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#it is kinda fun y'know?
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[Untitled Audio Recording]
The Traveller is speaking, but his voice is barely audible over the pops and whistles of the raging wind drumming the microphone.
"Aah sh- ow- oh, this was a mistake- [inaudible]- oh, um, journal! Welcome to Flicker's Terrible Decision Making! Joining you from the inside of a tornado! This planet is [inaudible], uh, and OH THAT'S A BIG ROCK- and when it showed up as Least Hospitable- OW- it- [inaudible] professional obligation to check it out-" The voice was replaced for a moment by a jetpack boost and several thunks. "...ow...oh, and of course, when I saw [inaudible] wind event, it was...uh...a professional obligation to walk into it. Yeah, may have been a bad idea."
The noise of a jetpack can be vaguely recognised over the cacophony. "Gotta- [inaudible]- out of here- too much spinning--"
There is a loud clunk, followed by a skidding noise, and the wind interference dies down.
"Ooh. Ouch. That's gonna hurt for a while. I should NOT have done that..." Footsteps stutter, then stop as Flicker presumably sits down. "Ough, I feel sick..." There is a pause, then a distinctly unpleasant noise.
"...oops..." He inhales deeply. "...wow. I am REALLY bad at this. But you know what?" There is a slight smile in his voice. "No regrets. Flicker- oh no, it's all over the- kzzt-"
The transmission ends abruptly.
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sysig · 9 months
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Good skeles, like you lots (Patreon)
#Doodles#Handplates#UT#Sans#Papyrus#Gaster#Finally a set mostly featuring the brothers! Yay!#I love their dynamic so muuuuch and they're both so cuuuuuute ahhhhhhh <3 <3#I made that first one based on some half-remembered doodles from my Very First time around drawing UT characters - going way back!#I never posted any of them - I do actually have some studies from back then from various artists including Zarla haha ♪#And I think the original sketches for the pixel bouncies I made of them? :0 There's a lot of good stuff back there! Been a while tho lol#Really tho I've just kinda been on a big-eyes-and-swirly-cheeks kick lately haha ♪ They suit it so well! Especially Sans#Very fun to put down strong lines about ♫#Hugging <3 Always hugging <3 <3#I'm really pleased with their hands there actually haha - Papyrus pulling Sans in and Sans' hand on his ribs not pushing just a little space#They're so cute <3 Even some of my first doodles of them were them giving little donk-pecks on their cheek or forehead#Y'know - since they don't have lips lol#Also probably not a shock but I've pulled out my own colour cube(s) to play with out of inspiration lol#I am So out of practice lol#Sleeping on each other - it is The Classic! I love Papyrus' little paw thing with his plated hand while he sleeps haha#I personally really like the inverted Soul look on Monsters but in Handplates they're right side up! What do!#There must be a happy medium to strike somewhere hmmm#Just put them sideways and upset Everyone lol#A silly little set with Gaster of the two ''flying'' - does that activity actually have a name? :0 I don't know it#Gaster is not about to have them playing anything that could end up with 1-s falling though - not that he'll listen lol#''Because I told you to!'' Lol#And finally trying on clothes in their house! Papyrus is getting weird vibes off this shirt with how it ties in the back and hangs loosely#I'm pretty sure? I've been drawing him with his scar but it can hard to tell even looking at it myself lol#I'm not exactly careful with the delineation of his neck bones so the line can get lost#Needs a shirt that will compliment a scarf or a cape for sure
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i've never really made a comic before, well, i have, but nothing i had intention to show anyone else
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moongothic · 16 days
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Y'know Crocodile's Mushroom Lore kinda makes sense though, like he seems like the kind of person who does appreciate some peace and quiet, having time to himself to relax and enjoy some fresh air (something that would be easy to achieve by just going on a walk in a forest), but also, what is mushroom foraging if not a low-level type of treasure hunting (the "treasure" isn't particularly valuable, but it's edible so it's rewarding in its own right); an oddly fitting hobby for a pirate
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gay-ppl-real · 4 months
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Outfit swap!
All the neighbours who usually wear trousers in skirts, and all the neighbours who usually wear skirts in trousers (or, well, dungarees and a jumpsuit...)
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I had fun drawing these. Experimented with how I was colouring and shading a little!
Here's the full page and also a bonus dark version cuz I liked how it looked lmao
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Eddie would still want to be professional in a skirt so he'd wear a pencil skirt even though they suck to run in because he's got to look the part!
