DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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Like take for example how she treats healing Laios leg!! We *never* see someone who was healed have lasting symptoms from a heal. It *itches* terribly — Laios looks like he will scratch it raw. The itching implies an incomplete heal — you only itch that bad when something is being regrown or scabbing like when you get tattoos. There’s something that needs to finish healing. This scene always stood out to me— because Falin notices and *heals* it. And that brought up a ton of questions for me (We see her cast magic, was it to soothe the itching? A phantom pain? Why was it itching in the first place? Didn’t Marcille finish the job? Why was he having after effects we never see someone have any before?) and i’m breaking my brain over it because is this an sign of Marcille’s engagement with healing in general? Perfunctory—a means to an end? Morals?
I feel like there is something there for us because that scene wasn’t necessary to the plot so why did Ryoko Kui add this interaction? I think how Marcille engages with healing was telling us a lot more than I previously realized because she was in a medical researcher position before coming into the dungeon however when we see how this was practically applied by her was really interesting!! She’s so divorced from feeling empathy for the pain of healing and i think that’s some sort of self-preservation instinct. Idk i just feel like her engagement with healing is so fucking fascinating when juxtaposed with her beliefs on death pls share thots if any
I think what gets hidden in the details about Marcille’s healing is that no, she’s not a talented cleric and healer in the way that Falin is. But Fantasy settings tend to relegate healing towards “holy” and “good” magic that never causes harm—
and Marcille is what you’d get if you put a doctor and a surgeon with a modern, more realistic approach towards medicine in a genre that doesn’t usually allow for that.
Like, you’ll see surgeons or doctors secretly being incredibly efficient serial killers in TV thrillers everywhere—but a fantasy series with a cleric or healer that’s secretly great at killing is a bit more rare to find(though not nonexistent, admittedly). Healing magic tends to be painted as either a religious discipline that’s not accessible to those who don’t have a tie to a deity or some ineffable force in the universe, or a matter of accessing some natural “life force” that exists in all living beings.
Dungeon Meshi, of course, loves bending fantasy conventions in the most incredible ways, so that’s not how it works here. The series allows itself to contend with the fact that healing a human body requires extensive and painstakingly detailed knowledge of that body.
The reason that Falin might appear to be a much more talented healer than Marcille is because Kui dresses her up in all the archetypal traits of a Caring Cleric, and that immediately clicks with readers expecting fantasy conventions in ways that Marcille's expertise doesn't.
This isn’t to discredit Falin, obviously. She is a talented healer, as attested to by Marcille herself:
But the interesting thing is that she does it all on instinct, so it’s not an exact knowledge. Furthermore, she uses the gnomish system of healing, which is implied to rely more on the judgment and knowledge of natural spirits (and therefore takes less mana). So it’s not hard to imagine that she would have less exact knowledge of how the human body operates than Marcille does as a medical researcher.
And that in and of itself raises questions: In a world where magic can immediately re-attach a limb, why would medical research be necessary? But Dungeon Meshi makes it clear that healing magic isn’t perfect, nor “holy” magic—it’s simply magic, like any other, carefully tailored to operate within the confines of what a human body needs in order to keep living. It’s not able to cure everything, and it especially seems to have gaps in terms of being able to treat illnesses that aren’t immediately solvable injuries.
And that all ties into Marcille's attitude towards it: It's a scientific and magical discipline like any other that requires careful study. There's nothing inherently good or bad about it—it was made by people, for people, and what matters is how you use it.
So, Marcille was at the academy, studying the ways that illness happens in a body, and carefully writing new magic to counteract or at least mitigate it.
(How I interpreted this was that she was likely part of research teams dealing with complicated things like autoimmune diseases, cancer, and other things where the body isn’t technically injured by a foreign element, but erroneously harming itself due to internal reasons.)
For me, this kind of explains her approach to pain in healing:
Honestly, what this immediately reminded me of was that a friend of mine had to have surgery on their throat when they were younger, and part of the procedure was waking them up without anaesthesia right after the surgery to make sure that they could still feel everything. They told me it was the worst pain they’d ever felt in their entire life—but from a medical perspective, it was necessary to make sure that none of the critical nerves in the neck had been affected.
Sometimes in medicine, pain is necessary because it’s not some uncomplicated and bad thing—it’s a response of your nervous system, and sometimes the only indicator that your body is still working the way it should. And I think this is the mindset that Marcille has, which is why she seems so blase about it—she doesn’t think that she’s actually hurting people, it’s just a necessary part of the healing process.
And in some ways, she just sees it as a realistic downside of the fact that you have to recover quickly in dungeon situations:
Normal recovery would take months. Healing magic shortens that to a few seconds. The pain is a result/tradeoff of forcing something that would naturally take a long time into such a short timespan. This all makes sense and is Right and Correct and Normal in Marcille's mind. It's not that she lacks empathy and doesn't care enough about not harming her patients: she doesn't think that it's "harm" at all.
