#is there actually a throughline here?
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demonbarberofbeepbeep · 6 months ago
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not sweeney todd but i'm just realizing how much i love the musical trope of a puckish political radical narrator mockingly describing the events around the female main character's life
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javaberrychip1998 · 2 months ago
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I need a trans woman who likes the show Wicked to talk to about the “elphaba as a trans woman” parallels because I think there are so many of them but also because I’m cis there is the possibility that I’m using stereotypical ideas about the transfem experience in my analysis
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nordfjording · 7 months ago
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the thing about Michelle Remembers isn't that there are parts of it that are debunkable. it's that it is impossible for any of it even one single thing in it to have ever happened.
and it's not even good? by the time the ritually sacrificied dead babies start racking up you're bored out of your mind. the only thing this book is and ever should've been good for is as an exercise in marking red flags in a client/practitioner setting.
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vigilskeep · 2 years ago
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colour symbolism breakthrough
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dreamaze · 1 year ago
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to watch or not to watch the mv of a song i don't like simply for the visual parallels
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viviantimmet · 2 years ago
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my notes app, currently:
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Me, reading my scraps of fics in my notes app: oh, that’s good, I really like that. Someone should finish that.
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artbyblastweave · 1 year ago
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One moment from Adventure time that stuck with me big-time when I was a kid was the episode where the Lich first showed up, because in the climax Finn is pursuing him and he chases him down into what are clearly the ruins of a contemporary subway station. And that blew my little mind, because up till that point I'd been parsing it as one of those impossible gonzo mishmash anything-goes constructed worlds, and then abruptly without fanfare here's strong evidence that there's some kinda throughline between the world you recognize and the inexplicable fantasy setting on screen. Here's some strong recontextualization of what Finn the human means, in the singular like that, now that we've got a subway recognizably built by modern humans. I mean this was my statue-of-liberty-on-a-beach moment, except it wasn't even the salient twist of the episode- it was just there, a background setpiece which didn't have especial attention called to it beyond being where the bad guy of that week's episode had been chased off to. Love shit like that, clear but understated signifiers that you're actually been looking at a post-apocalypse this whole time.
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variousqueerthings · 2 months ago
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#LITERALLY what i thought the whole time watchin it#like we establish hes anti government distrustful of authority doesnt believe all crime is wrong is willing to operate outside the police#and not only witnesses police misconduct and injustice but him and his partner are consistently the victims of it#but then......actually hes a cop lover 🥰🥰#insane#everything abt his character means he would say acab with his whole chest#he would use his police radio to barge onto every crime scene just to yell not to say anything without a lawyer#also the way itd fit so well with like 90% of the plots to just have him work against or at least not with the police#like they usually end up doing it anyway??? @skeleton-squid-boy
yeees that's it. it's not like... listen, we watch shows that have cops in them occasionally, we enjoy a crime show, we like to see a little bit of murder being solved, w know it comes with some of this and some of that, we're adults
it's specifically this show with this protagonist, it's like the writing hits a brick wall (or the audience does, like a loony tunes hand-painted tunnel you just smack into). it's not so much a "I want this character to be xyz because that's a fave," it genuinely is a "wait i really don't think he would say that" situation
elementary is very close to being a perfect sherlock holmes show, and I will say OG sherlock holmes did work with the police at times, (but not nearly this often and with some more ambivalence towards them), but its real failure is that it's such a procedural format that it sometimes accidentally became about policing rather than detective work, which is really a sign of the times it was made in. it's chill, we know how to watch things with An Critical Lens, but it's also... that cartoon tunnel
i will say -- and this isn't news to anyone who watches elementary -- but there's such a cognitive dissonance between the episodes where sherlock and/or joan are doing things blatantly outside of the law in order to protect A Victim (for example the episode where Sherlock knows the killer is the teenage boy who was abused by his father, or when Sherlock went to see Kitty as she was considering murder and kinda went "you may not like being a murderer, have you considered acid?") and episodes that are like. super pro-cops
and yeah yeah any show related to crimes will have copaganda, it's not an indictment of anything more than what happens on a million other shows however I do think it's more whiplash in this one, because those episodes are like. "Cops. we look out for each other. Cops who narc on corrupt Cops are more the enemy than the corrupt Cops themselves. I will literally begin a harassment campaign against this civilian (Joan) for looking into whether a Cop was corrupt even though her findings cleared her. this is not A Bad Person Thing To Do. because I am A Cop. and if you try to complain about harassment I'll know you're not To Be Trusted around Cops. who put their Lives on the Line. Brothers In Arms who can never ever be questioned because of The Sacrifice. that episode where Gregson's daughter had been assaulted by her partner and she was begging him not to do anything about it, because it would tank her career." and none of this ever has real follow-through in any way, because then the show would have to be about how there are a lot of corrupt cops and even the ones who aren't are bound by an immoral system, which would defeat the point of crime-of-the-week format (although I note they could've solved this issue by just not going so hard on the weird pro-cop episodes in the first place and just left it at an ambient amount of expected copaganda)
it's an interesting insight into the tension that exists between some of what the show is sort of trying to do with Sherlock Holmes and Joan Watson as the main protagonists (acting outside The System), but someone on that writing team has the most cognitive dissonance about what that means in a show that's also about policing. maybe everyone on there.
but it introduces a whole different set of ideas than intended (if you're the kind of audience that isn't super unquestioning about police) which is, "hey this is like. really messed up. cops really think like this? that's kind of culty. anyone else think this is culty? and this is pro-policing??"
I think a different show that had a similarish remit in characters, that is "protagonist is investigating crimes but is operating outside of the system, and there are also cops" could do something with this attitude by having the protagonists go "huh. that. is messed up. get a different job if you all have PTSD? also how many people have you manhandled who were innocent, just... curious. and uh... how many internal crimes have you covered up for the Good Of The Team?"
alas, this iteration -- while certainly getting us some of the way -- will not have Sherlock sincerely questioning the American prison system. but it will have Joan challenging a cop to an Honours boxing match and winning, which sort of nudged on the above ideas so, will take it and play with it in my mind
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mias-back-from-the-dead · 3 months ago
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so this was a line in a fanfic I recently read but it has me fuckign crawling up the walls and watching D&W in a new light
it's part of a larger oh/oh moment paragraph rant wade goes on but the line is:
"I would have happily gone on assuming that this Wolverine is canonically a fuck machine who only sleeps with women ever and that I could hit on him to my dick’s content and never have to worry about the possibility of real rejection"
and that last line COMPLETELY reframed half of wade's actions for me in the movie.
