#i know its not the most engaging of games and some stuff in it is outdated but like. cmon. it was made like 11 years ago
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im twenty four pages deep into a slideshow of trying to document the full timeline of where every pokemon game falls in missing numbers and i havent even started writing notes yet
#me when we know a lot of the lore and things that happen in what order in theory but u try to write it out and AAAAAAAAAAAAAAAHHHHHHHH#im using my art blog as starrys behind the scenes mn diary too i guess. i mean its creative it counts#i am hoping to present an alt version with spoilers blacked out for everyones viewing pleasure. hopefully. maybe.#which means a lot will be blacked out but i want to be transparent abt what games are included and such and what we're doing with some#soughs. rewrites. im sorry some pokemon games like suck ill be honest. and all those ones dont have remakes ^^#its moreso expanding on the given concepts anyways to make it more engaging#bear in mind. most of this stuff would not be seen for a WHILEE we're not freeballing into nine gens worth of content and then some#anyways im doing this post to procrastinate oopsie daisies#if you see this uuuuuuuuuuhhhh go check out mod xens post#mn diary
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every person needs a rpg maker game/game series to haunt them forever and be a part of their identity I think
#me with to the moon fr fr#literally Nobody understands what those games mean to me.#this is the special interest out of the special interests#the specialest of interests#special interest squared#every time i recommend the games to anyone it means that i like them and i want to share a part of my soul with them.#too bad that they either never start it or play it Once and never finish it ;w;#i know its not the most engaging of games and some stuff in it is outdated but like. cmon. it was made like 11 years ago#every thought i think is incomprehensible to someone until they finish At Least the first game.#if i find someone who plays the whole series for me?? im marrying them on the spot. period
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Olivia Broussard. Oghghhghhhhhhhhhhdjdhjsgsmshsnd*explodes💥💥💥💥💥💥*
#rat rambles#oni posting#I miss herrrrrrrr#shes literally the character of all time#rip to my brief period of trying to engage with different oni communities god damn does no one give a single shit abt this games story#like even if there are lore discussions its all just gameplay discussion still because no one takes the story seriously#its all just about fun trivia to most ppl which is fine but like its also miserable being one of very very few people who like. genuinely#adores the actual story and the characters in it.#like oni has such a good story and some of my favorite characters from anything ever and no one gives a shitttttt#again I get it and it's not a crime for ppl to not engage with the story but its still rly saddening to me#especially since oni has like. one of my favorite stories of all time.#it just makes it hard to talk abt it sometimes when I know Im already playing thousands of steps ahead of ppl by having aus and stuff lol#but despite everything I still rotate these fuckers in my head regularly I just also have other things going on in there rn#I still need my doomed toxic yuri fix tho so theyll persist until I somehow invent sif odile doomed toxic yuri or smth
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Conspiratorialism as a material phenomenon
I'll be in TUCSON, AZ from November 8-10: I'm the GUEST OF HONOR at the TUSCON SCIENCE FICTION CONVENTION.
I think it behooves us to be a little skeptical of stories about AI driving people to believe wrong things and commit ugly actions. Not that I like the AI slop that is filling up our social media, but when we look at the ways that AI is harming us, slop is pretty low on the list.
The real AI harms come from the actual things that AI companies sell AI to do. There's the AI gun-detector gadgets that the credulous Mayor Eric Adams put in NYC subways, which led to 2,749 invasive searches and turned up zero guns:
https://www.cbsnews.com/newyork/news/nycs-subway-weapons-detector-pilot-program-ends/
Any time AI is used to predict crime – predictive policing, bail determinations, Child Protective Services red flags – they magnify the biases already present in these systems, and, even worse, they give this bias the veneer of scientific neutrality. This process is called "empiricism-washing," and you know you're experiencing it when you hear some variation on "it's just math, math can't be racist":
https://pluralistic.net/2020/06/23/cryptocidal-maniacs/#phrenology
When AI is used to replace customer service representatives, it systematically defrauds customers, while providing an "accountability sink" that allows the company to disclaim responsibility for the thefts:
https://pluralistic.net/2024/04/23/maximal-plausibility/#reverse-centaurs
When AI is used to perform high-velocity "decision support" that is supposed to inform a "human in the loop," it quickly overwhelms its human overseer, who takes on the role of "moral crumple zone," pressing the "OK" button as fast as they can. This is bad enough when the sacrificial victim is a human overseeing, say, proctoring software that accuses remote students of cheating on their tests:
https://pluralistic.net/2022/02/16/unauthorized-paper/#cheating-anticheat
But it's potentially lethal when the AI is a transcription engine that doctors have to use to feed notes to a data-hungry electronic health record system that is optimized to commit health insurance fraud by seeking out pretenses to "upcode" a patient's treatment. Those AIs are prone to inventing things the doctor never said, inserting them into the record that the doctor is supposed to review, but remember, the only reason the AI is there at all is that the doctor is being asked to do so much paperwork that they don't have time to treat their patients:
https://apnews.com/article/ai-artificial-intelligence-health-business-90020cdf5fa16c79ca2e5b6c4c9bbb14
My point is that "worrying about AI" is a zero-sum game. When we train our fire on the stuff that isn't important to the AI stock swindlers' business-plans (like creating AI slop), we should remember that the AI companies could halt all of that activity and not lose a dime in revenue. By contrast, when we focus on AI applications that do the most direct harm – policing, health, security, customer service – we also focus on the AI applications that make the most money and drive the most investment.
