he can and will lose it all again and the thought is too terrifying to process. This is the core conflict in Sif's heart for the entire game. The more they interact with memories of the destruction of his homeland the more keenly aware he becomes of the fact that the quest will end and his family will go their separate ways and abandon him. They have no home to return to when this is all done. CPTSD is not currently recognized by the DSM-5. An official diagnostic description can only be found within the ICD-11. On the ICD-11 page for Complex-PTSD there is a specific segment for "Culture Related Features" that reads:
Cultural variation exists in the expression of symptoms of Complex Post-Traumatic Stress Disorder. For example, somatic or dissociative symptoms may be more prominent in certain groups attributable to cultural interpretations of the psychological, physiological, and spiritual etiology of these symptoms and of high levels of arousal.
Given the severe, prolonged, or recurrent nature of the traumatic events that precipitate Complex Post-Traumatic Stress Disorder, collective suffering and the destruction of social bonds, networks and communities may present as a focal concern or as important related features of the disorder.
For migrant communities, especially refugees or asylum seekers, Complex Post-Traumatic Stress Disorder may be exacerbated by acculturative stressors and the social environment in the host country. - (ICD-11 for Mortality and Morbidity Statistics)
We do not learn much of Sif's culture of origin but we know that they were in tune with The Universe, that they had spiritual aspects that allowed them to use Wish Craft and follow when fate leads. Act 3 is an info gathering quest on The King's motivations and we discover that King and Sif both hail from the same country and have lost all their social bonds, networks and communities and cannot even recreate the specifics of their culture. It has literally been erased. No culprit is ever named for this atrocity but from Act 3 onwards Sif mourns this lack of roots and via the power of the magic that prevents anyone from remembering the country they cannot mention this tragedy to anyone. Though Odile is able to infer it. Odile is also an immigrant to Vaugarde, her mother was from Vaugarde and her father from Ka Bue. Her mother abandoned her and Odile's quest in Vaugarde is to find parts of her history within the foreign land and fill in the parts of her soul that she feels are incomplete from the lack of her mother's presence and history in her life. In Act 3 the two bond over it as part of Odile's "friendquest", in Act 4 and beyond Sif's inner monologue seethes with bitterness and envy for Odile having connections. The initial connection of them both being foreigners in an accepting land caves to the pain of loss that consumes Siffrin whole.
(source: ISAT Script Project) What's worse is that some of the things that the family members joke at Sif about for being too forgetful to know the words "Kiln" "Pottery Wheel" or "Stuffed Animal" (though they do remember on some loops) become less about silly forgetful Sif letting incidental information slide out of their dissociative mind. It becomes making fun of a person speaking a second language and not having complete mastery over it. By Act 5 Sif has no patience for the playful jabs because they happen every single loop and they hurt. Minimizing is a lot harder in a time loop. Every small moment of tiny pain repeats again and again. Every time Sif bumps their hip on a counter the party laugh at him. Well... except for the time he screamed at them for it... or the time he collapsed into a defeated pile on the floor on the verge of tears. Heaven help me if bumping into a counter hasn't been the last straw to break my facade when the weight is too much to carry. Poor Sif... As Sif learns more about Time Craft and the country that both he and The King come from, Sif starts to gain an understanding of The King's motivations. After losing one country he couldn't bear to risk losing another home. Vaugarde was so kind to him and took him in and he wants it to remain perfect and safe forever. Frozen in time like a photograph. Now that Sif has come to recognize how important his Family Members are to him, they understand. To have people you love and consider Family is so important and the idea of losing that is simply unspeakable. It is a fate worse than the time loops. By now Sif has done the Golden Ending a time or two...
He understands why The King would do this. The final loop of Act 3 allows Sif to attempt to convince The King not to fight. The pair have attempted to bond over their roots, they have tried to force The Universe to allow them to speak the name of their nation (but it refused to be said) and now Sif wants to try and use understanding. The King agrees. He stops the fight. Asks Sif to come to his side and... Then he freezes the Family Members in time. He understands now that Sif is using Wish Craft to fight him and he cannot win on traditional terms so he decides to carve it into Sif's memory, a reminder of what happens if he continues defying The King's will. He picks up poor little pre-teen BonBon... and FORCES SIFFRIN TO WATCH AS HE CRU-
Act 4 - Shame Spiral
The curtain rises. The play begins continues. And Sif is not okay. They witnessed the game break the well established rule that the kid was not able to be hurt. Even in runs where you lose to The King Bonnie always gets away. The Family will always go out of their way to ensure The Kid survives. It's happened so many times by now one doesn't even think to question it... And the player had to watch. There is no avoiding that event. Sif will lower their guard to speak with The King and offer compassion and trust to someone they thought of as a kindred spirit and no sooner had they laid down their arms for a moment they were punished for it. Brutally. It's the rock again. Feel safe, even for a moment, and it comes crashing down to crush with full weight... only this time it's not the Sif taking the hit. Sif can take all the hits in the world. It was BONNIE. Someone else was crushed because Sif trusted. From this moment on Sif's intrusive thoughts become louder and meaner. Look above at the conversation with Odile about her roots and notice the changes between Act 3's inner monologue and Act 4's. By this point in the story Sif is losing track of how many loops they have gone through. Unless you keep your Memory of Self equipped you will find that any time you loop forwards or backwards the loop counter will jump up by leaps. Sif is so numb to the cycle by now that they're just dissociating through iterations of the time loop. Other times he 'blacks out' bits of time include sleeping at the clocktower. We learn that he never ever sleeps at the tower. He just blacks out and comes to at the house ready for the next run. All Sif can remember is what the player sees. But stuff does happen besides that which we see. It's not just the amount of time that Sif has been in the loops that is causing this degradation of mental health, though. It's the continuous activation taking a toll. When a person is continiously hyperaroused they become disaffected, chronically dissociated and begin experiencing somatic symptoms. Headache, stomach ache, exhaustion with no ability to sleep, hunger without ability to eat. At this point of the story Sif is constantly hungry and is not sleeping at all. The primary cause for this is the attachment trauma being continuously triggered. Where in early acts it was a matter of worry over losing his new family while being reminded constantly of losing his old one, now he is reminded of allowing his family to die because of his actions. The shame spiral claims him and his emotions become wild, even if he is not able to express them outwardly. This level of emotional sensitivity is a primary symptom of Borderline Personality Disorder. The similarities between CPTSD and BPD are enough that much of the discussion around the potential for including CPTSD in the next revision of the DSM centers around whether it should replace or be combined with BPD. The Foundation for CPTSD writes on the topic:
At one-time, complex post-traumatic stress disorder was proposed as an alternate form of borderline personality disorder because of the shared link to severe childhood trauma. The jury is still out to recognize CPTSD as a diagnosis in the DSM, but it is believed that the symptoms and causes of BPD and CPTSD overlap substantially, but it is not warranted to replace one diagnosis with the other or conceptualize CPTSD as a subtype of BPD. Borderline personality disorder and complex post-traumatic stress disorder are commonly found together, with between 25% and 60% of people living with BPD also having CPTSD. Complex post-traumatic stress disorder is listed in the 11th edition of the International Classification of Diseases (ICD-11), and this has spurred research differentiating the two disorders. Evidence suggests that CPTSD and BPD may represent a continuum of the stress response, and both seem to have a component of dissociation involved. The most significant difference between the two diagnoses is when they form. CPTSD typically forms in early childhood, while BPD forms during early adolescence. Having both CPTSD and BPD makes life difficult, to say the least. - (CPTSD Foundation)
BPD is a personality disorder categorized by attachment wounds. Part of the diagnostic criteria includes "Frantic efforts to avoid abandonment, whether it is accurate or not, by family and friends" It is safe to say Sif feels this way about their family. They lost their entire home, their history, their family of origin. They cannot conceive of losing the family that they have gained. The concept is simply too painful for them to consider and so emotional and dissociative barriers force away anything which could potentially bring the topic of losing them to mind. Heaven knows we can understand the impulse... But since being directly responsible for failing the promise they made to protect Bonnie this is no longer a matter of fear of the unknown, it is shame in having failed to keep a promise to protect. This shame grows and cripples Sif's emotional regulation, leaving them prone to volatile outbursts of their repressed rage. Either forcing it inwards on the self or outwards on others.
When you feel chronic shame, you believe that no amount of punishment or corrective actions would be sufficient, and you are unable to forgive yourself or have any empathy for the terrible suffering shame brings to you. It is as though chronically ashamed people have received a life sentence of shame with no hope of parole, even when they are unsure of exactly why they are bad. In fact, some people will say there is no particular reason they are bad and unworthy: The mere fact that they exist and take up space on the earth is shameful enough. They believe they are not worthy of living and do not deserve anything good. In such cases, shame is an emotion of hiding: The last thing an ashamed person wants is to be open, vulnerable, and seen by others. Thus, it is an emotion that often is not addressed sufficiently in therapy, even though it is a major impediment to healing. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Act 4 is about learning the origins of the Wish Craft that rewrites the universe and allows for Sif to use Time Craft. We learn that any time they are upset they will instinctively rewrite history to prevent the things that they fear from coming to pass. This includes moments when their anger gets away from them and they lash out at their family. Some optional scenes include forcing Isabeau into a kiss or screaming at Odile when she knows too much and tries to help Siffrin. Any time these outbursts happen time rewinds and only Siffrin is left with the knowledge that they happen, deepening the growing well of shame. All the while Sif feels more hollow in the interactions he has with his Family. In forcing them to be their best selves via the "Friendquest" events every loop he starts feeling like he is manipulating them. Where he felt loved the first few times he now accuses himself of forcing them to love him.
