#lugh: :^) ray: >:)
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Sharing some of the Rays art from my wip blog! A few sketches that didn't make it into this post can be found over there!
Major Recollection spoiler art under the cut! The comic at the end is only a few of the pages. The entire thing can be found on the wip blog.
#tales of the rays#ザレイズ#コーキス#Rays Recollection#エルナト#Kocis (totr)#Ix Nieves#Elnath Perusha#Lugh (totr)#Kodama Atwood#Haze Cesario Idafield#1st Ix#1st イクス#Balor (totr)#my rays art#my art#sketch dump#Did I miss any tags?#All the kids. I love them
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an angel, demon and a devil 😇😈👿
this is a print i drew for @feidolzine! Pre-orders are now open here: https://feidolzine.bigcartel.com/
#fire emblem#my art#fe7#fe6#fire emblem blazing blade#fire emblem binding blade#nino fire emblem#lugh fire emblem#ray fire emblem#the colors got totally crunched in the promo images but im sure they will print fine.... i hope lol#i think they look like that bc cmyk isn't supported on web so somehow my submission was saved as the web crunched ver#anyways. everyone's works are actually so amazing im so honored to be part of this project! consider supporting us!
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Fire Emblem Sealing Sword Anthology English Translation:
ULTRAMARINE FIRE - art & story by Heugaken
This is the first of 8 comics in the anthology, about Roy and Wolt's relationship in parallel to Chad, Lugh and Ray's.
! Apologies for the poor typesetting; I wasn't originally planning on doing so, and to prioritize translating I didn't put a lot of time into them. Thank you for understanding. ^^;
[ fe6a masterpost | raws by @.shiningemblem64 | raw translation ]
enjoy --
#long post#fire emblem#fire emblem 6#fe6#fire emblem sealing sword#fire emblem binding blade#fighting the community label allegations right now#............... as a wolt & roy enjoyer this is crayzee#also chad & lugh and ray are so cute :(#i like to think lilina totally just fired a flare for wolt at the end lol#they are in kahoots!! they are friends!!!! to me at least#I FORGOT A PAGE#I JUST ADDED IT DW#fire emblem roy#fe roy#roy fe#wolt fe#fe wolt#rutger fe#fe rutger#ellen fe#fe ellen#fe chad#chad fe#lugh fe#fe lugh#raigh fe#fe raigh#ray fe#fe ray
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the cyclical holidays
sometimes the days of these holidays can change depending on the year but these are the traditional dates
alban arthuan - winter solstice
date: december 21st
associations: the sun, nwyfre (life force), white and gold, crowns, the new moon, midnight, Dagda and Hu
imbolc
alban eiler - spring equinox
date: february 1st
associations: the earth, calas (principle of matter), brown and black, a circle of candles, the first crescent moon, first light, Brighid and Ana
belteinne
date: march 21st
associations: saturn, element of earth, indigo and red, a dragon, the first quarter moon, dawn, Aengus and Coel
alban heriun - summer solstice
date: may 1st
associations: jupiter, the element of water, sky blue and orange, a mead horn, the waxing gibbous moon, morning, Eriu and Elen
lughnasadh
date: june 21st
associations: mars, the element of fire, red and yellow, three rays of light, the full moon, noon, Lugh and Beli
alban elued - autumn equinox
date: august 1st
associations: venus, the element of air, gold and green, a fiery wheel, the waning gibbous moon, afternoon, Tailtiu and Sul
samhuinn
date: september 22nd
associations: mercury, the element of spirit, green and blue, a silver branch, the last quarter moon, dusk, Mannanan and Esus
date: november 1st
associations: the moon, gwyar (principle of flow), violet and silver, a cauldron, the last crescent moon, evening, the Morrigan and Cerridwen
#pagan#paganism#polytheist#witchblr#magic#polytheism#witchcraft#witch#magick#celtic mythology#celtic#equinox#winter solstice#summer solstice#pagan holidays#autumn equinox#spring equinox#happy solstice
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Balor, high chief of the Fomorians. Balor was the embodiment of the scorching sun, who brought drought and death to those against him. Balor’s body towered over all who laid eyes on him, with his one eye emanating an abyssal darkness. This eye was said to bring about death whenever it was opened, scorching the earth. Balor prides himself on his ruling of the Fomorians, demons who sought to subjugate the Tuatha dé and humanity. During the Fomorian’s rule over the Tuatha dé, Balor installed a puppet ruler named bres a member of the Tuatha dé whose father was a Fomorian. Under Bres the Tuatha dé and humanity were enslaved. However Balor heard of a prophecy which detailed his fall from the hands of his grandson. To remedy this Balor sent for all of his daughter’s children to be drowned, the only one to survive was Lugh, who faced off against his grandfather in the final battle against the Fomorians. Using his spear, Lugh punched out Balor’s eye, stealing his grandfather’s eye, Lugh used it to decimate the Fomorian army and obtain victory for the Tuatha dé. However Balor still survived and will occasionally return to the mortal world, but he’s always stopped by his grandson, their combat resulting in storms.
