#metagame
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sameoldgb · 1 year ago
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I think Path of Exile is a cool exception. The currency in that world is just a bunch of useful items that are indistinguishable and small enough to be used as such. I mean, ppl use the 'Chromatic Orbs' as sort of a main currency, but that's more meta-game and even so, it's not the only currency for player trading. Lore-wise I don't know if they never "evolved" beyond bartering, or the dire situation led them back to it.
i'm guessing at some point someone in charge must've been like "if there's swords in the game then the currency is gold. if there's spaceships the currency is credits. if you do otherwise i will kill you"
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bananartista · 4 months ago
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La Soluzione - Entity N° 16057
Mixed media on A4 paper (21 x 29,7 cm , 350 gr.)
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mtgacentral · 11 months ago
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harleyacoincidence · 1 year ago
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Instant Metagaming Counter
One time, a player of mine kept asking for information only the DM should know. They wanted to use it to their advantage during combat. The thing they did that really irked me was that whenever I told them information, they would act like someone in the campaign told them so their character would have the knowledge. This time, I responded in the most obnoxious UwU voice known to humankind, giving them vague descriptions of information they had inquired about. They never metagamed again, and now the DM is a canon entity with that voice in that specific campaign.
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arkadiaasks · 2 years ago
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In what ways do you think the success of the new Excutie cards will impact future card design in Rush Duels? And do you think there will be anything like the Excuties in the future?
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It'll encourage power creep and absolutely, Excuties were meant to create a new meta/power Deck to push sales and break the hold of Level 7 strategies that were seen too monolithic in Konami's eyes.
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islandoforder · 8 months ago
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[building my case in fantasy mortal rights law court] your honour the defendant cast hold person on this gnome student, but dominate monster on this goblin student. a coincidence? i think not
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gfaqscartridge88 · 10 months ago
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Paul has accepted his fate. This is his punishment for bringing the meta game into the Pokémon world.
no context. here
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eternalgirlscout · 6 months ago
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the foundational level 3 feature for the mastermind rogue subclass is the ranged bonus action Help. it's a fantastic feature to have and kipperlilly "bad at this game," "no practical application" copperkettle never, ever used it. this is the person who lead a party that clustered up in perfect fireball range. this is the person who, at the cost of all her friends dying, undertook the rage ritual willingly. at any time, she could have helped them and over and over she chose not to. now that's strong characterization through mechanics
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priyanshkumar · 2 years ago
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Metaverse has become more prevalent in current years as an expanding number of businesses embrace it as the technology of the future economy.
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tenleaguesbeneath · 3 months ago
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Imagine if baseline D&D character tactical competence were gated as metagaming the way other things were.
"It's a loud and chaotic battle and they're shooting arrows at you, I don't think you'd notice that the rogue who was trying to flank the enemy formation just got ganked. I'm not letting you cast Healing Word on them without a perception roll."
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jerichoes · 4 months ago
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She is the one who brought me to Moonrise and into the presence of her so-called god—the Absolute.
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sunderwight · 8 months ago
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If Luo Binghe had died at the end of PIDW (and Airplane had properly finished the story before his own sudden and unexpected demise), how much do you think that would change Shen Yuan's attitude after losing his shit over it and then transmigrating into Shen Qingqiu?
So much of SV only really happens because Shen Yuan is comfortable in his certainty that the world at least won't let Luo Binghe, even if he suffers. Eventually he realizes that he can't really stand letting Luo Binghe suffering either, but part of how he compartmentalizes his no-win scenarios with the System (like the Abyss) is that, well, Binghe will be fine in the long run. He'll conquer the world, win all the ladies, live in sprawling palaces, ascend to untold heights of power, and reach a point where no one can ever threaten him again because he's just too strong to be threatened.
But if the story ended with Luo Binghe's destruction, all that would go out of the window, wouldn't it?
The idea that the world would ultimately see Luo Binghe safe would vanish. Now, it's just that Luo Binghe gets to live until his death is deemed poignant enough. What if something Shen Qingqiu does makes that point arrive sooner? But also, it's gotta be possible for him to thwart Luo Binghe's canonical death, and he wouldn't accept otherwise.
He'd be so stressed out.
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charaznablescanontoyota · 2 months ago
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i’ve been in the playbook mines for this isekai/metafiction inspired interstitial 2e hack for like a year off and on and i’m about to be out the other end so have some moves i’ve written that i really like
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mtgacentral · 11 months ago
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utilitycaster · 3 months ago
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I think something important to keep in mind regarding answers from the gods in Critical Role and in D&D games is that because it's an improv game that emphasizes player choice, spells like Divination (or FCG's coin) will often be noncommittal because the DM, who is playing the god, straight up doesn't know. Like, to give an example, when Fearne prays to the Wildmother in Uthodurn in episode 55, she asks her to talk to Orym and tell him they're alive. Matt narrates that Fearne hears a wind and that she is unsure if it's a sign or just regular wind. Out of game, he has no idea what's going on with Team Issylra and can't, for example, say "she tells you it's great and he's fine" because it's entirely possible Orym would die in the first 20 minutes of the first Team Issylra episode. Obviously, Orym doesn't die, and Matt does have the Wildmother answer Fearne's request! She sends the spirits to Orym on what would be the same night as Fearne's prayer, as others noted! But back in episode 55, Matt-as-The-Wildmother can't make a commitment he doesn't know if he can keep.
The same sort of logic goes with FCG's coin in the Otohan fight; literally, it's not a thing Matthew Mercer the person knows. If a party member were to crit on their next two hits then they shouldn't have run. If Otohan were to crit on her next two hits maybe they should have. The fact that he's choosing to go with open uncertainty rather than a confident complete shot in the dark is itself I think worth keeping in mind as a relevant portion of his portrayal of the gods, but in general, in game, when an answer from the gods isn't helpful, it's often because Matt himself is not capable of providing a helpful answer. (Or in the case of D vs Dancer, because it's extremely funny and because either path would have worked).
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oldschoolfrp · 4 months ago
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Metagaming's MicroGames delivered a ton of replay value in little plastic bags (back cover ad from The Space Gamer 14, Nov-Dec 1977)
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