#mechanics do for Undertale
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Undertale and Crow Country: More Alike Than You Think!
A lot of what’s sweeping about Crow Country reminds me of what swept Undertale into massive popularity. Great music, retro but in a way that plays with the source materials, a good story—but most importantly, one with time to breathe.
Like some of Undertale’s most memorable aspects were the way it played with the player in a way unique to video games and RPGs.
Genocide and pacifist routes play with the standard RPG violence that most games never question.
The player chooses to name a character at the beginning who is NOT your player character, but instead a different character altogether, and your player is actually a character in their own right (named Frisk) rather than a character you can project onto/role play as, as would be the norm in a ROLEPLAYing game lol.
(The RPG Disco Elysium was also famous for these kind of meta elements, with the game making it clear (through the narrative device of amnesia) that while you can customize the player character, he is not a blank slate/player insert either! Much like the way someone in real life will still find themselves predisposed to certain traits through nurture/their environment, even if they make their own choices. Read my thoughts here!)
Undertale I remember being considered very retro at its time for being an 8-bit RPG. Particularly memorable is that people clowned on the graphics, which I thought were cute as someone who wasn’t very familiar with video games, but I didn’t realize that the 8-bit stuff wouldn’t be commonplace for most gamers. So yeah, it was considered weirdly retro at the time.
Similarly, Crow Country plays with nostalgia in a way that I’m not familiar with at all. I’m unfamiliar with its influences—unfamiliar with Final Fantasy, unfamiliar with PS1 graphics (except as the new trend that’s been making the rounds as of late). As such, it’s not nostalgic to me beyond being a puzzle game like Undertale and a lot of RPGmaker games were. But yeah, both Undertale and Crow Country bring something new to the table to this nostalgic rehashing.
Undertale mostly with its meta storytelling/themes, though the combat system was unique. And Crow Country in its faux pre-rendered background, mimicking old survival horror games, that acts as an immersive-sim-like interact-able background that would’ve been impossible for its era. The ability to interact with objects you assume are just part of the background is a hugely pleasant surprise in a game like this, rewarding exploration—a key game mechanic. A positive feedback loop.
And like, the nostalgia is HUGE. A lot of the moments reviewers keep referencing are the bits where characters make cute jokes about how it’s weird you need to go through like 5 puzzles just to get a key, referencing in-universe how weird their world is. That’s the type of joke you only get once a genre has established tropes and cliches, aka when a genre has been around long enough to feel nostalgic. Undertale also made similar meta jokes that show a love for the genre it’s in, as does Disco Elysium, and it creates a sense of kinship between the player and the characters and the developers (because it’s an in-joke and a badge of honor).
Finally, the moments to breathe. The game encourages and rewards exploration, and it has story beats and moments that reward slowing down before a big moment and to just feeling what the characters are feeling AND appreciate the experience of this genre of game itself.
With Undertale, it’s the whole “filled with determination” save mechanics and the “you’re still you” mirror scenes.
With Crow Country, it’s Mara’s scene where she appreciates her key items (like a lot of survival horror fans do near the end of play throughs). Mara has her own quiet save room areas, too.
Along with the almost tonally abrupt Undertale lore dump of the echo flower room. A dump would be boring in a different game, but the echo flowers, thanks to its visceral atmosphere, instead feel like the intimacy of a child finding out their family secrets. To achieve this, rather than characters telling you, it’s just flowers echoing you secrets from the past—leaving you the player alone enough to really take in the info (as if you were Frisk) and letting you process it as you will, without any push from other characters. Not frisk (who doesn’t speak), not any other character else, just the player. Alone with these secrets.
Similarly, that scene where Mara is climbing down into the heart of darkness on that ladder. Just an endless view of her going down and getting smaller and darker, like Omori going down the stairs. Oh boy, it’s that same feeling of letting you really process what you’re getting into, of slowing down to feel the visceral emotions and enjoy the experience thanks to its intense atmosphere. But it contains that same heart pumping, introspective feeling of appreciation and excitement that Undertale has with its save points, with none of the dramatic fear that Aomori’s stair scene evokes, because it’s a slow moment to breathe.
