#legacy challenge
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abbysimsfun · 2 days ago
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Sims In Bloom: Generation 2 Pt. 144 (Meeting Emit Relevart)
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When Felix and Lilith arrived at Willow Creek Park after the wedding, they looked around for a sign of Emit Relevart. Though the park was dotted with patrons playing chess or laughing on the children's playground, no one in the park had blue hair.
Felix gazed across the magnolia-dotted landscape, smiling at a nearby roller skating rink. He'd been a ghost for the roller skating craze of the past and had never been on wheels. "Did you want to rent a pair and go for a spin?"
Lilith grinned. "I haven't been on roller skates since Ange and I were kids."
The lovers hit the wooden platform, wobbling until they got the hang of it. "There he is! By the chess tables!" Lilith shouted.
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The bright, turquoise-coloured hair of Emit Relevart was visible as far away as the roller rink, and the couple quickly moved to change back into their shoes.
But once they were back on their feet, they moved cautiously. As they approached, Felix cleared his throat. "Mr. Relevart?"
"Mr. Relevart was - will be - my father. Please, call me Emit."
"I'm Felix Psyded, Esquire, and this is my partner, Miss Lilith Pleasant," he said proudly. "She has the top rated alternative podcast on Simplify."
"It's wild to meet a real time traveler!" Lilith gushed. "What year did you come from?"
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"I'm not supposed to tell you that," Emit said.
"We just met another time traveler," said Felix, and Emit's interest piqued. "He tried to kidnap a young boy and take him a decade into the future. I don't suppose you've heard of a Ximena Bonilla or a Marco Peralta."
Emit glanced up from the chess table in confusion. "Never heard of 'em, but I'm from a bit farther into the future than ten years. If they came back in time to kidnap a kid, it wouldn't surprise me. Where I come from, a lot of sims use time travel for nefarious gains."
"What is it you're doing here in 2059?"
"Have you seen any strange items turn up lately?"
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"Ash - that's the little boy we know - found an old rotary phone under the statue of Sophie the Snail in Henford-on-Bagley," Lilith recalled. Emit recorded a note onto his gloves.
"My wristboard deduces someone's stealing items from the past and dropping them through time. I don't know if it's a game of if they have something more dangerous to prove, but I've been chasing them through centuries. When I landed here in the middle of a senior's tai chi class, I scared a few of the elders. They called police and now my cover's blown. Too many people are watching me; I need help to recover the missing items and find the thief. My wristboard won't let me return to my time until my mission is complete."
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"We want to help, and learn everything you know about time travel," said Lilith eagerly, and Felix nodded with her. "What do you need us to do?"
"I think there are clues to the whereabouts of the missing items in The Sims Archives. There's no wi-fi in this park, so can you look around for me? Let me know if you find anything interesting, but if you'll excuse me, I need to use the portholes."
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Emit stood and they waved him off, still unsure whether to believe his story. Sure, he had weird names for things like the toilet, and his clothing came equipped with futuristic lights and gadgets, but that alone wasn't proof he was from the future. With a strange mix of caution and excitement running through their veins, they returned home.
Back in Britechester, Felix and Lilith headed to the Laurel Library - large enough to service two robust universities - including the one Felix founded before his death, the University of Britechester. But the library was open to anyone in town. Lilith loved exploring the shelves to learn niche subjects most people knew nothing about.
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She pulled out her old laptop and downloaded the game she hadn't played since middle school, finding a time capsule on the lawn next to the in-game university library. It felt so meta, but a chill ran down her spine when Felix reported the librarian mentioned students burying a time capsule on the grounds of Laurel Library in 1999. "They were supposed to open it in 2024 but they forgot where it was buried, so it's still under there."
"I think we can find it," Lilith insisted. "I know it's still here. I can feel it."
Sure enough, a rock glistened on the commons outside the library, and Felix grabbed some tools to chisel it away. The mound hid the university's time capsule, just as Lilith suspected, but when they cracked it open, they were disappointed. Whatever treasure had been buried had been stolen, replaced with an I.O.U. and two unique milk cartons.
