#koldunic sorcery
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Merry Christmas friend! Really love all the wonderful dividers you've made. I don't know if you're still taking requests, but if it ever strikes your fancy, can I suggest Tzimisce dividers?
Hello lovely! Merry Christmas to you, I hope you've had a wonderful time!
As spoke about, here's what I've played around with; red with the kolundic dragon <3 I thought swirls would go well because of dragons and fire! Hope these are okay.
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Building Koldun in V5
So a while back I was in the 'tism hole over Tzimisce koldun, and talking a big game about rebuilding Koldunism as a series of Rituals for non-Sorcery Disciplines. I pulled a bunch of names from the WW Wiki, assigned them to parent powers and started writing situational modifiers. But I also looked at the Paradox Wiki to see what had made the jump to V5, and... there's a lot more of the old Tzim-Tzim flavour in Blood Sorcery than I'd initially realised.
The thing is, Blood Sorcery is a messy Discipline, with its powers representing (at least) three magical traditions and spread out across (at least) five rulebooks. So... I went through everything I could access and picked out the Rituals with the right vibes, plus powers at each level to serve as the baseline. And then I started making full character builds because, er. I have brain problems?
Blood Sorcery
L1 - Koldunic Sorcery Beelzebeatit, Clinging of the Insect, Coax the Garden, Craft Bloodstone, Douse the Fear, Enrich the Blood, Herd Ward, Letter Ward
L2 - Scour Secrets [Protean: Visceral Absorbtion] [Dominate: Ancestral Dominion] As Fog on Water, Calling the Aura’s Remnants, Depths of Nightmare, Elemental Grasp, Tiamat Glistens, Viscera Garden
L3 - Transitive Bond Communal Vigour, Elemental Shelter, Essence of Air, Eyes of the Past, Firewalkerm, Galvanic Ruination, Herd Ward (Major), One With The Blade, Seeing with the Sky’s Eyes, Seeking Tiamat, Soul of the Homunculus, The Unseen Change
L4 - Blood Aegis Compel the Inanimate, Defence of the Sacred Haven, Feast of Ashes, Guided Memory, Land’s Sustenance, Rending the Sweet Earth, Riding the Earth’s Veins
L5 - Reclamation of Vitae Dominion, Elemental Attack, Fisher King, Heart of Stone, Transferring the Soul
The parent powers I've selected are mostly concerned with acquiring knowledge (the scrying effect of Koldunic Sorcery and the speed-reading capacity of Scour Secrets), moving into management of Retainers and Herd at the higher levels.
Other Disciplines
Dominate: Compel, Cloud Memory, Domitor’s Favour, Ancestral Dominion Protean: Eyes of the Beast, Feral Weapons, Earth Meld, Visceral Absorption, One with the Land Animalism: Bond Famulus, Animal Messenger, Messenger’s Command, Animal Succulence Fortitude: Resilience, Enduring Beasts Auspex: Sense the Unseen, Unerring Pursuit [Reveal Temperament], Eyes of Beasts
You're not going to get all of these and Blood Sorcery, but I wanted to showcase a few potential pathways. Dominate is there for the Old Clan vibe, building up Retainers and Mawla once the utility powers are out of the way.
Protean powers are more in the vein of touching ground than meat crimes, but you can totally sub in Vicissitude for Feral Weapons and Horrid Form for Visceral Absorption if you want to be basic. ;)
With Animalism and Fortitude I've tried to build into another "retainer" concept with the Famulus powers, kind of a witch's familiar that evokes the Mephistophelean Minx ritual from before.
And finally, Auspex. For the old-fashioned true-Tzimisce stans out there, we have perceptions extended into the spiritual and bestial, tying into Animalism to observe as well as instruct through the Famulus. You could also take a swarm approach here, if you wanted (for example) a chattering rookery as spies for the Koldun.
Recommended Loresheet: Veins of the Earth.
Predator Type: If ancilla, Osiris will allow Blood Sorcery 3 at character creation (if you can twist your ST's arm into letting you take the first one despite Not Being A Tremere, which I think is reasonable: it's not like there were Tzimisce rules when the V5 core was written). If neonate, Osiris is still the most efficient from an XP standpoint, but the 10 XP for Koldunic Sorcery and a Ritual are within easy reach for any Predator Type.
The house considers Montero to be flavourful for an aloof scholar and scryer whose Retainers do the boring bits for them. I've been wanting to make that Predator Type work since I first saw it and it just hits right for a Tzimisce.
Complete Builds
First up, the Refugee. This neonate character has a lot of flexibility, isn't bad in a fight (six dice Brawl pool with a Rouse, and Aggravated damage - you could always shift the 4 dots into Strength if you wanted more combat focus, or chuck Feral Weapons for Vicissitude if you wanted some classic meat crimes in there).