Wally would think a flowy skirt was fun Frank would not.
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inherited curse
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Scooby-Doo but make it a ghost story. 
(Just hear me out, trust me, I swear it’ll make sense-)
3k words
A man shows up with a paper with an empty signature line, asking you to sell whatever you have left and leave the premises. 
He’s not the first to try and tell you to get off your own land, and you doubt he will be the last, but you’ve dealt with his kind before--trim, pristine suits and loud voices speaking big words and legal jargon that still makes your head spin even after the piles of research you’ve done to keep this from happening--so despite his confident posture and degrading sneer, you’re not frightened by him.
You turn him away like the others, and he spits and curses and stomps his feet, giving a tantrum worthy of the most red-cheeked toddlers you’ve seen in your store, piling on threats of how you’ll regret it before storming off. While it is always a bit worrying to have these types pay you a visit, you know the land is yours until you can’t sustain it any longer; and although your business is small, it will take a long while before that will happen.
At least until the word haunted starts spreading through the halls.
You first hear it when you’re re-stocking some shelves near the front. The couple is scurrying out in agitated whispers about ghosts and ghouls and generally unpleasant things accompanied by a stream of vulgar language directed at whoever owned this establishment.
It’s odd, but you don’t think much of it outside of a curious glance at the young cashier who started work here a few weeks ago. He does nothing but shrug to express that his confusion aligns with your own, and you both brush it aside without much thought.
Two days later, he hands in his resignation, pale and a little shaky, nearly running out of the shop the moment he gets the chance.
You find out he was on the closing shift last night, and wouldn’t speak to anyone the next morning until he could get out of there. One of the employees says she heard him feverishly mutter something about ghosts.
It’s worrisome but you get back to work as best you can, trying not to let it bother you.
The next employee who leaves is much louder about it.
You hear it again: GHOSTS. HAUNTED.
Cursed.
You take in a shaky breath, then a couple more to collect yourself before turning to reassure your remaining employees. There’s not many of them. Most of them are kids from homes nearby, just working the hours they could to save for college or to move away. Not all of them are frightened, and they brush aside the others, but even so, you close the shop an hour earlier now so that no one has to stay after dark.
As the winter season comes, that becomes earlier and earlier until everyone is out by four o’clock.
Still, it’s no use. Word spreads like wildfire in small towns, gossiping to tourists too. Some ghost hunters drop by to try their luck but they’re always out by morning or gone completely to goodness knows where. You simply hope they left in a panic and not something else.
You try the police and they find nothing. You hire a detective who runs away yelling about how they don’t deal with ghosts, and all that money is down the drain. You watch as the price of your small business drops and drops until you’re eating strictly canned foods, ramen and the cheapest cereal you can find to try and scavenge for any spare penny you can. Your neighbour tells you again and again that it isn’t worth it and you should just sell. Any employees that remained left quickly, off to find a job that could pay them better than you could until it was just you and your baby cousin left at the till. She’s barely old enough to be working, and there are jobs that pay better out there, but she stubbornly keeps restocking the shelves and ringing up the till whenever stragglers or loud curious teens find their way into the shop. She refuses to leave you.
You try to deal with the problem yourself. You really do. After your cousin goes home for the night you stay, hidden behind boxes with an old bat and wait for whatever it was that was harassing your staff, but when you see it you’re paralyzed. It floats past, eerie, silent, a horrible gaping face, unearthly glow about it, and no sound of footsteps or creaking wires to betray it as a fake. You try to tell yourself it must be fake. It must be. You hide clutching the bat like your life depends on it and shaking like a leaf in the freezing autumn wind gusts. The glow from the thing is greenish as it floats past the boxes you’re hidden behind. Your heart pounds in your ears and goosebumps rise on your arms as it pauses over the boxes. You think for a moment this might be where you die and then it’s floating on before vanishing through a wall.
You run from the shop as fast as you can all the way home and lock every door and window. You stay up all night pressed against the wall, halfway under your covers, sitting up, bat still clenched in your hands. You’re only able to get some sleep when the sun rises a bit.
You follow the path that the ghastly thing took during the opening hours of the shop, finding no trace of it ever existing. Your hands still hurt from how tightly you had clenched the bat all night.
It scared you. Enough to close the doors even earlier.
It was near impossible to keep things running when you could only safely keep the shop open barely half the day. You knew the next time a man with a paper came to the door you wouldn’t be in a position to refuse.