Cuz on the surface level there's the hee-hoo deadpool hits on every single hero joke of it all, which is probably all the writers were thinking about when those lines and directions went onto the script. They needed the throughline of wade being seriously still hung up on vanessa for plot reasons but didn't want to give up all the ridiculous flirt jokes.
From a hollywood writer's perspective, the solution is an easy 'Okay, he flirts with dudes ONLY, no prob, there's a Logan shaped comedic 'straight man' for him to do that at for 90+minutes'
But like. There's Implications to that as a Choice, when you characterize a dude that's so rejection avoidant and purpose-seeking that an avengers' dismissal kills all motivation for putting the suit on at all.
Pointing affections at literally any direction other than people who MIGHT take him seriously. Flirt on his favourite heroes, antiheroes, maybe even a TVA employee or two instead. It isn't that he's not ACTUALLY into Colossus's giant metal ass or Logan's oiled up tits, I'm sure they rev the engines like anything else, but I'm super willing to explore the idea that he's way more comfortable in throwing himself in directions where the rejections aren't 'real' to him. If the writers never thought about that implication, I'm going with concept that Wade doesn't even realize he's doing it at all unless he's in a fanfic universe with a decent oh/oh moment.
It makes me wonder what style of bluescreen he'd go through the second Logan yes-and's in a way that might be interpreted as flirting back. It makes me think of the countless number of dudes he's hit on in the comics despite most of his longer-term relationships being with women. Don't get me wrong, I KNOW the Doylist perspective is likely that most writers go down the straight relationships, gay jokes avenue but it's SO much more interesting to play it watsonian here. it's just a really good fanfic direction to lean down, this fucker is made up of exactly 50/50 emotional anguish about rejection and shitpost dick humour and I just wanna read more works where they feed into each other instead of being tackled separately
HHHHHHh I dUNNO IF I KEEP WRITING IM JUST GONNA GO IN CIRCLES JUST GO READ THE FIC ^
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maybe-boys-do-love · 12 days ago
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Sure, Love in the Big City is melancholy and raw and truth-telling and blah, blah, blah. But right in the center of it is this gay vitality, this flopping effeminate performance we’re rarely allowed on screen and it’s even more rarely the central role. Nam Yoon Su is not a femme, exactly, but a distinctly legible gay, a stereotype if he wasn't taken so seriously and played across his full-range.
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Ko Yeong’s characterization of the character enlivens a dour narrative. While I respected the novel I actually wasn’t a huge fan when it came out in translation because of its overwhelming depressive quality, but the adaptation’s rendering of the narrator (among some other key changes) gives us resiliency and humor in the form of a vibrant affect even within the dark lonely depths.
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There’s something clown-like in the physicality of this kind of gay: neck and wrist flexible as rubber, an inclination toward what others deem inappropriate laughter, gawkiness that suddenly makes perfect sense as it bursts into spontaneous and surprisingly coordinated street dancing. In lesser hands, it’s a flamboyant cliche. But here, its a natural way for this character to be in the world, instinctively concealed when wary of others judgment, and never detracting from other shades of emotional intensity.
I've been thinking about this embodiment for a few months now, not because of LITBC, but because it's my own. Gemini's performance of Tinn in My School President is another instance where I think something similar is captured, and on the first season of South Korea's gay dating show His Man, Eun Chan carried himself with this demeanor. Its a gestural language with an insistence towards joy that drives it. That doesn't mean it's driving in the right direction, of course. However, when people watch LITBC I hope they can see how this queer characterization creates a throughline of self-acceptance, persistence, and bathos even in the face of the hardships associated with the queer experience. It's a body enacting queer joy.
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some-pers0n · 3 months ago
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Demoman is one of the characters in the fandom I feel most people straight up ignore or don't know how to write. Blunt, sure, but I do stand by it. Demoman is such a fascinating, intriguing character with the most fleshed-out backstories, yet is oftentimes relegated to being Soldier 2.0, only now with poorly written phonetics.
In other words, hey! I'm a fanfic writer who has a ton of opinions as well as a neurotic need to analyze every character they come into contact with. Pleased to see you're reading this. I've already done a little doohickey essay like this with Medic a while back. The purpose of these long rambles is half of me combing through every instance of the character and pulling them apart to see how their character works...and also me not-so-subtly venting and complaining about mischaracterization. Shocking how a fandom where the main characters are all very clear-cut stereotypes with some slight subversions here and there can't seem to get them.
This essay will go through Demo's beginning and all the way to his latest appearance in the 6th comic. I'll touch on how his character shifts and is expanded upon. I doubt he changes as much as Medic has over the years, but I think it will be interesting to see. I'll just go over bits of characterization, try to rationalize it, and then try my best to sum up all of the traits by the end and try to describe his character in the most canon-compliant way.
With that preamble out of the way, let's begin. This is also 7k words btw just...be aware of that, okay?
Before we actually get into proper character stuff, I wanna lay the groundwork first by exploring the types of characterization I see from Demo. Pick them apart. See what they're really like.
So, of course, there's the popular Redditor opinion of Demo that's mainly shaped by the way people play him in the game. There, people will describe Demo as being generally a bumbling drunkard. It's not too uncommon to see people say that he's an angry drunk. A man who is more concerned with alcohol and drinking himself into a stupor than anything else. I've also seen people say that Demo straight up can't read, which...euhhhhggg. He feels more like an alternative version of Soldier at times, which, again, isn't accurate to his character.
I don't care at all for this characterization. I do think a good chunk is rooted in racism and it's generally very uncomfortable for me to look at for too long. This characterization is pretty shallow and empty, which makes for a boring and offensive caricature. Reddit moment.
The second one is more interesting and the version you'll see more on Tumblr. It's this...odd version of him. I can't exactly put my tongue on what is off about it. It seems more accurate to his character. He's a foil for Soldier a lot of the time (Boots n' Bombs is his most popular ship let's be real) and generally isn't exactly seen on his own. Sure yeah there's the oddball art of him and him only, but let's be real most of his tag is mainly just him being in the background or saying a jokey-joke.
I actually fell back into Ao3 for a bit to skim over some fics to see what kind of characterization there was of Demo there to refresh my memory, and some of the common throughlines was shockingly that he doesn't drink a lot. "He rarely drinks!" I remember reading once. That's not right, no. He's an alcoholic. Like that's a core part of his character. Another fic had him being called "Cyclops" as a pet name. Ew. Anywho, other than that it's Demo being pretty into cryptids, having the Eyelander as a buddy guy, etc and etc. It's fun, but also it's missing...something.
Then, it hit me: Demo rarely is seen as an individual. He reminds me of Heavy in that regard, where most of his appearances have him be the straight-man to another character. Most of the time he's secondary and just a folly for the other characters. It's disappointing in that regard. Like you see a lot more stuff for characters like Scout, Medic, etc and etc with their own unique characterization stuff and getting their own attention.