To the degree that our caretakers attack or abandon us for showing vulnerability, to that degree do we later avoid the authentic self-expression that is fundamental to intimacy. The outer critic forms to remind us that everyone else is surely as dangerous as our original caretakers. Subliminal memories of being scorned for seeking our parents’ support then short-circuit our inclinations to share our troubles and ask for help. Even worse, retaliation fantasies can plague us for hours and days on the occasions when we do show our vulnerabilities. I once experienced this after being very honest and vulnerable in a job interview with a committee of eight. Over the next three insomnia-plagued nights, my outer critic ran non-stop films featuring my interviewers’ contempt about everything I had said, and disgust about all that I had left out. Even after they subsequently and enthusiastically hired me, the outer critic plagued me with “imposter syndrome” fantasies of eventually being exposed as incompetent in the new job. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
It doesn't matter. Sif tries everything. Learns all the things that they can learn. Explores all the hidden areas of the house of change. Nothing matters. It's hopeless.
And with each loop The King's attack shows Sif a vision of the future. What do they see? Endless looping or... does Sif see the future beyond the loops? After the party return to their various homes? Act 4 ends with The Head Housemaiden, the only one who could have potentially held answers telling Sif outright that there was no escape... Before the loop begins anew.
Act 5 - Curtains
[Hello there. It's me, Dawn. I'm pausing the essay and dropping the cute little play structure to reiterate the Content Warnings from the start of the post. During Act 5 there are options to commit self-harm that a player may stumble across unintentionally. During previous acts one has to work exceptionally hard and against the game and characters within it to unlock a means of self-harm and it is unambiguously seen as a bad thing. In Act 5 there are no external forces to comment on Siffrin's actions.] The curtain rises. No point in wasting time. Get the actors. Make them strong. Beat the king. Do it right this time. Unfortunately our star has lost all of the mental fortitude they had. They were so strong for so long but there is only so much a person can take before they let the anger win. It is all too common for people with significant trauma to harbor resentment and anger in their soul. It sometimes remains repressed under layers of emotion numbing dissociation, it sometimes turns inwards into self-destructive acts and viewpoints and it sometimes turns outwards into explosive acts of physical or emotional violence. But it's there... lurking within the injustice of all the pain a person has felt.
When you have experienced a trauma, anger often becomes the central emotion that you feel. Angry thoughts about revenge may consume you. According to Enright and Fitzgibbons (2000), your anger is more destructive if you focus it on another person or people; it is intense, even in the short term; it leads to a learned pattern of annoyance, irritation, or frustration with others who are not the source of your anger; it is extremely passive; it is extremely hostile; or it is developmentally appropriate for someone much younger than your actual age (e.g., you act like a two-year-old and have a temper tantrum). - (The PTSD Workbook Mary Beth Williams)
and so... with the 5th act of our play about to begin, the star wakes in a familiar meadow for what may be the hundredth time... and they simply cannot take it anymore.
The actor on stage has reached Rock Bottom and likely unlocked the skill Rock Bottom to go with it, though they are beyond the silly puns now. Rock, Paper, Scissors, Breathe or Heal. Just get to The King. Just kill it. One. Last. Time. The GIF above starts with the line "YOU WANT YOUR FAMILY BACK!!! NOT THE FICTIONAL CHARACTERS THAT HAVE TAKEN THEIR PLACE!!!" Up until now we have only spoken about dissociation in terms of zoning out or blocking out memory. I now want to talk about Derealization and Depersonalization. DPDR has been a subject of other Media, Myself and I essays, most notably our discussion on Night in the Woods. To be brief about it for this essay Depersonalization is a detatchment from one's sense of self and Derealization is a detatchment from reality. Our star has become so disillusioned with the endless looping that they no longer view their surroundings as real. The people in their life are just actors in a play that they are directing. Everyone says their lines. Even the star must say their lines. But there's still some stage direction. Some purpose that our hero must fulfill. They know that there is a chance if they can just kill the king without Mirabelle landing the final shot. Then. Maybe... In their disaffected state and unable to convincingly perform their lines in the play, our star manages to upset everyone else on stage causing them to doubt if it would be safe and productive to continue traveling with such a horrible disgusting unreliable stupid person. This causes the final act to be a solo performance. One final walk through the house without friends allies family actors to help. At the clocktower the other actors talk about our star and are uncertain if they can trust them any longer. Our star reacts by rejecting them entirely and going it alone. There is a concept in BPD called Splitting in which a person devalues or exaggerates the value of an individual in their compromised emotional state. It can cost a person relationships if they act out of these temporary emotions. At the start of Act 5 the actor manages to scream at the kid for getting in danger, calls the fighter a coward and mocks the researcher for her mother abandoning her. The individual, so desperate to shield their wounded heart, pushes the people they love away because their proximity is too close to their open wounds and they push away to maintain space. This is particularly true in those who struggle to create healthy emotional boundaries. This game is such a god damned call out at times. As the actor climbs the house everything is broken. The universe itself is trying to maintain the reality of two wishes that it needs to make a reality. "Save Vaugarde" and the one the main character wished for in Act 1. Do you remember what it was? The Universe cannot allow Siffrin to remain with their Family Members if they run off alone and reject them. The Universe simply cannot accomodate such a reality. Everything is falling apart. What proceeds is the ISAT equivalent of a Genocide Run in Undertale. Everything is broken and wrong. Rooms are breaking the collision boundaries of a video game, textures are cut wrong, doors lead to the wrong location, time is looping without rhyme or reason. And the menu is blunt. You cannot change your equipment, now stuck with Memory of Emptiness with the description (Nothing comes to mind, hahahahaha!) Some rooms contain hallucinations that make our star feel more abandoned and empty and mournful of their situation. In rooms where they would normally receive a modicum of physical comfort brushing against the other actors there is nothing now.
(Aaaaaaah…) (You rub your arms once, twice, thrice.) (Your throat tightens) (You feel like you're floating in your own body.) (If only someone would touch you to make sure you're real! Someone, anyone!)
This is an example of extreme depersonalization. Also the garden has a table with 4 healthy plants and 1 dying plant to the side. Our star notices it and it acts as a visual indicator of the barriers between the director and their actors. Some of the other rooms on the Act 5 climb depict overt self-harm...
It can be understood as a substitute action for more adaptive coping that attempts to deal with a variety of overwhelming problems, many involving too much feeling (for example, loneliness, abandonment, panic, inner conflicts, traumatic memories) or too little feeling (numbness, depersonalization, emptiness, feeling dead). Self-harm is thus often related to the need for regulation skills, that is, finding ways to modulate and tolerate unbearable inner experiences, such as painful emotions, or traumatic memories (Gratz & Walsh, 2009; Miller, 1994). Some people harm themselves in secret and carefully hide the inflicted wounds from others. Other people harm their bodies in places that are visible to people around them. (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The shame only increases upon doing these optional (but distressingly unprovoked) actions. Honestly, if I had one criticism of the game and its depiction of mental health it is that there is no way to know that looking at the cupboard with the eye patch conversation would cause a self-destructive action. As someone with extreme sensitivity to depictions of suicide and self-harm I felt that having no agency or warning over that (I had no reason to assume this would happen. Any other form of self-harm requires selecting a menu option. This one jumps out at a player unexpected) was... unfair. It is noted in monologue that breathing exercises no longer work by this point of the narrative and due to not being at the clocktower our star is proceeding with no food and no sleep. Their already bottomed out mental and emotional state is in sore need of external intervention. Something the actor both desires and rejects in equal measure. Upon finding and fighting The King our hero is frozen in time and locked in a dream. Placed face to face with their worst fears and worries of how their actors Family would perceive them.
(source: ISAT Script Project)
After the screen stops being blurry and the player wipes the wet spots off of their Nintendo Switch. The fear of being perceived. The fear of being seen as manipulative. Being seen as insincere. Being seen as lazy or too afraid to change. Callous. Aimless. Manipulative. So many survivors have these negative scripts and inner critics. Caught in their cycles. Their own little loops. But there's still hope. Family. The chance to be vulnerable. The game concludes with Sif's Family saving him from The King. But even though The King's spell is broken and the people of Vaugarde are unfrozen the sky has a giant red crack in it. Sif's wish is still tearing the world apart. Realizing that when the quest is over everyone will go home Sif has their temper tantrum, becoming the final boss in which every move is a choice to either lash out at the party or lash out at themselves. A boss mechanic version of the final embers of a violent extinction burst. That is to say a person who does not have control over their ability to maintain a sustained behavior will lash out and attempt to assert control in order to prevent losing the conditioned routine.