It’s around that time you hear about a group that deals exclusively with your type of problem. Ghosts, goblins, ghouls, witches, warlocks, werewolves, demons; helping people who no one else would help.
You’re desperate. So you grab what remains of your savings and get in your rickety car that you’re honestly surprised still works at this point and go to find them.  
They’ve set up shop in a small building on the corner of a street in a town you’ve never heard of.
Mystery Inc. is painted across an old van parked out front and the sign on the door. It’s colourful, almost silly. It doesn't fill you with much confidence but you’re desperate, and the bright colours do at least make you smile.
A young man shakes your hand when you enter the door, polite, not commenting on your haggard appearance--nonstop driving and energy drinks for an amount of time you didn’t really want to think about probably did a number on the circles under your eyes. You’re pretty sure your hands were shaking from the caffeine. He warmly welcomes you in and introduces himself as Fred.
A young red-headed girl in heels-- fifteen? Sixteen perhaps?-- takes your hand and helps you sit down in a seat near a desk and before you know it there’s a blanket over your shoulders and a warm cup of some non-caffeinated tea in your hands. At this point it tastes like nothing more than hot water but it does wonders to stop your hands from shaking.
The dog startles you; a massive Great Dane, a little dopey looking with a brightly coloured collar. It's sitting at a table in the corner with a very scrawny looking teen, peach fuzz on his chin and a shirt that must be a few sizes too big judging by the way that it hangs off his wiry frame. There’s a large array of foods on the table in front of them, but they’ve paused their snacking to wave at you. Both the teen and the dog. You wave back and that seems to satisfy them enough for them to tuck back into their meal eating more like what you’ve seen black holes in movies consume things like. It’s 3am. You try not to stare.
The sound of a chair sliding draws your attention and a different freckled young lady sits down in front of you and adjusts the thickest glasses you’ve ever seen.
They’re children, you realize after a moment. Teenagers. Hardly older than your cousin. Their clothing seems a little out of style, but pristine considering they looked like something your grandparents would wear. Clothes were nicer back than anyways, and you have your fair share of hand-me-downs so you don’t comment or think about it much.
They ask you what brought you here and you do your best to share. It feels like mad ramblings but under their watchful eyes and attentive ears you find yourself relaxing at least a bit. It’s a strange situation and you apologize numerous times, how odd it is to be going to children half your age for help, but they do little more than brush the apology aside with a wave of their hands and a reassuring pat to your shoulder.
“Well…” says Fred, stroking his chin thoughtfully, “it’s not much to go off of, but we’ll see what we can do.”
They drive you home and you sleep in the back of the van with the massive dog and the scrawny teen. They wake you up only to ask for directions and you give them as best you can in your sleep deprived state.
Somehow they reach the shop by morning, which feels unreal when it took you three days to get to their office, but you count your blessings rather than question them and invite the group inside, figuring you must have just been more lost than you realized on the way there.
The dog and the scrawny teen (Shaggy, you think they call him, and you’re inclined to agree) are always searching for some kind of food. They raid your shop’s back fridge and you don’t bother to stop them since there’s not much in there anyways, and they seem half-starved despite the large meal you saw them consume back at their headquarters. They find more than you thought you had in there and carry it all out in an impressive stack that they consume in mere seconds. You don’t have much to pay them for the job they’re doing, so you don’t bother stopping them from raiding the snack shelves at the front counter either.
You show Fred and the girls the back room where things happen. You introduce them to your cousin who they politely ask some questions too. It’s clear they’ve done this before. Any inquiries are straight to the point, they share with you what they find. You get the strangest feeling they’ve been doing this for decades with how confidently they walk around a supposedly haunted shop.
Velma, the freckled one with glasses, throws around some large words you don’t understand with some pale green dust on the end of her finger. Their first clue, which Fred seems excited about. He suggests they head back to the van to take a drive around town for further investigation while she runs tests on the substance found in the shop.
Shaggy makes a comment about being hungry and Scooby nods his head. The ground is littered with snack wrappers and you make a note to clean those up.
Daphne, the one who patted your hand and gave you tea looks a little lost, simply floating around after the others and nodding along with the clues they find until Fred mentions heading out, then she quickly takes charge directing them out to the van. They bid you a goodnight, telling you to get some more sleep and they’ll handle the rest.
