#i'll also make a proper post with my designs ... at some point!
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arcadeplayer-nickonz · 2 months ago
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A stain of color in your monochromatic world
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lucabyte · 7 months ago
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Finally: The NoHats AU doodles. Plus some sprite edits.
Usually I'd let things speak for themselves and keep my chattering in the tags, but I'll ramble about my context thoughts...
So. First of all here's a link (x) to the Nohats Origin Post for those coming in and going ????.
Anyway. These doodles are not in any obvious chronological order, though Loop going from pilfered bandolier (my headcanon for how Siffrin has all those pockets) -> custom outfit made by Isabeau, is supposed to generally denote 'just after the ending' -> 'a few months down the line'.
And speaking of, Design & Characterisation notes:
Overall: NoHats is suppooooosed to have the range to not just be ULTIMATE MISERY ALL THE TIME (but if you're a major whump/angst fan. go fucking nuts.) so these are supposed to be. The steps toward overcoming and living with grief but. The Misery Is Kind Of The Punchiest Part.... Oops....
Mirabelle: Taking the lead, continuing to carry the weight of the world on her shoulders. In the game proper she's already shown to, while yes, be emotionally fragile at times, be prone to trying to hold the team together. I feel she'd do the same here. It also would help that she'd presumably be medicated again? But I can't imagine her chosen-one anxieities would be super ailed by the death of her friend. I wanted to try and give her more differences? She follows the change belief after all and is thus liable to switch up her style in general... But I didn't have a strong vision for this, so. The ball is in anyone's court. Her design changes here are keeping one of Sif's safety pins a la qpr bonding earring, and has the bell pendant at Loop's (oddly pushy) suggestion.
Isabeau: Taking it. Badly. Depression mullet and beard in tow. However, you best believe he is trying real badly to hide it. Loop very much does not reveal their identity to him because What The Fuck Would That Even Do. That's Scary. but they do try to comfort him while mentally regarding him "off limits". Backs themselves into some very unfortunate corners by alluding to their unfulfilled relationship with their Fighter as a point of common ground. I don't imagine this would go super great when recontextualised later after Loop is inevitably found out. Just in general oh good god what the fuck. this is like a radioactive pit of survivor's guilt.
Bonnie: Taking it probably The Worst. This is a child. Who was already feeling guilt. This is who everyone else is trying to keep it together for. Mirabelle and Isabeau would likely be putting up far less of a front without Bonnie around. They take the hat and take on Pocket Duty. They also have slightly more sif-y hairstyle but... Don't worry about it. They'd have Nille to fall back on once she's picked back up, and Loop almost certainly attempts to redouble efforts on making them feel better but seeing as how closed-off Bonnie can already be, it'd likely be difficult. However they would probably take Loop's identity reveal best...?
Odile: Odile's design.... ! Does not seem to have changed? How odd! Well. I'm sure she's dealing with things in a regular and non-cloistered manner. I already think that a regular Postcanon Activity for Odile could be her finding out about the potential for sif/loop to translate books and thus Knowledge in their native tongue assuming that ability sticks around postgame. Something something culture can never truly be wiped out etc etc. But putting it in this context. Makes it more desperate, more of a deflection for something else.
Loop: Helpful Loop. Well. They win! I feel like the entirety of ISAT being about Siffrin's mental state means I don't need to spill much ink here? You get it I think. I can't outdo the source material man. Anyway I imagine Loop is given clothes by Isabeau before they know who they are, but after they've become genuine friends. The outfit is in genuineness, on both sides from Loop and Isa, in having the cloak be a nod in respect to Siffrin, since Loop's "shared culture" would have to come up vis a vis cultural funerary traditions. Hard to avoid divulging that one...
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factual-fantasy · 1 month ago
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27 asks! Thanks yall!! :}} 📐
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@milk-powrit (Referencing this post)
..Because I don't like Zooble. 😐
Zooble up to this point just hasn't been a pleasant character most of the time for me- She swears like a sailor, is always flipping people off and being rude left and right. Not my kind of character. ��
Now you might say "Zooble clearly has some issues going on deep down that makes her act that way" or "Zooble is mean to Caine because she doesn't like her body" In this case, I point you to what I said on that post-
"while I know many characters are likely to turn out evil or turn out to be really sweet, I'm taking them all at their current face value. Hope this helps some of my maybe.. surprising? Tiers make some more sense" This was directed at Zooble and Jax. They've probably got some lore that will make me sympathize with them but currently I just don't like it when those two characters are on screen :|
I will say though that Zooble was saved from being moved even lower in the tiers for the tenderness she showed in setting up Kaufmo's funeral.. <XD
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@eggnonymous
Little does the egg know I have a frying pan behind my back.... just in case.. 👁️👁️
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@i-dogtor-dog
Feeling pretty rough <:( but doing my best.. <:) 👍 Also thank you! :)))
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(Link in ask)
Woah.. the designs for this AU(?) are wild :00
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@thangone
Woah! Your artwork is looking great! :DD And what a cute littol fwoggy :)))
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His voice gets on my nerves if I listen to it for too long- but otherwise he's really funny and I like him as a character :)) I will be really sad if/when he turns out to be an evil master mind/the villain or something :(
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They belong in Minecraft.
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@neo-metalscottic (Kinger love post)
Hello! :DD I'm glad to hear you liked my Kinger post! Its nice to see him get so much love after the new episode :)) the poor guy deserves it.. <:(
Now Funky Kong, he is in my AU :00 and I intend to incorporate most other Kongs as well! Maybe I can tie in his "traveling salesman" type vibe and make him a brave/reckless Kong that likes to explore new areas on their island..? :00
As for Kirby, the Anime has a special place in my heart. And I also know barely anything about the games lore- The characters also seem to have a lot more personality in the Anime. For better or for worse <XDD
My favorite from the anime is definitely Metaknight. His only downside is he doesn't appear to have wings. <:/ (I remedy this in my AU >:) )
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@stupid-thatsme
If I read this correctly, it seems like you wanted some written out explanation or something? If so I'm afraid I cant help you there- I don't consider myself to be very good at explaining art things-
The best I could do is draw some examples and try to explain the drawings. But since you said you already know all the lines and stuff.. well.. :x
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@weirdweeb83
Now THIS.. Is some proper Halloween candy 🤩
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@holly-opal
Not anymore! :)
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@p0wer-up21
One of the scariest creatures on Earth <XDDD
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@mrrebel7
AAA THANK YOU!! :DDD AND THAT'S AWESOME TO HEAR!! :))) I hope your project goes smoothly! :))))
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XDD I can pronounce that just fine!
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OH YEAH ITS YOU! :00
Also yeahh,, things have been really tough for me.. I'm doing my best to keep my head up and get through it. I'm hoping to get some relief from my symptoms soon. <:/ Thank you <:))
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That's not a fun fact, that's a sad fact :( I'd rather people never find me then find me through waves of stolen artwork..
But none the less, thank you. I'm glad to hear you like my art! :))
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@marionette-jester
I don't know if this is an insult or a cursed compliment XD But I choose to give you the benefit of the doubt and think the latter! So thank you! :)
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@the-8th-of-w1zards
AAAA THANK YOU!! :DDD Also I've been drawing far too long to remember my original inspiration.. but my guess is playing sonic games and wanting to draw Tails..? XDD Maybe Pokémon too..?
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Meh 🤷 not particularly interested in those guys
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Thank you! :))
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Idk how long I'll play, but so far I've been enjoying it! My favorite cookie based on appearance is Star Coral cookie. Story/personality wise its a tie between Pure Vanilla and White Lily-
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O_O oh dear-
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@inkyblots
All I have to say is use references and do you very best to keep the drawing in model <:/
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:DD Thank you! :)
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Oh yeah, I've seen some of those around 😅 They're not really my taste anymore-
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@captain-skyler1987
Uhg, that's always disheartening to see. Thanks for letting me know.. <:/
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@hershelwidget
I cant share most of the books I read for a few reasons- but the book you're talking about sounds so good!.. And so sad.. <:'(( I'll have to keep it in mind! :)
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stardust-falling · 11 months ago
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Hi! I keep seeing ppl debating if SQQ's eyes are canonically green or black. What do you think? Somebody said SQQ's eyes are green in the cover, but if you think otherwise, why? If you've discussed about this before in your page, may I see the link?
Hey! I posted this one on my meta blog (this might be what actually stirred up the discussion), but I still need to update the post there to include the timeline and all relevant information provided by various commenters.
Anyway, I'll go ahead and give a little summary here.
SQQ has black eyes in the novel, and they're explicitly described that way (黑, 乌黑 specifically, color words meaning black and crow-black (like jet black)).
This means that a depiction of SQQ with green eyes is contrary to novel canon.
At some point, people on the wiki said his eyes were described as 青 (qing)which is turquoise green/blue. I'm not exactly sure where this came from, but one very, very loose potential for this could be a misreading of the following description: 眉清目秀 which is used to describe the appearance of a young SJ. It's possible, perhaps, that the character 清 (clear) here was accidentally misread as 青 (green/blue) but i don't think that's a particularly easy misreading, especially since in that phrase the 清 is linked to 眉 (brows) instead of 目(eyes). But anything is possible, and this is the only place in the novel I could find reference to "clear eyes" in regards to SQQ, and the only potential way this misreading could have basis in the novel. Either way, his eyes are never described as 青, so that's an incorrect assumption.
So, the only thing I really consider canon proper is the novel itself, but that's my own stance. A wider stance would be considering the novel as primary canon, while the donghua/manhua are secondary canon, and things like official art could be tertiary canon. In this framework, details included in the donghua that aren't in the novel but aren't contradicted by it would also be considered wider canon and fill in those gaps, while things that contradict the novel would be canon as well, but specifically alternate, donghua canon. The same would apply to official art-- if it doesn't contradict the donghua or novel, it fills the gap, otherwise it's another kind of alternate canon.
Under this wider system, then Shen Qingqiu's canon eye color would go this way:
Primary canon - Black eyes Secondary Canon - Grey Eyes Tertiary Canon - Black, Grey, or Green Eyes
So depending on what you consider canon, then the answer can change-- but in my opinion, the novel overrides other sources.
Okay, so let's go into the secondary and tertiary canons, then. On the post on my meta blog that I linked earlier, in the replies and reblogs, there are some references about the evolution of SQQ's character design in donghua and fanart, so I'll leave those explanations to speak for themselves.
Let me talk a bit about the official art, then.
Though the English edition has the most vivid green eyes in character design, it is NOT the only cover art with green-eyed SQQ!
