#lucky simoleon
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anamoon63 · 11 months ago
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Truth be told, Riley didn’t expect to come across such a palace. She’s heard that the Chos of Hidden Springs are a simple, rather middle-class family, except of course for Grandpa Davy, who is a celebrity, but apparently Terence has done well in his business and is living the high life. Also, his wife is the daughter of the Vanderburg billionaires, although Riley doubts the Vanderburgs ever dropped a dime on Terence, so this house must be all his doing.
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To Riley’s luck, (if this can be called luck), Terence is just arriving from some place, and they meet at the entrance. She had never met him in person, so she proceeds to introduce herself. Riley: Terence? Hi, I’m Riley Woods, G.W. Woods’ daughter. Terence: Riley, of course. It’s nice to meet you...
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Terence: I’m Terence Cho, but you can call me Terry. Riley: Thanks, Terry. Terence: You're most welcome, darling. (Uh - what the hell is going on here?)
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Well, they say it’s the first impression that counts, and right off the bat, Riley and Terence seem to have made a pleasant first impression on each other, (I mean, he didn’t even glow red). Could this be because they have similar personalities, or because they share some traits? Or it’s just they both have the same goal in life: money. One thing’s for sure, Cynthia is not going to appreciate at all this sudden ‘sympathy’.
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ssspringroll · 8 months ago
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i dont think ive given a single male sim heterochromia yet. what happened. why is that.
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maplebellsmods · 6 months ago
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Join a Country Club Mod
Hello! Unfortunately, Rock Ridge Country Club has closed down due to financial mismanagement and embezzlement. However, your sims now can join an even better club: Cedar Creek Country Club!
I’m excited to announce that I’ve completely reworked the Country Club mod from scratch. This mod holds a special place in my heart as it was the first one I ever made, and I’m thrilled to present it with improved quality and new features.
If you’ve used my previous Country Club mod, you’ll notice both differences and similarities. So, how does the new mod work? Your sim can apply to become a member of Cedar Creek Country Club. This time, the process is more challenging, with the possibility of rejection, requiring more effort both financially and mentally.
However, the application process is streamlined for a smoother experience. Steps to become a member:
Pay Application Fee: This is a 5000 simoleon nonrefundable fee.
Fill out Application Form
Schedule Interview: Choose between two time slots and attend within 24 hours.
Write Letter of Interest
Submit Reference Letters: Cedar Creek requires two reference letters from current members. Your sim can ask a member directly or post on the Cedar Creek community forums. If a member is interested, they may call and offer to write a reference letter. This method is more challenging.
Attend Information Session (Optional): If you have questions about the club or application process, attend an information session available on weekdays.
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• Household Funds
• Fame Level
• Reputation
• Job Type and Level
• Charisma
• Interview Outcome
These elements can greatly increase your chances of getting accepted into the country club.​
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Once they become a member and pay the $10,000 initiation fee, your entire household will also gain Cedar Creek membership.
As a Cedar Creek member, there are ongoing fees to pay. You can choose to pay annually (over four weeks) or quarterly (over one week). It’s important to stay on top of these payments to maintain your membership. There are many activities your sim can partake in with family and friends. You can find these options on the computer in the Country Club pie menu.​
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Your sim can try to appeal to the country club if they have been rejected, kicked out, or blacklisted. The chances of getting another shot are very low, but high charisma can significantly help.
If they get lucky and are invited to meet with the admissions committee, they have a few hours to attend the meeting and must commit immediately. If they were previously kicked out, they will still need to pay the initiation fee again.
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Lot Trait
I have also added a Country Club lot trait with the mod. So as a Cedar Creek member if you don't feel like going to rabbit hole activities you use the country club lot trait and use it on any lot.
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I wanted the Country Club lot trait to be customizable, so random members won’t show up automatically; you need to assign members to make it exclusive.
You can assign members by left-shift clicking on the computer and finding the option under the country club pie menu. There are a few social interactions available for different sims at the country club, depending on their roles.
The lot trait is straightforward, but the key is to assign members. You can also remove members using the same method.
Does this mod require any DLC?
No, it does not.
What else do I need for the mod?
Lumpinou's Mood Pack Mod, so it is required for the mod to work properly.
You can get the mod here.
If you already have it great! But make sure it's up to date. Otherwise, it will break the UI
XML injector
I'm experiencing some weird bugs!
Let me know, please.
Report it here: Mod Bug Report
How to install the mod?
Electronic Arts/The Sims 4/Mods <--- Unzip the file and make sure it's placed in this path.
Public Jun 23
Download Here
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twinsimming · 1 year ago
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New Scholarships by Twinsimming 🎓
"Need some extra simoleons for university? Sims University now offers a variety of scholarships for prospective students!"
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
To access all of the scholarships available with this mod, the following packs and store content are required:
The Sims 3: World Adventures
The Sims 3: Ambitions
The Sims 3: Generations
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
The Sims 3: Island Paradise
The Sims 3: Into the Future
Fit As a Fiddle Violin (The Sims 3 Store)
Artisan Glassblowing Station (The Sims 3 Store)
Stiff as a Board, Light as a Feather Dance Floor (The Sims 3 Store)
Overview
Applying for Scholarships
Types of Scholarships
Maintaining Scholarships
New Moodlets
Online Aptitude Test
New Cheat
Applying for Scholarships
Teen sims and older have a new “Apply for Scholarships” interaction available at the school rabbithole or on the computer under “Sims University Online”. Though they’re less likely to win a scholarship if they apply online rather than in person.
