#leave me be /lh
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wildmoonatic · 1 year ago
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go white boy go
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transmascgarfield · 3 months ago
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PAREO stamps !! ✮ free to use ꩜ self indulgent
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orv fanfic writers have a chance to do the funniest thing rn and by that i mean Kim Dokja, who's been on the frontlines, correcting Yoo Joonhyuk on how to use guns properly
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starmocha · 2 months ago
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i hope everyone understands that the recent main story update is just that: an update. it is not the end of the story for anyone. it is just the beginning.
from here on out, it is to be expected that the love interests' individual stories with MC will leave off open-ended for the future developments. there are more chapters coming. Raf and Xav should be next, and presumably Caleb should be following up as well. Mr Love: Queen's Choice has been going on for over 5 years now and the main story is still ongoing (and it is updated far more regularly than lads, mind you).
unless it's heavilly implied to be aus, like the catch-22 cards, the 5* memories are canon events for post-main story depending on which love interest you ultimately choose.
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necrotic-nephilim · 9 months ago
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i personally have very complicated feelings on the Gotham Knights video game and the routes it takes with characterization. i think it has a charm to it and it goes in an interesting direction with everyone (especially within the confides of the plot of the game) but it does have certain moments that veer painfully fanon for me. (such as: the dialogue where Tim drinks too much coffee) it's an interesting story for what it is but i don't view it comics-based for characterization and therefore don't care to interact with it much for like. fanfic purposes.
that *said* though. i do have to give the game some kind of credit for giving one of the top five JayTim moments that lives rent free in my mind. every since i played the game, the cutscene lives in my mind daily. it's the specific cutscene where Jason and Tim are arguing about whether or not Jason's non-lethal bullets are too dangerous for the field, and the argument leads to TIm *standing in front of the target* Jason is shooting and telling Jason to shoot him. it lives rent free for me. i never stop thinking about this.
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the absolute certainty Tim has that he is in no danger standing in front of Jason, who has a loaded gun pointed at his face. the way Jason *hesitates* for just a moment before lowering the gun. he thinks about it for just a second. Gotham Knights JayTim seem to get along very well and can rely on each other, but Jason still clearly holds a bitterness about his death and Tim that flickers through in some lines of dialogue under the guise of jokes. especially since this game deals *heavily* with concepts of Pit Madness causing an altered state of consciousness, i think it's believable that occasionally, Jason fights the urge to fight and hurt Tim for the feeling of being replaced.
i like their tension so much in this canon. they get along but you can *tell* Tim is afraid of addressing Jason's trauma or even addressing Jason head-on, and Jason leans into spooking Tim about it. which isn't very comics feeling in their dynamic, but it is an interesting way to place their dynamic if you're playing with a more timid Tim who's newer to the role of Robin. (which he seems to be in-game) he really doesn't want to offend Jason, or worse, piss him off. but he'll still face Jason head on for things like this, while completely aware of what Jason could be capable of.
and Jason seems very protective of Tim and respecting Tim as a Robin in typical Jason fashion. if Tim pushes, Jason *will* relent. he knows this is a kid who's proved himself and should be treated with equal respect, sometimes even more than Dick and Babs do in-game.
so for all that to culminate in Tim stepping in front of Jason's loaded gun that he *knows* is on the edge of being too dangerous, just to force Jason to listen? it's the most unhinged way Tim could've gotten his point across in this scene. he was literally daring Jason to hurt him and playing with a very dangerous fire. but he did it anyway bc he believed he could make Jason heel just at the thought of hurting Tim. and he was *right*. they're gay and i'm feral ty.
