seriously have been thinking about this all night long. call me autistic but the fact that 90% of workplaces the point is not to get your work done and then be done doing it but to instead perform an elaborate social dance in which you find something to do even when you're done doing everything you need to do in order to show your fellow workers that you, too, are Working . because you are at Work . disgusting why cant we all agree that if there is no work immediately to be done. we just dont do anything
friend wanted to see my tumblr, and when i told him i can’t show it to him bc it’s basically my personal diary he went “oh so I can’t see it but a bunch of strangers on tumblr can??” he literally does not get me. no one will get me like the people in my phone get me
Quackity: These past days I've been in many calls, and I'm not done yet. I've spoken to a lot of people and creators. I've read your comments and I'm well aware of what needs to be done to carry out this project. I want to tell you all, beforehand, that for me the team's well-being is fundamental. I'm very involved in this topic to sort it out and I want to make that very clear. I want to tell you something... I want to tell you all that the administrative staff responsible for so much harm to the project has been fired. Specifically, those who made decisions without my permission, affecting the administrative and financial area of the project. Consequently, after this, I was in charge of doing a financial analysis that's carrying out for the QSMP.
Guys, to be really honest, it was not going to last. Therefore, I've had to make deep drastic structural changes that have lead me to reduce the performance of the server down to the most essential, and this is in order to ensure the well being of everyone involved in it. Having said this, I want to give a very important update: I want to let you all know that the QSMP will have to slow down temporarily. This is to ensure this new structure adapts to the project, because it's a restructuring that's taking place. I'm letting you know, and I reiterate, there are no voluntary positions inside the QSMP.
At the moment, there will not be any more individual update accounts of all 5 existing languages in the project. In any case, during this transition, there's going to be a temporal absence of all Eggs and NPCs. I know these are difficult changes, and I repeat, it's temporary until we adjust to these new conditions that will improve the performance of this new structure that's being made from scratch, both in the administrative and financial part. I'd like to reintegrate people fro the QSMP as time goes by if a financial viability can be found for the project Taking advantage of this update to tell you guys that within the changes of the server as it is, creators will have full control of their lore and stories. The team will not intervene in the way that it was being done. Moreover, efforts will be made to change the competitive dynamics inside the game so as to ease up the game style for the creators. Like I'm saying, all of these changes, and more, are being carrying out to have the project as best as possible, and they're being done little by little. This is a whole new structure that will ensure the best continuity and experience for the creators, the community and the team behind.
Guys, I want to make very clear that this is restructuring process, and again, it's not a fast one. The server being open does not mean everything's perfect, I understand that very well. Conversations will keep taking place, communication will continue and the constant improvement of the project as well. I ask, please, for everyone's patience and understanding regarding all changes. Please do wait for official announcements since a lot of incomplete and incorrect information is being spread. I want to tell you all something- if you don't trust in these changes or have many doubts about it, and don't want to consume any more of the project's content, I understand 100%. I have a personal commitment with the QSMP and I will work until it functions in the way it is supposed to do.
Lastly, I want to let you know that it was being worked on for months on finalizing the integration of Korean creators to the QSMP. For that reason, tomorrow we will be welcoming the new Korean creators of the QSMP, of course, taking into account all the changes I've just mentioned. I hope you can give the new Korean members warm welcome to the project. And as you know, their schedules are earlier. For everyone who would like to watch, they will be joining at 11am Mexico time and at 9am US time. Basically, I wanted to give that update regarding everything that's being done within the project. Again, thank you for your patience and understanding- these are necessary changes and I'm glad they're being done now. And many more things will keep being adjusted.
Four gave a ton of unnoticed help when Twilight was injured
The fight with Wild was difficult, and I know we're all concerned about his negative view of the shadow crystal
But Four did something that no one else really thought of to help- He took care of Twi's stuff
From the beginning he told Twilight to not worry about them
So Four took care of pretty much everything but the others (that Sky and Wars handled)
He took care of Epona
Which is so very important- he took care of Twilight's horse. After her arrival at the stable Four followed up on her
And for Epona, a horse so attached to her human, having some company can help so much for reassurance
He took care of Twilight's stuff
He got Twi's shield- his bags and equipment, and organized it into one place
And he was worried. He obviously found the shadow crystal while handling Twi's stuff, but his negative reactions to it were out of concern.