An extinction burst is characterized by a temporary increase in the frequency, intensity, or duration of behavior being extinguished through operant conditioning. This phenomenon occurs when the reinforcement for a previously learned behavior is removed, leading to an initial escalation of the behavior before it decreases and eventually ceases. While not all instances of extinction involve such bursts, they are observed in some cases, particularly during the treatment of problematic behaviors. Extinction bursts can complicate the treatment of behavioral disorders, as they may temporarily increase undesired behaviors like aggression or self-injury, making it challenging to assess the effectiveness of interventions. (*)
In this case Sif is lashing out because he has no way of preventing his Family from going back to their lives. It's a destructive and unhealthy mechanism. The fight ends with everyone refusing to let Sif run away or hide anymore. He is forced to admit that his wish was to stay with everyone. That he didn't want the family to go away. He opens himself up to the vulnerability of being seen of being understood and yes, even potentially rejected. The Family agree to travel together at least long enough to get Bonnie back to their sister. But there are no guarantees what happens beyond there. There is love. There is acceptance. There is honesty. There are no more time loops. Maybe now, finally... there can be change. Growth. Tomorrow.
In time loop fiction everything eventually loses meaning. There are no permanent consequences, no external pressures, nothing inherent to strive for, no meaning but what the protagonist(s) give themselves. The option to just accept things and remain is always there as Andy Samberg's character in Palm Springs does. The option to never stop trying to escape is there for those like Keiji in All You Need Is Kill.
The brilliance of In Stars and Time is that there are two wishes that are influencing the universe. The wish of the people to save Vaugarde from being frozen in time and Siffrin's wish to remain with his family. Change and Stagnation. That's what it always comes down to in these time loop stories and the conflict in this game is that those two forces are playing against one another. The only outcome was to give up on one or the other. As we'll learn in Act 6 there is no reality where Siffrin gets to stay with all 4 party members. They will have to separate at some point. Accepting change is accepting that things can and will and do end and life will go on and you have to be okay with it. Many of our essays have focused on representation that includes a healing journey from Ange Ushiromiya accepting the circumstances of her tragic past to Elliot Alderson's 4 season long representation of trauma therapy for dissociative clients. I think the thing I love about In Stars and Time is that it's the long and arduous process of a chronically traumatized individual asking for help. It's the first step on the healing journey. Acceptance. Siffrin spent the entire game in denial and rejection, making jokes and pushing things aside. Our long and hard journey was just getting to the point where they were able to recognize and admit it. And I really hope that Sif and their family members will be okay. I wished on my leaf for Sif to see Ka Bue with Odile. I hope they get to go. But as insertdisc5 says when asking any questions about what happens next "it's your turn" -
Stars that was a long one. Thank you for sticking with me if you read the whole thing. We like to write these essays as a matter of helping our study on dissociation (we, ourselves, are a DID patient and reading and comprehending this material is essential to our recovery and treatment) and providing a little insight to bits of media that are positive examples of what we go through. If you enjoyed always feel free to leave an ask or leave some silly tags. I never care if I get a flop post as writing is its own reward but the encouragement is good for my ego <3
Special thanks to @insertdisc5 for answering when I reached out for comment on the writing of this essay. The reply was helpful and encouraged us to take our time and write this with extra care. (In Stars and Time can be found on Steam, Itch, GOG, Nintendo Store and Playstation Store. The Prologue Game can be found on Steam and the Start Again comic on insertdisc5’s website) Media, Myself and I is a series of Tumblr Essays for positive depictions of dissociative disorders. Other essays include: A History of Murder Alters Discworld and Plurality Incidental, intentional and accidental representation Gender, Dissociation and Clinical Stigma in The Third Person Recontextualized Memories in Umineko Derealization in Night in the Woods and Metal Gear Solid The Dangers of Hypnotic Personality Play in Penlight System Origins in The Incredible Hulk Relationships with Systems in The Incredible Hulk The Healing Journey in Mr. Robot
...wait... what happened to Act 6?
I did say Loop deserved their own essay, didn't I?
#dawn posting#say the line siffrin#media myself and I#watch me post my trauma in public#cptsd#bpd#let's do the time loop again#in stars and time#siffrin#odile#isabeau#bonnie#mirabelle#isat#isat spoilers#time loop
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Writing Notes: Magic Systems
Magic - change wrought through unnatural means
Most fantasy can be placed along a spectrum where there are 3 main points: soft magic at one end, hard magic at the other, and a middle ground between the two.
Soft Magic
Magic that is not well-defined for the reader.
Generally, we don’t understand where the magic comes from, who can use it, or what its limitations are.
Readers can see this type of magic being used.
But they can never anticipate when magic will be used in the plot because they can’t begin to guess how it works.
You can’t break a rule if the rules don’t exist!
Most stories that feature this system will have the magic users be secondary characters, allowing them to avoid explaining exactly how the magic works.
It’s also argued that without knowing everything about the magic, it tends to hold more wonder and excitement for readers.
Hard Magic
Has very rigid boundaries.
Readers know where the magic comes from, how it’s used, who uses it, and what its boundaries and limitations are.
We know the limitations of the characters and can understand why they can’t simply magic themselves out of any particular challenge.
Stories with hard magic systems do not need to avoid the main character being a magic-wielder, as they have the capacity to explain to the reader what is going on.
A lot of writers this system because it gives them very explicit guidelines to follow in their plot and creates some more satisfying pay-offs for readers.
The Middle Ground
The meeting point between the soft and hard systems.
We might understand a bit about the way the magic works, but not all our questions are answered.
While most of the content adheres to rules, these rules aren’t fully explored.
This system relies on the reader’s suspension of disbelief.
The main character can be a magic-wielder or not, and it’s up to the writer to determine when magic will be used in terms of plot.
How to Choose a System
You can and should use these guiding principles to build your magic system. Remember that you don’t have to choose one or the other. Your system can draw from aspects of both. Just stay aware of the weaknesses of the path you choose, and ensure you utilize its strengths.
Use a hard magic system if:
You are going to use magic to solve problems
Your audience is accustomed to the tropes of hard magic
You are okay with jumping through hoops to expand your system
Your magic doesn’t convey a theme
Use a soft magic system if:
You want to convey a theme through magic
You want to create a sense of wonder
You want the ability to expand easily
You want to be accessible to a broader audience
Your magic won’t regularly be used to solve problems
Branches of Magic
Like most writing processes, there isn’t really a correct place to begin designing a magic system. A common, and efficient, place to start, however, is by choosing what type of magic system(s) you wish to employ, such as:
Nature-based magic: water, earth, fire, air, and everything in between
Divination magic: see beyond sight and peer through time and space
Conjuring magic: move objects through space over any distance
Psychic magic: master the world of the mind
Life and death magic: tap into the very forces of life, death, and un-death with this surprisingly versatile collection
Animal- or creature-exclusive magic: some creatures just do it better
Magitech systems: the blurring lines of sorcery and science give magic a next-gen, high-tech flair
Eclectic magic: it doesn’t have to be “real” magic to have a real effect
Uncommon magic systems: the unsung heroes of fantasy magic
AALC Method
How to create your own magic system using the AALC (Appearance, Abilities, Limits & Cost) Method
Appearance
What the magic looks like
Makes the world feel more exotic
Can cause problems for characters but cannot solve them
Usually tied to a character arc
Abilities
What the magic does
Points calculated based on magical effect, range, number of people affected, and duration
Characters have a finite amount of fuel (mana) to use abilities
More powerful abilities require more fuel
The fuel does not have to be overt for the audience to understand
If points not overt, cannot solve conflicts unless a cost system is added
Limits
Unlimited uses of magical abilities
Abilities stratified in codified levels defined by their limits
The more the levels' abilities and limits are known by the audience, the more they can be used to solve conflicts
Focused on clever uses of abilities against stronger foes
Cost system can be added to enhance dramatic moments
Cost
Costs must be greater than or equal to abilities to make them dramatically satisfying
Costs can include time, exhaustion, materials, sanity, morality, etc.
Adds dilemma to magic by forcing characters to make choices
The greater the character's sacrifice, the more audience satisfaction at conflict resolution
Each system builds on the previous ones, so that Cost Systems use all four, while Point Systems only care about Abilities and Appearance.
Multiple systems can exist within the same story, and systems can harden over the course of the story.
The Force, for instance, has been a Soft, Point, Level, and Cost System depending on who wrote it at the time.
SOFT SYSTEMS (Appearance Only)
Window Dressing - magic for secondary characters; can instigate conflict but cannot solve it; e.g., Gandalf
Soft Villain - No explanation or upper limits needed; makes villains more powerful to make heroes greater underdogs; e.g., The Emperor
Chosen One - Unknown power keeps hero safe throughout story; can be considered plot armor unless earned through character arc
Sort Hero Incomplete - Curse or positive ability the character cannot control; hero still learning limits of ability at story's end; powers and arc continued in next adventure
Soft Hero Complete - Hero embraces ability to complete arc and solve main conflict; magic must become harder in subsequent adventures
POINT SYSTEMS (Appearance + Abilities)
Points Opaque - Non-explicit reservoir of energy fuels powers; cannot solve main problems without cost option because characters finding hidden energy reserve feels like deus ex machina
Points Hard - Both abiliites and points system must be explicit like in video games; becomes about resource management; easy to understand but takes sense of wonder out of magic
LEVEL SYSTEMS (Appearance + Abilities + Limits)
Soft Level Static - Unchanging power without upper limits; cannot solve conflicts because feels repetitive; power must be used cleverly; e.g., Wolverine's healing factor
Soft Level Advancing - Increased powers or new powers with unknown limits; cannot solve conflicts unless tied to a character arc like Soft Hero Complete, at which point "unlocks" new abilities
Hard Level Static - Unchanging abilities with clear-cut limits; can solve conflicts so long as setup is properly seeded, usually resulting in sacrifice; e.g., Genie
Hard Level Advancing - Well-established abilities with limits; can solve conflicts based upon clever uses of abilities, usually against stronger foes; e.g., Airbender
COST SYSTEMS (Appearance + Abilities + Limits + Cost)
Static Cost - Well-established cost remains consistent for each use of ability; can solve conflicts since based on personal sacrifice
Cost Fluctuating - Costs change based upon dramatic need; costs must be greater than or equal to ability; possible costs include lost time, money, sanity, health, memory, life, morality, etc.
