#mall culture
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rawrdotzip · 9 months ago
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Sweet & Sassy
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glimpseinto · 9 months ago
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Untitled (2009) by Brunno Regis on Flickr.
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ericaportfolio · 2 years ago
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Anemoiapolis Review
After a couple of delays, Anemoiapolis has finally come out. In my honest opinion, so far, so good. Some things may need to be tweaked, especially saving your game progress if you take a break and come back and it didn't save, and you have to start the game all over again. Hopefully, this gets fixed. I guess a good thing about this is the next time I play the game I'll know where the tickets to collect are with some surprises. Once it's fixed, if you're a fan of liminal spaces, this game is for you. I relate heavily to this game because while growing up, I watched one mall I went to as a kid turn into a dead mall right before my eyes due to store competition, a nearby outdoor mall, and the rise of online shopping. The main lobby in the game was the same creepy, uncanny, yet sad vibes I had when I went to do my graduation pictures where the local high schools set up shop to have student pictures done in one of the smaller abandoned shops seeing nothing in the mall left inside except for a kid's theatre, the only remaining opened anchor store, and the still opened movie theatre. Months later, the mall closed for good, except for the movie theatre and the last anchor store. Okay, the backstory is over! What to expect from the game from what I've seen so far? In Anemoiapolis, the character you play gets sent to investigate an undeveloped empty paper town in the middle of nowhere that was sucking power for years without anyone knowing. Suddenly, you fall into a trap that sends you to an underground maze of liminal spaces. Your mission, find a way back to the surface alive. I think the best part of the game is the dread you feel wherever you go someone is watching you while you are alone in the halls, swimming in the pools, playing on the golf maze, you name it. You can even interact with objects like faucets, showers, lockers, beach balls, etc. If there where anything else to improve or add, it's some fun mini-games, game achievements like in the golf course, and maybe prizes or hidden notes that explore the lore of Anemoiapolis and how it came to be. Maybe have some objects to collect from the lockers (Edit: Somebody did find some tickets in one locker so far). Even a ticket counter at the top corner of the screen that doesn't go away would be great. I say when the save bug gets fixed, I do recommend playing the game. It's only the first chapter, so there's room for updates. But be ready when the game plays with your mind if you get lost or you get scared out of your mind. The Blue Backrooms did that to me! I'll make an updated review once I finish the chapter if this review gets popular. But before I end this review, the opening phone call of our character calling his wife to put the Curry in the fridge was cut. I'm going to say this now. BRING BACK THE CURRY!!!
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xseraseraphinax · 2 years ago
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exoflash · 2 years ago
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Tbh i think we should bring back children's websites and children's stores. Just hear me out
So like. I truly think the reason children, (referring young gen z and older gen alpha) mostly young girls but tbh any gender, are trying to behave snd dress so "adult" is because all the spaces for non-toddler kids are gone. My 12 year old cousin is dressing like a little health coach while at 14 my favorite dress had rainbow dash from my little pony on it. The difference was that when i grew up, there were more spaces for me to enjoy being a kid. We had stores like justice/limited too, websites like barbie and neopets, etc. Nowadays it's all just... kid stuff until kids hit 12 or so, then they're shoved towards being a Mini Adult(tm) and it makes me so sad. Bring back child safe spaces before kids get robbed even further
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angeloftheodd · 10 months ago
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Share the love, save the culture: Support your local mall. ✌️🎀❤️
I have so many cherished mall memories at Smith Haven Mall. 🥰💘 Let’s bring back mall culture and normalize going to the mall with friends. 🖤
🍒 My Instagram (angel0fthe0dd) 🍒
🫐 My Xitter (GhiaWasHere) 🫐
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chaptertwo-thepacnw · 2 years ago
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tiffany |1987|
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gwaindrifter · 2 years ago
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The mall is dead. Burning a hole in my pocket is a token for an arcade that they tore down years ago. The mall is dead. The food court was demolished to make way for nothing. The mall is dead. The carousel has been stationary for a decade. The mall is dead. Santa does not come here anymore. The mall is dead. There are more shutters than storefronts now. The mall is dead. The second floor is closed off. The mall is dead. The mall is dead and no one remembers what was lost.
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doppleganger-rental · 1 year ago
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youtube
1983 Mall Documentary
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urwatchingdisneychannel · 2 years ago
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youtube
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glimpseinto · 10 months ago
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Primark, Leeds (2007) by Jon Eland on Flickr.
