#minecraft oak tree design
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thegimmicky · 27 days ago
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Big Minecraft Oak Tree
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silvernmoonlace · 1 year ago
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not having the best day today, so have some minecraft builds I thought up during exam time (my favourite is day 3 hehe) 🪵🌿🐛
I'll give an update when (or if) I happen to build any of these in-game :]
edit: if you liked the post I'd appreciate a reblog as well :3
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neverendingford · 9 months ago
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#tag talk#been playing a new minecraft world. went back to 1.12.2 to play Tektopia cause it's still hands down the best colony sim mod I've found.#and honestly it's a lot of fun to play without making big farms or anything. no elytra no iron farm no mob grinder just playing.#I did add the mod that gives you xp from harvesting crops because it makes enchanting gear way more accessible and I like it like that.#I also miss the old ore generation. strip mining isn't very fun so it's nice to be able to dig for all your ores in one place#having to dig for iron at ~y=0 and then dig a second time for iron at - 56 just fucking sucks. and deepslate is cool but sucks to dig throug#anyway yeah I've been just building a starter base first so I've got the resources to build and care for my town starting out#it's gonna be a forest vibe. town hall is gonna be up in a big tree in the center so I've been building that up rn.#oak logs + spruce planks really is pretty much the best combo ever. they look so good. I'm bad at making custom trees though so it's hard#idk what design I'm going for with the ground buildings. I haven't gotten there yet. I'm gonna lay out the paths first and then do buildings#get an idea of the shape of the town before I decide what the buildings are gonna look like when fitting in. lotsa leaf block hedges for sur#I also miss when fishing gave you better enchanted books. it was the best way to avoid having to do villager trading.#I got an autofish mod on latest version (1.20) and spent the entire night fishing with a maxed out fishing rod and got zero mending books#like. I don't want to be forced to do villager trading. they're trying to cut back and balance villager trading.#so why tf can't I get mending anymore. it's stupid.#I also put in a disenchanting mod that lets you transfer enchants from tools onto books so that's a good way to get mending from all those..#all those extra fishing rods and bows that fish up once you already have a maxed one.#I need to make a second rod without luck of the sea so I can fish up more lily pads. I don't need anymore enchanted books#anyway. by I'm gonna go snooze in bed some more
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zathechaosgod · 2 months ago
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Minecraft Live 2024 Highlights
I've been lied to, they started early!
It's ("just") youtubers/streamers talking abt what minecraft means to them. 15th anniversary celebration moments
dantdm is here!! (on video)
i saw someone say "please bring back copper".... who took copper from you,,
ENDERCUP MENTION!!!!!!!
throwback to when everyone wanted the final sequence of endercup to be a teaser of a new end update (but maybe this time????? 👀👀👀)
One final compilation of all the big youtubers right now (including a Lot of familiar faces from hermitcraft, life series, rats, even rtgame!)
Inside footage of the mincraft stockholm office! (Incredible decoration hoooly)
not the movie mention 💀
the original minecraft trailer!!!! that's the one that got me to play....
jeb! recapping this year
change of pace in releasing features???
more frequent regular updates instead of the big yearly one!! like the armadillos
two drops that will release in the next few months!
First drop new unique biome
Second drop is a combination of two things: hardcore mode in bedrock, and bundles!!
VILLAGER NEWS INTERRUPTION
SHOUTOUT TO INCLUDING STEVE IN THE LISTING OF MONSTERS BY THE VILLAGERS
rip villager number 31
rip... all the villagers?
new monster<333333333
few things i can say about the way they introduced the minecraft movie other than the fact it came directly after the banger villager news horror story and that i grimaced at their word choice. it might have included "authentic".
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at least chat is no longer fighting! they're very united in their hatred <3
this entire segment has me starting tiredly into the camera like i'm on the office.
"one meter by one meter was too big" go order a fucking creeper. looking at the uncanny valley and feeling at home IS THE POINT
minecraft in real life experience!!!! (a la that one van gogh exhibit if you know that)
New biome announcement!!
OOOO IT'S LIKE A DEAD FOREST BETWEEN DARK OAK AND SPRUCE CALLED THE PALE GARDEN
2x2 grey trees, hanging moss, silence, Meant to be creepy at night
SOMETHING LURKING IN THE SHADOWS
created for low visibility, new grey moss (hanging like vines and block and carpet!)
