#it's the wool that does it
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serpentface · 1 month ago
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how do you come up with the ways cultures in your setting stylize people/animals/the world in general in their artwork, i.e. jewlery, rock carvings, statues, etc? Each culture in your world seems to have a very unique "art style" and I love it a lot - makes them seem that much more 'real'. This is something I struggle with a lot in my own worldbuilding and I'd love to pick your brain if possible 😁
I think a starting point is to have a research process based in the material realities of the culture you're designing for. Ask yourself questions like:
Where do they live? What's the climate/ecosystem(s) they are based in? What geographic features are present/absent?
What is their main subsistence method? (hunter gatherer, seasonal pastoralist, nomadic pastoralist, settled agriculturalist, a mix, etc)
What access to broader trade networks do they have and to whom? Are there foreign materials that will be easily accessible in trade and common in use, or valuable trade materials used sparingly in limited capacities?
Etc
And then do some research based on the answers, in order to get a sense of what materials they would have routine access to (ie dyes, metal, textiles, etc) and other possible variables that would shape how the art is made and what it's used for. This is just a foundational step and won't likely play much into designing a Style.
If you narrow these questions down very specifically, (ie in the context of the Korya post- grassland based mounted nomads, pastoralist and hunter-gatherer subsistence, access to wider trade networks and metals), you can direct your research to specific real world instances that fit this general idea. This is not to lift culturally specific concepts from the real world and slap them into your own setting, but to notice commonalities this lifestyle enforces - (ie in the previous example- mounted nomadic peoples are highly mobile and need to easily carry their wealth (often on clothing and tack) therefore small, elaborate decorative artwork that can easily be carried from place to place is a very likely feature)
For the details of the art itself, I come up with loose 'style guides' (usually just in my head) and go from there.
Here's some example questions for forming a style (some are more baseline than others)
Are geometric patterns favored? Organic patterns? Representative patterns (flowers, animals, stars, etc)? Abstract patterns?
Is there favored material(s)? Beads, bone, clay, metals, stones, etc.
When depicting people/animals, is realism favored? Heavy stylization? The emotional impression of an animal? Are key features accentuated?
How perspective typically executed? Does art attempt to capture 3d depth? Does it favor showing the whole body in 2 dimensions (ie much of Ancient Egyptian art, with the body shown in a mix of profile and forward facing perspective so all key attributes are shown)? Will limbs overlap? Are bodies shown static? In motion?
Does artwork of people attempt to beautify them? Does it favor the culture's conception of the ideal body?
Are there common visual motifs? Important symbols? Key subject matters?
What is the art used for? Are its functions aesthetic, tutelary, spiritual, magical? (Will often exist in combination, or have different examples for each purpose)
Who is represented? Is there interest in everyday people? Does art focus on glorifying warriors, heroes, kings?
Are there conventions for representing important figures? (IE gods/kings/etc being depicted larger than culturally lesser subjects)
Is there visual shorthand to depict objects/concepts that are difficult to execute with clarity (the sun, moon, water), or are invisible (wind, the soul), or have no physical component (speech)?
Etc
Deciding on answers to any of these questions will at least give you a unique baseline, and you can fill in the rest of the gaps and specify a style further until it is distinct. Many of these questions are not mutually exclusive, both in the sense of elements being combined (patterns with both geometric and organic elements) or a culture having multiple visual styles (3d art objects having unique features, religious artwork having its own conventions, etc).
Also when you're getting in depth, you should have cultural syncretism in mind. Cultures that routinely interact (whether this interaction is exchange or exploitation) inevitably exchange ideas, which can be especially visible in art. Doing research on how this synthesizing of ideas works in practice is very helpful- what is adopted or left out from an external influence, what is retained from an internal influence, what is unique to this synthesis, AND WHY. (I find Greco-Buddhist art really interesting, that's one of many such examples)
Looking at real world examples that fit your parameters can be helpful (ie if I've decided on geometric patterns in my 'style guide', I'll look at actual geometric patterns). And I strongly encourage trying to actually LEARN about what you're seeing. All art exists in a context, and having an understanding of how the context shapes art, how art does and doesn't relate to broader aspects of a society, etc, can help you when synthesizing your own.
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beepborpdoodledorp · 1 year ago
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one of (probably) many upcoming art dumps
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lil-vibes · 1 month ago
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Day 21: Lanolin
Previous/Next
(prompt list here!)
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amerricanartwork · 11 months ago
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Look at that! The little creatures are back! And there's two new ones this time!
