#modded outfits coming up next
Explore tagged Tumblr posts
Text
Cal Kestis - Star Wars Jedi: Survivor
Saber Series: White
#and that ends the saber series main colors!#thanks for watching :)#modded outfits coming up next#i think#star wars jedi survivor#jedi survivor#swjs#photomode#splitsabers#cal kestis#saber series#saber sessions#white#isb#windswept supremacy
38 notes
·
View notes
Text
Let’s get rid of the whitewashing Isabela mods!
Would you believe me if I told you that one of the most popular downloaded mods on NexusMods for Dragon Age II, is a mod called “Sexy Fair Skinned Isabela”? If you’re at all aware of the anti-Black racism that exists in fandom spaces, then I imagine you would.
Well, now we have the power to do something about it.
The current File Submission Guidelines for NexusMods includes a section on Inappropriate Content. Under this section, reads the following:
“Content that may be generally construed as provocative, divisive, objectionable, discriminatory, or abusive toward any real-world individual or group, may be subject to moderation. This includes but is not limited to content involving politics, race, religion, gender identity, sexuality, or social class. We tolerate content related to real world issues and events as long as the appropriate tag ("Real World Issues") is used and the content is handled in a tasteful, respectful, and non-inflammatory manner. Users who do not wish to see such content should make use of our content blocking feature.”
Now, unfortunately this rule has been abused by folks who want mods that add inclusivity taken down. (I myself had my mod that gave BG3’s Shadowheart darker skin removed.) HOWEVER, it has also been successfully used to get rid of whitewashing mods within the Baldur’s Gate 3 modding community! So, why not for Dragon Age as well?
Dragon Age II may be an older game now, but that does not make it any less against these guidelines to have mods like the following remain up:
Sexy Fair Skinned Isabela v2 by lustrianna
Sexy Outfit for Fair Skinned Isabela by lustrianna
Dark Celtic Isabela by Ravenwolfie
Dark Celtic Isabela Head 1 by Ravenwolfie
Alternative Isabela by omegadeity
iveys Isabela by jandwivey
Isabela Improved Armor by Stacycmc
XN_Isabela by fosywyn
(There are, of course, other whitewashed mods as well, for Fenris and Sebastian. But I think NexusMods might be more receptive if we have a targeted campaign at a time. So, I personally think the best strategy is to currently focus on Isabela. She definitely has the most.)
How to Report Mods
1. Under the “About This Mod” section on the Mod Description tab, there is a “Report Abuse” button.
2. A pop-up will appear asking why you wish to report the mod. Select, “I believe this mod is breaking the rules” and click “Next”.
3. When asked how you believe the mod is breaking the rules, select “Inappropriate Content” and click “Next”.
4. When asked why the content is inappropriate, select “Other Terms of Service violation” and click “Next”.
5. This is where you must describe how the content is breaking the guidelines. I strongly suggest quoting the guidelines themselves. Don’t make it too long, but remember you must outline why this is wrong as if you are speaking to an ignorant baby. Here’s an example message I’ve written:
Isabela is a Black character, as confirmed by game writers Sheryl Chee and David Gaider. This mod changes Isabela to make her white, and breaks the Inappropriate Content guidelines: “Content that may be generally construed as provocative, divisive, objectionable, discriminatory, or abusive toward any real-world individual or group, may be subject to moderation.” As such, this mod should not belong on NexusMods and must be removed.
Is this quite a tedious task to report all these mods? Yes. But I believe it is a worthy one, if we can successfully get rid of them. This will only work if a lot of people come forward and participate. So please, if you use NexusMods, take a few minutes to help clean up this racism!
545 notes
·
View notes
Note
i got another idea!!!(modern but still demon) you know how muzan sees through his minions's eyes? they know where they are at all times and what they are doing? Well... Imagine his demon wife shopping at a store and uh... finds some things to wear~ Sexy stuff, of course. be it a revealing maid outfit or casino bunny or even really really enticing lingerie.(which ever you chose) If i were him i'd be having reader come back home right after purchasing these things XDD
👙 • ° ` — \\ “EXCITE ME”
╰┈➤ PAIRINGS: muzan x demon wife!y/n ╰┈➤ SUMMARY: Lingerie for excitement. ╰┈➤ WORD COUNT: 0.2k+ ╰┈➤ CONTAINS: suggestive content (?), lingerie, & muzan is 1,000 while reader is 999. ╰┈➤ A/N: i found the lingerie on sims4 mods, i forgot which tho so i can’t put a link😭😭
-------------Loading…------------
------------Complete!------------
muzan — a man who’s very serious, a man who’s not one to fool around, a man who never smiles out of kindness or a good reason, and the only thing that excites him is the thought of blue spider lilies.
but you, his dear wife, had thought of an alternative way to make him excited, and that is you walking inside an adult shop in the red light district.
and of course, knowing muzan, he doesn’t want to lose what is his, so now he’s stalking you through your very own eyes.
there are vibrators, adult magazines, porn CDs, and... revealing outfits.
his eyes widened when you pick up a lingerie — one that doesn’t cover your shoulders and thighs, it was like a bikini — its bra only covered the nipple though, a pink horizontal line through the breasts, as the swells were revealed out, and... a string underwear with no cloth nor fabric, just simply... a pearl string hovering over the pussy lips, and a transparent pink cloth connecting the both of them together.
he was staring right at the mannequin wearing it, but he already sees you in those, blood rushing through his bulge. it doesn’t take him a minute to contact you right after you handed the shop seller the money, urging you to come home.
you smile mischievously, finally finding out this husband of yours is not all that serious — rather, he’s excited about this too.
★ • ° ` — BONUS:
the next morning, as you tried to get up, you could feel a panging pain on your back, sides, and thighs.
you rubbed each of them in hopes for the pain to fade, but seemingly useless.
you tried to stand up, only to be a stumbling mess, as you walked towards the mirror and saw your reflection so... ruined.
your lipstick was a mess, smudging all over, same went with your eyeliner and mascara. hickeys all over your neck and chest, and your lingerie torn all over.
oh, right.. lingerie.
───────────── ☆ ─────────────
© akiranzee || do not steal, plagiarize, or repost my works without my permission.
#📂 — ` akira’s works!#kny#demon slayer#kimetsu no yaiba#smut#muzan kibutsuji#kibutsuji muzan#kny muzan#muzan kny#kny kibutsuji#kibutsuji kny#demon slayer muzan#muzan demon slayer#demon slayer muzan kibutsuji#kimetsu no yaiba muzan#muzan x y/n#muzan x you#muzan x reader#muzan kibutsuji x reader
325 notes
·
View notes
Text
I feel like people don’t acknowledge that when lbh fell into the endless abyss at 17, and got out at like. 19. Yes he got really bulked up and miraculously had good fashion sense (black and red cannot go wrong) but what if he became like really cringely emo. 17-19 are still impressionable years imo and if he were stuck with nothing but death, carnage and a crusty old demon he would’ve become like those emo scene kids but way cringier. SQQ meets him again and he’s in so many robes of black that they billow like the inflatable in front of car expos, his hair has been straightened (sqq mourns the curls) and is dramatically swept to one side so that it covers his demon mark and one red eye. All his lines seem to have come out of discord chats - he says Shizun like a discord mod would say kitten. SQQ’s hindbrain knows that he should logically be scared but the largest part of his brain (the hating part) is just laughing so hard and ripping LBH’s outfit and entire personality change to shreds.
LBH notices that SQQ seems to have blue screened, leans closer and says “missed me, shizun?” And SQQ can’t take it anymore all he hears is those cringey discord mod voice lines. To all the HHP disciples it seems like SQQ has snapped. He’s criticising everything from LBH’s hair to the way he walks (now its more like a prowl, seriously you have to stop its embarrassing) When SQQ is finally done and stops to take a breath the entire area is silent. LBH is sobbing like a woman scorned and the HHP disciples are just gaping.
SQQ pats LBH on the head and chirps “It’s nice to see you again though!” And just vanishes. Everyone is convinced that they’re in a fever dream, even SQQ (his logic gets a little wonky sometimes). The next time anyone sees LBH it’s been a week and he now looks like how he looks in canon.
187 notes
·
View notes
Text
how does this guy own his own business^
HELLUVA BOSS RELATIONSHIP HEADCANNONS
Verosika mayday~
so, there was no intention for a relationship at first
you two fucked, and your aftercare was so good that she fell almost immediatley
no one cared about her satisfaction before
normally, they fuck and then she is gone
but with you, she felt safe after you cleaned her up and offered for her to stay the night
when you two finally start dating you are SPOILED
if she sees you looking at something for more than ten seconds, boom you own like 20 of it now
she buys you all the designer brands
whenever she is around your house and your in the shower or whatever, she will literally spray everything in your room with her perfume, your clothes, your bed, hell even carpets
so if you ever have anyone else over they would know your hers <3
if your doing something that requires your attention, she will randomly come up behind you and whisper something auggestive in your ear, then walk off
she is defo the big spoon when cuddling
she love resting her cheek in your soft hair
Loona~
tries so hard to act cool around you
but is secretly overthinking every little thing she does in her head
she is just scared you will get bored and find someone more cool and exiting than her
she defo shows you her human form because she wants to impress you
she also gets protective pretty easily too
Blitzo adores you
he thinks your the perfect person for his loony
but definately threatened to shoot you in the ass when you first met
but deep down has Loona's best interest at hear so he will tolerate you if that's what Loona wants
soon he ends up loving you nearly as much as Loona
it was hard for her to start discussing her feelings with you
she thinks opening up is weak, and she want to be strong because she knows hell is one of the worst places to be weak
and she wants to be that strong protector for you
but when she does open up about what life was like before Blitzo adopted her, he feels alot more relieved and thanks you for listening to her
also you really need to watch out for her mod swings
they can get messy
even if you are her bf/gf
Millie~
dating her is basically getting a new surprise everyday
she is very random
you both could be randomly going on a sweet walk and talking when she suddenly decides she wants to go on a road trip or sumthin and starts planning every little detail
when this first happened you didn't think he was serious
but the next day when you woke up to see her sat in the living room with her suitcases stacked around her
you realised what you got yourself into
sometimes she takes you to work with her so you can see what her work life i like
there is no way she is taking you into the human realm tho
it is dangerous enough for her and she would tear down herself if anything ever happened to you while you were there
but she is more than happy to tell you bout all her adventures when she gets back tho sometimes she even brings you back something cool she found that she think you would like
she remembers every small thing about you
like if you tell her a fact about you she will be like "i know"
you are beginning to think she knows you better than you know yourself
but she just wants to make you happy in every way possible
Kiki~
every nickname that exists under the sun she has called you
but her favourites are "sweets, darling, babe, baby and dollface"
she loves the flustered look on your face when she says it
she is so stylish
like she has every brand of clothes to exist
and if she really likes an outfit she will have he same outfit in like 20 different colours
she can be kinda possessive sometime tho
i hc that she is best friends with Verosika
she can get self concious that you will leave her for Versoika because she ha more fame, and she is more pretty and rich
she doesn't let you near the other succubi because she knows what they are like and she doesn't want them to try anything with you
they never would anyway
they respect that Kiki is happy
hell she might even give up her life as a succubus for you
you must be really special huh
part 2?
#helluva boss#helluva boss x reader#verosika helluva boss#verosika mayday#loona helluva boss#kiki helluva boss#millie helluva boss#loona x reader#loona helluave boss x reader#verosika mayday x reader#verosika helluva boss x reader#millie helluva boss x reader#kiki helluva boss x reader#x reader#wlw
232 notes
·
View notes
Text
Hello, I'm Missy! I've created many challenges in the past, and I'm best known for the Herbs and Spices Legacy, which I co-created with my friend @sunboyish. If you know me, you know how much I love butterflies—I even have multiple tattoos of them! I searched everywhere on Tumblr but couldn't find the original butterfly legacy challenge. If you happen to find it, please tag me so I can give proper credit.
Since I couldn't find the original, I created my own version, and I hope it's refreshingly different for you. I get bored of legacy challenges easily (it's not you, it's me), so I designed each generation to stand out with unique traits and stories. Feel free to skip or modify any parts that don't suit your play style. This challenge includes elements from all the packs (except the Star Wars pack, ew). If it becomes popular, I'll make a base game version or add base game options.
You're welcome to add to this challenge or create graphics for it—just tag me! Without further ado, here are the RULES! [TW: Neglect, Abuse, Substance Use, Murder, Religion, PTSD, Abortion]
Rules and first Generation under the cut!
Click here for the Doc
Butterfly Effect: A Legacy Challenge
Rules
Start out with 0 simoleons or enough to make a starter home then take the money away
Each gen only takes 20% of the funds your last generation accumulated
I love mods, so go ahead and get every mod out there, but just don't make the challenge too easy, trust me it gets boring if its easy
All CC is allowed
You don't have to level up any skills to level 10, they're just there so you have an idea on what you're going to do that generation - mostly from the career you're doing
Must complete each goal before moving on to the next generation, optional goals are optional
You don't have to complete any aspiration, unless it says
Life span can be on any, it's up to you
Make sure you look ahead each gen there may be overlap
You don't have to make this a berry challenge, but i did put a colour pallet if you want to use it
I haven't played through it yet so feel free to comment any suggestions or email me at [email protected]
Please tag me in all posts that are about my legacy - I’m nosey and want to see your lets plays or sim making, if you use insta you can find me @ imissylou5
If you play this challenge please use the #butterflyeffectlegacy or #BEL
Have Fun, this is your game after all!