Balor’s most common epithet is “Balor of the evil eye” but he has many others, such as “Balor the smiter” and “Balor of the piercing eye”. In modern scholarship it’s believed that Balor was originally a demonic god of the sun, being the incarnation of the harmful effects of the sun’s rays, like burns and droughts. Balor’s battle with Lugh is believed to be reflected in the story of Saint Patrick and Crom Dubh, with Crom Dubh most likely being a reflection of Balor himself. Another being connected to Balor is the fire spirit slayed by Fionn mac Cumhail, who may have been seen as an aspect of Balor. In wales, Balor was reflected in the evil giant Ysbaddaden, who fought King Arthur. Balor’s fight with Lugh comes from a long line of stories that possibly orginated from the myth of Baal’s combat with Yam in Canaan, these stories pervade the religious landscape like the battle between Indra and Vritra, and the Slavic myth of Perun’s rivalry with Veles. All these stories are grouped together under the moniker of Chaoskampf, a battle against the forces of chaos and drought to bring life and fertility to the world.
#art#character design#mythology#creature design#celtic mythology#irish mythology#celtic#irish#balor#fomorian#demon#evil#sun god#fire god#drought god#destruction god
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Heya, could I request some names/pronouns for a deitykin-? /nf pref anything sun themed, or anything related to gold/light etc. Tysm if you end up doing this !!
- @macaw-squawks
oohh sun/light deity theme
i was working on a water deity theme but i can pause for this
includes both solar, dawn, day and light deities exclusively
names:
apollo, aine, alaunus, anya, aurora, ayg, arshaluys, aferdita, arcus, ausra, ausrine, austra, albina, aether, aelius, aurelius, apricity, abellona, alectrona belenos, beiwe, brigid, baldr/baldur helios, hemera, hors, hausos, hyperion, helius, halo/haelo, helia saule, sulis, sol, sun, sunny/sunnie, sunne, sunna, solveig, sunniva, synnove, sulien, semine ekhi, etain, eos, electryone, endovelicus, eostre, earandel, elaine, elidi grannus, grian lugh, lampetia macha, marisol olwen, osbert usil paivatar, prende, phoebe nap, neto, nena, nellie, nora kiraly iris, inti dazbog/dazhbog, dellingr, dali, diellit, dielli, dagr, dysis zorya, zojz, zeus thesan, teiwaz, theia, taner freyr jupiter
3rd p prns:
sun/suns, sun/sunny, sun/light, sun/beam, sun/god, sun/deity, sun/ray, sun/goddess, sun/goddex celest/celestial god/gods, god/goddess, god/goddex, gold/golds, gold/golden deity/deities, day/days, day/ight, day/sky, day/time, day/lit, day/god, day/deity, day/goddess, day/goddex, dawn/dawns, dawn/light, dawn/dawning light/lights, light/god, light/goddess, light/goddex, light/deity halo/halos bright/brights, bright/light, bright/sun morning/mornings, morn/morne, morning/light, morning/sun, morning/god(dess/dex)
#name searching#name list#pronoun list#list of titles#list of names#names list#request answered#anon answered#ask answered#sun names#sun gods#sun goddess#sun deity#light names#3rd person pronouns#neopronoun blog#neopronouns#sun neos#name request#requests are open#requested#requested pronouns#requested list#requested names#requested by anon
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[ Final Fantasy ]
Zack Fair Sephiroth Cloud Strife Genesis Rhapsodos Kuja Vincent Valentine Noctis Lucis Caelum Prickly(Cactaur/OC) Skylar(OC) Nicholas(OC) Tobias(OC) Rafael(OC) Prompto Argentum Ignis Scientia Gladiolus Amicitia Cecil Harvey Luneth Arc Ingus Kefka Palazzo Zidane Tribal Vivi Locke Cole Edgar Roni Figaro Sabin Rene Figaro Cyan Garamonde Gau Shadow/Clyde Setzer Gabbian Squall Leonheart Zell Dincht Irvine Kinneas Vaan Rufus Shinra Tseng Reno Rude