You worry about them but your cousin agrees and shoos you home.
The next morning comes after a restless sleep and they’re still there. You aren’t sure whether you’re relieved or worried over that fact. They stayed in the shop overnight, they report. Shaggy and Scooby are quaking but the others look unphased.
“Terrifying! Big ugly green face, a g-g-g-GHOST!”
Scooby gives a mournful ruff in agreement in something that sounds almost startlingly close to real words.
Velma sighs. “Shaggy, Scooby, there’s no such thing as ghosts.”
“Oh yeah? How’d you explain tall, floaty and creepy, huh?”
“Wires most likely. Glow in the dark paint. A costume.”
Shaggy and Scooby shake their heads in unison.
You’re just glad they’re alright.
“You don’t have to do this,” you tell them. It breaks your heart but the little old shop isn’t worth the lives of four teenages and their large puppy.
“It’s our job,” Fred tells you with a cool, comforting hand on your shoulder. “Trust us. I have a plan. And, after our investigation around town, I get the feeling we might already know who this ghost of yours is.”
It seems impossible but you and your baby cousin do your best to help them set up a rather elaborate trap. It’s confusing to you, but the others seem fairly confident in Fred’s direction.  
They ussher you out for your own safety, ignoring your protests of “what about yours?” and tell you to wait until they call you back.
You do. Nervously pacing your house. Your baby cousin’s asleep at the table. It’s been a long few days so you’re not surprised, even if she made a valiant effort to stay up with you, it was only a matter of time before it caught up to her. You throw a blanket over her but decide against moving her to the bed, she’s a light sleeper and you don’t want to wake her.
You don’t chew your nails often, but they’re bitten down to the skin by the time your phone rings. It makes you jump and you answer it in a mad scramble, nearly dropping your phone in the process.
There’s a lot of white noise and garbled static that makes you wonder if it was a butt dial until you recognize snatches of Fred’s voice speaking out from the mess telling you it was safe to come out now.  
You have just enough thought to shake your cousin awake so she isn’t left behind at your place, and the two of you race over to the shop together. Your heart’s pounding and worry runs rampant. It was impossible to tell Fred’s tone over the garbled static, but you pray that nothing went wrong and that they are alright.
You arrive to the ghost that has been terrorizing your shop, tied up on the ground with the four teens and Scooby standing over it. It’s strange to see something that phased through a wall restrained by ropes and you can’t help but keep your distance, still unsettled, even in the daylight. Its wide gaping jaw and empty eyes still looked too-real.
But the group stood by it like it was nothing and the police arrived a few moments later, having been called by the teens shortly after they’d contacted you.
It was a costume. Fake. As they said. The mask was tugged off and you recognized it as your neighbour, the one who had been so insistent you sell.
The group takes turns explaining how they came to the conclusion, what led to the capture, the motivation behind it. It feels practiced and comfortable for them as they spin the story and explanation. You hardly hear a word, just relieved that it was over.
An officer pulls you aside to get your testimony and you want more than anything for them to be gone. They ask you about your involvement, and you inform them of the bare minimum, directing them to the teens, who seem to know much more than you do at this point, but when you go to point them out you find them missing. Van and all. Somehow having already pulled out of the driveway and driven away without anyone noticing.
You give the name Mystery Inc. and show the traps if only to get them out faster and eventually they leave after relentless grilling. You would have preferred to keep them out of this entirely but it was necessary to get rid of your “ghost”. The one that turned you away when you asked for help doesn’t seem at all remorseful and it rubs you the wrong way so you don’t bother to bid any of them goodbye.
You sleep for a few days before you get back in your car and drive to Mystery Inc.’s office. You never did agree on a price but you have an envelope with some cash inside of it and more than anything you want to thank them for what they did for you. Your cousin is in the passenger's seat next to you. It takes another three days to find the office again, but eventually you do.
You don’t recognize it at first; it was impossible too. The colourful sign declaring it the home of Mystery Inc. hung sideways, barely hanging on to the front of the building; the colours washed out and so weathered you couldn’t make out the text on it anymore.
“Are you sure this is the right place?” your cousin asks. She’s clutching the envelope in her hands.
You step out of the car feeling like you’ve pulled up into another world. The windows are smashed, the front steps are falling apart, the building’s even leaning, the door at an odd angle on its hinges; the kind of wear and tear that could only come from years of erosion.