So...then what is Demoman's character, exactly? Well, that's what we're here to see. It'll be pretty interesting, no?
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So, funny thing is that Demo didn't change nearly as much as Medic has over the years. Sure yeah, the concept art of Demo was more of the generic stereotypical Scotsman. White, ginger, sideburns, that whole thing. Cartoony and fun design, but eventually they went with the Demo we all know and love today.
Looking at the concept art, it all seems pretty standard for the tone that Invasion was going for at the time. Nothing really to note there other than Demo's face being a stock angry grr grr expression. It is interesting to see how the idea of him wearing an eye was a constant even from the beginning though.
This then brings us to the voicelines. Ahh, good ol' characterization. Demo here is characterized as being jovial and having fun. He's throwing out insults left and right, damning them to hell and laughing at them as they die. Usual typical mercenary stuff. This is just personal headcanon material, but I always rationalize the way the mercs act on the battlefield as being a result from adrenaline and generally being drunk on blood. They aren't as mean when off the clock, but it's worth noting that these are how these characters act when a gun's in their hands and they're exploding people left and right.
TF2 really likes basing the characters off of the class they play as and how they act. Scout is fast moving and his gameplay is oftentimes getting right in someone's face and bolting, which is reflective in his hotshot personality. It's only reasonable that Demo is an explosive, fun, and generally cocky guy when out and battling. He's lobbing grenades and sticky bombs left and right. He isn't afraid to yell to the Medic he just blew up that he's been shagging his wife and calling the Scout he just chopped the head off "twinkle-toes". He teases and such when it comes to the other team.
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However, the voicelines also very curiously give us a really fascinating look into his character. He's an alcoholic. He loves his scrumpy, which is not whiskey, shockingly. I thought it was whiskey for the longest time, but no! It's a cider! His stock melee is the bottle he uses to drink, now turning it into a quick weapon. His model in the main menu is him holding up the bottle itself. His default melee taunt is him taking a swig from the scrumpy bottle. It's a core part of his identity, let's be real. It's a part of the whole Scottish stereotype he has going on.
The game of course follows this. There's a lot of lines where he's slurring and babbling in a cartoony drunken way. A good portion of it is just him making vague threats...but a lot of it is also sad. He calls himself a one-eyed bloody monster. He weeps and cries. When jeering, he says he's hit rock bottom here. Interesting new development.
Apologizes for pausing to ramble, but I don't get why people try and sand down the edges to Demoman's character by making him out as though he isn't an addict. He is. That's something that is made abundantly clear. The iconography of alcohol follows him like his own damn shadow. I dunno. It bothers me.
I digress. There's some other bonus stuff I think is quite interesting. Most of his battle charges involve the other team. "Let's gettem lads!" and all. I think it's neat how he views his teammates as just that. Teammates. Those he fights alongside with. Another thing of note is how he occasionally has lines that are...odd in a way. Poetic and dramatic. Something that subverts the typical characterization. When he loses at rock paper scissors, there's a chance he'll say "Oh, 'tis a dark day", which. well then okay buddy.
So to recap: for characterization in-game, Demo is an alcoholic Scotsman who is generally pretty witty and functioning despite the incredible amounts of booze he drinks. He is energetic, bombastic, and generally hearty and having fun. He's not taking things terribly seriously and is generally just going about and blowing stuff up. However, there is a very noticeable streak of sadness to his character. When drinking, he reveals undertones of self-deprecation and hatred. Why? How?
...well, you just need to take a gander at his character card.
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Erm excuse me what the fuck.
I honestly do not understand the logic behind this backstory. Like in a practical sense. Like, yeah!! obviously this backstory is sad and such! I really actually like this backstory and honestly I love writing him in the context that this happened to him. It's just that...I can't wrap my head around the idea of this being Demo's backstory given that everyone else has pretty silly little blurbs here. I think the darkest it gets is Soldier going to Germany years after WWII ended to kill people.
This??? Sure yeah TF2 gets a lot sillier and more cartoony comedic as time goes on, but even with the current tone where is the funny? I ain't complaining, I love me my angst, but this is so jarring to see. I suppose that explains why they retcon it later, but I'm getting ahead of myself.
Hey, at least it gives us an explanation to why Demo is sad. We can pretty easily gleam a reason for his current behaviour in the game from this: his messed up childhood. To begin, Tavish Finnegan DeGroot was abandoned by his parents and left to live in an orphanage. Eventually, he was adopted and brought up by some foster parents, who he then murdered in an attempt to blow up the Loch Ness monster. This was when he was six years old. Actual child. 
He then went back into the orphanage, where he would tinker with bombs. Why? Insert whatever headcanon here, but for me I think it's a feeling of fascination, yet also heavy guilt. Perhaps revenge. Either way, he loses his eye from these experiments. Eventually however, he's brought back into the family when word spreads of his excellence when it comes to manufacturing bombs. The use of the word "lovingly" feels exceptionally sarcastic, but that could be in part to how his parents are later characterized. Either way, this is a result of the DeGroot tradition, which, and I quote, is wholly unnecessary and cruel. It even cites it as him being reintroduced into his family as the "end of his unhappy childhood".
...so yeah. Pretty safe to say the reason for his alcoholism is to cope with that. He feels the guilt over that and will breakdown into sobs over it even. Yikeesss... It can also mean that he feels as though he's held up to incredibly high expectations, having the entire DeGroot family lineage to live up to. Again, later on he's being nagged at for not being as hard-working as his father, who, in good ol' TF2 fashion, blew up the Queen for a nickel. It does certainly feel that way, no?
So this introduces a new wrinkle to Demoman's current characterization: he's an alcoholic who is happy and has an upbeat and fun personality (at least on the battlefield), but underneath it he's hurting and feels ashamed of who he is. He drinks to cope and manage it, yet it only seems to exasperate problems at times.
Can I safely say that Demo is the merc with the most fascinating and intriguing backstory and personality thus far? Sure yeah I love Engie a lot as well, but Demo's character actually feels like it is a result of the backstory written for him. Like all of the other mercs sure you can go on and on about stuff with them, like Scout and Spy and their whole deal, Sniper and his parents, everything with Heavy, etc. Demo?? Right off the bat there's something to chew on in terms of actual character writing.
What an interesting character! I sure hope later installations of the story will follow through on this and give him ample screentime!
Anywho, time for the Meet the Demo video. Again, a departure from the Meet the Medic video and how I rambled on and on about that one, but it was mainly due to MtM being something to mark a drastic shift in Medic's character from serious and angry to more silly and mad scientist-esque. Meet the Demo, due to it being one of the Meet the Team videos made so early on, doesn't really get the benefit of a short with a story, but I digress.