If your sim wins a scholarship, they will not be able to reapply for that scholarship again. If they do not win, they will be given a Disappointed moodlet and have to wait a day before applying again.
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Types of Scholarships
There are four (4) types of scholarships your sims can apply for: General, Legacy, Skill Based, and Occult. In total, there are 18 scholarships, each with their own custom moodlet. 
Sims have a 45% chance of winning a scholarship in the General, Legacy, and Occult categories when applying in-person and a 40% chance when applying online.
Sims have a 6% chance of winning a Skill Based scholarship at Level 1 of the required skill. This chance multiplies with each skill level, with a maximum of a 60% chance at Level 10.
Certain traits can either increase or decrease your chance of winning a scholarship by 5% (note: this value stacks the more traits your sim has):
Increased Chance Traits - Lucky and Ambitious
Decreased Chance Traits - Unlucky and Loser
Some of the scholarship names are originally from The Sims 2 and the others I made up myself. They are listed below by category:
General
Young Entrepreneurs Award (§750) - Requires Level 3 part-time job, Teen only
Orphaned Sims Assistance Fund (§750) - Requires deceased or non-existing parents, Teen only
Golden Year Scholars Grant (§1000) - Elders only
Gemini Hidden Masters Prize (§1500) - Requires Level 10 in one hidden skill
Legacy
Student Service Workers Fund (§1000) - For sims with a service worker hidden trait (Makes No Messes, Pyromaniac, Can Apprehend Burglar, Can Salute, Immune To Fire, or Pizza Appreciator)
Cultural Exchange Program (§1000) - For sims with one of the hidden culture traits from The Sims 3: World Adventures
Students of Tomorrow Scholarship (§1000) - For sims with the hidden Future Sim trait from The Sims 3: Into the Future
Skill Based
Dreamer Family Artisan Award (§750) - Requires at least Level 1 Artisan Skill
Tsang Footwork Award (§750) - Requires at least Level 1 Dance (Store) Skill
Violin Society of SimNation Scholarship (§750) - Requires at least Level 1 Violin Skill
Occult
Undead Education Scholarship (§1500) - For Vampires, Zombies, and Ghosts
Extraterrestrial Reparation Grant (§1500) - For Aliens and sims recently abducted by Aliens
Spellcasting Scholars Grant (§1500) - For Witches, Fairies, and Genies
Lycanthropy Philanthropy Fund (§1500) - For Werewolves
Bots Opportunity To Specialize (B.O.T.S.) (§1500) - For Simbosts and Plumbots
Forbidden Fruit Fellowship (§1500) - For PlantSims
Real World Acclimation Fund (§1500) - For Real Imaginary Friends
Aquatic Allies Award (§1500) - For Mermaids
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Maintaining Scholarships
After winning a scholarship, your sim will get the new custom Won Scholarship moodlet. They have a week to either enroll in online university with my Attend University Online mod, or in-person university to remain eligible for their scholarship.
If they fail to enroll in time, their scholarship will be rescinded and they will have to pay back the money they were awarded. If they can’t afford to pay back the scholarship amount in full, it will be added to their next household bill. (No free money here!)
Once a sim has a scholarship rescinded, they will get the new custom Lost Scholarship moodlet and be barred from applying for scholarships for 3 days.
New Moodlets
Won Scholarship: Given when a sim wins a scholarship, lasts 1 day, +20 mood, each scholarship has its own custom moodlet icon
Lost Scholarship: Given when a sim has a scholarship rescinded, lasts 3 days, -20 mood, makes sims stressed
Online Aptitude Test
Teen sims and older can now take the university aptitude test on the computer under “Sims University Online”. It works the same as the default interaction.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
New Cheat
If you want to clear all scholarship winners in your world (on a per save basis), enter the cheat menu and type “ClearScholarshipWinnerData” without the quotation marks.
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, s3pe, Notepad++, and Script Mod Template Creator.
Thank You
Thank you to gamefreak130, Battery, @zoeoe-sims, @greenplumbboblover​, and @monocodoll!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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paluding · 11 months ago
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Owned Restaurant Profit Increase
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Two versions to download:
-Double profit: SFS / GD
-Triple profit: SFS / GD
Choose only one version!
We all know how hard it is to maintain a restaurant business in The Sims 2, right? You barely make any money and, if you have some employees to get paid hourly, there's a good chance you'll even end up losing money. Well, once again I've been digging through the files for a while until I've found something to fix this issue. I have to say, this is not the ideal solution at all, but it still makes the business actually profitable, so I thought it might be worth sharing anyways. This tiny mod edits just one single BCON value, and it's super easy to tune to your liking! A lot of technical details, a tutorial on how to tune it, and a big testing research under the cut (bear with me please, I promise it's worth reading).
So the way an unmodded game moves money in a restaurant business goes like this: the moment your waiter puts the dish on the customer table, you get a small percentage of the price of the food deducted. Then, once the customer finishes eating, they pay you the full price of that food (based on how expensive or cheap you set your business). Simple enough, right? Ideally, the best solution would be increasing the price of the food, but no matter how hard I tried, I just couldn't find those values anywhere. So what's left on the equation? Yup, that small percentage you get deducted first. I was lucky enough to find that one, so changing it to a negative value means you actually get extra paid first. And that money comes from nowhere, the customer doesn't pay extra, they only pay the price of the actual food. That works for me!