[ Pokemon ]
Togekiss/Hibiki(OC) Gallade/Shinobu(OC) Mimikyu/Tabb(OC) Mewtwo/Vero(OC) Lugia/Calin(OC) Ho-Oh/Kasai(OC) Arceus/Kadavul(OC) Lunala/Artemis(OC) Solgaleo/Apollo(OC) Necrozma/Lux(OC) Dialga/Ruka(OC) Palkia/Rozovo(OC) Giratina/Izael(OC) Latios/Taylor(OC) Latias/Quinn(OC) Rayquaza/Daven(OC) Groudon/Reese(OC) Kyogre/Kaiden(OC) Jirachi/Nova(OC) Deoxys/Alec(OC) Shaymin/Sage(OC) Victini/Flynn(OC) Genesect/Briar(OC) Volcanion/Rex(OC) Magearna/Cleo(OC) Diancie/Blair(OC) Melottea/Wren(OC) Wes Ethan Silver Red Green Adaman Rika Piers Allister Gladion Drayton Crispin Giovanni Archer Petrel N Harmonia Maxie Archie Volo Cyrus Brendan Wally Steven Stone Wallace Lucas Barry Saturn Lucian Flint Buck Riley Hilbert Cheren Nate Hugh Calem Lysandre Elio Guzma Chase Rei Kieran Arven Atticus Giacomo Ortega Grusha Larry Hassel Jacq Salvatore Saguaro Prof. Turo
[ Persona ]
Naoya Toudou Tatsuya Suou Makoto Yuki(P3 MC/Protag) Ryoji Mochizuki Jin Shirato Takaya Sakaki Shinjiro Aragaki Akihiko Sanada Yu Narukami(P4 MC/Protag) Yosuke Hanamura Naoto Shirogane Kanji Tatsumi Tohru Adachi Teddie Akira Kurusu/Joker(P5 MC/Protag) Yusuke Kitagawa/Fox Goro Akechi/Crow Futaba Sakura/Oracle Ryuji Sakamoto/Skull
[ Golden Sun series ]
Issac Garet Ivan Alex Saturos Felix Piers Agato
[ Legend of Zelda ]
Link Zelda Sheik Ganondorf Midna Zant Kafei Vaati Shad Auru Sidon [ Sonic series ] Sonic Tails Knuckles Dr. Eggman Rouge Shadow E-123 Omega Silver Victor Espio Charmy Emerl Chaos Metal Sonic E-102 Gamma Black Doom
[ Animal Crossing ] Tommy Timmy Isabelle Tom Nook [ Vocaloid ] KAITO MEIKO Len Kagamine Gakupo [ Megaman Series ] Megaman.EXE Lan Hikari Eugene Chaud Protoman.EXE Baryl Colonel.EXE Iris Zero(Rockman Zero) X Zero Spider Bass.EXE
[ Fire Emblem ]
Marth Ike Soren Sothe Ranulf Tibarn Naesala Reyson Volug Zelgius Robin(M) Chrom Morgan(M) Gerome Inigo Corrin(M) Byleth(M) Claude von Riegan Dimitri Alexandre Blaiddyd Hubert von Vestra Seteth Rhea Shez(M) Arval
[ Splatoon ]
Kit/Captain 3 Drey/Agent 4 Zeke/Agent 8 Kyte/Neo Agent 3 Agent 1/Callie Agent 2/Marie DJ Octavio Pearl Marina Shiver Frye Big Man
[ Stardew Valley ]
Sebastian Sam Shane Elliot Alex Harvey
[ RWBY ]
Adam Taurus Qrow Branwen Salem Cinder Fall Winter Schnee James Ironwood Penny Polendina Weiss Schnee Whitley Schnee Blake Belladonna Yang Xiao Long Ruby Rose Lie Ren Ozpin Jaune Arc Sun Wukong Mercury Black Neptune Vasilias Fox Alistair
[ Fate ]
Ritsuka Fujimaru Ozymandias Gilgamesh Caster Gil Proto Gil Kid Gil Setanta Cu Chuluiann Proto Cu Caster Cu Alter Cu (Culter) Archer Emiya Shadow Emiya Alter Emiya Diarmuid Ua Duibhne Saber Diarmuid Aiden(OC) Aouregan(OC) Arthur Pendragon Immaru(OC) Izar(OC) Lugh(OC) Connla(OC) Achilles Chiron Romani Archaman Bazett Fraga McRemitz Asterios Fuuma Kotaru Merlin [ Fullmetal Alchemist ] Edward Elric Alphonse Elric Roy Mustang Envy Greed Maes Hughes [ Black Butler ] Sebastian Michealis Claude Faustus [ Devil May Cry ] Dante Nero Vergil [ Resident Evil ] Leon S. Kennedy
[ Trigun Stampede ]
Vash Nai/Knives Nicholas D. Wolfwood [ Homegrown Pet ] Hector Eli Pierce(OC) [ Elevator Pitch ] Protag Coworker [ Dead Plate ] Vincent Charbonneau Rody Lamoree [ Diabolik Lovers ] Ayato Sakamaki Laito Sakamaki Kanato Sakamaki Shu Sakamaki Reiji Sakamaki Subaru Sakamaki Yuma Mukami Ruki Mukami Kou Mukami Azusa Mukami Shin Tsukinami Richter Karlheinz Kino
[ Mystic Messenger ] Zen Yoosung 707 Jumin Han V Unknown/Ray [ Piofiore ] Dante Falzone Nicola Francesca Henri Lambert [ Fandomless OCs ] Draco Noire (Vampire) Aristaeus (King Bee Demon) Leo Cooper/Chase
[ Genshin Impact ]
Zhongli Venti Aether/Traveler Kaeya Diluc Albedo Tartaglia/Childe Itto Alhaitham Gorou Tighnari Cyno Xiao Wriothesley Neuvillette Il Dottore Pantalone Il Capitano