This one is stylized more like an interview, which, in canon, means he's telling this all to The Director and all. It opens with the title screen before the horns section seep in, cutting to a clip of Demo running while explosions go off behind him. A freeze frame cut before a voice-over of Demo comes on with the iconic line "What makes me a good Demoman? If I were a bad Demoman, I wouldn't be here discussing it with you, now would I!?"
Okay so just more confirmation and all of Demo's personality in-game. According to his bio, he has a short temper and all, which could explain him getting louder when asked that question. I don't think it's a joke or him exaggerating, since he seems genuinely pretty upset by the suggestion. He would have to be good at his job in order to be telling you this, yeah? Why even bother asking? It's an interesting bit of characterization that somewhat expands on that short temper.
More generic footage of him running about while explosions go off before coming back to the interview of him explaining a bomb in its simplest form. "One crossed wire, a wayward pinch of potassium chlorate, one errant twitch... and kablewie!!" Seems like filler dialogue, but I always like taking note of the fact he uses the chemical compound term as opposed to something more colloquial. It's just headcanons, but I really enjoy thinking that Demo is pretty damn smart and really gifted when it comes to making bombs and general chemistry. It's a clear passion and love of his and I like touching on it when I can.
The next couple seconds are shots between him taking a good swig of his scrumpy and then blowing up a level three sentry. It's just showing off his capabilities as a class. Nothing special (other than being cool and showing he's competent at his job). The real interesting part is his breakdown where he's on the verge of tears, exasperatingly telling the camera that he's...off. He knows it. There's not too many black Scotsmen, especially ones with a busted eye. "They've got more fucking sea monsters in the great Loch Ness than they got the likes of me" he says.
But, he perks up! He talks over a clip of him baiting a group of BLU mercs into a sticky trap. The voiceover is also really fascinating here. The way Demo talks reminds me something out of an Aesop fable. It's a very curious and fascinating way of talking. I wish this bit of characterization stuck around since it's pretty fun. "Come and get me I say! I'll be waiting on ya with a whiff of the ol' brimstone. I'm a grim bloody fable...with an unhappy bloody end!" is really cool.
The video ends with him taunting the mangled corpses followed by a rendition of the main theme with bagpipes. I should probably also mention Drunken Pipe Bomb, his theme song. It's an upbeat and fun piece with a mixture of the typical TF2 sounds (funky jazzy drums and bass guitar) as well as a Celtic flair, what with bagpipes, whistles, etc and etc. There's also a kickass surf rock section. It's quite the battle theme and definitely reflects a lot of Demo's character as being an energetic, explosive type of character who is proud of his Scottish roots.
So that's pretty much it for SFM bits for now. How about we take a step back and look at the first-ever actual TF2 comic: WAR!, where Demo really gets a big break for his characterization. We don't care about the Saxton Hale or Jarate ones. WAR! my beloved...
But first, the actual WAR! update. It was the sixth major content update released back in 2009. Remember when this game got actual content updates? Me neither. The update was based around the rivalry between the RED Demo and the BLU Soldier to excuse why they were adding new items for the both of them, with Soldier in the end winning the little contest and getting the Gunboats.
For canon lore, the update serves to introduce the idea that the RED Demo and BLU Soldier had a comradery at first. Friends! Interesting piece of characterization to have Demo explicitly go against RED and become friends with Soldier. The two of them do bounce off of each other quite well when they're paired up, I will say. They're both heavy-hitters in terms of gameplay and their personalities are quite loud at times.
For added voicelines, there's a bunch of the Administrator denouncing their friendship as well as domination lines for both Solly and Demo whenever they kill each other. Demo pretends he hates Soldier, but asks if he's okay, tells him that he loves him, and generally is like "but we're still friends though, aye? :]" He does care a lot about their friendship, which is pretty sweet and cute. Sure hope that lasts.
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In the WAR! comic, we see Demo in a mansion. He's loaded! It's also confirmation that the mercs are given quite a lot of money, but apparently not enough for Demo's mother. She's nagging him about not working and saying that he should be ashamed for being so lazy, to which he rebuttals, saying he has three jobs and has made millions annually. Apparently not enough for his mother, since Demo's father worked twenty-six jobs.
She also brings up an interesting piece of information. "No demoman worth his sulfur ever had an eye in his head past thirty!" which implies that missing an eye is a family tradition to lose your eyes when working this job. Would this also imply that Demo is not thirty by this point, since he still has the one eye? Eh, whatever. 
Demo taking care of his mom in this old, nagging state is pretty neat characterization, as well as him holding down two other jobs besides mercenary work for RED. He's very capable and talented! He's also extremely caring and sweet. Even when his mum is complaining and griping about him not living up to his father, he gets her tea and takes care of her. He does respond with a lot of "I know mum" when it comes to that. He's heard it all before. She keeps saying the same stuff. I like thinking he knows fully well he can't live up to the extreme work ethic his father had or truly impress his parents and is pretty bummed out about it, but that's just headcanons.
Anywho, Pauling's there. She's there because the Administrator wants to break up the friendship between Demo and the BLU Soldier and instead have them be pitted against each other. While Soldier needs to be tricked and insulted by Demo and told that he's a civilian (something that he hates apparently), Demo is more coerced and convinced.
He's still loyal to their friendship, but, aye, there's something different about that sword there. Here's an interesting bit of characterization: Demo being a sword guy. There's a lot of medieval stuff relating to Demo, what with DeGroot's Keep, the Eyelander, his general way of speaking at times, etc and etc. It's fun and I think he takes great interest in medieval-period stuff, but, again, headcanons.
Demo feels conflicted. How could she make him choose between his best friend and this cool ass sword?? He doesn't give an answer, but Miss Pauling further pushes him to choose violence when leaving even more stuff for him as well as telling him that Soldier said that he'll join the fight. It's then assumed that Demo agrees by that point.
It's interesting to compare and contrast Demo and Soldier. Soldier, despite hearing all of these mean things, still wants to be friends with Demo. It's until "Demo" calls him a civilian, something personal and sensitive to him, is when he decides to betray him. Demo meanwhile is more swayed by things that he loves, but the final push is that betrayal. He only acts when he's finally told that their friendship has been severed. Curious how their loyalty is strong in those ways.
...I should probably sometime mention the actual retconning of his backstory however. Hoouhhh boy let's go. So, for the 2011 Halloween update, there was a comic alongside it. This comic had some cute gags, like Heavy giving a little boy he scared seven grand. However, the main attraction is the rewritten backstory for Demo.
