#moon in the backrooms??
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notdysfunk · 1 year ago
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TUTORIAL: HOW TO BACKROOMS ????
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nightixx · 2 months ago
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ask for help idk
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cultofcreatures · 1 year ago
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nightixx · 4 months ago
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She died
Skill issues
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weirdenbyferret · 8 months ago
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When they fuckin get you
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I arrive again with another drawing! This time, fanart for @missterious-figure's swamp things au!!
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passing-moments · 11 months ago
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this new backrooms update is real weird
pricklestar and flowerpaw belong to @brightclan
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cultofcreatures · 7 months ago
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blue
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nightixx · 4 months ago
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I give you a challenge.
draw tsams backrooms au, everyone from that au please
Prototype of eclipse's design is all you'll have/silly/nm
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thetiedyesheep · 1 year ago
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Back Rooms Level: 840 - "The Daycare"
Difficulty level: Class 3
Unsafe
Unsecure
Low Entity count
Description
Level 840 is the 841st level of the Backrooms. This level consists of a daycare with various play areas within the daycare walls and an outside area resembling a sort of liminal cafeteria area. A single physical entity called the Daycare Attendant tends to the daycare. It is completely indoors, so has no changing weather conditions and stays around a temperature of 21°C (69.8°F) at all times.
There is a day and night cycle with an instant switch, which will be referred to as “Playtime” and “Naptime”. There is no indication of the light-switch besides a subtle flicker of the lights a couple seconds before the switch itself. The night cycle usually lasts between 1-3 hours and the day cycle can vary from 3-9 hours.
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The Mats
The Mats are the main area of the daycare and make up most of the level. Similar to a trampoline park, the floors are hard and matted surfaces. They vary from red to blue mats and cover the entire daycare floor. This is where naptime takes place when the lights are off (“Naptime”).
The Play Structures
Similar to the Tubes and Play Structures on Level 283, this area consists of Tubes and netted hallways colorfully intertwining into each other reaching up to around 15m (~49,2ft) in height. There are ramps leading to different floors of the play structure and half-slides and tube slides, all varying in color. It is not recommended to enter the full tubes as they have a chance of leading travelers to Level 283 and there has been no regularity to how often and which slides send you there.
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The Ballpit
The Ballpit is one of the entrance points of Level 840, where in most cases you are greeted by the Daycare Attendant. As far as various communities in the Backrooms have been able to gather such as the M.E.G. and B.N.T.G. there has been nothing out-of-the-ordinary about the ballpit and is completely safe to be in.
The Staff room
The Staff room is currently the only confirmed  exit of this Level besides the tubes.. It is a metal door with a push-handle with a “Staff Only” sign roughly at eye-level. Inside this room is another door where the janitor’s closet is located. Sometimes the janitor’s closet will lead to an office building located in Level 11.
The Entrance
The Entrance is located just outside of the daycare, visible from the inside and closed off by an indestructible glass wall almost reaching up to the daycare’s ceiling. Numerous cafeteria-style tables and chairs line up against the outer walls of the daycare, having a grayish color with a green highlight.
Entrances and Exits
Entrances
There’s a chance a rainbow patterned slide in Level 283 can lead you to this Level, spitting you out in a ballpit where explorers have reported being greeted by the Sun Man.
Exits
The janitor’s closet within the staff room either leading to Level 11
On rare instances is it theorized if this door can lead travelers to Level “!” aka “Run for your Life”.
Entities
So far there is only one known entity in this Level, but this is still up for debate as it seems to have different “modes” with different rulesets; “The Daycare Attendant”. This entity is 3m (10ft) tall and is incredibly lanky, limbs being no thicker than broomsticks.
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In the two standard forms the face has big glowing white eyes and no mouth. The torso’s anatomy is roughly comparable to that of an ant due to the ball-like chest and hip region with a thin middle and puffy shoulder joints. The chestpiece has a half-transparent star which emits a glow similar to the eyes. The thin middle consists of two connecting segments being held together by a joint with a star imprint, also emitting a soft glow. They wear a transparent set of shorts resembling the puffy shorts medieval jesters wore reaching roughly the middle of the thighs. They have ruffles on their neck and feet and have long ribbons with two bells wrapped around each wrist.
The Sun Man
The Sun Man is the Playtime-mode for the Daycare Attendant and is generally passive as long as you remain behaved. He walks around and cleans/picks up the play area of the daycare and will occasionally check up on the travelers. He reacts positively to gifts ranging from drawings to crafts to supplies. He has 7 sharp and pointy rays on his head
When a traveler tries to leave the daycare the Sun Man’s focus shifts immediately and he darts to the entrance doors, quickly retrieving the “escapees”; he will become more aggressive with each attempt, like a tally on each visitor.
When he gets aggressive, the 3rd mode is activated; “The Dark Sun”.
The Moon Man
The Moon Man is the Nighttime-mode for the Daycare Attendant and is generally aggressive or short-tempered. He walks around similar to the Sun Man, although he slouches more and moves in a more sporadic manner. He is very strict about Naptime, killing anyone on sight he deems as a “rule breaker”. He gets aggressive when you try to enter the play structures, although he doesn’t mind the ballpit as long as you stay quiet. He’s easily monitorable even when out of sight due to the bell that drags along the floor from his long hat. It is unknown if the 3rd mode can be activated while the lights are off.
The Dark Sun
The Dark Sun is the 3rd mode of the Daycare Attendant and is very aggressive towards travelers. The activation of this mode should be avoided at ALL COSTS! The appearance of this mode is an uncanny mash-up of both modes, but more sinister and having a dark color palette, like lava or a burning forest. They are very agile and will not calm down until they deem the rulebreaker(s) deceased and anyone unfortunate enough to run into him, despite “behaving”. Your best bet is to hide in the play structures and stay quiet.
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- Drawing based off a survivors description
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l00ney-m00ny · 3 months ago
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THEM IN THE BACKROOMS??????
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rabid-orannge · 2 months ago
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i just wanted to draw my ocs interacting with my faves
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nightixx · 4 months ago
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Should I write something about the backrooms AU on AO3 ? Orrrr
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weirdenbyferret · 9 months ago
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um
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....
........so i accidentally killed myself-
This is backrooms au sun, design is by my friend @doodle-cat-whats-that
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cultofcreatures · 7 months ago
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cctv
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thetiedyesheep · 1 year ago
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Doodle from a magma I did and forgot to post whoops-
Backrooms!Moon :D
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dhpbackrooms · 8 months ago
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Do you have a preferred pronoun? We like they/them, but we do realize most do not refer to themselves as that.
I use any pronouns but she/her! People mostly use he/they with me but i also go by neo-pronouns ^^
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