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"We can't wait for them to return the items," Lilith moaned. "They could have taken them through time and gotten lost like Marco did with Ash."
"Let's take the note back to Emit and see what he has to say."
As Felix suspected, Emit's ideas involved the two of them learning how to time travel so they might help him retrieve the items. Felix would do anything to make Lilith happy, but time travel was dangerous. He didn't eat ambrosia to die in a twisted timeline, and he wanted to get some advice from their friends.
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They arrived in Brindleton Bay less than a week after Heather and Conrad's wedding, finding a busy home and numerous happy pets in the yard. Conrad worked with Lavender to stack blocks and Heather continued to work away at her video game. Thinking back to how they bonded taking on the Ambrosia Society's challenge, Heather and Conrad encouraged them to move forward - with caution.
Felix was easily swayed by the thought of the experience bringing him closer to Lilith, and before they left, he gifted the milk cartons to Ash. One featured a terrifying pit beast, the other a pirate sheriff named Ginny, and Ash studied them carefully.
"If I had been missing for longer than I was, would I have ended up on a milk carton, too?"
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Felix sighed. "You might have, once upon a time, but the important thing is you're safe now."
Ash nodded quietly, as though there was something else he wouldn't say, but any questions hanging in the air faded when Ash challenged Felix to a game of chess.
The attorney agreed, only to have the young genius trap his queen before the game was done. As it got late and the Gordons got their household ready for bed, Felix and Lilith headed to Deadgrass Isle to visit the historical museum before heading home. "If there are stolen historical items floating through time, maybe the curators have seen someone who might be the thief," Lilith reasoned.
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Inside the museum, they wandered the exhibits but nothing looked out of place. In the upstairs hall hung a portrait with burnt edges along the gilded frame, and Felix stopped to admire it. "Is that Miss Mimsy Alcorn?"
Lilith read the plaque beneath the painting. "Lady Mimsy Alcorn Shallot in the Garden," she read, and Felix' face fell.
"Oh dear," he sighed. "This was painted after her wedding to that man who set their home on fire and killed them both."
Lilith frowned. "I thought the Von Haunt Estate fire was an accident."
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Felix shook his head. "Her younger sister never thought so. Maude was convinced Lord Bernard Shallot was jealous enough to ensure his wife would be with no one but him for all eternity."
Lilith frowned, shaking her head in disgust at the murderous lord before excusing herself to use the restrooms. Old memories flooded into Felix's mind as he looked at the painting - he never knew Lady Mimsy before her death, but her younger sister spoke of her so often, it felt like a false memory that the two had never met.
He heard a sound and looked away quickly. Seeing nothing, he turned back to the painting, but his jaw dropped. What was a portrait of Lady Mimsy standing alone in her garden was now a romantic pose - the ghostly arms of Lord Bernard Shallot wrapped lovingly around his wife for eternity.
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"Lil!" called Felix through the bathroom door, his heart pumping through his skin. "The painting just moved! What do you say we head back to Britechester before anyone tries to jump out?" ->
<- Previous Chapter | Gen 2 Start | Gen 2.1 Summary
Gen 1 Start | Gen 1 Summary
NOTE: Made up lore alert! Felix's bethrothed in his original timeline was a younger sister of Lady Mimsy Alcorn Shallot, Maude Alcorn. This painting came with the Reaper Rewards event and wasn't Heather and Conrad's vibe, much too big for their house! But when I read about what the painting does if you view it a few times, I had to have it and hung it in the local museum. In my headcanon, Heather and Conrad got the painting as a reward from the Ambrosia Society and donated it.
I worked out the connection to Mimsy through Maude in Felix' backstory when Felix entered the save, and when the week 2 task for Blast From the Past sent them to a museum, it was finally the perfect time to play with the haunted painting! (But they had to study a different item to get the quest points since this can't be studied for historical insights.)
In a nutshell, Maude was Mimsy's sister but quite a bit younger. When Mimsy and Bernard died in 1898, Maude was nine, Mimsy was 20, so Felix never met her, but Maude was the source of all Felix knows about her and Bernard. I don't know how deep I'll go on Mimsy/Bernard lore since they're not directly connected to the main household, I really just wanted to play with the painting, and it will make Felix think about some things!
