#interdimensional portal
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uapro ¡ 7 days ago
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Gary Lesley, ladies and gentlemen
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lucidpast ¡ 1 year ago
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Martha Mason shows off the "interdimensional portal" in her basement. Just one of the many remnants of the Transdimensional Temple Cult leader who used to own it.
The Transdimensional Temple was a small cult in Columbus, Ohio, that disbanded in 1984.
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name204act ¡ 5 years ago
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Crash Bandicoot 4 Review – Bandicoots Are Forever
New Post has been published on https://videogaming.newonline.help/crash-bandicoot-4-review-bandicoots-are-forever/
Crash Bandicoot 4 Review – Bandicoots Are Forever
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The increasingly popular reboot-sequel is a hard needle to thread. You have to create a game that hews close enough to the original to make nostalgic fans happy, while modernizing and innovating enough to resonate with new players. Crash Bandicoot 4: It’s About Time balances the two effortlessly. It impeccably preserves the vibrant look and feel of the original Crash Bandicoot trilogy, while integrating new ideas and platforming possibilities. And like the original Crash games, the hybrid of Crash’s old and new ideas will test your platforming skills in interesting new ways.
Like its groan-inducing dad-joke of a subtitle says, Crash 4 is about time… travel. When the villains of Crash’s past open an interdimensional portal, Crash and Coco have to collect a set of quantum masks in order to set things right. As with past Crash games, small exchanges in cutscenes between levels do a lot of narrative legwork. It’s not much of a “story” per se, but Crash and his friends’ charm fills in the gaps and makes you care enough to follow along.
Crash 4’s time-traveling story takes you to all sorts of times and places, including dinosaur-infested jungles, futuristic cities full of flying cars, and sunken pirate ships. Every place you go feels lush, full of color and detail, with a painterly quality that’s simply wonderful to run through. My favorite is the Mardi Gras world, where Crash and Spyro balloons float in the background as you hop over neon-colored flames and trumpet valves. Occasionally, you’ll run through an area and the camera will pull back to let you take in the scenery. The environments never failed to impress me with their visual depth.
The best thing I can say about Crash 4 is that it mostly feels like classic Crash. In my mind, Crash’s signature is in the way the camera moves to create different perspectives from area to area, giving each set of jumps a fresh feel. Sometimes you’re moving left to right, while other times you’re running away from the camera or bouncing straight up from box to box. Crash 4’s long levels are chock-full of carefully plotted platforming sequences, which require quick reflexes and the ability to think on your feet. The dynamic design changes things up frequently, making every level feel winding and unpredictable, with every new set of platforms presenting a surprising, exciting new challenge.
It still feels classic, even as it introduces new mechanics. Once you find each of the quantum masks in the campaign, they will start to appear in levels, giving you access to reality-bending powers such as slowing down time and reversing gravity on the fly. Though none of the four powers the masks bestow are wildly original, they are all used to great effect. Slowing down time at the exact right moment to create a clear path of platforms requires just as much thought and reflexes as jumping and spinning, and sequences with each power come with their own lessons to learn and quirks to master.
In addition, each world includes optional levels that allow you to play as some of Crash’s friends, including Tawna, Dingodile, and Dr. Neo Cortex. Each of the alternate characters have their own skill sets–Cortex, for example, cannot spin or double jump, but instead has a gun that turns enemies into platforms and an air dash. Levels built around these skill sets create even more room for variety; you’ll see new situations and need to approach challenging platforming puzzles differently. The downside is that switching from any of these characters to Crash or Coco, or vice versa, can lead to some muscle memory mix-ups and accidental deaths. It’s a momentary annoyance, but one that creates a slightly bitter aftertaste whenever you play one of these levels, especially during the campaign.
And mastery is crucial. From early on, Crash 4 insists on precision. Many platforming sequences demand you land multiple jumps in rapid succession with perfect accuracy and timing. Sometimes, the difficulty is invigorating–an action-packed puzzle for your mind and fingers. Occasionally, though, it feels as if the game expects more of you than it should. There are times when you’ll land on the edge of a platform and fall to your death, only to wonder whether or not you should have been safe. Those frustrations are fleeting, though. More often, the next success is close enough at hand that you’ll want to keep trying.