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Hey, what brings you guys around here—
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Oh. My. God. This little blue one is so cute!! And those little frill things are so pretty!
What's it carrying, though? Come here so I can get a closer look!
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Whoa! Calm down, purple one! I wasn't gonna hurt your little friend here!
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See, it's alright!
Though I must say, you two are quite the interesting pair! I'd love to get to know you more! Both of you, feel free to stay as long as you'd like!
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At long last, a new update to Rain Wool is here! And to hopefully compensate for the very long time it's been since my last addition to this project, I've decided to showcase TWO new figures this time!
First up is everyone's favorite little wet goober, Rivulet! And I must say, this one's been the hardest so far! Like I mentioned in a previous ask, it was quite hard to find a suitable blue color for Riv, in the sense that it both matched the in-game sprite as closely as possible and looked nice with a pink color that fit for the gills (which was also a bit hard to find). Then, on top of that, actually felting all six gills and attaching them to the cheeks was rather tedious. However, the end result was definitely worth it! Rivulet's gotta be my favorite Rain Wool figure so far; it's just so cute, I wanna hug it every time I see it!!
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And next up is the quiet yet deadly messenger, Spearmaster! This one was a bit easier to make than Rivulet, though dark-colored slugcats are always a bit of a challenge for me. Visually, it's the same as Nightcat in the body, with the main difference, of course, being that thick spotted tail. It was a bit of a challenge to gauge just how thick I wanted the tail to be, but once it seemed satisfactory, placing the spots was pretty relaxing, and I like the way they came out in the end!
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And, like my last two figures, I made little props for these guys as well! Again, I tried to make things matching their characters and stories. Using the same mini bamboo skewers with some hot glue and white ink, I made three of Spearmaster's special white spears, while some black and blue wool was used to make a little rarefaction cell for Rivulet.
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That's about it for now, though. I hope you enjoyed seeing these two new figures! I'm pretty excited myself, not just because they both turned out great, but because I now only have two more slugcats to make!
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Stay tuned for more Rain Wool: Downpour! I'll see you next time!
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ghostyclay · 7 months ago
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WHY DOES HERMITCRAFT JUST HAVE A FURRY CLUB??? AND WHY DID XISUMA OF ALL PEOPLE START IT??
WHY DO THEY HAVE HORNS OF THEMSELVES HOWLING-
????
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cfserkgk · 1 month ago
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The siblings again (Modern AU and very sketchy).
I feel like Maomao would wear Lahan's hand me downs just because they're there and it's convenient, but at the same time also despise the idea of wearing his clothes...?
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runawaymarbles · 2 months ago
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Me @ me: just because you've had this pair of socks since high school it doesn't mean they're historically protected
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disgruntled-lifeform · 7 months ago
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People who sell handspun yarn, how do you manage it when the profit margins are so razor thin?
I'm unable to work and money is tight so I've been considering how I can contribute financially and attempt to save up for the future but boy, things look lean.
If you sell your handspun, I'd love to hear from you either in my DMs or the replies/reblogs/tags because I have to make this work somehow...
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reblog-to-cast-on · 3 months ago
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starting a new pullover and v excited about it. recycled alpaca/nylon blend—very soft and sturdy.
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zwierendezwam · 4 months ago
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Another video of me spinning, this time with a new toy :))
No nice nature or spinning sounds this time bc i was screenrecording and listening to doe maar🥴
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toastedclownery · 1 year ago
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I was so distracted by Amanda's puffs and the wool/eyes on the demon creature, that I never stopped to think that it also has Wooly's nostrils and their face shapes are very similar
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mintbees · 4 months ago
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watching hermitcraft for the first time in months and almost brought to tears by the divinely inspired block choices in this marsh swamp goodtimeswithscar has created
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blueeyeddarkknight · 7 months ago
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The gnarly (but hilarious) pig transformation that used to give me nightmares as a kid 😳 🙆🧙 🐗
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From the making of Willow documentary
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The pig/human hybrid reference prop from the movie
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Imma end it on a sweet note ⚔️ 💋 🔥
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perenlop · 2 days ago
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anyways i always find it more admirable when a fanwork takes an unlikable character and actually uses it to flesh them out or give them a chance to be more nuanced, rather than just bashing them like a piñata every five minutes
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orchidscurse · 5 days ago
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John Doe and Adam Horovitz in Roadside Prophets (1992)
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viciousewe · 1 year ago
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It’s always morally correct to call out of work to spin wool.
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