Across translations, he is depicted with varying black, grey, or green eyes, as follows (using purple color for grey since tumblr doesn't have a grey color):
Taiwanese (OG) - Black Taiwanese (Revamped) - Darker green, occasionally darker grey (some variety here) Thai - Lighter grey Vietnamese - Black Burmese - Medium grey or dull green (again, some variety) Korean - Black, but may vary to grey or very dull green (resolution not high enough to tell)
And then of course the vivid green of the English edition.
So when it comes to official art, it's basically evenly split, with three black, three grey, three green (counting the ones that vary).
Green-eyed SQQ is not exclusively a western fandom thing. I mean, on some levels, it makes sense for character design-- matching his eyes to his clothing color.
Personally, I wouldn't call it canon. And I think if anyone does want to claim it's canon (via the tiered system), that it would be a good idea to preface that you're going off of alternate canon instead of novel canon, so that it's not used as an argument when the discussion is specifically centered on novel canon.
There is a level of canonicity to either green-eyed or grey-eyed SQQ, but such depictions still contradict the novel, even if supported by other mediums, since his eyes are specifically described as black there.
I guess, it depends on how you want to define canon at the end of the day. I'm not here to tell other people how to play in their own sandboxes, I just personally like to play in novel canon only so that's my stance on it.
Hope this is the sort of info you wanted!
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rassicas · 8 months ago
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hi guys! im back. i went tokyo for a few days. got back at 7 this morning after taking an overnight 7 hour bus ride.... that i did not sleep on bc i cant sleep in moving vehicles. this will be something closer to a proper blog post i guess. splatoon related convention? experience below
i've kept my mouth shut about my plans to go because its not as well known on the english side of the fanbase and i didnt wanna make people too jealous sorry LOL , but i went to splaket 22! it's an unofficial, splatoon-only doujinshi market/artists alley. this was my first convention-sort-of event ive been to since i was... in high school. i also dont really get to meet many other hardcore splatoon fans irl. i was nervous about it because i don't know a whole lot of people on the JP side nor do i have a lot of confidence in my japanese speaking/listening, but in the end it was SUPER fun. i wish i couldve talked a bit more to the artists i did encounter to comment on what i liked about their works but. Skill Issue very few non-japanese people at this event of course but one of the only english speakers i saw i called out to bc they were wearing a shirt with this exact image printed on it no video and no photos outside of designated areas were allowed so i got like. zero pics of my own. but there was a lot of cosplayers i saw! oh and here's the Loot Haul. a few doujin, a clear file, stickers, microfiber cloth and a keychain. im surprised at how little i got, i think i shouldve gone a bit crazier with it
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the one with Tao Blu and oonie in the top left (by sachikazerick) I came across by chance and bought because it was cute, featured splatband characters, and also because it all in some familiar inkling language (the last point of which i told the artist as i was buying) when i finally got home and saw the back credits...
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SMALL FUCKIN WORLD LOL (i tweeted at the artist afterwards to let him know i came by the table and to thank him for using me and my friend's inkling language fonts!) though truly, i think ardnin deserved the credit more rather than me since he made most of those fonts! ah well, still cool to see more and more fan works using deciphered inkling language. top middle book is a story with some salmonid characters that i havent read yet but im looking forward to it, the art is lovely. top right one was the first thing i bought. the artist is rk_splaworks, whose art i love, and we've been mutuals for a few years and have talked a bit here and there! i was so fucking nervous to meet them in person since my japanese sucks LMAO but they were happy to meet me too and we got a selfie together yippy <3 also havent read their doujin Yet since ill have to rub all my brain cells together and huddle over the dictionary, but i want their oc lore
ok that's all i'll say, next splaket is...june 22. very soon....im already thinking ill. go again. yknow. while im still in japan and all that. i guess ill have to study harder on my jp in the meantime teehee ...i doubt it, but in the off chance anyone following me is going to the next splaket in june lemme know!
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anghraine · 6 months ago
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thatinsufferableb-st-rd said:
@anghraine so i have read the books multiple times and am an avid fan of the movies. I enjoy both for what they are. I think the main difference is that Peter Jackson was very open about what they chose to cut and why from anything I've ever seen. They even have Sam give a nod to the book readers by saying "by rights we shouldn't even be here". No I'm not happy about what they did with Faramir and Glorfindel got jipped, and I would have lover to have seen Elronds sons but at the end of the day there were acknowledgments of what and why. Rings of Power to me has always come off as hiding from any criticism by using the shield of "well if you don't like it it's because you don't like POCs in it". To which I genuinely could not give a fuck less, like there are so many branches of elves that went different ways so that could make sense within what Tolkein established. But don't hide behind that when your writing is just "Sauron is evil. We know. And we know she knows. But we have to make it seem like she's the only one who Has A Clue so we must all try to shoo her off to make a plotline"
@lesbiansforboromir has already correctly and politely pointed out that you are doing the very thing we were criticizing in that post—intruding on ROP fan discussion to unfavorably contrast the show to the Peter Jackson films, while also applying a degree of scrutiny to ROP that the Jackson films are rarely subject to in a remotely comparable way and could not bear. Frankly, @lesbiansforboromir is nicer and more restrained than I am about this, but you chose to tag me as well, so I'll also respond.
We (lesbiansforboromir and I) were talking about being excited about costuming in S2 of ROP and disliking the fandom meltdowns over ROP's costuming looking (somewhat) different from the films' aesthetic. Since it had already come up in their discussion, I added that I'm not convinced by the anti-ROP contingent framing their seething hatred of the costuming and design as just caring so much about fidelity to Tolkien's vision. I pointed out that Tolkien fandom broadly cares far more about their preferred, film-influenced aesthetics than Tolkien's actual descriptions and gave some specific examples of this.
There's been a lot of talk, for instance, about how the universally long, flowing hair for Elves preferred by the fandom and used in the films is actually totally canon according to Tolkien even if it's rarely mentioned in LOTR proper. This is inaccurate. Galadriel's brother Aegnor is typically depicted in the fandom/film-preferred style rather than per Tolkien's description of his hair as "strong and stiff, rising upon his head like flames" (indeed, in general neither Aegnor nor anyone else is ever depicted this way, and this description rarely shows up in the lists of "no it's about ethics in adaptation" Tolkien hair quotes).
Tolkien repeatedly describes Elvish, peredhel, and Dúnadan women as wearing their hair bound up in braided coiffures with jeweled hair pieces/nets rather than loose and flowing à la the films and the fandom. Nobody cares, any more than they care about Tolkien's description of Arwen's clothing as soft, grey, and noticeably devoid of ornamentation apart from a belt and netted cap (i.e. the opposite of her highly elaborate film costuming and typically loose, unbound, uncovered hair in the films and most illustrations).
Meanwhile, my fave Faramir's hair is nowhere near long enough in the films or most art to mingle with Éowyn's as Tolkien describes. It's usually also depicted as blond, reddish, or brown rather than black as in the book; in Tolkien's LOTR, all described Gondorians have dark or black hair, with the only difference in coloring being that some Gondorians are dark-skinned and some are pale. Again, almost nobody in the fandom cares about this when they're going on about costume design and casting to reflect Tolkien's vision, and male Gondorians are overwhelmingly depicted with short or shoulder-length hair in the films and in Tolkien illustrations.
Popular depictions of Gondor, including the Gondor of the films, very rarely reflect Tolkien's description of Gondor's aesthetic as similar to ancient Egypt, the Byzantine Empire, and the Roman Empire. Film Gondor has, at most, extremely vague allusions to Byzantine architecture amidst the general and deliberate westernization of Gondor's design—as just one example among many, Tolkien's explicitly Egyptian-based design for the royal crown of Gondor is converted to a generically western European-style crown in the films and overwhelmingly in the fandom.
I then pointed out that it's been very noticeable that ROP haters tend to have a powerful double standard wrt fidelity when it comes to the Jackson films. For over 20 years, most film fans have been constitutionally incapable of tolerating even slight criticism of the films without jumping in to defend their greatness and condescendingly explain the most basic elements of adaptation. (Yes, we know film is not the same medium as text, we know changes are part of adaptation to another medium, we all know that, we all know that a word-for-word adaptation would suck and never be made, this is not new information and does not make the PJ films' every choice a good one.) Yet most film LOTR fans who vocally despise ROP display none of the charity towards ROP that they demand for the films (demand even from someone like Christopher Tolkien, a dead man the entire fandom is deeply indebted to, whose dislike of the films still leads to regular attacks on his character from Jackson film stans).
This hypercritical yet hyperdefensive tendency in the fandom is neatly illustrated by the fact that you responded to a conversation about the double standards in evaluations of ROP's costuming vs the films' to go on about how ROP is objectively bad for reasons entirely unrelated to costuming, how you're totally not racist (something nobody was talking about), and to quote you directly, "Like the show was just Bad." Truly, an incisive critique. Meanwhile, your concessions with regard to the Jackson films are mainly about extremely minor and defensible omissions like removing Glorfindel and the sons of Elrond rather than the serious and fundamental problems that lesbiansforboromir and I have with them, or even the ways they do pretty much the exact same things you're lambasting ROP for.
I mean, if we're going to talk about action hero Elves in ROP vs the Jackson films, what about the action hero-ification of Legolas in the films? He was described by Tolkien himself as the Fellowship member who accomplished the least, so super badass battle-skateboarding Legolas hardly represents fidelity to Tolkien's vision. Why should that get a pass while film-stanning ROP haters seethe about ROP!Galadriel being too special, even though Tolkien described her as one of the most special Elves to ever live and specifically as remarkably athletic and insightful?
Meanwhile, film Gimli is reduced to comic relief, the only dwarves taken seriously are conventionally hot ones in The Hobbit films, and Frodo's expressions of strength and fortitude are consistently removed to glorify other characters. Film Gondorians were deliberately designed to seem like useless tin soldiers (which they are in the films, as well as whiter and blonder than Tolkien wrote them) rather than the physically imposing and highly effective fighting force of the book. ROP imagining Elvish rituals upon approaching Valinor that aren't based in Tolkien canon but don't directly conflict with it is absolutely trivial compared to the films' handling of Denethor and Faramir.
The point is not that you, personally, are not allowed to like the films or dislike ROP despite all this. Many people do love the films, including most of my followers. They do have their strengths, though they are extremely racist and few film fans will acknowledge this without soft-pedaling it in some way (esp, since you brought it up, given the context of the truly unhinged degree of racism that has accompanied much of the broader discourse around ROP).