You shoulder your way in through the front door, kicking up dust when you finally get it to move. It swings open violently, screeching on rusted hinges.
The desk is where you remember it, but it’s coated in dust.
It’s completely abandoned.
No one had set foot inside for years by the looks of it. Except…
You feel a chill run down  your spine as your eyes fall on a single set of footprints that match your own shoes, tracking back to a chair where an old moth-eaten blanket looked like it hadn’t moved in ages and a cracked cup that still has some liquid in it.
Your cousin calls to you and you glance back at her.
She seems unsettled and you can’t imagine the expression on your own face right now.
Ghosts aren’t real, you remember Velma saying, and the hair on the back of your neck stands up.
You leave the envelope on the desk and drive home in silence. You drop your cousin off at home, bidding her goodnight before heading to your own house.
Neither of you say it.
You dare to look them up and find Mystery Inc. doesn’t exist. At least not anymore.
You don’t sleep much that night, the memory of Fred’s cold reassuring hand on your shoulder replaying over and over in your mind.
Shaggy and Scooby’s candy wrappers are still in the pockets of your jacket, you meant to throw those out. You wonder if they’re still hungry; If they’re ever not hungry.
The shop becomes rather popular after the incident. Prim men and woman at your door with papers aren’t a threat any longer and you turn them away with ease, a flood of customers at your back.
The police don’t contact you about it. How could they? They saw them too. They took testimonies from them themselves. You can imagine what it must have felt like to find the town Coolsville they said they had come from no longer exists and neither do they.
Your cousin moves away to go to college eventually but she still keeps in contact. She says her classmates tell her she has the best ghost stories.
“Ghosts aren’t real,” a friend of yours says.
One of the wrappers is still in your pocket, even years later.
“Sure,” you say. And try not to think about it.
When they need help you give them the name Mystery Inc.
A few days later they’re less keen to tell you ghosts aren’t real.
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kastillia · 3 months
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Gott ist tot.
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batsplat · 2 months
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if more people knew Herstory (aka 2004 season and sete&vale) so many questions wrt 2015 season(mostly “why would vale….”) would immediately be answered addfghjk like guysssss guyssssss
it is kinda funny that there's a simple cheat code out there to understanding most of valentino's career but it's just about long enough ago that most people simply... ignore it. like there's a three year span that more or less tells you what you need to know about him. it's like you say! pretty much every possible "why would vale..." secretly has a straightforward answer, and 9/10 it's something that was established in 2003 to 2005. simple as
if anything it's almost annoying because it's too easy. the 2004/2015 stuff in particular is incredibly funny. oh, so you say you have a controversial last lap at assen where valentino beat a rival in direct combat and said rival reacted surprisingly poorly, making valentino reevaluate his relationship with the rival? might that tell you something about how a seed of suspicion once sown can remain dormant for months until valentino is given cause to revisit it? valentino quite literally says in his biography that he could never have hated biaggi because he wasn't a friend and didn't have the power to hurt him... the sepang pressers thing is genuinely just silly, I know this is mainly a function of when they happen in the calendar but what a bizarre coincidence. 2015 is like a slightly more opaque funhouse mirror version of 2004 - but so many of the major beats are virtually identical. which means you've got a season Out There where a younger less experienced less guarded less cynical valentino basically walks you through his internal processes so you get a really good handle of what his deal is. he's piecing together his identity as a competitor going forwards in real time - and then in 2015 he just reminds you of what exactly that identity involves. it's a reaffirmation and not a departure... he's not that inscrutable after all, in the end
#i kinda feel like i've done my civic duty on that front like it's now easily available for the people if they choose to Perceive#with the vale/marc rivalry in particular obviously you'll always be hampered there if you're not paying much attention to pre-2013#but also the sete stuff is open to BORING bad faith interpretations so i'm extremely fine with the details remaining niche#u do sometimes see a take where u go Well Ackshually if u consulted this obscure interview from 2004 - but that's the devil talking#it's fine and valid to not care about valentino's interiority but obviously there's only so far u'll get with that#//#brr brr#batsplat responds#fun story: the sepang 2004 presser isn't available in full in the actual motogp search function#so for ages I heard the commies refer to it in various races and was SO frustrated because I had like. a minute's worth of clips#and then I did some creative googling and eventually discovered it WAS on the website but just not. searchable#first time I watched it my mouth dropped open cartoon-style like wdym this is a thing that happened this is a thing that exists#it is absolutely BIZARRE that this is out there it genuinely broke my brain. and nobody talks about it???????#probably for the best but you really wouldn't know valentino's villain origin story is literally just. out there. like you CAN watch it#I've heard some people canonically were already motogp fans in 2004 and it's kinda incredible this has been completely memory holed#if I'd been a journalist in that presser I would literally never shut up about it. not a SINGLE sepang 2015 article makes reference to it#I have not seen a single person apart from myself make the EXTREMELY obvious connection and I just?? how is that possible??#IT'S LITERALLY IN THE SAME PLACE MOST LIKELY THE SAME ROOM LIKE THIS ISN'T A BIG LEAP#maybe he really is some kind of malevolent demonic creature because at this point... people were canonically in that room y'know#curse tag#idol tag
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I'm sorry, but why don't we talk about Witch Hunt more? Seriously, I think it might be my favorite DAO DLC. Don't get me wrong, I enjoy the hell out of Awakening. Leliana's Song is good. The Golems of Amgarrak is... eh, bad. I didn't really like that one. The Warden's Keep, The Stone Prisoner, and Return to Ostagar are all amazing and I love them.