CREAKING A TREE-LIKE CREATURE, HARD TO SEE EXCEPT THE YELLOW EYES IT HAS/ IT DOESNT TAKE DAMAGE BC IT'S CONNECTED TO A BLOCK IN THE CANOPY
creaking is a hivemind puppet of the creaking heart block!!! you need to destroy that to kill the creaking
THE CREAKING ONLY MOVES WHEN YOU LOOK AWAY. DON'T. BLINK.
the creaking heart drops as a block and can be placed by players <3
i love this guy smsmsmsmsm
pale oak wood set!!!!! WHITE WOOD
moss inspired by weeping willow trees and spanish moss!!
new wood type is for bdubs personally. i think.
return to villager news! news reporter villager 9 survived along with the nitwit, who is using this newfound power to get his justice
... so no end update [breaks skateboard]
but aftershow pale garden playing!
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i love him so much,,,,,
peak commentary: "....whoops"
it feels mean to say but my main takeaway from them showing off the little village they made using different material in combination with the pale oak is "oh none of these people are very good at building" very 2015 vibes. they shouldve just given scar and bdubs a texture pack
creaking hard needs to be aligned between two pale oak logs for it to activate!! making for easy on/off switches
the block stays on and red as long as a creaking is spawned in!
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this means that 1) red heart flooring will have Basements of creaking mistreatment and 2) if you want cool particle beams, pray your server doesn't have peta
competition of farming creaking hearts that keeps spawning more creakings? banger design honestly. in gridrunners when
group of creaking has officially been deemed a crunch <3
ignoring a certain movie, absolute banger of a minecraft live. Very excited to see the next releases come to the game!
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jetra4ivor · 2 months ago
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“Fans” of Minecraft will look at the Pale Gardens and go “what’s the point besides a new wood type? Where’s the loot?”
And I’m over here going: “omg… garden implies cultivation. Those creaking hearts weren’t natural. Why was this “garden” created? Who designed the creaking? Were they used for protection? What were they protecting? Were they a failed precursor to the iron golem? Why is the wood so desaturated and lifeless? Do the creaking hearts suck the life out of the forests? Is that why no mobs spawn there? Why does the heart only wake up at night? How come the creaking has 3 eyes? If it’s protecting something why does it only attack when you look away? If you try to grow a pale oak tree does it have a chance of spawning a heart? Who cultivated the hearts? What energy source was used? Is this a “lost souls of the unknown” type of forest? Holy heck the lore implications are quite staggering!
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yanmagotchi · 2 months ago
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Fixing the Creaking
I spent the afternoon coming up with ideas for the creaking and what I would do with it, how I could make it feel more integrated with the game, and how to avoid it becoming Sniffer 2. I love the sniffer's model and it's personality, but it's hard to deny it's the least functional little guy in the game. I typed all of this up to my friends, and now I'm also gonna post it on Tumblr because I'm proud of it :).
Also I say 'Fixing' as if I already know everything about it and it's bad, that's obviously not the case. But I don't like what I've seen so far.
Mob Changes: -Creaking cannot move when in a players FOV, this accounts for F5 cameras. -Creaking move slightly slower than a player's base sprinting speed. -Creaking can move through all Oak, Dark Oak and Pale Oak blocks, including Logs, Wood, Stripped Logs, Stripped Wood, Planks, Double Slabs, Pressure Plates, Doors, Fences and ALL Crafting Tables and ALL Leaves blocks. It treats these blocks like a player uses scaffolding. This excludes Trap Doors, Half Slabs, Stairs, Chests and Barrels. -Creaking that pass through Oak or Dark Oak Logs or Wood change those blocks into their Pale Oak counterpart, and passing through Oak or Dark Oak Leaves blocks changes those blocks to their Pale Oak counterpart as well. -Creaking will not go straight for their target, instead trying to move from tree to tree, preferring to hide behind or inside. However, they will always be trying to decrease the distance between themselves and their target. -Creaking will attempt to hide in 2 block tall Oak wood structures if more than 1 player is within a 32 block vicinity of it, to prevent exploiting it's inabilty to move when observed and to encourage players to hunt for hearts alone. -Creaking are hostile to all mobs that drop 3 or more EXP, and will try to not be seen moving by any of these mobs when within an 8 block vicinity. (Mobs that drop 3 or more exp include almost all hostile mobs and I think villagers). This also means Creakings will not be hostile to players with less than half a level. -Any mob killed by a Creaking drops no items, and no XP. -Players killed by a Creaking drop no XP, although their items still drop. -Mobs cannot be hostile towards Creaking, as they cannot see past it's camouflage. -Creaking attack by being within a 1 block radius of a mob it is hostile towards, and dealing 'Cactus' type damage with a very short cooldown, dealing half a heart per 0.5 seconds, with no knockback. Similar to cacti, this damage is reduced by armour but also damages the armour. -This damage takes place just being within range, and is not changed by the direction the victim is facing. Creaking will damage all entities they can be hostile towards at once. -It's now called Creaking, not The Creaking and DEFINITELY not the creaking. -For all these changes, I am anticipating that Creaking look the way they did in what we saw at Minecraft Live. I don't dig the design personally, but I'm sure I'll come to be ok with it eventually.