Sources: 1 2 3 4 5 6 ⚜ Writing Notes ⚜ Writing Resources PDFs Writing Notes: Magic System ⚜ Fictional Items; Poisons ⚜ Fantasy
#writing reference#fantasy#magic system#writeblr#dark academia#spilled ink#fiction#creative writing#novel#writers on tumblr#literature#writing prompt#poets on tumblr#poetry#writing prompts#light academia#lit#writing tips#writing inspiration#writing ideas#john william waterhouse#writing resources
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Trigger warning: topic about SA, aka Im gonna rant about the suitors plan
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So, I’m going to talk about something I actually dislike ALOT in Epic: The Musical. The whole subplot about the suitors wanting to gangrape Penelope. The more I think about it, the more I realize how unnecessary this addition to the story is.
If you removed it, it wouldn’t change the outcomes of the story at all. Odysseus would still kill them. Nothing has ever stopped him before— neither the infant, Polites’ ideology, nor the fact that he willingly led his remaining crew to certain death while always ensuring his own safety above theirs. But somehow, a group of 20-year-olds is the line he can’t cross????? Like, “Oh no, they’re just rude guests, I can’t kill them!🙁” It doesn’t make sense. Odysseus would kill them either way, they don’t need to be wannabe gangrapists to motivate him. It’s entirely in character for him to do so without additional justification.
I understand why Jorge added this to the story, is to raise the stakes. Odysseus has just defeated the personification of ruthlessness itself (Poseidon) by using a fucking jetpack and punching the god really hard. Symbolically, Odysseus has taken the title of “ruthlessness” for himself. So, what can the next threat be that’s stronger and more menacing than Poseidon? Ah yes.... it's the gangrapists /s
For me, it would be more thematically fitting with Odysseus’ ruthless nature to not have a justifiable "motivation" to kill the suitors. Imagine instead if they were portrayed as having the same youthful energy as Telemachus. Like a bunch of rude young men! And then the story could show an adult man brutally murdering a group of young people with no mercy. Then, the song ends with Odysseus seeing Penelope’s horrified face as she looks around the throne room splattered with the blood and gore of her guests. At that moment, Odysseus realizes he’s messed up, putting his biggest fear, which is Penelope rejecting him (something he expresses in Keep Your Friends Close) at risk of becoming a reality. And then, the musical end with Odysseus begging Penelope to accept him despite what he has become. Like what I said, the outcome will still end up in this moment despite with or no sexual violence. I mean, the suitors wanting to kill Telemachus is enough as a motivation. Ody don't really need that much.
I dunno , I think this would hit harder, rather than "Ahh you saved me from the rapist my husband! Thank you!~😍 " "All for you baby girl~~ 😘"
The gangrape plotline only exists to make Odysseus look good for the audience, making him into the good hero who saves the damsel with zero screentime, and reassures that the suitors are antagonists. But it does also puts Penelope in a position where she has to take Odysseus back, or else she risks being seen as “ungrateful” by the audience. I promise you, if Penelope were to reject Odysseus after he saved her from the suitors, most of the fanbase would despise her for it. Of course, that won’t happen, Penelope will accept Odysseus no matter what he does, cuz that is what her characterization is. She is Odysseus' happy ending, if she rejects him then the story wont have a happy ending.
The sexual violence just isn’t necessary. Especially when Jorge went out of his way to make the relationship between Odysseus and Calypso as vague as possible. There’s no explicit statement in the musical that Calypso assaulted Odysseus, and I’m Not Sorry For Loving You is even depicted in a sympathetic light. That was a deliberate choice. So, why remove and downplay the sexual assault from the original story with Calypso, only to add a sexual assault subplot towards Penelope that wasn’t in the original?
It’s unnecessary. Just let Odysseus commit cruel and ruthless deeds without a "good justification" or feeling bad about it afterward for once.
However, the last saga isnt out yet, so there is a possibility that Jorge have rewritten it. I do hope that he removes it, but at this moment, it looks like it will be in there. Welp, maybe he pulls the rug under my feet with a twist or some sort. We can only wait and see!
#Mind you that I love Epic but this is my biggest criticism#one thing that I also dont really like in epic is how Ody always have a reason to be ruthless like there is ALWAYS a justification!#Every single of Ody's foes have always a reason for Ody to act that way - even the sirens#Just let the man be unapologetic ruthless for once!#epic the musical#tw sa#epic the ithaca saga#long rant
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Gonna start calling these late night drabbles or something at this point.
You know those ASMR videos, where it’s two people, and one of them has like different fluffy brushes and oils and stuff that they rub on the person laying down? Like a massage? Visual ASMR?
I’m thinking about a yandere asmrtist who brought you in for one those videos. Maybe you won a giveaway or something, but realistically I think you were originally a fan. So he didn’t know you at all.
But then of course, you showed up at his studio. Stunning. Gorgeous. Irresistible. The whole package really. And he felt something deep in his stomach. Maybe butterflies. Maybe indigestion. Regardless, despite having done this before, he’s nervous. Off the bat it’s awkward.
But he’s a professional. So he powers through. A few moments of idle chat, and various prep work goes by, before you’re lying on the cot, surrounded by herbal candles and oils that already send you into a deep state of relaxation.
He starts the video as he always does, jumping right into it. Brushing your hair back, smoothing down the skin on your shoulders. Tracing your features with a soft fluffy stick thingy. Goes the whole nine yards. And the entire time he is sweating buckets from how aroused he is.
At some point through the session he starts to wonder if his heavy breathing is as visible as he thinks it is. If you can feel the sweat dripping down his arms and forehead. And his composure starts to wane. The way your breathing slows, the way your muscles relax. It’s driving him a little crazy. You’re so…comfortable. Because of him. He made you comfortable.
That means something doesn’t it? I mean you were a fan of his anyway. So obviously you liked him. He liked you too of course. It made him have a new thankfulness for his career. How would he have met you otherwise? His soulmate. No. He wanted to believe no matter what you two would have found each other. This feeling in his chest was so deep and passionate. Surely you guys were past lovers too right? You would’ve found each other.
And since you’ve loved each other before…it should be easy to love again? It’d be natural. Perfect. So when he hands start to squeeze a little more sensually, and his eyes began to lower. He doesn’t feel particularly guilty anymore. Your skin is familiar to his deluded mind. The way his fingers began to dig and mold into your soft skin and flesh, sliding up and down, the fabric of your shirt getting pushed lower…and lower..it’s all familiar. Yes he’s sure of it. You’ve both done this before. Your bodies have collapsed together dozens of times. That’s the only explanation, so there’s no room for guilt.
riiiiiiinnnnngg
And he jumps back, ripped away from his hazey day dream: your eyes fluttering open with a slightly exaggerated yawn that hopefully mutes the sound of his racing heart.
“Wow…” you laugh, and he would’ve taken a moment to appreciate it more if not for his own existing panic. “I totally fell asleep…sorry if that ruined the take.”
He pauses, swallowing thickly as his gaze quickly switches to the green light that beeps atop the camera. Right. He had been recording. He’d have to edit that later.
“No..no it was perfect. I’m sure it’ll make the viewers feel the same ease you were feeling…” his voice is as silky and gentle as always, oozing with the honey that enraptured his audience.
You smiled and hummed with a nod, groggily lifting yourself from the cot you had laid on, and grabbing your things form the chair you had set them on, you lift your hand in a wave. “Well, this was really nice! I totally needed it, and it was super cool meeting you in person! Thanks again-“
“Wait!” He jolted, a blush burning his cheeks at his own over eager behavior. “You did a really good job today, so..I was hoping we could keep in contact if the video does well..”
“Oh..sure thing!”
God you were a total blessing.
#yandere#yandere x reader#x oc#x reader#yandere asmrtist#Yandere YouTuber#yandere x darling#reader darling
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Writing ASL: Techniques to Write Signed Dialogue
Hey, guys! I've been reading a lot of DC Batfamily fanfiction lately, and in doing so I realized how little I see of ASL being represented in written text (love you, Cass!). I wanted to briefly talk about tactics to writing American Sign Language (ASL), and ways that these techniques can help improve your writing in more general contexts!
SOME THINGS BEFORE WE GET STARTED
I will be discussing everything in terms of ASL! If you have a character who uses Chinese Sign Language or even British Sign Language, the same rules will not necessarily apply! Don't be afraid to do some extra research on them.
Do not let this dissuade you from writing a character who signs ASL! This is by no means the end-all be-all to writing ASL dialogue, and I do not intend this post to insinuate that by writing ASL the same way you write English you are deeply offending the Deaf community. If this is something you're interested in though, I highly recommend experimenting with the way you write it! Above all, have fun with your writing.
Related to 2nd rule, but still very important: not everyone will agree that sign language should be treated/written any differently than English. This is a totally valid and understandable stance to take! I do not hope to invalidate this stance by making this post, but rather to introduce an interested audience to how ASL operates in the modern world, and how that can be translated into text.