Let's kick off this legacy with the epitome of elegance and grandeur—the Monarch! As the trendsetter of the family, your fashion sense is unparalleled, radiating style and sophistication in every outfit. Your iconic looks make you unforgettable, setting a high bar for all generations to come. Along with your keen fashion sense, you have an insatiable curiosity and just can't resist getting involved in everyone's business. You may be the first, but you’re destined to be remembered as the most glamorous, stylish, and intriguingly nosy generation. Get ready to strut your stuff, gather all the gossip, and set the runway on fire!
Your Colours - Orange and Black
Traits - Self Absorbed, Perfectionist, Nosy
Aspiration - World-Famous Celebrity
Skills - Writing, Charisma, Photography, and Painting
Career - Style Influencer - Trend Setter Branch
Start as a Young Adult
Date Multiple People - You're Polyamorous!
Become Pregnant as an Adult, but you don't know who the Baby belongs too
Woohoo every partner you have the night you want to be pregnant, so you don't know the other parent
Do this every time you want to be pregnant
All your kids look like you dressed them up (which you do, no kid of yours will be trashy)
Have at least 2 outfits in each category
Go thrifting every weekend to collect all the thrifting clothing items
Get the squeamish trait if it pops up!
Have the Hungry for Love and People Person Lifestyles - Try to keep them throughout your whole life
Everytime you talk to someone, gossip with them
Optional
Travel every time you're stressed - Monarchs travel approximately 4,000 kilometres
@ts4challengehub
#the sims 4#simblr#sims#gaming#sims 4#sims 4 challenge#ts4 legacy#ts4 legacy challenge#BEL#Butterfly effect legacy#butterfly legacy#butterfly#ts4#ts4 simblr#ts4 gameplay
76 notes
·
View notes
Text
Mod Updates ~ Summer 2024
This is the Summer 2024 Mod Update post. This collection of updates includes small fixes for the smaller mods, a new addon for an existing mod and some content updates for some of my bigger mods.
Content Updates
🔵The Personality Mod ~ Version 1.3.1.3 ~ Aspiration Addon – Fixed the satisfaction point cost for secondary traits ~ New whimsets for Sims with unique combinations of traits. ~ All occult related wants have been removed from the Knowledge Sim whimset, unless the Sim also has the Paranormal Hobby (from The Hobby Mod).
🟣The Custom Wants Mod ~ Version 2.6.1
~ Updated all images to work with the new DX11 update. ~ Added the following new Wants:
Have a Dream Date With {2.SimName}
Buy Dew Collector
Buy Solar Panels
Ask {2.SimFirstName} To Be Prom Date
Hire a Gardener
Have Coffee With A Friend
Argue About Cleanliness
🟡The Hopes & Fears Mod ~ Version 3.0 Fixes: ~ Illness now generates a reactionary whimset. ~ Illness-related wants now have proper strings showing up. ~ Many of the For Rent wants got missed when I tweaked them, so they’ve now been edited to use the new fulfillment and satisfaction systems. ~ Solve Hard Problems want has been disabled for children since the interaction isn’t available to them. ~ The Hug {Toddler} want should now complete properly. ~ Recreated a Get Famous want which has apparently been deleted by EA. ~ Fixed missing strings for the following wants: Swan Dive, Backflip and making Holiday and Seasonal crafts. ~ Updated all images to work with the new DX11 update. ~ Includes new Wants from The Custom Wants Mod.
New Features: ~ Fear of Vampires ~ After several months, the Fear of Vampires is finally here! More information on this fear can be found on it’s new page. ~ Life Fulfillment ~ A brand new Life Fulfillment feature has arrived, making things a little more interesting for your Sims. Details on the new system can be found on the dedicated Life Fulfillment page.
🟢The Hobby Mod ~ Version 3.3.3 ~ Reduced the frequency with which Hobby Development popups come up. ~ Added Jewellery Crafting as a Fashion & Beauty activity. ~ Fixed some Relbits not showing when Sims share a hobby ~ Made Film Preference Traits visible, ready for future feature ~ Updated all images to work with the new DX11 update. ~ Added basic Blogging Skill (more to come in the next update) ~ Added Travel To Stadium interaction, ready for future features
🔴Teenage Interaction Reactions ~ Version 1.1.2 ~ Added a trigger for a Fear of Vampires if you have Hopes & Fears V3.0 installed. ~ Updated all images to work with the new DX11 update.
--------------------------------------------------------------------
Small Fixes
Boasting Conversation Category ~ Fixed images for DX11 Announce Engagement Overhaul ~ Fixed images for DX11 Ask Blessing To Marry Overhaul ~ Fixed images for DX11 Check Out Venue Overhaul ~ Fixed images for DX11 Plan Wedding Outfit On Mannequins ~ Fixed images for DX11 Ski Lodge Lot Trait ~ Fixed images for DX11 Occult Holiday Traditions ~ Fixed images for DX11 High School Years Club Activities ~ Fixed images for DX11 Pickpocket Club Activity ~ Fixed images for DX11
86 notes
·
View notes
Note
day 2 of asking harker for halamshiral mod rec list...
okayyyy okay. i had Mixed Results but here are the ones i stuck with
inquisition charming changes everyone’s formal outfits completely into a grey and white outfit that looks actually appropriate to thedas. (it also changes the prologue + armour of the dragon into this outfit, these changes do not come separately.) i couldn’t get this to work while swapping the inquisitor to wearing something unique like a wedding dress replacement, but a user who added an image did, so it must be possible. and i’m not bitterly jealous at all.
i used another brown briala because it also lets you swap the hair she uses so it can be replaced with braids and curls, though for inexplicable reasons the hair only appeared in the first scene she showed up, so she had no hair the rest of the time. still worth it for momentary bliss of briala curls. i love you briala. briala’s banished bun backing is necessary to get rid of that weird monstrosity attached to her mask that clips with even her vanilla hair and ears.
imperial florianne gives her a new complexion, but more importantly to me, it swaps her hair to calpernia’s, which just seems vastly more fitting, she looks right next to celene. (and it means that hair isn’t wasted in a mage run, i guess.) i also quite liked florianne tarot retexture for her dress.
party at the winter palace lets all your companions come hang out. why not. it’s a good time
golden mask for empress celene does what it says on the tin. the mod creator is right, wearing a silver mask with that gold dress ornamentation is insane. it also affects other masks of the same design including briala and florianne, though.
i don’t know if this really qualifies as a halamshiral rec but i’ve been taking a lot of joy in the leliana hair from leliana - the nightingale’s song, which also comes with an uncovered version for halamshiral. it’s just a slightly longer and messier version of her vanilla hair, which i feel gives it a bit more of a natural shape and more of her dai personality, without clipping when hooded as some other leliana hair mods do
65 notes
·
View notes
Text
Server Tour Stream Recap (Gem POV) 6-13-2024
((It's finally done! It's 13,000 words long! It is also available on AO3 (as are all the other recaps) if you can't read it here, just look for my username Etraytin!))
1:55 Gem opens the stream and greets the chat. She’s inside her base, grabbing rockets because today is a special day! She’s streaming a Hermitcraft meeting, which is weird, but this meeting is actually a server tour where everyone will get a chance to see one anothers’ bases. The tour was Joe’s idea and some people will be streaming, some recording. Gem already recorded today, so here she is!
3:00 Gem joins in on the server tour voice group, where the Hermits are complimenting each others’ weird outfits. Ren is showing off his new skin, a Gigacorp space suit. Cleo tells him he no longer looks like a kid who dressed himself. Ren tells them that was the mission, to regain some semblance of dignity. Cleo would not go that far. Gem adjusts the sound levels to make everyone more audible, just as Cleo asks everyone who is streaming to mute for a moment. Apparently she has more to say about Ren’s outfit. Joe and Gem both confirm that they will not be deafening. Cleo tells Ren she will talk with him later about the thing she just noticed about his outfit. Ren doesn’t like the sound of this. Bdubs asks Ren where exactly the pink stripe is on his outfit. Ren, somewhat defensively, says it’s on his belt buckle. Cleo is still laughing. Joel crouches for a good look as Bdubs decides he knows everything he needs to know. Joel makes a comment about something peeking just a little bit. He could be talking about the microphones, sure. Gem scolds the Hermits, reminding them that Cleo wasn’t even going to say it! Cleo admits that wasn’t what she was going to mention. Ren admits that he’s just sen what the other Hermits are seeing, and he hates his life. He tells everyone he’ll see them next season and leaves the game.
5:20 Gem checks volume levels with Chat, just as Jono raids into the stream. Chat is real distracted by Ren’s outfit, but they attempt to participate in the volume check. In the background, Joe explains that he has four shulkers of lava to represent the lava pool from the start of the season, where they’d once intended to meet to kick off their world tour. The Hermits begin digging a new lava pool. Ren comes back and says this reminds him of 1.7, just flat grass and lava. Gem has missed Joe’s explanation of why they are digging the lava pool, but she has to resist the temptation to knock her friends into it. She punches Joel instead, who tries to shoot her with an arrow. Cleo really hopes that Hypno, whose yard the new pool is in, chose this exact spot to log out.
7:30 The question is raised, whose base to visit first? Xisuma is the obvious choice, being as how it is literally right there, but he claims to be “wildly unprepared.” Joe suggests that this will just make the other Hermits feel better about their own bases. They wait for everyone to join who is coming, while Ren appreciates the Eye of Sauron (Cub’s glass firework) staring down upon them all. While they are waiting, the group resumes teasing Ren. Cleo jokes that if Ren thinks eyes look like that, he should see an optician. Xisuma asks Ren how many fingers he’s holding up. (“One stump,” Ren answers accurately.) Gem comments on Ren’s brand new facial hair. Gigacorp Ren has been working hard and has had no time to shave.
9:20 Gem thanks subs and donos, then authorizes her mods to ban a chatter who is misbehaving. Ren wishes he could grow a nice beard IRL like Bdubs. Bdubs is of the opinion it is as much a burden as a blessing. He is clearly trying to make Ren feel better. Bdubs and Cleo debate whether Johnny Depp is still a sex symbol. The guys jump in on the side of Johnny Depp. Joel claims that his granddad is a sex symbol and he’s 80. Joe guesses that Joel’s grandfather is Mick Jagger. Cleo doesn’t want to hear about anybody’s grandfather being sexy. Gem is visibly rebooting on her facecam, trying to figure out what has happened to the conversation during her thirty seconds away. She demands to know what they are even talking about. Joel tells her nothing, it’s fine. She begins punching him in the direction of the lava. He sets her on fire. She scolds him for being violent. Chat says nobody should set Gem on fire during pride month.
10:50 Cleo demands to know if there’s actually a way to stop Gem from punching people. Joel says sure, just hit her back (with a fire aspect sword, apparently). Gem says that Joel can, with the heavy implication that she doesn’t believe Cleo has Joel’s skill in hitting back. Ren says this is all a very wholesome start to their evening of base tours. The Hermits gather around the lava pool and demand Xisuma jump in so things can be just like they were in Episode One. Xisuma welcomes everyone to the first mini world tour of the season and jumps in the lava. He catches on fire and is extinguished by the others. They all feel very nostalgic about it. Cleo asks if this means Demise is starting again. Joe says it’s time to go trap Bdubs. Bdubs is unenthusiastic. Gem punches Joel one more time to show she will not be intimidated, and then it is time to go!
11:50 Joe asks what inspired Xisuma’s base design, he says “Stuff I saw on Google.” It’s a loose interpretation of Aztec building design. The garden is the first stop, Gem loves it. They discuss his garden design, which makes use of cherry leaves to drop petals and the new tuff blocks. Cleo critiques the sinister aesthetic of X’s villager farm, but Gem is distracted by a palm tree made of diamond blocks. This was a payment from Keralis, who has too many diamonds. Joel is jealous and complains that nobody is buying his honey, still. He doesn’t have the honeycomb permit and nobody wants honey blocks. Cleo says that they will all buy honey from him now just to stop him complaining about it. Gem does not mind the complaining and heckles Joel about how much better honeycomb is than honey. Bdubs asks why anyone would ever need a whole stack of honey blocks and asks if Joel sells individual blocks. Joel says sure, but they’re six diamonds so you might as well buy the stack for the same price.
14:30 Gem wanders into the storage room and exclaims over the massive wall of brightly-colored shulker boxes. The group has broken up by now. Xisuma leads everyone into the storage room, where they agree with Gem’s initial impression of “_so many_ shulker boxes.”Xisuma explains that behind the extraordinary number of shulker boxes is an extraordinary amount of redstone. He has a shulker unloader and all the boxes are filters to sort into. He also has a shulker box mod that puts a picture of the item on each shulker box, rather than being an enormous blank wall of shulkers like it is to Gem and Chat. He explains a bit more how the system works while the Hermits make an enormous racket opening shulker boxes. Joe asks what a potion of strength is for and why Xisuma is making them. Xisuma has no answers for him.