Pale Oak Tree Spawning changes -Pale Oak trees spawn at a 5% rate in Dark Oak Forests, and 10% of those have Heart in their foliage. -Pale Oak trees generate with the same structure as Dark Oak trees (2x2 base, large canopy) -The Heart can only spawn in the top two layers of a Pale Oak, and only in the center pillar of the tree (i.e. it can't be a branch)
Pale Oak block changes -Pale Oak Logs, Wood and Creaking Hearts can corrupt Oak and Dark Oak Logs and Wood at a rate similar to Mycelium and Dirt, but must be in contact through one of the six faces of the block to do so. -Similarly, Pale Oak Logs, Wood and Creaking Hearts and Pale Oak Leaves can corrupt Oak and Dark Oak Leaves at twice the rate, although to do so they must be within 4 blocks of a Pale Oak Log/Wood/Heart. This prevents infinite corruption without player input. -There are no Pale Oak Saplings, with the only way to gain more Pale Oak trees is to grow Oak/Dark Oak trees and corrupt them. -Pale Oak Leaves have a chance of dropping Silver Apples, a food item similar to a regular apple but cannot be used in crafting. Gives four food (2 full food icons) and a small amount of XP when consumed. -All blocks crafted with Pale Oak behave the same as other wood objects.
Creaking Heart block changes -The Creaking Heart, as mentioned earlier, spawns in the top two layers of Pale Oaks that were created during world generation. There is currently no renewable way of obtaining them. -A naturally generated Creaking Heart allows for Creaking to spawn within 64 blocks or a 4 chunk square radius of itself. -A naturally generated Creaking Heart reduces spawning of hostile mobs other than Creaking within 64 blocks of itself by 50%. -A player-placed Creaking Heart can still allow for the spawning of Creaking in a 64 block radius, as long as a Pale Oak Log is above and below it (like in the trailer) -A player-placed Creaking Heart will reduce hostile mob spawning to 0% in a 7-8 block radius (7 South and East, 8 North and West, essentially making a 1 Chunk Square) when there are Stripped Pale Oak Logs above and below it. This extends up and down from bedrock to build limit. Mobs are still capable of entering the space. -A player-placed Creaking Heart will be entirely decorative if these conditions are not met. -All effects of Creaking Hearts do not stack with others in the same radius. -As shown in Minecraft Live, a Creaking Heart will act as an anchor for all nearby Creaking. I think if they stray out of range of their Heart, they become vulnerable to all forms of damage, and perhaps are quite fragile.
Pale Garden biome changes -Pale Garden renamed to Pale Grove (cause it's not a fucking garden). -Pale Grove is a microbiome that can generate within Dark Oak Forests, roughly 100 blocks across. -A Pale Grove microbiome is recognizable by having a Pale Oak tree that is 4-5 blocks taller than the regular tree canopy in Dark Oak forests. -All trees that generate in a Pale Grove will be Pale Oaks, and each of these trees has a 20% chance of having a Creaking Heart. -Trees are much more spread out in a Pale Grove, but there is still the same amount of leaves canopy in the microbiome. -Typical farm mobs spawn with increased frequency within the biome. -Hostile mobs still have their normal spawn rate, however are likely to be reduced due to the closeness of the Creaking Hearts. -The sky in Pale Groves is paler, as it is in the Minecraft Live trailer.
Dark Oak Forest biome changes -Woodland Mansions don't spawn here anymore. They can spawn somewhere else, preferably a less flammable biome. -Pale Groves spawn at a frequency of about 1.5 per medium sized Dark Oak Forest. -If a Dark Oak Forest is above a Deep Dark biome, Pale Groves spawn with much greater frequency.
Before we get to the honourable mentions, and if you'll allow me to be a hater, I wanna say that that Minecraft Live was the most corporate one to date. I don't wanna blame the actual speakers but just, the way they were hyping up the most nothing stuff, like how exciting hardcore mode for bedrock will be. And bundles, which haven't changed in functionality since conception, they just took a long time to code. The stuff about villager rescue was... fine. The villager news segments were fine. But I gotta say, it being called 'A Minecraft Movie' and everyone in the Live very corporately saying the full trademarked ass name was soooo painful. Always nice to see Agnes though, she's very pretty and always sounds sunny. ANYWAY.