AI hasn't attracted hundreds of billions in investment capital because investors love AI slop. All the money pouring into the system – from investors, from customers, from easily gulled big-city mayors – is chasing things that AI is objectively very bad at and those things also cause much more harm than AI slop. If you want to be a good AI critic, you should devote the majority of your focus to these applications. Sure, they're not as visually arresting, but discrediting them is financially arresting, and that's what really matters.
All that said: AI slop is real, there is a lot of it, and just because it doesn't warrant priority over the stuff AI companies actually sell, it still has cultural significance and is worth considering.
AI slop has turned Facebook into an anaerobic lagoon of botshit, just the laziest, grossest engagement bait, much of it the product of rise-and-grind spammers who avidly consume get rich quick "courses" and then churn out a torrent of "shrimp Jesus" and fake chainsaw sculptures:
https://www.404media.co/email/1cdf7620-2e2f-4450-9cd9-e041f4f0c27f/
For poor engagement farmers in the global south chasing the fractional pennies that Facebook shells out for successful clickbait, the actual content of the slop is beside the point. These spammers aren't necessarily tuned into the psyche of the wealthy-world Facebook users who represent Meta's top monetization subjects. They're just trying everything and doubling down on anything that moves the needle, A/B splitting their way into weird, hyper-optimized, grotesque crap:
https://www.404media.co/facebook-is-being-overrun-with-stolen-ai-generated-images-that-people-think-are-real/
In other words, Facebook's AI spammers are laying out a banquet of arbitrary possibilities, like the letters on a Ouija board, and the Facebook users' clicks and engagement are a collective ideomotor response, moving the algorithm's planchette to the options that tug hardest at our collective delights (or, more often, disgusts).
So, rather than thinking of AI spammers as creating the ideological and aesthetic trends that drive millions of confused Facebook users into condemning, praising, and arguing about surreal botshit, it's more true to say that spammers are discovering these trends within their subjects' collective yearnings and terrors, and then refining them by exploring endlessly ramified variations in search of unsuspected niches.
(If you know anything about AI, this may remind you of something: a Generative Adversarial Network, in which one bot creates variations on a theme, and another bot ranks how closely the variations approach some ideal. In this case, the spammers are the generators and the Facebook users they evince reactions from are the discriminators)
https://en.wikipedia.org/wiki/Generative_adversarial_network
I got to thinking about this today while reading User Mag, Taylor Lorenz's superb newsletter, and her reporting on a new AI slop trend, "My neighbor’s ridiculous reason for egging my car":
https://www.usermag.co/p/my-neighbors-ridiculous-reason-for
The "egging my car" slop consists of endless variations on a story in which the poster (generally a figure of sympathy, canonically a single mother of newborn twins) complains that her awful neighbor threw dozens of eggs at her car to punish her for parking in a way that blocked his elaborate Hallowe'en display. The text is accompanied by an AI-generated image showing a modest family car that has been absolutely plastered with broken eggs, dozens upon dozens of them.
According to Lorenz, variations on this slop are topping very large Facebook discussion forums totalling millions of users, like "Movie Character…,USA Story, Volleyball Women, Top Trends, Love Style, and God Bless." These posts link to SEO sites laden with programmatic advertising.
The funnel goes:
i. Create outrage and hence broad reach;
ii, A small percentage of those who see the post will click through to the SEO site;
iii. A small fraction of those users will click a low-quality ad;
iv. The ad will pay homeopathic sub-pennies to the spammer.
The revenue per user on this kind of scam is next to nothing, so it only works if it can get very broad reach, which is why the spam is so designed for engagement maximization. The more discussion a post generates, the more users Facebook recommends it to.
These are very effective engagement bait. Almost all AI slop gets some free engagement in the form of arguments between users who don't know they're commenting an AI scam and people hectoring them for falling for the scam. This is like the free square in the middle of a bingo card.