ADDRESSING SOME MISCONCEPTIONS
ASL is the same as English, just with gestures instead of words.
Actually, no! There is a language that exists that is like that: it's called Signing Exact English, and it's an artificial language; i.e., it did not come about naturally. All languages came from a need to communicate with others, and ASL is no different! It is a language all on it's own, and there is no perfect 1:1 way to translate it to English, just as any spoken language.
2. But everyone who signs ASL knows how to read English, don't they?
No, actually! Because it's a completely different language, people who sign ASL and read English can be considered bilingual: they now know two languages. In fact, fingerspelling a word to a Deaf person in search for the correct sign does not usually work, and is far from the preferred method of conversing with Deaf people.
3. Because ASL does not use as many signs as we do words to articulate a point, it must be an inferior language.
Nope! ASL utilizes 5 complex parameters in order to conversate with others: hand shape, palm orientation, movement, location, and expression. English relies on words to get these points across: while we may say "He's very cute," ASL will sign, "He cute!" with repeated hand movement and an exaggerated facial expression to do what the "very" accomplishes in the English version: add emphasis. Using only ASL gloss can seem infantilizing because words are unable to portray what the other four parameters are doing in a signed sentence.
4. Being deaf is just a medical disability. There's nothing more to it.
Fun fact: there is a difference between being deaf and being Deaf. You just said the same thing twice? But I didn't! To be deaf with a lowercase 'd' is to be unable to hear, while being Deaf with an uppercase is to be heavily involved in the Deaf community and culture. Deaf people are often born deaf, or they become deaf at a young age. Because of this, they attend schools for the Deaf, where they are immersed in an entirely different culture from our own. While your family may mourn the loss of your grandfather's hearing, Deaf parents often celebrate discovering that their newborn is also deaf; they get to share and enjoy their unique culture with their loved one, which is a wonderful thing!
YOU MENTIONED ASL GLOSS. WHAT IS THAT?
ASL gloss is the written approximation of ASL, using English words as "labels" for each sign. ASL IS NOT A WRITTEN LANGUAGE, so this is not the correct way to write it (there is no correct way!): rather, it is a tool used most commonly in classrooms to help students remember signs, and to help with sentence structure.
IF THERE'S NO CORRECT WAY TO WRITE IN ASL, THEN HOW DO I DO IT?
A most astute observation! The short answer: it's up to you. There is no right or wrong way to do it. The longer answer? Researching the culture and history, understanding sign structure, and experimenting with description of the 5 parameters are all fun ways you can take your ASL dialogue to the next level. Here are 3 easy ways you can utilize immediately to make dialogue more similar to the way your character is signing:
Sign languages are never as wordy as spoken ones. Here's an example: "Sign languages are never wordy. Spoken? Wordy." Experiment with how much you can get rid of without the meaning of the sentence being lost (and without making ASL sound goo-goo-ga-ga-y; that is to say, infantilizing).
Emotion is your friend. ASL is a very emotive language! If we were to take that sentence and get rid of the unnecessary, we could get something like "ASL emotive!" The way we add emphasis is by increasing the hand motion, opening the mouth, and maybe even moving the eyebrows. It can be rather intuitive: if you mean to say very easy, you would sign EASY in a flippant manner; if you mean to say so handsome, you would sign handsome and open your mouth or fan your face as if you were hot. Think about a game of Charades: how do you move your mouth and eyebrows to "act out" the word? How are you moving your body as your teammates get closer? There are grammar rules you can certainly look up if you would like to be more technical, too, but this is a good place to start!
Practice describing gestures and action. ASL utilizes three dimensional space in a lot of fun and interesting ways. Even without knowing what a specific sign is, describing body language can be a big help in deciphering the "mood" of a sentence. Are they signing fluidly (calm) or sharply (angry)? Are their signs big (excited) or small (timid)? Are they signing rushedly (impatient) or slowly? Messily (sad) or pointedly (annoyed)? Consider what you can make come across without directly addressing it in dialogue! Something ese about ASL is that English speakers who are learning it tend to think the speakers a little nosy: they are more than able to pick up on the unsaid, and they aren't afraid to ask about it.
Above all, don't be afraid to ask questions, do research or accept advice! New languages can be big and scary things, but don't let that make you shy away. Again, there is nothing wrong with deciding to write ASL the same as you write your English. I've personally found that experimenting with ASL dialogue in stories has aided me in becoming more aware of how to describe everything, from sappy emotional moments to action-packed fighting scenes. Writing ASL has helped me think about new ways to improve my description in more everyday contexts, and I hope it can be a big help to you as well, both in learning about Deaf culture and in pursuing your future writing endeavors. :)
P.S: I am quite literally only dipping my toes into the language and culture. I cannot emphasize how important it is to do your own research if it's someting you're interested in!
P.P.S: I want to apologize for my earlier P.S! What I meant by “I am … dipping my toes into the language and culture” was in direct regards to the post; what I should have said is “this post is only dipping its toes into the language and culture.” While I am not Deaf myself, I am a sophomore in college minoring in ASL and Deaf Culture, and I am steadily losing my hearing. Of course, that does not make me an authority figure on the topic, which is why I strongly encourage you to do your own research, ask your own questions, and consult any Deaf friends, family, or online peers you may have.
#dc batman#batfamily#cassandra cain#ASL#american sign language#deaf#deaf culture#tayscreams#writing advice#writing
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Hehe may I ask about evil Callie?
(The evil/brainwashed) Callie here functions a bit differently… as I also use her to explore what exactly mud mouths are… and the octarian’s relationship with their ally, Salmonids…
Explanation under the cut. 🚧
Due to constrained relations between them and the other main dominating species— (salmonid/octarian vs inklings)— most Inklings, namely younger generations, are more desperate to fix and mend the relationship.
(There is plenty more to this! But I don’t want to make this come across as far more convoluted than it needs to be, so here have this for now:📒)
Octavio contacted Callie directly, albeit in secret, telling her that he has plans that would be a step forward in ending the tension between the Inklings and Octarian-Salmonid groups. What he had introduced was a new type of “ink” that would make their species “salmonid friendly”, and he wanted Callie to be the one to be the first public appearance with this new Ink in hopes to reach a wider audience…
Most of that isn’t true— but to Callie— who is a direct descendant of a war leader, was raised as an agent, and lives in a fairly dangerous city zone that floods, that sounded like a better step towards a better life, and she went for it.
This ink is known as MUD— and this “ink” isn’t technically ink at all, as mentioned in a previous post, most inks are a synthetic toxic poison, designed for warfare, but this ink on the contrary, wasn't designed by Inkfish, it was designed by Salmonids.
MUD is a slimy corrosive ink designed to rival Inkfish’s ink, namely in salmon runs and Ink Wasted territories, one that blends into the grounds and spreads out quickly and efficiently much like Inkfish ink, but one that corrodes Inklings by absorbing into them, and leaves salmonids completely safe from any burning effects.
The Octarian were the ones tasked with creating this new bio-weapon, as an added benefit being it would not affect their species, (they would be safe from it regardless, considering Salmon-Runs are an Inkling exclusive event, and Octolings were surprised when they learned about them.)
They tried different methods of testing it, and ultimately, the project failed— Mud uses both Salmonid and Inkling DNA in its creation, and when Mud was being developed, it melted Salmonids like Ink typically does due to its hyper-corrosive nature, but because it carried Inkling + Salmonid DNA, the salmonid’s skin would attempt to mimic the properties of inklings and constantly try to reconstruct itself into the “swim” form, which made Salmonids a walking (or rather, squirming) sludge, these monsters became known as MUDMOUTHS, and are not truly considered alive, since they run exclusively on the Running Instinct that exists in Salmonid DNA.
And in turn, when the ink was absorbed into Inklings— the previously noted “running instinct” would have an almost Kraken-Esque affect on inklings before corroding and splatting them.
The running instinct would work as intended, everything they eat immediately converts to growth in preparation for an arduous journey, they’re extremely aggressive, and they have a desire to return to the salmonid birthplace.
Mud would splat inklings upon prolonged contact, but Inklings who were test subjects for mud were slowly injected with Mud over a course of time. These subjects were disoriented and had a sort of “positive” aggressive attitude that didn’t falter even in the face of family or friends.
They are easy to persuade and it’s unclear if this is due to the pain of getting the ink-content in their bodies replaced by this synthetic fake-ink, or if the running instinct muddles their thoughts. It’s probably a healthy mix of both.
Dj Octavio, kept Callie by his side, since in her current state her mind would be too fogged up to dispute or make sense of what he’s making her do.
He planned on using Callie to stir up trouble in Inkopolis solely for the sake of rising tension. Octavio is constantly searching for reasons to make Inkling’s an enemy in the eyes of everyone who sees them, and painting Callie— a well known public figure; a known descendant of Captain Cuttlefish— as vicious would do wonders for allowing most people to view the Octarian as a force that would more desirably be backed up, it would reinforce their armies. And make them overall stronger if people felt they had reason to target Inklings.
He didn’t get this far due to Agent Four’s interference.
But, he got to accomplish many theft missions using Callie— which included robbing Inkopolis of some of the Zapfish Generators, which are giant machines that are powered thanks to the Zapfish, and thanks to the Zap-Ink— ⤵️
(Above image is from here) — Octavio was able to use said generators to restore power to many of the war-affected bio-domes that have been obsolete for decades, WITHOUT the need for a Zapfish.