7. Additional changes that I think would be fun but wouldn't really fit with the game -Surrounding a Creaking Heart on all sides with Pale Oak logs enables the low render distance fog in an area around it. -If a Creaking kills a player with a LOT of XP (30+ levels), the Creaking will grow into a Pale Oak tree with a Creaking Heart. -Creakings can use a 2 block tall structure of oak wood blocks as a warp point, allowing it to teleport to another 2 block tall structure of oak wood blocks. If a Creaking moves fast when not watched, this ability could be on a long cooldown. However, if they move at regular walking pace, this could be an interesting way of allowing them to gain ground very suddenly. -Creaking irreversibly turn into a 2 block tall pillar of Pale Oak Wood when the sun comes up.
Thank you very much if you got through all of this, as I said I'm quite proud. Yay! Wahoo! Thank you so much for to playing my game!
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silky-silks · 7 months ago
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Minty reminds me of a Minecraft sniffer, just as fluffy and cute :3
Well My Fellow Friend, I have to say
Minty is a Minecraft Sniffer
Well, a rejected one but I wont get too deep in that. Actually scratch that I will. Have a lore dump for you! (get your pen and paper ready because im literally about to spew 100 hours worth of pointless words)
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Minty is a boy, he was part of a group of Sniffers I like to call "Sneezes."
(A group of Sniffers in my opinon is going to be called Sneeze.)
He was originally the smallest of the group until one day after randomly wandering around he finds a hanging hand parasite from oak tree. At first it had no name. Suddenly the hand parasite attached its body to Minty, casuing him to grow to a arrangment of teeth on his back as well as a awful red hue. The hand soon was able to speak, in a rather cheery and very yappy voice. Now its to note these two had no offcial name so Syrup and Minty just really didnt refer to each other as name. Also Minty cannot talk, only can make noises.
When the connection happens. Syrup explains to Minty how he got stuck in that tree. Minty surprisnly doesnt seem to mind Syrup as in his "Sneeze"no one really talked. He was interested so he kept Syrup around.
Personality
Syrup as usual is the talker of the duo while Minty is reserved in quiet. The share one thing is common and that is their curiosity. The only difference is Syrup can express his with words while Minty can only say "dum".
Goals:
One day walking through a village they saw a villager trading with someone. Syrup wanted to try it out but failed miserably as no one wanted their "good" (They didnt understand how worthy emeralds were) and couldnt really get info as the villagers became rather annoyed or scared if Syrup and Minty due to their weird looks. Determined to fit in with the group, they looked everywhere and met with other humans "Steve and Alex" to learn how to trade, along the way they discover mining and archelogy.
Other Lore Spooky Month (Oc Based)
They stay relatively the same in design for Spooky month, and I have shown a bit of then interacting with Nina and Grant
(characters belonging to ericvelseb666)
Their prescese was alarming to everyone there, literally everyone was like "WHO THE FUCK IS THAT".
Syruo became nervous and Minty grew protective of his friend. As he deliver bites and growls they were scared off by Jack and John until Stumbling across a holy site. Starry Night Bakery. Inside Syrup saw all the cool sweets, and with the little money they had at the time (more of stolen as some guy dropped their wallet and ran), they ordered a lot of Turnovers and snacks from Nina and Grant. Not understanding change they left a bit too much money and hurried off with their snacks.
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(old art, this was a redone concept deisgn when I didnt know what I wanted to do with them yet)
It was the first time they felt truly accepted, and they did miss Nina and Grant as they didnt go all "Oh my god what is that?!" on them. Syrup wishes to work there but stays hidden for now. Until they heard she was hiring. And Well you get what happened next. They realize the lacked a proper name, so they gave themselves one. Well Syrup names Minty, "Minty" for his colors and Syrup names himself Syrup after eating pancakes some stranger left for them with the strange liquid on top.
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Minus the Frank torture, Syrup and Minty were a grateful duo. They stuck close to Nina and Grant, and for the first time Minty became more "emotional". Always flapping his ears, sniffing and nose booping, even doing little stomps when he sees Grant. (He mistakes Grant for a sniffer for some god forsaken reason)
Syrup will bring Torchflowers for Nina whenever they can as a sign of "thanks" as they are very very grateful monsters.
WELCOME HOME
Not much content on this one as I am still working on a offical deisng for them. But Minty and Syrup are just trying to understand the universe and what is happening with HOME and the rest of the puppets.
Due to their odd looks, the neighborhood was quite questionable.