16:20 Gem wanders away again, down a labyrinth of underground tunnels. Xisuma explains that he wanted to connect the two halves of his base, but he decided to make a twisted and turning tunnel rather than a straight shot. Bdubs appreciates how mazelike it feels. Gem slides down the up side of the honey elevator amd gets stuck, losing track of the others in the process. False and Doc are also stuck, so at least she has company in the claustrophobic space. They figure themselves out and rejoin the group, except for Joel who is stuck in a spiderweb and Doc, who is stuck in the elevator. Now that Gem has figured it out, she loves the honey elevator. Bdubs finds a horse named “Nametag.” Cleo gets stuck in the elevator and declares it broken. The other hermits gather on the roof while Xisuma coaxes Cleo out of the elevator. Gem punches Joe into the elevator shaft but he has figured it out and doesn’t even lodge a protest as he climbs out.
20:10 Xisuma gives up on Cleo and wishes them the best of luck before leading the group on the flying portion of the base tour. Someone, probably Joe, is flying with explosive rockets. Gem exclaims that she has never been to this part of the base before and it is way bigger than she thought it was. It is indeed very large. X says this part is not decorated yet, but it’s for all his autocrafting and tree farms. His combination tree farm/autocrafter can make every different type of wood block. Gem is on the other side of the large space, but the Hermits near the tree-farm area begin uh-ohing as Doc (proprietor of Big Wood) unsheathes his sword. X also shows off his bamboo autocrafting area where he makes mosaic blocks to Bdubs (holder of the bamboo permit) just so he can bother all his friends equally. Bdubs is not impressed, partly because he has a setup like that already and partly because nobody will buy mosaic blocks. Cleo, fresh out of the elevator, says she’s bought some, that she’s been trying to buy stuff off everyone. ((Cleo, the owner of the S-Tier enchanting books permit and the hay bales permit, is somewhere in the top 3 of richest Hermits.)) Bdubs thanks her graciously and says she’s doing a wonderful job. False suggests the reason Xisuma has a diamond block tree is because he doesn’t need to buy anything. Doc heaves a sigh.
22:10 Xisuma wants to make sure to mention that the permits are for selling materials, but if people just want to be given items for free, they can come over here and take what they need. Reactions to this are very mixed, mostly based on who is selling what commodities. Cleo is laughing pretty hard. Doc threatens a lawsuit, which of course segues back into the pig murder saga. Joel interrupts this by killing the horse that has been down in this hole for ages, much to Xisuma’s chagrin. Joel claims it was unavoidable because he got stuck in the water, but Joel’s penchant for horse-murder is well known. Doc tries to use this as proof to Cleo that killing nameless animals in people’s bases is totally normal for this server and they can’t be mad about it, Cleo tells him to come back and say it to their face, see how it goes. Doc decides not to press his luck and demurs, saying Judge Bdubs will decide. Joe has been preparing his arguments and is ready for court! Doc smugly tells Cleo that he’s lawyered up, what do they think about that? Cleo thinks that Doc’s lawyer is very punchable.
23:40 This seems like a good time to move on with the tour. Ren seems like the next closest for a base tour. Ren insists upon full immersion and makes everyone land at X’s base so they can go in through the back door. Cleo says “I don’t want-” and makes some kind of horrible strangled laughing noise even as Bdubs hisses “stop it!” at them. Gem insists that Cleo keep it together, and if they have to say it, they had doggone well better mute first. The whole group is clearly thinking the exact same joke, but nobody else was brave enough to voice it. Ren sighs. Cleo insists that anybody else in the group is allowed to sigh, but not Ren, presumably because this is all his fault and also usually he’d be the first one making the double entendre joke.
24:45 Ren leads the way into the immersive experience of his research base, which is best experienced on foot and with gas masks on, on account of the many extremely toxic gases in the air. Most of the Hermits ignore this warning but Xisuma, the only Hermit who literally has a space helmet as part of his skin, puts on a wolf mask for safety. Ren escorts everyone through the bioscanner that is supposed to detect hostile aliens. Doc plays at not being able to get through the scanner. Cleo suggests killing him and Gem helpfully throws a few punches in his direction. Doc notices Ren’s beard, which he grew during many sleepless nights of researching. Gem admires the many pickles being used in the terraforming, but Cleo points out that Ren will definitely have some kind of alien, non-pickle name to call them by.
25:40 Ren explains that the lore of his base is that it is a pop-up prefab dome placed on many planets and powered by liquid sulfur that is produced by the weird toxic plants that grow up around it. He leads them into the decontamination chamber and shows off the HC10 Lore Capsule, which is full of artifacts from the first stream weekend of the season. He describes his build palette and everyone is actually quiet long enough to listen, up until Gem notices her own heads mounted on the wall of the chamber. Ren is proud of his fighting prowess. Gem admits he is surprisingly good with a trident.
27:50 Ren leads the way to the hangar bay, which doubles as his storage room. Gem is surprised to notice how empty it is, and Ren admits he hasn’t got much stuff in it yet. She is disappointed and says she thought he was so organized. Bdubs points out that it’s easy to organize nothing. Ren shows off the nicely decorated command center and gets a little heckling for his stuffed mailbox. Joel would hate to see what Ren’s email inbox looks like, Ren doesn’t want to talk about it. Everyone admires the computer screens False worked out for Ren’s walls, made of rotated banners on armor stands. Ren apologizes that there is no way out of the hangar bay without flying, so Gem helpfully leaves a scaffold ladder on her way out.
29:50 Ren shows off the microbiomes within his big custom biome, including the fungus-treed Mytreelium Biome. He shows off the “liquid sulfur” lake made of honey blocks. Joel approves heartily and begs people to buy more honey. Gem gamely points out that she can see dirt beneath the honey blocks and it ruins the effect. A deeper lake of honey, maybe even several layers, would surely help. Xisuma finds a little honey-lined cave and jumps in to investigate before realizing he can’t get out. He warns the others not to jump down there. Gem instantly attempts to punch Joel into the honey. Ren points out his mud farm and his stonemasons. The Hermits are very upset about the living conditions for the stonemasons, who do not have gas masks. Ren admits that the civilians here do not have a very long life expectancy. He points out the outer wall and explains that it exists to contain the infection of alien biome on the outside world. “Please come and visit The Infection!” Cleo quips.
32:30 Ren’s favorite part of his base is the exploration truck, which has featured in many of his livestreams already. The Hemits really like the truck. Gem and Joel immediately hop into the cockpit and pretend to drive it, complete with engine noises. When they try to rejoin the tour and see the lounge, Ren scolds them for not driving. Getting out of the truck is harder than getting it, and Joel and Gem both plaster themselves against the door thanks to Doc fiddling with the lever. Everybody likes Ren’s base.
35:00 False is suggested as the next base for touring. She starts her tour at the bridge, where her own severed head is welcoming people. Joel says it’s creepy, she points out that it’s fairly tame compared to what was in Ren’s base. Skizz joins the tour a bit late and tags along. Gem appreciates the decorative melons. False remembers to ask Joel to please not kill her rabbit. She shows off her armor stand work, which Joel interprets as “a child who is also a blast furnace” but is actually a small robot interacting with a potter. Doc makes a reference to the movie Ghost that is enough of a reach that even the Hermits old enough to remember Ghost (1990) don’t get it until he explains it. This is going to be a market area with more armor stand work on the way, according to False.
37:10 It turns out False’s base is much bigger on the inside than it appeared, with multiple layers full of storage and farms. Gem is impressed by the size of the place, though False points out that it’s less impressive after seeing Xisuma’s monstrosity. False’s base does have the advantage of looking less like an enormous hole in the ground, though. Her farms are nicely organized and separated by catwalks. The Hermits are impressed. Doc tries to beg a torchflower off False, but she is firm that he should buy them at the flower shop. Bdubs, obviously familiar with the medium, asks False if she regrets using so much copper in the build. She admits she has had to call Xisuma a few times in a panic because she doesn’t have enough copper blocks for her roof. Bdubs understands completely, but also agrees copper is worth it because it is so beautiful. Joel falls off a catwalk with a scream, Gem is immediately inspired to try and punch Doc in as well. Gem just does, like, so much punching when she is in a group.
39:00 Gem adjusts the volume on Skizz, who is nearly inaudible in the continuing vocal scrum. Xisuma realizes that Skizz is wearing the arrow-through-the-head hat and is amused and impressed. False leads the way to her next building, with Joel and Bdubs passing judgment on her excessive use of copper trapdoors (a judgment clearly motivated by envy). False admits to transitioning to jungle wood for part of the build to save on copper, but it’s still a lot of copper. Joel sounds like he’s about ready to cry, imagining all the copper blocks sacrificed to make what is admittedly a very large amount of copper trapdoors. Chat is worried because they can’t hear Skizz, but Skizz is not talking and there’s nothing Gem can do about that. ((Skizz addressed this in his own stream later, saying he was mostly quiet during the base tour because he likes watching other people interact. He does the same thing at parties.))
40:30 Gem loves all the nooks and crannies in False’s base. False intends to add more paths and bridges, and that she hopes people will be able to get lost in her base. Joel says a lot of bases are like that this season, especially Ren’s once he expands that honey river (hint, hint.) False tells him to wait til he sees the new river she is going to install there. Chat is still hung up on the fact that Skizz’s voice chat icon keeps lighting up when he is not talking, and they are not taking “noise gate issue” for an answer. Gem begins punching him to try and get a verbal reaction from him. He fast-crouches at her instead, which is unhelpful. She asks him flat-out if he is talking and he says no, he’s just listening. Chat is appeased, for now.
42:10 Cleo’s base is next on the tour. Before they go, Xisuma asks Joe if today’s date for the tour is significant in any way, like the server being however many months old or something. Joe says no, it’s just a summer kickoff base tour to see progress. Watchers who have been busy with school exams or joining up for summer can see what’s going on. Cleo once again starts their tour on a bridge, but unlike Ren’s toxic air or False’s severed head, this one’s got a gun! The hermits want to know why Cleo’s got a gun, but Cleo says it’s very important to be prepared. The Hermits declare Cleo to be a doomsday prepper. Cleo leads the way down into their mine, a place Doc obviously associates with unpleasant memories. ((Doc and Cleo are embroiled in a court case over an incident where Doc killed Cleo’s special pig down in this mine.))
44:00 Xisuma asks if they’ve gone past the part where the big hole was. The group arrives at the big hole. Gem immediately punches Cleo into the big hole. Why is Gem like this? No one knows. Joel asks Cleo why she has a big hole. Cleo begins “Well, Joel…” and is immediately shouted down by the other Hermits. Why are any of them like this? No one knows. Cleo says there will eventually be a monster down at the bottom of the hole, when Sodium pulls itself together and fixes its glass lighting bugs. The monster will have huge glowing eyes. Joel asks why the guns on the bridge are pointed at Iskall, rather than down this hole. “Wouldn’t you point a gun at Iskall?” Cleo asks reasonably. Gem agrees that Iskall does seem more dangerous. The others agree. Joel is new, he will learn. Xisuma asks Cleo if they didn’t build a huge monster at the bottom of a hole back in Season II. Cleo’s answer amounts to “what are you, a cop?” but basically there is no connection. Bdubs theorizes that it speaks to something psychological. Cleo admits that big holes are their brand and have been for the past thirteen years.
45:15 Cleo gives everyone permission to leave their hole. Joe is still flying with explosive rockets, which seems painful. Joel sets Gem on fire again but does put her out with a bucket of water. Cleo advises anyone staying behind to watch out for wardens. Ren likes the mineshaft. Joel compliments the length of the shaft, then takes refuge in context. Chat is not fooled, but they are amused. Cleo leads the way into the Engineer’s House which is the heart of their base at the moment. Gem loves Cleo’s corkboard-backed workbench a lot. Bdubs wants to see it real bad, but he is still stuck in the mine. Skizz wanders off into a protected area and is hauled back, but he’s not streaming so no one sees anything.
46:50 Joel notices Cleo’s shop trophies and is impressed and appalled that anyone has made 750 diamonds from their shops. Cleo tell him she has made 2272 diamonds from her shops. Cleo has the S-Tier Books permit and the surprise hit Hay Bales permit and has been doing extremely well for herself. Joel remarks that this is 27 times the amount he has made from his shops. False asks if this means they are getting paid to go on this tour. Cleo asks if she wants some pity diamonds because she will give her pity diamonds. False will always accept pity diamonds. Cleo shows off the storage area. Ren spends a lot of time in here, both because he likes the way running on copper grate floor sounds and also just to steal stuff. Cleo’s armor stand work and decoration in the engineer’s house is on-point, as always. The other Hermits are visibly and audibly mining the house for ideas.
49:00 Bdubs wants to ask a question. He wants to know if Cleo does kitbashing stuff at home. Cleo does not know what kitbashing is, but agrees that it sounds right once it is explained. They lead the way to the wizard’s tower, where a demon may or may not be being summoned. Being Hermits, Gem and the others are unable to resist the lure of trapdoor floors and get stuck in the crawlspace for a moment, but are quickly distracted by the very unearthly-looking creature Cleo has put together in the demon-summoning circle. It is mostly made of skulk, with large flint-and-steel claws, and has a skulk sensor for a mouth. The skulk sensor’s fronds are still gently waving, which makes everything ten times more disturbing. The Hermits are full of delighted disgust for the creature and admiration for the twisted workings of Cleo’s mind. False is not visiting Cleo anymore. Someone asks what its name is, and a brief workshopping session yields “FredJeff.” Gem’s more reasonable suggestion of Jeffred is ignored. Everyone also likes the eyes and parts in jars on Cleo’s shelves. It’s really a very disturbing room. Skizz asks why the compass on the wall is going nuts (It is a recovery compass, labeled a “Magus Reality Compass”) and Cleo tells him it is a reality compass and reality is very thin here. Everyone mocks Skizz for not knowing what a magus reality compass is.