I mentioned earlier, but I honestly can't blame them for maybe trying another crack at a Demo backstory that isn't as bleak and miserable. I do really like the original one because I'm a sucker for angst, but this backstory does work a lot better tonally when you're just trying to write some goofy stuff, especially if it involves Merasmus at some point.
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The story retcons the whole thing and seemingly makes it so that Demo has always been with his parents and the reason he lost his eye was not because of some brutal accident but rather a currrseeee ooohhhh spookyyy. He's hired by Merasmus to sweep up the place a bit, with him being exceptionally clear to young Tav to not touch any of the accursed tomes. He does, of course. Nothing too much in terms of characterization. It's more just saying "Hey Demo's eye is cursed and that's why he lost it but! hey! it comes back once every Halloween!!"
Again, I can't really knock this version of events. They're simple, but goofy and fun. It's all up to whatever you're trying to accomplish with Demo methinks. If you want silly and whimsical stories, you can have that backstory. If you want gut-wrenching angst, probably should take the initial one.
Aanndd that's virtually it for Demo being important. Demo doesn't get too much plot relevance later on. He's just kinda done with. He shows up in Expiration Date for a quick gag where he returns with a bunch of beer, shouting and cheering while being unaware of how they all just learned they're going to die in three days. He then shows up again during the bucket scene and doesn't do much other than mouthing somethin' (I can't tell you want tbh). A new thing is that he plays piano! That's fun! He then kinda watches Scout try and ask out Pauling and he yells for him to describe what she looks like, which is just what Demo currently sees her as (drunk, blurry, etc). He then fights in the big battle yada yada and shows up at the end with the beer again.
The MVM trailer I suppose is a thing to be noted. Here, he's a BLU Soldier and is playing cards with the Soldier of the same team. Seems like regardless of teams, there's some sort of bond between the two of them. All that happens is that Demo is down to bust up robots with the rest of the RED mercs. Pretty much it.
It is quite unfortunate to see Demo relegated to a role so passive in the story and comics. I've mentioned it before, but I do have an ever so slight grudge against Soldier for taking up the majority of the screentime when it comes to the comics. Yeah, he's really fun to write about, I can't blame the writers for doing so, but also like...c'mon... In the end, we're left with a good chunk of the mercs being underdeveloped in exchange for a ton of Soldier trivia. Props if you like Solly though; your fave got the best treatment.
Ah, but still! Demo has some moments in the comics! Let's go through them! 
Uh. Upon checking most of the comics before the mainline ones, it appears he does not say even a single word. Or even show up in a good portion. Well that's disappointing. I thought he at least said like...one thing. The most he does in terms of characterization is put on a crown in A Fate Worse Than Chess, and even then that's just a silly cosmetic. Damn.
It's fine though! Because now we have the mainline comics! Hot damn finally some actual casual Demoman TF2 writing! Let's get a look and see what his normal usual personality is like! I wonder what fun shenanigans he's been up to.
The first time we see Demo he's babbling about his job being replaced by robots and looking utterly dishevelled and depressed.
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Okay. That's...yeah pretty in line for his character thus far. An alcoholic who is struggling with some stuff and oftentimes will have a very vocal breakdown in front of others.
The way that he's characterized here is rather fascinating though, I'll say. He's depressed. From what we can glean, this is what his life has been like since the layoffs. He's gained weight (what with Soldier's very blunt "Hello fat Demoman!"), hasn't shaved, his clothes are dirty, and beer bottles are scattered in the living room. Even the Eyelander is like "dude you need to let it go" when Demo mumbles about robots replacing jobs. He's presumably lost his two other jobs and has just been laying on this couch, drinking booze and watching TV and nothing more, despite his mum's nagging.
This is a side of Demo we don't really see. Sure, yeah, we see the hot and tempered side (ex: Meet the Demoman and the general game) as well as the sad and weepy side, but it's never to this degree. Like full on depressive episode. Yikes. Sure yeah he gets dragged back into the plot and instantly gets back to himself (albeit more orange than actually black)(I keep forgetting how whitewashed Demo was in these first few comics), but it's played for laughs and gags.
What an interesting piece of characterization, no? I've seen a fair amount of major depressive disorder, BPD, PTSD, and or bipolar headcanons slapped onto Demo and tbh I can't blame them. I'd be really interested to see some fic explore that in greater detail. I'm too busy writing Engiemedic yaoi to do anything for now though. Womp womp.
The ending bit of the comic has Demo and Pauling mainly chat with each other. Oh yeah!! Demo and Pauling! They've got a couple pretty neat lines. For the usual contract it's just jokes about his alcoholism, his eye, and a couple about his mom and just general gags. In the Tough Break update, she's out drinking with Demo and nearly spills the beans about her job. Fun. I really like the Miss Pauling characterization where she regularly hangs out with the mercs. It's cute.
In the comics, she talks to Demo more like an actual equal than, say, Pyro or Soldier. She talks to them like they're children roughhousing in the backseat. Demo sits up front and the two go back and forth. Demo is the more mature and reasonable one here. Another thing that's a common bit of characterization in the comics is that Demo isn't...drunk. He's not slurring nor acting in a way that makes it immediately clear he's inebriated. He's pretty lucid. This can be from the fact that he's a very high-functioning alcoholic, but it also makes him out to be actually pretty all-there for most of the time. I've seen far too many fics where Demo is in a perpetual state of shitface drunk so that was a nice refresher.
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Demo reappears in the second comic, where we get some pretty neat characterization. He's out on the town in disguise. I keep forgetting about that "What do you see?" "Not a damn thing. Let's switch places" gag that's so funny. Whatever. He is the voice of reason when it comes to Soldier. The straight-man character. He's not really...drunk here. He's not slurring his words nor is he exactly doing anything. He steps in front when Soldier starts yelling at an elderly woman, instead approaching her with a calm and kind demeanour. He holds Soldier back when he goes to strangle Scout for. I guess just being there.
So there's Demo when he's just doing stuff normally, I suppose. He's generally pretty level-headed, albeit because he's up there with Soldier. He's the Normal One when posed next to a guy like Solly. A little disappointing, but there's probably more in comic 4.
Ah the Swordvan comic. Demo and Pauling head over to Sniper's house to retrieve him. An odd bit of characterization is that Demo just takes one look at Snipes' house and goes "Welp, nobody's here. Let's get out". He doesn't seem terribly thrilled to be here, further backed up by him saying that there's just gonna be fingernails and jars of piss and he straight up says "good riddance" like what is his issue with the bushman??
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Now that's kinda interesting. Demo sees Snipes as being kinda just gross and a raving lunatic. He could easily be in-place for the audience and just saying what we're thinking, but I think it's interesting to see that Demo, the guy often portrayed as being the weirdo party guy, being very straight-forward. He think Sniper is some sadistic madman and just wants out. Unfortunately, he's given a neckfull of Sniper's homemade family moonshine, so he can't get out quite yet.