#necrotic festerings#jaytim#tim drake x jason todd#gotham knights game#i hate their character designs for what it's work#BUT the size difference. jesus.#anyway i could write a gotham knights jaytim fic i think#i'm *very* unsure the ages intended for these characters#bc tim certainly seems to be intended to be a teenager#whereas jason seems in his 20s so i think it's a gap that's bigger than the comics#which also makes it fun. usually you don't get a ton of age gap with jaytim they're just under 2 yrs apart#but this tim is definitely still a teen and jason is an adult.#and seems to enjoy being a bad influence on tim in the game so#there's such good fodder for some dead dove shit#anyway the funny thing is i like this game#you don't want to know how many hours i've played it#it's just best treated as a seperate iteration of the characters than being an adaptation of anything#esp since they're *so* vague and waffly on jason's backstory#as well as not giving a ton of info on how tim became robin#you assume it's similar to comics but some details leave gaps in the timeline. so idek#probably not somehting meant to be thought about too hard.#but i'm an overthinker at heart.#my point is they're gay. this is gay. it baffles me ppl don't look at this as the gayest shit alive.#tim daring jason to shoot him is the most tim drake thing in this game#well that and tim wanting to make a talon in the belfrey.#also NO one say a word about the gif quality /lh#i had to make it MYSELF#i do everything around here to show off their gay shit#sorta tempted to just make a masterpost of “every gay ass interaction between jaytim”#bc i've seen some clips from the titans show
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puzzlevision · 3 months ago
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i dont imagine nickel wearing like a "bad boy" punk with blingy bling necklace and spiky stuff or whatever. i imagine him wearing like those typical preteen-early teen protags from a shonen japanese media, bonus points if it came from a large franchise. send post
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darkxsoulzyx · 10 months ago
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I do like my username still, and it has a near and dear place in my heart,,,,
But sometimes,,,, sometimes I remember that people have to *pronounce* it and then it falls apart from there LMAOOOOO
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cloudster-clown · 5 months ago
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"no lore" okay
i'm still putting in my headcannons/ characterization wether you like it or not >:( /lh
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perpetualcynicism · 5 months ago
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heyy there, for the impromptu drabble event...
image: A crane and a koi fish staring at each other through the water
oxymoron: antiquated youth
restriction: not editing a word... orrrr... use more dialogue than descriptions? you chose!
you're so right btw, xiao's tag is a graveyard rn -holds xiao gently-
There is a little fish pond somewhere in Liyue, where Xiao goes to see somebody from time to time. 
He steps over the moss-covered stones which surround the dwelling. Where he expects to find a mottled koi circling within, he instead finds a person, unclothed, sitting half-submerged beneath the water. 
It has been a long time since Xiao saw your human form; the last must have been during the Cataclysm, when you suffered a terrible injury which stripped you of near all your power, not to mention your life. Ever since, you have resided in this pond, where he has visited you. 
“Xiao,” you greet amicably from the pool. 
He returns the greeting, then, gesturing towards your body, asks, “What is the reason for…?”
You glance down at yourself. “Oh. Do you mean my form?”
“Mn.”
“I don’t know,” you admit. “I simply felt like wearing it today. Thanks to the herbs you bring me, I feel my strength beginning to recover enough to change my form as I once used to. And, since you often appear to me in a humanoid shape, I thought I may try to do the same.”
You suddenly fix him with an unwavering, black stare. For all your physical appearance of a human, it seems you have yet to adopt the characteristics of one. Blinking is one such characteristic. Clothing is another.
“Tell me, Xiao—what do you think? Does this form appeal to you? I myself think it quite good.”
He is briefly caught-off guard. “Yes, I… it appeals to me.”
You smile. “I shall wear it more often, then. I hear that the other adepti have also begun to adopt human shapes more frequently, as you do. Is this true?”
“It is true.”
“Perhaps there is an underlying appeal in it which I do not yet understand.” A brief pause. “And what of your own forms, Xiao? It has been some time since you came to me in your true shape. Do you dislike it?”
“Dislike…? No. But it has become habitual for me to appear this way.”
“May I see it? Your other one?”
“Very well,” he says, and in the next moment a crane, not a human, stands beside the pool. You shift closer, reaching out towards him. 
“Would you allow me to…?”
Xiao bends his neck forwards by way of reply. He closes his eyes and lets your touch roam across his beak; your webbed fingers, cold and sparkling with the water from the pool, to smooth through the softer feathers of his neck. 
You remove your hands, and he draws his neck back. 
“You have a very beautiful form, Xiao. Both of them.”
“…Thank you.”
“Hm. You appear so young, too—but so much time has passed, hasn’t it? Or I think it has passed. It is difficult to keep track of its passage when I have been in the water for so long.” You look at him and ask with vulnerable earnesty, “Are we old, Xiao, or still young?”
“I… perhaps it’s possible we are both,” he replies. “You also appear as young.”
“I see. Is that a good thing?”
“I don’t know.”
You sigh deeply and lean back into the water, so that only your face remains above the waves. 
“Is something wrong?” Xiao queries.
“Ah, nothing much. I grow tired, is all; maintaining this form for prolonged periods of time requires strength I have yet to fully regain. It astonishes me how you manage to maintain yours for so long without turning back.”
“It comes with practice.”
“I see. I will have to practice more, then. Oh, Xiao?”