52:50 Gem sees people going onto the balcony and immediately punches Joel off it. They fight briefly and are distracted by the cake-juggling robot on Cleo’s roof. Joe injures himself with another explosive rocket. Gem runs back and forth along the rooflines until finally she sees someone standing close to an edge. She punches False off the roof and is momentarily satisfied. Ren is disturbed by a terrible noise, it is Joe drinking honey because flying with exploding rockets and recovering by drinking honey is all part of the Joe Hills Difference. Joe does specify that he bought the honey from Keralis, probably just to rub it in for Honey-Block Joel.
54:40 Skizz’s base is the next spot on the tour, so the group heads off to his ominous partial-pyramid and mouth-shaped base. Someone notes that it’s Pearl’s birthday. Ren asks if it wasn’t Pearl’s birthday yesterday? Gem explains that both things are true because Time Zones. The group agrees that if Pearl joins the group, they must sing to her. Joe immediately invites her to join the voice group. Pearl messages back that her inventory was a mess, but she is heading over. Skizz lands the grounp in his front yard and explains, somewhat wearily, that it has become a whole thing for him that he saves any gift he is given, including bizarre lawn art. He also has a wall of presents in item frames inside his base. Impulse gave him poop to put on the wall. Chat jokes that Gem is trying not to fangirl over the Eefo (Skizz’s guess-the-build Etho) statue on the lawn.
55:45 Most of Skizz’s efforts so far have been on the pyramid, trying to make a near-impossible maze to challenge their ability to survive. He invites anybody who wants to to strip naked and try to survive. Joel is interested, but intimdated. Skizz says he’s very forward on his dates. Chat has seen Pearl join the voice chat and is very excited to wish her happy birthday again. The other Hermits encourage Joel to strip down and get on with it. Joel asks if he’s going to die, Skizz tells him “Most definitely.” That’s okay, Cleo brought a bed along.
56:30 The next section of the tour is a radio play, with Gem wandering through the exterior of the maze and listening as Joel and Ren try to navigate the dangerous maze. Ren dies almost immediately. Joel lasts a bit longer, but they both die to the magma blocks. False didn’t enter the maze but still somehow falls in a hole and gets stuck. With both contestants dead, Skizz explains a little bit of the maze, how this layer is just about physical survival and getting to the next level. Gem finds Pearl and, of course, punches her. Everyone wishes Pearl Happy Birthday. There is a truly horrifying rendition of the birthday song from all the assembled Hermits as Pearl dodges more punches and probably reevaluates some life choices. Chat is amused and horrified all at once. Pearl gamely declares it beautiful.
59:50 Because it is her birthday, Pearl decides that the next activity is hitting the fish block. The other hermits join in except for Gem, who prefers to punch Pearl some more. Joel punches Gem and tells her that it’s Pearl’s birthday, let her slap the salmon. Gem thinks it sounds weird when you say it like that. Bdubs tells Skizz he should call the pyramid Decked Out 3. Everyone laughs as Skizz vehemently says he would never do that. He asks Pearl if everyone has seen Wordle. Joe points out that Pearl might well be the next stop on the server tour! Pearl demurs, saying she’s just waking up, and Bdubs tells her it’s her birthday so she doesn’t have to do a tour if she doesn’t want to. Gem sneaks away from the group and posts a sign saying “dECKED OUT 3” over the door to the pyramid.
1:00:40 Cleo points out that what Pearl seems to want to do is jump into fire and berry bushes, based on her current behavior. If no Pearl tour that means Gem is next, being Skizz’s next-door neighbor and all. ((It is not entirely clear whether Skizz started talking Wordle to avoid having to show off his massive and embarrassing chest monster next, but nonetheless it worked really well.)) Gem is glad to do her base tour before Joel’s. Joel asks why but she doesn’t want to have to pay him a compliment out loud so just says her base isn’t quite finished. She leads the group into the Collector’s House and talks about how her base is inspired by the video game Dredge.
1:01:20 Gem shows off her fighting arena, but admits she hasn’t fought anyone in awhile. Joel asks if she wants to fight and she says no. This is clearly a lie since at one hour into this stream her Hermits Punched count stands at 13, mostly Joel. “She’s hungry,” Pearl observes. “Back out,” Bdubs advises. The other Hermits back up rapidly into the viewing area, leaving Gem alone in the middle of the arena, laughing. False notices that Ren has not left the sands and is in fact standing there with no armor. “Ren’s volunteered!” she observes. Ren agrees, saying that he will fight Gem, but the weapon of choice will be fish. Gem is unsure about all this, but agrees to fight so long as Ren gets her a fish too. He dives into the water, presumably to collect some fish. Gem sets her spawn.
1:02:00 Ren comes back with fish and sets his spawn as well. Skizz asks if this is going to be a thirty minute battle, then? Joel insists Gem remove her armor. Armed with raw salmon, Gem and Ren engage in a fish-slap battle to the death, witnessed by a third of the server. Gem starts very strong but her usual tactics don’t work too well in a fight without critical hits or weapon damage and Ren defeats her after a protracted battle. It’s an upset, Chat and the watching Hermits are all stunned. Ren admits that the whole thing was a Mission Possible quest. He needed to fish slap someone to death. Ren offers to let Gem kill him and she does not hesitate to do so, plunking his head-trophy down onto the sand.
1:03:40 Gem decides it is time to move on with the tour. Chat is teasing her about being as washed up as Etho, but they are also pleased to have acquired a rare Gigacorp Ren head for the collection. She shows off the anglerfish-shaped fish market and the horsin’ tunnel. False and Cleo have a low-voiced conversation in the background over whether a fixture in the shop is a toilet or just a box. Gem admits she doesn’t have many of the spooky organic elements added to her build yet, those will come later, but Chat wants her to show off her pineapple farm. She leads the way to her decorative patch of “pineapples” that are all Tango heads with armor-stand ferns on them. The Hermits are impressed and creeped out. Bdubs admits he didn’t know pineapples grew out of the ground. Gem shows the group down to her storage room, then shows off her power lines. Pearl plays the “That’s amazing!” horn. Gem demands she put it away, Pearl absolutely refuses.
1:06:00 Gem shows off her new mangrove trees, along the path that will one day lead towards Etho’s base. She explains the strange red rune that will one day play a creepy heartbeat when approached (and explains that this is also not Decked Out 3), and then it is time to go see Joel’s base. Joel’s base is extremely impressive from the sky and the Hermits are exclaiming over it before they even land. Skizz mutters that it feels just great living right next to him. Joel has somehow never noticed the sign left over from the Permit Trials on the chest of his Joel statue, but he sees it now.
1:07:00 Joel stands under his front gate and welcomes everyone to his Japanese cyberpunk-inspired base. He’s terraformed “a bit” of the mountain to make it look better. The first thing everyone needs to see is definitely his little shrine to the Ocean Goddess and her consort, which is of course a statue of Ocean Queen Lizzie and King Joel of Mezalea from Season One of the Empires SMP. Joel’s internet is terrible but his armor stand work is excellent and the statue is quite impressive. Cleo tells him the statue is very cute, and he agrees and says it is because he is adorable. He leads the way up into the city, where a beautiful facade conceals a very utilitarian villager breeder. Gem begins flipping trapdoors. Joel’s city aesthetic is cute little buildings separated by very narrow alleys, so the place is soon full of disoriented Hermits wandering around and trying to find the group. Joel shows off highlights like his mailbox and a fishtank that doesn’t have any fish in it yet. In a little restaurant off the beaten path, Bdubs finds a horse head and gets very upset about Joel’s continuing history of horse murder. Joel says it wasn’t him.
1:10:00 Xisuma asks how many rooms are in this build, Joel can’t even begin to guess. He says probably quite a lot, which seems accurate. Ren wonders, of all the blocks in Minecraft, how many of them have already been incorporated into this city. Joel says he’s trying to use as many as possible to add color and life to the city. He shows off his axolotl tank and the office where he grows his glowberries. He tells the group that, for the benefit of whoever bought out all his glowberry stock, there is more available now. Skizz cheerfully admits he did it for a Mission Possible. Joel thinks that’s a great mission and tells him he should do it again. He has a squid tank and a cactus farm and a tiny little storage room that he is already outgrowing. Pearl doesn’t understand how he can stay organized in such a small storage room. Gem theorizes that he uses every block he acquires so he doesn’t have to store it. Joel admits that there are blocks stored everywhere in random decorative barrels, completely disorganized. Pearl groans in disappointment. Ren and Skizz have found the jacuzzi bath and jumped in for a soak, which is entirely against base tour etiquette. Joel tells them that the water in that tub hasn’t been changed since episode 3, so maybe they shouldn’t be bathing in it at this point.
1:12:00 Ren tries to eat a carrot and accidentally steals a plant from a pot. False yells at him about it. Gem flips a bunch more trapdoors, apparently because she likes the noise. Someone pushes a button and activates the doorbell that Cub made for Joel. Joel shows the way to his honey farm, musing aloud about how awesome honey is and how great it would be if the Hermits decided to buy a lot of it. Ren asks how Joel manages inventory without losing his mind, given his massive build palette. Joel cheerfully admits he loses his mind. Gem confirms this by finding the walls covered in signs reading “BUZZ BUZZ BUZZ.” Bdubs says it’s like A Beautiful Mind. Joel hates the bees, they are annoying, they produce honey and it doesn’t sell. More Hermits should buy honey. “Good job making a sucky product!” Bdubs tells him (or possibly the bees, it’s hard to say.) Chat points out that Xisuma has taken off the wolf mask and is now wearing Gem’s head.
1:13:30 Joel shows off a few more buildings, all of them empty, and admits that’s basically it. He is roundly mocked for that phrasing after showing off his massive and intricate build. He remembers one more thing he wants to show off and leads everyone to the bar. Bdubs asks if there are more horse heads down there and Joel says definitely not. The Hermits are very impressed by the bar, which includes lava walls covered by trapdoors that create glowing designs. Bdubs finds a horse head and starts yelling again. Joel says that’s not his. Pearl points out that Bdubs has murdered plenty of horses this season and Bdubs claims he would never murder a horse. Pearl demands to see his statistics. He says his are broken. Everyone agrees that the build is amazing. Pearl is glad Joel used purpur. Bdubs and Ren ask about the beacon beam, which is candy striped; Joel came up with the idea himself and it is made of stained glass.
1:16:10 It’s Pearl’s time to shine! Joel wants to get a look at Wordle. Pearl points out it’s not at her base, but they can visit it after. She leads the way to her base and starts everyone at her little truck, explaining the lore of her solarpunk base for the season. This truck in particular crafts a button every day and every night, letting her know how long her chunks have been loaded. Etho signs on. Chat is _very_ excited. Pearl leads the way over to her enchanting area while Gem hisses to Chat to stop being such fangirls. Chat will never stop. Pearl shows off the maps on the walls, Ren points out that the maps are not accurate to current time. Pearl explains that they are to show off the history of the neighborhood as it gets built up, and the other Hermits roundly heckle him for not getting that. Bdubs tells him to “Go back to your sulfur mines, you freak,” then apologizes for going too far. Pearl is stunned that everyone used her doors correctly for the first time. Abashed, Gem goes back and flips all the trapdoors.
1:18:30 Pearl shows off her farming, complete with solar-powered irrigation system. Nighttime is coming, so Bdubs deploys his bed, only to have Pearl mine it out from under him. He graciously forgives her because it’s her birthday, but someone else picked up his bed and he needs it back. Ren deploys the bed and sleeps on it, stealing the night while Bdubs sputters. Pearl next takes the group to her starter base and its horrifying doorbell. Pearl has been doing some armor stand work in here and is happy to show off to Cleo, who declares it adorable and cute. Pearl leads the way down to her storage room and its pillager-head-on-a-noteblock that quickly overwhelms everyone’s audio. Etho has joined up with the tour now and Chat is begging Gem to punch him. They believe he came late to avoid obsession allegations at Gem and Joel’s bases.
1:20:30 Cleo tells Pearl she’s going to steal the idea of leather helmets for stools because it is so good. Pearl shows the group her bedroom and Gem attacks the many available trapdoors. Bdubs likes the scale Pearl is using, with three block ceilings that make a more naturalistic environment for people used to nine foot ceilings IRL. Cleo agrees they would like it if there were less of them in there, because having so many Hermits in one bedroom is definitely turning the vibe from coziness to claustrophobia. Pearl shows off her stables and mailbox and some more farming stuff, Gem flips more trapdoors. Pearl acknowledges that she sees what Gem is doing. Pearl is building a solarium for her sniffers and allay, then takes everyone to the purpur farm. It’s very cool-looking and everyone is impressed. Pearl insists on stopping in the middle of the tour so she can collect up the arrows and replant the farm. Bdubs says that is very rude and Joe scolds him for it because it is Pearl’s birthday. Bdubs reluctantly agrees.