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sunnymenagerie · 2 years ago
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ericaportfolio · 2 years ago
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Anemoiapolis Update Review
After a couple of delays, Anemoiapolis has finally come out. Anemoiapolis is a relaxing liminal space horror game made by Andrew Quist. In my honest opinion, so far, so good. If you're a fan of liminal spaces, this game is for you. I relate heavily to this game because while growing up, I watched one mall I went to as a kid turn into a dead mall right before my eyes due to store competition, a nearby outdoor mall, and the rise of online shopping. The main lobby in the game was the same creepy, uncanny, yet sad vibes I had when I went to do my graduation pictures where the local high schools set up shop to have student pictures done in one of the smaller abandoned shops seeing nothing in the mall left inside except for a kid's theatre, the only remaining opened anchor store, and the still opened movie theatre. Months later, the mall closed for good, except for the movie theatre and the last anchor store. Okay, the backstory is over! What to expect from the game from what I've seen so far? In Anemoiapolis, the character you play gets sent to investigate an undeveloped empty paper town in the middle of nowhere that was sucking power for years without anyone knowing. Suddenly, you fall into a trap that sends you to an underground maze of liminal spaces. Your mission, find a way back to the surface alive. I think the best part of the game is the dread you feel wherever you go thinking that someone is watching you while you are alone in the halls, swimming in the pools, playing on the golf maze, you name it. You can even interact with objects like faucets, showers, lockers, beach balls, etc. One original game level from the demo was changed to start at what was originally the end of that level. I thought to warn demo players and watchers just in case. If I was surprised by something was the ending. I won't spoil it, but now I'm interested to see who else we meet as allies or foes who are still alive down there. I was worried we would get treated to the elevator drop scare Bendy style, but nope, we get the credits paying behind us. LOL! If there where anything else to improve or add, it's some fun mini-games, game achievements like in the golf course, and maybe prizes or hidden notes that explore the lore of Anemoiapolis and how it came to be. If you have the patience to look through all the lockers, you can find some tickets. Maybe the creator, Andrew Quist, wants to add new stuff in the game that causes you to look in the lockers carefully for needed survival supplies. What about a flashlight update? There could be backup batteries to use if your flashlight dies just to have some objects to collect from the lockers. Another detail could be collecting non spoiling food to help your health bar if added. Even a ticket counter at the top corner of the screen that doesn't go away would be great. If you're low on something and have tickets to spare, vending machines of needed supplies could be an interesting addition. Trust me, if you collect almost all the tickets, you may want to spend some tickets on something. Maybe side mini-games like arcades and vending machines can end up punishing you to find more tickets if you are not careful. It's only the first chapter, so there's room for updates Andrew could do. But be ready when the game plays with your mind if you get lost or scared out of your mind. The Blue Backrooms did that to me! But before I end this review, the opening phone call of our character calling his wife to put the Curry in the fridge was cut. I'm going to say this now. BRING BACK THE CURRY!!!
One tweet later…
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YYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSS!!!!!!!!!!!!!!
Curry is coming BACK! 8.5/10 for Curry!!!
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subaquatic-skyscraper · 5 months ago
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I took an edible and went to the Rainforest Cafe at the Burlington Mall in high school.
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Selections from the book, Shopping Centers & Malls 3 (1990) - Pt. 1
1. Chesterfield Towne Center (1988/1990)
2. Bridgewater Commons (1988)
3. Burlington Mall (1988)
4. Georgetown Mall Phase II (1987)
5-6. Countryside Mall (1989)
7-8. Galleria at Southpointe (1989)
9. Fairview Mall (1988)
10. Maplewood Mall (1988)
11. Hamilton Place (1987)
12. Holly Hill Mall (1988)
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slut4margiela · 7 months ago
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meet me @ the mall
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devil1205 · 10 months ago
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TOTAL WASTE
Please Note-This blog is just a personal opinion based Blog and the statistic to be given is also a hypothetical one. If there is something that I may have not included in my post is unintentional.
Earlier times Shopping was quite interesting and at a particular departmental store or a local shop one would get approximately everything. Slowly many shops catering to different needs of consumers and their interests also popped up. By shopping I mean not only limited to groceries or household needs it can be everything or anything.
Then at upcoming times wholesale markets grew and gained some popularity due to the reasonable rates at which they provided some good stuff. Let us take an example of APMC Market Vashi. APMC's major role in encouraging farmers to sell their produces and stopped exploiting of farmers in anyway and also maintain fair trading practices. This is somehow first time anybody would have heard of Corporate social responsibility seen in markets.
After all the expansion of markets in all possible ways then later in 1999 the first Mall was opened in Delhi by Ansal Plaza and then crossroads and then seeing this many more malls started to open and a Mall Culture developed in India.
Slowly and steadily Malls started blossoming and housed many brands and with that provided some wholesome entertainment by including food courts, playing areas for children and many more things came into being and they are continuing which proves to be a boon.
This was history about malls. Now lets come to present and what is the scenario. At present I personally feel that these malls are somehow threat in matter of shopping at least. The big brands which are in malls and in any mall are a "TOTAL WASTE".
Let us take a hypothetical example of what I am trying to show. Let us take example of Infiniti Mall Malad. Now just Imagine that 3000 people visit the mall and out of them only 500 actually buy things from the mall. So they become Niche customers who come and buy. But what about those 2,500 people who have come and all that they do is window shopping and then go to food courts and chill. Its a loss and not a small Loss but averaging big loss. You can get the same thing outside at less rates like small scale shops then what is the use of having big brands in malls where large number of people actually avoid to do so.
This above hypothetical example with a statistic is just for an idea and explanation as to what I want to show. Otherwise the numbers of crowd going to mall is quite big and huge in numbers. Adding to this the example which I gave was given to me by a worker in a mall where I recently visited. Not mentioning Name of person and shop where he worked.
So Finally I am not blaming malls for anything but all I wished to write that If the shops specially the big branded ones want more people to come and purchase from them the shops need to take some serious steps in order to let more people buy from them otherwise all people will do is come to malls for entertainment purpose and window shop and the big brands will continue to suffer.
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