(this gif and its texts via ElucidatedByFire's WONDERFUL video on Crow Country. Truly underrated and highly recommend!!!)
Cross-Demographic Appeal
I think under this lens, it makes a lot of sense why Crow Country is on such an "easy" mode despite ostensibly being a survival horror game. I feel like in a lot of ways, it has cross-demographic appeal, specifically connected to Undertale’s more RPG puzzle/newbie/young demographic. Undertale even has that horror level with the creepy amalgamations.
So while Crow Country’s survival horror audience is baffled at its choice to make "easy" mode the default, since the whole point of the genre is stuff like resource management and the adrenaline of trying to survive, an RPG audience is not quite as used to that level of anxiety while playing lol.
It would be forgiving to these undoubtedly beginner players who come for that RPG crossover appeal, who don’t know what to expect and therefore wouldn’t know to go on “easy” mode (if murder mode was set as “normal”). Though maybe this is a bit too coddling XD
#metas#gaming#self awareness#analysis#comparative analysis#undertale#crow country#unlike Undertale I don’t think Crows Country as a deconstruction#it’s meta elements don’t seem to make a commentary on the genre as a whole the way undertale’s flowey save mechanics and genocide/pacifist#mechanics do for Undertale#or unlike Disco Elysium’s psychology driven commentary on player insert RPG characters#ofc crow country is in atlanta.. we got that disappointment of a theme park six flags here and that southern gothic vibe in ga. fitting
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Nooo little Stanley watch out! Your striped shirt, bandage, and sad backstory are too Fallen Human Coded!! The Undertale narrative is going to get you!!!
#continuation of the one with Charaa & Fordd. The twins get separated because I thought it would be more fun. dw stanleys doing great! =)#I was thinking about soul colours and honestly I think Stanley would be red? Not because of determination (that is technically fanon)#but because he has that protagonist je ne sais quoi. Fordd would be purple imo. Perseverance but also the rigidity of its soul mechanic#kind of a wip. There's a few comic panels this were meant to go with but I liked it on its own too!#Gravity Falls#Gravity Falls Fanart#Gravity falls crossover#Undertale#utdr#crossover#Stanley Pines#Stan Pines#young stanley pines#Fan art#Fanart#Artists on Tumblr#My art#AU
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Kick that cupid to the curb!
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
#undertale#deltarune#undertale fanart#deltarune fanart#comic#utdr#crossover comic#twin runes#twin runes comic#twin runes au#kris dreemurr#frisk#lesslo#HE HAD IT COMIN#AND BOY DID THAT FEEL GOOD#though something tells me kris did a big mistake#too bad they didn't know what lesslo is exactly#wedding rings don't burn that easily...#also aaaaa frisk returns to their blank face to close themself off emotionally#do i smell a coping mechanism?
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Hey tumblr what do y’all think of (overtale? surfacetale?) yellow?
uty spoilers 🫶
Pls reblog & give feedback or like. drawing requests w them maybe… that would be so cool……
#still figuring out story and soul mechanics stuff but like#what if i made this into a comic?#if this post gets enough notes i might do it#200 notes and i’ll make overtale yellow/j#overtale#overtale yellow#undertale yellow#undertale au#undertale#clover undertale yellow#dalv undertale yellow#ceroba undertale yellow#starlo undertale yellow#martlet undertale yellow#kanako undertale yellow#c!overtale
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nightmare and his stupid mascot that is basically him but with even less redeeming qualities.