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But for the meantime, Minty hates Frank for inspecting Syrup. Poor guy got Mauled.
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Oh and they became uber drivers in the backrooms. Why? Dont know. Currently trying to shove them in Cuphead, so they may end up working for the devil BUT are saved by angels as they are just desperate for some work. Besides they suck at contracts, the devil himself got tired of them.
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YOU CALLED AN UBER??????
CONCLUSION
Thats Minty and Syrup for ya! I know you didn't ask for all of this but hey i Wanted to treat you with some rather cool lore. So if ya choose to ignore all of this that's fine!
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fumble-art · 11 months ago
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I just found you on yt shorts and I followed. Your art is a big inspiration, and I adore the designs.
Can I ask about your white haired, black horned guy? What are they about :0
Hiya and thanks so much for finding me over here as well! The character in question is Keeva, a birch obsessed tiefling with a hard shell and arrogant personality who is having a hard time trying to find acceptance in their life. They started as a joke character between my friend @bunnyomega
and I in minecraft in a 7+ year long war of the opposing tree cults--The Mega-Tree vs the Nega-Tree which were Oak and birch respectively. Over time, Keeva gained their own personality and story, so now a lot of their setting is filled with Minecraft/D&D like elements! Without going into too much detail, the versions of Keeva seen in that particular YT short was between a younger Keeva who was just starting to get the hang of socializing and was being indoctrinated into their cult vs a Keeva 20 years from now who was excommunicated. I haven't gotten everything written out yet but I have little snippets here and there on my toyhou.se of them and other characters involved with that universe! I'm hoping to express more of their story and relationships through my future youtube uploads and art here ^^
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fountainpenguin · 1 year ago
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"The phone rings in the middle of the night... My father yells 'Whatcha gonna do with your life!?'"
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New Dog's Life chapter today! Still a Traffic SMP fan-season, even if it doesn't look like one in the first 1,000 words, ha ha.
Chapter 4 - “Simmer (Scott)”
Read on AO3
Start from Chapter 1
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MCC's exhausting and therapy's expensive, but having Scar and Skizz catapult you into your Hot Boy Summer arc is free. It's the Scott chapter, folks! This man has never done anything shady in his life. He's just building a sushi restaurant... and definitely doesn't have unfinished paperwork sniffing at his heels.
(First 1,000 words under the cut)
💚  💛  ❤️
Minecrafters like to move in circles. It’s the first thing they burn into your head back in City Planning 101. They like to keep you in their sights. They dance sideways. They sometimes swap into third-person view. They move like prey even on Peaceful, which is awful when you think about it - about how deeply embedded in your code that sort of thing is - but hey… It’s not wrong. They are prey. So when Scott first built New Star Station back in the day, he opted for curved walls and a fairly open floor plan. Brings the gals and pals to the yard like dust-moths to a redstone flame.
And no windows. Everyone thinks they want windows - thinks they want to see the washed-out pink of the Between Dimension’s sky and its fluffy red and white trees - but they don’t. They really don’t. In this dimension, the mobs don’t stop spawning just because you lit the ground up. There’s a reason every floor tile in this station is coated in half-slabs and carpets. They’ve built themselves a world, built themselves a home, they play their little games…
But the “no windows” policy will remain no matter how many requests pile up in his office. Windows showcasing Between’s hazel and crabapple trees, its fireflies, its mooblooms, its mice, its zombie horses, and those gemstone-flecked blocks that coat the natural ground are aesthetic in theory, but horrid in execution. Once you have windows, you start asking more questions. You start checking over your shoulder. You start asking for weapons. And that’s not the vibe. In New Star Station, they’re “safe.” They have quartz floors, mossy cobble, and dark oak wood. It’s cute. It’s home. They can pretend the outside world isn’t living in total anarchy.
No one likes the reminder that they’re prey.
“Scott,” says Scar behind him as they round the next hallway curve, because as much as Scott loves him, Scar wouldn’t get a memo if you flooded his inventory with several stacks of 64. Scar’s trying to hustle, using his cane to push himself forward a little more than he should. He might slip. Scar’s fingers graze the back of Scott’s jacket sleeve. “What’s your favorite block from the outside?”
Scott spares him half a glance. Looks right at his pine-green eyes, which is a mistake. It’s easier to stay in character when he’s actually on a server - when he’s staring down a presentation of his friends instead of this… this out of roleplay version of themselves. Scar’s not in his wooden puppet skin anymore; they’re not on the Dog’s Life server. He’s wearing his rumpled brown coat and explorer’s fedora. His spiky blue wings flutter behind him, non-functional but sentimental. And he’s got algae-coated eyes.