The point is that film fans who hate ROP are constantly showing up in our conversations to be "well actually ROP is just objectively bad, unlike the films, because the show has failings that are also in the films but it's totally different there because of the contents of Peter Jackson's soul" or whatever. The point is the absolutely glaring and obnoxiously hypocritical double standard of defensiveness about the films and obsessive nitpicking of ROP that leads to ROP haters continually going on rants to ROP fans that are unwelcome, uninvited, and usually (as in this case) irrelevant to what was even being discussed.
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salpho · 4 months ago
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Current plans (rambles and ideas) for the DCTL redrawn project
First off, I just came up with that title on the spot and it works super well so I'll stick with that probably pffh. Follow the tag if interested in participating !! Anyways, here's my rambles.
I wanna do some more research on Chris Hastings. Fellow Bendy wiki staff have pointed out that he adapts the books rather than illustrate them, which I didn't realise had any difference beforehand. Basically means directing stuff like backgrounds, setting, etc from my knowledge. They sourced this user that seems to know a thing or two about him and his work, along with getting an early copy of the graphic novel. I'll do proper research and make a seperate post soon for this.
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Moving onto the project itself, I've got some jumbled thoughts I'll try and make sense of-
I'll reread DCTL to understand the book properly, all work going foreward from there
Design work will start after this, all characters will have set, universal designs based off of canon, official (such as meatly's word), book descriptions and more, such as racecoding (I'll do justice for Thomas and Norman) and time period. I'll likely be designing them alone, but I may listen to other participant inputs and ideas to make sure they're the best they can be.
This novel will be drawn from scratch !! We won't base or reference anything off of the original graphic novel, we'll only be using the original DCTL book and its word.
Every page will act as a "map part", basically having one artist do an entire page/pages. Some may want to collaborate with others (such as one person doing the backgrounds with the other doing characters) for their pages which is more than welcome.
Newer/less skilled artists are more than welcome to offer to participate, please don't let your skill level or own perception of your art discourage you !! I'd love to give you all a chance.
I may be pinging those who said they'd be happy to participate once I make the call post. Once ready to make that post, I'll be starting a discord server for communication. This will also include a google doc or something similar so we can get full quality pages from everyone rather than compressed images from the app.
The project's novel will begin with foreword. This will include background for why it was started, clearly state it was made as a protest against the original graphic novel, Mike's view of minorities in fiction and will also state it was made because we care and love this series, and want it to do better. It will credit and link to the artist who drew the original and explain why we believe the artist was mistreated and should've had more time and pay. Stuff of that sort.
Every page will have the artist's signatures/@'s in the margins, and the novel will have a glossary of all who participated.
Things may change, we'll see, but these are the rough plans I've got so far. Would love to hear your thoughts and ideas as usual !!
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seven-gill · 19 days ago
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Hiya!!!! Just wanted to pop in and say I LOVE your art!! You're an incredibly skilled artist, and I desperately wish I had better connection on tumblr so I could look more closely at your designs
I actually had a couple questions! Feel free to not answer if you don't wanna, but they popped into my head as I was scrolling through your art ^^
What's your design process like?
I've noticed a very high interest in SeaWings and especially with your Moray and Shark designs, I was wondering if there were any fish you really want to incorporate into a design but haven't had a chance to yet?
Your pinned post mentions a long list of marine life - could you explain that list a bit more? What leads you to putting something on the list? Is it in a specific order? What are a couple of your favorite entries and why?
Thanks for sharing your exquisite art with the world - I look forward to seeing more!!!
Urgh I wish I could say I had a proper process but I'm a little all over the place. Generally I tend to follow these steps when conceptualizing WoF characters:
a. Read up on that specific character, usually by skimming through the books/reading the wiki. What is the most basal information I can work with. For Listener, I know she is tall, curvy, and looks like a successful hunter. She's got some spunk and spontaneity to her character, although she's occasionally ignorant and air-headed. In the end, she's a devoted friend with a strong sense of justice and empathy. At least, that's my reading of her.
b. Start sketching! Play around with shapes and motifs. What does this character feel like to me? What color are they if that's never been specified? What shape are they? What sort of theme do I want them to have? Can I incorporate their name into their design? How does their personality reflect their visual appearance? Translating personality traits into physical ones is a "whatever feels right" sort of deal for me. Listener felt loose and round to me and I wanted to give her a tom-boyish look with some little quirks that I felt made her endearing and lively. This is also where personal headcanons come in. Now Listener has the equivalent of a dragon bob-cut. Now she has buckteeth, a snub nose, and hey- her name is Listener, so why not give her big ears?
c. Clarify and refine. The original sketch is typically a huge mess of gestural drawing so I'll go over it/redraw it a few times and clarify any details I might have skipped. Sometimes I try a different pose or expression to see if it still looks alright under different conditions. Maybe I flip the canvas lol. I might end up changing minor aspects of the design at this point, or scrapping it entirely if it isn't working. For Listener's design I clarified the shape of her snout, ears, and shrunk her earrings.
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2. Yeah I've drawn a lot of SeaWings by this point, lol. I'd like to say it was a coincidence, but maybe my subconscious would argue otherwise. I think it's because all the SeaWings have such large named families consisting of prominent characters, so if I draw one, then I feel compelled to draw their mother, or brother, etc... As for what fish I'd like to base a SeaWing on, I have no idea! I tend to, rather uncreatively, base a character's design off their name. Although, I've been working on a Indigo design with betta fish inspiration.
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3. OH BOY, the List. The List is actually a Google slideshow I've been working on and off of for the last five years. It's a list compiling aquatic organisms (extant or extinct) that I find strange, whether it be due to their appearance or behavior. Think animals like cookie cutter sharks, giant isopods, stoplight loose jaws, and siphonophores. If it looks weird or does weird things, it's going on the List. I've always had a fondness for unusual sea creatures, and I love to make organized lists! The List serves no actual purpose beyond my own amusement. It's arranged alphabetically and each slide consists of a name (common and scientific), a photo or two, and a brief description of the species and any explanation for their unusual appearances or habits. It's very informal, but I'm working on tidying it up and adding actual scientific information rather than a funny quip from me. Most slides only feature a picture and have yet to receive a thorough description. There's currently 346 entries so it's hard to pick a favorite, but here's some highlights:
Fried Egg Jellyfish (Phacellophora camtschatica) It looks like an egg. It's great.
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Predatory Tunicate (Megalodicopia hians) Most of it's relatives are vase-shaped filter feeders, whereas this one is anything but.
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Red-lipped Batfish (Ogcocephalus darwini) Just look at this thing. Who put lipstick on it.
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Annnnd that's about it. Sorry for the long posts, I have no idea how to be concise! Thank you so much for the kind words! It's honestly surreal to be here.
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lil-tachyon · 2 years ago
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Got any good resources for clothing drawing tips?
Okay so quick little introduction before I try to answer this question. First of all, sorry for letting this languish in the inbox for so long. I have a lot I want to say about this and I'd really like to make a proper "tutorial" but this week took a lot out of me so what you're going to get are some visual notes on graph paper and some rambling thoughts. Maybe down the line I'll try to flesh this out more into a proper guide, but for now it is what it is.
Second- for many different art concepts I can give you some really great recommended reading for self-teaching. There's a whole section of my website with links to things that helped me learn. Clothing is one of those things where I never found a book or tutorial that really "clicked" with me. It's one of the few areas of art where I feel like it's fair to say I'm genuinely self-taught. So what you're going to get here is very much my opinion, not undisputed common wisdom or whatever. Take it with a grain of salt. This is how I draw, not the "right way" to draw.
Third- drawing clothes is not something fundamental like perspective or rendering where there are actual hard-and-fast "rules" you can learn to guide you. It's not even like anatomy where there are approaches that have been worked out and passed down by artists over generations. I think about drawing clothing as a synthesis of several different skills- a little bit of anatomy, a little bit of perspective, a little bit of rendering. Honestly a smidge of graphic design. You're employing a "cloud" of your artistic skills towards a specific end. What this means is that the TLDR of this post is going to be "do what you would normally do to improve at drawing but apply it to clothing." So don't expect something life-changing, instead just open your mind to maybe trying some new things you hadn't thought of before. Also this is going to be more about drawing than painting, that is more about "lines" than "shapes" but the two skills overlap and the same concepts should be broadly applicable. But my examples are going to be drawings.
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Okay intro out of the way. Clothes are mostly just tubes of fabric, fabric wants to fall down. The human body and sometimes wind and water and other fluids will stop this fabric from falling down all at once and instead give it a shape. Keep this in mind. It's helpful to know how clothes are actually constructed if you want to know how they will deform when falling across the figure. Where a garment is simply a length of fabric, it's very flexible. It can bunch together or be stretched taught. This is most noticeable at the parts of the body that open and shut like hinges- knees, elbows, and armpits. The behavior of garments at these areas of the body is highly dynamic.
At seams where different sections of fabric are stitched together, movement can be come more limited. Seams are usually imperfect- pieces of fabric of slightly different lengths might be stitched together or fabric may shrink over time around a thread causing it to pucker and wrinkle. For these reasons, seams often act as the originating areas for folds and wrinkles, even when a garment is not in a particularly flexed/active state.
In a two-dimensional image, it can be helpful to describe a garment in terms of silhouette and wrinkles/folds. The silhouette is the actual boundary of the garment, where the fabric comes to an end. The wrinkles/folds are where different parts of the garment pass in front of each other or where the fabric becomes bunched up to the point that light can't reach inside and occlusion shadows form. You should always keep the overall silhouette of the garment in mind to inform the bigger shapes you draw, but you will use wrinkles and folds to demonstrate how the garment twists and deforms. These are the basic tools in your arsenal. Keep it simple.
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There are lots of different ways to approach wrinkles. My advice and my personal preference is to draw wrinkles as shapes and not just lines. Specifically, tapered shapes (like triangles) and be really good both for implying motion and the varying depth of a fold/wrinkle. Experiment with different shapes of varying angularity, fill texture, etc. Your hands and eyes will guide you towards what looks and feels good. There's no right way but I would advise you to exaggerate! Ask yourself- what's the biggest shape I can draw here? How can I twist it to make it bigger, crazier but still describe the form in a way that makes sense? It can be exhausting to just try to perfectly copy a reference and also using your imagination like this when doing studies will help build up your visual library for when you're drawing/designing clothing from imagination. In general I would advise you to focus more on drawing something that looks good (ie is composed of shapes that you find aesthetically pleasant) than is "correct."