I've built them as dependent on a sponsor, an elder of their chosen sect who's taken them in: perhaps they were a street kid with potential, or perhaps they're a recent defector from the Sabbat who left without much more than the clothes they stood up in.
And now, a playable ancilla, the Lady of the Scene! This concept eschews broad Disciplines in favour of deeper Koldunism and a more developed Famulus; they're a leader, not a fighter. They've been around for a while, building a community around themself and embedding themselves into the city at large. They're not exactly famous, but it's known that they can intercede on your behalf and get things done. If you have a problem nobody else can help with, the witch is there...
We've got some classic vampire weaknesses: the invitation thing works for an old-fashioned Tzimisce (this one's much more Old Clan in feeling, without even the potential for Vicissitude) and holy water ties nicely to selecting water as their Koldunic element (I see this character having a scrying pool in their basement). There's some post-Sabbat baggage in the form of the Shunned flaw, and Stigmata feels like an appropriate "hide in plain sight" choice for a character who could well be a cult leader. In fact, if we look closely at the sheet, I went more specific with this one without meaning to... I engineered this with the Santa Muerte cult in mind, and that's the concept I'd lean into if and when I personally got to play this one.
This is the first time I've shared something like this, but I really hope people like it, and it makes sense, because I love building premades and I could very easily do more of these. Maybe even by request? If you've got a concept you want me to put some numbers behind, get in my askbox. Otherwise I'm gonna start blurting about the Redemption coterie - unless people REALLY hate the focus on sheets and numbers and want me to go away and stop talking.
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TBH Rosa's wife needs to step her game up
why isn't she sending horrifying and erotic dreams to her from across the ocean like count orloc
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Couple quick busts for some of the characters I write for our Chronicle (there's like 50ish of them in total, crippling OC addiction, terminal). Tess Lovrić (She/Her) - Gangrel: Fiercely compassionate murder machine, very protective of her pack and totally exasperated by them always getting themselves into all sorts of trouble. Grumpy but with a sense of humour. Samson Ward (He/Him) - Brujah: Bad Boy Metalhead, philosopher, Noddist, all around charismatic nerd in tight leather pants. Got a whole little dichotomy theme going on with half his body covered in Demonic tattoos and the other in Angelic ones. Heaven and Hell, Living and Dead, Evil and Divine. Yeah huge Milton nut, obviously. Gilead (He/Him(?)) - Tzimisce: Big, evil millenia-old Voivode. Very much a champion of ye olden Ways and the General of the Warhost (AKA the toolbox of heinous Koldunic Sorcery and fucked up Szlachta I can throw at my players). Total Wife-guy and father to a whole legion of Revenant kids. Orestes (They/Them, He/Him) - Tzimisce: One of Gilead's aforementioned spawn, little edgelord trying to coast off dad's impressive track record and desperately trying to make him proud. Imago (It/Its) - Tzimisce: Despite its strange appearance, a very timid and gentle soul, unfortunately cursed with a supernatural affliction that forces it to replace its failing body with fresh human flesh. It tends to assume the face, voice and height of whoever it converses with, trying to make them feel more comfortable (with varying results). Valeska Velika Vesta (She/Her) - Tzimisce: Camarilla Tzimisce (Oh there's so much to unpack here) and probably one of the most villainous PCs I've written recently. Typical Dracula type, which suits her since she's a distant descendant of his lineage. Proud, ambitious, repelled by crosses and garlic, a landlord AND petty nobility so you know she's evil for real. Escanor (He/Him) - Gargoyle: Mean-girl, aspiring Harpy and spite-embraced. Yes, he was supposed to be a Toreador and he won't shut up about it. Self-obsessed, overly dramatic and writing call-out posts on his fellow Kindred. Also a sculptor, cause of course he is. Also gay, cause duh. Deacon McLain (He/Him) - Nosferatu: Clan Whip, big-bro-friend to all the younger Nosferatu, Warrens Handyman. Former Rust Belt mechanic so he's got a bit of a bone to pick with Ventrue types too. Devon Quinlan (He/Him) - Nosferatu: Goth Metal rockstar performing under a masked pseudonym, pretty much a 90's goth antihero vigilante type on the side. Zora Bratovitch (She/Her) - Revenant: 130 year old, crusty hag of a Revenant. Absolutely LOATHES those fucking leeches and keeps reminding them just how much she hates them. Runs a traveling carnival where she performs with her Bratovitch-bred trio of white lions.
#art#oc#my art#oc art#vampire#vampire the masquerade#vtm#sabbat#monster#tzimisce#gangrel#brujah#revenant#nosferatu#gargoyle#anarch#camarilla#wod#world of darkness
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Getting Clues from Hunter the Parenting Chapter 4.1
(Vampire Superpowers, Exploding Elderly, etc. )
Before this post gets wildly off topic, the Orge Poppenang team has been putting out SO MUCH good shit. It includes MAGE STUFF and you should WATCH IT.