But Witch Hunt??? Y'all. I can't. I'm too emotional right now.
I have at least one dynamic from each game that I'm obsessed with. For DAO, it's the dynamic between romanced!Alistair, Tabris, and Morrigan. I've talked before about the dark ritual and stuff in this post, so let's just say that my Tabris, Rose, very much has unfinished business and a score to settle with Morrigan.
Tabris and Morrigan grew so close throughout the entire journey of DAO, y'know? Close enough that Morrigan claimed she thought of her as a sister, and Tabris felt the same way... and then in one single moment, it's just shattered.
There were signs that Tabris ignored, like the way Morrigan dismissed all the circle mages and claimed they should be left to their fates since they "allow themselves to be caged like cattle." Or how she disapproved every time Tabris wanted to help those down on their luck. Or, worst of all, when Morrigan disapproved when Tabris chose to kill the Tevinter slaver instead of making a deal with him to use the lives of the remaining elves to grant her more power... one of those caged elves being Tabris' father.
But she gave Morrigan the benefit of the doubt; she's sheltered and only had Flemeth as an influence and teacher, of course she's unempathetic and selfish, but there is good in Morrigan's heart. She can learn to be more empathetic and to care for others.
At least, Tabris believed that until Morrigan confessed that she's known about the ultimate sacrifice and the dark ritual from the beginning, that Flemeth sent her with the wardens with a purpose that Morrigan intends to follow through with. It's devastating and it broke Tabris' heart.
She just learned that a warden has to die to stop the blight, and that warden could be her or Alistair. Not only are they romantically involved, but they've been through all of this shit together, they're the only ones who fully understand what being a grey warden is like. They carry the burden on their shoulders, and they're probably going to lose each other to the archdemon.
And Morrigan waits until she's at her most vulnerable to ask that of her.
Again, I've gone into more detail about that before, but at this point Rose is done with people deceiving her. She's done with Morrigan... except she's not. It's the betrayal and knowing Morrigan got what she wanted that causes Rose to go searching for her.
To Morrigan's credit, she does give some answers. She claims she didn't thing the archdemon would show itself so soon, and she did what she had to because she didn't wish to see Tabris hurt or die. I believe her, and to an extent, Tabris believes her... but Morrigan still doesn't get WHY it's a betrayal.
Morrigan's right: She will never understand Tabris, and Tabris will never understand her. She can insist it's not a betrayal all she wants, but it absolutely is, and Tabris has never allowed anyone who crossed her to just walk away... except for Morrigan.
Until now.
Hearing that Morrigan manipulated her way into the trust of this Dalish clan so she could steal their book and run is just further evidence in Tabris' eye that she hasn't changed. Maybe it was always foolish to believe she could.
So... she stabbed Morrigan.
She didn't do it to kill her; Morrigan is the daughter of Flemeth and a powerful mage with healing magic, a mere stab isn't going to kill her.
No, it's about what the stab represents: "I am done with you."
And how the scene plays out? It's so dramatic and good, just the way everything slows down, the music, how they make eye contact as the stabbing happens just....
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I know it sounds really bad, and this is the part where I remind everyone that I ADORE Morrigan, but the stabbing ending is so satisfying from a story-telling standpoint for my playthrough.
It's so tragic and it hurts and I hate it.... but I love it, y'know?