A very common thing in these comics it seems is Demo being the voice of reason, which is pretty interesting. The straight man to everyone. When he wakes up to Pauling spitting on him to wake him up, he goes "eughhh gross, but, hey, it worked!!" before then is knocked out. He then stays quiet for the rest of the scene, unless of course you're counting the deleted pages. There's no dialogue, but Demo breaks free from the ropes binding him, yells at Sniper, then pushes past before then inserting three syringes-worth of the moonshine into himself and passing out. Alcoholism joke as per usual. Shockingly the first one we've gotten so far.
In the submarine ride down, Demo's passed out with his scrumpy in hand. Again just a gag about him drinking a lot. He then kinda stays in the background for the rest of the comic, only appearing really once to hold a vat of liquor, before then coming to in the final shot where he holds Sniper's dead body. Heyyyy Demo I thought you thought Sniper was a weirdo freak.
Nothing too much to say from this comic then. It's just establishing more and more that Demo plays a very...straight-man character role when it comes to the comics at least. He's reasonable, level-headed, and often just says whatever comes to mind. He's kind and will instantly rush to someone's aid when they're hurt as well as just generally being pretty good-hearted. Nice!
Comic 5 mainly just features a gag with Demo's liver being so overworked that he starts turning his other organs into alcohol distilleries. The whimsy. The line that I find most fascinating from this comic is from Spy.
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Like oh okay so he straight up doesn't eat anything other than alcohol and aspirin. Water literally poisons him. Probably just a throwaway gag, but geez. It does say that he is kinda in pain all the time, at least to the point where aspirin is one of the few things his body can handle. Someone out there can probably work with that and make it angsty. Other than that, not much else for Demo.
Comic 6! The final one! Home stretch here folks before I can wrap this up and give a thesis on whatever the heck Demo's character is. Demo, again, is mainly just here for gags. It's the one thing I do really wish that the comics did more: explore Demo's backstory. Like you don't even need to keep the original one, but it's still fascinating to bring up the fact he has a family lineage at all. Instead, he's mainly just a straight-man character. But, hey, whatever. I'm just the one analyzing these silly comics and jokey joke characters for gay melodramatic yaoi fanfiction.
There's a gag about Demo's liver coming back to him after leaving. These soap opera drama scene could parallel the type of shows that he was watching when having that depressive episode, but that's maybe a bit of a stretch. He then gets included in that fun group shot, where his pose mimics that from the Meet the Demo, before then gets a one-on-one scene with Medic. 
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These two are such a fun duo I wish Jaggerbombs was a more common pairing. Ah well. Medic catches Demo up on everything whilst he's stitching up wounds. The medi-gun is broken so they're doing this the old-fashioned way. Demo has a gag where he's still drinking, only that it's hydrogen peroxide instead. This then leads to a scene where Demo asks why Medic never gave him an eye. Reasonable methinks. Medic responds saying he did.
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Demo gets upset. He raises his voice for the first (official) time in the comics. Again, his temperament. I think it's a reasonable thing to be upset about tbh. Like imagine being told after all this time you could've had your eye back. He then learns that, no, the procedure has been done before, but rather that it never sticks because of how his eye socket is cursed. Demo asks how he can't remember this, to which Medic goes "Hooh :] It's because I scooped out a part of your brain" because of course he did. He then forgets the entire conversation + probably Medic entirely.
Aaannnddd that's pretty much it for Demo. That's his last speaking role. Just a quick, simple gag about his eye being cursed, his alcoholism, and generally being the straight-man for others, even if he does have a couple silly gags too. Seems like a culmination of everything he is in the comics.
To conclude: Demo is a character I feel can take on two main roles depending on what kind of tone you're going for. If you want angst, you've got a character who carries the guilt of murdering his foster parents as well as the burden of being a DeGroot, turning to alcohol to cope with his sadness and general inability to deal with it all. If you want silly goofy stuff, you have Demo being a straight-man or a neat party guy if you like the bit from Expiration Date where he brings back beer and such. Of course there's nuance. I find it best to try and find a balance between these two opposing sides. It just takes time and practice to really get a hold of his personality methinks.
I do wish he was more in the comics though as his own person, y'know? He's very reliant on others in order for his character to function, whilst most others have scenes where it's just them doing something. I wish he was used more than being the guy who drags the others back to reality. Damn it sucks to see that the fics where he's mainly just the straight-man are kinda right in that regard.
But for character traits? Hm, let's see. I find it's just trying to make sense of what's given to you and seeing what best fits for the tone of story you're trying to go for. However, for me trying to write him? Well...
His alcoholism is a central character trait. He is definitely 100% an alcoholic, regardless of however people try and sand him down. I personally really like sticking to the idea that he straight up can't eat anything but booze and aspirin because I think it's funny but also sad, but that's me. I think him having a flask of scrumpy on his person at all times is a neat headcanon as well.
Another big trait with Demo is his frequently shifting mood when drunk. He can swing from loud to weeping in a couple moments. I wouldn't say he's particularly angry nor aggressive, no more than any other character at least. He's most volatile on the battlefield, but otherwise at the base I feel it wouldn't be an uncommon sight to see Demo partying until dawn or holed up in the living room and sobbing. Poor guy.
In spite of what many think, Demo is certainly not lazy. He's a workaholic is anything. He holds down three jobs and rakes in a lot of money in order to live up to his name as a DeGroot. It could be because he likes working that much or that his mother just nags him to push himself that far. That also ties into his self-deprecation, another core trait of his, but that's pretty obvious to see.
His heart is another big trait. The guy loves. He cares for his mother even when she nags at him. He sticks by Soldier's side until he feels as though he's been betrayed. He takes care of the Eyelander and treats it like a pal. He generally cares a whole heck of a lot about people and other things. He wears his heart on his sleeve and says what he means. He doesn't feel a need to really hide who he is as a person. He's loud, fun, and just naturally pretty sweet and kind. I don't think he's ever really "mean" outside of the game stuff. There's also the whole "being hired to explode people" part but ehhh that's just the silliness in him :]
Demo also being generally pretty...normalish. He's a guy who's really just going through it when you take the angst option. He oftentimes will try and hold back others from doing something stupid when sober. I feel like when he's drunk he's more willing to get in on dumb shit, but still. However, this doesn't mean he's wholly a normal person. I think you can do a lot of headcanons here where you bring out some traits that are otherwise not talked about too much.
