#love the character design in dungeon meshi so so much
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juniperleafdelivery · 7 months ago
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* very much hope the other person here is kabru because that means so so much to me
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yardsards · 8 months ago
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just read this part of the adventurer's bible and
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do you think toshiro was originally attracted to falin (whilst still being irritated by many of her same traits in laios) because he thought his father would find her interesting???
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snowrosestudio · 8 months ago
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Marcille 🌱
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vii-spider · 9 months ago
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i'm autistic again. trying 2 understand how the Fuck 2 draw falin
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ocdhuacheng · 7 months ago
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The characters in dungeon meshi are so amazing they all have something deep to them. Even the side characters get little studies and fun personality quirks, even if it’s just in the supplemental materials for several of them. Like I love all the notes and mini comics that kui made for her characters. you can tell she loves each and every one of them even the ones that don’t get much screen time at all if any. She just puts so much thought into everyone and makes them all so interesting. Not to mention the physical variety of them all with regards to body types and fashion senses and hairstyles and etc. honestly I can’t think of a single dunmesh character I don’t at least like. And I love pretty much all of the main and recurring cast. Dungeon meshi is just a million of the most compelling character studies you will ever see all stacked up in a trenchcoat. This woman just loves putting her ocs in situations
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kaykoko · 1 year ago
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I finally finished Dungeon Meshi!!! Very fun read and amazing charaters!! The hype i have for the anime now is unreal!
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waitineedaname · 2 years ago
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What is dungeon meshi btw? It looks cool and I assume it's a manga but other than that I draw a blank
it is in fact a cool manga!! Dungeon Meshi (also translated as Delicious In Dungeon) is a high fantasy manga where the premise is that this party of adventurers is trying to rescue their partymember's sister from a dragon, but because they have limited money and supplies, they have to resort to eating monsters. The chapters are a wonderful blend of fantasy action and lovingly constructed recipes. Seriously, they'll go through each of the steps of a recipe, and then have beautiful meals at the end
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I've never had a manga make me so hungry
The art is gorgeous, the characters are compelling (I adore every single main character), it genuinely has some of the most creative fantasy worldbuilding I've seen in a while, and also the plot gets fucking nuts. It's about the importance of taking care of your body and eating well and resting and supporting each other, and it's also about going absolutely insane, driven mad by your desires. It rocks. You can read it here.
As a treat, here are some of my favorite panels
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sunnydreamz · 4 months ago
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I’ve always enjoyed the fact that Dungeon Meshi, despite having fantasy characters, always made them look…normal? I don’t know if that’s the word, but they look like how fantasy should be. They have different body types, personalities, cultures, hell even seeing different facial structures was refreshing. Dungeon Meshi is truly an art style I wanna devour. I love it so much.
I just realized you can't do the "who's the main anime character" thing with Dungeon Meshi
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Like if you didn't know any better, you could NOT find the MC in this pic
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wtfforged · 6 months ago
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my campaign hiatus has gone on for too long so to cope ive combined my interests at their maximum potency and had some dnd-strawhats thoughts
thoughts in depth under read more... :)!
this is SO self indulgent. their designs literally did not change. but i am a firm believer that dnd doesnt have to be european high fantasy. and also one piece literally IS fantasy. no changes are necessary to fit into dnd. ive already imagined plenty of campaign/oneshot ideas inspired by one piece. so this was basically just an exercise of trying to replicate their canon abilities in dnd 5e as much as possible without totally homebrewing everything. well. aside from luffy. you just cant take away or change his stretching.
LUFFY: (human monk. drunken master subclass. outlander)
the only plain human of the crew to balance out with the fact that he still has rubber powers. obviously a monk. but drunken master subclass specifically because i think the flavor(not the fact that its about being a drunkard) and abilities both fit him really well. this line in the subclass' flavortext especially fits him: "A drunken master often enjoys playing the fool to bring gladness to the despondent or to demonstrate humility to the arrogant, but when battle is joined, the drunken master can be a maddening, masterful foe."