Also don't read this before watching 4.1 or you'll SUDDENLY EXPLODE.
I've listened to the audio log a few times now and thought it'd be useful to take notes and figure out what powers could have be used by the chapter house murderer. From the pinned comment (pictured below) on the video we know that the powers discussed will be relevant to the mystery.
There is no way that all powers will be relevant unless Caine is there, but I plan on re-watching all chapter house stuff with these notes in mind.
Disciplines and Powers
The majority of the Hunter Huddle's discussion is about Disciplines. For this post I'm assuming that Dr. Waters is right in her assumption that the Ghoul is actually a true Vampire. She could be wrong, especially since there was a discussion of Draughts in ep 3.7.
However, this post is already long enough so lets just assume she is right for now.
So, episode 4.1 mentions a lot of Disciplines. Potence, Dominate, Obfuscate, and Blood Sorcery get their own Topic sections. Protean and Presence are mentioned offhand but I won't focus on them as they didn't get the Topic treatment.
I will try to list out all specific Powers mentioned, using V5 sources only. Note that some powers can be found from multiple sources (For example, Chimerstry is found in both the Companion book and Player's Guide). I will list its most recent printing.
Powers will also be listed in the order they were brought up in the Hunter Huddle. If you think I got a power wrong or have your own ideas let me know!
Potence
"Juggling Dumpsters, innit?" - Prowess (VtM Core, p. 264)
"Or ripping someone apart.." - Lethal Body (VtM Core, p. 264)
"..leap into the air, yes?" - Soaring Leap (VtM Core p. 264)
"..to create ripples in concrete" - Earthshock (VtM Core p. 265)
"..people go breakshit berserk" - Spark of Rage (VtM Core p. 265)
"..make any part.. as violent as their fist" - Subtle Hammer (Players Guide p. 79)
"..to make their finger snaps with the force of a bullet train." - Unsure. Possibly Flick from v20?
"Halt the flow of a raging river" - I'm stumped with this one. Big-D makes several allusions to Koldunic Sorcery (elemental sorcery), but then it wouldn't be included in the Potence Topic.
Dominate
"..issued simple commands.." - Compel (VtM Core p. 256)
"puppeteer entire crowds.." - Mass Manipulation (VtM Core p. 257)
"bury suggestions so deep it erases a host's personality" - Implant Suggestion (Players Guide p. 74)
"hey, Markus, kys" - Terminal Decree (VtM Core p. 257)
"..suggestion buried in our psyche.." - Submerged Directive (VtM Core p. 257)
Obfuscate
"turn invisible" - Various. Looking for specific powers.
"Couldn't see him on security cams" - Ghost in the Machine (VtM Core p.262)
"Impose a false-self" - Mask of a Thousand Faces (VtM Core p. 262)
"sounds can be silenced" - Silence of Death (VtM Core p. 261)
"conversations cloaked" - probably Cloak the Gathering (VtM Core p. 263) as its two Nosferatu talking in the example image.
"daredevils.. specialize in ..illusions" - Chimerstry (Players Guide, p. 76) as it is associated with Ravnos
"Obfuscate reality itself" - Dementation (VtM Core, p. 256) as it is associated with Malkavians
"staying completely still" - Cloak of Shadows (VtM Core p. 261)
Blood Sorcery + Rituals
"laser heat vision" (mentioned during Obfuscate Topic) - Some form of Koldunic Sorcery (Blood Sigils p. 61)
"Extract it from a range" - Theft of Vitae (VtM Core p. 274)
"gain unnatural insights from it (blood)" - A Taste for Blood (VtM Core p. 273)
"utilize it (blood) as a weapon" - Various. Probably Baal's Caress (VtM Core p. 274)
"cauldron of blood" - Cauldron of Blood (VtM Core p. 274)
"vitae-tainted flora" - Coax the Garden (Ritual, Cults of the Blood Gods p. 55) or Viscera Garden (Ritual, Blood Sigils p. 65)
"Hexes, curses" - too broad to assign specific rituals to
Paths
D also talks about Paths a bit. These are a V20 thing that I'm not as knowledgeable on. I'm not going to consider them for any theory crafting cause, to quote the Houdini-killer himself, "Thaumaturgy is too vast to be useful!"
Now that we've gone over the powers, we can begin to speculate what clan the Vampire could be. There is some talk of vampires learning Disciplines from each other, but D makes a point to say its unlikely. For now I'm going to assume that the Vampire hasn't learned any Disciplines outside of their natural 3.
