#i will continue to stare at this
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artkaninchenbau · 6 months ago
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People keep on asking for more Baby Robin and Papadile so here is more Baby Robin and Papadile. Now never ask anything from me ever again
#My art#One Piece#Long post#Sir Crocodile#Nico Robin#Alternatively panel 5 would've been a close up of Crocodile's face from Robin's POV where he looks like he's giving her a death glare#Not intentionally he's just a big scary bastard with a Resting Murder Face and Robin is a small traumatized child#But I wanted to focus on the silliness of the moment so you get the goofy version instead#IDK man there's just something very funny to me about the idea of Robin just randomly info-dumping about a subject she's read about#And Crocodile being like ''?????????????????????? The fuck you talking about??''#Robin leaves the ship's kitchen and Crocodile just stares at the tomato like ''...It's a fruit? Forreal?''#(Meanwhile Robin is sweating bullets like ''I called his favorite vegetable a FRUIT right in his FACE he's going to KILL ME'')#Robin grew extra feet from the bottom of her feet to reach the counter and that actually isn't me trying to explain bad art away#In the original Papadile comic there was a panel of Robin doing the dishes with extra feet to reach the sink but I cut it out#(It was a stress relief comic I did not feel like drawing a complicated background in detail) (BUT YES I THOUGHT OF IT)#Nico Robin Age 11 is *more* than capable of cooking Crocodile just does not trust her with his food. At least not yet#She did start doing the dishes unprompted and continues to do so (mostly out of fear). Croc told her she didn't have to but allows it#IDK a lot of people seem to headcanon Crocodile as incapable of cooking and like. Surely Mr ''I don't trust people'' knows how to cook#Like he doesn't have to be a master chef or anything but and maybe he enjoys not HAVING to cook (pain in the ass with one hand + knife/hook#But surely he can cook decent enough. SURELY#Botanists don't @ me I know the ''tomato is a fruit'' thing isn't fully accurate this is just a silly little haha comic
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74rain · 3 months ago
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anna-scribbles · 1 year ago
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loveybug and catwalker from @blur0se @pisoprano and @asukiess beautiful minds
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bamsara · 1 year ago
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A background for the Lamb's room in The Rehabilitation of Death for a future chapter scene. Don't worry, not all of that blood is Narinder's.
Alt ver below and more + HD downloads free on Patreon
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bixels · 1 year ago
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I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
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So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
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nemo-draco · 2 years ago
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IT'S MY BEANS.
LOOKIT MY KIDDOS.
Children
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All the lil demon guys belong to @nemo-draco, great pal :)
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xxplastic-cubexx · 21 days ago
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i just gotta stop drawing after this im never drawing an erik this nice ever again
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scourgeofmyownbrain · 2 months ago
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Only one guy on here has two eyes, and even then, they're fake eyes. It's big-tits-McGee, Mr. logic man extraordinaire, Geneva Suggestion Believer himself: Shockwave! Yep, all 12 of him, a reasonable amount of alternates to have, unlike some people... Shockwave Height Chart, everyone, fuckin wee.
Edit: I didn't like the old scaling I had so I changed it. The old chart is at the end of this post.
Quick Disclaimer, if any of the images look weird, it's because I had to stitch a few separate images together to create a full body shot of the character.
Here are links to my Bumblebee Chart, my Optimus Chart, my Megatron Chart, and my Soundwave Chart. !!NEW!! -> Ratchet & Ironhide. Please go gawk at how many Optimus designs there are, sweet fuck, there are so many. For future reference, all these charts will be filed under my "Transformers Height Charts" tag and my "aka the adventures of a..." tag.
Master Post
Explanations and Sources below the cut.