[ Honkai Star Rail ] Caelus/Trailblazer Blade Boothill Adventurine Dan Heng Gepard Gallagher Dr. Ratio Jiaoqiu Jing Yaun Luka Loucha Moze Sampo Welt [ Jujutsu Kaisen ] Satoru Gojo Yuji Itadori Sukuna [ Dragonball series ] Goku Gohan Android 17/Lapis Cell [ SpyxFamily ] Twilight/Loid Forger
[ YGO ]
Yugi Moto Yami Yugi/Atem Seto Kaiba Joey Wheeler Dartz Rafael Mahad/Dark Magician Jaden Yuki Syrus Truesdale Chazz Princeton Bastion Misawa Zane Truesdale Atticus Rhodes Aster Phoenix Jesse Anderson Jim Crocodile Cook Yusei Fudo Jack Atlas Crow Hogan Astral Kite Tenjo Trey/Micheal Arclight Quattro/Thomas Arclight Quinton/Christopher Arclight Reginald Kastle/Shark/Nash Rio Kastle/Marin Ray Shadows/Vector
[ Digimon ]
Tai Kamiya Yamato ‘Matt’ Ishida Koushiro ‘Izzy’ Izumi Daisuke Motomiya Ken Ichijoji Takato Matsuda Lee ‘Jen’ Jianliang Takuya Kanbara Koji Minomoto Koichi Kimura
[ Obey Me!/Nightbringer ]
Lucifer Mammon Leviathan Satan Asmodeus Beelzebub Belphegor Yuki(OC MC) Xavier(OC) Diavolo Barbatos Simeon Solomon Luke Raphael Thirteen Mephistopheles Michael Mael(OC) Dante(OC) Caius(OC) Silas(OC) Ignatius(OC) Samuel(OC) Belial(OC) Raguel(OC) Theodan(OC) Neo(OC) Zephyr(OC) Kuro(OC) Asura(OC) Meagera(OC) Astraroth(OC) Gardonus(OC) Lilith(OC) Cerberus
[ Twisted Wonderland ]
Azul Ashengrotto Vil Schoenheit Riddle Rosehearts Malleus Draconia Idia Shroud Leona Kingscholar Jade Leech Floyd Leech Jack Howl Ruggie Bucchi Kalim Al-Asim Jamil Viper Ortho Shroud Ace Trappola Deuce Spade Trey Clover Cater Diamond Epel Flemier Rook Hunt Lilia Vanrouge Silver Sebek Zigvolt Divus Crewel Dire Crowley [ Undertale/Deltarune ] Sans Paparus Mettaton Frisk Kris
[ Nexomon ]
Omnicron Ulrich/Grunda Nadine/Ventra Fenrir/Fona Merida/Arqua Deena/Nara Zetta/Luxa Nexolord/Metta Solus/Omnisun
[ 7th Dragon III: Code VFD ]
Yuma Kisaragi Yamato Mishiru Jet Sakaki Yuujin Nabaru Bastian Renstu Kirino Kirika Mei Nami Aogiri Urie Nio Misha Azerin Katanako Chelsea Citorin
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Mitologia - Irlanda e Escócia
Áine: Áine (Ania) é a deusa do amor, da fertilidade, da agricultura, da riqueza e da soberania. Ela é associada ao sol.
Airmed: Airmed (Armed) é a deusa da cura e do herbalismo.
Cailleach: Cailleach (Caili) é uma idosa divina, associada à criação das paisagens e ao inverno. Ela está ligada ao festival Samhain e na Escócia é conhecida como Beira (Bira).
Clíodhna: Clíodhna (Clina) é a deusa do amor, da beleza e da vida após a morte. Ela também é a Rainha das Banshees.
Dagda: Dagda é a figura paterna, rei e druida. Ele é associado à fertilidade, agricultura, masculinidade, força, druidismo e sabedoria. Ele pode controlar a vida e a morte, o clima e as colheitas, bem como o tempo e as estações do ano.
Danu: Danu é a mãe dos deuses irlandeses, ligada à deusa Dôn do País de Gales. Sua tribo é a Tuatha Dé Danann ("o povo de Danu"). Alguns acreditam que o rio Danúbio tem esse nome em sua homenagem.
Lugh: Lugh (Lú) é o deus do sol e deus militar, que protege comerciantes e viajantes. Ele está associado à habilidade em múltiplas atividades. Lugh está ligado ao festival Lúnasa.
Macha: Macha (Marra) é a deusa da soberania. Ela é associada à terra, realeza, guerra e cavalos. Várias figuras chamadas Macha aparecem na mitologia e no folclore irlandês e acredita-se que todas derivam da mesma deusa.
Manannán Mac Lir: Manannán mac Lir é o deus do mar e rei do Outro Mundo. A Ilha de Man foi nomeada em sua homenagem.
Brigid: Brigid é a deusa da cura, da sabedoria e da criatividade. Alguns acreditam que ela seja uma Deusa Tríplice, três irmãs chamadas Brigid: a ferreira, a poetisa e a curandeira. Historiadores sugerem que a deusa foi sincretizada com a cristã Santa Brígida. Brigid está ligada ao festival Imbolc.