Also- because of his placement in this scene
I'm fairly convinced Four was ready to start cooking before Wild showed up (since he's beside the counter with food supplies). At the very least he had the basket of fruit out for everyone -but he was literally standing with food behind him- he thought of everything
And he did housekeeping!
Wars payed for the inn, so Four took care of the inn
Realistically these boys were probably not too concerned with tidyness. Four got all of Twi's things on one table, and took care of the room they stayed in
Organizing tables and Twi's things, having food supplies ready, and opening the curtains- overall he was the one tidying up the inn
Four helped in a huge way! He took care of Twi's horse (Epona is so important), his equipment and shield and bag, as well as the other rooms in the inn
Four filled in all the little tasks that others didn't think of. He helped in ways that were needed, but not obvious
There's a lot of problems with the shadow crystal and with Wild, and I don't know what's gonna happen in the future
But don't forget this- don't forget that Four was one who stepped up in an almost unnoticeable way
Don't forget that when everyone was barely holding it together, Four visited Twilight's horse and took care of his things
No matter what develops in the future- this amount of care shown is important ya know?
the new one piece chapter goes so unbelieveibly fucking hard. however. i genuinely think that was the meanest thing sanji could have ever called zoro ever
Sometimes I think about Urianger's role in and feelings on the Thancred-Ryne dynamic and I think watching it kills him a bit inside. For several reasons.
Like, to begin with there's the guilt he's been carrying with him since he ushered Minfilia to the first, how he effectively killed the person Thancred cared about the most in the world and who's "death" ended up causing Ryne's entire Situation. He looks at what's happening between them and can only think "I caused this" even though that's not really true. No one person is responsible for this outcome, it's a culmination of several circumstances and the consequences of them. Logically, Urianger knows this. But it doesn't matter, because his guilt is overpowering his logic.
And also, like. What Thancred is doing here, the way he's knowingly letting Ryne be and stay hurt because he literally cannot bring himself to tell her his feelings, is the exact same mistake Urianger made with Moenbryda. Of course, the circumstances are vastly different, and the potential consequences to Thancred telling Ryne the wrong things or her misinterperating it is far greater (being a matter of literal life or death), it's still the same sort of paralysis they are trapped in.
And he knows it. He sees it. But he can't say or do anything about it, he doesn't have the right to. He acknowledges the mistake, but he hasn't really improved upon it yet. He still doesn't voice his thoughts and feelings as he should. He's also non-confrontational by nature, he doesn't argue or try to change peoples minds, he probably doesn't think he has any place to.
So, he tries to help in what little ways he can. Because he doesn't want it to become Monebryda again, he doesn't want to know he stole not one but two people from Thancred. So he does what he can. He tells Ryne little tidbits about Thancred, things that help her understand him but are safe to share. Nothing too deep, nothing too personal. Just small things, things that are purely factual, because he can't afford to give her a false image of who Thancred is. He teacher her fun and interesting things, because Thancred isn't in the mindset to provide her with non-essential skills.
I like to think Urianger has brought it up with Thancred at least once, during one of his stays. But nothing would've come of it. Not really. Unlike Y'shtola, Urianger isn't pushy, he'll bring it up once or twice and when he sees this won't go anywhere, he gives up. He wants to help, but he knows that persistance only does do much, and he is not the person who has the resiliance needed to push and push until Thancred finally budges (because he won't budge, it won't help anything but to sour things further by adding aditional stress to an already strained dynamic).
And like. Urianger gets it. He gets it because he's been the same way- not saying what he should to someone he loves more than anything else because she was meant to figure her life out herself, and 'steering' her in any direction by telling her his feelings (regardless of if the 'steering' is intention or not) will go against that. He gets it. He gets it and it's all the more painful for it. He knows it can't just be fixed by acknowledging it or with encouragement, something needs to happen to break the stasis.