Unicron Trilogy Energon - ~14 feet 3 inches (No actual source, and Energon doesn't have any listed heights anywhere. For the uneducated, the Unicron Trilogy has given each of its 3 seasons separate names and 3 separate art styles. This is the design used in Energon (S2) though he only shows up in Energon. I was able to compare him to Optimus, and using Cybertron's listed heights, I got this number. I am in physical pain, it does not get better from here. Hilarious side note, his Japanese name is Laserwave, which contains the missing "wave" of Shockwave in this iteration's name.)
Earth Spark - ~15 feet (No actual source for ES, but using a barn door to get Bumblebee's height, then Optimus's, then Megatron's height, I was able to make a guess at Shockwave's. Shockwave comes up to about Megatron's chin; I lost the screenshot I used. It's so convoluted, I know, but it's all I have, also, tiny universe, everyone is so small)
TFA Longarm/V1 - 15 feet 2 inches (Animated has no actual numbers, but the lovely @phoenix-inanis has provided a frankly astounding resource with their own calculations for the heights of all the TFA characters. Go look at it, it's wonderful -> https://phoenix-inanis.notion.site/TFA-Height-Chart-f6ad2960ca8c4c5b859ee4958723aaa4?pvs=4)
Gen 1 - ~18 feet (TFWiki, uuuuh I've got nothing to add)
Netflix Cybertron Trilogy - ~18 feet (I have no source for this, other than assuming that because this design is identical to Gen 1, they are the same height. That's it, really)
Knight/Capel-Verse - ~18 feet (No source, and he never stands next to anyone I can measure him against, but because the TFOne director has said that this movie is both canon to the LA movies and its own separate canon, I am assuming the height I figured out for TFOne applies to this universe as well. Until proven otherwise. Capel directed the ROTB movie if you're wondering why his name is there)
One - ~18 feet (No source, I got this number by comparing him to Optimus. Now, I am aware of the TFO heights listed on the wiki, but I reject those numbers on principal. A: Those numbers are sourced from the Walmart Promotional AR Experience that came out before the movie. B: There are three decimal points, and that number does not convert into a whole number in meters (which is originally what I thought was weird about it). C: The director has said that this movie is both canon to the LA movies and its own separate canon, so I have elected to use the few given heights we have from KCV and worked from there. My Optimus post has slightly more context if you want it)
Cyberverse - 20 feet (This comes from a screenshot of this video which has the Cyberverse height chart everyone uses, though the quality of the screenshot is iffy.)
Aligned Cont. WF/FOC/TFP - 26 feet 2 inches (This number comes from Fandom and I completely believe it, even if they don't list their source, because the entirety of this universe is freakishly tall. Go look at my other charts, all the ALC designs are monstrous compared to the others)
TFA V2 - 29 feet 11 inches (Once again, phoenix-inanis did a fuck ton of work, go look at it, it's wonderful -> https://phoenix-inanis.notion.site/TFA-Height-Chart-f6ad2960ca8c4c5b859ee4958723aaa4?pvs=4)
Bayverse - ~30 feet (Ok, so I don't have a source for this one. There used to be one, BV Shockwave used to be listed as 40 feet tall bc of an article done to promote the movie, but that is no longer listed for reasons not known to me, and making some comparisons to Optimus, I have found them to be kinda close in height. It's very hard to actually validate any of this. Shockwave never stands normally next to anything I can use as a ruler at any point in the movie. He's always at a dramatic angle or partially covered by something in the shot. It's so violently frustrating. I am confident he is around this height though, I just can't figure out how much taller than Optimus he is)
And that's it. I didn't have to leave any designs out, all of them are included here (hopefully). It was so nice to work with a character where I wasn't drowning in 20+ designs across every goddamn universe.
Edit: Here are the different layers separated.
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vvv Old scale vvv
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hothammies · 3 months ago
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night cap
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hotvintagepoll · 5 months ago
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How are the more recent Dracula castings affecting the movie?