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Crash Bandicoot 4 captured on PS4
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And merely finishing the campaign barely scratches the surface of the experience. Crash 4 is truly a perfectionist’s delight. Each level offers up gemstones and a character skin depending on how many wumpa fruit you find, how many boxes you break, and how few times you die. Each level also boasts a time trial mode and an “N.Verted” mirror level, which not only makes you replay it backwards, but also with a creative visual filter that may make it easier or harder. The N.Verted levels are especially interesting as they let you see Crash 4’s vibrant levels in a completely different light.
Even more so than playing the N.Sane Trilogy, which literally remade the original Crash games from my youth, playing Crash 4 felt like getting back in touch with the series. It’s an injection of new ideas into now-classic gameplay that surprises and delights, even as it feels like a homecoming. Truly, games like this are why we come running back to long-dormant franchises with open arms.
Source link giantbomb.com
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kimchicuddles ¡ 5 years ago
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My bad. TikvaWolf.com [Image Description:Panel 1: (White woman in dreads saying: "I don't need to wear a mask because I eat organic avocados and am healthier than you."Trumper saying: "The virus is a hoax anyway! Wearing a mask is much more dangerous than death!!")Panel 2: (Kim, wearing a mask: "Hmm these alternate realities so many people are living in can only mean one thing...")Panel 3: (Kim, next to an open fridge with a swirling cosmic portal inside: "Oopsies, I left the interdimensional portal fridge door open again!")]
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pagansquare ¡ 7 years ago
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Quick Pick: Blood Ghast Blues
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Title: Blood Ghast Blues (Black Box Inc. Volume Two) Publisher: Bell Bridge Books Author: Jake Bible Price: $15.95/$4.99
The Hook: Ten years ago, the portals opened. All of the thin spots between the worlds suddenly ripped open and cities such as Eugene, San Francisco, Sedona, and Asheville filled with beings from parallel dimensions: goblins, kobolds, zombies, yetis, trolls, and many, many more.
Read more...
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deadofnightstudio ¡ 7 years ago
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I’m spiffing up my recent Disneybound outfit of Bill Cipher from Gravity Falls for convention use, and I’m pretty darn proud of how the design of this patch came out!  I based it on a screen capture of the activated portal in the episode ‘A Tale of Two Stans’ and a drawing in the published regular edition of Journal 3.   Acrylic on black canvas, with a 'stay weird’ glittery patch from Hot Topic that was lightly tinted with yellow paint to tie in with the color of the rest of the costume.  I also added translucent glow-in-the-dark paint over all of the painted details as well as the otherwise unpainted geometric designs outside of the central disc.  If I find a way to photograph the patch glowing in the dark I’ll update this post, but at the moment I haven’t been able to capture the effect.  Each side measures 8.5" long.  
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inga-don-studio ¡ 7 years ago
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I'm spiffing up my recent Disneybound outfit of Bill Cipher from Gravity Falls for convention use, and I'm pretty darn proud of how the design of this patch came out!  I based it on a screen capture of the activated portal in the episode 'A Tale of Two Stans' and a drawing in the published regular edition of Journal 3.   Acrylic on black canvas, with a 'stay weird' glittery patch from Hot Topic that was lightly tinted with yellow paint to tie in with the color of the rest of the costume.  I also added translucent glow-in-the-dark paint over all of the painted details as well as the otherwise unpainted geometric designs outside of the central disc.  If I find a way to photograph the patch glowing in the dark I'll update this post, but at the moment I haven't been able to capture the effect.  Each side measures 8.5" long.  
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orbitalobserver ¡ 8 years ago
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Artstation - Intrusion by Bigball Gao
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uapro ¡ 5 months ago
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headlesssamurai ¡ 8 years ago
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tsukimegami ¡ 9 years ago
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jtem ¡ 9 years ago
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Today in Strangeness:
On November 26, 1885, the first meteor trail was photographed in Prague, Czechoslovakia. It was part of the Andromedid meteor shower. Observed over Oakland, CA on this date in 1896 was a "giant cigar shaped ship"; it was one of thousands of mysterious airship sightings that continued into the spring of '97.
Tonight's Show, Thursday, November 26th:
Join George Noory LIVE for a festive Thanksgiving evening featuring surprise guests coming in through the Secret Door.
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inga-don-studio ¡ 7 years ago
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Dialogue inside my head just now: 'So, what are you doin' at 1 am?' "Oh, you know, painting an image of an interdimensional portal to the Nightmare Realm. Like 'ya do."
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mirkokosmos ¡ 10 years ago
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Temple of Gozer [Ghostbusters, 1984]
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