Not a shred of guilt in that face before causing extreme pain. Contrast this to her constant fussing over Izutsumi on the smallest things—it's hard to believe she wouldn't even be a little apologetic if she actually believed this would be hurtful in a way that matters.
I think this is overall, less indicative of any lack of empathy so much as her incredibly stubborn and sometimes ridiculous way of compartmentalizing things to her own internal rules. I’d even argue that this mindset is preferable in surface situations, where people have the luxury of time. Dungeon healing hurts because it has to be fast and instantaneous—but if you're just treating a broken bone that can be put in a cast with slower healing magic to help, wouldn't you prefer that over an instant heal with the chance to cause brain damage, no matter how minuscule the chance is? Shouldn’t your long-term health matter more than short-term recovery and some pain?
To touch on Laios’s leg injury—we actually do see this kind of reaction to healing magic later on in the manga. When Marcille is teaching Laios how to heal, she ends up bowling him over because her cut gets super itchy:
but then she reacts positively and tells him that it's supposed to happen, before trusting him enough to try it on Senshi.
So while yes, it was an “incomplete” heal, I don’t think it was particularly telling about her approach to healing. And honestly, judging by the fact that it only distracted him when he was relaxed enough to be cleaning his armour before bed, it looks like she connected all the major muscles and nerves enough not to cause pain or risk re-injury by moving, but just left superficial stuff for Laios’s body to naturally heal.
Her mindset makes sense in context: She also had to heal Chilchuck and Senshi, while conserving enough energy to immediately start digging for Falin’s body and potentially do a very taxing resurrection spell as soon as possible.
After that, Falin healed the rest of Laios’s leg injury in a situation where it wasn’t needed, but there were no other high stakes to discourage it. Also, she can’t bear to see others in pain. ambrosiagourmet already did an incredible analysis of how this empathy doesn't really signify perfect altruism so much as Falin's deep discomfort with having to witness pain, so I won't go into that too much—but the important part is, Falin isn't inherently a more caring healer than Marcille. They are both making decisions for the patient based on their own approaches to healing—it's just that Falin's approach is preferable for dungeoneering overall.
(In Marcille's defense, it seems that dungeons are an incredibly specific environment that falls way outside the realm of what's actually taught to mages in most schools. Being a combat-oriented mage actually seems pretty frowned upon.)
So, in a lot of ways, Marcille is both realistic about dungeon healing (mana conservation by not doing full heals when not necessary, thinking about pain as the condensation of the time it would have taken to naturally heal, etc.) and very unrealistic about it. What she doesn’t realize is that the pain matters: In a dungeon, people have to be up and ready to continue right away, over and over. If it hurts every time, that makes them very averse to being healed, stressed out about getting injured, and affects their performance as dungeoneers.
All that to say… I personally believe that Marcille is very passionate about healing people. Not healing magic necessarily, but medicine as a whole. It’s not just a means to an end—it’s her main area of study only second to her research into ancient magic. And sure, she might have gotten into it because of her fear of death—but what I think people don’t give enough credit to is that her motivations changed from when she was a child.
You see it here, when she’s laying her dream outright to the Winged Lion:
She might be kinda racist herself, hypocritical, and short-sighted (mostly out of ignorance, I’d argue), but at heart, she hates that people hurt each other. She hates that long-lived races look down on everyone else just because of lifespan. She has—arguably very correctly—identified the disparity in lifespans as one of the main causes of interracial strife, and she wants to get rid of it so that everyone can fully understand and relate to each other as equals.
And in some ways, it’s not even that insane of a dream.
Knowing that people used to live as long as she’ll have to, and something changed in the eons since, is it really that weird for her to want to change it back somehow?
But all that aside—the most important part of this to me is that… originally, she wasn’t actually that hung up on completely equalizing lifespans. She got into medicine because she wanted to, at the very least, close the gap as much as she could in her very long life.
She was realistic about it at first. She thought that, by studying ancient magic’s ability to pull from the infinite, she could harness that infinite energy in tandem with medical knowledge to give more life to the short-lived races.
But as she says it herself, it changed when she realized that she doesn’t have time to gradually unravel it on her own.
So, yes. She got desperate. She got crazy. In light of all she did as dungeon lord, it’s easy to assume that she never cared much about healing as a profession, and is just a self-obsessed little girl caged by her trauma and trying to change the entire world to make sure she doesn’t have to be hurt.
And… she is all that. She's my blorbo supreme but I'll be the first to insist that she is very much a complete hot mess. But my point is that these were very extreme circumstances, and Ryoko Kui has given us all the understated evidence we need to know that she’s actually a very passionate doctor otherwise. This is the girl who freaks out if she’s not useful to other people and not allowed to help:
Did actually get excited about making safe dungeons for helpful purposes beyond just learning more about ancient magic to fulfill her dream:
And in tandem with her own personal trauma—not in opposition to it or to obscure it—cared about making life more peaceful and equal for everyone in the world. Not to mention, she had to have done some insane work to be acknowledged as the most talented researcher at the academy and be allowed onto teams that were researching new healing magics.