When we last left off, Jimmy Stewart (Jonathan) had just beheld Mary Philbin (the agonized woman) getting eaten by wolves. (this being a vintage film we do not actually see her get eaten. we are given a haunting image that subtly conveys her getting eaten which is somehow ten times worse). He stares, shocked and bereft, out his lonely black-and-white window in Castle Dracula. The movie has gotten very solemn and a little bit artistic.
SMASH CUT to Omar Sharif (!!) and Leonard Nimoy (?????) on board the Demeter! Omar Sharif makes total sense for this role and is conveying responsibility, stoicism, nobility. Leonard Nimoy is thanking god and his agent that he finally got onto a film that doesn't have him in the pointy ears. (he is still contractually obligated to call the strange cargo they have on board "fascinating.")
Back in England, our heroines Setsuko Hara (Mina Murray) and Judy Garland (Lucy Westenra) are sitting by the seaside cemetery, enjoying the ramblings of old seaman Mr. Swales. because Mr. Swales is played by Ed Wynn, this is less "crusty old sea man giving bram stoker's idea of a British dialect" and more "the movie is suddenly produced by Disney in the 1960s and everyone is having a GRAND time because this man is Silly™." his various tales of suicides, deaths at sea, child abuse, and familial hatred are all suddenly very harmless and cute and Setsuko Hara is wondering where all the Technicolor came from.
Back in Hell on the Demeter, the movie is sliding back into black and white as the fog gets thick and the crew is picked off one by one. Omar Sharif is shooting for an Oscar with this one. He is terrified stoicism personified. Leonard Nimoy has hit his stride and is doing that brand of feverish madness the amok time fans know so well. We catch a shot or two of Gloria Holden's Count, but she is mostly veiled in mystery.
In Whitby, a plucky reporter sees a ship coming in: Ethel Waters is on the case! You know if anybody is going to book it on to a ship with a corpse tied to it (rip Omar) with 0 issues, it's going to be her. She's after a story, by god, never mind that mysterious dog!
Speaking of that mysterious dog, it's headed up the hill toward the cemetery. Boy, I hope it doesn't run into Mr. Swales. Seeing an Ed Wynn character get killed off in gruesome fashion this early in the movie would be a pretty horrifying tonal switch! I'm sure he'll be fine though, the movie seems so lighthearted and comedic now :)
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spacedlexi · 11 months ago
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i thought we were gonna kiss up here are you still not over your dead girlfriend
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valcaine · 8 months ago
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shoutout to big dude character designs in particular
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analogicalreasoning · 1 year ago
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Hey did I ever tell yall I make art too not just oneshots haha yeah
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Yeah im so cool guys yeah
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shreddeddescent · 3 months ago
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how raph's run goes after the disaster (prev) (next)
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meownotgood · 2 months ago
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nobody look at me nobody talk to me im. I'M REALLY NOT OKAY....
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bixels · 7 months ago
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I just saw one of your fave games is What remains of Edith Finch and I’m so happy! I feel like its a lesser known game but i loved playing through it. I’m so happy to know more than just my small friend group know about this game!
Sorry this isn’t a question. Also want to say that you’re art is amazing and the development of the designs is so interesting to see. Also the way you draw intimate scenes have so much emotion to them. I love the Aj and rarity kissing comic so much, you can just feel their love for each other ;w;
Thank you so much!
I highly, highly, highly recommend What Remains of Edith Finch to anyone interested in narrative game experiences/"walking simulators." It's one of those games that was handcrafted with nothing but love. Every room you explore is just... real. The way the light flows in and makes the colors of the living room, the kitchen, the bedrooms glow. Playing the game is like walking through your childhood home as an adult and seeing how the dust clings to everything you once touched. Also genius-level gameplay mechanics, ones that can make you completely empathetic with the character you're embodying or feel completely complacent in their tragedy. It's really not fair to call it a walking simulator because it's so much more and so much smarter than that.Everyone talks about the fish one.
The theme of death and memory and storytelling and the burden of invisible trauma and self-fulfilling prophecies is so affecting too. The ending made me cry.
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