ZORO: (tiefling fighter. samurai subclass. bounty hunter)
a fighter with the samurai subclass is so very incredibly obvious... but i actually had a lot of fun geeking out while comparing the abilities to what he can do in canon; Fighting Spirit, Rapid Strike, and Strength Before Death especially! tiefling is also pretty on the nose for his demon pirate hunter shtick and asura form, but i thought he'd be really human-passing for a tiefling and theorized about his tail getting cut off at some point or another before joining the strawhats. initially wasnt gonna give him a feat, but i gave sanji a feat so i thought itd be unfair to not give him one as well, so sentinel fits the bill pretty well i think!
NAMI: (tabaxi rogue. arcane trickster subclass. criminal)
cat burglar -> full grown literal humanoid cat. this one is INCREDIBLY self indulgent... i love... cats... theres nothing deeper to this and no other reasoning. i took cat burglar and ran with it. can you tell that i love izutsumi dungeon meshi? rogue for the aforementioned burglar-ing as well, and the arcane trickster subclass for when she picks up climatact! the mage hand will be very useful for her pickpocketing. in the future as she levels up with timeskip, i can totally see her multiclassing into wizard as well! weather wizard!
USOPP: (lightfoot halfling artificer. artillerist subclass. urchin)
I HAD SO MUCH FUN THINKING ABOUT HIS CHARACTER SHEET. halfling's Naturally Stealthy ability lets him hide behind his crewmates since theyre (almost) all bigger than him, so its perfect for hiding behind zoro or sanji all the time. Lucky is also perfect for him, and I think Brave fits pretty well too when he puts on the sogeking mask. artillerist artificer is also very fun! tinkering and making magic items for his crew, and i think Eldritch Canon or Arcane Firearm could both be easily reflavored as kabuto or any of his inventions. for emphasizing his sniper-ness, the spell sniper feat was also necessary. i think hes my favorite of all the concepts. big ears and long nose combo is so cute to me.
SANJI: (half-elf monk. drunken master subclass. guild artisan (cook!))
race was mostly based on vibes i wont lie. squints. and that vinsmoke balogna or whatever too ig. but mostly vibes. along with the idea that i think a dwarf zeff raising him would be really funny and cute. monk is also obvious, and same subclass as luffy for mostly the same reasons. though the flavor fits him much less, i think the abilities still fit him perfectly, and this blurb specifically; "Your martial arts technique mixes combat training with the precision of a dancer." i really wanted to give him a different subclass from luffy, but i dislike all the other monk subclasses a lot and i found none of them fit him as well anyways, so to try and give them SOME differences, i gave him the crusher feat.
CHOPPER: (awakened deer(shifter statblock) cleric. life subclass. hermit)
this ones definitely a mouthful im sorry. awakened deer for obvious reasons, but due to magic instead of devil fruit stuff. when i was struggling with his race, i looked a lot at shifter because of his forms, but it occurred to me that itd be super cool if he could shift between all of the different shifter options instead of being stuck with just one to replicate his rumble balls. something like heavy point/guard point=beasthide, horn point/arm point(?maybe?)=longtooth, walk point/jumping point=swiftstride, and brain point=wildhunt. hed definitely need some kind of nerf though to balance out that homebrew... and cleric for class. duh.
ROBIN: (high elf wizard. order of scribes subclass. criminal)
robin is definitely the one i struggled the most with just because of her class. elf came pretty easily- shes very elegant and i think shed look cute with super long ears- and i landed on high elf instead of wood elf for the int-based abilities. i was really on the fence between sorcerer and wizard for her because i knew shed be a full spellcaster, but i didnt feel that any of the subclasses really fit her. i ended up going with wizard for order of the scribes since it focuses on texts and knowing everything. but also because robin with a flying talking sentient book would be crazy cool. it could also be similar to how she spawns mouths and eyes places to talk to or watch people. my "fuck it, why not. this would be rad. its my house" mindset kicked in with her i will admit. also the One with the Word ability made me cackle out loud when i read it. thats the funniest ability ever. anyways, i cant really think of a way to replicate her powers, but maybe we could just reflavor a bunch of spells to be her limbs or clutch; hold person, maximillian's earthen grasp, or evard's black tentacles. thatd probably work okay, and theres a handful of spells to replicate her ability to spawn eyes or mouths. unrelated, but i imagine nico olvia to be a drow. why? her hair is white. i am a simple man!