Scott would like to claw the algae straight off him.
“Leaves,” he says. It’s not untrue. But Scar picks up on that instantly, because he’s Scar and can dance his tongue like a snake doing ballet. It’s almost insulting, actually, how many hours Scott put into this hallway design just for Scar to tune it all out (Most people use the bullet path; Scar can’t, Scar always walks, doesn’t compliment the block palette). Scar half-tosses his cane, catching it in his hand. He hustles after Scott without planting that thing down on the floor. Just shuffling, just playing the syrupy sweet character…
It’s all a show. The man just glitched a whole server - so much paperwork; gotta file Grian’s incident reports - and he’s still trotting about with no cares in the world and triple aces up his sleeve. Scar’s not baggy-eyed and bristle-tailed. There’s no long nights waiting for him. No people to please. It must be nice to roll around in someone else’s sandbox. See, Scott built this playground, but he can never lose himself in it. And he didn’t even build a playground. New Star’s a bunker dressed in tinsel and glitter.
“Oh really?” (About the leaves). Scar’s voice is honey and hums. He slams one arm around Scott’s shoulders, which Scott winces at because it almost flickers him out of his human persona- almost startles a side of himself he doesn’t like to show. Scar sweeps his cane around, gently tapping the top of it to the bottom of Scott’s chin. It’s spruce wood, the cane. Scott can tell from the smell of it; even the polish doesn’t hide that. Scar presses the cane’s curve innocently at his mouth. “Scott, you have just secured your place as my favorite mayor in New Star’s history.”
“I’m the only mayor in…”
“Leaves,” Scar plows on, completely ignoring him, “are one of the most beautiful blocks in the game. In fact, I’ve been thinking! I’ve been thinking for a while now. I keep meaning to ask if I can have a tree outside my portal, which I think would balance out my mailbox. Big and little! Comparison contrast. You know I hate paperwork, though… Hey, what do the leaves look like in this dimension anyway? Maybe instead of getting an import, I should go the authentic route.”
Scott’s eye twitches up. He doesn’t throw Scar’s arm away from his neck, but it takes an extra breath - which is not a good sign - to keep it together; keep the truest part of himself tucked inside his code. Scar’s easily spooked and already had a rough day. Can’t keep a secret either. Scott’s not in the mood for coming out to him. Instead he says, “Scaaar,” in a gently patient, sort of in character kind of tone. He turns his head, smiling, and gives a little tilt. Because nothing bothers him, because he’s Scott, and it’s his playground and everyone else is running around in it. “You, sir, are setting yourself up to be a bad example… Why are you asking about outside blocks?”
Nat 1 on intimidation. Scar hums like a bumblebee, pressing his cane a little tighter against the base of Scott’s neck. They haven’t stopped walking; he doesn’t take his mouth away from Scott’s pointed ear.
“Why, they sound like fun to build with, Smajor! Are you hoarding pretty blocks?” Lips so close, hitboxes shuffling, lips passing straight through skin in a way that sends goosepixels shrieking up his neck like lightning. Scar’s fingers clench in his shoulder. “Can’t a man want to play around with new ceiling tiles? Why! You’re a ragged little ferret hoarding ceiling tiles, aren’t you?” And he thunks the cane tip against Scott’s chin. Scott’s on auto-pilot; he smacks the back of his hand against Scar’s cheek, which finally gets him slinking off.
“Between’s natural blocks are ugly. You wouldn’t use them anyway.” It’s like spoonfeeding carrot mush to a baby.
[Cnt'd on AO3 - Link at top]
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biscuitfeatures · 1 year ago
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I started playing minecraft a few months ago (ostensibly so I could then teach my 8yo and 6yo, but I got sucked in). At first it was all “learn how to survive and mine shit!” Then it was “find a village!”
I found the village. I built a house. Well, a condominium. Fenced off a little farmlet. Dug a mine. Went exploring, leaving the village behind me.
Eventually I come back to the village and I don’t know much about their usefulness but I hang around. I begin to realise something: villagers are idiots. They routinely get themselves killed because they can’t just go to bed and stay there at night. I put a lantern in my house and a farmer stood on my crafting block, next to the lantern, for WEEKS until I realised it was like a bloody moth to a flame.
Then they bring in the cherry blossom trees. Suddenly I’m inspired. I plant one in the middle of town. I build a small house for a child villager. I fence off the entire village for security - keep village idiots in, monsters out. Plant birch and oak in and around the town, plus more blossom up on the hills. Next I’m designing a range of houses - multi-bed dorms, cutesy huts.