But his reasoning can still be dumbed down to a petty move on Octavio’s part— who despite having a safer ground in the domes due to a good trade relationship with Salmonids and a vast space away from water— he still feels bitter about losing the remaining lands. And because of this the Octarian are plenty more war driven, and they are more likely to easily fall to the fervor of these schemes and battles.
#my art#homerun au#callie cuttlefish#marie cuttlefish#dj octavio#salmonids#splatoon#alligator (agent 4)
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☽COD Characters + Mythical/Monster/Weirdos AU☾
𓆣 Price, Ghost, Soap, Gaz, Roach, Alejandro, Rudy, Phillip Graves, Keegan, König, Horangi, Nikto
No one's ever dared to venture further past the crossroads. Anyone who goes beyond the rusted metal fence that marks the passage the lumberman takes never comes back. You don't got much of a choice but to take the hike when your car breaks down in the middle of the woods. Surely, the feeling of prying eyes watching as you tremble and make your way past the fence and through the lonely road is only your paranoia. Oh, what a convenience! The lumberman who introduced himself as John invited you into his cabin. You'll ignore the dark stains of old blood on his porch steps for the sake of your body in need of warmth.
He who remained silent and shrouded in the dark. Who only saw the dazzling lights dimming as the calling of the audience faded out into the background. And you, standing in the center of an empty stage, staring into the dark. A shudder overcoming you and you feeling as if someone was watching you. Glancing towards the highest box, you knew he had watched your performance. You knew him as Ghost, he never let on more than this cognomen. He was the shadow that was always looking over your shoulder. The faint silhouette in the background of harsh and vivid stage lights. Here was his hand, resting upon your skin. The hand that would not harm you. The graze of an igniting fire burned under his skin, here his suffering had originated; from attachment, from desire. This craving he dared not to fulfill. He vowed to himself to feel it as deeply and express it as he pleased. Unfortunately for you, this ravenous hunger was long out of hand.
Johnny was dared to venture out and explore his town at midnight to prove the existence of the local folklore shapeshifter; you. Being the daredevil he is, he couldn't pass up on this opportunity. You were said to take form in many different ways; sometimes an animal like a raven, some force of nature like wind or water, and on rare occasions in human form. Your presence was very evident by the change in the air, the piling tension that caused his camera to turn off, his flashlight flicker and goosebumps break out on his skin from the chilling wind. He has no evidence of that night, despite standing before you in your human form. He's now set on proving your existence which causes a cat and mouse dynamic to form between you.
You assumed the man, Kyle, that you saw once on the riverbed had been swimming. Clearly, he's handsome. Only, his appearance is... alluring, drawing you in, luring you right into his hands. You don't even feel the scales as he caresses you, his hands going over the map of your body. He's already memorizing where all your bones are, takes notice of where the most fat is on your body as his hands mold and play with it. He can already imagine how soft your skin is, how easy it would be for his teeth to sink into the flesh. His seductive voice and gaze only serve to invite you to wade in the water. Maybe he'll toy with you, you seem so sweet and willing.
Having a roommate is a hit or miss. But what are the chances that roommate is deceased? Rarely does one get along with a dead roommate, but that certainly is not your case. 'Roach', as you called him, "because what type of name was Gary?" dwelled- er, haunted the college dorm you shared. At first, communication was difficult and arguments broke out often, resulting in broken and damaged furniture. Guess that's what happens when your first time messing around with an ouija board goes wrong. It also gets awkward when you wanna try and bring your girl or boyfriend over and you can't make out without acknowledging the horrified ghost in the corner.
You were a forgotten deity; your followers gone. You thought the portal between your world and the mortals was forever sealed, the entrance never to be opened again. Until, one day you're able to pass through to catch a glimpse of an altar made and dedicated to you by Alejandro. He's the most loyal devotee you've had in a long time; every night and every day he lights a candle to you and kneels to pray. Even if he doesn't have access to the shrine he's made for you, he carries one around in his pocket; a stitched image of you along with a symbol. He swears he can feel as you embrace him in your saving veil of grace and grant him protection.
Rudy's crush has gotten so out of hand the poor, sweet man doesn't know what to do with himself. He blushes and freezes whenever he's blessed to be in your presence. Anticipation building within the walls of his chest, antsy to tell you, to confess. If only that doubt didn't plague his mind. Would you be spooked by his way of life? Certainly, modern witches weren't being put on trials and burned anymore, but the social repercussions could be considered equal. Guess he'll go back to perform another manifestation ritual. Don't be surprised at the sudden fluttery effect you start to magically develop one day when you see him.
Having a vampire boyfriend has its benefits. The cons are few; while you're getting your life sucked right out of you, Phillip only seems to revivify and grow younger. He also has little to no self-control and he always holds his age and 'wisdom' over your head, using his 'better sense' to get you to change your mind. On the bright side, thanks to him you've started to save on using tampons + pads while on your period. He also keeps you in check and healthy by not letting your blood levels imbalance, after all, he feeds off of you. Loves going down on you whilst biting your neck and drawing blood. Something about being so close to biting an artery or vein that could spill too much blood and leading you to death yet he chooses not to.
You moved out to the south seeking for a tranquil pace of life. This town had a strange feeling to it, an underlying horror and emptiness; the effects of a ghost town. Under the silver moon one night, you come upon a field, a stretch of land with pasture stretching for many miles. The cattle guarded under the watchful eye of Keegan. The wind rustled the trees as they made a haunting whistling sound. Shadows seemed to dance along the edges of forest as he motioned you over to his campfire, his horse tethered to the log he rested his head against. His eyes captivated the soft glow of the moon as you listened to him speak of guarding this piece of land for many years. He coaxed you to get comfortable, to not leave right away, in fact, you could stay for as long as you wanted. And unless your senses catch up to you, you'd stay caged in this corner of the world, roaming as a ghost.
König couldn't bear to see you whither away as life was slowly drained out of you. Night and day he listened to your sorrows as you spoke of your fear of dying. You couldn't bear to rest in the cold grave, alone for eternity. The townspeople swore he must've gone mad when you died, he obsessed over you dead more than when you lived. He had installed a burial bell, slipping the rope into your lifeless hands. He refused to pay anyone else to wait the long hours of the day and night. Red rimmed eyes from crying, black circles from the sleepless nights, didn't even register the throbbing headaches. And could it be his delirium or did he hear the bell ring? He was quick to grab a shovel and start digging.
Gumiho Horangi who got close to you only for the sake of stealing your soul. He had been digging through the soil, searching through the foul smell of decomposing corpses to find a human heart to devour. You had been on the graveyard shift when he spotted you and decided he'd much rather prey on a living human rather than be contented with decaying corpses. A method of absorbing your energy resembled the act of kissing as he would open your mouth to inhale your essence. You became to know the true meaning of intertwined love when he planned to embed a 'fox marble' in your abdomen and therefore take all your energy. He, however, fell in love with you over time and vowed to never eat another human so he could become human and live with you.
Nikto always talks to the patients on his table, he thinks it helps them loosen up. They're always so stiff and cold when he takes them out of the freezer. When he pulls back the cloth covering your face he can hardly greet you as he's taken by your beauty. His gloved hands run through your hair as he gazes into your lifeless eyes. You're too pretty by the time he's done dolling you up that he feels sorry you'll only be placed in a box and buried six feet deep underneath the soil. He reckons you'll be much happier in a comfortable home, with someone to care for you rather than the cold cemetery where you're sure to be forgotten about. He swore you told him yourself!
#john price#price x reader#captain price#simon ghost riley#simon riley x reader#simon x reader#soap x reader#john soap mactavish#gaz x reader#kyle gaz garrick#roach x reader#gary roach sanderson#alejandro x reader#alejandro vargas#rudy cod#rudy x reader#phillip graves x reader#keegan russ x reader#keegan p russ#keegan x reader#konig x reader#horangi x reader#andre nikto#nikto x you#nikto x reader#cod fanfic#cod headcanons#rodolfo parra#rodolfo rudy parra x reader
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You from the eyes of your future lover/future spouse
Read part 1 here
How to choose a pile?
Take a deep breath and close your eyes. Kindly ask your spirit guides to show you the right pile for yourself and then open your eyes. Whichever pile catches your attention is the right pile for you.
For my female audience , I'll be using she/her pronouns in this post.
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Pile 1
When I'm with her, I feel an overwhelming sense of strength and confidence, as if I could conquer any challenge that comes my way. She embodies everything that brings me joy and fulfillment. Being in her presence makes me feel like the luckiest person in the world because I have her by my side. Her mere existence has the power to make my wildest dreams a reality. Not only does she inspire me to reach for the stars, but she also motivates me to become a better version of myself. Her influence pushes me to strive for greatness in all aspects of life. Just knowing that she is there for me, supporting me, and believing in me, helps me heal wounds that were never caused by her. Her presence alone has a transformative effect on my well-being, bringing me solace and restoration. If her love were poison, I would willingly drink it without hesitation or remorse. Such is the depth of my devotion and the extent to which I value her affection. I yearn to be of assistance to her, to be a reliable pillar she can lean on. I aspire to be her rock, her unwavering support, providing comfort and strength whenever she needs it. Being with her fills me with an indescribable sense of empowerment and joy. She is my beacon of happiness, encouraging me to strive for greatness and inspiring me to become the best version of myself. Her love and presence heal me in ways I never thought possible, and I am eager to reciprocate by being her steadfast support and ally.