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justkeeponsimming · 2 days ago
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luckymikaela · 3 days ago
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Before heading out, Sebastian gently pulled Audrey in front of the mirror.
"Close your eyes," he said, his voice soft.
Somewhat reluctant, Audrey did as he asked, only to flinch slightly when something cold brushed against her chest. A quiet chuckle escaped Sebastian, and she instinctively pouted in response.
"You can open them now," he said.
As Audrey met her reflection in the mirror, her gaze fell on the delicate necklace now resting against her skin.
"It was my mom's," Sebastian said. "I want you to have it."
Her eyes widened in shock. "Seb, I couldn't possibly—"
"Nonsense," he interrupted, a warm smile on his face. "It looks perfect on you."
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littlefrenchsims · 1 day ago
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a game glitch, a very nice glitch finally which disappeared after restarting the game
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waterlily0210 · 2 months ago
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DaylifeSims Hair Conversions
These hairs by daylifesims were so gorgeous I had to convert them for children!
You MUST download the meshes for these hairs to work!
Alicia ◦ Alissa ◦ Alysea v2 ◦ Janey v2
download my conversions here !
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tomatosoupcat · 7 months ago
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I made a lil graphic version for BTT made by @malixacc ฅ^ >ヮ<^₎ Have fun playing everyone!
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clumsyromantic · 1 year ago
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THE SWEETEST BERRY LEGACY
created by clumsy.romantic (previously strawberrysim/strawberrysimyt)
hi, so yes you may have already seen this posted to my account, and you're probably wondering "why is she posting this again?" (unless you already saw the mistake)...
i do in fact have one and a half brain cells and it took a friend to point out the mistake to me to realize i had put the same aspiration for 3 generations... oh boy...
anyhooooo~ here is a new updated version of the sweetest berry legacy challenge! now, if there still any mistakes here, or maybe you cannot see or read these images, you'll probably have a better time reading the google doc i made for it here.
thank you to all who have continued to support me here and on instagram i love you all very much and i appreciate every like, comment and reblog/share! it truly warms my heart every time that you all like my challenge that i worked my butt off on (let's not talk about my other challenges because this is the challenge i created first and is honestly my baby <333)
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josefiendelphine · 4 months ago
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🔥 The Sims 4 Life & Death Legacy Challenge 🔥
Ready for a wild journey filled with love, death, and adventure? The Life & Death Legacy Challenge is here to push your Sims to their limits! 💀❤️ Each generation has unique challenges and goals that must be completed to carry on the legacy. But beware – this challenge won’t be easy, as it focuses on the thin line between life and death!
Rules:
You must complete each generation’s goals before moving on to the next one.
Your Sims must live in Ravenswood for the first 3 generations, setting the stage for a dark and twisted family history.
Murder and death play a central role in the challenge, but there are no cheats allowed to cause death (like MCCC or Testingcheats True).
A “bucket list” is crucial for some generations, and all tasks on the list must be completed before moving on.
You cannot make your Sims immortal (except for one specific generation that seeks immortality).
Each Sim must experience some form of tragedy or hardship, such as losing loved ones, facing poverty, or dealing with betrayal.
This challenge revolves around dark themes of life, loss, and redemption, creating a dramatic and emotional storyline for your Sims to live through. 😈 Can you guide your family through generations of trials, heartbreak, and perhaps even forbidden love with death itself? Use the #lifeanddeathlegacychallenge So i can see your legacy!
Good luck!
Cannot read the pictures well, try this!
If this challenge is nothing for you try this Legacy Challenge!
@ts4challengehub
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alycemichelleee · 2 months ago
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Spread Thin Legacy Challenge
I'm so excited to present my very own legacy challenge! Inspired by my fave artist Mariah the Scientist, the spread thin challenge is full of chaos and toxic love. Hopefully in the end real love can win 👀.
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Don't forget to tag me so I can see yall interpretations of the legacy. Love yalllll ♥️
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viniciusvill · 10 months ago
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The Sims 4 - The Eras Legacy
By Viniciusvill & grenesims
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Don't be strict while following the rules. Let your imagination fly free, follow your story and have fun!