As a quick example, in a new business with 0 stars, if you keep the default price on average, you always gain 28 simoleons for serving a bowl of Mac N Cheese. However, you also get deducted 4 simoleons first, so it's actually 24 simoleons per customer. That's just sad. The Double version of my mod makes it so you get 22 simoleons first, and then the customer pays those 28 simoleons. That's a total of 50 simoleons per customer. More than double the profit, not bad! The Triple version gives you a total of 71, pretty self explanatory. The numbers don’t match exactly with double or triple profits, but I didn’t want to spend that much time finding the exact value to make it exactly double or triple, you know, especially considering there might be other factors that affect your business income. I’m not that good at maths to be honest... orz
So how do you tune this? All you need is SimPe. Open the package, click on the BCON file and edit line number 14, on the Dec box. The default Maxis value was 20. I changed it to -100 to get roughly double the profit, and -200 to get triple profit. If you want to increase the profit even more, make sure you keep it negative when changing the value! Then just click Commit and Save. Done!
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One extra note before I continue. The extra money you get with the mod does count for the balance you see on the UI menu for the business on the top right. So if you like to keep track of your income, the mod will take effect on those bars. However, it won’t count for things like the First Simoleon prize thingy. So for now I’m not really sure if this extra money would count for other things such as Lifetime Wants related to gaining money. I haven’t tested it that much.
Okay, now you know almost everything you need to know about this mod. If you want to read some ramblings on how I tested this, keep reading. Otherwise, you’re good to go!
So, let’s talk testing, because that’s something I actually enjoy doing. I built a simple restaurant lot, with about 5 tables available. The conditions were:
-3 Sims from my household to work as host, waiter and chef. No external employees, so I don’t need to keep track of extra salaries to pay.
-Schedule is roughly 15:00 - 22:00.
-New business level 0. Prices were kept at the default average.
-I didn’t use the Basic Sell interaction. If the customer didn’t want to eat at my restaurant, then so be it.
-The chef had 10 points of cooking skill, so I could add any food to the menu. However, I only chose one food to cook to keep the profit numbers as consistent as possible.
For the first case, I chose cooking only Mac N Cheese, a very cheap food that makes almost no money at all. It doesn’t require any cooking skill points. Mac N Cheese gives you 28 simoleons when the Sim pays. -In an unmodded game, you also lose 4 simoleons, so it’s 24 simoleons per customer. After running the business for the set schedule, I got 240 simoleons of profit. Pretty disappointing! If I had employees to pay, I would only have a few simoleons to spare, if any at all. -With my Double version of the mod, you get an extra 22 simoleons, making a total of 50 simoleons per customer. After running the business with the mod in, I got 400 simoleons. Not much, but hey, it’s something.
For the second case, I chose Filet Mignon. This food is pretty fancy, and it requires max cooking skill. Filet Mignon gives you 83 simoleons when the Sim pays. I also noticed the customers take way less time to eat it compared to the Mac N Cheese, so that’s an extra bonus to make the business run faster. -In an unmodded game, you also lose 13, so it’s 70 simoleons per customer. After running the business, I got 630 simoleons of profit. Not bad, but considering you need to max out the cooking skill, it’s almost insulting spending so many hours just to get that… -With my Double version of the mod, you get an extra 65 simoleons, making a total of 148 (!) simoleons per customer. After running the business with the mod in, I got 1036 simoleons. Okay, nooow we’re talking! That's the fancy restaurant status I like to see.
You might be wondering why these numbers are so inconsistent. Well, sometimes my lovely waiter decided to drop the tray on the customers, poor guy. That added to the randomness of how customers decide to enter the restaurant or not, and if the game sits more than one customer on the table or just one of them, if someone gets stuck for a while losing time… all of that can end up making the results a bit inconsistent. That being said, I had better luck when I was running the business without the mod in, yet I still got quite a lot more money with the mod in. I didn’t keep track of the numbers for the Triple version, but as you can probably guess, that one would be even more profitable.
One last case I wanted to test and compare: a completely different type of business, a games and entertainment one using the Bandatron ticket machine. In that scenario, I got 21 simoleons per customer, each hour. So after that schedule of 15:00 - 22:00, I got a total of 789 simoleons! All my sim did during those hours was bartending. That shows how easy it is to run a business with a ticket machine, and the biggest advantage is that you don’t have to pay employees if you don’t need them, and you don’t need any skills at all. Just plop down that machine, put some objects, relax and let the money flow by itself.
So yeah, in conclusion, Eaxis really messed up programming the restaurant businesses, there’s no doubt about it. Hopefully my mod helps balance things out. And if you think it's still too low on the incomes department, you can always tune it to your liking! As far as I know, this should not conflict with anything, but if you run into any issues, let me know and I’ll try my best to fix it asap.
Special thanks to EddySims for their fantastic HQ Icon Pack I used to make the preview pic! <3
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phoebejaysims · 10 months ago
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Betting Mod
Big thanks to @cheejer for the mod idea!
Make your trips to various town competitions more exciting by placing bets. Sharpen up your sims' gambling skill!
Your sim can make 4 different types of bets at the grocery store. Buy:
Horse Racing Tokens
Star Player Tokens (For Sports Stadium Games)
Bot Competition Tokens
Food Lottery Tickets
Tokens must be used within 5 days after purchase otherwise they will expire.
Who wins:
All sims have a base (5% or 10%) chance of winning.
Chances increase or decrease depending on certain traits or buffs (such as lucky, genius, equestrian, bot-fan, loser, unlucky...).