Beyond that, there's multivalent outrage: some users are furious about food wastage; others about the poor, victimized "mother" (some users are furious about both). Not only do users get to voice their fury at both of these imaginary sins, they can also argue with one another about whether, say, food wastage even matters when compared to the petty-minded aggression of the "perpetrator." These discussions also offer lots of opportunity for violent fantasies about the bad guy getting a comeuppance, offers to travel to the imaginary AI-generated suburb to dole out a beating, etc. All in all, the spammers behind this tedious fiction have really figured out how to rope in all kinds of users' attention.
Of course, the spammers don't get much from this. There isn't such a thing as an "attention economy." You can't use attention as a unit of account, a medium of exchange or a store of value. Attention – like everything else that you can't build an economy upon, such as cryptocurrency – must be converted to money before it has economic significance. Hence that tooth-achingly trite high-tech neologism, "monetization."
The monetization of attention is very poor, but AI is heavily subsidized or even free (for now), so the largest venture capital and private equity funds in the world are spending billions in public pension money and rich peoples' savings into CO2 plumes, GPUs, and botshit so that a bunch of hustle-culture weirdos in the Pacific Rim can make a few dollars by tricking people into clicking through engagement bait slop – twice.
The slop isn't the point of this, but the slop does have the useful function of making the collective ideomotor response visible and thus providing a peek into our hopes and fears. What does the "egging my car" slop say about the things that we're thinking about?
Lorenz cites Jamie Cohen, a media scholar at CUNY Queens, who points out that subtext of this slop is "fear and distrust in people about their neighbors." Cohen predicts that "the next trend, is going to be stranger and more violent.”
This feels right to me. The corollary of mistrusting your neighbors, of course, is trusting only yourself and your family. Or, as Margaret Thatcher liked to say, "There is no such thing as society. There are individual men and women and there are families."
We are living in the tail end of a 40 year experiment in structuring our world as though "there is no such thing as society." We've gutted our welfare net, shut down or privatized public services, all but abolished solidaristic institutions like unions.
This isn't mere aesthetics: an atomized society is far more hospitable to extreme wealth inequality than one in which we are all in it together. When your power comes from being a "wise consumer" who "votes with your wallet," then all you can do about the climate emergency is buy a different kind of car – you can't build the public transit system that will make cars obsolete.
When you "vote with your wallet" all you can do about animal cruelty and habitat loss is eat less meat. When you "vote with your wallet" all you can do about high drug prices is "shop around for a bargain." When you vote with your wallet, all you can do when your bank forecloses on your home is "choose your next lender more carefully."
Most importantly, when you vote with your wallet, you cast a ballot in an election that the people with the thickest wallets always win. No wonder those people have spent so long teaching us that we can't trust our neighbors, that there is no such thing as society, that we can't have nice things. That there is no alternative.
The commercial surveillance industry really wants you to believe that they're good at convincing people of things, because that's a good way to sell advertising. But claims of mind-control are pretty goddamned improbable – everyone who ever claimed to have managed the trick was lying, from Rasputin to MK-ULTRA:
https://pluralistic.net/HowToDestroySurveillanceCapitalism
Rather than seeing these platforms as convincing people of things, we should understand them as discovering and reinforcing the ideology that people have been driven to by material conditions. Platforms like Facebook show us to one another, let us form groups that can imperfectly fill in for the solidarity we're desperate for after 40 years of "no such thing as society."
The most interesting thing about "egging my car" slop is that it reveals that so many of us are convinced of two contradictory things: first, that everyone else is a monster who will turn on you for the pettiest of reasons; and second, that we're all the kind of people who would stick up for the victims of those monsters.
Tor Books as just published two new, free LITTLE BROTHER stories: VIGILANT, about creepy surveillance in distance education; and SPILL, about oil pipelines and indigenous landback.
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/10/29/hobbesian-slop/#cui-bono
Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
#pluralistic#taylor lorenz#conspiratorialism#conspiracy fantasy#mind control#a paradise built in hell#solnit#ai slop#ai#disinformation#materialism#doppelganger#naomi klein
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Hey bunny! Pretty pretty please could Konig serve me a croissant, also some crepes and millet-feuille? Oh and some champagne would be lovely with that 🙏���✨
the bakery menu
there are still tons of items on the menu! feel free to submit your own! i'm happily accepting requests! as for this one, i am so happy to get a könig request! i always feel like i focus so much on price or ghost that i always forget the mountain of a man. and the prompts are very good as well! i did change croissant a little bit, still the same vibe of a prompt, just switched up the language a little! thank you for the request!