Quick recap: Garments fall down, you can simplify an article of clothing into a silhouette described by folds and wrinkles. What next? Observe! Take notes! It is worth your time to think about how common articles of clothing are constructed. Jeans, t-shirts, dresses, etc. I used to do some hobbyist sewing and clothing alteration and I think that hands-on work with clothes has really affected the way I think about drawing them. You don't have to go that far but like- look at the world around you. Stuck on the bus, in school, in a meeting, etc? Even if you can't draw, look at how your pants bunch up around your legs, look at the sleeves of someone sitting next to you. I mean, don't be weird about it, but these are valuable observations. Think about how you would draw those things! Really getting good at drawing clothes involves studying them in the wild, understanding how they work, building up your visual library. Look at a faded denim jacket- at the puckered places where the indigo has rubbed away or the permanent creases that hardly see the light of day and remain a deeper blue. Look at petrochemical techwear outfits that break into jagged, high-sheen triangular wrinkles. Soak it all in!
Save pictures of and take notes on outfits you like, designers you like, garments you like. Keep track of these things. Come back and study them over time. Have fun with it! I have folders and folders and folders of images of clothes that I come back to constantly. Over time and with lots of study you'll learn what you want to draw when you draw clothes and that's half the battle. You'll have images of buttons, pockets, belts, laces, fabrics, seams, dancing around in your head that you can deploy at will. It's delightful.
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Hope this helps! If anyone has more advice to add, please do! If this tutorial helped anyone, please show me your drawings! If you'd like more stuff like this from me, just send me an ask or an email and I'll answer it when I can.
Peace,
Logan
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electricphantasy · 1 year ago
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Alright, back again with some designs! I feel like this post isn't as strong as my last one, so maybe I'll update it in the future. For now, I'm decently happy with it!
GLaDOS: So what I did for GLaDOS was make her "face" smaller and use that for her head. It was kind of hard to make all her moving parts into a more human form, and since she doesn't move very much in game, I also took her leg privileges. Although she pulls it off much better then AM does. Also, GLaDOS doesn't have a clothing option, she's just living her life as is. I wanted to put her in a business suit, but I couldn't quite figure out the logistics of it, so I kinda gave up.
Colossus: Y'know those silly robot designs from like the 50s-60s? Yeah, he's kinda based off those kinds of robots. This is a much older movie then some other A.I. movies, so I got inspired by the time period. Colossus is also very blunt and straight to the point, so I imagine his wardrobe isn't very exciting. Simple suit and tie. I also thought about making his head a a camera, but I like his silly little monitor to much (It's much bigger in the movie, but you get the point.)
Proteus IV: I know his weird baby robot form from the movie is temporary, but I'm not drawing these guys human. Instead I imagine that he gets stuck in that weird form, so now he's like that for the rest of his existence. Also, it looks real gross, he doesn't stop bleeding, and I like how nasty that is. Proteus is a creepy like weirdo and he doesn't deserve a proper body (affectionate.) The movie came out in the 70s so he gets bell-bottoms and a button up, and no shoes. Why? I don't know, maybe he likes to feel the floor under him? Like I said, a little weirdo.
AUTO: I tried really hard not to make AUTO look to similar to my former HAL design, so there is a lot more white, and barely any red. His head was kind of hard translate, but I figured it out eventually by replacing one of his handles with his neck. Of course he looks like a cruise ship captain, and I got a little silly and gave him a hat! I know he's also a pretty serious character, but I like to imagine he's forced to wear the hat.
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minecraftbookshelf · 1 year ago
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Marriage of State AU Character Designs: The Mad King of Mezalea
Joel actually has three major looks through the course of the AU; Prince of Mezalea, Trophy Husband, and King Joel, with the subcategories of "armor" for each.
They all have the same base design of "human", differing by (apparent) age and general sense of style.
Some Joel Skins to start us off and provide the base we're working off of, and also the Mezalean banner because color pallet
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And also, because it is actually relevant, (bear with me here) some samples of Mezalean architecture.
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The Matral Palace and the Villager area.
Based off of Joel's final skin, the vibe is kind of "Victorian military dress uniform" however there is something very, very important to take into consideration from a worldbuilding perspective.
The Mesa is a warm weather biome. Its a colorful desert. Which means high temperatures during the day and cold at night. So tight-fitting, thick fabrics in a Victorian style would be incredibly impractical.
So we turn to the second possible source for fashion inspiration: The architecture, which gives mostly Byzantine vibes.
So what would Byzantine clothing look like, especially for nobility?
First off, taking into account that the Byzantine Empire lasted for approximately a thousand years and, naturally, underwent some dramatic changes in clothing style during that time, we'll pick a specific vibe out of the options. I settled on a bit of a mix between Early Byzantine (think the Theodora Mosaic shown below) and Middle Byzantine (see the mosaic of Emperor Constantine IX below)
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And here are just some screenshots from my pintrest board for Mezalea and Mezalean!Joel, because if I put all these on here separately I'll hit the image limit too soon.
(General disclaimer: yes, Pintrest has an art theft problem, yes Pintrest is much harder to effectively use now due to the pervasiveness of ads on everything, no I don't use it for like, formal things. It remains one of the best ways to collect visual references and figuring out The Vibes)
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(Yes, we get to go full Material Gworl vibes for the Mezalean King, as is only right and proper.)
General characteristics I'm adopting here for Mezalean clothing:
Brocade (and bejeweled) kaftan/kaftan-esque outer layer. This is a formal wear thing, and is absolutely a "showing off the wealth" power move.
Lots of Big Chunky Colorful Jewelry
I don't know what it's actual name is, but that general style of having jeweled tassel-like things hanging from the front sides of the crown/headdress.
Light-weight and loose fitting under-layers.
And of course, bright colors.
Prince Joel: Before he became part of the main cast in an epic fantasy adventure spanning several hundreds of years and an entire continent (and the adjacent ocean) Joel was the youngest of three princes with two older brothers who were both married and had kids.
Which is to say, it did not look like he would ever be the king.
His role in the kingdom was very much that of an ambassador to and direct connection to their people. He spent a lot of time working on fishing boats and in the mines and quarries. While he did receive a standard royal education on things like diplomacy and combat, international interactions were not his focus at all, much more involved in the day to day operations of his own home. (And yes, that is a very vital aspect of the idea of "royalty" in general, supposedly, and that being a particular point of Joel's upbringing will make more sense when I get around to writing and posting the post about how royalty functions in the Empires. tldr; its related to the whole thing where Pixlriffs accidentally redefined "war")
Basically, Prince Joel = the first skin, the simple green one. He's wearing more lightweight, practical clothes that allow him to engage in physically demanding dirty work without costing a fortune every day. He still dresses up for formal events, but he doesn't even attend all of those and he is far from a daily sight in court.
Trophy Husband: For a couple hundred years, Joel didn't live in Mezalea. Instead, he was one half of the chronological first arranged marriage in the "au in which all the marriages are arranged" situation. And this one was the one that most resembles the set-up of a generic "period" bodice-ripper novel (though that is not how it played out ultimately, for the parties involved, despite the romance that does happen.)
Basically, this is his War Prize Era. In which Lizzie won a husband in combat and then didn't really know what to do with him.
During this time period, Joel mostly wore ocean styled clothing, though during formal occasions he would wear a notable amount of Mezalean accessories, that were part and parcel of the treaty with him. (I'm trying so hard not to derail this into just a breakdown of the events of the Joel & Lizzie arc of the au im trying so hard)
He did tend to mix Oceanic and Mezalean clothing, due in part to Oceanic clothing being primarily designed for underwater wear, while he lived above the surface, finding the balance of practicality and appearances demanded by the political nature of his existence at the time. (Also a personal comfort thing as Mezalean clothing tended to afford more skin coverage and also had shoes) Once he and Lizzie were more comfortable both in the world and with each other he had more opportunities for personalization and tended towards Mezalean styles in oceanic colors. He did develop a significant appreciation for the Oceanic idea of skin-tight under-layers for water travel.
King Joel: He did end up back in Mezalea as king, which is when we hit the style closest to the second skin, which mostly for this is really an indicator of color scheme. Formally, he is now wearing the full Kaftan and Jewelry look, day to day its more of "colorful, simple, and lightweight" because he still is very active in the day to day commerce of his empire. He does usually wear significantly more jewelry than he did as a prince, he grew a taste for it during his trophy husband era XD. The details of his day-to-day wear are also fancier. finer fabrics, more embroidery, brocade hems, etc.
Most of his earrings are gifts from Lizzie, some in Oceanic colors, some in Mezalean, but all with little chips of prismarine to remind him of her even when she can't be there.
Armor: Joel's armor preferences are simple netherite plate. He also does have a ceremonial trident, as a member of the Oceanic royal family. His is gold-plated.
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art
Lizzie || Jimmy ||
AU Masterpost
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frickfatphobes · 3 months ago
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Do you happen to have a rec list of happy media about a fat character? I've seen Dumplin' which I thought was pretty good, Mike and Molly that was the first time I had seen fat leads and in a romance but is soooooooooo embedded with diet and weightloss that I can't watch it and also the Rebel Wilson movie that I can't remember the title but was actually rather an uncomfortable watch in my opinion.
*Asks are sent for fun, no pressure to answer.
I don't have a list yet, but I would love to make one!
One of my personal favorites is Red Shoes and the Seven Dwarves because it has so little fatphobia in it that isn't relevant to the emotional growth of the characters. There were parts when my heart skipped a beat watching it because I related so much to Snow White.
I really liked Dumplin' when I watched it too! The drag/trans positivity(?) in there was also fun to experience since I grew up in a sheltered household with bigoted worldviews.
I also consider Emperor's New Groove and Wreck It Ralph to be fat positive movies since there's some interesting (probably unintended) fat positivity due to some of the designs of main characters. (I actually want to make a proper long post talking about why each of those movies are fat positive when you dig deep into subtext, so expect that at some point.)
I'll see if I can get a list together and post it soon! =)
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tyrantisterror · 2 months ago
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Early Wizard School Mysteries Concept Art Pt. 1: 2017 & 2018
Wizard School Mysteries Book 3: Wicked Witchcraft has been available for purchase in paperback and kindle editions for about a week now, and to do my due diligence as this series' author, editor, and marketing executive, I've gotta make a post about it to annoy you all with so that maybe more people read it and build up a bigger audience for the next one.
So! To accomplish that in a way I find palatable, I've dug up some very old concept art for the series, and am going to parade it out for your enjoyment! Come, look upon my old art and despair be inspired to buy my books!