Pile 2
Describing her is a challenging task, for she possesses a depth that transcends the confines of ordinary words. She carries an aura that attracts wealth and prosperity wherever she ventures, as if they were faithful companions by her side. From a distance, she appears strong and bold, yet I sense a vulnerable little girl hiding within her, fearful of the harshness this world can wield. She has distanced herself from those around her, for nobody has truly comprehended her essence. No one has made an earnest effort to unravel the intricate puzzle of her being. My deepest desire is to be the one who unravels that enigma, the person who embraces the challenge of understanding her complexities. I yearn to discover every missing piece and gently place it in its rightful position, completing the beautiful picture that is her. I want to penetrate the walls she has built, to listen to her unspoken fears and insecurities, and to offer solace and understanding. By becoming the person who comprehends her deepest self, I hope to bridge the gap between her and the world that often fails to perceive her true nature. I want to be the companion who supports her unconditionally, providing comfort and encouragement as she navigates through life's labyrinth. It is my aspiration to create an environment where she can fully express herself, knowing that she is truly seen, heard, and appreciated.
Pile 3
The moment our eyes met, I was immediately captivated by her essence, as if an invisible force had bound my heart to hers. Prior to meeting her, I had been skeptical of love at first sight, dismissing it as a mere romantic notion. However, in her presence, all doubts were washed away by the sheer brilliance of her beauty. She has bewitched me completely, leaving no room for retreat. Even if her allure leads to my demise, I would embrace it willingly, for the privilege of experiencing her presence outweighs any consequences. Her presence has an intoxicating effect on me, causing me to lose my composure in the most enchanting way. It is as if she holds the power to unravel the layers of my soul, igniting a fire within me that I cannot control. My hands yearn to touch her, to explore every corner of her body, as if searching for an uncharted territory that only she possesses. Every flaw she may perceive within herself, I view as perfect imperfections, enhancing her unique beauty and making her all the more irresistible. Words fail to fully express the depth of my admiration for her. She is a work of art, a masterpiece without blemish in my eyes. I am eager to shower her with praise, to extol every facet of her being, and to make her feel cherished beyond measure. In her presence, I find myself stripped of pretenses and laid bare, drawn to her like a moth to a flame. It is an indescribable sensation, this all-consuming affection, where reason and logic are overshadowed by an overwhelming desire to be closer to her. She has become the center of my universe, a gravitational force pulling me toward her. To love her is to lose myself willingly, surrendering to the magnetic power she holds over me.
#tarot reading#tarot cards#pick a card#free readings#free tarot#tarot#pick a pile#tarotblr#pick a picture#pick a photo#love tarot reading#future spouse reading#future spouse#pick a card tarot#tarotwithavi#tarot witch#oracle reading#intuitive readings#psychic readings#predictions#love reading#tarot pick a card
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the ambiguity of solas's ending actually really does piss me off so bad. like i dont know why they think they were cooking by being vague about where exactly he ends up and whether or not he is trapped or able to leave, especially if your own player character ends up there with him, whether thats rook or lavellan. the imagery in the epilogue slides and implication in the "atoning for the blight" ending is clear but only if you're well versed in lore that veilguard does not really explore, and thats only for the atonement endings where he leaves to heal the blight willingly. where does he end up in the other endings? where did the rift behind him lead to? is it just the fade? do all the rifts lead to the black city even if he doesnt intentionally leave to go heal the blight??? if so why??? the rift opened naturally, solas didnt open it. is it just luck that it leads to exactly where we need hin to be?????? does rook even know where it leads???? do they even think before shoving him into it?????? does it even matter if he has the fucking dagger anyway????? if so whats the point of any of it??????????? WHAT THE FUCK???????
if that was just the game's refusal to employ it's own vocabulary that would be one thing, because its a larger issue in the game overall. the black city/golden city is not mentioned to my knowledge, though perhaps it is in codex entries, and so to use that terminology in the end would be confusing to the incompetent and stupid "new players" the game was written for who apparently cannot be trusted to absorb worldbuilding information on their own. but the fact that several people have asked for clarification from the devs and we have gotten more ambiguous, unsatisfying answers or straight up refusals to elaborate is so ridiculous to me. why? spoilers? for the game you are never actually going to get to make? even if it was a spoiler who fucking cares? an ending that leaves you unsatisfied because you are CONFUSED is not a well-written one. when i first finished i genuinely felt PANICKED because it was over and i didnt understand how it ended. i felt so desperate to know where exactly they were. the way the ending feels completely different if they are in the black city versus the regret prison is HUGE. those are two completely different endings. whether or not he has agency and is able to leave makes a HUGE difference in the overall messaging of his character. it makes a HUGE impact on lavellan's willingness to join him. i guarantee that like half of the people who hate the solavellan ending and were really upset by it would have felt far better about it if it was just explained where the fuck they were. like what is the point. how does it serve the narrative for the audience to leave the epilogue unsure of what just happened? and the worst part is that, while i am a full 99.9% sure that they are in the black city rather than regret jail, because thats where the blight is and thats the visual imagery used in the epilogue slides, that 0.1% uncertainty exists not because i just dont know the lore well enough or didnt understand the ending, but because i no longer have faith in bioware to stick to their own writing.
i know that it only makes sense for solas to be in the black city if his goal is healing the blight, but what if epler decides he wants solas to be in the regret prison instead being psychologically tortured because he thinks hes annoying and deserves it? what if some other dev who has a bone to pick with bald guys gets hired and pushes for it really hard in meetings for 5 years? will what they established for the ending actually matter, then? or will they do a complete 180 from what was set up and retcon the ending? and i get it- they have always done this on some level. corypheus returning after da2 to be inquisition's antagonist, for example, though i'd counter that argument with there being clear foreshadowing that he body hopped so that seed was indeed planted. or killing flemeth with morrigan in origins only to find out in da2 that she gave her soul to hawke just in time to survive. but these things have an internal consistency with the world-building that i have lost faith in the writers to continue. corypheus survives because he uses blight body hopping, an established ability that we already knew archdemons had, then elaborated on when he returns in inquisition. flemeth is an ancient unknowable legendary swamp witch who is suggested to be playing 4d mind chess with the characters even before you know about her own body-snatching, so finding out she was able to cheat death like that isn't unfounded or far fetched. but veilguard so gleefully tramples over its own world's rules and established stories, whether its stupid small mechanical gripes like rook wading through "blight pools" and exploding "blight cysts" all over themselves with no explanation meanwhile we know that felix alexius died of blight from just coming into contact with hurlock blood when attacked, and that ferelden mabari biting darkspawn was a death sentence for them unless they could be cured with a rare herb. or larger things, like.... idk. solas's characterization, motivations, and massive network of agents and supporters. or slavery existing in tevinter. or the existence of the titan's heart orbs that each evanuris has? or um. RED LYRIUM. and so much more.
i think thats why the vagueness of this game bothers me in a way it did not previously. granted, i do not think inquisition is NEARLY as vague with its lore reveals and character epilogues. its actually very straight forward and explains everything sufficiently. theres more of an argument for da2 being very vague. but previously, i would have trusted that it would be taken care of in a way that made sense, or at least was internally consistent with the world. i have completely lost that faith. instead, after playing the rest of veilguard and seeing how little respect the game has for it's own world and story and characters, the ambiguity of solas's ending is nothing but anxiety-inducing and unsatisfying. i cant even clearly analyze his character arc if i dont truly know the implications of the ending. and on top of that, what reason do i have to believe the writers will respect their own writing going forward?
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Talking about a single bill book page under here
The thing about this page is, for something that was supposedly ripped out, it doesn't really contain anything that strikes me as needing.... to have been... ripped out.
Sure, he talks about being lonely here and maybe that could be embarrassing to him, but it's not like he hasn't talked about being an outcast before, his entire about page has a section dedicated to his trials and tribulations with his peers when he was younger.
Additionally, there's many times in the journal where he seems to have written something he feels he shouldn't have. Though ripping that thing out isnt usually his method of choice. He much prefers to scratch things out.
Why couldn't the page have existed like this? Or even, if the entire thing truly is too embarrassing to have in your journal, why did you write it there in the first place?
It seems to me that the only reason this page was included with the other Bill pages was to set up the narrative of Ford's loneliness. (That within Journal 3 proper isn't really needed, because one can already ascertain that...). Doyalist reason? Sure, Alex is trying to set up his story. Watsonian reason? Naturally you turn it around and see it as Bill trying to set up his own story.
This page's existence in general isn't the only beef I have with it though. While we're meant to accept it on the basis that he ripped this out, Ford engaging with personal feelings, especially negative ones like this in such a blatant way is... unusual. I'd say he's much more prone to distracting himself away from that sort of thing with his work.
For the journal especially, this page would have to take place pretty early, as it's supposed to be pre-Bill. Which is weird, considering a later page in the original J3...
Of course, like I said, we the audience can understand Ford is lonely. And I'm not trying to say he doesn't know it himself, but he does not engage with it.
The thing about this page though, is that it's much more than just a single spot where Ford's own loneliness is mentioned. It's a turning point for the way Ford writes. Prior to Fiddlefords arrival, Stanford takes a few pages to introduce himself, then everything following is either an anomaly page or the occasional muse page. Like I said before, it's all very work-focused.