#I really like that one trope where villains argue with their reflection and then smash the mirror at some point.#nightmare 100% would do that. although his reflection is also his mascot that is plastered on all of his products and city-#-so it's pretty much inescapable.#the mascot isn't actually sentient or anything. nightmare is hallucinating or dreaming it.#edit: it's not 3am anymore my thoughts are finally coherent and I can add stuff :3#what the mascot represent is nightmare's outer facade. the sanitized and simplified version of nightmare that he shows the world.#it's all of his bad habits and morals and whatnot personified. everytime nightmare starts feeling guilty-#-that thing appears and tells him to suppress it.#all of that is imaginary. nobody is telling nightmare to suppress his feelings but nightmare himself.#just that nightmare isn't very fond of taking blame.#it makes sense for him to make up an imaginary culprit to put the blame on for even his terrible coping mechanisms.#I'm not sure if I should give the mascot a name. something like ntm™ maybe.#nightmare sans#HOME#sans au#undertale au#utmv#🖍️
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I wonder if killer would frequently read dead dove do not eat fanfics or look at that type of graphic art in the ending with color. probably in an attempt to not worry or be a “burden” on color by seeking out stimulating but dangerous unhealthy experiences like im sure he has before
#utmv#sans au#sans aus#killer sans#killer!sans#undertale au#killertale#undertale something new#undertale aus#undertalesomethingnew#something new#something new sans#something new au#killertale sans#utmv headcanons#utmv hc#in like a#bad coping mechanism way#it doesn’t compare to the real thing#but he can’t exactly have the real thing in an ending with color#like a part of him pictures letting color hurting him or hurting color in a way to feel a real connection and feel safe and secure in the#now. but another part is terrified and ashamed and doesn’t want the one he trust the most to see him like that. or do that to him.#compensates by trying to punish himself for ‘being disgusting’ via self harm or by trying to do it in safe ways that only feel triggering#&. still not real enough. and not from the one he wants to do it.#color spectrum duo#color sans#colour sans#color!sans#othertale sans#othertale
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How do we know Sans becomes a contracted assassin working for mettaton?? I mean, he doesn't say anything like that, does he? and papyrus becomes also mettaton's agent when he is alive, but it doesn't seen to align with his moral beliefs to work to someone like that, even if he is a super fan of mettaton
Did I miss or misinterpret something?
papyrus is more... well not morally grey, but willing to close an eye on people doing bad shit than fandom gives him credit for. he seems pretty happy and friendly with us if our actions cause him to obtain what he wants, even as he openly acknowledges how awful we are.
he's also the one who raises the point about "people disappearing" so, regardless of his stance, he doesn't seem to be the one doing the... "cleaning up". i know people are basing their characterization off of his behavior in the genocide run, and his actions are certainly honorable in that context. but as always, i wish people didn't forget neutral runs exist ://
anyway, i could both see sans getting rid of people for mettaton, or organizating the hits but not partaking in them, or just... being too lazy to do anything lmaooo. either way, he doesn't care that they're happening, as long as his (and papyrus') asses are dry and cozy on top of the game.
#i go for the interpretation that he DOES do it bc if there's any ending where sans kills people it's this one#and I don't want it to go to waste (?)#i do think he has to spend half the time dissociating out of apathy to get through what he's doing but like#he is NOT doing well anyway lmao. what's another maladaptive coping mechanism on top of the other ay?#answered asks#undertale#sans#papyrus#metanalysis#hcs
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*slave to the whims of these tiny numbers."
*that are questioning their desire to fight you will give up."
***technically not from the handbook but I included a note from your friend, and it is an interesting line from the demo
Screenshots of said lines/moments under the cut
#undertale#chara dreemurr#hey look! I did a thing#Reading the demo handbook filled me with such Chara brainrot the first time#And I think it's quite underrated so I'm showing you guys#narrachara evidence#before you say it can't be an actual character saying this because the handbook deals with game mechanics#I want to point that other characters do that too#like alphys and papyrus and lancer. And in Deltarune Ralsei explicitly wrote the handbook himself so...yeah#the difference is that Chara doesn't write it down. this is just their thoughts on the moment#it seems#what a strange child...