“Hm?”
“Perhaps next time you come, we can walk together. I have not walked for so long.”
Your voice fades as you speak, and your form shrinks back to a long-whiskered koi, mottled white, red, black, and gold, hovering in the water. Xiao cranes his neck down and gently touches the tip of his beak to the top of the fish’s head. 
“Next time, we will walk together,” he says.  
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unnecessaryheadache · 1 month ago
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I shouldn't have started that damn "What If Snape Never Got Marked" thing
I have the whole story mapped out. Ykw
I'm making this an ao3 story
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youling-the-ghost · 6 months ago
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No but imagine you're Mark for a minute. You live with your alcoholic father, your father who blames you for your mother's death, your mother who died because your father was drunk driving. And yet you're the one who shouldered the burden.
You grow up like this. That's fine, you tell yourself, because what else can you say?
You meet this wonderful woman. Her name is Suzanne (or is it Clarissa?) and she makes you feel whole again, like your guilt and trauma are nothing more than the past. After everything, you see a ray of light shining through.
And so you propose, wanting to spend the rest of your life with this wonderful woman. But just as you're on one knee with the ring in your hand, your girlfriend casts you aside and answers a phone call. This isn't the first time she's done this.
You call the engagement off, but you still want things to heal (how could you not?) and so you try. You try again to heal your relationship, because you love her and you want to make things right. But she does it again. She brushes off your feelings and makes you feel like you're no more than a sewer rat, scurrying from bin to bin and hiding in the walls. And to rub salt on the wound, when you try to express yourself, she calls you hotheaded and dismisses your feelings.
Like damn, Mark was just going through it the entire longform.
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asbestos-11 · 1 year ago
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you lot will never understand the damage that this nightcore classic gave me. the final boss of nightcore
inspo under read more ^^3
youtube
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realmrooikat · 3 days ago
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heyyy guys did i ever talk about my nightmare i had like. a week ago. where some kinda apocalyptic event happens on the realm and pangi goes off to some form of "heaven" while lukey is left behind. hahahaha i fear it was prophetic
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seth-whumps · 4 months ago
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welcome to my whump blog! i have a few ideas rattling around here, like.... oh, here's a kakashi fic outline where I turn him into an attack dog and make everyone afraid of him! and, over here I've got a zane ninjago fic idea, I'm planning to take over his wires for a bit, turn him into a villain, and then when he breaks free, everyone in the city thinks he's a liability. here's a time loop fic where the character loses control, and a poison fic where the character loses control, and a possession fic where the character loses control... and here is a universe of OCs where the heroes are actually villains! over here I have another OCverse where... uh, the villains are actually the heroes and the protagonists are the people caught in between. and uh. here's another where the villain is part of the hero's team and... and becomes a hero. uh. um. here's a fic where the main character is brainwashed to hurt their best friend!!! don't read into that too much. it's fine. don't look at me
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beheamothscreamoth · 2 months ago
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Touchstarved Main Cast As RPG Characters
Slapping my two interests together because I am cringe and free 😌 Lately I've been wondering what the Touchstarved characters would be like if they were in other video games (Ace Attorney being one of them, though that's a potential post for another time)--
I'm a sucker for big adventures, and I find most of these in RPGs, so I decided to slap the TS cast into an RPG format and treat them as if they were actual RPG video game characters! :D This isn't super serious or anything, it's just an idea I've had for a while now orz
First, here's a quick run-down of what mechanics we're working with:
Stats:
HP (Health Points)
MP (Magic Points)
Physical Attack + Physical Defense
Magical Attack + Magical Defense
Accuracy
Speed
Luck [The higher Luck you have, the chance to land critical hits and dodge enemy attacks will increase.]
Abilities: All characters can choose a special ability that will help them in battle. They can only have one ability equipped for every fight.
Pairs: All battles will have two characters fighting together. Certain character pairs will get a special boost!
Enemies: The enemies you face would be humans, Monsters, Soulless (and perhaps even other beings), but those three would be the most common.
With that, let's move on to possible moves + mechanics that the cast could have!:
Ais
Moveset:
Summon -- Will summon one red-eyed minion to help the party fight. The minion being a human, Monster, or Soulless is random.
Coffin Nail -- Melee attack aimed at one enemy. With his cigarette in hand, Ais has a chance to inflict a burn.
Gut Punch -- Melee attack aimed at one enemy. Ais has a chance to lower the enemy's Physical Defense.