After Fiddleford comes to town, Ford is forced to feel the full extent how lonely he's truly been, and he starts to write a lot of pages of his and Fiddleford's adventures together, including his feelings during. (insert everyones favorite lines here:)
But he also starts to write about something else...
Over
and over
and over
again...
Fiddleford's renewed presence in his life really opened some mental-block floodgates in Ford's mind. From experience, sometimes you really aren't faced with how truly lonely you are until you are provided with some respite from it.
Again, I would like to say, it's not that I think he wasn't lonely before. He definitely was, and it's certainly part of why Bill was able to target him. But would he have written it out like that at that point in time? In the journal no less?
I dont really think so. I think he was doing everything in his power not to think or feel it.
And writing it down isn't really what I'd call conducive to that.
#bob investigations#this is more of an analysis than anything#book of bill spoilers#the book of bill spoilers#long post
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I think Our Flag Means Death is a very unique show in a way that they don't care to cater to mainstream media. And yes, by mainstream media I mean the general straight people.
I think it's very important that we have feel-good shows like Heartstopper. A few years back, a tv show about two queer boys in high school would be unthinkable. But its plot generally revolves around explaining queerness. Sure, it's nice. It's definitely the show I would watch with my family if I were a teenager and wanted to come out again (I had to watch glee with my mom to do that. not optimal). It's the show where teenagers find love and themselves, but sexuality is constantly discussed, explained, sanitized. It's the show straight people will watch. And that's good. We do need shows like that.
But Our Flag Means Death doesn't even bother trying. It's a show about mostly middle aged people, most of them not white, most of them queer in one way or the other. It's really a game of spot the hetero, like someone said. And the characters are not sublte about it. They have sex for fun, something most characters don't have in tv shows, definitely not queer characters. They make dick jokes. They are not all conventionally attractive and they know it, and the writing doesn't care. They are all people before they are queer representation.
Stede's storyline in s1 is in a part about discovering himself and his sexuality, but it's not obnoxiously repeated. Instead, it's played in a natural way. Stede's storyline is ALL about finding himself, yet it's not just about that. Just like Ed's storyline, it's about toxic masculinity and allowing himself to have fine things and self-hatred and finding his place in a world, something most of us can relate to. Hell, none of us were even sure the main characters were going to kiss and end up together, we were all so sure it's a queerbait. But this show doesn't bait its audience. It's not afraid of weirdness. It embraces it instead. There is a nonbinary character. No, they are not a mermaid. Call them jim. That's it. Yes, Lucius and Pete got engaged. Everyone there knows what mateolage is, congrats. Olu and Jim never break up and then Archie shows up, then Zheng, and we all know. We all know.
Two men nearing fifty have a deep, romantic moment where one of them appears as a mermaid, and it's treated as the profound scene it is without ridiculing it. This would never fly in a 'mainstream' media. It would have to be downplayed. Here, it saves Ed's life.
The show tells you racists suck, but it doesn't tell you in a condescending, finger-waving way catered to the white people. Instead, it sets your ship aflame and burns you alive, runs a knife through your hand, puts poison in your drink and kills you.
This is a show for adults, for queer people of all kinds, and it does not give a fuck if anyone else gets it. It's so rare to find a tv show that caters to us, yet alone a tv show that's genuinely good and caring and so well loved.
This is a show that basically straightbaited its audience in the first season, that's how much they don't care.
Idk, I just feel that it will take ages for another show like OFMD to exist in a world full of MCU and media that tries so hard to be liked by everyone it loses its personality and charm. Rant over
#ofmd#yes i am rewatching for the millionth time#just felt like talking about ofmd and how important it is for the milkiont time#it's not perfect but it is to me
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TC's Practical Writing Tips
Like I said before, I'm not gonna sit here and pretend that I can teach anyone how to write – that's a level of hubris even I'm not capable of –but in honor of my rapidly approaching ~quarter century of writing original fiction anniversary~, I did figure I would share the tips that I live by when it comes to the act of writing.
So without further ado:
Write it now, fix it later
2. It is always permissible – and usually enjoyable – to write the stupidest possible version
3. "Inspiration" is great for poets, but poison for people who write prose
3.1: if you want to write often, you need to write often, and then you will find that you don't need to be "inspired" because you will have made a habit of it and it will come naturally 3.2: even one sentence a day is still one sentence a day. And even one sentence a week is still one sentence a week. It does not matter how slowly you go as long as you do not stop 3.3: believing in the concept that you need to be inspired to write will trap you into believing in the concept of writer's block 3.4: if you are having difficulty getting out words that satisfy you, lower your standards and keep writing (see point one)
4. A few months down the line you will not remember which words came easily and which words did not
5. It is always permissible to set a project aside for now, or forever, if you need a break
6. Read widely and often, both in your favorite genres and outside of them
6.1: pay special attention to both things that you love and things that you hate - study them, engage with them, learn what makes yourself tick and your writing can only get stronger
7. Never write for the lowest common denominator, via wise words I once heard: "if you open the window and make love to the world, your story will get pneumonia", have an audience in mind and the people who like what you write will find it
8. Never write for the bad faith critic, those people will always exist and you will need to deal with them at some point if you put your writing in the world, but they don't matter and you cannot live in fear of them
9. It's fine and normal to want engagement and praise, however you must find a way to make the act of writing joyful in and of itself – make the praise the cherry on top, not the entire sunday
9.1: writing is hard work, and it's a lot of work, if you lose the ability to enjoy the journey and are proceeding only for external rewards from others, you will gradually write less and less if the ratio of work to rewards is unsatisfying
10. For anything other than final copy editing, always write a new draft into a new document, or else the words you have already written will trap you from being able to make large, sweeping changes
10.1: any change you make will invariably snowball, and you must give space for that snowball to roll
11. If someone tells you that something doesn't work for them, believe them, because people know what they like. But if people try to tell you what to do to fix it, take that with an entire serving of salt because you are the author, not them
12. It is always morally correct to look at a critique that you received, even if you asked for opinions via beta reading, and decide that it's bullshit and doesn't apply to you
13. "write what you know" means "write what you're interested in"
14. "Show don't tell" applies to screenwriting, not novels. This is the thing that drives me the most insane every time I see it. Novels are words on a page, not images on a screen. They require a lot of telling. Not all telling, but a lot of telling. Become comfortable with that.
15. It is always, ALWAYS acceptable to use "said", do not listen to the lies of others
16. Have fun, do it out of love and you will never go astray
17. Become comfortable with who you are. Your work is always going to be yours and it is always going to sound like you wrote it, and this is a good thing! No one else is ever going to write exactly like you, and you should be proud of that
17.1: the concept of "originality" is vastly overrated, every culture has some version of Cinderella and we still love it. Your writing is yours because you wrote it, and it will always be unique because of that
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Writing Notes: Fantasy
The Fantasy Fiction Continuum
Fantasy - as a genre, begins when the author inserts an element of the impossible into his/her conceit, making it a fantasy conceit.
Fantasy Conceit - what the creator intends to explore in the world, it is where the constructed world deviates from the real world, usually in the form of geography, biology, physics, metaphysics, technology, or culture.
Fiction set in the modern age sits closest to Non-Fiction since it shares the existing real-world setting. Audiences understand and identify with the modern setting, and therefore the author does not need to inject as much imagination into explaining the world around the characters.
Historical Fiction - edges a little further into the realm of Fantastical. The author must describe a past world that modern readers are unfamiliar with by painting mental pictures of times, locations, customs, and cultures that no longer exist.
Overlaid Fantasy - the Fantasy Conceit and real world comingle. A major component is that it is plausible, which is to say it still adheres to our real-world natural and societal laws with the exception of the Fantasy Conceit, at which point it diverges. Subgenres: Urban Fantasy and the Superhero genre.
Historical Fantasy - requires more fantastical elements than its modern Overlaid Fantasy counterparts and therefore sits a little more to the right on the spectrum as the author applies his/her Fantasy Conceit to a bygone age.
Secondary Worlds - stories where we have left our modern reality so that our story takes place in a setting that is decided not-Earth. At this point all plausibility that existed in our Overlaid Fantasy is out the window in that the audience no longer has the anchor of the modern world with only the Fantasy Conceit being different, but must literally discover a new world. This subgenre should always be logical, as in they adhere to their own rules established at the beginning and remain consistent to them throughout. These stories contain pretty much all the subgenres that don’t explicitly take place on Earth, but may be grouped into Low Fantasy, Sword and Sorcery, and High Fantasy.
Low fantasy - set in the real world; includes unexpected magical elements that shock characters, like the plastic figurines come to life in Lynne Reid Banks’s The Indian in the Cupboard (1980).
Sword and sorcery - a subset of high fantasy, it focuses on sword-wielding heroes, such as the titular barbarian in Robert E. Howard’s Conan pulp fiction stories, as well as magic or witchcraft.
High fantasy - in comparison to the above two subgenres, high fantasy contains the most magic and has more additional races.
Magical Realism and Nonsense - when logic disappears yet fantastical elements remain.
Sources: 1 2 ⚜ Writing Notes & References
#fantasy#writeblr#writing reference#dark academia#writers on tumblr#spilled ink#literature#writing prompt#poets on tumblr#poetry#light academia#creative writing#fiction#novel#writing resources
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