Acknowledgements:
To Taylor Swift for creating amazing songs that bring me so much joy.
To grenesims, my co-writer who kindly agreed to help me create this challenge.
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bananzerssims · 3 months ago
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Color Theory Legacy Challenge
Do you like color? Do you like legacy challenges that switch things up each generation? Do you like family cozy gameplay AND spicy dramatic gameplay?
Well, then this is the legacy challenge for you! Inspired by classic legacy challenges like the Not So Berry Challenge by @lilsimsie and @alwaysimming and Such Colorful Lives by @thepanplumbob, this legacy challenge is a ten generation legacy challenge where each generation's goals and personality are based on the color theory of their assigned color!
General Rules: 1. Normal Lifespan recommended 2. Each Heir must represent the color of their generation BUT Berry sims are not required (Though feel free to use them if you want!) 3. Keep money cheats to a minimum! 4. Each heir must complete their required Careers and Aspirations unless specifically stated otherwise 5. Each heir can be any of the previous heir's children, no matter the birth order, unless specifically stated otherwise
Generation One: White - The Beginning White symbolizes innocence, purity, and beginnings... People call you innocent… naive… But that’s not really the case. You know exactly how cruel the world can be so you strive to make it a better place. You pour yourself into your career and your children and your marriage, determined to spend your life helping others and to raise children that help others, too.Your house is always sparklingly clean and there’s always a hot meal on the table and an extra bed (or sleeping bag or couch) for sims who need it.
Traits: Good, Generous, Neat
Aspiration: Friend of the World
Career: Doctor
Other Requirements:
Gain and Maintain a Pristine Reputation 
Master Charisma and Cooking Skills
Reach at least Level Five of the Baking Skill
Have a Good Friends Relationship with all your kids
Donate to charity every week, as much as you can afford
Have an idyllic romance with your partner that inspires your heir
Optional: Master the Parenting Skill
Continued Under the Cut:
Generation Two: Pink - The Romantic Nurturer Pink symbolizes love, compassion, and nurturing. You just love love! Your parents had an idyllic romance that taught you what love was supposed to look like. And you want everyone to have that kind of love! Including yourself! The problem is you just can't seem to decide which sim owns your heart! You have a couple lovers as a teen before finally settling down with your soulmate and raising a family together. 
Traits: Perfectionist, Lovebug, Family Oriented
Aspiration: Paragon Partner (teen), Big Happy Family (adult)
Career: Romantic Consultant (either branch)
Other Requirements:
Master Parenting and Romance Skills
Reach at least Level Five of the Charisma Skill
Spoil your kids rotten (Rarely use the Punish option when correcting them)
Stay Soulmates with your spouse and go on one date a week
Optional: Have a love triangle as a teen
Generation Three: Red - The Passionate Actor Red symbolizes passion. You are a very passionate person, you always have been, but you’ve never cared for being kind. Not like your parent. You’re more of a hot-head, and tell it like it is. This means you make a lot of enemies. Who cares about Enemies when you have lovers? But none of those lovers are good enough for you, so you hop from one to the next, leaving a trail of broken hearts (and maybe one or two affair babies). For all your romantic exploits, your true love is the stage. You want to see your name up in lights!
Traits: Hot-Headed, Mean, Romantic
Aspiration: Villainous Valentine
Career: Actor
Other Requirements:
Master Romance, and Acting Skills
Reach at least Level Five of the Mischief Skill
Have more Enemies than Friends
Have three kids, all with different married sims.
Have a negative relationship with all your kids
Become a 5 Star Celebrity
Optional: Interact with your kids as little as possible, have them raised by a sibling, grandparent, or nanny
Generation Four: Brown - The Steadfast Farmer Brown is the color of strength and reliability. You’ve never gotten on too well with your parents. Neither of them were ever really around, so as the oldest, you sort of ended up as your younger siblings’ default parent. Of course, your grandparents did what they could to help, but they had their own lives. So, when you could, you found solace in animals. Animals aren’t like people, they don’t hurt you on purpose.  When you’re finally old enough, you take your younger siblings and ditch your parents, moving to the countryside to finally have some peace. There, you build up a farm, with livestock and horses, and, of course, a family that actually loves each other.