croissant ("i wonder if your father knows what happens during the off hours. if he knows you're here with me.") + crepe ("pretty girl.") + mille-feuille (“that’s it, fuck, that’s a good girl.”) + champagne (sugar daddy) served by könig (call of duty!)
cw: smut/pwp, sugar daddy-adjacent, daddy issues, size kink/difference (it's könig ofc), könig in love, dirty talk, cockwarming that turns into lap sex, unprotected sex
könig never imagined himself with another person. he simply thought that his line of work and his anxiety would scare too many people off. but you were not like most people, where most were scared by the mountain of a man with a few too many facial scars, you saw a helpful boyfriend to help you move your stuff into his apartment.
you were a total go-getter. nothing could stop you, you were brave and kind. most of all sweet and könig thought that he'd die happy in between your thighs. he hated that he had to be gone for so long.
that was where the money came in. he wouldn't call it a sugar daddy situation, that would imply there was no real emotional connection. and there was, you were already pointing out engagment rings when you were out together.
there was a definite strong emotional connection.
könig just wanted to make sure that you were taken care of when he was away. because his time away from you could be a few days or a few months, and he wanted to make sure his little schatzi was alright. yes, yes, yes, he knew you had a career, but a little (read: a lot) extra was what he wanted to give to his darling.
the other issue was your father. he was high up in the chain of command for kortac. which meant that you were off limits, but you honestly didn't care. you were a grown woman. your father agreed through grit teeth when you told him you were moving in with könig. your father couldn't stop you, and at least you wanted to live with someone who could protect you. könig was huge.
despite it all you were a happy couple, könig was in love with you. his precious little flower. he'd do anything to keep you happy. and where he took care of you financially (despite your protests), you took care of him in every other way.
one of those ways was being such a good girl for him. his hand was currently in your hair, made your skull seem small in its grasp. you knew that the 6'10 man probably had crushed someone's skull with his bare hands. but his grip on you was loose, the idea of him hurting you made his skin crawl.
you were softly licking his cock while he watched the football game. originally it was supposed to help you beloved relax after two weeks away on a mission. but it was hard to focus on his beer and the game when your pink tongue was brushed against the underside of his cock.
you were great a lot of things sexually, but you were terrible at cockwarming. anyway you tried to do it, you'd just get too excited and do more than just warm him.
"meine liebe." he said softly, "please."
you looked up at him, his cock pressed against your nose. you said, "sorry, honey. i just can't help myself."
"pretty girl." he said, "such a pretty girl."
you giggled as you gave his heavy balls a kiss, "thank you, my love." but made a small yelp noise when könig picked you up from under the shoulders and got you on his lap. you felt his erection against your clothed pussy.
"i want to feel your pussy." he said, "you look better in my lap then on your knees." his voice was such a hot rumble but it carried such a sweetness to it, you couldn't help but eagerly peel off your sleeping shorts and underwear.
you got in his lap properly, knees on either side of his large thighs and sank onto his cock like you had done a million times. you wrapped your arms around your lover and rested against his broad chest. his cock nudged against the back of your pussy and you felt content.
one of the few things that would calm you down was the heft of your lover's cock snug in your damp pussy. it was a far cry from when you first got together and he wouldn't fit in you.
könig put the beer down on the side table before it tumbled out of his hand. your pussy was a familiar presence for him. the tight fit felt good, "that’s it, fuck, that’s a good girl"
you kissed the scar by his mouth and said softly, "thank you, my love."
he cupped your behind and held you while he continued watching the game. austria was getting their asses kicked but the sensation of you seated in his lap made him honestly not care. usually he was an avid football fan, but to have his sweet girl curled up on him felt good.
you mumbled sweet nothings into his ear. he felt the pleasure grow in his gut which meant that you were getting excited too. you started to roll your hips a little, you impatient little thing.
no wonder, the austrian loved you so much.
"mmm, honey." you whimpered.
"i thought you were meant to warm me?" he chuckled softly as he held you.
you replied, "i can't help it. it feels so good. it makes me want more, more, more!" you were soaked and it drove könig crazy as well. two forces that came together.
"alright, meine liebe. i got you." he kissed the apple of your cheek. such a precious little thing."
the more you got cock-drunk the looser your lips became. it was a good thing you weren't a spy, or else a little pressure on your pussy would have you spilling international secrets!