Ériu / Banba / Fódla: Ériu (Eiru) é a deusa matrona da Irlanda. Com suas irmãs, Banba e Fódla (Fôla), ela fazia parte de um trio de deusas. Quando os milesianos chegaram na Irlanda, as três irmãs pediram que seu nome fosse dado ao país. O pedido foi concedido a elas, embora Ériu tenha se tornado o principal nome em uso (Banba e Fódla ainda são às vezes usados como nomes poéticos para a Irlanda).
Morrígan / Badb / Nemain: Morrígan (Morigan) é a deusa da guerra, do destino e da soberania. Ela é frequentemente retratada como um trio de deusas, todas irmãs, Morrígan, Badb (Bá) e Nemain (Nemen).
Tuatha Dé Danann: Tuatha De Danann (Tuá De Dana) são as principais divindades da mitologia irlandesa. Todas as figuras citadas acima fazem parte dessa tribo. Eles são retratados como reis, rainhas, druidas, bardos, guerreiros, heróis, curandeiros e artesãos que têm poderes sobrenaturais. Eles habitam o Outro Mundo, mas interagem com os humanos e o mundo humano com frequência.
Hy-Brasil: Hy-Brasil (Rai- Brásil) é uma ilha fantasma que fica no oceano Atlântico a oeste da Irlanda. Diz-se que é envolta em névoa, exceto por um dia a cada sete anos, quando se torna visível, mas ainda não pode ser alcançada. A etimologia do nome Hy-Brasil é desconhecida, mas acredita-se que venha do irlandês antigo: Í: ilha e Bres: beleza, valor.
Tír na nÓg: Tír na nÓg é uma ilha paradisíaca e sobrenatural de juventude eterna, beleza, saúde, abundância e alegria. Seus habitantes são os Tuatha Dé Danann e outros seres sobrenaturais. Tír na nÓg é descrita como um lugar belo, mas geralmente perigoso ou hostil para os visitantes humanos que permanecem na ilha por um período de tempo que normalmente é de três dias ou três anos.
#celtas#mitologia#mitologia irlandesa#mitologia celta#aine#airmed#cailleach#cliodhna#dagda#danu#lugh#macha#manannan mac lir#brigid#eriu#morrigan#Tuatha De Danann#hy-brasil#tir na nog
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We’ve survived the month of August (though we can’t say the same for some of your muses)! Here’s to a new month and a new year for The Officers Academy!
Housekeeping:
Current Month in TOA: Great Tree Moon
Our 4th anniversary event, Sabbam Vitatham, has officially concluded! Once again, a reminder that with the plotline in the Officers Academy now deviating so much from canon, the academy will no longer be a one-year institute. Students can stay and study for as long as they wish, as long as they participate in their church-assigned missions every month. Of course, not everyone is expected to remain a student for life, so promotions to faculty are always available to you to continue your muses’ stories.
Please be sure to read the closing information for Sabbam Vitatham! While no new threads can be started using the event setting, you are welcome to create new epilogue threads about your characters returning to their homelands to make sure that everything truly was a dream.
Thank you to everyone who submitted and voted on our anniversary mission tasks! Our new mission board begins today, so check it out here!
If you haven't had a chance to look yet, take a peek at our recently expanded Rank Chart! Details of additions and changes can be found on August's newsletter.
Mentor signups are open! Please sign up if you’re interested in helping a newcomer get acclimated to the group. Of note: it is now a requirement to be 18+ in order to apply to be a mentor.
The feedback following a big event is some of the most important feedback we get. The more detailed you are, the better it helps us adjust and change things for future events and the group as a whole. Please take a moment to fill out this feedback form about Sabbam Vitatham.
Given the sheer number of claims anticipated with this monthly turnover, we’ve created a schedule to help keep them manageable for Rai. Claims that come outside of their allotted timeframe will be deleted, so please pay attention to the dates and groups:
9/1-9/2: Dedicated to regular claims. This is if you are ranking up in a skill after placing your August activity skill point into your stats page, mastering classes, etc. This does not include ranks from the Knowledge Gem, so please wait on those. 9/3-9/4: Team Ilia participation, grand prize, knowledge gem ranks. 9/5-9/6: Team Zofia participation, grand prize, knowledge gem ranks. 9/7-9/8: Team Nabata participation, grand prize, knowledge gem ranks. 9/9-9/10: Team Verdane participation, grand prize, knowledge gem ranks. 9/11-9/12: Team Rigel participation, grand prize, knowledge gem ranks. 9/13-9/14: Team Aed participation, grand prize, knowledge gem ranks. After 9/14: Normal claims resume
Important Updates:
The mod team has swept through our rules page and updated it with information that has become implicit within the group. Please read the page over again and refresh yourself on our rules!