Clans
I've outlined the Clans that have overlap between the four Topic Disciplines. I'm ignoring Disciplines gained from Predator Types and clans with only one Topic Discipline for my own sanity.
Banu Haqim: Blood Sorcery, Celerity, Obfuscate Lasombra: Dominate, Oblivion, Potence Malkavian: Auspex, Dominate, Obfuscate Nosferatu: Animalism, Obfuscate, Potence Tremere: Auspex, Blood Sorcery, Dominate
Now for theory territory. What clan is likely to be in there? I've listed my thoughts from most to least suspicious.
1.) Malkavian - I suspect Malkavian the most mostly because it fits into my "Spit is a Fera and killed Fatigue under duress" theory. They would also assumedly have Obfuscate (my theory for how Occam got choked out) and Dominate. Also the Dementation art was cool.
2.) Tremere - With Tremere being a dominate power in the area and being (almost) name dropped in 4.1, yeah there is a good chance there is a vampire wizard running around blowing up the elderly. Possibly Kevin's replacement?
3.) Lasombra - I don't think its likely, but D has talked about fighting Lasombra throughout the whole series. Could be foreshadowing. HtP takes place in 2007 I think, so a bit before the Lasombra officially joined the Ivory Tower.
4.) Banu Haqim - As cool as it'd be, I think there are too many Tremere in power for a Banu Haqim to be working for the Camarilla (assuming the Vampire is actually working for them). Same as Lasombra as I'm pretty sure the clan wasn't officially part of the Ivory Tower yet.
5.) Nosferatu - I love the stinky rat people. However, we just had a Nos big bad (Pytor) so I doubt we'd have another one. It'd be awesome if I was wrong.
6.) Honorable Mention to Ravnos for being referenced directly.
So yeah those are my initial notes and thoughts that'd be useful for rewatching previous chapters. I don't know how to properly end a post so uh. RRAAHH GO WATCH NORFOLK WIZARD GAME TOO
#hunter: the parenting#hunter the parenting#hunter the parenting spoilers#world of darkness#vampire the masquerade
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You may have answered this already but, what VTM clans would you asign to the dracula polycule?
Ohh, great question! Let's see!
I think for the sake of a more thorough analysis, I'm actually going to ignore VtM canon, since Dracula actually is a canon character who encouraged Bram Stoker to write a fictionalised version of his adventures. He has a signed first edition copy that Beckett sees. It's kinda hilarious.
In VtM canon, he's the 5th generation childe of Lambach Ruthven and has a host of disciplines at very high levels (seriously - Animalism 6, Auspex 5, Celerity 4, Dominate 5, Fortitude 5, Koldunic Sorcery 5 (with Earth, Fire, and Spirit all at 5), Potence 5, Protean 4, and Vicissitude 5). Hilariously, this means he actually doesn't have Mist Form, since that's Protean 5. Lucy and Mina are/were Tzimisce as well (Lucy dies, Mina survives to modern nights), Renfield was a ghoul. But let's adapt straight from the novel instead!
Dracula: I mean, obviously he's still Tzimisce, the clan is literally based on him. If we're just going off the novel, I see him more as Old Clan, the archetypal Voivode (also literally Voivode, that was Vlad Țepeș' literal title, he was Voivode of Wallachia - hilariously, he had no association with Transylvania other than being born in Sighișoara up until Stoker's book). He has the soil association, he clearly has Auspex and Animalism, and I feel he uses Dominate a fair bit, especially in the context of memory erasure, luring Lucy, et cetera. He also shows clear signs of Protean (Shape of the Beast bat and wolf forms, Mist Form), but, notably, not Vicissitude proper, and some alternate magical abilities, especially weather/fog manipulation, which can tie in with Koldunic sorcery, especially Way of Wind. So, a straight adaptation would be Old Clan Tzimisce with Koldunic sorcery and Protean. He also has the Folkloric Bane flaw where he takes agg damage from running water, and we'll ignore the sunlight thing XD;;
Jonathan: If we're directly adapting from the novel, then Dracula is the one who Embraces Jonathan, Mina, and Lucy. By default, that makes them all Tzimisce. Using my homebrew because I have no shame, his bane and connection to Home would be to Mina (yeah, he was having a rough time until their reunion). I do think Tzimisce could work well for him, he's a fairly fluid character and exemplifies Change more than any other character in the novel. Even if he was Embraced as technically Old Clan, I like the idea of spontaneous emergence of Vicissitude - and lo, a sudden change of hair colour!
Mina: Also Tzimisce; again, it's a fairly good fit. She and Jonathan share a mutual blood bond, too. Her Home is Jonathan, but she also has a secondary connection to trains and railways, and can avoid the aggravated Willpower damage by riding the rails. She would fit it well as well; like Jonathan, she's a fluid, adaptable character.