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We're going to start with the earliest sketches I could find, which is from 2017. I kind of adore how ridiculously enormous I made James's hat in this early sketch - it's so huge that he actually has a strap to keep it on his head (look close, you can see it!). His design has a lot of touches from Wizardmon that didn't make it to the final product, namely the abundance of stitches and false faces on his outfit. He's also got a sort of ascot which I'm pretty sure is an homage to Fred from Scooby Doo, because he's in the same role as Fred in our Mystery Solving Teens group. Jesus, that's a big hat.
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2017 Ivan doesn't seem too different on a surface glance, though his outfit feels too clean/new to me. It looks nice, but doesn't convey a lot of his character to me.
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Ew, 2017 Gretchen, why are you white? Well, ok, the clear answer is because you're just Wizard Velma Dinkley at this point, but hey, at least you've got your iconic scarf!
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Jesus Crumbs, I really did not give my human characters enough skull above the eyes to contain a proper brain, did I? A lot of Margot's key visuals are still present here - the gauntlet, the high collar, the partially armored boots - but just, you know, a bit worse, a bit less uniquely designed. She's called Joan at this point because hey, it's from 2017, when the author who everyone associated with wizard schools whose first name happens to be Joanne hadn't gone fully mask off about being a TERF yet, and I could name a wizard character I like "Joan" without worrying that people might think it's a reference to said writer (when it was intended as a reference to Joan of Arc instead).
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2017 Rodrigo is pretty recognizable, actually. Kinda weird to me that I had his look pinned down so early compared to the others - though his staff here definitely doesn't fit his status as the most well-off wizard of the bunch, so I can see why I changed it to something more sleek later.
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By contrast, 2017 Serena is basically a completely different character on every level. No magical girl trappings, no pigtails, I don't think she was even Asian yet. The name "Cerrigwen" had been given to at least one other character I ended up scrapping for a different project before this, and I'd thought I found a home for it here, but obviously not (though a Cerrigwen did get mentioned as a historical important wizard in WSM Book 2, so maybe I'll find a story for her eventually). Serena's role in the Mystery Solving Teens dynamic is "the weird one," but for whatever reason I wrote "the Joy and the Laughter" here instead. I do think Serena's personality is shining from this design, even if none of the actual details are recognizable - the manic bubbliness here would carry on in all future designs.
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Charlotte also looks recognizable at first glance, and I think in some ways she's more explicitly monstrous/nonhuman here. I don't know if that's to her benefit, though? The gangly limbs feel very awkward, like they don't quite fit her frame, and her face is a bit too inexpressive (also holy shit that hat is hilariously too small, it's the opposite of 2017 James's hat). I like the hairy feet and fingers, but it does kinda bog down her design with unnecessary detail.
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Holy Christ 2017 Polybeus, you're a fucking nightmare. What's going on with your face? And why are you so skinny? Why are all these people so goddamn skinny?
Let's move to the next year, I don't like looking at this guy. He looks like he'd be voiced by Pauly Shore or Andy Dick. Awful.
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2018 James takes the 2017 design and refines it a bit - still has the ascot, has even MORE Wizardmon style false faces and stitches, still has the enormous hat, just all tightened up a bit. I think the problem with this look comes through when comparing the polished design with the sketches I abandoned halfway through above it - namely, the freaky Wizardmon look just doesn't fit with the quiet, deep-thinking personality James is supposed to exude. It looks rad as hell, yes, but it's flashy and chaotic in an attention-claiming way, which doesn't fit James's analytical nature. Good design elements that just didn't fit the character they were slapped onto.
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2018 Ivan is also a refinement of his 2017 self, and I like his wacky little pose here - it really communicates his accident prone nature. But he still feels too polished, the outfit can be pushed farther.
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Gretchen's looking a bit more like herself now - she's got more layers draping over her body, longer hair to cover her face, and the little tassels on the end of her scarf. Is she still white, or was I just a coward who thought I could just give her a dark skin tone while still drawing her with a straight bob cut and call it good? Not sure.
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Margot's getting closer to her current self too - slightly longer face and nose, a bun where her pony tail will eventually go, and I think she's got broader shoulders than her first design? The gauntlet still doesn't feel like it's got the right personality but it's a bit more unique than the first take, and that's progress.
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The only big differences I see with 2018 Rodrigo and his current self - beyond the fact that I got better at drawing humans (still not enough room in this drawing's cranium for a human brain) - is that I kinda toned him down from here. This Rodrigo's more or less his current self, but more flamboyant.
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Alright, Serena's definitely Asian here, and her costume feels more distinct than her 2017 self, but still doesn't really match her personality. I definitely wanted her outfit to showcase her energetic nature, but the big bulky layers just don't fit. She needs bows and ribbons!
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Ok, Charlotte's coming together better too! Still a bit too awkardly gangly, but her face is getting that sweet, friendly look a bit better.
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oh thank god
2018 Polybeus is such an upgrade. His outfit's pretty close to what he'd end with, and he's beginning to get that onion-esque hairdo his modern self has, although here it's a bit more like devil horns, befitting his status as an antagonist-turned-ally. Still too thin, though, you gotta start weight training Poly!
That's it for part 1! Next we're skipping to 2020, because for whatever reason I don't have any sketches from 2019.
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weaselishmcdiesel · 1 month ago
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theres a youtube channel profiting off and lying about ai art and it's pissing me off
@/tendofarms on youtube uses ai art in the thumbnails and videos of their animal crossing compilation videos, claims it to be made by them despite also giving credit to a @/lumasi.png on instagram, who claims it's "a comission." this art is also being sold on merch on the channel's etsy account.
They haven't posted a video in 2 months but to see that they've made money through this scheme really pisses me off. Also the fact that they're attempting to decieve people by creating a fake artist on instagram who posts the ai art. They've attempted to say the art is a blend of original art made in photoshop/illustrator as well as the help of ai art. I dont believe this is true and im going to show your asses why
On their first video, they say
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"my normal workflow so far has been to paint backgrounds, then get Ai to help with character design, i bring to photoshop to select my favorites, and put together something from my personal painting combined with my favorite Ai characters. Hope this clears things up :D"
The art in question:
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and if you have no issues with it, here are MY issues with it
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i'll pretend for a second that this person did make the backgroundand ignore the fucking surreal characters. sure. ok so what the fuck are these details. and also how did the ai manage to match your style so well? it doesnt have a backglog of years of YOUR work, does it?
On another video, they say
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"a lot of illustrator/photoshop work went into this art. I used Ai to get ideas for composition and generate some character ideas, still some stuff i wish i improved but i think i got it to a decent final stage. Hope you guys enjoy the art and the mix <3333 love!!!"
the art in question with my notes.
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The reason this particular post stands out to me is because in the DESCRIPTION of this video, they say the art was made by @lumasi.png on instagram. So when i go to their account and find this art, i see this
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so, ok. was it a commission or did tendyfarms make it using a lot of illustrator/photoshop work. and if they ARE two different people.. wow their styles are so similar thats crazy /sarcastic as fuck
I would also like to point out that @/lumasi.png's first post, one that isnt featured in a tendyfarms video, also reeks of ai.
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But maybe this isnt a big issue. Their etsy after all only shows that theyve made 16 sales, and their most popular views sit around 100k views, which probably isnt enough to even earn a stable living from, so who cares.
Just. as someone who listens to a lot of music from youtube mixes/compilations, who also makes art, i feel it's really fucking disrespectful to try and claim art as your own in a space where i go to try and relax or find new musical artists. and it's fucking rampant! i have to check each mix to see if using ai for the art, which i can only really see if i click on the video, giving them a small boost in stats. And if they arent using ai art? theyre probably stealing the art directly from an artist and not giving proper credit. Forget about asking the artist for permission, it's not like countless youtubers have explained how thumbnails are The Most important element of a video. Just go ahead and take someone else's work to give yourself some cash.
I know tumblr users hate generative ai already, but i'd just like to give a little attention to what youtube looks like, and to try and ask for more vigilance, more comments calling out the bullshit. I dont see a lot of comments at all on tendofarm's posts! or any mention of ai can be brushed away with "oh i used ai as well as drawing it myself" :/ you didnt buddy. you just didnt do that.
Idk what the right thing to do is, report their etsy? report their youtube? does either company care? maybe you can tell me
but i should probably say dont harass them. as much as i would like to. just try your best not to give retention to videos that shamelessly and ile about ai. Really look at the videos, really scrutinize if you can spare the time to. thanks
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also. is it just me or do the cats in lumasi's pfp and this etsy reviewer's photo look the same. not sure what this could mean. up to you
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chairteeth · 10 months ago
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Nemu's life as a wheelchair user and how terrible f4 is at portraying it (or, well, Not portraying it)
Buckle up I have a list of PointsTM. I will be going into Japan's history with disability as well as what life is like on a wheelchair.
First though, because I want this to have the intended effect, I recommend going over Nemu's swimsuit costume story again. It is Very Relevant. I recommend you enjoy the fluff of it too, before I dump the depressing thing about it on you. Though I will say I really REALLY appreciate how far Touka always goes to make Nemu feel comfortable and supported and listened to and cared for in every situation and- is shot.
So, apparently this room has a big mirror, and Nemu gets uncharacteristically giddy and we get this scene that Will hurt you. She even says that she finds this just as important as the liberation plan.
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They had ALL OF THE SETUP, ALL OF IT. And now I would like to also share a recent analysis of Nemu's wheelchair that I dragged some wheelchair users to do, then I'll start thrashing and yelling about the significance of such a change. For reference we mainly have the sprite right:
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I'm going to provide the relevant texts directly for you:
no theres like zero leg support beyond the foot plate and even the way the foot plate is designed implies that she has pretty good motor control over her legs
ya no calf pads or anyting smh
and whats with the armrests those dont look v comfy??
i doubt she needs much body support beyond the walking there's proper cushioning elsewhere, though
I can't see a headrest either, and the backrest is not very high, so I'm pretty sure she just can't walk and everything else is largely fine
Me:
it's a separate continuity, but in the anime Nemu can stand. We don't see her walking but we see her standing a few times, and some of them are at points where she has to have walked at least a little bit, so I definitely think it's not "100% can't walk" but rather something more complex. Even before she was a magical girl we saw her standing in the hospital, though you could argue that was before whatever anime illness she has got worse
huh. that sounds like chronically ill person energy conservation to me at least in the anime. me and (name omitted) do that, were usually on our wheelchairs because a walk to the grocery store may be too much and we might keel over from the pain or exhaustion. what about the game?