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if you're walking at 5mph, but your feet are on sideways, and the sky turns green at 2:53, and Keanu Reeves has been sent to Neptune, what's your favorite video game
i cant walk 5mph in the first place, im only 5'4 and i have to walk like marvin the fucking martian everywhere i go
if my feet were on sideways i would still manage to get my shoes on wrong because i cant tell my left from my right
if the sky turns green that means every single car on the road is allowed to go at the same time
keanu reeves cant be sent to neptune with an expired passport
my favorite videogame MIGHT be professor layton and the diabolical box just because ive never been able to get over the ending, but mario galaxy and deltarune also come to mind
#this was very fun to answer thank u :o) ive always loved multiple choice questions#maybe if i had more multiple choice in my life id be able to get things done faster just closing my eyes and hoping for the best#its amazing that i dont own a magic eight ball. it would do wonders for my natural indecision and superstition#also to be fair ive only played the first two layton games even though i have the 3rd and 4th games on my cracked cartridge#BUT thats because my copy of unwound future is ass and it freezes on the opening cutscene so i cant even play it. sigh#maybe i should consider getting the mobile remastered versions but im lazy and i dont even know if i have enough storage space#there should be enough space on my ipad though so maybe. or ill back up some files to make room idk#i would have also answered undertale bc i had a huge undertale phase when it came out but im gonna be honest. ive never actually played it#im actually wondering if i should buy a copy for myself for xmas using grays steam account#the only thing im worried about is my motor skills are bad with keyboard and im dreading the asgore fight bc i heard its hard#but ive also never watched a full playthru so i feel like id be going into the game blind which sounds exciting. and ill prbably cry a lot#besides that ive been replaying mario galaxy with gray and i forgot how good the game is.. i love the ambience and game mechanics#although the races are so nerve wracking and i hate the controls sometimes. did u know i died on loopdeloop galaxy TWELVE FUCKING TIMES#also deltarune because i love EVERYTHING abt it i love the lore i love SUSIE i love the whole thing kris has going on#yapping#ask
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oh lol i forgot to post this robit sketches! because i have one (1) bit and im sure as hell gonna commit to it apparently
#rolling with difficulty#art I made#'shut your up' is a verbatim quote from an ex classmate i just thought it was funny#i dont think it was intentional i think he was just so angry that Words Failed on him#anyway im absolutely not keeping that maxim design. god i fucking hate clothing design *so* much#austin: 'hes a gold plated mechanite dressed in blue and grey robes' me trying to figure out colour placement: 'what FUCK'#i had one (1) good idea and that was 'skeleton shaped robit' and every other part of that design went to hell apparently#bc all the other mechanites we've had were either like... flesh..? shaped?? like that sorta silhouette (basically most of the old crew)#or more mechanical/geometric (vr-la's designs and like.. k-lb? i guess? if that counts)#so. therefore. bone shaped mechanite. also if i was gonna try that concept on anyone it may as well be maxim if you think about it#idk i thought it would be interesting. and also undertale was my first fandom so uh#ANYWAY. MOVING ON FROM THAT THOUGHT.#this started as a 2am intrusive thought of like#'we (artists in the discord) keep joking abt how k-lb would be a nightmare to draw but like.. how hard is it really'#anyway as you can probably expect. famous last words#i mean genuinely mad respect to noir but i think i said to one of my friends when i showed them this sketch#'i mean this in the nicest way possible but you can just tell he was designed for an audio only storytelling format' LMAO#if anyone is unwise enough to attempt this (so basically @ my future self lmao)#do the lineart and colouring for the wires in front of the inner electricity skeleton (???) and the ones behind it on SEPARATE LAYERS#drew the wires all together then the electricity and had to painstakingly go over the electricity with an eraser it was a fucking nightmare
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been playing deltarune for 4 hours straight Jesus christ I'm gonna die
#I LOBE THIS GAME#LOVE*#I love the characters smmmm#LIKE HOW COULD YOU HATE ANY OF EM??#Also rlly don't get why some people compare deltarune and undertale#LIKE IK WHY THEY DO IT BUT STILL#They're both good in their own ways#And besides you can't make a fair comparison#becuz the games' mechanics are rlly different from each other...