We would like to call attention to the following rule on our rules page: Please stay as faithful to canon as possible. Headcanons and creativity are definitely encouraged, but refrain from too much canon divergence, such as changing or erasing large aspects of what make them who they are. We have had a number of repeat offenders breaking this rule and will begin awarding warnings and possibly strikes for too much canon deviance.
The spoilers ban for Fire Emblem Engage and its DLC has been lifted. You will no longer be required to spoiler tag story-related art or text
Other
September Mun Birthdays: Sekhmet (1st), Pat (15th), Aria (21st)
September Muse Birthdays: Azama (8th), Micaiah (10th), Lugh (10th), Veyle (12th), Phila (13th), Griss (17th), F!Byleth (20th), Nanna (20th), Dorothea (29th)
First-year mun anniversaries this month: Emily (4th), Arianna (4th)
Second-year mun anniversaries this month: Cody (28th)
Fourth-year mun anniversaries this month: Elf (6th), Sam (16th)
First-year muse anniversaries this month: Hilda (4th), Sakura (4th), Colm (4th), Rhea (14th)
Third-year muse anniversaries this month: M!Kris (28th)
Fourth-year muse anniversaries this month: Laslow (16th)
Muses who have been in the group for a solid year will also be granted an Academy Brooch to put in their inventory. It doesn’t do anything. It just lets others know your character has been around the block. These characters are also granted a new opportunity to change houses if they wish to do so.
- The House Leaders
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Quotes from the Campaign 122/???
Vani:
“Warning: We are at fart height, and elves will fart on you.”
“If word gets around, he’s a little bitch.”
DM:
“You’re seeing how sexy this hallway is.”
“This man’s got some traits.”
Lugh:
“Dojhan hasn’t had a long rest since he became emperor.”
“Lavender marriage!”
Ray:
“Are you asking if they have the electoral college?”
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A Lugh sticker because I want one 😌Behold her
And a dark BG
#tales of the rays#Rays Recollection#my rays art#ザレイズ#my art#Lugh totr#Still my daughter#Just the feral cat version#Portfolio
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kwiiiiiiiiiiiiiiiii orz orz orz orz
#fire emblem#fe6#fire emblem binding blade#lleu#raigh#lugh#i like. twins#ray looks so cunty in his sprite i was not prepared for that the first time i saw him#lugh: :^) ray: >:)
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I keep getting busy and falling out of the habit of translating the anthology! So here's another page of the 4 Koma Kingdom that I picked out to translate!
From the "March! Lycian Alliance Army!" section; art & story by Usagi Hodogaya
Raws by @.shiningemblem64 for the whole book are here!
#sealing sword 4koma kingdom#one off translation#fire emblem 6#fe6#fire emblem#fire emblem binding blade#fire emblem sealing sword#fe lugh#lugh fe#ray fe#fe ray#raigh fe#fe raigh#guinevere fe#guinevere#fe guinevere#niime fe#fe niime#niime
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Lugh, warrior of light of the Tuatha dé Danann. Lugh was born as the grandson of the Fomorian chief Balor. Destined to be killed at birth by his grandfather’s decree like his brothers before him, Lugh’s mother hid him among the Firbolg, requesting that they raise him well. As the god of light, Lugh brought warmth to the downtrodden Firbolg, who were enslaved with the Tuatha dé by the Fomorians. Lugh was described as a beautiful young man, whose body shined like rays of the sun, with strength that rivaled even the greatest of the Tuatha dé. Experiencing the plight of both the Firbolg and the Tuatha dé, Lugh presented himself to the convening Tuatha dé. The gods spoke of rebellion against the tyrannical Fomorians, Lugh understanding their suffering wished to join them. to test the young deity, Ogma stepped forth, picking up an unwieldy boulder and throwing it across the horizon. Lugh answered the challenge, swiftly catching the rock mid air before hurling it back to Ogma without landing on the ground. Proving himself to the Tuatha dé, Lugh took command of a legion of warriors, with a speech these warriors were roused in strength and spirit, their power growing to that of kings. During the following battle, Lugh encountered his grandfather Balor, opening his eye Balor reigned destruction upon the battlefield. Their fight was a sight to behold, however, hurling his spear Lugh punched out Balor’s eye and used it to decimate the Fomorian forces. After the battle, the Dagda gathered Lugh and Ogma to help him take back his harp from the retreating forces of the Fomorians. The Fomorian chief Balor had survived the war, his rage still burning he continues to try and invade the mortal world, however each time Lugh drives him away with his spear, causing storms in the process. Lugh is also the father of the great hero Cú Chulainn, with the hero being his earthly incarnation.