Bruised Knuckles -- Multi-hit melee attack targeting all enemies.
Beatdown -- Strong melee attack targeting one enemy.
Spot of Tea -- Ais drinks some tea, increasing a random stat.
Sea of Red -- Ais taps into Ocudeus’s power, and after one turn to charge, he unleashes a powerful tentacle-crushing attack on all enemies.
Abilities:
Groupmind Host -- When at low HP, Ocudeus will take over Ais, dramatically increasing his attack stats. However, Ais can only use attacking moves for the following turns until his HP is restored or falls to zero.
Man's Best Friend -- If Princess or one of Ais's pets is called through Summon, Ais’s Accuracy and Luck increase. When the Soulless/Princess is defeated, however, these stats disappear.
Thrilling Enemy -- When faced with a powerful enemy or boss, Ais's defense stats will increase.
Pairs:
Good Impression: When paired with MC, Ais's Accuracy increases.
With the Good Doctor: When paired with Kuras, Ais's Luck increases.
Friendly Rivalry: When paired with Leander, Ais's Physical Attack increases.
Notes/Other:
Weapon: Silver Rings [Rings that will definitely leave a mark when he hits enemies. Increases Physical Attack.]
Item: Red Horn Earrings [Are those actual horns or just jewellery? Increases Luck.]
Ais has the highest Physical Attack stat in the cast.
Most, if not all, attacks he learns are physical.
Vere
Moveset:
Jeer -- Vere goads all enemies to land their next attacks on him for the next three to five turns.
Sinking Fangs -- Vere burrows his teeth into one enemy. Strong melee attack.
Mutilation -- Melee attack targeting all enemies.
Fiery Bite -- Fire attack that has a chance of inflicting a burn on an enemy.
Kiss of Death -- Attack that has a low chance of instantly killing one enemy.
Clanging Chains -- With the sounds of his chains, Vere lowers the enemy's Physical Defense.
Lurking Shadows -- Vere will slip into the shadows, and after one turn, will unleash a powerful attack on one enemy.
Depths of Darkness -- Vere submerges his enemies in shadows, lowering their Accuracy.
Hasten -- Increases Speed for a number of turns.
Abilities:
Monster Form -- When HP is low, Vere will transform into his true form. His Physical Attack and Physical Defense will increase, but Magical Defense drops.
Scorching Sun -- When in a hot/sunny environment, all stats will increase. However, when Vere is in a cold/snowy environment, all stats will decrease.
Mischief and Mayhem -- When in a dark environment, Vere has access to more shadow-based attacks. These attacks are also stronger.
Pairs:
Friends With Benefits: When paired with Ais, Vere's Speed increases.
"That Damn Doctor": When paired with Kuras, Vere's attack stats greatly increase.
Notes/Other:
Weapon: None.
Item: Leather Collar [An old leather collar with a chain harness. This keeps Vere under the Senobium's command. Increases Physical Defense slightly.]
Alternative/Additional Item: Sketchbook [An almost-filled sketchbook with Vere's doodles and drawings. Increases Magical Attack.]
Has very high Speed and attack stats.
Weak to ice attacks.
Leander
Moveset:
Knock Back -- Melee attack targeting one enemy.
Rally -- Encourages and cheers on ally. Increases their attack stats.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Heal -- Restores health to either user or ally.
An Adder's Venom -- Afflicts poison on one enemy.
Clouburst -- Deals water damage to one enemy.
Flash Flood -- Deals water damage to all enemies.
Lightning Bolt -- Deals lightning damage to enemies.
Conjured Flowers -- Summons a green flower to give to an ally, increasing their Luck.
Abilities:
Man of the Hour -- When ally is down, all of Leander’s stats will dramatically increase.
Put on a Show! -- Leander’s chances of dodging enemy attacks are increased.
Make Our Own Luck -- At the start of a battle, Leander uses Conjured Flowers without using MP.
Pairs:
Green-Eyed Obsession: When paired with MC, all of Leander's stats increase.
Friendly Rivalry: When paired with Ais, Leander's Physical Attack increases.
Notes/Other:
Weapon: Black Gloves [Simple tight gloves. Increases Physical Attack.]
Item: Dagger Earring [A fashionable symbol for the Adderstones. Increases Luck.]
Has even stats all around, though Magical Attack is the highest stat.
Has the widest spell pool and more variety of magic attacks.
Kuras
Moveset:
Heal -- Restores health to either user or ally.
Revive -- Revives fallen ally with a certain amount of HP. Costs MP.