Now I’m overrun with villagers. I’ve got most professions accounted for. Building houses for all the new spawns is almost a full time job. Shepherding them back if they manage to get over the boundary fence. Trading. Keeping them out of my crops.
What has my life become…
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xxatlantisxx · 2 months ago
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Vague Catalogue of Builds: Minecraft PS4 2014-2022/2023
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10+ Year Minecraft World - Creative
Full Biome Terraforming: Manually connected + lengthened river connecting major lakes, swamps, and oceans; manually updated swamps, lakes, and plains; new forest/mountain biomes; digging/reforming/flattening mountains, plains, hills, and caves. Bonemealing EVERYWHERE, both new trees AND entire flower fields. Mangrove Swamp built by hand.
6x7 block map of Main Territory, possibly incomplete before corruption. (Additional 4x5 block map of nearby split biome w/ unchanged snow/ice and plains villages.)
[Underground Mountain Base] 12+ furnished/themed rooms with designated purposes and 3 semi-hidden and/or trapped Entrances/Exits, waterfall and daylight sensor door tunnel included. (Storage, Beds, All Crafting Benches, Enchanting, Brewing Station, Kitchen, Living Room, Trophy Room, Study, DJ, Armory, and emergency escape tunnel included.)
[Above Base/Mountain] Small tent and fire, 2 ponds, chorus fruit farm, mushroom farm, nether wart farm, glow berry farms, updated/fancy design floating Nether portal and underground End portal, and a parrot hub. (Multi-animal farm occasionally rebuilt and rotated.)
[Nearby Base] Large fishing pier w/ storage and boats in the main river, crop farms, bee farm, manually updated swamp, and self-built swamp village with a personal house. Self-built floating island (roots, stalactites, mineral variation, and all) with a 2-story birch cabin and spruce trees on top. Underground aquarium floor room and cave hiding/night watch spot.
[Mountain Tops surrounding Base] An oak/chain bridge to a large 2-story "modern" house with a water slide into the river, a small pool, and a functional firework canon; A dark oak platform bridge to a bamboo forest with pandas and parrots.
Main Plains Village, cleaned and upgraded with paths and lighting, 10+ expansions and outskirt add-ons, a townhouse, a bathhouse, a large multi-purpose farm, 2 alarm/guard towers, a complete armory, a large public garden, boat/river access and a boat lift, multiple cave entrances w/ a semi-functional railroad system, a flower-tree inn, a stable, and a secluded jail for zombie villagers.
[Outside Main Plains Village] Flight tower (massive 6-story Jungle tree) with lighted landing strip and nearby updated (Mangrove) swamp/pond for distance testing. Small tent w/ fire and roasting meat.
[Plains between Villages] Large lake with Axolotls, boat storage, Always Watching house, fully furnished 3-story dark oak mansion (from hard-back Construction book) surrounded by acacia trees with color-coded beds and enchanted armor sets for visiting friends. Pool, ice rink, and iron buff beacon pyramid included outside. Updated lake-island and boat dock pier connecting.
[Savanna Village] Cleaned and upgraded with paths, lighting, and a renovated tower; self-built mushroom treehouse w/ lighting, crystals, and furniture. GeorgeNotFound's mushroom cottage w/ different materials built into mountain.
[Beach] Mini quartz temple and statue (Neptune monument), manually updated ocean cove and watering hole, an underwater globe, and a stilted birch vacation house w/ attic, fishing docks, and accessories. (Heart of the Sea Shrine underneath.)
[Across the Bay] 2-part fishing village with a large pier and fountain, 4 small boats, and 1 large sailing ship, a haystack hermit house w/ a small bee farm, a 4-story functioning lighthouse with a moving/rotating light via Redstone and firework cannons towards sea, a small desert oasis w/ greenery, and a medium volcano w/ flowing lava, smoke stacks via campfire, and an underground obsidian room with glass roof to view lava.
[Off Continent] Self-built and populated mushroom island and large plains biome island that I overpopulated with every bovine and equestrian creature known to Minecraft as a joke. (Mushroom Island is not visible on the map, corner of Plains Island is.)
[The Outlands] Realm-splitting river: A result of me never exploring beyond a certain render-distance worth of land pre-VIllage and Pillage Update. Contains two untouched tundra villages and a few ruins.
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erigold13261 · 10 months ago
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Chaotic Minecraft mobs LETS GOOOOOOO
Heck yea! They were so much fun to design!
I still need to make the Creeper and Blaze a bit more unique (making the Blaze have a "hairstyle" with their rods as well as give a unique marking to the Creeper's face/bark), since the Enderman has been unique-ified by having their arm gone.