How to check winnings:
Food lottery tickets will be automatically used after shopping at the supermarket.
Star player tokens can be "redeemed" by watching the sports TV channel on game days after the match has started.
Read the newspaper on weekends (Read/Check Current Events).
Otherwise attend the competitions at the relevant rabbithole.
What's won:
Food lottery winners will receive 10 random ingredients.
Otherwise, the prize is a random amount of money between 100 and 500 simoleons.
Other:
Participating in betting will increase gambling skill if you have the required store content installed. It will also contribute to win and loss statistics.
You can discuss your bets with other sims : Friendly -> Discuss Bets.
If you want to buy tokens from a lotto machine, apply this script: Sims3.Gameplay.Objects.Miscellaneous.PhoebeJaySims.Betting.BettingMachine
Tuning:
Most values can be tuned in the XML including win chances and prize amounts.
Compatibility:
Made on Version 1.67.
Base Game Compatible
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Download: Simblr.cc - Betting Mod
Thank you! If anybody would like to donate as thanks, feel free to donate at: ko-fi.com/phoebejaysims.
Please enjoy!!
Phoebe.
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kamiiri · 9 months ago
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Once the two of them were inside, Ophelia was amazed by the emptiness of the place.
“You…live here?” she asked.
“Like I said, it was meant to be a temporary arrangement. I’m hoping to be on my way back home. If I’m lucky, of course. Strangetown just can’t seem to let me go,” Bella explained, her brows knitted together. “So, do you like it?”
“It’s…nice.” And it was, despite its hollowness. “But I can’t afford it.”
“Sure you can,” Bella assured her.
“I really can’t.”
“How much do you have?”
“I have about eight hundred simoleons on me.”
“SOLD!” Bella exclaimed. Ophelia searched her face for evidence of a prank, but Bella seemed to be dead serious.
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nectar-cellar · 6 months ago
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i always love seeing your gameplay posts, they inspire me to play myself!! are there any mods you recommend to make the game more fun and/or realistic?
aw thank you so much!! knowing people like it also inspires me to play more :)
first of all i find a lot of gameplay mods through modthesims and creators here on tumblr: anitmb, twinsimming, olomaya, phoebejaysims, the sweet simmer @ mts, petalruesimblr, riverianepondsims (really want to try her tennis mod)
definitely check out those creators blogs to see all the gameplay mods they offer!!
nraas
nraas career + self-employed module: i am using this one mainly for the personal trainer career. your sim registers at city hall and then you can train other sims on any exercise equipment and earn $, it's kind of like a live career. with nraas careers you can also install more rabbithole careers for adults and teens from modthesims or missyhissy.
nraas relativity: i use this mod to slow down time so that my sims have more time during the day to do stuff. i set the speed to 19. you can edit the time speed by clicking on any clock or on city hall.
nraas register: i use this mod to disable paparazzi, tourists, and wild animals.
icarus_allsorts at modthesims
autonomous fun in the sun mod: makes sims do more stuff at beach
eat outside restaurants mod: makes restaurant rabbitholes more alive because sims are eating outside
lazyduchess lot population reduced mod: makes all lots more populated, more chances to socialize and get into drama. warning that lots can get really busy though!!
aroundthesims3
sandy has a lot of items that add gameplay. check out:
outdoor section
entertainment section
also the pets, kids, and downtown sections
EA Store - get these from blamseastore or free-sims3 archive
rim rockin basketball hoop: adds ability for sims to play basketball!! perfect for park/gym/university/community center lot
business as usual bistro: you can make your own restaurant for sims (also comes with a pre-built lot) to autonomously come in, sit down, order food, socialize. ani also has the "business as unusual" mod which is more in-depth.
deliciously indulgent bakery: adds more baking recipes and a pre-built cupcake shop lot you can place down
lucky simoleon casino: comes with lucky palms gold - you get a casino. the store also has a "double down poker and roulette bundle" for more gambling games you can add.
partaeus maximus statue: put it on any lot to make sims enjoy parties more.
DIY fitness career
you can make your own gym/exercise studio(s) around town and have your sim make a living by training others.
nraas careers self employed as trainer: train sims on the default gym equipment
twinsimming yoga mod + spin class mod: sims can teach yoga classes and lead spin classes using the cc yoga mat and cc exercise bike.
olomaya get pumped mod: sims can teach fitness classes using the cc exercise mats.
DIY twitch streamer career
ani simtube camera: your sim talks in front of a camera. improves social networking skill & adds blog posts to the blog app
twinsimming livestreaming mod: improves celeb level, social networking, video game skills
twinsimming level up video game skill mod: play video games, improvde video game skill, participate in tournaments to earn $ prizes
you can pair this with other jobs (modelling, singing, acting, etc.) for a sim who is trying to be a self-made social media star.