Heaven’s Light -- Strong healing move that heals both the user and ally.
Luminous Arrow -- Kuras attacks a single enemy with burning illustrious light.
Summoning Star -- Kuras summons an explosion of light, hitting all enemies.
Snake Oil -- Weakens an enemy's constitution, lowering their defense stats.
Vitamin Shot -- Injects a shot of healthy vitamins into either the user or ally, boosting Physical Defense.
Divine Blessing -- Kuras blesses his ally, raising their attack stats.
Celestial Veil -- A protective veil is cast around user and ally, boosting defense stats.
Abilities:
A Doctor’s Duty -- When this ability is equipped, the power of Kuras’s healing moves will be boosted.
Emergency Treatment -- When ally is at low HP, Kuras will automatically heal a certain %-amount of their HP at the end of each turn.
Golden Radiance -- Boosts the power of light-based attacks.
Pairs:
"A Difficult Patient": When paired with Vere, Kuras's Magical Attack increases.
What the Doctor Ordered: When paired with Leander or Mhin, Kuras boosts their defenses.
Notes/Other:
Weapon: Seraph Spear [A golden spear crafted from heavenly light. Only Kuras can use this. Increases attack stats.]
Item: Glass Vials [Glass vials with a shimmering substance in them. Increases Accuracy.]
Kuras is the super busted unit that makes all the bosses super easy askjda--
Highest Magical Attack stat in cast with high defenses.
Has really good stats all around, but is the slowest character in the cast. (This is to mainly balance out how OP he is, kfgjn-)
Mhin
Moveset:
Stab -- Simple melee attack targeting one enemy.
Dual Wield -- Makes their next attacking moves hit twice for 3-5 turns.
Knife Honing -- Increases Physical Attack.
Knives Out -- Mhin throws multiple knives, targeting all enemies.
Cutting Talons -- Mhin’s curse transforms their hands into bird talons, and they claw at one targeted enemy. Costs MP.
Antidote -- Gives a potion to either themselves or an ally to heal status conditions.
Hasten -- Increases Speed for a number of turns.
Abilities:
Hunter’s Eye -- With their extensive experience as a hunter, Mhin will never miss landing an attack.
Surgical Precision -- Chances of hitting an enemy’s vital points, and thus landing critical hits, are increased.
Remains of an Expedition -- After using Cutting Talons three to five times in a row, Mhin’s curse will fully transform them, greatly increasing their physical attack stat. However, they can only use Cutting Talons for the following turns.
Pairs:
Newcomers: When paired with MC, Mhin's Physical Attack increases.
Close Acquaintances: When paired with Kuras, Mhin's Luck increases.
Notes/Other:
Weapon: Stiletto Knife [An intricate knife that can fetch a high price according to Vere. Increases Physical Attack.]
Item: Dark Blue Cloak [Mhin's trusty cloak. Increases Physical Defense.]
Alternative/Additional Item: Shredded Fish [A small snack for the cats. Increases Speed.]
Has highest Speed in the cast.
Low defenses, but relatively high Physical Attack.
Below the cut are bonus OC inserts! Please feel free to add on your own MC / OC if you're interested! :D
Daniella
Moveset:
Knock -- Simple melee attack targeting one enemy.
Premonition -- Tapping into their oracular powers, the user foresees an enemy's attack. This increases their chance of dodging future attacks.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Beam of Light -- Casts light magic on a foe. Costs MP.
Oracle's Protection -- Casts a spell, boosting ally's defense stats.
Prophetic Sanction -- Casts a spell, lowering an enemy's stats.
Enchanted Boon -- Cast's a spell, boosting ally's attack stats.
Light of Kyklospex -- Daniella calls upon the god Kyklospex. After one turn to charge, Daniella and Kyklospex unleash a powerful light attack, targeting all enemies.
Abilities:
Wrath of Kyklospex -- When Daniella is defeated, Kyklospex will send down a barrage of light on all enemies.
Divine Guidance -- When a battle begins, Daniella will foresee one enemy’s moveset, and reveal it to the player. (Useful for boss fights.)
Steadfast Spirit -- Charge-up moves will not be interrupted by enemies.
Pairs:
Divine Connection: When paired with Kuras, Daniella's Magical Attack increases.
Friendly Face: When paired with Leander or Mhin, Daniella's Luck increases.
Notes/Other:
Weapon: Wooden Staff [A simple staff made of wood. Acts as an axis that connects Daniella to the god Kyklospex.]