Enderman is named Yami (with a nickname Yamimi thanks to Miku), so now just need to think of names for the Creeper and Blaze!
I'm gonna go for a like... rustic vibe for the Creeper I think? I don't know why I'm thinking of some kind of western cowboy name for them. Either that or some scientific name related to oak trees (or even calling them Acorn or something lol).
For the Blaze I have no idea. Kinda tempted to mash a bunch of fire related names together for them, name them Soot, or something like that. I don't have much direction with the Blaze when it comes to names (but personality I have a pretty good idea so far).
Also probably best to say, these are given names to the mobs, they have their own like mob names that are probably difficult to pronounce in a human language.
I think this is actually something that is true for almost all of the glitches, curses, vocaloids, mobs, etc. Do I know these true names? No. Will I make some up at some point. Probably?
Anyway, glad you like my chaotic mobs! I had fun making them! Definitely gonna have to do the rest (or at the very least the major bosses as well as the Warden).
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mrmcwigglyman · 1 year ago
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A review of every Minecraft wood type but obfuscated through 100 layers of Google Translate
Food always wins. But I don't like this situation. I'm still learning how to use it. However, this paper is amazing. The book is different.
Now I don't want a pine tree right away, I want a wall right away. I use it when I want neutral color. But no, because I like black and cool. So I don't use this method. But it is easy because it can be done with toys. You are a strong person.
But lately I've been using it a lot. There is no need to choose colors other than walnut and black. These doors are perfect for old glass doors in old homes. But I want something else. (One side of the barrel is black) (false) because the door is closed. Black always suits me, so I chose the birch box.
Forest: The forest is beautiful. I love music, but it's hard to do it alone. Use mechanical doors instead of wooden doors.
Glue: I don't use glue. Question: How did you sleep? I like the neck and collar design and the orange color. The door is like a wooden wall. Overall I like it, but I don't know where to get it.
Black Oak: My favorite vegetable. There are many types of plants, but they are easy to maintain. Although it is a very dark wood, it is still very soft. I like the use of dark oak walls and diorite ceiling. Ideally, the interior door should have a shelf that can be used as a closet.
Dragon: Red is hard to use. Mangosteen does not mix well with other plants, but it can be planted with oaks, pines and other plants. I mainly use it to sleep. This is especially true when money is no object. The design of the door is very beautiful and comes in different colors. It looks like a square, but it reflects the color of the wall.
Shirley: Yes, it also goes well with dark colors like strawberry cream and chocolate. Suitable for floors and walls, especially triangular walls. There are many types of wood and beautiful shapes, such as doors.
Bamboo: I don't know which is better, but I think wood is the best choice. There are many trees. Sometimes I don't find the color yellow too bright. I think anything can go on a plate, especially a plate.
The dark purple is nice, but it's hard to use without it (I had the same problem with Netrek). The floor/head will be painted and run. When I got to Netherwood there were two houses, one red brick and one green brick. The door is thicker, but has a different color. But I like to cut my cups into egg shapes.
He's a stray dog, but I think he's cute. I looked at the ceiling, but there was nothing in the room. Although they look like two doors, they have different functions.
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fenrir-wolf-of-gotham · 1 year ago
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Ok so I can’t get the idea of a Wayne family Minecraft server out of my head.
Here are some things that have definitely happened on said server.
It is a modded survival server.
Bruce has a manor and a cave (of course) full of red stone shit he had Barb help him with (of course).
Dick, Jason, Tim, and Damian are in a grief war. Stephanie has immunity because we share a house and god help the man, woman, or child who griefs the house of Cassandra Cain Wayne.
Dick accidentally misplaced a block in the house once and Cass burned his treehouse down.
Dick’s new house is another more elaborate tree house.
Barbara’s is a massive cobblestone structure with no aesthetic value that has every farm in Minecraft and items she got through duplication glitches.
Jason’s is a manor designed after one of the Pride and Prejudice film adaptations.
Tim’s is an underground complex made of smooth stone.
Damian’s is a literal animal farm. (Jason builds a hammer and sickle somewhere near his home whenever he logs off)
Cass, Steph, and I share a massive floating island made of stone bricks, spruce, and occasionally dark oak.
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characcoon · 2 years ago
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Oak Tree! Because only the oak log was complicated to use the color palette nicely.
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ender-manly · 6 years ago
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My girlfriend and I are building a giant tree house on the popcraft server- here's some interior design I've done on it!
(I finally downloaded mizuno 16 craft and y'all were right about how pretty it is)
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