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trofysisters · 6 months ago
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Алешка
От скандалов и интриг, творившихся в общежитии, Алешка спасался в компании друзей на общественных участках. (Alyoshka escaped from the scandals and intrigues going on in the hostel in the company of friends in public areas)
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Тем более, что в старом баре сделали ремонт, и желающие могли послушать выступления во время ужина либо в тишине насладиться бильярдом. (Moreover, the old bar was renovated, and those who wished could listen to performances during dinner or enjoy billiards in silence)
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Но Алешка предпочитал играть в карты. И пусть ему не везло, зато он отлично проводил время. (But Alyoshka preferred to play cards. And even if he was unlucky, he had a great time)
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Удручало его только существование в маленькой комнатке общежития и отсутствие денег, чтобы съехать. Поэтому у него родился план. (The only thing that depressed him was the existence in a small dorm room and the lack of money to move out. So he came up with a plan)
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Красавица уже давно готова выйти за него замуж и отдать ему всё, что у нее есть. А есть у нее немалое приданное: 10 140 симолеонов и 3 дорогущие электросферы, которые можно продать. Алешка предложил красавице жить вместе, а она с радостью согласилась. (The beauty has long been ready to marry him and give him everything she has. And she has a considerable dowry: 10,140 Simoleons and 3 expensive electrospheres that can be sold. Alyoshka invited the beauty to live together, and she happily agreed)
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После продажи части приданного, на счету появилось 24 000 симолеона, и Алешка с красавицей немедленно съехали, пока Надя и Ксан Ксаныч не потратили все их деньги. (After selling part of the dowry, 24,000 Simoleons appeared in the account, and Alyoshka and the beauty immediately moved out before Nadya and Ksan Ksanych spent all their money)
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Едва пара купила квартиру, красавица ослабила корсет, и у нее обнаружились пышные формы. (As soon as the couple bought an apartment, the beauty loosened her corset, and she revealed her curvy figure)
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Также выяснилось, что все эти годы она продвигалась по карьерной лестнице и теперь была аку��ой бизнеса. Повезло же Алешке с возлюбленной! (It also turned out that all these years she had been moving up the career ladder and was now a Business Tycoon. Alyosha is lucky to have his beloved!)
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Сам же Алешка развлекался бы целыми днями, но сегодня его тоже ждала работа. (Alyoshka himself would have had fun all day long, but today he also had work to do)
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Вернувшись домой, красавица захотела побаловать любимого гамбургерами собственного приготовления, вот только она не справилась с новой плитой, и случился пожар. Соседки вместо помощи сбежались просто посмотреть, как горит кухня. (Returning home, the beauty wanted to pamper her beloved with home-made hamburgers, but she couldn’t cope with the new stove, and a fire broke out. Instead of helping, neighbors came running just to watch the kitchen burn)
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Хорошо, что возлюбленная Петра вызвала пожарного и руководила его действиями. (It’s good that Peter’s beloved called the fireman and supervised his actions)
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С возлюбленной-карьеристкой Алешка и сам начал хорошо работать, за что получил повышение до внештатного веб-дизайнера. (Alyoshka himself began to work well with his careerist lover, for which he received a promotion to freelance web designer)
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Глядя на красавицу, Алешка захотел ей соответствовать и достичь вершины карьеры в тусовке. (Looking at the beauty, Alyoshka wanted to match her and reach the top of his career in the party)
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А их ночи, полные страсти, похоже, принесли свои плоды. (And their nights full of passion seem to have paid off)
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Теперь у Алешки будет еще больше мотивации, чтобы развивать навыки для достижения цели. (Now Alyoshka will have even more motivation to develop skills to achieve his goal)
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igglemouse · 1 month ago
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Meeting that guy last night really did improve my mood. A lot. There was something refreshing about it or I guess that's just because it was completely unexpected and also, he was hot? That's important too.
I'm just not sure what to make of the whole watch thing. It felt like a slick pick-up line at first, you know, "Oh baby meeting you was destiny" kind of thing but I did sense some magic about him so if it was just a pick-up line it worked.
Any ways, I'm going to write you an entire grand romantic story about destiny and magic, far too early for that, I'll just enjoy my pumpkin soup.
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Also, I bought a tub because lets be honest baths are soooo much better than showers. The latter exist for when you are in a rush while baths? Baths can be an experience. Get it all worm and add rose petals and a bath bomb and just sink into it. Just soak the stress away!
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It would not be a normal day for me if I were not receiving some odd warning. Another man claiming to be a wizard with a deep and serious voice trying to give me some ominous riddle. I get this a lot actually, perhaps too much? Either way, I don't have time for it. You all know how I live my life, if they want to come find me, they can. My mother probably put some ward on me that would zap them dead any ways so I'll choose to ignore it for now.
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Then it is time for my usual collecting, my usual ritual. It's a habit by now. Herbs, gems, wild fruits, whatever I can find I guess with the hope of getting lucky. I don't, of course, at least not today, but perhaps some day? A girl can hope, again, allow me my delusions.
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And then I'm back to practicing my witchcraft or trying to practice my witchcraft. As you can see, I'm getting nowhere with it, but I can't help to try especially after Niklas' visit. It motivated me? Yeah, he was dismissive about it but it made me want to prove something?
So here I am stirring away at my pot, hoping for something, a flicker or spark, that maybe this is more than just warm water but of course nothing happenes. A few bubbles (probably from the heat) but no spark, no flicker, not even a sizzle. Just nothing.
Maybe magic is overrated after all.
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BTW, meaning, 'by the way', by the way, any ways! I bought a laptop! Which means I also needed to buy a desk because what would I place the thing on? That also meant I had to buy a chair because am I just going to stand and use the laptop? Yeah, I spent a few simoleons today, that's not the point. The point is I have a little workstation now!
I guess my little collecting hobby does bring in more than a few simoleons, it adds up. Now that I'm all set up I think I'll start a blog? A nature blog? I might as well, I go out every day to collect so it's a topic I'm knowledgeable on, so it's a 'natural' fit.
Just an idea for now. The more things you get into the more opportunities you create.