Traits: Animal Enthusiast, Rancher, Loyal
Aspiration: Country Caretaker
Career: None, make money off your crops, livestock, and nectar
Other Requirements:
MUST be the eldest child of the Red generation
Master Horse Riding, Gardening, and Nectar Making skills
Own at least one pet (horses, dogs, or cats, it's up to you) at any given time
Own A Ranch or Farm with Chickens, Goats or Sheep, and Cows or Llamas
Once you reach Young Adulthood, run away from home with your younger siblings and raise them on your own.
Optional: do a Rags to Riches Challenge with this generation
Generation Five: Orange - The Childish Adventurer Orange symbolizes adventure and youthful passion. Okay, so you’re a bit of an oddball. Who cares? You delight in being unabashedly yourself! Your family was close knit, not just your parents and siblings, but your pets, cousins, and aunts and uncles as well, and they never tried to dull your sparkle. But the countryside, for all of its bucolic beauty, just doesn’t satisfy your love of adventure, so shortly after your adult birthday, you kiss your family goodbye and set off to see the world.
Traits: Adventurous, Cringe, Childish
Aspiration: Extreme Sports Enthusiast
Career: Athlete
Other Requirements:
Master Fitness and Rock Climbing Skills
Reach at least Level Five of the Skiing or Snowboarding skills
Live in three different worlds (not including the one you were raised)
Marry an Active Sim
Go on vacation to each of the vacation worlds at least once
Optional: Gain the Adrenaline Seeker lifestyle
Generation Six: Yellow - The Paranoid Techie Yellow symbolizes cheerfulness and happiness, but also cowardice or fear. You’ve always been a little… cautious. You’re not adventurous like your parent, choosing instead to be a homebody. Social stuff and trying new things are just a bit too daunting for you. So, you find your outlets in tech and video games instead. The people in those circles don’t seem to care as much about your awkwardness.  And there, among zeros and ones and other geeks, you finally blossom, transforming into a sunny, bright person. You’ll never be especially social, but your small circle is enough for you.
Traits: Paranoid, Socially Awkward, Cheerful
Aspiration: Computer Whiz
Career: Tech Guru
Other Requirements:
Master Programming and Video Gaming Skills
Reach at least Level Five of the Handiness Skill
Have a club of fellow geeky friends who you get together and game with regularly
Move to San Myshuno and spend your whole life there
Have only two children
Optional: Gain the Techie lifestyle or the Geek trait
Generation Seven: Green - The Eco-Conscious Hippie Green symbolizes nature and vitality but also jealousy. You never quite fit in with your family members. While your parents and sibling all had a similar passion for technology, yours is a bit more nature focused. In fact, you're a bit of a hippie. There's no shame in that!  As soon as you're old enough, you leave the smog and traffic of the city behind and move to Evergreen Harbor, hoping to live a greener life, only to come face to face with a community in sore need of a clean up.  You've never been one to back down from a challenge so you roll up your sleeves and get to work. Unfortunately, you spend so much time on your projects that you don't have time for love… until one day you notice everyone else seems to have gotten married and had kids, leaving you behind! Will you ever find the love you desire before it's too late?
Traits: Recycle Disciple, Freegan, Jealous.
Aspiration: Master Maker
Career: Freelance Crafter
Other Requirements:
Master Fabricating and Wellness skills
Reach at least Level Five of the Herbalism skill
Clean Up Evergreen Harbor
Live an Eco-Conscious life (Off The Grid lot, tiny home if possible)
Stay single until you are an Adult
Have only one child
Optional: Marry a sim in the Eco Innovator Career
Generation Eight: Blue - The Ocean-Loving Artist Blue symbolizes inspiration and creativity. You’ve always been a bit of a gloomy sim. Maybe that’s because Evergreen Harbor doesn’t have much scope for the imagination. It’s nice that the town is all cleaned up thanks to your parent, but you often find yourself at the docks, staring at the sea. Here, it’s gray and green and not much else. While you find the colors you love in the gems you collect and shape, you find yourself wishing you could see those colors in your beloved ocean. So, as soon as you’re able, you make your way to Sulani. But once there, you discover that the islands are in a sorry state. You’ve learned a thing or two about helping the environment from your parents, so you roll up your sleeves and get to work.