Item: Tattered Gloves [A pair of well-loved, but shabby gloves. Daniella's most beloved gift from her family. Slightly increases Physical Defense.]
A support unit rather than an offensive one.
Lowest Physical Attack stat out of the cast, but has high Magical Defense and HP.
Edgar:
Moveset:
Injection -- Injects substance into an enemy, lowering their Physical Defense and Physical Attack.
Stab -- Simple melee attack targeting one enemy.
Piercing Icicles -- Ice attack targeting all enemies.
Crushing Vines -- User summons vines from the grounds to attack enemies.
Rejuvenating Shot -- Injects his ally with a healthy substance, boosting their Physical Defense and Physical Attack.
Mutated Slash -- Edgar mutates his arm and swings at an enemy. Costs HP.
Magical Barrier -- Casts a magical protection spell on either user or ally, increasing Magical Defense.
Magical Mark -- Casts a stimulating magic spell on either user or ally, increasing Magical Attack.
Alchemic Concoction -- Ally or user drinks an alchemic brew, restoring some MP.
Abilities:
Hypothesis of Humanity -- When this ability is equipped, Edgar has access to the move "Humanity's Elevation." When this move is used, Edgar injects a mysterious substance into himself, and he transforms. All stats will greatly increase. (Warning: Once this move is used, Edgar will leave the party and not fight in future battles.)
Scientist's Wisdom -- With his extensive knowledge from his dissections, Edgar's Luck will increase when facing against a human or a Soulless.
A Bit of Savoir Faire -- Puts on a smile befitting a gentleman. Boosts Luck and Accuracy.
Pairs:
Mad Scientists: When paired with Mhin, Edgar's Accuracy increases.
Unlicensed Practices: When paired with Kuras, Edgar's Magical Attack increases.
Notes/Other:
Weapon: No. 22 Scalpel [A scalpel with a number 22 scalpel blade. Intended for creating large incisions, often through thick skin. Increases Physical Attack.]
Item: Hypodermic Syringe [A trusty syringe for extracting and injecting fluids. Boosts Accuracy.]
Knows/Learns a mix of Physical and Magical Attacks.
High Accuracy with moderate Magical Attack stats. Low Speed stats.
Shinju:
Make It Rain -- Physical attack targeting all enemies. Shinju utilises his fortunes and resources. The more money the party has, the more damage this attack does.
Cobweb Cavern -- Spins spiderwebs around the opponent's feet, greatly lowering their Speed.
Punch-In -- Taking advantage of his multiple arms, Shinju deploys a multi-hit Physical Attack on one enemy.
Severance Pay -- User lowers an enemy's MP/Luck.
Constricting Silk -- Shinju wraps up an opponent in webs, making them unable to attack for a number of turns. This move has a low chance of hitting the enemy.
Spider's Covenant -- After waiting one turn, Shinju commands a horde of spiders to swarm all enemies. Deals Physical Damage.
Paired Strike -- Shinju slashes at an enemy twice before Hansuke appears to bite them.
Sharpened Tarsus -- Shinju sharpens his claws, heightening his Physical Attack.
Abilities:
A Merchant's Earnings -- After winning a battle, the team will gain more money and EXP. More earnings will be gained if Shinju is present on the field.
Arachnid Disclosure -- When this ability is equipped, Shinju reveals his third pair of arms. This increases how many times a multi-hit attack lands, but his Magical Defense decreases.
Nighttime Spider -- Shinju's intuition heightens, increasing his Luck.
Pairs:
Favorite Customer: When paired with MC, Shinju's Luck will increase.
Reliable Business Partner: When paired Leander, Shinju's Accuracy will increase.
Notes/Other:
Weapon: Heavy Ledger [A thick ledger documenting Shinju's finances. Increases Physical Defense.]
Item: Gold Glasses [A pair of gold glasses with stylish chains. Helps with Shinju's nearsightedness. Increases Luck and Accuracy.]
Shinju strikes me as more of a gimmicky unit- I can see him being a recruitable unit, but before he's on the team, the player can spend money in battles to summon him for help.
Low Magical Defense, but high Physical Attack and Luck.
Weak to fire attacks.
I hope you enjoyed reading these! If you have any other thoughts or opinions, please feel free to add them :D
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nolvbucks · 3 months ago
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Ice cube doodle page from a month or two ago
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i mizz her already why did pin and ice cube get eliminated in the zame epizode 🥀 i havent moved on yet bruh tz pmo
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