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With a lot more of the day to play with I head to the Shrieking Llama and guess who I run into? Mr. Destiny himself, Niklas, just sitting there almost expectant. Did his watch tell him that I was heading here?
"A little late, are we?" he teases as I join him at the table.
I raise an eyebrow, curious but also a little worried. "Does that watch predict where I'm going? Sounds like the kind of magic a stalker would have..."
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His laugh comes easily and cuts through some of the dim chatter that surrounds us. "Nothing like that, trust me," he says with a comfortable smile on his face. "Just a coincidence, I hang out here a lot. I like the vibes, I guess, but I've never seen you here before?"
I give a little shrug. "I'm just getting out more. Fresh air, seeing the town," I say looking around a little. This place is just your typical bar around here. Average drinks for average people but certainly there is nothing wrong with being average. Sometimes, I wish I were. At least then I'd still have parents and not be exiled from a magical community that I wouldn't even know existed.
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We fall into an easy conversation, settling for topics that are safe. The weather, pop culture, just a lot of filler, but despite the light topics my mind is stuck on the more fantastic. Magic. Once you are involved with it then it tends to linger around you. Besides, it's apparently how we've met.
"So, what kind of magic do YOU practice? You said it's all overrated but..."
He pauses, smiling for a moment before he answers. "It's nothing special, Grace," him saying my nickname catches me off guard. For a moment I wonder how does he know but then it's a natural nickname for someone like me and I have a feeling I'm pretty popular among spellcasters for whatever reason. "May I call you that?"
"Y-yes, of course. Most people do any way."
"Right..." he leans back in his chair a bit, considers his answer. "Just simple things, like the ability to fix a broken faucet or clean a dirty toilet without using my hands."
"O-oh," that does sound pretty boring and yet... "Hey, even that is useful." I wish even I knew that. Even the small spells could go a long way into improving your life. Less of a risk of getting you in trouble with the realm as well.
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After that we eased back into a relaxed conversation but this time one about movies. More specifically, movies centered around magic. We found a lot of agreement on that topic since we found it funny how incorrect the movies get it. Either way, it was the perfect conversation to wind down our date and with the sun dipping below the horizon it was time to get home. Odd things happen at night, after all.
"I'd like to accompany you, gentlemen things, yeah? Make sure you get home safe."
"Umm, yea, sure!" I would welcome the extra time with him and like I've said. Odd things happen at night, no one knows that better than I.
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I make it home just as the sun takes its last peak for the day and as he walks me to my front door her stands there, lingering. He wants to say something or maybe he wants an invitation inside? I think he's just thinking of a reason to hang around longer, but why? Maybe he's just interested in me ooooor "You're not a vampire are you? A daywalker?" I ask laughing and he chuckles back. "Do you need an invitation?"
"No, no, but I guess it would be proper. I am a gentleman, after all."
I suppose that's fair.
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"I, Gracelyn Matlock, invite you, Niklas, into my humble home!" I declare with a flourish of my hand and a little flair to my voice.
He laughs at my goofiness and I hope appreciates the extra theatrics "It did not have to be so formal but thank you, I'll take it."
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I should have known that the real reason he was so shy about coming inside was because he wanted to take our conversation other places. Romantic places. Intimate places. Places that I wanted it to go since meeting him, honestly.
So there we were, cuddled on the couch, shoulder to shoulder, our playful conversation bringing us together and our flirting just felt natural and right. For a moment I wonder if it is destiny, fate, or whatever you want to call it, it does feel magical, and when his hands reach my shoulders I can't help but relax.
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"How does that feel?" he asks, squeezing and kneeding with the the hands of an expert.
"Nice..."
"You know what else is nice?"
Before I could reply his lips were on mine. Slow at first, testing and tenative, we were both exploring. Curious to see if it could turn into something more, curious to see if we would fit together, if his watch really did work.
That stage didn't last long, before we knew it the kiss had deepened, it turned into certainty and there was confidence between us that this was right and more so that this was inevitable.
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He tries to slow down, pulling away slightly, maybe to just take a breather and consider if this was the direction we should go. He wanted my permission I realized, he wanted the go ahead to continue. I give my head a little nod because where else was this going to go now? We were of like minds...
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And so we do go a little further...
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It turned out that Niklas would not be the only guest Gracelyn had that night...
Episode List - Next
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anamoon63 · 11 months ago
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We’re back in Lucky Palms, at the Lucky Simoleon Casino with… Hold on, that’s not Cynthia Vanderburg.
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Who is this woman? Do you remember her?
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Sure, it's Riley Woods, Dale's former college stalker, and Kelly's biggest nightmare. But - what is the daughter of millionaire G.W. Woods doing in Lucky Palms? We'll soon find out - I hope. 🤔
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ssspringroll · 10 months ago
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i DID fix waay'los' dick btw. had to touch up the uv mapping cuz it was distorting body hair weird and while i was in there i had to redo the weights anyway (since they dont export with the mesh, thanks s4s) i also repositioned it slightly so it will work better with animations. it aint perfect but it will get the job done 👍
oh and like weeks ago i made a gradient overlay for it so i can get a little more use out of it cuz it was Just For Waay'los in my mind but now its got rainbow overlays. it could be for anybody. Waay'los' is blue now 👍
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melsie-sims · 2 months ago
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At least half the Founders now had cots to sleep in, but it did still mean whacky sleep schedules for those who needed to find spots to nap during the day.
Rohan was one of the lucky few to have a cot, but he wasn't terribly sleepy so he asked Paige if she wanted to have it for the night.