I think this is probably why he stayed behind while they went off to Nabaath Areng. This is the very last chance they have to say what they want to, and he can't afford to be the anchor anymore. This is about them, not him, he can't let their resolution be buffed by his presence, so he stays behind. Which was probably for the best. Ryne got nervous when Urianger said he's staying behind, probably not too excited about being alone with Thancred (well, not alone, but WoL doesn't count) so soon after she had ran away crying. But she needs to be nervous. For anything positive to come out of this Thancred and Ryne both can't afford to be too relaxed. As sad as it is, the stress is necessary for anything to happen. He knows it. Does he like it? Absolutely not, but nor does he like his other plots. At least no one dies this time if it goes right.
what's weird about the fantasy high drama is that like. it seems to me like people forget d&d is primarily a) a game you play with your friends and also b) luck based.
I mean it's fine to say that "nothing felt like a challenge" and "they just dominated everything and there weren't any stakes" but like. it's not as if they weren't up against huge threats. they lost the mall fight. the last stand was an onslaught of enemies. they fought a dozen dragons from an airship. the fights were hard. they're just really good. they've had very good dice luck in general this season and are all very high level and highly specialized. fig is gonna beat deception and performance checks. adaine's gonna figure out the arcana. riz is gonna succeed investigations. like. for some reason their strategical competence and wisely picked abilities are. a downside? a disappointment?
the thing about d&d that you need to remember is it's first and foremost a game. it's mostly random and it takes you down weird paths and you're playing to have fun with your friends. the dice are literally telling the story that it's their time, it's their year. they've struggled enough. they've trained enough. they're good at what they do. and in my post about the academic/domestic/personal stressors being the focus, d&d doesn't have any other system to work them out than rolling different skills. that's what d&d is. brennan set specific challenge levels for different tasks and the players strategized to prioritize which abilities they were strongest in. the challenges were there. and the players rose to them. they were both smart in their delegation of responsibilities and lucky with their dice rolls. of which, both are foundations of d&d.
don't mistake them being good players and getting lucky with there being no hardship. just because they smashed through the wall, that doesn't mean the wall wasn't strong. they were just stronger.
Whenever I'm with him my pain goes down so much I can ignore it. Yea sometimes there's days where nothing helps the pain but at least he's there to take care of me. Most times tho his presence has a drastic effect on my pain levels. Maybe it's cause when he's around I feel less stressed and more safe and secure? Or maybe it's cause he's basically a human-shaped heating pad
There are many things people expect from one called 'God of Blood'. Always, the first thought is the blood of war, the blood of violence, the blood of the weak shed for the goals of the strong. Ares doesn't think of the blood of battle at all. When he thinks of blood, he envisions the many tied knots of blood bonds and bonds forged in the blood of battle. Blood sons and blood daughters, blood brothers and battle sisters, blood oaths and blood vengeance - he watches over them all and keeps close each one of these bonds.
One cannot begrudge his displeasure then when he realises he cannot tell Leto's offspring apart just by looking at them.
It was easier when it was just Artemis. Dark hair curled about her shoulders, a fierce mien whenever Father summons her to the mountain, a scattering of bones and blood shed whenever she was disturbed; the eldest child of Leto was a wild thing, sharp toothed with sharper claws always at the ready. There's whispers of her being a twin, of her other half being made to crawl on their belly as penance for their sin of god-slaying but Ares pays it little mind. What twins look alike among their number? Even dog litters are born distinct with all their unique markings inlaid in their fur. Artemis' twin too would be much more than their sister's mirror image.
Pouring over his list now, he wishes anything about Phoebus Apollo was that simple.
Mirror image did not begin to describe it. The twins were the same height, the same build, had the same colour and texture hair, ate the same raw food and drank the same amount of nectar. There was no difference in how they dressed, no difference in the company they kept, no variance in the weapons they used. There are some days Ares still cannot believe Phoebus will grow into a man and not some nymph with the way his ears have that slender point. He watches them now, sitting together beneath a shady palm and stringing their bows in an uncanny unison and curses because he still cannot tell them apart. What use is his skill in knowing blood when they both have the same damn blood running through their veins? What bond is there to sense when they are tied so tightly together, Ares can scarcely tell brother from sister?
He sighs. Unadorned and completely alone, the only way to know who is who is to speak to them. He'll have to find more ways to tell them apart from a distance. Surely they cannot stay this similar all the rest of their immortal lives.