Traits: Creative, Gloomy, Child of the Ocean
Aspiration: Painter Extraordinaire
Career: Conservationist
Other Requirements:
Clean Up Mua Pel’am
Master Painting and Gemology skills
Reach at least Level Five of the Fishing skill
Live In Sulani and Marry a Native
Live on the Beach
Optional: Finish the Sea Shell Collection, become a Mermaid
Generation Nine: Purple - The Self-Absorbed Scientist Purple symbolizes luxury and ambition. You’ve never loved the podunk environment of the Islands. You want more, something grander, something befitting your genius. Something that makes you known. And what better way to do that than making the lives of sims better with your inventions? You wouldn’t call yourself a mad scientist, in fact, you’re very sane. It’s not your fault people don’t appreciate your genius!
Traits: Genius, Self Absorbed, Ambitious
Career: Scientist
Aspiration: Mansion Baron
Other Requirements:
Master Logic and Robotics Skills
Reach at least Level Five of the Rocket Science skill
Max Scientist Career
Marry an Evil Sim 
Optional: Have an Alien Baby (doesn’t have to be the heir)
Generation Ten: Black - The Ending Black symbolizes death, darkness, and mystery. People assume that when you dress in all black and talk about death that you’re a bad person. And they would be right. About you, at least. Maybe that comes from having Evil Scientists as parents. Who knows. Whatever it is, you’ve always had a fascination with whatever comes after life. And you’ve always felt Death hovering at your side but maybe he’s not the enemy you thought he was…
Traits: Macabre, Evil, Chased By Death
Aspiration: Ghost Historian
Career: Reaper
Other Requirements:
Master Thanatology, Medium, and Writing Skills
Live in a Haunted House for Seven Days
Write Horror Novels in your free time
Have a baby with GrimDie Young and Become an Evil Ghost
Optional: finish the Tarot Card Collection
I hope you all enjoy playing this challenge! Feel free to tag me if you do and please have fun!
XOXO, Bananzer
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neishroom · 3 months ago
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naomie turned into a toddler!
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cheeky-peach-sims · 9 days ago
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Hi Simmers! This is my second legacy challenge called the Sims Townie Legacy Challenge
The 25th anniversary of the Sims series and the re-release of the Sims and Sims 2 inspired me to create this legacy. Throughout the years the iconic townies and family's lore has made the game so special. With so many timelines for characters such as Bella Goth or the Landgraabs I combined all versions of these Townies for each generation, as well as added some fan favorites from the Sims 3 & 4. Use hashtag #STLC or #SimsTownieLegacy if you decide to play! Happy Simming :)
See my current progress of the legacy here
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improbablyboredss · 8 months ago
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~ The Aesthetic Challenge, Sims 4 ~
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englishsimmercc · 8 months ago
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Legacy Challenges if you're burnt out on the game
Sims in Bloom by a-sims-garden
Whimsy Stories by kateraed
Occult Legacy by asphodelmoon
Occult Legacy Graphics by kimbasprite
Solar System Legacy by GinovaSims
Star Sign Legacy by GinovaSims
Joy of Life Challenge by simelune
Hallmark Lore Legacy by WestCoastCowgirl
Bromance Legacy by maice
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clumsyromantic · 11 months ago
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JUST DESSERTS LEGACY CHALLENGE
created by clumsy.romantic (previously strawberrysim/strawberrysimyt)
originally i wasn't going to bother with my other legacy challenges, but i decided to completely revamp my just desserts legacy challenge because she deserved some love!!
if you are playing the old version, keep at it if you would like, but here are the new and improved rules! if there are any mistakes or you may not be able to read the graphics, you can find the google doc here.
if you do this challenge tag me on here or instagram or use the hashtag #justdessertslegacy !
i love you all so much, thank you for the continuing support and love i don't know where i'd be without all of you. thank you *big hugs*
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