TL:DR, I think she has a lot of empathy for people and passion for helping them, it’s just expressed in a way you wouldn’t expect in a fantasy because Ryoko Kui doesn’t fuck around with her storytelling and genre subversion. She might not be a good archetypal healer, but she's an extremely knowledgeable doctor with a point-blank and intense attitude towards healing and medical treatment (see: her strictness about physical touch when teaching Laios about healing).
For me, all evidence points towards her going back to what she was doing before the story on top of her duties as Court Mage, kind of becoming a sort of Surgeon General for Melini as the head of health and safety for the country and whatnot.
PS. I will admit that there's explicit evidence she's not good at healing here:
But this was also like... chapter 3. Written years ago. I personally feel that everything Kui has said about Marcille's background since is enough evidence that it was just a one-off joke before she had an airtight idea about who Marcille was and would be, but I'll concede that it's mostly conjecture.
But again, as I said, I believe that while she might not be the best at the heal spell that's used in Dungeons, she's passionate about being a medical researcher and the field of medicine as a whole.
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Sabo still struggles with memory loss. He had his childhood back, of course, he remembers Ace and Luffy and everything they did together. But he doesn't remember some stuff. Some anecdotes Luffy tells oh so excitedly? He can't recall that those happened. And if he does, it's all blurry and never at all like Luffy says. But he never says anything because that would break his brother's heart, to know his older brother isn't fully back with him, so he nods and smiles and pretends he knows what Luffy is talking about every time.
His room is filled with Post-it notes. Stupid, really. Dumb stuff. But he has all the meetings he needs to remember and the missions he has to do, along with everything he wants to write down at some point properly. The walls are covered in pictures of the people he loves (Luffy, Ace, Koala, Robin... All the others that have ever meant something to him because he refuses to forget somebody again).
He keeps writing dumb stuff down. Anything. He refuses to forget. He denies the possibility of doing it again.
But he forgets. Sabo keeps forgetting important dates. Important parts of his life, like his past with his brothers (he forgets a random adventure they had that he swore he had talked about the day prior) and crucial things he has to do. He has a hard time picturing his memories. Putting them in his brain. Turning them into images. Saying it's frustrating is a huge understatement.
Koala helps him out, of course. She's hard on him so he finishes his paperwork, but she knows it's difficult sometimes. She's his personal calendar and diary. She informs him of what he has to do during the week and always tries to talk and talk about anecdotes that she knows he still remembers but knows he loves to hear again.
His mental health isn't the best either, but he refuses to acknowledge it. There's a revolution at hand, he can't stop working. And fighting. And doing more and more and more. But sometimes it's just too much. Sometimes he goes into depressive episodes he can't control, and the medication is either addicting or the worst thing that has ever happened to him. Sometimes he's a bit too intense. Koala says he needs to calm down, that he has a problem with his fixation on the revolution and his past. Sabo keeps saying that it's fine. But he sometimes forgets or has blurry images of the fights and the people he has killed, filled with energy and excitement and like he has the power of a God. He doesn't like those. Enjoys the moment. Hates to forget it. Hates to know what he did during it too, even if it was for a good cause. Despises the look Koala gives him, also. Makes her promise not to tell Luffy about all of this.
But it's fine, he keeps saying. Sabo will keep trying to never forget anything ever again.
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New chapter up!
Soul Collector Chapter 4 Preview:
Your brows only furrow deeper as you try to comprehend what the monster is accusing you of. "I do not understand." You mutter lowly, not particularly pleased to be bothered, and by monsters no less.
After discovering this town was littered with monsters, you tried your best to avoid encountering more. You didn't know how to feel being in their presence, especially not after what you had experienced before arriving here.
You still had bigger problems to think about, and you didn't want monsters to be a part of it. You also wanted to honor your friend's wish, and right now, the only way you knew best was to avoid encounters with the monsterkind.
The skeleton's eye lights darkened at your words, his hands clenching into fists. "OUR SHED! WE CAME UPON IT RUINED! ALL OUR PRECIOUS TOOLS ASKEW AND DEFILED!" The skeleton yelled, his arms shaking in anger.
You flinch at his sudden outburst and take a step back as the monster inches closer. Ah, so that's what they were angry about. You briefly remember the shed you took shelter in on your first day, which was also the shelter that led you to meet your lookalike. You do have to thank them, though, for you would not be in your current position had you not found it.
"That was your property?"
The skeleton had a look of disbelief on their face. "YES??? DON'T PLAY A FOOL WITH ME, HUMAN!"
You put a clenched hand on your chest and bow your head. "Thank you."
A faint snicker came from the taller skeleton, his shoulders twitching as he attempted to stop his sudden laughter. "I- WHAT?" The shorter skeleton paused, a look of complete confusion on his face.
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