Lucy: Poor, poor Lucy! Definitely Embraced as Tzimisce, definitely not a great fit. I feel she'd be a much more natural fit for Toreador, with a love for beauty and a strong connection to humanity and people. She just wants to spend time with her coterie ;_;
Jack: Okay, two options here. One is Malkavian, often found in mental health settings - I'm thinking of Richard Dunham here specifically, but also Netchurch (even if the latter is more focused on physiology). He'd have a more subtle derangement, I think - possible OCD, definitely depression. The other option is Tremere, and I think that might be the better fit. He likes an Experiment. He would have so much fun with Thaumaturgy :D (Slightly terrified :D !)
Arthur: Man's one of the few valid Ventrue. Nobility? Check. Money? Check. He's quite aware of his privilege and considers it an honour and a duty to look after his coterie, even if he recognises that, lbr, Mina is really the one running the show. Also has out-of-clan Animalism so he can chat to his dogs, thanks to…
Quincey: Gangrel! Like yes he is absolutely playing up the Cowboy Thing to make Lucy smile so that could be a Toreador thing, but he does genuinely still fit it even after her death. He has an understanding with horses and bats, and bats do not act like that tyvm.
Van Helsing: He's Jack's sire (therefore Tremere) and Jack has never, ever gotten over the brief blood bond they shared. They have. A dynamic :D (No genuinely the sire-childe thing actually works really well here for their simultaneous familial and psychosexual relationship.)
Renfield: If we're going straight canon, he's a ghoul. If we actually give him a clan, there are also two possible options here! One is Malkavian - he's definitely got a derangement or two. The other, of course, is Nagaraja, although I'm actually feeling Malkavian here moreso than Nagaraja. He doesn't need to eat flesh, he just… has that fixation with it. Either way, I feel he has a blood bond to Dracula. Like that bit is 100% whether he's a ghoul or a Cainite. Hashtag Renfield deserves better!
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For the VTM ask game how about 1, 4, 5, 7, 9, and 48?
(art by @ollieanderr)
1. What clan is your OC? Tremere! He's not happy about it!
4. What generation are they? 9th!
5. Who is their sire? A Tremere infernalist that went by the pseudonym "Mahaziel." He never learned the guy's actual name.
7. How did their sire treat them? REALLY REALLY POORLY. Nathaniel was subject to all sorts of infernal fuckery, and came out of the experience with a mastery of the Path of Pain and a supernatural addiction to self-mutilation that will never go away.
9. Do they have a childer? Yes! His name is Dorian, and they hate each other. Rightfully so. Dorian was one of the aforementioned "Hermetics Embraced to inflict shared misery," and you can imagine what that means about how they feel about one another.
48. Detail things about your OC you spent a lot of time on! OH BOY. Lots. I went digging through a lot of oooooold books in order to fully flesh out Nathaniel's kit (His big secret that was revealed dramatically in the game he NPCed in was that he is a master of the dark Thaumaturgical Path of Pain, with mechanics pulled from the Sins of the Blood book from 1st ed. The scan of that thang is TERRIBLE). I also spent a lot of time using him as a rumination on what it means for a Mage to be embraced, and the depths of desperation and self-loathing that can drive someone to--as well as what it would take for someone like that to either redeem themselves, or burn the fuck out in a nihilistic blaze of glory. He ended up going the former route, which is funny because from the BEGINNING he was slated to die terribly (and possibly be a boss fight), but my players were determined to help him out.
(art by @ollieanderr)
1. What clan is your OC? Tzimisce and loving it
4. What generation are they? 9th! I think I have a bias...
5. Who is their sire? Ars Versum, a Tzimisce elder that went the controversial route of mastering Koldunic Sorcery, and then pursuing mastery of Vicissitude. He had a love of music and a strong desire for a family to call his own.
7. How did their sire treat them? Like more than a Childe, but as his actual child. Ars Versum was very much like a father to Ars Caelum, and despite knowing now that Ars Versum did many terrible things, they will never be able to hate him.
9. Do they have a childer? Nope!
48. Detail things about your OC you spent a lot of time on! Caelum was also an NPC that got elevated to blorbo status, via a completely unexpected turn of events in the VtM game I ran that saw them being rescued by the coterie and rehabilitated. I spent a lot of time ruminating on Caelum's themes of need for familial love and struggle with grief and forgiveness, and essentially where they would go forward from a point where I honestly expected them to die. Their beloved sire was a boss fight for the coterie, after all! And the end of a very long and bloody story arc that gave the coterie little other choice. They're a deeply human person shaped first by the love of a very inhuman sire, and then by the love of an unlikely partner and friends--and a lot of their side-story dealt with how they processed their grief and moved on to learn to love their new family. Shoutout to @ollieanderr and his determination to hook up with that freaky fish enby and accidentally create one of the most beautiful NPC side-stories I've ever STed for. Asa/Caelum will reign eternal.