Instead, he headed to the river to try his luck at fishing.
It didn't take long before he felt a bite at the end of his line.
"Oh!" he shouted.
It took a bit of work to get the large tuna out of the water, but he was ultimately victorious. "Thank you for your sacrifice, we'll use the simoleons wisely."
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twinsimming · 2 years ago
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Tooth Fairy Mod by Twinsimming 🦷
Based on The Sims 4: Growing Together feature, this mod gives child-aged sims the chance to lose their teeth and get money from the Tooth Fairy in The Sims 3!
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Shout out to the anon that suggested/predicted this mod a few weeks ago 👀
Overview
Loose Teeth System
New Interactions
New Moodlets
Requirements
In order for the missing teeth to show up, please place the Moonskin93’s “Two teeth gone” package file included in the download in your Packages folder.
Loose Teeth System
Child-aged sims in your active household will have a random chance of getting the new custom Loose Tooth moodlet at 7:00am every day. By default this chance is set at 10%.
All humanoid occult children (vampires, werewolves, witches, fairies, genies, mermaids, and plant sims) also have the same chance of losing their teeth.
The Loose Tooth moodlet lasts for three days, but sims can use the new Wiggle Tooth or Pull Out Tooth interactions to get rid of the moodlet sooner. Wiggling a tooth has no negative consequences, but pulling out a tooth takes a -40 hit to a child sim’s mood. After the moodlet times out, child sims will automatically lose their tooth.
Once the tooth is out, child sims will gain the custom Toothloose moodlet (yes, this is a play on words :p) and have a custom face overlay applied to their teeth with the front two missing.
The next time the child sleeps, they will be visited by the Tooth Fairy and receive anywhere from 50 to 100 simoleons in exchange for their tooth, along with the custom The Tooth Fairy is Real! moodlet.
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Child sims have a 5% chance of their loose tooth falling out after eating, going to school, attending after school activities (requires The Sims 3: Generations), sleeping, brushing their teeth, pillow fighting (requires The Sims 3: Generations), or playing. This value can also be tuned.
New Interactions
Both new interactions are found under the “Loose Tooth…” path in a sim’s pie menu. They are only visible when a child sim has the custom Loose Tooth moodlet.
 - Wiggle Tooth (Child Only) - Available immediately, 10% chance of tooth coming out, failing the roll chance gives the custom Not Wiggly Enough moodlet, 6 hour cooldown
Certain traits can increase or decrease the chance of a sim wiggling their tooth out by 5%.
Increased Chance Traits - Lucky
Decreased Chance Traits - Unlucky
 - Pull Out Tooth (Child Only) - Available after 1 day, child sims will always succeed in pulling out their tooth, sims get the custom negative Touchy Teeth moodlet
Brave, Daredevil, Rebellious, or Insane sims have the option to pull out their tooth immediately, and Coward sims can never pull out their tooth.
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New Moodlets
Loose Tooth: Given when child sims get a loose tooth, lasts 3 days, -20 mood
Not Wiggly Enough: Given when the Wiggle Tooth interaction fails, lasts 6 hours, 0+/- mood
Touchy Teeth: Given after child sims pull out their tooth, lasts 12 hours, -40 mood
Toothloose: Given once a child sim’s tooth comes out (by wiggling, pulling, or waiting), lasts 3 days, +20 mood
The Tooth Fairy is Real!: Given after a child sim is visited by the Tooth Fairy, lasts 12 hours, +15 mood
Sims with the Diva, Hot-Headed, Grumpy, or Neurotic trait will take a larger hit to their mood when any of the above (negative) moodlets are active (extra -10).
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Conflicts & Known Issues
- This is a new script mod so there shouldn’t be any conflicts.
- If a laundry basket/washer/dryer has been placed on the lot, a pile of clothing will spawn when a child sim loses a tooth.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Moonskin93 for the custom teeth makeup, Visual Studio 2019, ILSpy, Blender, s3pe, Notepad+++, and Script Mod Template Creator.
Thank You
Thank you to gamefreak130, @zoeoe-sims​, @greenplumbboblover​,  @monocodoll​, @thesweetsimmer111, and @simsdeogloria​!
If you like my work, please consider tipping me on Ko-fi.
Download @ ModTheSims
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abbysimsfun · 3 months ago
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Sims In Bloom: Generation 2 Pt. 35 (Parental Guidance)
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A few nights after Malcolm's visit, Heather took Ash to see his grandparents at her childhood home in Henford. On arrival, she was greeted with the joyous news that Cassandra was expecting her and River’s first child!
She let her predicament take a backseat as the family sat down to dinner, and she didn't want to tell her parents she was seriously overthinking an old tale about a curse. But as she gathered the empty plates at the end of the meal, her mother could see something was bothering her. At Daisy's urging, Heather confessed what she'd done.
"I hacked into Landgraab Systems to crash the app they stole from me, and I thought I was going to be arrested."
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"Arrested?! Buttercup, what the hell were you thinking?" Her dad, Neal, tried not to sound as disappointed as he felt.
Her brother, on the other hand, offered her a fistbump. "Right on! Screw the Landgraabs."
Cassandra shook her head, but couldn't wipe the smile from her face around her husband. "River, she could have gone to prison!"
"I know it was stupid," Heather insisted. "I told the detective the truth but the Landgraabs ended up not pressing charges. Not yet, anyway."
"What do you mean 'not yet?'"