Lugh was one of a trinity of deities known as ‘three gods of skill’, together they held prowess in all forms of skill, whether it be art or war. Despite the Christianization of Ireland, Lugh was still a popular folk hero, with him still pervading the public consciousness. However due to the Christianization of Ireland, the nature of his divinity is still unclear. Some have posited that Lugh was a sun god, a sort of divine counterpart to his grandfather Balor who was the demon of the scorching sun. Most likely he was also a storm god, bringing fertility and life to the land through storms. Lugh’s spear accentuates this, as it is described as fiery and is capable of returning to the wielder, clearly being a weaponization of lightning. Lugh’s title of Lámfada translates to “of the long arm” sometimes also rendered as “of the long hand”, this title is not literal as it most likely alludes to his rulership, the long arm being a allusion to his wide reaching power. Lugh is the Irish form of the Gaulish chief god Lugus, with Lugus’ importance translating to Lugh’s popularity in Ireland, despite the Dagda being the Chief god of Ireland instead. In wales, Lugh was referred to as Lleu Llaw Gyffes. The romans equated Lugh to their god Mercury, however unlike other peoples whose myths and legends were taken by the victorious Romans, much of the Celts mythology stayed the same, mainly due to the genocide of 2/3rds of the population by Rome, with the Celts facing less Hellenization attempts. Lugh also corresponds to other deities across the world, as a storm god he owes his origin to the Semitic Baal, and shares his status with many other storm gods such as the Vedic Indra, the Norse Thor, the Slavic Perun, and many others. Like the other storm gods, Lugh’s fight with Balor is an instance of the Chaoskampf, an archetypal myth which has the storm god go against the forces of Chaos to bring back order and fertility to the world, whose origins can also trace back to Baal’s fight with Yam and Mot. Lugh could’ve been originally seen as an aspect of the Dagda with Ogma, with the ‘three gods of skill’ being a remnant of this, similar to the Morrigan’s Morrigna. Another origin could be that Lugus had absorbed and fused with the Gaulish storm god Taranis, however this theory is merely conjecture.
#art#character design#mythology#deity#celtic mythology#irish mythology#lugh#lew#lleu llaw gyffes#storm god#sun god#light god#lightning god#thunderer#culture hero#ireland#celtic#pagan#trickster god
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Oddly, the mages notice that Reason magic has been on the fritz lately. Even the most experienced sages find it difficult to control their magic, never mind the practicing novices that keep burning themselves and injuring others. A late-night attempt to study for a Reason exam quickly gets out of hand and sends a classroom up in flames. The Knights of Seiros and other members of the monastery’s facilities must rush in quickly in order to contain the fire and save lives. [Grants Reason +1] @semperiuvare
‘Maybe I really am helpless,’ is the first thought that flashes through his mind as the flames rise higher. All he had planned to do tonight was study for the upcoming exam, determined to pass with flying colours and prove his magical prowess— but instead it ended in nothing more than a disaster. For some time he always believed he had been blessed when it came to fire magic, for better or worse, and yet somehow he had lost all control of the growing ember he had conjured in his palm.
“Hello!? Is there anyone out there!?” The young mage calls out, backing away from the raging flames as he tried to come up with an idea to save himself, lest the Knights were late. “Come on— think, Lugh…!” Wind magic would be no good, as it would only manage to fan the flames, ice would melt— did water magic even exist…? It was getting harder and harder for him to think straight as the room grew warmer, as if he were reliving one of his very own nightmares. He knows he shouldn’t give up, and yet it feels as if there is truly nothing more he can do but wait, squatting in a corner with a hand over his mouth to block the smoke in a pitiful manner. ‘How am I meant to protect anyone if I put myself in such a stupid situation…!?’
The dread continues to sink in, and what feels like hours is only a matter of minutes— and suddenly he hears the sound of yelling, followed by footsteps approaching quickly. It causes him to perk up slightly, only to accidentally inhale more of the smoke. “I— In here—!” He tries to move closer to the door— as close as he can without it being unbearable— in the hopes of making the rescue easier for his savior.
The flash of blond hair, no different than a ray of sun high in the sky, and the kind face, though younger than he remember…it’s enough to make him really believe this is a dream for a moment.
the smoke clears when you're around
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Aroma
A quick little drabble about the nature of being surrounded by magic as a nonmagical creature because I have brain rot for my underrepresented son Gadreel
Gadreel never thought that he had a particularly strong sense of smell growing up. He had thought that his mom always smelled like sunshine and warm bread because she enjoyed her gardening and cooking. He had never wondered why that scent clung to her even after she and mother had spent all day together in the forge, and mother’s skin wafted the scent of hot metal and cooling sweat. It wasn’t until much later that he was told a lot of mages, the utilitarian kind, the less powerful kind, the kind that reached for magic as a tool instead of a part of themselves, often don't consciously know what their magic projects from them. (Waylan read that in one of his many books he snuck back from the ‘big city’ that used to be Gadreel’s home. And Waylan had been somewhere between proud and fearful when he admitted that the smell of fire he exuded was just an extension of the burning he always felt under his skin.) How even after learning this he never wondered or worried why he could smell the magic under his mom’s and Waylan’s skin. How it wouldn’t be until much later he had to contemplate if it was something that was typical of orcs or elves or if it was something inherent to who he was. And how he was too much of a coward to ask Lugh about it. So he never did. He kept it to himself and tried not to let any of the others know.