1:24:50 Pearl shows the furnace array/bamboo farm Tango helped her build. She points out that her farm makes bamboo planks to put in the furnaces, so she still buys her bamboo from Bdubs. Bdubs is quite pleased about this, but Etho scoffs and says that’s much too expensive, she might as well be burning her diamonds. Pearl also shows off her casual-flex chandeliers, which are made of beacons she bought at Ren’s shop. Etho asks if there is a discount for beacons bought solely for lighting, Ren says there is not. Doc, who has so many diamonds this season that he is using them for redstone building blocks, mocks Etho for being a cheapskate. Gem asks Pearl to show off the pickles in the trees and advertise her shops too. Pearl is pleased to show off her pickle-festooned trees. She has six or seven stacks of pickles spread through her trees for lighting purposes. Joe asks what the white rocket-shaped things are, Pearl explains they are wind generators for a solarpunk world. She also has a copper and cherry watermill generating more imaginary power. Bdubs mentions how much he likes the “apple trees”, custom trees built with berry bushes in them to simulate fruit trees. Joel mentions there are a ton of beacons in this base, and Ren must be really rich. Cleo laughs and suggests maybe Ren should buy honey. Joe says he also buys a ton of beacons, so Ren must be doing really well. Ren thanks him for his patronage but is noncommittal about buying honey.
1:29:30 The Hermits debate who to visit next. Etho is the closest, Gem celebrates this fact by punching him. Etho suggests Tango, but Tango is not participating in the server tour. Etho protests that he shouldn’t be asked to follow Pearl’s beautiful base. Nevertheless, he is next (Wordle has apparently been forgotten for the moment) and he insists everyone must walk up the path to his base instead of flying. He needs to stretch this out as much as he can because there’s not that much to look at. In that spirit, he narrates the whole walk along the path, including the broken guardian farm, the sheep farm, the trident farm, and a nice view of Pearl’s base. He asks Gem to demonstrate the trident farm. She does so, impressing the assembled Hermits who have no idea how Etho isolated trident drowned. Joel nearly dies to the farm while Gem harvests two tridents in less than a minute. Etho offers to show everyone how it actually works, but that’s a lot of hermits to stuff into the redstone of a farm. They move on instead.
1:31:50 Etho leads the way to the main house as Gem cheerfully asks him if he’s put the roof on yet. Cleo can see the sky through the windows, so probably not. Etho admits that the roof is not quite exactly finished yet. He disappears into the house, leaving the Hermits outside. Doc asks if he’s quickly building a roof before he lets everyone in. Cleo and Gem both admire the exterior decorations, full of pink glazed terracotta and potted plants. Gem tells him he’s so cottagecore and it’s really nice. Etho lets them into the house, still roofless. Cleo asks what all the books on the chiseled bookshelves are. He explains that he keeps every book he gets and puts them on the bookshelves. Gem flips a lot of trapdoors and finds a fox named Sly in the back garden. Etho shows off his high-tech storage system, which is wired to show more or fewer bookshelves based on what enchanting level is wanted. Pearl correctly susses out how the redstone is done and is congratulated by Cleo for being officially a redstoner.
1:33:53 Etho leads the way down into his storage system, which is accessed by a drop chute elevator built into the grassy ground. Bdubs says that Joel will be very pleased by the décor, which is chock full of honey blocks, but Joel bitterly complains that Etho didn’t actually buy any from his store. Etho protests that Joel _gave_ him those honey blocks, sent them to him in the mail and everything. Joel reluctantly admits he did do that, yes. It’s more than he sent, though. Etho quietly admits that he does have a honey farm. Pearl comments that Etho’s ceiling has a lot of items in it and he says yes, it’s part of his storage system. He pauses for a moment, obviously trying to decide if there is any way to explain even the basics of his complex but understated storage system to the assembled group, then tell them that it’s too much to explain right now. “Too complicated for us simple-minded people,” Joel translates. “Too complicated for a tour,” Etho offers diplomatically. He shows his dispensing stations for common items like rockets, then leads the way down a plain stone tunnel to his moss farm. The drop is a little more extreme than advertised and Ren dies from the fall. Fs in the chat for Ren. Ren asks “Why me” and is reminded that he’s not wearing armor and thus lacking useful thinks like feather falling.
1:35:40 Etho’s moss farm is a big operation. Bdubs insists they should all go down into the farm, it’s cool down in there. Bdubs is clearly missing his moss shop this season. Gem gets a quick look at the farm before going back to the viewing platform to help Joel collect Ren’s bits and pieces. Pearl complains that huge farms like this are the reason she is not selling any bone blocks or bonemeal this season. Etho asks Gem if she wants to see how fast he can get moss with this farm. She says no because it’ll just make her mad. Joe eagerly chimes in that he wants to see Gem get mad. Etho shows Gem where to stand to catch moss from the farm and pulls the lever to convert away from bonemeal collection. In less than a minute, Gem’s inventory has more than ten stacks of moss in it. She mutters “Oh my god” a bunch of times in despairing disbelief. Cleo tells her it’s okay to cry. Gem’s pockets overflow and she starts yelling at Etho to turn it off. She has two moss farms and neither of them work anything like this. Etho generously asks if anyone else needs moss, Gem yells that nobody needs his moss! Chat is fangirling hard again, as per usual. Several Hermits ignore Gem’s warning and go for the moss; she sets them on fire with her sword. Joe dies of it, though it is not clear whether he was actually trying to get moss or just an unfortunate bystander to a sweeping edge sword.
1:38:00 Joe respawns, apologizing for the mess and explaining that somebody stabbed him to death. Gem defends herself saying she said she would get mad. Joe sighs and agrees that was probably on him, Cleo protests that moss-collecting is not an appropriate motive for murder. Gem is glad that Joe is taking responsibility for his actions. Joe points out that he is the one who said he wanted to see Gem get mad. He got to see with more than his eyes, he saw with his own burning flesh and that’s on him. Chat feels sorry for Joe. Ren is trying to collect his lost bits and pieces, he collects a sword called “Friendship Blade” that is not his. Joe confirms that is his sword, a gift from Cleo. Cleo remembers giving Joe that blade because he was fighting monsters with an iron sword inappropriately late into the season, she is surprised he still carries it. Bdubs, Joe and Doc remain in the list of bases to tour. Joe arrives and collects his own scattered items.
1:40:00 Leaving the moss farm is almost as dangerous as entering it, since the only way in is “Rocket onto a ladder.” The Hermits manage the feat one by one and land on the grass outside. Gem asks Etho to work on that. Cleo asks what is wrong with him. Etho smugly claims that the best thing about his base is that it teaches one how to play Minecraft. Cleo insists that she doesn’t need to learn Minecraft, she does it professionally already. Etho suggests that if someone is unable to get up the ladder, it may be a skill issue. Cleo wants Etho to know that she hates him. Chat loves sassy Etho. The group heads for Bdubs’ base, aiming to land in front of the forest. While they go, they complain about the price of ender chests and everything in the shopping district. Everything is so expensive this season. Gem insists that pickles are cheap. It is unclear why Gem is shilling pickles so hard when she hates Pearl buying them so much. Joe still can’t find his pants. Gem approaches Bdubs’ forest and exclaims over how beautiful it is. She is not wrong.
1:41:40 The group lands in front of the bridge onto Bdubs’ base. Ren asks if they need to change render distances or other visual effects since Bdubs’ base, more than any other Hermit’s, is designed as a visual spectacle. Bdubs recommends setting render distance to 28, so it’s a good thing there are some powerful computers at work here. Brightness also needs to be down to get the real atmosphere. Bdubs leads the way into the forest as he explains he’s trying to focus on terraforming and atmosphere rather than only on buildings this season. Gem coos over a rustic picnic table made of trapdoors. Pearl plays the “That’s amazing!” horn. Gem punches her several times. Xisuma laughs over the fact that Bdubs’ trees are massive, bespoke pieces of art and the Hermits are still drawn to the picnic table first. Gem is so impressed by the picnic table that she doesn’t even flip the trapdoors.
1:43:00 The tour continues into an open space that Bdubs plans to fill with additional forest eventually. Gem tells Bdubs it’s very cottagecore, Bdubs decides he will allow it. He was fighting it at first, but finally he’s accepted it. Joe points out that the actual cottage he built pretty much sealed the deal. He takes the Hermits to his initial starter base, which he only uses for cooking anymore. Cleo finds a memorial marked February 16 and asks what that’s about; it is the date of Bdubs’ Demise death. He says “they” exploded him, Ren corrects him saying “technically you exploded you.” Bdubs has to admit that this is true. He shows the group the silos with his moss farm and bamboo farms. Doc asks if there’s a reason that Bdubs has the most uncomfortable pathways known to Minecraft. (Bdubs’ current paths are rudimentary at best, scattered path blocks and no slabs to soften height changes.) Cleo says it’s obviously for the aesthetics, Bdubs agrees it’s all form, no function. Everyone takes a quick look at the redstone farm inside the silo and then goes back outside to debate the aesthetics involved in putting wood blocks or dirt blocks under wooden path slabs. Gem says she gets yelled at for her slabs all the time, both in the comments and from her own mod team. The mods give themselves mod hearts in the chat.
1:45:40 Bdubs takes everyone into the silo and shows off his bamboo-item-creating machine. It is a structure made entirely of Bdubs’ Perfect Redstone, so while it does work as intended, it has no labels and is somewhat difficult to understand. The cottagecore cottage is actually Bdubs’ mailbox, and Gem declares it gorgeous. The terracotta production area is up next, immediately drawing a “Booooooo” from False and heckling from the others. ((Bdubs holds the plain terracotta permit and is part of the Short-T Alliance, working with Scar and his six terracotta permits to undermine and counter the activities of “Big T,” the Hermit consortium who control the other nine terracotta permits. False, Ren, Cleo and Xisuma are all members of Big T.)) Bdubs tells them to shut up and shows off his organic terracotta production facility where he turns dirt into mud and then dries it on dripstone into clay, then smelts it into terracotta. Even his enemies are impressed by the sheer amount of effort Bdubs is putting int when he could just be digging up terracotta. He explains that his autosmelter is powered by half-slabs generated by his bamboo farm. It’s very inefficient and he does not recommend it. The same could undoubtedly be said of the whole operation, but everyone is too polite to mention that.
1:48:50 Bdubs decides that’s everything he has available to show right now. Cleo loves how everyone is ending their tour with “And that’s just it, I guess!” Xisuma is impressed about the difference in tone and texture keeping brightness at 30 causes. He feels like he’s been missing out and wants to look at other builds in the dimness now. Etho says his build is five times bigger when viewed at brightness 30. Gem asks if it gets a roof as well. He says yes. Chat is going nuts because Bdubs didn’t show everyone his waterfall. Xisuma asks if keeping brightness at 30 makes caving difficult. Bdubs says no, because he doesn’t do that sort of scary thing. Gem gives in to the overwhelming will of Chat and asks Bdubs “Where’s your waterfall?” Bdubs leads the group back to the bridge while explaining about the glass waterfall he built while testing whether it was possible to simulate water textures without water. This waterfall is not meant to be viewed close up and should be looked at from the bridge. Doc, who is already standing on the bridge, claims to be the only Hermit who watches other peoples’ videos. The waterfall really is very striking when viewed from the bridge. The Hermits are very impressed. Chat is pleased. Etho hypes Bdubs up a bit by pointing out that the grass in the forest is not bonemealed, it was harvested and hand-placed by Bdubs while he was building. Cleo says yeah, but that’s because Bdubs is a nerd. Bdubs makes fun of the way Cleo pronounces “nerd” but does not deny it.
1:51:00 Now that Chat has seen the waterfall, the group is free to fly up and over the forest towards Joe’s base. Joe is easy to follow because he is still flying with exploding fireworks and has a big green eruption behind him every few seconds. He does have his blast protection pants back (Cleo had them) so he can survive the flight. They pass Mumbo’s witch farm on the right (or starboard, Joe adds, for people like Gem and Joel who prefer flying spacecraft) and begin to approach the base. It’s spawning in slowly for Gem, but it is clearly massive. Joe explains that what he is building is a 1:1 scale recreation of the Bell Laboratories Research and Development campus in Holmdell, New Jersey. As Joe explains some of the technical specifications of his very specific building plans, Gem and the other Hermits fly around and take in the enormous scope of the area Joe has dug out and is terraforming. Gem apologizes to chat for the Bobby Mod taking its sweet time; she has not been out to Joe’s base in quite awhile and it is very different now. Joe has a lot of beacons up (he tells Ren he’s welcome for the business) and has mined up over a million stone blocks to turn what was once a mountain range into a canvas for development. He has been learning a lot about geometry and also a lot about reading out loud, since he’s been reading Moby Dick on stream for the benefit of his chat while mining on stream most nights. Gem’s chat is impressed by the massive scope of the project unfolding. Joe explains that he doesn’t have any proper buildings yet, and for the moment his storage system consists of themed groupings of chests set up around each beacon. It is easy to find each beacon when he needs something, so long as he can remember what stuff is stored where. Gem lands for a moment and gets punched by Pearl. She punches Pearl back and they both start flying again.
