Redesigning Helluva Beelzebub
Hoo boy, roll up the sleeves for this one.
The Original
In my review of Helluva Boss 108, I mentioned that Beelzebub's character design put me in mind of how some DeviantArt kid's fursona might look. And... Yeah I stand by that statement. The most likely reason I can figure Viv Medrano wanted her to be dog-like was to make a reference to her Die Young music video, which featured an anthro wolf singing a Kesha song (for context, Kesha herself voiced Beelzebub and co-wrote a song for this episode).
But for those who are unaware, Beelzebub's traditional depiction looks nothing like this.
Really the only visual similarities the Helluva version shares with the Infernal Dictionary version are the insect wings, six limbs, and the crown thingy over the head. (At least I think that's a crown-? Kinda hard to tell on both counts.)
Bee's eyes get somewhat more insectoid later in the episode, but that feels like a cop-out. Wow, her eyes and colors changed. Totally a bug demon, right?
They had the same problem in Hazbin Hotel with Katie Killjoy, who's allegedly supposed to be a praying mantis but barely resembles one, even after her transformation.
I understand the desire for fresh takes on old figures, and taking creative liberties so the new interpretation doesn't feel generic. But the changes should at least make sense. By now it's pretty clear Viv couldn't care less about representing Ars Goetia demons faithfully, as demonstrated with Paimon, Andrealphus, and now Beelzebub. You could slap completely different names on these characters and it wouldn't change a thing. I posted this meme a while back but it's never been more relevant:
On top of that, what reason could there possibly be for the design to be this damn complex? Why did she need so many markings on her face? Why did she need so many layers of hair? Why did she need flowing goo for her hair, tail, and body, each requiring dedicated effects animation?
When it comes to a hand-drawn production, less is more. Any superfluous details on a character just make unnecessary work for the animators.
Anyway, here's what Viv has to say about it.
Alright, I'll admit: The lava lamp bit is a little clever. Basically it works as a regular stomach does, but on demonic steroids. But it wouldn't look so much like Viv's making this up as she goes if we'd seen Bee's stomach performing its intended function in the episode. Let her chow down on a giant piece of food (maybe that cotton candy she's been handing out-?) and swallow it, and let Loona (and the audience) see it dissolving in her transparent belly. As a general rule, if it's not shown or explained in the work itself, it's not canon. Like I've said before, Viv: Elaborate on the nuances in the story you're telling, not on social media.
Also, "Her ears are designed after beehives"? Wh...Wha? Ma'am have you ever seen a beehive.
(Hell, even if you told me the ears were inspired by the generic cartoon beehive we're all familiar with, I wouldn't have guessed. There's a difference between being subtle and being vague.)
I can kinda see it in the overall shape, but that's a very specific design inspiration that wasn't clear at all in the design itself. Same with the "animal trainer" thing: I never would have picked up on that if Viv hadn't pointed it out. If a character design doesn't visually convey all the necessary information, it's not a successful design. Show, don't tell. There's a communication breakdown between what Viv's telling us and what Bee's design shows us.
(It's possible she actually meant "Her ears are designed after honeycombs", but even then, each compartment has a specific pentagonal shape that's not coming across at all here.)
I also find it interesting that Bee and Loona have almost the exact same body type. Of course Viv's pretty infamous for samebody syndrome, but it's actually unnerving how similar these two are.
Might this be a reference to Vortex's "type"? Is this foreshadowing a relationship with Loona? Am I overthinking this? Yeah, probably. Viv's demonstrated a clear preference for tall, skinny body types over the years, so it's safer to assume that's the explanation. It's all aesthetics. It ain't that deep. Occam's Razor and all that.
Finally, Bee how the hell does your shirt work.
The Concept
So at this point it seems most logical to lean into the "bee" thing for the redesign, and scrap all the canine elements. As for the blobby hair and tail... yeeeah let's nix those too. We're going for a streamlined version that's easier to animate. And because I ignored the ringmaster look for my redesign of Asmodeus, it only makes sense to do the same for Bee's animal trainer vibe (what little there is) for the sake of consistency. I know this version of Hell has a circus theme with its highest-ranking demons, but there's never been an in-universe explanation for why that is.
Let's look at actual bees, then. A quick peek at Google has informed me that certain insect species have smaller, "simple" eyes (also known as ocelli), in addition to their compound eyes. In bees, this manifests as a triangular grouping of three beady eyes on top of the head.
In her Helluva Boss episode, Bee's full demon form has three eyes, which could be a reference to this triangular arrangement, plus her regular form has two spots on her forehead in addition to the third eye. So it's possible Viv actually did research for something. Pleasantly surprised on that front.
Next, the body. I've noticed that some folks find Bee's skinny body type refreshing, as the sin of gluttony is too often personified with fatness. And that's fair. That's valid. But consider this:
Imagine any Vivziepop character saying that about a chubby person. Imagine the series sending the message that fat people can be sexy too, and that they have worth outside of their appearance, enough for at least one character to consider them girlfriend material. That they're valued and appreciated regardless of this culture's beauty standards (which we know nothing about since the worldbuilding is as thin and flimsy as tissue paper, but whatever). Imagine if this show finally had a fat female character who wasn't relegated to the background. Don't know about y'all, but that would be refreshing to me. And when you take into account all the fat-shaming of a character who isn't even fat, portraying a fat character as attractive would be a nice change of pace for this show.
Now let's talk about clothing. In the episode, Bee's clothes show off a lot of her body, with a cutout crop top and short shorts. We can take a similar approach for the redesign (something that still shows off her chest, belly, and limbs, in keeping with the extroverted "party girl" persona), but that perhaps includes more queenly elements.
The Redesign
Because this is a redesign, many elements were already in place, but I still had to figure out how this character would look as a bee. Here's where the preliminary sketches came in. Lots of trial and error in this process.
Wrestling with this character's face got a lot easier once I realized I could mold it into a pentagonal shape akin to a honeycomb compartment. It took a few tries, but at last, I had a final sketch.
All that was left to do was test out some color combinations.
I tried a few different approaches, but in the end, this is the version I felt worked best.
I used many of the colors from the original, but pushed the orange much harder since orange is the symbolic color of gluttony as a sin. And overall it gives Bee a nice honey-ish look rather than the generic black and yellow we already see on so many bees in cartoons. I thought the colored outlines on her clothing would add a soft, feminine touch, as well.
And just for kicks, here's a quick sketch of her giant form, inspired by the Infernal Dictionary drawing of Beelzebub.
Conclusion
The canon version of this character exists in the form she does for no reason than to stroke her creator's ego. "Hey guys, remember when I animated that Kesha fan video? Remember how cool that was? Wanna see me foist this unnecessarily-complex character design on other animators while I take a victory lap?" I wouldn't mind so much if Viv animated any of this herself, but she didn't. I could almost excuse this if she had no animation experience and didn't know how much work it requires, but she does. The self-aggrandizing entitlement is just off the charts. But a nonsensical design is leagues better than a stolen one, so... brownie points for that, I guess.
641 notes
·
View notes