"I mean Malcolm came by the other day and offered me a deal. He'll give me 40,000 simoleons for our son if I change his last name to Landgraab and file a custody agreement. They're also willing to let me buy out the clinic if I can come up with another 175,000. But they won't sell if I don't make Ash a Landgraab."
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"That's a steep price," said Daisy cautiously.
"It's a steal from the Landgraabs," her father muttered, frowning. "We don't have that kind of money."
"You helped me with the down payment for the clinic in the first place. I don't know what to do but I won't ask you that."
Her parents exchanged careful glances. "You may not want to hear this, but you cost yourself a lot of leverage and the offer may be too good to turn down," said her mother. Her father nodded reluctantly in agreement, embracing his daughter with a comforting hug.
"I was hoping you wouldn't say that."
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"You want independence from the Landgraabs financially, and this is a fair way to do it," reasoned her brother. "Besides, if Malcolm's finally ready to embrace his role as a father I think, deep down, you want that for your son, despite your own feelings about him. And why wouldn't you? We had a great dad; everyone should be so lucky! Ash, too."
Heather looked at her younger brother with a smile. "When did you get so wise?"
"You only think I'm wise because you're a butthead, Butts."
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With her family’s support, she sent Malcolm the paperwork confirming their son was a Landgraab in name, and he transferred the lump sum payment as promised. ->
<- Previous Chapter | Gen 2 Start | Gen 1 Summary | Gen 1 Start
NOTE: I'm really sorry to those who didn't want Heather to change his last name, but I really wanted there to be a big consequence for the hack. I wasn't feeling a prison storyline and this is the next worst-case scenario. In my head she didn't have room to negotiate after the hack (the proof exists even if Conrad chose not to reveal it, but he's too honest a cop to delete the evidence) and it was an all-or-nothing deal.
NOTE 2: I know I'm loading this story with characters but Heather is so close with her family I can't leave them behind in Gen 1, even if I wanted to. Neal gave them their nicknames when each of them were born, like a tradition, picking various plants, mostly yellow, due to yellow being one of Daisy's favourite colours. But a quick rundown on Heather and her siblings-
Heather "Buttercup" Nesbitt b. 2025 - Ash (Nesbitt) Landgraab b. 2050 (son of Malcolm) Holly "Daffodil" (Nesbitt) Bell b. 2027 m. Kristopher "Kris" Bell (son of premades Michael Bell & Cecilia Kang) River "Huckleberry" Nesbitt b. 2029 m. Cassandra Goth Hazel "Dandelion" Nesbitt b. 2033 currently dating Nicola Moody-McMillan, the daughter of premade Kim Goldbloom and a random townie. Nicola's grandfathers were Kim's adoptive dads (via MCCC), Ian Moody & Derek McMillan but they died in a riverboat cruise disaster (off-screen because the game culled them unexpectedly).
Since I put dates in to show the age differences in the siblings, for those who care it's about 2051 in game right now. Heather is 26 and Ash is not yet 2. The year won't really mean anything, it's not a historical or futuristic challenge, but I like to keep track.
Also yes I'm going for sometimes-obnoxious sibset theming with names in this save. The theme in Gen 1 was flowers and plants (Daisy was a botanist but Neal achieved Outdoor Enthusiast so he's big into nature, herbalism and sustainability as an eco-civil designer). River got his slightly off-theme name because I wanted to use it, and the River Bagley IS a prominent feature in Henford, after all! But I'm sorry about all the H names, it's a lot!
Kris & Holly and Nicola & Hazel (who looks like Heather with blue eyes and w/o glasses), since River & Cass are above:
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vixsims · 4 months ago
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potential lore bits and bobs to explore in the new hood i'm planning:
Daddy Bigbucks is a TV mogul, specifically in the reality TV industry. Nearly every reality show in SimNation for the past 50 yrs can be attributed to him in some way. He's always looking for new ideas, new stars shove in front of a camera and make him some big bucks! So when he meets the handsome but indecisive and lost-in-life Michael Bachelor at horror movie actress and socialite Bella Goth's house for an industry party he immediately sees simoleon signs as a new idea starts to form: A reality show where one bachelor dates multiple women in a quest to find true love.
Thousands of women audition for a chance to be Mrs. Bachelor, but Daddy Bigbucks knows a star when he sees one and so only the best of the best of the best are chosen. One of these lucky ladies is the starry-eyed Dina Caliente. As the show airs, people fall in love with Michael and Dina, as they too fall in love with each other for the world to see. Their whirlwind romance garners much attention, launching the couple to stardom. After marrying, they enjoy a comfortable, luxurious life in SimValley and Dina goes on to star in Daddy Bigbucks' next hit: The Real Housewives of SimValley. However, not all this attention is good.
Over the years Dina attracts many admirers, some who are jealous of Michael. One such admirer decides to take things to the extreme. At an industry party in Studio Town the stalker manages to get in. They've been biding their time, waiting for a moment when Michael is in low aspirations. Seeing the orange plumbob above his head, the stalker slips a lethal dose of Elixir into Michael's drink when he is unawares. The next sip ages Michael rapidly, resulting in his sudden death! The party is thrown into chaos. Confusion ensues. The authorities chalk it up to Studio Town partying gone wrong. Elixir is no secret around these parts, everyone dabbles a bit in it, when your livelihood depends on you looking young and glamorous. Dina insists Michael wasn't one to be irresponsible with Elixir, considering his brother-in-law invented it! But they dismiss her claims that someone did this to him! The murder of Michael Bachelor to this day remains....unsolved.
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