How sitting out in the fields with Waylan never made him feel like they were getting fresh air because everytime the younger man got worked up or excited all he could breathe was smoke. How when he finally gotten to kiss Waylan, hold him close-- how a hard metal hand and thick rope of scars pressed against his skin, things he had never imagined during the dark nights he fantasized about touching his best friend like this-- he had never realized that the air between them would smell like burning, and that Waylan’s mouth would be open flame, and his skin would taste like ash.
How when Vani was with them she radiated warm sunshine, soft damp earth, wildflowers and sage. And when they went to see her home, even in the dead of winter he knew her magic was allowing her to carry a piece of her kingdom everywhere.
How when he was pushing himself between fragile, bold, timid Lughnasa (his half sibling-- just own it already everyone else already knows) and whatever danger was coming for them next he could smell wine and sweet rum, and touches of something like thick soft grass in a far off foreign meadow. How it made him wonder if Lugh’s magic was desperately latching on to the memories of their home and the toxins they'd tried to use to forget.
How when Ray reached out to him, her hands soothing his hurts in his mind and body, he would be overwhelmed with petricore and seawater. How when she did it in Ketterdam it was like walking along a beach after a gentle rain. But after they had visited Vasselheim, after her stint in the catacombs, and her sword had started to spew dark water-- he had recoiled from her spells. Because then her magic had taken on a horrible odor, a brackish briny rot of a bloated animal whose drowned body had washed up on a beach, left to fester and putrefy on the sand.
And how at first he liked that he knew this part of them, especially given they seemed so unaware of it themselves. And he had thought the longer this... arrangement, alliance, friendship went on he would just get used to it, put it away in the back of his mind. Because smells were something that people could get used to. But magic, he found, was not. He smelled it every time they did something as mundane as cleaning their clothes and changing their eye color (and what a strange privilege to be in any position where doing something like that could be considered commonplace) to ripping a monster from this plane of existence. But what was worse was the way the smells made him feel.
How at the faintest whisper of wine, water, or smoke, his whole body went tense. His fingers would curl around the hilt of whatever weapon was nearest and his eyes would dart around for any possible threats. How even if it was just Lugh weaving an encouraging phrase or Waylan lashing Ray with a flame that they both knew wasn't made to harm her, his body would coil itself tight because when his companions threw magic it was always a draw if they would be using it to play or to fight. Always a coin hanging in the air, filled with the heavy scent of possibility, for just long enough it may turn into a guillotine on the way down.
How he hadn't thought this was weighing on his mind before Jinx came along. Not until there was someone who didn't carry a smell that made the air tingle and hum obtrusively. No. Jinx smelled like old leather and sometimes gutter muck if she had been doing her favorite work of scaling buildings. But her scent could fall to the background. When they were together she was a sanctuary. Nothing about her being pushed in on his senses. She did not exude an aura that forced him to take notice of her, she simply was. And oftentimes, when she felt like it, she simply wasn't too. She had the amazing ability to make herself disappear. Not in the same way that Waylan or Lugh could-- though when she had their help the effect was only compounded. She could just become smaller, quieter, thinner, like existing in this reality had left her so tattered and threadbare that the shadows and cracks between cobblestones welcomed her and let her slip between them far away from prying eyes. He can admit that her being a blindspot, a dead zone, in the sea of magic he had been treading for the past-- two? Three, maybe?-- years is what made him approach her.
What had kept him at her side was how she had been so out of her depth, unfamiliar with so much of the world, so much of the world's strangeness each of the others represented. How she had a story of her own-- orphaned, growing up in foster homes, and then on the street. How that wasn't an uncommon story in big cities. How he had been so relieved to hear her old wounds were something mundane enough for him to empathize with. How he could understand those while banishment, dragon inherited fury, siblings lost in Hell, and rebelliousness that nearly brought a civil war were so far out of his depth he never felt like he could say the right thing to his friends. How he never felt right voicing his own concerns and struggles with them when they were so little. Jinx, smelling like the mud caked on her boots from their long day's travel, leather of her gloves and coin pouch, and the oil he had given her to keep her blades clean and sharp, would walk up to him, or wander off with him, and ask him his thoughts. She would be glib and she would be tactless, and she would understand. She was like him, so far removed from magic, from being extraordinary in the strange exotic way the rest of their friends were, and she made him feel like it was okay for them to exist in that space. To be nothing like the others, and still matter. Like they did help, even if they could only hack and slash, couldn't close a fatal wound with a shining gem and a few murmured words. She gave him respite when the heavy press of magic all around them made him feel like he was seconds away from shaking apart trying to hold still or having to fight for their lives. She bought him a little bit of sanity the nights that he could sit in their camp, surrounded by all of them, and her presence allowed him to believe the smoke on the air was the fire they'd lit to keep them warm, and the sweet smell of wine was the skin she would pass him between sentences. And for now, that would be just enough to give him peace.
#cotd fics#dnd fic#dnd fics#call of the divine#Team Brain Trust#Jinx#Gadreel#dungeons and dragons#dnd#drabble#ray#lugh#waylan
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