Me:
I don't think she can walk at all in the game? The times she's not in her wheelchair, someone is carrying her, iirc. I told you that the cause of it was her shaving away her life force repeatedly, and I've explained the other symptoms, but truth be told, we don't see those other symptoms again post Arc 1 (which I think is just because she's under less stress and not constantly shaving away the aforementioned life force), and we were sadly robbed of any kind of "discovery" scene where we get her actual reaction and yk, her assessing the permanent damage done to her body?
Me:
I told you guys how soul gems work as essentially the girl's soul puppetting her body, right? My personal theory is that she did so much damage to herself that it significantly weakened part of the soul gem-body connection. I thought it may have been severed, but if that were the case, I'm pretty sure her legs would just rot off, since magical girl bodies rot when separated from their soul gems for too long iirc, plus she can feel temperature on them so
WHY DIDNT YOU TELL US ABOUT THE TEMPERATURE THING
Me:
I'M SORRY IT'S AN OBSCURE ASSUMPTION BASED ON A QUOTE OR TWO ABOUT A FUCKING KOTATSU, THEY NEVER FUCKING TALK ABOUT THE DETAILS OF THE LEG THING, I WAS TRYING TO STICK AS CLOSE TO THE TEXT AS POSSIBLE
Me:
she's also never complained about pain from her legs, she's lamented the whole being unable to walk once or twice ("this body of mine can't help in any significant way") but never said a word about pain or other complications. Granted, she's also a people pleaser who would rather put on a stoic face than mildly inconvenience literally anyone
yea then it might just be she cant do the walking motions reliably. didnt you say she has an overprotective gf? The gf may have argued for the wheelchair thing to be on the safe side
mmmmmmmmmm ye sounds about right
They also talked a bit about control pads and wheels but this was the summary one of them gave me:
So in short, Nahi: mobility and feeling all good, but no walkies or will fall on face and fracture skull
That's the analysis and conclusion of that part, which will help discuss the next one. Now, first of all... I have complained MANY TIMES about our lack of any scene where this permanent damage is revealed to the characters. They skipped over that. Which I thought, oh, okay, maybe we'll get it in a costume story for the wheelchair sprite. We did not get that! And that's important. Because see, Nemu I think might be able to hide her initial raw reaction depending on who was in the room with her. If she was alone or (preferably and probably likeliest) with Touka, she might not hide it, but it has to have sunk in that she would be dead to her family again. And for a character who so desperately wanted to fit in with her family, go camping with them, and presumably do all the outdoorsy and sporty stuff with them, YEAH, A SCENE LIKE THAT WOULD BE NEEDED, especially because Nemu has the tendency to both self-flagellate excessively (Touka also does this) and to hide all of her feelings and suppress them as hard as humanly possible.
With that out of the way, I am going to go on my certified rant about living in a wheelchair. Let's start at the general inaccessibility of Japan. Nemu's wheelchair isn't exactly... compact or foldable from what I can tell so that doesn't help her in the least. Here is a non-exhaustive list of things to consider:
- Less maneuverability or no access at all in some places, such as hotel rooms, restaurants, and stores
- Way longer wait times for nearly everything
- The temples are shitty to access because 90% of them have The Stairs, and the parks surrounding them have gravel grounds that make it almost impossible to run a wheelchair through (or at least, it's really hard. Think of when Sakurako had to carry Nemu on the beach, sand/sand-like ground and wheelchairs most often do not mesh, especially electric ones)
- The general congestion of large cities is not good but at least Japanese people tend to be nice and polite about it and try not to bother/touch wheelchair users, however this is unavoidable and oh boy haha rush hour
- In the end a wheelchair user in Japan is pretty limited in what they can do if not accompanied, which absolutely sucks
Streets are often narrow too so gestures at list. Plenty of buildings, especially old ones, are never really upgraded/don't have ramps or accessible elevators either, and I have literally seen a Japanese building that needed you to climb seven steps to get into the elevator?? Okay, alright, I will try not to bitch too hard. If using Yokohama as a base, the thing with large cities is that actually, the subway and train networks are generally good for wheelchair users (though they have to take extra steps and a trip that would take an able-bodied person one hour may take the wheelchair user double that amount of time, plus the station staff will choose your train for you). Everything else however, not so nice, and again The Stairs.
Now I go on the funny historical tangent! Around the 1960s in Japan, there was an increase in disabled children being separated from their families and placed in residential institutions, many of which were converted from the ones built for disabled veterans after WW2. At the age of 18, many of these children were then transferred to adult facilities where they would remain until death. As you may be able to imagine, these institutions were not great! Cue many many MANY human rights violations, including child residents being used as guinea pigs for their doctors in surgical procedures and disgusting amounts of incidents of sexual abuse towards female residents. The traditional Japanese notion that disabled people should be hidden by their families like a shameful secret was veeeeery prevalent! That is why these places even existed. Those beliefs are, Still ShiftingTM so to speak but it is much better now because hey at least they finally have an anti-discrimination law. By "finally" I mean that ten years ago they did not have one. You see, the literal basic anti-discrimination act for people with disabilities in Japan only came into effect in 2016 (for the reference of the Americans who may not know and for an easy example, in the US, the same thing happened in 1990, which is still recent-ish but not, "less than ten years ago" recent). That's only eight years ago. So let's not even talk about how VERY highly Not Possible a fully wheelchair-adapted/comfortable home would be in Japan. It ain't great chief, basic programs are still being implemented, and I highly doubt people are very widely educated on the matter unless it affects them personally. I think that is most of the funny historical tangent, so... time for me to talk about adapting to life on a wheelchair.
Let's start with showering and bath/general bathroom difficulties. First of all, it's MUCH likelier for a person in Nemu's position to slip and hurt themselves in the shower/bath, not even likely to be able to stop their own fall because Legs No Worky, secondly washing up unassisted when you're in a wheelchair both takes longer and is difficult/inconvenient, particularly if you don't have a specific chair or other thing to help you in the tub/shower (I am unsure if her family would be agreeable to this or if she'd even ask). For Nemu's benefit we are going to go with my interpretation that magical girls do not have periods, because otherwise oh dear god well that's way worse! But yes there's that whole complication and see, if you live with your family you have people you can ask for help. However we are talking about Nemu, and Nemu would rather starve under a bridge than ask for help (in 99% of cases). We have a section for internal effects of leg loss don't you worry but like, girl already felt like a burden before, imagine how she feels now when she actually does have to depend on others occasionally. Showering/bathing must be an absolute nightmare every single day for the poor girl. You don't realize how much you rely on walking and having usable legs inside the house until you lose that ability.
This leads me into another very funny thing: reach. Imagine having short person struggles. Okay, now imagine your height is cut in half and you have to be sitting down for everything. Who wants to bet you are now unable to reach A LOT of the things at home? Bathroom setups vary so that one you can circumvent, however! Consider the following: Nemu displays an enjoyment of cooking. Have you ever tried to sit down in front of most kitchen counters? They are pretty high up from that position. Which is fine when you're maybe just resting on the chair but can stand up/take steps around, but when you can't... well. Cooking just got a whole lot more inconvenient and complicated! Nemu seems to keep doing it, so I imagine she's figured out the kitchen table hack (kitchen tables are often lower than the counters and therefore often used to do the prep work instead of the counter because it's more comfortable). This still does not account for the stove but we haven't heard of Arc 2 Nemu cooking solo, only either with her mom or Sakurako, so I assume Nemu's family has the decency not to send her to make dinner like they do in Arc 1.
On the topic of short reach, have you ever realized how inconvenient doorknobs can be if you're sitting down? And doors in general when it's not so easy to move, really. This is more the case for those with less grip strength or less mobility than Nemu, but doorknobs are still generally placed high enough to be inconvenient, doors depending on how they open can be annoying (though sliding doors I've heard are better, so long as they're not too heavy), and let's not even talk about the heavy-ish doors that you have to push against. Because while that might be easy outside of a wheelchair... not so much on a wheelchair. The inconvenience of doors and doorknobs aside though, and back to public transport for a second, you cannot be spontaneous. According to a couple of Japanese wheelchair users I gnawed at for the purpose of research, you need to warn literally everyone at least 30 minutes in advance if you want to be able to board a train. If something comes up or is urgent, I assure you, you won't be able to hop on whatever train or taxi you want.
For Nemu in particular taxis may not be possible, but f4 ignores this really hard (like most things that have to do with Nemu's disability, given that it is acknowledged as a thing that exists LIKE TWICE after the initial timeskip scene at the end of Arc 1, mainly in Christmas string where she laments not being able to help with physical labor in any significant way due to "This Body Of Mine" [she's very dramatic about it but also this is an important hint to how she actually feels now that she's experienced at the very least months of living like this and now that she's alone with Touka instead of self-flagellating in public]). In Mokyu's MGS, I remember that moment when Touka calls for a taxi very much On The Spot and they both get on to follow Mokyu, seemingly very fast, and I was just like "????". I'm not really sure that's... a thing they can do that easily, f4...
But anyway, how about another item? Let's talk clothing. This is also not something able-bodied people usually consider or think about, but clothing generally was not designed for sitting. It will likely never fit right for wheelchair users, and many pieces of clothing may not even be comfortable, not to mention they may not be able to wear a lot of things (such as long/drapey fabrics that could interfere with movement, whether of the wheels, the control pad, or their bodies), and depending on how much mobility they have, changing itself can be another nightmare to do unassisted, or at least, it takes longer and takes more effort (we will get back to the "effort" part soon). This depends, sure, but it's often worse for kids and teenagers because they're still growing. It's okay though, I'm sure Touka would be really offended about this and would just take Nemu to get clothing custom made. What a good partner. The clothing issue is often overlooked, but Very Much A Thing. Some pants are not comfy to sit in for long periods of time, or maybe they fit well when you're standing but not when you're sitting... imagine only ever sitting.
I think I've made my point with the clothing aspect so let's move on to ANOTHER THING! Yes, I have more. Some things like transferring may be more inconvenient in Japan than they would be in the West. Transferring, in case you're not aware, is what a wheelchair user moving themselves from their wheelchair to another place to sit (such as a dining table chair, if they want, or a sofa), or back to the wheelchair, is called. It may be more inconvenient in Japan because well, The Floor. Transferring largely relies on upper body strength in most cases, and see, you can park a wheelchair next to a sofa or other chair and move yourself there reeelatively easily, but the floor may be a bit harder due to the difference in elevation from surface to surface. Once again, it depends on the specifics of the wheelchair user in question, overall. I've heard a couple of people say that the floor is Very Bad to transfer to and from, but one of them has mobility issues in the upper body and the other has arm weakness (he can only get back up because he's able to push a little bit with his legs).