1:52:50 Joe explains that his build is not nearly as detailed as many of the other Hermits’ builds, but it is very large and he hopes it will be useful as a canvas for other Hermits as well as himself. He’s noticed in previous seasons that as the season goes on and Hermits get locked into their base projects, there is less room for creative projects that do not fit within the scope of whatever they have decided to build. The Holmdell campus has plenty of room for Hermit projects of all different types and sizes. Cub has already marked out a place for a labyrinth that he’ll be starting work on soon. Joe also wants to hold workshops where Hermits can teach one another specific skills like creating vehicles or building facade techniques. He suggests that maybe Cleo will teach armor stand classes because she keeps saying she wants people not to have her build every armor stand on the server. Cleo points out that a lot of Hermits are already doing much better on that front this season. Joe agrees with that and says he is hoping his base area will be a community center in the mid to late season. Chat is very on board with Joe’s ideas and wants to subscribe to his newsletter.
1:55:20 By the end of Joe’s speech, most of the Hermits have settled onto various perches near one another, twenty or thirty blocks off the ground. Etho asks Joe if he regrets doing this project in a mountain biome, now that he’s dug it out. Joe says no, but only because he’s decided to not have regrets. Cleo cackles. Joe explains that this region was the closest area to spawn he could get at the size that he needed, and he will just continue doubling down on that decision until he has octupled down on it. Etho notices the froglights and says they look absolutely incredible. People should not be sleeping on froglights. (Etho, of course, holds the froglight permit.) Joel chimes in saying that all the water around here might turn into ice, but you know what doesn’t turn into ice? Honey. Joe agrees and says he surrounded the entire central lagoon with stairs so that it won’t freeze. Etho is impressed. Gem bets some pickles in there would help. Joe says he was kind of hoping a few Hermits might volunteer to do some terraforming around the lagoon, and that rather than being entirely an area for people to do solo projects, people might have fun working in groups or doing terraforming and landscape lessons. Etho listens patiently to all this and then asks “So you’re telling me that if I put a single block in this lagoon, the whole thing will turn to ice?”
1:57:00 Joe confirms that this is true, leading to laughter and calls for the pranking to begin. Joe goes on to point out that even removing or changing one of the source blocks in the lagoon could trigger an icecapade. Chat is terrified at all the potential here. “And you really don’t regret building here?” Gem asks again. Joe is cool with it. He’s living his best life out here, it’s just that his best life looks terrifying to a lot of people. Bdubs asked if Joe knew already that stairs would stop the freezing, or if he had to do the science on that. It seems like very obscure knowledge. Joe describes the rather arduous-sounding process of figuring out how to ice proof a lake, and is interrupted by Cleo asking if they put a block into the lake, how would the ice actually generate? Joe, in true best-life-Joe-Hills fashion, offers to show everyone how it looks. He and Etho both place blocks into the lagoon. Cleo is clearly very disappointed that the ice doesn’t appear and spread instantly, instead generating slowly from the place where the source blocks were disrupted. But eventually, if the blocks are left in place, the whole surface will freeze. Joe tells everyone that he hopes to have the campus open in a month or so, then admits he’s been saying that for the last couple of months. He justifies himself by pointing at a cluster of pumpkins floating high overhead and explaining those are where the surface of the mountain used to be. He’s had a lot to do.
1:59:40 Joe is finished with his tour, so he goes to pass the reins over to Doc. Bdubs interrupts by mentioning a visual glitch he is seeing where things far away are rendering strangely. Xisuma immediately wants to know more. Other Hermits report seeing the same thing, but Gem does not see it with her particular mod combination. As the sun sets, Joe invites the Hermits to take a look at the base from the sky, with the froglights illuminating all the roads. It’s a beautiful sight, looking a little bit like an airport at night and going a long way to highlight what an enormous project this is and just how much work Joe has been doing. Joe is also lucky that Etho has the froglight and stone permits, and has traded massive amounts of froglights for Joe’s massive amounts of stone.
2:02:00 The group head for Joe’s portal to make the long trek to Doc’s base. Joel mentions that the brightness of the froglights looks so much better at lower brightness and that he needs to start keeping his own brightness down. Bdubs agrees, but warns that his own brightness level is the result of years worth of acclimating his viewers to accept the dimness. Last season he was only at 50%, this season he has gone full mood lighting. Joel says he’s just going straight in, cold turkey. Gem points out that Joel does not have a history of being particularly nice to his chat, if one has watched his intros. It takes awhile to get everyone through the portal, due to too much pushing and shoving, but eventually they all make it through and follow Doc north through the nether. They arrive at Doc’s portal, which is surrounded by ominous-looking machines. “Why do I feel like you have a plan for vengeance right now?” Bdubs asks plaintively.
2:03:00 Doc insists her is not planning anything, this is just a bunch of random machines. Here is the honey farm, here is the cannon that shoots people to the world border, here is the warden transport system, etc. The other Hermits are giving the machines a very respectful distance. Doc’s portal is literally on fire so there is less pushy-shovey on this trip through. They emerge in the main area of Doc’s “home,” an open cobblestone platform high above a swamp biome. Xisuma warns everyone to watch their step. Gem immediately attempts to punch Joel off the platform. He punches her off the platform instead. She and the other Hermits begin flying around to investigate the area as Doc explains what is a massive cluster of superpowered farms and indecipherable redstone. He shows off his massive storage system, making Joe laugh at the idea that people need bulk piston storage for their five shulkers of pistons. Granted, given the farms around here, five shulkers of pistons seems like it might be an average afternoon out here in the swamp. Below the storage area is a supersmelter with 160 furnaces, and next to it is an autocrafter system designed to mimic a crafting table on an enormous scale and that will craft any item the user desires. The Hermits think this is very neat. Etho remembers that Doc did something similar to this in Sesaon 9, but Doc explains that having autocrafters in the game has made the whole business a whole lot easier.
2:05:30 Doc says that’s pretty much it as far as his base goes. It’s clear that his base is very large and incredibly complex, and that there’s enough to keep a tour busy for days, if only that tour group was made up entirely of high level redstoners who know better than to stick their fingers into every chest and punch one another into the complex machinery. Bdubs asks for a demonstration of Doc’s dark oak farm, which produces truly insane amounts of output when it’s up and running. Doc says sure and leads the way over to the massive redstone contraption that is his wood farm. Gem asks if there’s anything they shouldn’t touch. Cleo and False immediately and simultaneously say “everything.” Doc tells them to stand out of the way and don’t touch any levers, and that this machine will do 160k saplings per hour. He explains that there is a llama that is a critical part of the infrastructure that will allow him to place the saplings properly. Etho warns everyone not to place anything accidentally into the huge stacks of clay pots running along the sides of the farm. The Hermits are clearly intimidated but fascinated. Gem is happy to know that the farm is llama powered. Doc turns on the farm and TNT starts exploding. Dark oak is being created and pulverized at a phenomenal pace. Chat is awed.
2:08:00 Gem goes down to the staging area briefly, looks at the lever, then runs back to the safety of the upper platform. Doc is explaining that he hasn’t started any non-machine building yet, but that he does intend to eventually terraform this whole area, make a real exploding volcano, etc. There’s plenty of stuff to do, he just started with the machines. Etho asks how far Doc has gotten with actually doing the item filters in his storage room, the most tedious part of the process. Doc says he is about 80% through with it. It’s a multi-filter system, so while it will handle all the items in the game, some items will be filtered in groups and some with their own filters. And that is all there is, Doc tells them, they can all go home now. “Get out of here before you break something,” Gem translates easily. Everyone agrees that Doc’s redstone work is incredibly impressive. Chat doesn’t even understand what they’re seeing but they know it’s a lot. Ren says it’s like looking into the heart of a CPU. Made of diamond ore, Joel adds.
2:09:10 Doc shows them the way back to the portal and into the nether. Gem punches Joel in the back and then runs away when he chases her, insisting desperately “It was Cleo, it was Cleo, it was Cleo!” The Hermits do a short debriefing and decide when they should do another server tour. Joe thinks that 2-3 server tours per year would be good, let people see new stuff without the tour idea getting stale. While they talk, Gem runs around on the nether roof until Joel successfully potshots her for half her hearts. He gives her a distinctly “come at me” fast-crouch until she runs at him, then he punches her. They punch each other, then disengage as everyone heads back for the nether hub. As they fly they pass over Joe’s 1/8th scale map of his actual base, and even that is large enough that it took seventeen hours to place all the blocks on the nether roof. It’s a big base.
2:11:10 Gem and the others take the portal back to the shopping district. Joel suggests that this would be a perfect time for everyone to go buy some honey. Cleo asks how much honey he would need to sell in order to stop complaining about it. Joel says he wants to hit 100 diamonds in sales. The others are incredulous that he hasn’t even hit a hundred diamonds yet, which probably just makes it worse. Etho comments that’s a tall order for a smallish bean. “You just got called short by Etho,” Gem tells him. Doc says his armor trim shop should be open in the next week or so. Joel says everyone knows Etho is tiny. Joe remembers that Cleo promised everyone pity diamonds to buy honey with if they behaved themselves on the tour. Cleo confirms that pity diamonds are indeed on the table. “Sugar Daddy Cleo!” Gem cheers. She goes into the shop and finds the music button, then asks Joel if it works. He says it does but asks her to please not play it because it can’t be stopped. She protests that she hasn’t even heard it yet. She pushes the button and begins shrieking with laughter over the honey song. Chat is jamming along.
2:12:20 Cleo has 100 diamonds to pass out so that the Hermits can buy honey and make Joel stop whining. Gem gets enough to buy four stacks of honey that she will now need to figure out a use for. Doc asks if Joel is ever going to detail the back of this shop so it’s not just a brown cylinder on the side that faces the hourglass. Joel says he could, but he’s very poor and very busy just trying to make sales right now. Xisuma and False barely got any diamonds, Cleo does not know who took most of the diamonds and does not particularly care. Joe got 43 diamonds and passes a few out to the others. Bdubs suggests that some of these diamonds could also be used to purchase terracotta! Doc needs to get going, so they decide to head back to the new lava pool to end the tour.
2:14:00 The Hermits fly back to spawn, explaining the lava pool to Etho, who was not around for that part. He asks if they went ahead and moved the world spawn. Bdubs asks if anybody wants to sue anybody real quick while they’re all here. Ren asks about moving the world spawn and whether anyone would be cross if they moved it. Gem points out that this is a Hermitcraft Meeting topic and now they’re just streaming an actual meeting. A very confusing discussion ensues over where the spawn chunks actually are, where they will be after 1.21 drops, and whether they ought to be moved and why. Gem narrates for chat and says this is how an actual meeting always goes, with miscommunication being the first order of business. Apparently Xisuma believes the spawn chunks are not currently at 0,0, they are behind the courthouse where a bunch of farms are, but after 1.21 drops, they ought to be moved to an area just outside Ren’s base perimeter. Etho asks why, if spawn chunks are elsewhere, they always respawn by Hypno’s base when they die. Xisuma, obviously ready for an object lesson, tells him to take off his armor. Etho, resigned to being an object lesson, sets his spawn and breaks it, complaining all the while about how he’s going to have to hike back from Hypno’s house, which is about 40 blocks away.
2:16:00 While Etho is complaining and stripping down, Gem explains to Chat that this madness is how all of their meetings look and it’s a miracle they ever get anything done. Sometime during the process False gets bored of waiting and shoots Ren dead. As promised, Ren respawns next to the lava pool. Xisuma is obviously surprised by this. Bdubs is still calling for Etho’s head. Etho’s already naked and ready to go, so he suggests another test where they kill him in the hole. Chat is uncertain about this phrasing but False is more than happy to commit another murder act. Etho did not empty his inventory so his belongings fly everywhere, but Etho himself respawns next to the lava pool, same as Ren. Xisuma says he stands corrected, that the spawn chunks are indeed still at 0,0. Joel confirms that when one comes back through the nether portal for the first time or without a bed, they end up at the same place. The Hermits agree that this is why they never get anything done at meetings.
2:17:00 Xisuma circles back around to the original proposal: that when 1.20.6 comes out, to move the spawn chunks three chunks away from their current location to allow for development of the fairly prime real estate that the spawn chunks now occupy. Xisuma has a couple of proposals for locations but would like to hear from anyone else first. Nobody has any strong feelings and the general consensus is that Xisuma should put them where he wants. Pearl does suggest putting them near the post office, but it’s unclear if there’s any reason for that or if it’s the postal worker equivalent of “you should buy more honey.” Xisuma points out a small squarish island between his own base and Hypno’s and says that might be a decent space for the spawn chunks, or they could go the entire opposite direction and plunk it down in the middle of evveryone over in the direction of Magic Mountain. Space is very tight over that way though, so it might not be a net gain. Pearl reiterates the post office suggestion, in an empty area between the post office and Xisuma’s base. Everyone flies over for a look and Xisuma agrees it’s a great spot. Nobody else cares so long as the new spawn chunks contain a portal and an ender chest for all those wild nights when somebody inevitably winds up naked and wingless at spawn. Pearl offers to decorate it. Gem congratulates her for giving herself work on her birthday. Ren calls for a voice vote; the “yays” are unanimous and enthusiastic. Ren declares the order of business complete and Cleo adjourns the meeting. The Hermits’ grasp on Robert’s Rules of Order are about as complete as their grasp of jurisprudence, but the issue is solved and everyone is happy. Gem admits that they usually don’t even call for a voice vote and this was very official today. Chat is not sure that any Hermitcraft meeting is official without Impulse there to write things down, but mostly they are busy saying “yay.”