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ambrosiagourmet · 9 months ago
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I love Izutsumi. She's got a great design, she's a fun addition to the main party, she adds some new tension, and she's honestly one of the reasons I read dungeon meshi in the first place. I mean, "the most cat to ever girl" is an extremely appealing hook to anyone who loves cats and girls (me, I love cats and girls).
However, while I have always liked Izutsumi, I finished the story kind of feeling like I didn't really get her. I felt like I had a decent grasp on her character an character arc (she's a traumatized teen given space to feel safe and open up, and because of that she realizes that she can't grow without letting go of the coping mechanisms she once needed). But I didn't feel like I really understood her role in the story as a whole.
She follows the group of her own accord, after a coincidental meeting and a misunderstanding of what they can do for her. She's never super invested in saving Falin, at least not compared to the rest of the group. Though they do help her escape Maizuru's shackles, and are clearly good for her in general, she doesn't really have a healing Moment with the group the way that Senshi does with the hippogriff soup.
And yet, she gets an entire chapter, the third-to-last chapter, dedicated to exploring her growth and future. She's the one who frames much of the falling action, who lets us check in with everyone. She's the one who helps talk Laios into accepting his role as king. She may join the story part way through, but she is there for most of it. So Izutsumi! What's your deal!?
Well, I think I've come up with an answer, at least for myself, that I really like. Two of them, even! Though they both really work together to form the overall point - Izutsumi is the character that most helps the story face towards the future. Here's why I think that.
So the first of these "ah-ha" moments was when I realized that Izutsumi really is the best supporting evidence for Laios' point about the good things that wouldn't have happened if Falin hadn't died.
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If Falin hadn't been eaten by the dragon, Izutsumi probably would still be a slave. It was because of Shuro and Laios' parties both being in the dungeon to rescue Falin, as well as Marcille's use of ancient magic in the resurrection, that she got the chance to escape. None of that would have been the case if Falin hadn't died. Shuro wouldn't have separated from the group and joined up with his retainers, Marcille wouldn't have revealed her knowledge of ancient magic, and Izutsumi never would have even met any of them. They are only part of her life because of Falin's death.
Though this isn't explicitly pointed out by Laios or Izutsumi in the scene, I do think you can very much feel the presence of it. For one, when Marcille reflects on the journey and how much it made her realize she didn't want to lose everyone, her relationship with Izutsumi is prominent:
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It's the main original group at the top and center, but when you read it right to left, it’s Izutsumi and Marcille who might catch your eye first. And it's specifically Marcille and Izutsumi's relationship on display here, not just Izutsumi's presence in the group in general.
Also, after Laios' statement about how none of their adventure would have happened without Falin dying, it is Izutsumi who gets the final word:
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Izutsumi is also the one here who is the most forward-facing. Chilchuck is trying to correct Laios, Senshi is focused on the immediate future, and Izutsumi is talking about her new goal.
And I want to talk about that goal in general as well, because it’s also interesting how it comes up. In that moment, everyone is trying to remind Marcille of her less destructive desires - to eat food, to share it with them, and to meet Chilchuck's family. All of which are previously established, existing desires. When prompted by Chilchuck to join in, however, Izutsumi offers something new:
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That's interesting, isn't it? It's kind of funny, of course, to see her rambling on about a completely new thing, her own personal motive, in the middle of everyone working together to reach out to Marcille. Izutsumi doesn't even know who Yaad is! But at the same time, it’s kind of meaningful. Amidst the focus on desires that everyone already had, she adds a completely new one to the mix. It’s even the final bridge that lets Laios reach Marcille.
It is, in fact, even an idea that comes back later to help out another lord of the dungeon. The idea of finding new goals and feeling new desires... this is exactly how Kabru reaches out to Mithrun, after the Winged Lion is gone
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So yeah, Izutsumi's presence here, both in what she's actively choosing to say as well as what she represents of the consequences of Falin's death, supports the story's ideas of moving forward. Of accepting the past, and finding new reasons to live.
Which is all really good, and that alone works pretty well as an answer to what Izutsumi's role in the story is.
But oh, oh. There's more. Something I realized after having thought of all this, because I still couldn't let go of the feeling that there was still something I was missing.
And as I reviewed the things I loved about Izutsumi - her sometimes unhealthy ways of coping with trauma, her struggles with isolation, her skill with fighting, her selfishness contrasted with the ways she grows to care for and protect the group, her perpetually guarded nature, born from the seeming impossibility of ever fitting in or finding a safe place to just be herself - I realized something.