For Nemu there's also the possible school complications, but I have not looked much into how accessible Japanese schools are for students on wheelchairs, though I do want to call a bit of attention to how we've seen Touka at school in Arc 2 but never Nemu, and I feel like that might be one of the reasons. Studying from home I suppose could be an option, though it would be iffy to me because of the whole part about being stuck inside and hidden away.
Before I move on to other things, let me. Talk about this other thing. That is specifically heartbreaking for Nemu. That being physical intimacy (we're talking hugs and the like, people, don't get ahead of yourselves). Quick quiz question for you to think about before I answer it, have you ever thought of how to comfortably hug a wheelchair user?
Normally, when put on the spot, the typical able-bodied person who has never thought about it says that well, you can just bend over to hug them! And while that kind of works, that is not exactly a "full hug" and also requires more effort and more Going Out Of Your Way on the able-bodied person's part than a hug to an able-bodied person that you can just easily walk up to and hug without any adjustment, which makes it less likely that the wheelchair user will get casual affection through that. A common one is the hug from the back, which works just like you'd do it for any sitting person, however the hug from the back is not exactly common and depends on how close the two people are. And then there's the other main way to do it, if it doesn't hurt for the wheelchair user. Which is the lap hug. Able-bodied person sits on the wheelchair user's lap and that is how the hug happens. Most wheelchairs should be able to bear the weight, since you have to account for things like carrying groceries or Other Stuff already, so the capacity to bear weight is built-in (some wheelchairs can carry up to 700lbs/317kg). However you will notice that a lap hug is a significant leap in intimacy that not that many people might be comfortable with, particularly in a less touchy culture like Japan. Personally I think Touka is princess enough, has enough of an ego, and enough of a bond/trust with Nemu that she'd have no qualms sitting on her lap, but Yeah. Holding hands is another one that may take a while to adjust to, since it's basically a MASSIVE height difference that you can't bridge, and also walking-walking vs walking-rolling (or whichever verb you prefer for wheelchair users) areeee different let's just say and speed adjustment can also be a bitch
What I'm saying is if poor Nemu was already affection deprived before, It Got Worse. I will touch on this more when I talk about the social consequences losing her legs must've had. To sum this all up so far, it's an entire reevaluation of the world you live in. Things that were once convenient are now inconvenient, or at best, don't help you anymore. People are often stumped as to what to say to you or what to do or how to act around you, especially if you bring up any and all struggles that have to do with the wheelchair thing. It's not Nemu's case but if she had a friend group, that would also mean possible distancing from them due to being unable to do as many activities with them or go to the same places as before. The world is built for the able-bodied, and the effort it takes to just navigate life in a wheelchair can be extremely draining. And SPEAKING OF EFFORT, it is time for the spoon theory! Those of you already familiar with it may skip this part, as I'm simply going to copy and paste from the original creator of the spoon theory, but for anyone who has never heard of the spoon theory, please, do read this part. It may help you understand something extremely important for the daily lives of so many people, and it may even give some of you who the spoon theory does apply to a new tool to use. This is the spoon theory:
My best friend and I were in the diner, talking. As usual, it was very late and we were eating French fries with gravy. Like normal girls our age, we spent a lot of time in the diner while in college, and most of the time we spent talking about boys, music or trivial things, that seemed very important at the time. We never got serious about anything in particular and spent most of our time laughing.
As I went to take some of my medicine with a snack as I usually did, she watched me with an awkward kind of stare, instead of continuing the conversation. She then asked me out of the blue what it felt like to have Lupus and be sick. I was shocked not only because she asked the random question, but also because I assumed she knew all there was to know about Lupus. She came to doctors with me, she saw me walk with a cane, and throw up in the bathroom. She had seen me cry in pain, what else was there to know?
I started to ramble on about pills, and aches and pains, but she kept pursuing, and didn’t seem satisfied with my answers. I was a little surprised as being my roommate in college and friend for years; I thought she already knew the medical definition of Lupus. Then she looked at me with a face every sick person knows well, the face of pure curiosity about something no one healthy can truly understand. She asked what it felt like, not physically, but what it felt like to be me, to be sick.
As I tried to gain my composure, I glanced around the table for help or guidance, or at least stall for time to think. I was trying to find the right words. How do I answer a question I never was able to answer for myself? How do I explain every detail of every day being effected, and give the emotions a sick person goes through with clarity. I could have given up, cracked a joke like I usually do, and changed the subject, but I remember thinking if I don’t try to explain this, how could I ever expect her to understand. If I can’t explain this to my best friend, how could I explain my world to anyone else? I had to at least try.
At that moment, the spoon theory was born. I quickly grabbed every spoon on the table; hell I grabbed spoons off of the other tables. I looked at her in the eyes and said “Here you go, you have Lupus”. She looked at me slightly confused, as anyone would when they are being handed a bouquet of spoons. The cold metal spoons clanked in my hands, as I grouped them together and shoved them into her hands.
I explained that the difference in being sick and being healthy is having to make choices or to consciously think about things when the rest of the world doesn’t have to. The healthy have the luxury of a life without choices, a gift most people take for granted.
Most people start the day with unlimited amount of possibilities, and energy to do whatever they desire, especially young people. For the most part, they do not need to worry about the effects of their actions. So for my explanation, I used spoons to convey this point. I wanted something for her to actually hold, for me to then take away, since most people who get sick feel a “loss” of a life they once knew. If I was in control of taking away the spoons, then she would know what it feels like to have someone or something else, in this case Lupus, being in control.
She grabbed the spoons with excitement. She didn’t understand what I was doing, but she is always up for a good time, so I guess she thought I was cracking a joke of some kind like I usually do when talking about touchy topics. Little did she know how serious I would become.
I asked her to count her spoons. She asked why, and I explained that when you are healthy you expect to have a never-ending supply of “spoons”. But when you have to now plan your day, you need to know exactly how many “spoons” you are starting with. It doesn’t guarantee that you might not lose some along the way, but at least it helps to know where you are starting. She counted out 12 spoons. She laughed and said she wanted more. I said no, and I knew right away that this little game would work, when she looked disappointed, and we hadn’t even started yet. I’ve wanted more “spoons” for years and haven’t found a way yet to get more, why should she? I also told her to always be conscious of how many she had, and not to drop them because she can never forget she has Lupus.
I asked her to list off the tasks of her day, including the most simple. As, she rattled off daily chores, or just fun things to do; I explained how each one would cost her a spoon. When she jumped right into getting ready for work as her first task of the morning, I cut her off and took away a spoon. I practically jumped down her throat. I said ” No! You don’t just get up. You have to crack open your eyes, and then realize you are late. You didn’t sleep well the night before. You have to crawl out of bed, and then you have to make your self something to eat before you can do anything else, because if you don’t, you can’t take your medicine, and if you don’t take your medicine you might as well give up all your spoons for today and tomorrow too.” I quickly took away a spoon and she realized she hasn’t even gotten dressed yet. Showering cost her spoon, just for washing her hair and shaving her legs. Reaching high and low that early in the morning could actually cost more than one spoon, but I figured I would give her a break; I didn’t want to scare her right away. Getting dressed was worth another spoon. I stopped her and broke down every task to show her how every little detail needs to be thought about. You cannot simply just throw clothes on when you are sick. I explained that I have to see what clothes I can physically put on, if my hands hurt that day buttons are out of the question. If I have bruises that day, I need to wear long sleeves, and if I have a fever I need a sweater to stay warm and so on. If my hair is falling out I need to spend more time to look presentable, and then you need to factor in another 5 minutes for feeling badly that it took you 2 hours to do all this.
I think she was starting to understand when she theoretically didn’t even get to work, and she was left with 6 spoons. I then explained to her that she needed to choose the rest of her day wisely, since when your “spoons” are gone, they are gone. Sometimes you can borrow against tomorrow’s “spoons”, but just think how hard tomorrow will be with less “spoons”. I also needed to explain that a person who is sick always lives with the looming thought that tomorrow may be the day that a cold comes, or an infection, or any number of things that could be very dangerous. So you do not want to run low on “spoons”, because you never know when you truly will need them. I didn’t want to depress her, but I needed to be realistic, and unfortunately being prepared for the worst is part of a real day for me.
We went through the rest of the day, and she slowly learned that skipping lunch would cost her a spoon, as well as standing on a train, or even typing at her computer too long. She was forced to make choices and think about things differently. Hypothetically, she had to choose not to run errands, so that she could eat dinner that night.
When we got to the end of her pretend day, she said she was hungry. I summarized that she had to eat dinner but she only had one spoon left. If she cooked, she wouldn’t have enough energy to clean the pots. If she went out for dinner, she might be too tired to drive home safely. Then I also explained, that I didn’t even bother to add into this game, that she was so nauseous, that cooking was probably out of the question anyway. So she decided to make soup, it was easy. I then said it is only 7pm, you have the rest of the night but maybe end up with one spoon, so you can do something fun, or clean your apartment, or do chores, but you can’t do it all.
I rarely see her emotional, so when I saw her upset I knew maybe I was getting through to her. I didn’t want my friend to be upset, but at the same time I was happy to think finally maybe someone understood me a little bit. She had tears in her eyes and asked quietly “Christine, How do you do it? Do you really do this everyday?” I explained that some days were worse then others; some days I have more spoons then most. But I can never make it go away and I can’t forget about it, I always have to think about it. I handed her a spoon I had been holding in reserve. I said simply, “I have learned to live life with an extra spoon in my pocket, in reserve. You need to always be prepared.”
It's hard, the hardest thing I ever had to learn is to slow down, and not do everything. I fight this to this day. I hate feeling left out, having to choose to stay home, or to not get things done that I want to. I wanted her to feel that frustration. I wanted her to understand, that everything everyone else does comes so easy, but for me it is one hundred little jobs in one. I need to think about the weather, my temperature that day, and the whole day’s plans before I can attack any one given thing. When other people can simply do things, I have to attack it and make a plan like I am strategizing a war. It is in that lifestyle, the difference between being sick and healthy. It is the beautiful ability to not think and just do. I miss that freedom. I miss never having to count “spoons”.
After we were emotional and talked about this for a little while longer, I sensed she was sad. Maybe she finally understood. Maybe she realized that she never could truly and honestly say she understands. But at least now she might not complain so much when I can’t go out for dinner some nights, or when I never seem to make it to her house and she always has to drive to mine. I gave her a hug when we walked out of the diner. I had the one spoon in my hand and I said “Don’t worry. I see this as a blessing. I have been forced to think about everything I do. Do you know how many spoons people waste everyday? I don’t have room for wasted time, or wasted “spoons” and I chose to spend this time with you.”