2:19:00 The normal procedure for reaching accord during meetings, Gem explains further, is that someone will ask a question, three people will say “yeah, I guess,” and everyone else has their mics muted because they are eating. Pearl is usually half asleep and trying her best, sometimes in bed and with the phone on speaker. The Hermits congratulate themselves on an excellent meeting and give themselves a round of applause. Chat has always wanted a streamed Hermitcraft meeting and now they have gotten one. Chat is pleased. Everyone wonders how they ever get anything done.
2:20:00 False suggests that they all go jump in on Impulse, since he’s online and not at the meeting. Impulse did not join the tour because he doesn’t want to spoil the huge minigame he’s currently working on. Xisuma moves the spawn chunks and tells Ren he’s free to use the old space now. Ren mutters darkly about how the sulfur will expand. Xisuma suggests a group photo. Etho is busy setting fires and Gem is punching Cleo, but everyone agrees a photo is a nice idea. They all gather together and gaze into the future, at the new spawn chunks. Joe demands to know how long he’s had a fish head on and why did nobody tell him. Cleo and Bdubs assure him he’s been wearing it the whole time. Screenshots are captured, Joel punches Gem again, and Bdubs laughs because his specially modded skin actually blinked during photo time. Everyone agrees that this was a good idea and they had fun on the tour. Now they are all going to go and look at their own bases at 30% brightness.
2:21:50 Gem says goodbye to everybody and heads back to her base, asking Chat how they liked that. Chat approves greatly, they had a great time. Gem will post the VOD soon. Gem’s base actually looks great at 30% brightness, this may be the vibe she goes for. It does make the palm trees a little dark. Gem promises she’s working on her next episode and that it will be full of new interiors. She’s going to bring lots of immersion into the base very soon. Everybody’s bases were so cool to see, and it was great to have a visit with so many Hermits! Gem has had a lot of IRL stuff, good and bad, going on lately, but she hopes things are evening out and she’ll be back to streaming soon. She thanks subs and donos as a group and decides to wrap things up. Chat really, really, really wants a Skizz raid. Gem raids into Skizz and ends her stream.
#hermitcraft#stream recap#server tour#geminitay#zombiecleo#rendog#xisumavoid#bdoubleo100#falsesymmetry#smallishbeans#skizzleman#ethoslab#joe hills#pearlescentmoon#docm77#so many hermits in this one guys it's wild#long post
70 notes
·
View notes
Text
Mr. Qi Friendship and Romance Mod: 4/19 Progress Update
It's a working title, I'm trying to come up with something less wordy that still will pop up in Nexus searches.
I wanted to be able to track my progress, mainly for myself, but if you're curious, this is the state of the mod right now:
Writing:
Heart Events - the 2 heart event is fully written (with blocking directions), and the 6, 8, and 10 heart events are outlined. The 4 heart cutscene currently has me a bit stumped; I have ideas, but nothing concrete yet. I definitely now understand why Sam's 4 heart cutscene is him dropping an egg. 14 hearts is on the back-burner as a little treat to myself once I get further into things.
Generic Daily Dialogues - about 1/3 done, probably the highest priority for writing. I'm leaving his vanilla casino dialogue as the two heart dialogue, and the vanilla Walnut Room dialogue as his four heart dialogue, with a few small changes. And, since it's me, I have more marriage dialogue written than anything else...
Day-Specific Dialogues - very few written, lower priority. Hoping to have a lot of these made eventually, and I have plenty of ideas, but they aren't necessary for the core of the mod so they're on the back-burner for now.
Gift Dialogues - all 5 generic gift response dialogues are written, with an additional 22 dialogue lines for specific items/groups of items. I'm also up to around item 530 in figuring out what item corresponds to which dialogue/whether or not he likes it. Certain item groups, like cooked food, still need more lines, however. This is definitely something that should be low priority, but also something I'm really enjoying working on. Some personal favorites so far are-
[if given a fish (hated)]: "Eugh, it's all slimy..."
[if given a legendary fish (disliked)]: "If you must give me one of the rarest fish in the valley, can you at least wrap it so I don't have to touch it with my bare hands?"
And I think that's pretty funny.
Art
Portraits - 3 new portraits finished: "deep frown" "glint" and "glasses-less". I'll probably be messing with "glasses-less" for a looong while; it's first shown at a dramatic moment so it needs to look good. Blushing portraits are next on the docket.
Here's "glint" btw, with a background thrown on so I can have a custom icon. You know I gotta make him do the anime glasses thing a few times.
Sprites - no progress yet. Walk cycle is up next after I finish the blushing portraits. Did you know he doesn't have a walk cycle at all? [1.6 spoilers] in the cheated Summit cutscene where he attacks(?) you, he literally just slides at you very fast. Anyways, I may also change his map sprite a bit as well, since it was drawn to match his old portrait and doesn't actually have the same color scheme as his sprites. Note to self: is it possible to make the sparkles on his outfit prismatic?
Maps - no progress yet. The 6 heart and 10 heart cutscenes both require custom maps, with the 6 heart one being a fully custom asset. 10 heart recycles some existing assets but will still need some custom stuff done as well.
Misc Sprites - in my head, there's a dream version of the 8 heart cutscene that has so, so many unique sprites. Like an incredible amount of stuff. I think it'll kick ass, but also that sequence could be done with a few lines of text. So, for now, it's low priority. But maybe in a few months I'll put out a request for help.
Implementation
Not totally sure how to split this into sections yet, as I'm very much still in the preliminary stages so far. To say that I'm feeling overwhelmed is an understatement; documentation on the wiki swings wildly between "an asset is a file in a video game" and "this is an advanced tutorial. Read these 4 other pages first before continuing."
I've started using Ms. Coriel's NPC Creator which has been good for setting up the basic file structure, but ultimately doesn't cover some of the more complex stuff I want to do. EDIT: Turns out it's completely outdated for 1.6! Had to throw out a bit of work, but I still learned from it so it's fiiine.
I think setting up his "schedule" will be a challenge, in that I don't actually want him to have a real schedule like most NPCs. Not to pull back the curtain too much here, but I want him to "exist" in both the Casino and the Walnut Room simultaneously, which is to say, he does not exist in two places at once in the narrative, just in the code. This will change after marriage, however.
My next goal is to set up placeholder cutscenes for each of the heart events, and then to implement the generic daily dialogues once those are finished.
Final Notes
God, this will be a work in progress for a while, but I'm enjoying it! Definitely enjoying the writing more than anything else, but hey, that's how it be. I've got around 70 lines of dialogue written, a bit of art done, and I've started learning how to actually get stuff in game. I've always been more of a designer than a coder, but it's getting there!
ADDITIONALLY I've decided that if I abandon this project for more than 8 months, anyone is welcome to request my work so far and use it for their own mod. If this blog hasn't posted in a long while, feel free to send me an ask or message! I may say no, however.
Ultimately, I want this mod to exist in some fashion. While there is an existing one, I have a pretty different take on the character and I want to share it with you all! Every line of dialogue, every heart event, every little detail needs to share something interesting about a character and their world. Yet, Mr. Qi is a mysterious guy, and I think some things should be left up to player interpretation. And I think it's crucial to be able to match his tone and voice to the vanilla game, while also expanding on his characterization. It's a fun challenge to write, and I hope the finished product, uh, well I hope it gets finished mostly, but I think it'll be pretty good.
Thanks for reading all this. This is largely just a stream of consciousness for myself, but I hope it's...interesting, or something?
101 notes
·
View notes
Text
here's a very simple design/appearance timeline for blair and claribel.
i wanted to share adult blair's design but coming up with a ref sheet is hard since some things are still undecided. i thought this was the next best thing. some design notes under the cut.
blair: i like using blair's hair to illustrate the passing of time (since prime's timeline is... all over the place) but also their mental state. the longer the hair, the worse they are. this relates to their main colour being blue because they are, well, blue. corny. it's also blue because they're scottish. i usually draw blair with tartan to reflect this as well.
blair's overall style is very influenced by mod fashion (angular, straight, androgynous), but there are also lots of collared shirts and ties and blazers. this is to reflect their time studying in a catholic secondary school. also... it's a uniform. blair is very rigid and strict (with themselves, with their life). they are inside a box at all times. they wear glasses. they do not wear glasses during prime... and they are not wearing contacts. they are not seeing things very well!
for their adult design i didn't just want to shift their colour scheme (blue to red), but i also wanted to expand on the spectrum of colours present in their life. their outfit is still inspired by 60s fashion, but i decided to turn to psychedelia. this is still a uniform, in a way, but it's more casual. this outfit specifically was inspired by lennon and george's in their mad day out photoshoot.
claire: for claire, i take heavy inspiration from 50s fashion. her signature outfit is pretty much just a take on pin-up swimsuits. her colour scheme is red/white/blue (and yellow, for her hair), so i almost always draw her in these colours. whatever i do, i always try to keep: 1. the hourglass silhouette; 2. the sweetheart neckline (heart motif). i like giving her halter straps too for the old hollywood look.
her hair is always framing her face. her bangs are longer on the right side of her face (<- not something i always follow due to posing). her outfits here are pretty much just following the time period, but her colour scheme is reflective of where she stands in life. the hue is the same:
her colour is red! i see blue being very predominant on her high school/pre hwu designs as her being detached from herself. she does have blue in her scheme, but it should be balanced. not... whatever is going on in 2010.
now that i've mentioned it: i put "2010" for pre-hwu, but that's just because that's when i have her dyeing her hair blue. same goes for hwu being 2014-2016. i'm thinking of when i see the story "starting". my timeline. unsure if this makes a lot of sense. it does to me...
i don't have an uni design for blair, and i haven't come up with anything for post-hwu claire either. when i do, i'll update these timelines. that's all i have to say for now.
#oc: blair stewart#oc: claire swanson#hsslilly art#i'm probably forgetting a lot of things. it's okay
18 notes
·
View notes
Text
ENGLISH STREET FIGHTER ACCOUNT:
A.K.I. Outfit 3 Designer Comments:
We designed this while imagining A.K.I. wanting to stand next to F.A.N.G. wearing an outfit with the same materials and silhouette.
She isn't simply imitating F.A.N.G's outfit, but is attempting to be close to him in her own stylish way.
JAPANESE STREET FIGHTER ACCOUNT:
/📢 5/22 Year 1 character Outfit 3 distribution
AKI Outfit3 concept art released 👏\
▼ Designer's comment: I came up with the theme of creating a new standard costume for her.
Imagine yourself in a situation where you are working with your master, FANG, and think, "I want to look good enough to stand next to my teacher..."
While considering AKl's sincerity towards her master, such as the feeling that it would be disrespectful to copy him exactly and her small attachment to the material that she normally wears and is used to moving in, I tried to directly convey AKl's stylish and cool motions by eliminating anything that sways outward as much as possible and incorporating decorations such as embroidery and accessories as much as possible without spoiling the appearance.
I hope that this design conveys that she is not simply imitating FANG, but is instead an attempt to get closer to her master in her own way.
A fire design with an even deeper intent and purpose behind it 💜💜. A.K.I.’s outfit is a love letter to F.A.N.G 💜💜. I relate to AKI so much. Her having this outfit is like me making fanart, mods, and other things because of F.A.N.G 💜💜. Best outfit in the game 💜💯💜💯🔥🔥
Also I love the fact that the designer wouldn’t want A.K.I. to downright copy F.A.N.G’s clothes because that would be disrespectful towards her Master. I agree with that notion. AKI having her own style is a better approach to show her love 💜💜. And honestly, I don’t want F.A.N.G to be “totally replaced” quite yet lol.
A.K.I.’s love for F.A.N.G is what compels her to do and make incredible things, just like this outfit right here. This is a very deep costume with a lot of thought put into it.
And don’t forget:
F.A.N.G taught A.K.I. how to dress too. Stylish apprentice comes from stylish master 💜😘💜😘🥰🥰😍😍
43 notes
·
View notes
Text
LITG S10 VOL III
The Good…
Fun fair challenge was actually enjoyable. I mean, the standards are pretty low at this point 😂
Everyone beefing afterwards actually made sense! The drama it stirred up felt appropriate and not contrived.