I love Witch Hunt, like I haven't even talked about Ariane and Finn, or how the circle just has all these books on Dalish artifacts and translations of elvhen, or how other eluvians can be found with a shard from the broken one in the dalish origin.... like you're telling me that Merrill had a piece of the puzzle? If she had the knowledge, she could've found a working eluvian to study?? I'm going to gnaw my own leg off--
Listen, I could gush about this all day.
But now that I've completely finished DAO, it's time to replay DA2.
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facetsofthecloset · 10 months
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i'm sure it's been said but i feel like both Raxtus and Ronodin can be argued as "the only gay kid in the family and consequently shunned/rejected" and it's like. so weird bc Mull is so Mormon he'd probably rather eat his shorts than even acknowledge the possible existence of gays but
i mean. Raxtus literally has a fairy form. he's a fairy dragon.
Ronodin was just emo lol
and they both get so thoroughly rejected and sidelined by their families their whole lives and it turns Raxtus into an awkward but basically decent guy who runs back to the approval of his family once he's performed masculinity/violence enough to be accepted, only to then realize that he's basically just being used and still not fully trusted/accepted and having to betray them to save his real friends
(who sadly are probably actually homophobic but that's ok bc they're not dragon-phobic so that works out for him)
while Ronodin's like "fuck it. chaos and murder then!" and can you really blame him? he spent his entire life trying to conform to the "right" (in this case, Light) way of life, started spending time with the outgroup and learned to question things, then was told he was "too corrupt" to remain in his home
like. the symbolism is right there.
it's so funny, because sure Raxtus isn't a bad guy, but Ronodin definitely is and he pretty much gets sent to a type of hell at the end of Dragonwatch
and while Raxtus gets kind of a happy ending, like, him becoming an effective killer in a war and being accepted by his dad for being Good At Murder in the first Fablehaven series is presented as a happy ending. if Celebrant didn't wind up being the main villain for Dragonwatch, that probably would've been the end of it! gay kid learns how to soldier and is finally accepted by his homophobic family bc he's finally aggressive enough for them to love him
(i mean i have MANY issues with Celebrant being the main villain later and the reasons he's framed as bad but like. that's a separate rant lol)
the queer reading is right there. but also it's very bad and you can tell completely unintentional. or at the very least highly repressed. idk man i don't look into Mull as a personal individual bc i doubt i'll like what i see and i don't care that much but Dragonwatch was SO MUCH MORE MORMON than Fablehaven already was and it's so weird, seeing the fingerprints of it all over.
i feel like he either has a new editor or he's been doing this for long enough and sold enough books that he has the clout to veto changes made by editors or SOMETHING, bc i feel like? he's gotten worse?? and more unfiltered?? that or something happened and he's like. even more religious than before or something idk
like fablehaven was just kinda generic/bland fantasy with some fun ideas for magic items/powers/one sentence character premises, with just a hint of sus Mormon ideology, and then Dragonwatch just went. Full Mormon.
but then there's somehow even more weirdly queer shit. like. he's repressing so hard he's approaching queer from the other side??
idk man i wish this deeply mediocre man's writing wasn't a formative piece of middle school reading, leading to me still giving more of a shit than i really should over questionable children's literature now
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stupot · 8 months
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allow me to present a minute thirty seconds of me almost falling over
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signalhill-if · 5 months
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I've got an idea...
I've been toying with the idea of creating a Signal Hill TTRPG or running a campaign in the universe for a while, and even though it's worked every time I've done it, it hasn't worked out for out-of-game reasons.
I've also been thinking about text-based roleplay for a while, but it's not something I have much experience with. Those large RP servers with mods and rules have always intimidated me, so I've never joined one. But recently my partner has been playing in one, and I've been getting a hankering for it.
I'm aware this might be a long shot, but would anybody be interested in a Signal Hill RP server? It would be...
Play-by-post, with a mix of public events that people can jump into when they like as well as one-on-ones
I would not be an all-powerful game master, just controlling many of the important characters from the game
Set in the Signal Hill universe, but with the ability for players to supply their own ideas and craft it to fit everybody's vision
Likely small in scale, but if I get a lot of interest and can get somebody who's more experienced with this sort of RP to help me mod it I might be able to accommodate more players. Either way, the focus would be on getting a good group going and being welcoming to everybody <3
There would be systems in place like wealth, skills, and weapons from the game, but modified to fit the style of roleplaying
Rather than being a game master, I'd simply be moderating the server and playing the important game characters
There would be a process of applying and getting characters approved in order to ensure a good environment
I think it would be really fun to not only add a Signal Hill RP to my repertoire, but also get to meet some of you folks properly, get to see your creativity, and get to build a bit of a community (however small!)