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hi... i hope you dont mind this but u should talk about taeho and parker.... deathly curious. what're both of their general deals? ik taeho is a tzimisce but not much else otherwise :^)
OF COURSE I DON'T MIND!! i dont think anyones ever just asked me to explain my ocs i usually just babble about them and i assume everyone just goes "who the hell are they talking about" and moves on. unless they are my fwiends who i'm insane abt ocs with on the reg. anyway, thank u so so much for asking!! infodump commences
i'll start with parker because she hasn't had any session yet so her lore is not deep, and since at least one other player will likely read this i can't quite reveal all the fun bits yet! here's the only drawing i have atm. subject to change but this is the vibe
parker (she/her) is a 21 year old skater chick (and lesbian) in the year 2007. she recently had an experience that turned her onto the path of a hunter. one of her friends was attacked by Something a few nights ago. she hit the thing with a bat (she used to play softball :D) but it didn't seem to phase it. at one point when she was checking out the crime scene, she ran into... her old high school english teacher. the victim was 18 and a current student of his, and he was curious about the incident too.
the two teamed up on their investigation and met an occult bookstore owner who took interest and told them she might know a guy who can help. all 4 of them will meet up for the first time in the first session on saturday :>
----
now, taeho..... taeho taeho. shim taeho (he/she) is a south korean cybernetics expert in the year 2077 (so many sevens in these years. that's a coincidence). she was a cybernetic designer/engineer i guess? i don't really know cyberpunk i'll be honest with u. she was also a back-alley ripperdoc. you can only understand so much about cybernetics without installing them yourself :)
(art courtesy of @cradlingsongs)
she made some great achievements in her field, which attracted the attention of a tzimisce, jaeyoon (they/them). jaeyoon was interested in figuring out the mechanics of cybernetics on kindred, so they embraced taeho to be both a lab partner and a guinea pig. they also didn't let taeho leave the haven often because the camarilla was not welcoming to them. he'd only ever fed on their vitae until recently. no hard feelings, though! taeho loves her sire (why yes, he is Mega Blood Bonded, why do you ask?).
their main project together has been developing some sick doc ock tentacles by combining vicissitude and cybernetics. taeho has 2 currently installed. she's a beast with them in combat and it's a delight (when the dice don't hate me...)
anyway, after about 8 years of being holed up with his sire, the city they reside in was attacked by the SI. jaeyoon didn't come home, and taeho was left all alone. she waited, but eventually he knew he had to leave. she fled to the nearby city of seoul.
since it was his understanding that a tzimisce weren't really allowed in the camarilla, taeho decided to masquerade as another clan. and what other clan should she choose but the fucking tremere? look. he knows he has very nerdy energy so she figured she could blend in. plus, he was very curious about blood sorcery. could never quite figure out all that koldunic stuff.
since then she's been eating shit as a cammie scrub in a coterie of other scrubs (or, originally other scrubs. some players have rotated out and now half the coterie is much better off than taeho and the other refugee in the coterie). shenanigans have ensued, most notably for him when he got trapped into a marriage with a changeling that ended in a very messy divorce. uh. taeho may have been marked by the changeling relative that escaped the blood bath. it's fine.
i also have to include that this particular chronicle is, honestly, very horny. which is a lot of taeho's fault (but not entirely... *side-eyes lavender and her regnant*). for some reason his autistic swag is so strong that she has gotten laid THRICE since we started playing. none of the other pcs have done that even once... you'd probably expect the mafia girlboss or the sexy lasombra who takes every opportunity to take his shirt off to be pulling more, but you'd be wrong.
in recent events: a couple sessions ago taeho reunited with her sire! he cried like a baby, finally got to do some fleshcrafting (she had been feeling very trapped in this form... had a bit of a gender crisis. he's still figuring out exactly what's going on in that regard but hey the egg has definitely cracked, hence the new set of pronouns), and then had some. fun times. with her beloved sire. unfortunately, due to reasons, he can't stay with them. also they've been cursed somehow so taeho has to figure that out now. it's fine.
more recent events: taeho's regent/mentor seems to be reaching his limit on tolerating taeho's secretiveness. he's known that taeho has been lying about her clan since, like, almost the start. this regent is a very unusual tremere, and didn't immediately reveal taeho. in fact, he didn't even force taeho to tell him anything. he had already decided to take him under his wing, so that was that.