Izutsumi...
is a foil to Falin.
Where Falin copes with isolation and trauma by being eternally caring and struggling to say no to people, Izutsumi copes by constantly saying no to everything she can. Falin is often considered selfless, but does have selfish desires that she can’t easily express until a moment of crisis. Izutsumi is delightfully selfish, but chooses to stick by her friends when they need her. They are both transformed, against their will, into partly monstrous hybrids, and they both will have to live with that - there is no undoing what has been done to them.
Falin anchors the group in the past. Izutsumi pulls them towards the future. Neither would find freedom without the other - it is Falin's death that leads to Izutsumi joining the party, and likewise, it is Izutsumi who inspires the realization of how they can save Falin.
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And Falin is her future, as much as Izutsumi is Falin's. Both learn to be a little more like each other, even though they never meet. Falin gets a little more selfish. Izutsumi gets a little more willing to bend.
In this context, I feel like I have finally started to understand just how important Izutsumi is to the story. She is a proof that they cannot just go back, and she is a clawed, happy-to-scratch-anyone-who-pisses-her-off reminder, at that. In any conversation about what the group wishes would have happened with Falin, she cannot be ignored or brushed aside.
She is a reminder that, even in the midst of a tragedy so big it feels like a shadow you will never escape, you have yet to met all the people you will love. Hell, some of those people might even be catgirls. We should all be so lucky.
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batfluffs · 3 months ago
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🍰 [OPEN] 3D pixel commissions !! 🍰
hey hey! i'm opening up commissions for anyone who wants a little animated 3d model of their own!! i can do fanart or your own characters and OCs <3 i can do humanoids AND anthro !! 💗
each character model is £45 !
feel free to send me a message to order or if you have any questions!
edit 11/02/24: changed prices from USD to GBP! however as far as i know, your payment method will still be able to convert it from whatever currency you use :)
more information/full order form below "keep reading/read more" !!
[ keep reading / read more . . . ]
IMPORTANT: please be aware that since these are low-res models, i may have to simplify designs/omit any super fine details! i'll let you know if that may be the case~
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ORDER FORM
please read the section explanations under this first (!!!) before filling out the form so you know the information i'll need to make your model when you order <3 when you're ready to order, just copy/paste the info below and send me a message with it filled in! if you have any questions about anything at all, feel free to message me first~
❥ CHARACTER (£45 each):
❥ PROP (+£10 each): yes / no | how many
❥ ANIMATION (+£10 each): yes / no | how many
❥ OTHER: rush fee / commercial use / NA
❥ PAYMENT PREFERENCE: paypal / kofi
❥ PERMISSIONS: yes to both / to post only / to stream only / no
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ORDER FORM SECTION EXPLANATIONS
❥ CHARACTER (£45 each):
i'd love it if you include images/art of your character for me to reference! personality is also helpful for animations~
❥ PROP (+£10 each): yes / no | how many
for example, if you'd like your character to hold/interact with something simple like a weapon or any other item
❥ ANIMATION (+£10 each): yes / no | how many
i can do various simple looping animations such as idle, walk/run, sit, spin, dance, float, etc. , but if you have any other ideas i'll see what i can do! :D
❣️if no animation is desired, you will receive a tpose turnaround of your character and a still tpose image from the front
❥ OTHER:
let me know if you would like a rush fee (+£15) to have it done within 1-2 days or commercial use* (+£30)!
*please inform me about what the commercial use is for, since if it's for a bigger project or platform, fees may be adjusted accordingly!
❥ PAYMENT PREFERENCE: paypal or kofi
if you prefer paypal, i'll create an invoice for you! if you prefer kofi, i'll have you send the payment as a one-time donation once we discuss the commission info!
❥ PERMISSIONS: both / to post only / to stream only / no
i'd like to share any finished models i make with credit to you as the character owner! sometimes i also stream commissions as i work on them, so please let me know if i have permission to do these or if you would prefer to keep your commission private!