And psst... if you really like this idea, and especially if you have experience with this kind of RP and wanna give me some tips, or help moderate, or just guarantee I wind up running it cause I'll be soooo excited that people are interested, DM me! My DMs are always open <3
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spamtoon · 7 months
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i would take their poison
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Sketch + Line Art for those Clicking Under the Cut(tm) (archival purposes honestly)
#moshi monsters#sweet tooth moshi monsters#experimentation i am COG AWFUL at digital dear goodness i was playing with coloring and transparency and all those fun digital doodads.#next time i probably wont have black outline or i'll do it differently. or i'll try well. not doing this. it sure was a process im#i'm an amateur everyone who masically only doodles. does the sketch look better than the final. kinda! but thats okay because im learning#and y'know what. sometimes in life you just need to draw faves no consequences#for how saturated a character they are i kinda feel like i pastelled things too muc and trapped myself with my convoluted layer setup but m#it was looking WEIRD with everything at full force#maybe the sparkles look dumb maybe the hair looks dumb and out of place and why i kinda made the lollipop a little funky too#uhh. first digital piece posted... ever?#the arm is SO fucky i am not that was. thats not what perspective is spam#yes this is what i spent a good chunk of today doing after i started working on coloring it and then. decided to go for it.#cooolrs a little inaccurate on the horns and such but man one of the biggest art things was like#i dont have to have everything at their perfect hex codes all the time. this would look way worse if i just. used their standard colors#yeah this is. instead of looking like its forward and to the right it kinda just looks like they have a Bigger hypno-lolly#especialy becase. i did not bother on the gloves and platforms i the sparkles work with 2 kinda sorta but you know#im practicing! i'm learning! i'll get better and learn how to do things more effectively!#anyway. sweet toof#though hey their arm looks even more fucked in the line art and sketch SO#note to future self have a Consistent Line Art Size so that if you feel like the line art looks like shit during coloring you dont have to#gamble on what size it was while changing it#sketch lollipop looks better i should have kept it small. but its fine. we'll get em next time boys (tm)#yes i know my gif post was so fancy and then the drawing is just THIS
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sysig · 1 year
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Bitter breakup rivalry (Patreon)
#Doodles#Wander Over Yonder#Emperor Awesome#Commander Peepers#I dunno lol I just wanted to draw Awesome being pathetic and insulting Peepers and maybe immediately regretting it :)#As much as I think their relationship dynamic could go very well I also think it could go very poorly >:3c They have a lot of potential!#Awesome trying to get too close too fast to manipulate him before he's proven a useful asset would basically be a death sentence hehe#Especially if he tried to flex about it - he definitely has physical might over Peepers but honestly I think that'd just piss him off furthe#Like ''You think you can just sling your weight around and intimidate me? Hah! Who do you think I work for?''#Even with the equivalent of a peashooter I think Peepers could take him on ♪ I mean heck he beat the Potted Plant with just his hat#He's very resourceful! Out of necessity but hey it just means he's practiced! I think he could MacGyver his way out of most confrontations#Plus y'know - Awesome is already kinda pathetic haha ♪ He gets a bruised /ego/ and he goes home what would a smack to his face do#That said he was there for the Battle Royale - I think he's aware of his intimidation factor :) Intimidation is also charisma! Haha#I think a fight between them would be interesting Especially if they brought feelings into it but even just a slugout haha#Awesome's really fun to pose I definitely would've drawn more of him being dramatic if I hadn't run out of room#But I mean so is Peepers! They're so fun to draw ahh <3 Look at his shoe/knee contact! Flat foot on the ground! I'm so pleased!#Only took a very cartoony style to finally get me to work on contact points haha ♪
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M2D HC(?): I kinda wish we had an episode where Nicole is the sole babysitter to Gracie for a day, like the dads are both out & Nicole's left in charge of the loft & taking care of the baby. Just Nicole being the best big sister (figure) ever to Gracie. I would've loved to have Ben come back & visit too. Make all three of them - Nicole, Ben, & Gracie - a special pseudo-sibling trio, you know?
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