last session though he got a little fed up with the lack of trust. taeho tried to counter with some rumors he'd heard about the regent, expecting to weasel out, but instead the regent just laid out his whole tragic backstory to her. taeho didn't know how to respond to this, and also still couldn't tell the tremere regent that he was a tzimisce while they were in the middle of a chantry. she felt really bad about not telling the truth, which is weird and fucked up. why does he feel so bad about hurting this tremere??
i think i've said all the important stuff and then some, so i'll wrap it up. ahh.. taeho.... i love her. he's so fun to play. her game has already been going for over a year i think but only recently did he really click in my head. and boy. boy oh boy did he click. dug her cybernetic claws into the folds of my brain. i'm in pain. anyway i have some more art and posts in her tag if u want to check that out wehehehe
#inbox#THANK YOU AGAIN FOR ASKING ANON ILY#oc: parker#oc: taeho#chronicleposting#chronicle: eye for an eye#chronicle: cmnd & cntrl
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So ive started thinking about Sabrina's extend family recently, through the sire connection and being actually adopted by Mina and vlad. but the first of her family im roughing out, Luiminta a 12th gen tzimisce who is focused on Koldunic sorcery and is very good at it, tho shes isn't very good at any physical disciplines or Vicissitude a traditionalist but Sabrina has got her kinda addicted to the internet its all quite in the village till you start hearing Lumi in the distance singing meme songs, Red Flags by Tom Cardy was a real problem around Tzimisce that can actually make human centipede
#monster girl#my art#tzimisce#vampire#vampire girl#vampire the masquerade#vtm#vtm oc#tzimisce oc#trans oc#my ocs#my oc stuff
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Pathologic Vampire The Masquerade AU bc apparently I'm not the only person in the middle of this venn diagram of fandoms
Artemy: Tzimisce, from a long line of Kolduns, though with little knowledge of sorcery himself. More capacity for Vicissitude than Isidor (his sire, obv) had, though mostly focused on Animalism and conventional Protean.
-Rubin: Was ghouled by Isidor, with the expectation that he would one day be embraced. Hence, there's some tension between him and his 'brother' Artemy, who was embraced, especially when it appears that Artemy killed diablerized? Isidor and ruined Rubin's chances. Since Isidor's death Clara has become his regnant.
Daniil: Tremere. He's an arrogant academic who the fuck else would embrace him. I also like to think he's got connections with the Ministry back in the capitol (snakes <3), and is only very begrudgingly operating under the Powers That Be Ivory Tower. He got in touch with Simon to hopefully learn Oblivion/Necromancy in a Know Thine Enemy type way as part of his quest for a greater understanding of death/undeath.
-The Kains: Hecata Family 100%, like they literally canonically have necromancy. Simon is the lowest gen, of course, with Georgiy and Nina being his childer (though Georgiy was only embraced shortly before Simon's "final death"). Nina, as well, embraced Maria, just before her own. Victor is just a ghoul, the poor guy, because his brothers still needed someone who could walk in the sun to actually run the town. Kaspar is still human, I think.
-The Stamatins: Twin Toreadors. Though they came to WoDToG as humans, their reputation preceded them and had already caught the attention of Farkhad, their future sire. Though it's thought he sired them both, in actuality Farkhad only embraced one of them, before being staked by the other- who was then embraced by their twin. Rumor has it that the two didn't just put Farkhad to final death, but that he was diablerized by the second childe. (Though no one has proven anything, and which twin would be the diablerist is anyone's guess.) They also both knew Daniil prior to his embrace.
Clara: Antitribu Malkavian. Crawled from the grave, in true shovel-head fashion, and took on the mantle of a saint to those lurking on the fringes of the WoDToG. Her madness manifests as her 'twin,' though in this au they are truly one and the same.
-The Humbles: All ghouled by Clara, with the exception of Katerina and Aspity. (In the Humbles ending her "sacrifices" are embraces to form a sabbat pack.) Katerina was already a Caitiff, though she was embraced by the Nosferatu? Gangrel? Rat Prophet, and not dealing with it very well. Aspity is her own mysterious thing (aka I can't make up my mind about her, but she's definitely not one of Clara's ghouls).
This is all ive got so far, though if anyone else has ideas/opinions id love to hear them. Also, though this has been lurking in my head for a while, the posting of it was spurred on by @cabbagege's awesome art and chatting w my friend @dykeferatu so im gonna @ both of you
#pathologic#vtm#vampire the masquerade#daniil dankovsky#artemy burakh#clara saburova#this is all of course ignoring the fact that a town the size of WoDToG would Not be able to support nearly this many kindred#also ive decided that will be my tag for any further posts about this:#WoDToG#also also im mixing freestyle between v20/v5 lore and chd/p2 lore its my au so its whatever i want it to be
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Be me, looking at your Koldunic Sorcery homebrew, then clipping into some Blood Sorcery rituals and wonder... is less more? Maybe the thing I should be fixing isn't making up quite so much new stuff, but working more closely with what's already there.