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i take payment upfront via paypal or kofi before i will begin working!
average turnaround time will be 2-3 weeks! i'll update you with delays or if it's expected to take longer than that <3
thanks so much for reading this and for all your support!! 💗
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> you can find more examples of my pixel models/animations here <
example image credits:
img 1 - character owned by qhostquartz on TH
img 2 - design by me, character owned by amikoorzane on TH
img 3 - character from dungeon meshi, belongs to ryoko kui
img 4 - character owned & designed by me
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ohnoitstbskyen · 1 month ago
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As a bear who is into other bears, I'm apprehensive but excited about the fandom-wide adoration of Senshi's design from Dungeon Meshi. Fandom of old has a habit of framing older, heavier, hairier men as sex icons purely ironically, but the love Senshi has garnered feels... different. It feels far more sincere and any comments are at worst playful jabs. Why do you think Senshi has captured so many hearts?
Well, Senshi is a well-presented, interesting, empathetic and funny character who is portrayed really really well in the anime, that's really the core of it.
Also, a caring, attentive man who is deeply invested in his hobby and eager to tell you about it, who takes care of your needs and makes space for your eccentricities and who can also cook is the sheets-soakingly horny throbbing center of a LOT of people's erotic imagination. Dungeon Meshi presented that archetype earnestly and without ironic distance or mockery, and people responded.
It also matters a lot, I think, that the show itself takes Senshi and his physicality seriously as something interesting and worthwhile about him. I've written a post about it elsewhere, but Ryuko Kui takes character design seriously, and designs characters with a real interest in their bodies and presentation. Whether or not she meant for Senshi to be sexy, her art seems to take joy from portraying his body as something which it is worth your time to look at and appreciate.
And that's a big point of difference with how not just bear-type characters but all characters in a story are portrayed. A lot of anime treat its characters mostly as clothing racks to hang cool costumes on, and physical difference is only really employed visually as a means of abjection, a means to alienate or separate a character from the norm. Dungeon Meshi largely avoids this - in the visual language of that story, physical difference is the norm, and at least to me, that creates much more of a feeling of non-judgment about how the characters are portrayed.
So Senshi isn't stocky and hairy because ha ha eww look at the hairy man gross, he's stocky and hairy because that's a normal thing to be for him. There's a greater neutrality there, and this avoids passing bias on to the audience, and creates more space for appreciation.
... I think, anyway. I've been awake for like 20 hours and I'm loopy and this sh** is basically just off the dome in a stream of consciousness, I have no idea if any of this makes sense.
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bixels · 10 months ago
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I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
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So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
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dunmeshistash · 6 months ago
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like every girl kui draws is pretty! every man she makes is good looking! I am in hell! A+ character design to be honest, somehow im attracted to like every character she draws even outside dungeon meshi
I LOVE how Ryoko Kui draws, her understanding of human and animals is very inspiring! Everything looks like they have so much love put into it, and it also feels like an "objective" view of what things look like if that makes sense?
Its stylized but it feels like a stylization grounded in reality rather than a stylization based on other stylizations. There's a subtlety to her designs that make them all look so unique, you can really see it in the race portraits.
I really admire how few lines she needs to make people look slightly or WILDLY different, and all so beautifully done you cant help but fall in love with them. One I keep looking at is "the physiques of the ninjas"
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I love that she decided to represent varying body types too! that's not usually something people think about especially in anime-style designs, they usually make the differences be clothing and face-shape but there's so much more you can use to make a character special and unique I think it's really inspiring.
Dia and Namari are other characters I've beem noticing more nowadays too. How at first you might think they have the same body-type since they're both dwarf women.
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But Dia is shorter and slightly more chubby than Namari, who is more muscular, not to mention the different face shape and how Dia is more feminine than Namari and tha'ts expressed both in their designs and mannerisms <3
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I could gush about Kui's beautiful character design all day
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busket · 8 months ago
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I understand personal preference and that some people just don't like ships with men, and that's ok! but I'm annoyed at the implication from some fans that labru has less depth as a relationship than farcille or any other wlw ship in dungeon meshi, and the idea that people are only shipping it as a joke, or because they're horny, or because they're misogynistic and don't want to look at female characters, etc etc. I've seen people call it like, "bloodlust obsession that turns to horniness" and it made me realize that the people who don't ship labru don't understand their dynamic at all. labru shippers didn't just pull this out of our asses lol
a lot of the story around kabru involves how he and laios are perfect opposites of eachother. NARRATIVE FOILS, if you will. everywhere kabru thrives (social interaction, charisma, the surface) laios completely fails. and everywhere that laios is most successful (in the dungeon against monsters) kabru keeps getting killed. not only that but their desires are mirrors of each other too: laios grew up bullied by humans and wanted to become a monster, kabru grew up dehumanized by his villagers and then the elves, so he wants to affirm his identity as a human being.