There are a lot of liberties to be taken with Demo's character as per usual. A ton of writing a character to be, well, in-character is just getting down their voice and mannerisms. Understanding their personality and motives is just half the battle. Demo sometimes speaks like an old-timey medieval knight or poet or whatever. He's generally pretty well-spoken and whatever. For the love of god if you want to write him, you don't need to include phonetics constantly. Please. It's so much better that tu'try toh spell everay whurd like tis. Oftentimes people will just know what the character sounds like regardless. Just try and mimic his way of speaking more and you'll do wonders for actually making that character sound like, well, that character.
I've neglected to mention Demo being a black man a lot because, well, it never really pops up a lot in canon. I think the most recognition we get for Demo being black is him just saying that he's black. He's a black Scotsman and that's about it. It's curious since I've seen a number of fics where it's all period-typical racism angst and whatever, with Demo being used as a way for the author to get up and proudly say that they think that racism is bad by having Demo being called a slur and getting upset. How progressive. 
I dunno. I never really personally touch on period-typical bigotry stuff myself due to the fact that this is Team Fortress 2. Rocket jumping was invented before stairs. Besides, this is the late 60s/early 70s. The civil rights movement happened by this point. Not everyone walking the streets is gonna be some abrasive bigot. I don't know why people want to try and make it "historically accurate" to begin with since this series has never been period-accurate to begin with. I don't particularly think TF2 is a great series to go on about tackling period-typical bigotry either. Literally if you want Demo angst you've got the actual mountain load of angst with his backstory right there. Obviously of course people are allowed to write what they want and I do fully believe that sharing stories and portraying bigotry is important, but why with TF2??? Do people just really look at a POC and think their existence is inherently political and they need to make it clear they think Racism Bad, even though the tone of canon really doesn't match that?? Ah well. I'm just rambling.
Regardless, Demo is just a character where you can take a lot of different avenues with. Maybe you can explore his trauma and try and write about how he feels trying to live up to his family name. What about his issues with his now-deceased father? Maybe you can forgo that and have him be a partner in crime to Solly or whomever else, with the occasional glimpse into his more sensitive self. Really, it all just depends on the story you're trying to tell. Ultimately, writing Demo with a healthy mix of comedy and angst is probably what is best done if you just want a pretty in-character version. He can be out on some grand adventure to take down Nessie with a merc or two AND have it be a story about him coming to terms with his past. That's just a me thing though lol.
Demo, like the rest of the cast, is an easily moldable piece of clay. All of the mercs at their very core are just funny character archetypes. They can be whatever you want them to be. It's just best to work with their original characterization and personality in mind, y'know? Fanfic writing is mainly about having fun anyway.
Speaking of which, enough procrastinating for me. I need to get back to writing my yaoi...
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dani474 · 11 months ago
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man okay like. i am not trying to be an asshole! i'm really not! but when you add tags like this onto my meme post about nhs having to do jgy's job post-canon
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while my initial reaction is mostly just annoyance, i'm also just... really tired. because just based on what we know about nhs and what he does to the qinghe nie in the intervening years between nmj's death and the guanyin temple confrontation, he is... not. going to do a better job than jgy as xiandu. he's not even going to do an equally good job as jgy as xiandu. i'd argue that he's going to do a much, much, much shittier job, because he ran his own sect into the ground.
"ohhh see he was only pretending to be a bad sect leader to lull everyone into a false sense of security!!"
listen. at some stage, after you have spent a decade and a half committing to the bit of being a bad sect leader for the purpose of furthering your revenge quest, to the point where completely unaffiliated strangers on the street know that the qinghe nie are languishing under your leadership, you're not just pretending to be a bad sect leader anymore. you are a bad sect leader.
nhs is not going to be a good chief cultivator. he's not even going to be a more-or-less okay chief cultivator. he's going to be bad at it.
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like-yknow-nyah · 1 month ago
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you know what isn't appreciated enough? the ways in which tsukishima takes after sugawara senpai~
it's not really emphasized by the framing of the anime like other character dynamics, but there are some pretty consistent tell-tale throughlines that hint at how much tsukki respects him. the obvious start is that tsukki never sasses or talks back to suga - sure, this is generally pretty true of all the third years, but i think he seems especially yielding to suga. suga even gets to hit him and mess up his hair, and tsukki will respond to him with reserved frustration but none of his usual irony - at worst, a very earnest "could you please stop?" he certainly has thoughts about it, but he actually exhibits resraint with that sharp tongue of his lolol i have to wonder if he holds back because suga somewhat reminds him of akiteru, who plays a similar role of being supportive, guiding, and sincere.
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as for volleyball, we see from the get-go whenever he steps on the court that suga is actually a very intellectual player. he keeps a keen eye on where everyone is on the court, measuring where their strengths and weaknesses are, so that even if he doesn't have hinata's attack speed, kageyama's precision, or tsukki's high blocks, he can pinpoint the exact weak spot that only needs that little push to come apart. and then he tugs on that thread to see how much of the enemy team's formation he can unravel. his strategy is consistently on point, not unlike the play style we see tsukishima adopt as he grows out of his shell.
and i'm sure that's partially just because they happen to have a natural inclination toward the mental game of volleyball. but there are also very specific on-court habits that appear to be directly modeled after suga. the first time we get to really see suga's strength in action in s1, he's running all over his team's side of the court saying "hey you, come here, i have an idea," integrating each and every member of the team in the way that best suits their abilities. the play suga specifically asked tsukki to try is the strategic blocker switch. tsukki even tries to give him his due credit for a well-called play, but suga explains it like it's actually a really easy call to make. it's not really shown, but i do genuinely think something clicked into place for tsukki that expanded the ways he can read the court.
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by season 2, tsukki is using a very similar thought process to predict where kyotani will hit and do the blocker switch with tanaka. and i don't think it's a coincidence that this is during their rematch with seijoh, the team against whom suga originally deployed this strategy.
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we see tsukishima further mirror suga's play style (albeit adapted to the position of a blocker) in s3 as he becomes more confident and comfortable with his role in the team and on the court. he begins to take the initiative to conceptualize plays to share with his teammates, walking up to them individually like "ちょっと..." and asking if the team would trust him to make certain calls.
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it's these little moments of behavior borrowed from suga that open tsukishima up to his teammates, especially his fellow first-years, and become that first cornerstone upon which they build up to a near-blind trust in each other throughout s4. the only one on karasuno aside from tsukki and suga who even sometimes makes these kinds of plays is kageyama, who is more directly suga's mentee by position, but arguably takes after him less than tsukishima does.
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ao3cassandraic · 1 year ago
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Saraqael, Heaven's Only Competent Angel
Season 2 got terrifically lucky with Liz Carr. Fantastic casting choice for a decidedly intriguing angel.