(That said, there's some good stuff about resonance and vitae. There will be SOME new rituals to take advantage of that theming. @ryttu3k has planted the seed there with the Ways and the personality shifts and the Humours. There is a way to reconcile this stuff but my first idea wasn't it.)
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For the vtm oc ask game: 7, 21, 27, 45, 48, and 50 for Rosa and Drea!!! (Wild card is Bahari question. about Drea's garden and general sitch)
Answer 7 and 21 for both of them!
27. Do they have a clan they don’t particularly like?
I answered this for Rosa but Drea doesn't usually dislike ANY CLAN. But if he had to choose one it would be the Giovanni (and by proxy the hecata). Being a Hecata herself has really made her dislike all the things to hate about those guys. A close second would be Lasombra.
45. What are their disciplines?
Rosa has Protean and Dominate but her main focus is Blood Sorcery but she is specifically a Koldun
Drea is mostly all in on Potence and Fortitude as a bodyguard but she knows her way around necromancy for no other reason then it was a requirement by her sire. She doesn't have much of a taste for it though.
48. Detail things about your OC you spent a lot of time on!
I answer this for Rosa! As for Drea i put a lot (maybe to much) detail and work into her Scars and tattoos. I wanted her to look really rough and almost unapproachable but not from being mean but seeming as if she has lived a far harder life then anyone her age should have.
50. SO ABOUT DREA BEING A BAHARI
She is. But also she is so deeply disconnected its LAUGHABLE. Like one of her Coterie mates is also a bahari and the only time Drea spends any time doing the rituals is with her. Drea was basically raised by a Lamia so she knows all the stories and has respect for the dark mother but its almost like a kid who has a religious mother.
Yea he knows all the stuff and believes it but never really does the work. This has started to change a little since the hardship she is going through started. She is beginning to see the suffering as the work of Lilith.
#Drea's connection to being bahari is truly the funniest thing about him#This dickhead is like “yea i believe in the dark mother but I dont have time to do all that shit”#SHES AWFUL#vtm ask meme
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🍇🍌🍉
What sort of friend are they? Where are they in the group dynamic?
Tends towards both loyalty and generosity. Your problems are his problems now, and he will go out of his way to be useful, even sometimes to his detriment- looking at you in particular, 'getting abrupt liver failure from trying to help your mage buddy out'. Not really sure about the group dynamic part. Reliable presence, maybe.
Does your OC have a particular piece of jewellery that they always wear or refuse to part with?
A pendant from Dragon- A small, rough crystal imbued through koldunic sorcery to allow Dragon to loosely track his location while outside of the Domain. He can also expend willpower to send a brief message to him- I forget what the name of the ritual is off the top of my head. It looks like a small uncut citrine point in shape, like ember-toned labradorite in hue. He never takes it off, and would outright swallow it before he let anyone else take it.
There is no banana question so uh. Bananafact. He's not much of a baker but he can make a half decent banana bread if he needs to. He wont eat bananas if they have even a little green on them he likes them at the yellow with brown bits stage.
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Can a tzimisce ghoul learn koldunic sorcery? Or is it only kindred? Also, what are your opinions on koldunic sorcery in v5 vs. the other editions?
Huh! You know, I'm not sure? There are a lot of Koldunic rituals that specifically use vitae, and most ghouls would be blocked out from that. However, I suspect a Revenant, who does produce their own vitae, would be able to. They'd be limited to whatever discipline level they could do normally, and non-Revenant ghouls wouldn't be able to do any that require vitae.
As for V5, I'm afraid I just don't know enough about how they're handled! I haven't read Blood Sigils. I'm not a huge fan of how V5 combined all the different sorceries into one discipline (I think that, say, Koldunic sorcery and Dur-an-Ki have more in common with each other than Thaumaturgy and Quietus), so it'd at least be the standard issue there.
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It is rare that I can find any Kindred thing that I can abide the proximity of. Mostly, my sweet Myriad are Revenants... Else, yes, ghouls.
Why do you ask?
I think.... i should start keeping a dairy... locked. Dairy. Perhaps I should learn how to ward things...
#(( Grandpa: I'm not gonna lie Directly but i'm also not gonna talk about the two gargoyles I adopted#(( Or all the spirits because thats Technically Sorcery And Koldunism! Not Menagerie!
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How do you feel about sorcery, witchcraft, magic?
My my, what an interesting thing to ask me. I am no Tremere. I am neither koldun nor wizened Banu-Haqim.
I suppose when I was alive I would have been know as a hedge mage? Or something of the sort. Not awake, not really, but I could do a few tricks.
And if I can still do a few tricks through the blood, well. That makes life just a bit easier, doesn't it?
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