despite how kabru should be repulsed by laios due to his hatred of monsters, he's drawn to him instead. kabru spends the entire story trying to get to laios to talk to him and to get to know him. firstly he knows laios is closest to defeating the dungeon lord and needs to sus out if he's a good person, but he admits that he really wants to be friends with laios too, not just to determine his virtue but to see what value laios sees in monsters. he wants laios to share his interest in people, he wants laios to be interested in him back. kabru never had any true bloodlust or desire to kill laios, he was prepared to go that far if laios wasn't a good person, but once finding out that he has good intentions kabru spends all his energy trying to help laios instead. and when you consider that kabru spent his childhood believing he was half monster because of how he was ostracized in utaya, his curiosity about how laios could possibly love monsters feels so much more personal.
and for laios, he's not used to anyone taking an interest in him. people are constantly telling him he's weird, and the person he believed to be his best friend told him he couldn't stand him. he misses falin so dearly because she thinks he's the coolest man on earth, so meeting someone and being told "I hate monsters but I still want to know YOU" would have an impact on him, I think. in postcanon they become good friends, kabru becomes laios' right hand man to help him with more of the dicey social aspects of being a leader. laios asks him to stay by his side and help him, and kabru says "yeah, that's what I've been doing this whole time"
I wouldn't claim that a romantic relationship between them is CANON, but I wouldn't even say that about farcille either tbh (and I love farcille just as much so don't come for me lol) this isn't a comedy crackship that yaoi fans just made up. laios and kabru are really multi dimensional characters and they're made to reflect eachother in every way, even down to their physical design. so it's not out of nowhere that people ship them
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ouroborosorder · 2 months ago
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big fan of harpygirls i see
you do not understand the love in my heart for anime harpygirls. if i could be a harpy i would. my hands aren't important. i have wings. it's better.because you have to hold things with the little bent elbows on the end like they're little paws covered in feathers. that's the pinnacle. the way that harpygirls groom their feathers usually as some sort of gag or physical comedy or blatant excuse for being horny but i'm fine with that because i will always be horny for harpies. and the way that we've all unilaterally agreed on chestwraps for harpies, the single hottest article of clothing, with the wings providing the color contrast that a jacket would normally provide, mimicking the effect of the S+ tier "chestwrap with a big jacket" combo,, but the visual balance is restored due to the big talons, meaning that overall a perfectly balanced design where verything exists in a perfect harmony. the fact that harpygirl colors are blue! green! purple! those are the harpy colors! and they're all perfect! sometimes you get harpies designed to mimic actual birds and they're literally peak because how do you design a character carrying the visual traits of a bird into a human design conveys a lot about how much you love the bird and what traits on the bird you deam critical. and they're versatile!!! you like knifeplay? they got talons. you into tickling? feathers, baby. you like... egg stuff? not for me, don't understand it, but i've got great news about the amount of harpy egg porn on the internet. you want art of a cute girl screaming at people? harpies. there;s nothing they can't do. no, that's a lie. There's many things they cannot do. the fact that they do what they do and they do it perfectly. they are beautiful birds, nothing more and nothing less. this is the appeal of the harpygirl. you must love harpies. i wish i was a harpy. i want to kiss a harpy. if i could design myself a vtuber avatar it would be a fucking harpy just so i could look at it and pretend for a single moment that i am a harpy. i feel the same way about harpies that laios dungeon meshi feels about beastmen. i respect them and also want to be them and also want to fuck them. do you understand. the worst day of my life was learning about the arknights liberi because from then on my next question was "can they be a harpy" and the answer is a resounding "not really." and to this day it haunts me. i genuinely have considered comissioning art of a harpygirl i can use as an avatar just so i can go through my day with even a fraction of the gender euphoria i experience when i see a harpy. do you get it. do you UDNERSTAND.
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