Saraqael strikes me as a Chief Operating Officer type. Judging from the colors of her lapels and Muriel's ascotty thing, Muriel is in her chain of command (near or at the bottom, naturally). Those colors also suggest that Saraqael, archangel or no, is a step down from Michael and Uriel. The big archangels don't wear plaids.
When Muriel goes to Saraqael with the matchbox, she makes a quick (and bureaucratically correct) decision to bring it to Michael and Uriel. She approaches them politely, with the correct form of address even, but fearlessly and without undue fawning. Good for her.
While Michael and Uriel are being completely and utterly useless, Saraqael heads over to the Realtime Big Globe and starts searching, zeroing in on the miracle plume quickly. So she's upper management, but she hasn't lost all ability to do hands-on OSINT. Intriguing.
Saraqael stops the standoff at Aziraphale's bookshop door with a firm but polite "Shall we discuss this inside?" She's also the one with the measurement of miracle strength, which fits a manager who still keeps her hand in. Otherwise, she observes -- and unlike Michael and Uriel, she doesn't give away anything. (Lord, Michael. "Did we [mention we were looking for Gabriel]?" It was the first thing Uriel said! Y'all get your good-cop-bad-cop story straight beforehand next time.)
And it's competent-ops Saraqael who decides on action: sending Muriel down for miracle verification and keeping a close eye on Aziraphale. Aziraphale calls this "very professional of you," and he's not wrong, considering Heaven's twisted, surveillance-laced notions of professionalism. Saraqael does her job.
Somebody definitely needed to coach Muriel better about fitting in on Earth, but I'm willing to forgive Saraqael that one; it's probably not her job to do that, but Muriel's line manager's job. Muriel's 37th-level -- I have to assume there's a line manager or two (or twelve) between them and Saraqael. Plus, of course, all the angels (except Aziraphale, possibly Sandalphon, and the Metatron) are ruinously terrible at Earthing -- s2 continues the s1 throughline of the archangels being seen on Earth only rarely and briefly.
Another moment of Michael's utter uselessness, incidentally -- in the Job minisode, when she archangelsplains the meaning of "Shuhite" our timorous Aziraphale actually rolls his eyes, and Gabriel quiets her with one hand. She's actually right to be suspicious (this happens often in s2), just terrible at actually communicating her suspicions such that anyone else will take action on them.
(I actually have considerable sympathy for Michael here. I have also 'splained a mighty 'splain professionally in my time, and had many eyes rolled at me. Michael's right. So was I. But so it goes. Knowledge without adroit communication isn't worth much.)
Saraqael recognizes Crowley in his bee!demon disguise immediately (unlike Michael and Uriel, again), but notice that she doesn't raise any alarms and she doesn't even bother punishing Muriel. (I am a bit sorry she doesn't get to take a crack at his horrific garb. Missed opportunity there.) With the Metatron's find-Gabriel mandate still in place, she lets the situation run to see if Crowley will get her closer to finding Gabriel -- which, in fact, he does! So she knows when not to act hastily, too.
In the meeting about the Second Coming, and at Gabriel's trial, Saraqael again observes but mostly holds her peace. Her opsness comes to the fore again when they decide to mindwipe Gabriel; she's the one to set it in motion via her glass phone, and she's the one to report that he can't be found. As ops, though, she doesn't unilaterally decide what to do -- she asks.
(And the Metatron, extremely punchable boss that he is, throws the worst and least accurate possible insult at her! Look, I'm not expert at British English or anything, but "wet" seems to mean "whingy halfhearted coward," and that is so not Saraqael! Ugh, if Gabriel learned management from the Metatron, no wonder he's such a horror in s1.)
So we're set up very well for the angels-and-demons bookshop scene. Does Saraqael act swiftly when told to? Yep -- if not for Crowley, Maggie and Nina would be table seasonings.
Does Saraqael observe, and draw correct conclusions? I think so. Because I'm on the side of things that thinks she rumbled the human-guise Metatron well before Crowley gave the game away to Aziraphale, yet said nothing. Very intriguing.
Here's where I'm going with all this. Two points, actually:
Point one: Maybe it wasn't the Metatron who mindwiped Crowley, since that's a thing that sure seems to have happened. (That would leave human-Enoch-becomes-the-Metatron theories intact.) Maybe it was Saraqael. Who worked with Crowley on the Horsehead Nebula, and might well have heard him asking dangerous questions. Whose job mindwiping apparently is. I'm not wedded to this theory, but gosh, it sure is interesting.
Point two: Organizations can shamble along like zombies with consistently crappy ops (a lot of us have probably worked for such; I sure have). An organization that had competent ops but suddenly loses it, however, is boned, humped, screwed, at least temporarily and quite possibly permanently.
If I were Aziraphale, wanting to ruin the Metatron and wreck Heaven's whole deal, the very first angel I'd want to subvert, recruit, or -- and I hope this doesn't happen but I'm not ruling it out, because if I'm right about what Saraqael did to Crowley, Aziraphale's gonna go postal when he finds out -- destroy, would be Saraqael.
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snapscube · 1 year ago
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I'm also completely here for your SU tags bc that's also just how sci-fi overall works, it uses fantasy elements to comment on the real world! And so many people just. Miss that.
well! I wouldn’t even say that people miss the fact that sci fi is meant to comment on the real world, it’s that they refuse to engage with the mission statement of the art itself and choose to levy expectations of WHICH PARTS of the real world it should/will be commenting on. completely disregarding tone, target audience, the production pipeline, the executives/studios in charge of funding, etc. and in the case of steven universe, people got so wrapped up in the idea that the framing of the world was this large scale space battle that they refused to interact with it in good faith on the basis of the smaller-scale emotional stories it was actually trying to tell within that framing. i think it’s absolutely not above critique! i struggle to find a lot of things that i PERSONALLY would say it did very wrong given the amount of shit they dealt with under CN, but if it’s not your jam it’s not your jam. what i don’t understand is, well, everything i just mentioned. i don’t know how you get through the entire runtime of the show and reach the end thinking that murdering the diamonds was EVER going to be the right choice for that show emotionally and tonally. like you are legitimately just looking for a different show at that point, and that’s fine, but it’s not a failure of steven universe or the crew who produced it that…. it has a satisfying and consistent emotional throughline about love and restoration in the face of adversity and death?????
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quaranmine · 3 months ago
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not 15 y/o me throwing shade at some writer on ff.net who never finished a fic i liked 💀
dear readers, not only did i not finish mine either, i never even started it
i wish there was a way to open google docs without pulling them up to the very top of recently opened documents. because sometimes i want to cause myself psychic damage with old writings but also they should just stay buried down in "last opened 2019" you know
actually post cancelled i just figured out you can make it sort by "last modified" instead of "last opened" which is probably more useful sorting metric for me anyway
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