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the axis fight is fucked up
#undertale yellow#i'm worried i won't be able to do it#beating the gardener was hard enough man and axis has this whole new mechanic#my one major gripe with undertale yellow really is the balance#especially for pacifist#like with genocide you're expecting crazy bosses but the pacifist bosses are supposed to be... easier lol rip#and imo there's too many bosses where the strategy is basically 'wait it out'#with axis it's wait it out with extra steps#i really wish it had like a balancing factor related to deaths or an easy mode or something
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obviously late to the party on this like 9 years later and not saying anything that hasn't already been said but its sooo interesting going back and watching blind playthroughs of undertale bc its so funny how many of the people drawn to the game immediately fall into the very first pitfall set by it by being so unimaginative that they cannot imagine a game system existing that does not require grinding up levels even as they say to themselves they don't want to kill the characters AND the npcs reference the game mechanics TO them
#obviously its really hard to judge bc from my pov by the time i knew what undertale was in 2015 i already kinda knew how it worked#but its fascinating bc i only ever thought that people would choose to kill the monsters on purpose to get the no-mercy run#OR because they did it accidentally bc they encountered froggits before they got to the point where you are outright told that you can and#are encouraged to show mercy to anything with a yellow name#but ive watched a few people now who immediately get into the game and are somewhat engaging with the story? but on a completely different#level from using the mechanics of the game. theyre like “i dont want to kill this creature” on a story level but can't tie that to their#feelings of how the mechanics SHOULD work in their minds. the only game mechanics they know are Press Kill Button To Progress Forward.#so many of them are like “ahhh but i need xp tho... need to get to a higher lvl...” and its like... Why Exactly DO You Think That?#idk. its incredibly fascinating. its media literacy for video games. why do you think the fighting system and story are disconnected from#one another? so maybe ppl saying “aww this npc is so cuuuute” and then just kill them and im like. What do you THINK the ending is going to#be if this is how you think the game is going to be played? just unwillingness to attach themselves fully to the story. its soo interestin#gamers get away with a loooot when it comes to media literacy in the games they play#anyway alexa stream Conquest of Dread's decolonizing videogames video essay
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worst person for the toy soldier to meet, any fandom GO!!
(and by worst i mean the funniest)
Ohhhh that's hard. Uhhhh............fuck!!!!
Personally I think any fnaf character? Buuuut. Sundrop and toy soldier. Imagine? IR EVEN MY LITTLE PONY???? IMAGINE THE TOY SOLDIER IN MY LITTLE PONY HOLY SHIT💀💀💀💀
I can't really think of any that would be very funny tbh. Just those. Mayybe Mettaton from Undertale? An interaction between them would be. Yeah.
#ask#the mechanisms#toy soldier#undertale (mention)#Fnaf (mention)#Mlp (mention)#How do I tag again???#Anyway
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I am aboutta be so morally challenged >:D
#cpu#<-crow plays undertale#tag to block if u don’t wanna be bothered by these bc. there might be a lot#I know that some of the game mechanics are based off what u do with the boss fights and stuff#but I wanna try to use Mercy as often as I can
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I desperately wish little colorful sticky flag notes worked on video games. I wish I could slap those suckers over every cutscene or interactive object with narrative importance. I wish there was literally any way at all to annotate a copy of a game that wasn’t doing a full replay and (gasps in horror) taking extremely detailed notes backed up by recordings to cite your sources so your imaginary AP English teacher doesn’t doc points for not having proper citation in your imaginary analysis of essay.
#I think about this a lot#books littered in those little flags give me a dopamine rush that I don’t know what to do with#part of me thinks that the nature of games being an experience that resists being notated is what makes it special but still#like I can’t exactly cite what part of undertale has people deciding to play by the worlds rules and take it seriously#just as an example#you can take dialogue and point out mechanics all you want but it’s harder to cite those one of a kind aha moments that make games great
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