Ever since this night, I have used the spoon theory to explain my life to many people. In fact, my family and friends refer to spoons all the time. It has been a code word for what I can and cannot do. Once people understand the spoon theory they seem to understand me better, but I also think they live their life a little differently too. I think it isn’t just good for understanding Lupus, but anyone dealing with any disability or illness. Hopefully, they don’t take so much for granted or their life in general. I give a piece of myself, in every sense of the word when I do anything. It has become an inside joke. I have become famous for saying to people jokingly that they should feel special when I spend time with them, because they have one of my “spoons”.
And that folks is the spoon theory. The spoon theory of course applies to wheelchair users. In Nemu's case it's more of a magical affliction and doesn't seem to affect her beyond the part about not being able to walk, however, as we've covered, that part is significant. It takes a mental, physical, and emotional toll. Then, other than this whole thing, there's issues with agency and independence. Yk, being able to live unassisted. I think Nemu could mostly handle it because I mean it's all she's ever done (insert parentification issues and her basically having raised herself, etc etc). Now here is a fun topic. How about social consequences? They are in fact significant as well! We just don't see it as much because Nemu's social life generally starts and ends at Touka, who is arguably the best-equipped person for this. You can bet Touka pulled three all-nighters to do research on this the moment she realized Nemu was not going to recover or at least not in the near future, and we already know she's extremely attentive from what we saw in Arc 1, so. Literally the best possible person for Nemu to hang out with, who will also never try to encroach on her decision-making or her boundaries, never try to take freedom or agency away from her, etc. Unfortunately there are more people around Nemu who may not handle it as gracefully (or well. Whatever Touka is doing. Her stunted social skills are actually a good thing when it comes to this).
Let's go from worst to better: Nemu's family. They are literally not mentioned again after Arc 1's final battle, ever. Not even when Chapter 8 happens. Not at all, zero mentions, at least none as far as I know. Which is concerning. Nemu still speaks fondly of them in Arc 2, from the Christmas quotes, but I mean. Desperate for love. Desperately learning her family's favorite foods and colors, fretting over what gift to get her brother. Which is just extra sad knowing that she's probably dead to them (again). I don't think it's a stretch to say that Nemu's family would have ZERO CLUE how to handle the entire topic. Common reactions are either avoidance/pretending it's not there, or severe awkwardness and hesitation that there is no way the wheelchair user won't notice. Particularly if they're a very perceptive person who pays close attention to the people around them (Nemu). I think Nemu's family might be the avoidance type, since they're allergic to making any effort to get to know her or yk treat her as their daughter instead of, parentifying her to hell and back at best. But let's take another couple of examples: Iroha and Ui.
I think those two might be the awkwardness type. Which is, "I have never encountered this problem and I'm not sure how to go about it but I don't want to hurt or offend this person" and normally leads to general insecurity/anxiety about mentioning specific things around the wheelchair user, or inviting them to things, or assigning tasks to them because the person fears they might hurt themselves/be unable to do what you asked, feel worse, etc. It can manifest in many ways and is normally born out of politeness or genuine personal concern for the other, but alas wheelchair users are not (all) blind, so they do very much notice. On their side it's also awkward and hurtful, in most cases. It's bad too when they get condescended or infantilized or as I mentioned before people take their agency away. It's that thing where you assume the wheelchair user needs help for (insert task) and that you're just being nice by lending them a hand but hey, hey. Maybe ask instead of assuming and moving to do a thing for them that you don't know with 100% is something they need help with. Maybe they don't actually need your help (cough savior/hero complex) and I assure you they appreciate being able to do whatever they can by themselves. Yes, it's well-meaning, but that doesn't mean it won't hurt the wheelchair user or make them feel bad/worse about themselves. The infantilization thing is often related to this too.
Next and last, the inner consequences of a significant loss such as this one. This part is about self-perception, perception in regards to the world and to others, and obviously it ties into Nemu's previously established concerns, fears, and general IssuesTM. This is another "sigh where to begin!" moment for me, because as I have established before, Nemu has major issues. Take literally every issue Nemu has ever had and them pump them full of steroids, then assume that bits of those issues drop off the bigger issue blob and grow into new connected issues. That is what this caused. There is of course a fun set of new issues that relate to the old ones but aren't fully connected as well. That being the feeling of being broken, incomplete, defective. For a person like Nemu whose worth is in considerable part determined by how useful she can be to others, that's not good. She's very much the type to keep things in rather than express them, except the precious scarce few times when we see her alone with Touka (you'll notice that usually we don't get scenes of them alone together save for Christmas String where there was A Pressing Issue to solve, normally it's the rest of the cast going to them for something so it's not exactly the correct atmosphere or moment for a vulnerability moment, Nemu has them, we see some, but they are Very Few).
The one comment from when she and Touka were moving their books out of Touka's private room in the hospital (still real gay of Touka to casually of her own will give Nemu a permanent space in her private room just so she could store her books), the one where she gets all droopy about being unable to help with the whole book moving process? Yeah that's your confirmation that as suspected, yes, she was lying when she said "this is fine" at the end of Arc 1. This is not by any means fine. Sure she has accepted it and thinks she deserves it but this is Nemu "I am to blame for damaging the economy of Japan" Hiiragi (I have a screenshot of when she said this) so like gestures vaguely. By that point in Christmas String, as I said before, she's probably been on a wheelchair for months at the very least, so she's had a chance to experience what that's like, among other things. I can't imagine she feels great about it. While simultaneously thinking her intestines should be bundled up with a pitchfork every day at noon for her sins, of course (insert aforementioned self-flagellation issues). Because she blames herself for literally everything and likely also blames herself every single time her inability to walk leaves her unable to do something she could've done before, and may even push herself beyond what's safe and healthy for her at times. Therefore, internally, yeah, Nemu is way worse than before. FORTUNATELY the stress of the Magius and the physical strain from making uwasa are no longer a thing and she has a safe place to be in every day with her partner who understands and loves her and doesn't even think of any adjustments as "effort" (of course this is nothing for Touka, she's a genius, I can hear the Toukitty saying with her nose up in the air like that). So that is, one good thing. And she can likely read more easily.
Unfortunately, Arc 2 also brings stress and more guilt due to the factions. There's the NM guilt and the PB guilt mainly, but also the stress of the few people they care about besides each other (such as Ui and Iroha) being in mortal danger. And what bothers me is, the way this entire thing affects and stimulates Nemu's concerns and fears from before is so criminally overlooked and outright ignored? We saw from her quotes and personal memo that she desperately wants to be loved, desperately wants to not be forgotten, and to leave behind a legacy (this is about the being forgotten part too). A common issue for wheelchair users is, in fact, that they are neglected and forgotten about, often only an afterthought, particularly for the administration. And so it annoys me endlessly that f4 are allergic to handling their disabled main cast member whatsoever and neglect her in much the same way her family does.
Anyway, this isn't exhaustive, there's definitely more to unpack, but it's already very long and I thank everyone who has read this far for your time. I hope it helped you guys understand at least a little bit better.
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inkblackorchid · 5 months ago
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What are your thoughts on the 5DS movie bonds beyond time? Plot characters villain animation and so on
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Ahhh, good old BBT. Minor caveat: It's been a hot second since I've seen the movie. But generally speaking, right from the gut? Bit of a mixed bag, this one. Let me address what you asked point by point, though. The tl;dr for anyone who doesn't want a lengthy response: I don't hate it, but outside of making me grin and/or fondly roll my eyes about some fanservice, I'm mostly just ¯\_(ツ)_/¯ about it. I appreciate it for the extremely fun attempt at a for the time pretty ambitious crossover, though.
The longer response, then:
Okay. Okay. Conceptually speaking? This movie is the absolute peak of fanservice. All three protags of all three ygo shows that had come out by that time, all teaming up against a special bad guy, and everyone's allowed to show off their coolest shit? Absolutely bananas. Fuck yeah.
Where the execution is concerned, though... Let me start with the obvious: This thing is too short. It doesn't feel like a proper movie, it feels like your average big plot duel stretched over two episodes. And that's a shame! Because Yugi's there, and so is Jaden, and these two and Yusei get to bounce off each other and I think a lot of people would have eaten it up if we had gotten more of that. Interactions aside, though, the short runtime also makes the plot feel rushed. First Yusei's sad, then things are going to shit, the he's off, then we're suddenly in Venice (what the fuck is Jaden doing in Venice??), then we're in Domino City, then blam, bam, onto the big duel. Can I get some time to breathe and actually enjoy the characters interacting, please?
And speaking of plot! Now, on paper, I don't have an issue with the idea of a guy going back in time to try and get rid of duel monsters. My problem lies more with the fact that the guy in question ties into 5Ds' main plot. And in a not insignificant way, at that. Like, perhaps in a universe where this movie was handled differently, BBT tying into the Iliaster stuff could have been cool as heck, but as it stands, Paradox and his plans feel a little too close to his namesake to me. The guy is almost exclusively relegated to a movie, to outside content of the show that wasn't shown in sequence with the rest of the episodes, yet he's actually one of the major characters of the Ark Cradle arc. And worse yet, said arc only gives us the barest, shittiest recap of who he is and what he wanted. It feels too disconnected from the rest for me, especially considering that Sherry more or less ends up replacing Paradox. And don't even get me started on the batshit implications his quest to kill Pegasus has on the way time travel is handled in 5Ds. The way this movie shows direct, devastating consequences of time being tampered with is a major reason for the headaches the emperors of Iliaster give me, which I've discussed in my Meklord post.
That said. I don't think Paradox, per se, is a bad antagonist. He's got the whole long-suffering shindig the other major players of Iliaster do, too, his design is bonkers in a fun way and of course, the idea of him hijacking protagonist ace monsters with his Malefic shenanigans makes him perfectly hateable. On paper, he's a completely fine antagonist, and I actually think the 3 V 1 duel he has with the protags is pretty fun.
And as for the animation, no notes there, honestly. I think BBT has some of the nicest animation of the 5Ds era (and especially like the way Yusei is animated in the movie).
So yeah! The whole thing is a bit hot and cold for me. I know some people love BBT to death, I know some people hate it with a fiery passion, and tbh, I get where both sides are coming from. Ultimately, I'll happily watch it, but there are always at least twenty other 5Ds episodes I'd watch even more happily. BBT is fine.
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