Having private moments with your LI was great 💗💗
The Bad…
A tie with Sofia for the kissing challenge? No 🙅🏻♀️ (I’ll get to “paying to win” later)
Franki being obsessed with Hayden. Nope 👎
Walking in on Sofia and Jesse making out?! Gross 🤢
The Ugly…
Paying to win the kissing challenge. Paying to choose a better card. Paying to get gossip. I expect it at this point, but it’s gotten totally out of control. I don’t know how I ever played without the mod before because it’s ridiculous!! 🤑
No new outfits for three volumes. That’s what I want to actually pay for, please 👙👗
We’re still single. My girl @libelle949 has the best theory about why, but come on. And no other bombshell even. I’m ready for a new boy. I wouldn’t even be surprised if we don’t get one next volume atp 🙄
#fuseboo#why do i still even play?#because fomo#litg rant#litg#love island the game#litg s10#litg winning hearts
21 notes
·
View notes
Note
Tge issue isnt that pegasus knights have their pussies out, the issue is never the fact that women have titS as wide as they are tall, the issuevis that theyr designesbare uninspired for the sake of fanservice. Fire Emblem doesn't have good pussy it just has boring . Please 💖 beautiful women in beautiful clothes only c9ver 10% of their bodies please please I'm the lesbian agaain. Olivia ,for example. Her costume relies on the classic "orientalist design trope Fire Emblem has been using for several games now (NOT NINIAN WOOO YEAAAHH) the issue isn't that she's "too shy" to have her pussy out (take I've seen several times) the issue is that the designeers didn't consider 1.) The characters personal aesthetics 2.) The characters cultural background 3.) The current status of the character. When it comes to her outfit, it tells us next to nothing baout her character, it's just a sexy outfit and nothing else. What's her favourite colour ? Ddoes she slike to use propes when dancing ? She tucks betw, trans dsqqueen Inigo is a baby made of animated clay. Sorry I just woke up and say the ask complaining about ghr pegasus knight designs, did you know they were called "Peg Knight" in FE7 ? Not sure how proper it is to call the lesbian class that, but I thought it was funny. Send tweet. Sorry mod Simmmie if this is too bad to be peosted, I understand
This is so fucking funny to me
48 notes
·
View notes
Text
Cover Ups & Turtlenecks
Pairing: Dio Morrissey x gn!reader
Word Count: 1.5k
Rating: R (there is no plot. Just kink)
Author: Mod Crow
Author's Note: We love exploring kinks! Kinks can be fun! Just always make sure you notify your partner first ('^~^) Also, I know this is technically not the 7th when I'm posting this, but it would have been posted on time if I didn't get a migraine while finishing this.
Masterlist
Warnings: Language (I think that's it, but if not please let me know)
“Dee, have you seen my snake button up? You know the one you got me for Christmas a couple of years ago?” You pushed around your hung up shirts for what felt like the millionth time. Tonight was the dinner you had set up with your parents, you’ve had this dinner for months, they were finally going to meet your boyfriend, Dio.
“I wore it to dinner with you last week to meet your friend -Benny- and his new boyfriend Frankie. I think it’s still in the washer. I can throw it in the dryer alone if you want.” Dio poked his head into your shared bedroom. The two of you have been living together for almost a year now, at first you felt that maybe the two of you were moving a little too fast, but as time went on, always being able to fall asleep next to and then waking up every morning to him sleeping there in bed next you, had made you realize you wanted to be around him all of the time.
“No it’s okay. I don’t know what shirt to wear now though.” Sighing out in frustration, you
crossed your arms, resting your right elbow in your left hand, right hand pinching the bridge of your nose. You’ve had this outfit planned for a couple of days now, and you never planned a back up outfit. As you stood there, stewing in the frustration, you felt a pair of arms wrap around your waist. Feeling Dio pull you into his chest you could feel the frustration simmering down until it was practically gone. Relaxing in Dio’s arms, you rest your head back on his shoulder.
“We could always reschedule with them, I can think of a few things we can do instead.” You felt his breath on the shell of your ear, the feeling causing goosebumps to erupt across your skin. A soft groan slipping from your throat at the feeling of Dio dragging his lips down your neck, pressing a small kiss on the way to your shoulder. Once Dio’s lips found your shoulder, he began to nip at your flesh softly. The feeling of each little nip earned Dio a couple of whines from you. “Gods, you know how much I love those pathetic whines.” His voice was slightly muffled by your shoulder, his warm breath making you shiver. Feeling his lips part slightly, a low hum vibrates through your chest. The hum quickly changes to a loud, breathy, whiny moan at the feeling of Dio biting down on the top of your shoulder.
“Fuck Dio,” Feeling Dio loosen his bite, you take a shaky breath in. “W-We still have to go to my parents’ place.” When his lips pulled from your shoulder you felt yourself relax a small bit, so did Dio because in that moment of relaxation, he quickly bit onto your pulse. The action causes your hand to fly up and grip Dio’s hair, earning yourself a muffled groan from him. You gripping his hair must have fuelled something in him because the second the groan stopped, he had moved down your neck, not too much below where he had just bitten.
Feeling Dio bite down this time however, you could feel him bite down harder. The feeling only makes you pull on his hair, only egging him on to bite harder, and that’s what he did. As Dio’s force got stronger, the higher your head flew. That was until you heard a low growl coming from his chest, the sound wasn’t enough to pull you from your head high though. The thing that was? It was the feeling of Dio pulling off of your shoulder, spinning you around, and picking you up. You instinctively wrap your legs around his waist. Wrapping your arms over Dio’s shoulders, you re-tangle your fingers in his -surprisingly- soft hair.
Before you could even try to protest, Dio forcefully smashes his lips into yours, causing you to gasp almost. Dio seized the opportunity and shoved his tongue into your mouth, a familiar iron taste sweeps across your taste buds. At first you want to fight away from him, this was something the two of you talked about trying, but you never got around to it, until now; but the longer you let his blood covered tongue fight with your tongue, the hotter the coil burns in the pit of your stomach.
You hadn’t realized you were being carried till you felt Dio toss you on to the bed. Panting you look up to Dio, eyes locking with his, his normal deep coffee brown eyes were now black from his blown out, fervor filled pupils. You could see how disheveled his hair had become and a single trickle of blood running from the corner of his kiss plumped lips.
“D-Dio, we still have to go to my parents’ for dinner.” Your breathing had finally evened out and now you were trying to do the same with your thoughts. Pushing yourself onto your elbows, you watch as Dio rakes a hand through his hair, in an attempt to tame it. Pushing yourself up to your knees, you place your hand on Dio’s chest; you could feel Dio’s heart pounding behind his breastbone. “Dee, my parents are expecting us in,” You looked over your shoulder to the clock you kept there “just in case” -as your argument- to check the time. Looking back to Dio, you cross your arms over your chest. “A half hour.” As you drop your arms and get off the bed you feel Dio grip onto your hips, hard. In one quick, hard pull you feel his chest on yours, his breathing causing his chest to rise and fall quickly.
“I can be quick,” Before you have a chance to say anything, you feel a harsh tug of your hair. As your back collides with Dio’s chest, you feel a moan get dislodged from your chest. “We both know that. What’s even better? I don’t have to fix the problem because we,” In a playfully teasing voice he mimics what you had said to him, A half hour.” You go to tell him that’s not what you sound like you feel one of his hands grab your jaw and tilt your head to expose the unbitten side. Before you even have a chance to react to the head tilt, you feel Dio forcefully bite down on your shoulder, a yelled curse being ripped from your throat. Alongside the biting, you could Dio suck every so often, unaware of his plan.
Feeling Dio let go of you, you whined softly. Feeling him plan soft kisses around the area he had just bitten, the action causing you to sigh out in contentment. After a few more peppered kisses, the kisses grew more hungry and needy. The kisses quickly becoming nips and bites, before he bit down just under the previous bite, this bite overlapping the previous. The bite this time wasn’t as hard, but the force behind the sucking was harder.
Hearing the ‘pop’ of Dio’s lips coming off of your neck, the cool air causes a shiver to run down your spine. Letting go of your face, you let your head drop slowly, your heart pounding. Closing your eyes you calm your racing thoughts and calm your heart. Opening your eyes, you lift your head and look over your shoulder, your eyes locking with Dio’s once again. Furrowing your brows, you look over the cocky smirk plastered on Dio’s face.
“We have to leave now if we’re going to make it on time.” Feeling Dio tap your ass, you huff out.
“Rude.” You climb off the bed and cross your arms over your chest once more.
“Guess we have something to look forward to, do we?” Dio asked as he grabbed one of your black turtlenecks. Looking at the shirt, you tilt your head, confusion morphing your face.
“If you want your parents to know why we were late, there’s one of your flannels on the floor too.” Tossing you the shirt, you reach one hand out catching the shirt, your other hand reaches up to your neck and pressed softly where he had bitten, causing you to wince.
“Good point.” Sliding the shirt on, you walk towards your dresser and pull out a pair of your dress pants. Stepping into them you look to Dio, “Can you see any of the bitemarks, Mr. Dracula?” You tease as you button the pants.
“Very funny, if you don’t move your head too much you’ll be okay Cornella.” Laughing softly, you walk to Dio.
“You know, you’re kind of a dork right?” Once beside him, you grab Dio’s hand.
“Having knowledge of a piece of classic literature doesn’t make me a dork. It makes me well educated.” Interlacing your fingers with him, you softly tug him to the door.
“We can argue about the fine details later dork, we have to get going now.” You chuckle softly. You hear Dio scoff in response.
“And I love you too, dork.” You feel him squeeze your hand softly, a soft smile stretching across your face.
'''''''
All Works Taglist
@for-a-longlongtime @romanarose
Pedro Character Taglist
@littlemisspascal @burntheedges
@carusolikey @thebeldroramscal
@morallyinept @lady-bess
@pedrostories @rivnedell
@pascalsanctuary @readingiskeepingmegoing
@jessthebaker
#crow and mouse writings#pedro pascal#pedro pascal fandom#pedro pascal characters#pedrohub#pedro pascal fanfiction#pedro brainrot#mod crow writing#fanfiction#dio morrissey x you#dio x reader#dio x you#dio x gn!reader#kinktober 2024#kinktober#dio morrissey#dio morrissey x reader#dio morrissey x gn!reader
19 notes
·
View notes
Note
...I am going to regret asking this, I know, but what was the thing with Preston, and how far should I steer clear of that particular mod, as a Preston fan?
Oh. I ... would very much not recommend you playing this. This is very much the story of how I made a mistake.
So ... I can occasionally be a bit rash about installing mods, particularly if they offer new quests. It's a weakness of mine. It has meant that I have found the occasional overlooked gem, but it has also meant that sometimes I'm left flailing and wishing I could unsee what I just saw.
And my theory of mods is very much inline with my theory of fanfic: there is going to be so much stuff out there that is not to my taste, and if I don't like it I should back the hell out of it and never tell the author what I thought. It's just ... slightly more complicated to back out of a mod install than it is a fanfic.
Now I've looked it, there's a suite of three mods here: Depravity, Outcasts and Remnants and Project Valkyrie. They seem to enjoy considerable popularity, and they offer alternative routes through the main quest line, with a bunch of additional side quests to go along with them. In a fit of boredom I thought ... why not?
They're also big, foundational mods. If you go into a modding forum you'll find a lot of finger wagging about how you should never uninstall any mod mid game; you should always start a new save. But ... if I find at hour 60 that an armour mod is crashing my game, I'm uninstalling that thing and rolling the dice on going forward. These ones, though ... once they're in, you'll never get an ongoing save to load properly without them. Too big. Too many changes. You need a new game to uninstall.
So I did, to my later chagrin, put up with some indicators that these mods were not for me when I should have bitten the bullet and started over. The early stuff involved collaborating with a slaver and ... well, no thank you, really, but it did say it offered some "evil" options for progressing quests in places where there were only good ones. So, okay, more role playing options are broadly a good thing even if I don't want to engage with them very much; it also suggested that it had alternate "good" routes in other places, so I assume it wasn't just trying to be edgy. And there was a bunch of nonsense with raider women running around in absurd outfits, and female characters with ... let's say improbable proportions.
It can be interwoven with normal questing, though, so it was a thing I'd run into occasionally when going into the mod's storyline. Otherwise, I could just keep collecting companions and play on.
But what stopped me dead was the Preston thing. A core part of the mod's story centres around a group of Lyons loyalists who had become "outcasts" themselves as part of the regime change and fled to the Commonwealth well before the arrival of the Prydwen (an interesting concept, even if this take on it did not work for me).
They are, from their impossibly gigantic and well equipped base, investigating who is funding the Gunners. Well, spoilers, the answer to that question turns out to be the Enclave. You attack their base and fight your way to the bottom. And you find a terminal. The terminal reveals that Preston Garvey has been lying to you. He is, in fact, an Enclave officer who infiltrated the Minutemen specifically to collaborate with the Gunners on orchestrating the fall of Quincy. His superiors are currently annoyed with him because he's having too much fun stringing you along to come back to base and take on his next job.
The mod then invites you to confront and kill Preston for his crimes.
Does this make any sense to me, or in any way conform with the way Preston behaves in a normal, unmodded game? Nope. And yet. I'm sure there's more to it, but at that point I swore, accepted the fact that I had wasted an unreasonable number of hours trying to give this a fair chance (it's so popular), and set about scouring it from my game and starting over.
Terrible mistake.
I will note that, obviously, on a technical level this thing is very impressive. Voiced dialogue, scripted scenes, new dungeons, multiple quest lines – the lot. I can ... add keywords to an item in xEdit, in a pinch.
But the storyline was very much not for me. It seems to be accepted, at least by some corners of the fandom, that Preston is incurably annoying. I do not share this sentiment, but I can't tell people who to like. But this ... thing where they have to rewrite a good man as a villain so they can justify killing him is just ... baffling.
So my general advice would be: benefit from my error and keep your distance from these ones.
20 notes
·
View notes