"i wonder what my father knows what happens in the off time. what you and i do together in this little house." you giggled as you rolled your hips. your nails dug into his shoulders.
he groaned, "meine liebe." he hated being teased, but he didn't want to push you too hard and bruise your cervix. something he had done a few times already.
your thrusts were almost cute, little humps as you kept his cock inside of you. you were a far cry from cockwarming. but your boyfriend could never deny you a single thing. so he placed a hand on your hip and the other on the arm of the sofa and let his precious little flower ride him.
he held you steady as you rode him. his cock pressed against your softest areas and earned sweet little moans. your airy little moans, the wetness between your legs, the heat in your face. he lucked out, whatever god was out there blessed him with his cute little flower.
"please, honey."
"i've got you, meine liebe. my pretty girl." he purred as he knew you were getting close. you didn't last too long, he could tell by the stagger in your thrusts and how desperate your moans were.
he softly rubbed up against you as you rode him. a counter thrust to you erratic movements. you were just so painfully cute like this. you peppered his face with kisses and his heart swelled.
it wouldn't be much longer before you dug your pretty nails into his shoulders and clenched around his cock. you were trying to milk him as you slowed down. you slumped against your lover.
his cock was still painfully hard inside of you, it took him a good while to finish off. but you were out of comission for at least twenty minutes. orgasms hit you fast and hard.
but that was fine, he kept your face against his chest as you calmed down and he then grabbed his beer and took a hearty sip of the drink. he rubbed your soft hair and relaxed.
after the game he'd take you to the bedroom and wring two more orgasms out of you before he shoved all his cum into your sweet cunt. you told him once jokingly that you literally had 0% austrian genes in you, but he thought with the amount of cum in you that number was at least at 5%. <3
#bunny writes#the bakery#call of duty#call of duty modern warfare#call of duty smut#call of duty x reader#reader insert#koing x reader#koing smut#konig cod#konig x reader#konig call of duty#könig smut#könig#könig cod#könig x reader#könig call of duty#könig mw2#konig mw2#konig x you#konig smut
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friggin faux-Palestinian history, istg
I'm in the middle of writing a post about the difficulties of pinning down details and dates in Palestinian history. This one is just me stopping to vent for a sec.
I came across the Wikipedia page for GUPS, the General Union of Palestinian Students. This is an organization with groups at colleges all over the world. Ish. It's shrunk over the decades.
The page made a bold claim: that GUPS was officially founded in Cairo in 1959, but had really started in the 1920s.
I called bullshit. The only source cited was a dead link to the 2010 version of the SFSU GUPS page, which said the same thing -- no context, no source, and especially, no explanation of how Palestinian student organizing could have started before there were colleges or universities in Palestine.
There were two. They were tiny. And they both taught in Hebrew.
Certainly, there could have been Arab Palestinian students there, who learned Hebrew there, or already knew it.
But were there so many that they started a student group that apparently lasted 35+ years before getting a name??
I could not find one other source for this.
So I deleted it and called bullshit.
Within a day, someone who wasn't even logged in reverted my edit. They told me that I hadn't proven that it was wrong, I'd just said it was illogical.
I started looking up sources and putting together a more detailed edit. In the meantime, I started a topic on the totally empty talk page, politely calling bullshit.
I said that I hadn't been able to find any sources in English OR Arabic that confirmed this claim, and that I thought it was an error made on a dead page.
The same person, now logged in, replied:
"you still haven't refuted the claim. the claim is still on their web page."
BRUH.
IT'S AN ARCHIVE OF A DEAD PAGE. BY DEFINITION, IT DOESN'T CHANGE.
This is exactly how it feels to research any of this stuff.
Every single time, it turns out that people's unsourced online bullshit is absolutely wrong.
Every single time, people just respond by insisting on believing whatever claim some rando made on the internet.
The problem is not that Palestinian history doesn't exist, hasn't been written down, or hasn't been researched. Of fucking course it has!!
(I have literally seen people claiming the contrary in the most wild-ass fucking ways. Supposedly-pro-Palestinian people, acting like Palestinians are wooby powerless fuzzy babbies whose books were all stolen by the cruel Jews 80 years ago, who had no way to replace that historic knowledge, and who have just been standing around ever since. It is the most Western Paternalism shit ever, and it absolutely drives me up the wall.)
The problem is that this is a topic that a lot of people are passionate about. And unfortunately, a whole lot of people are unwilling to back down on literally anything that "feels" pro-Palestinian to them, whether it's true or not.
It's purely going on Vibes, but the Vibes themselves are based on how something compares to the Vibes they get from social media and stuff.
And those vibes are so extreme and vehement that any kind of pushback sounds like You Love Genocide And Kill Babies For Fun.
It's just a fucking vicious spiral.
It's like playing tennis against the tennis-ball-throwing machine. It's not a real game. Nobody is engaging with you. It's just the same shit over and over.
(I was trying to type "shot." But apparently I swear so much that instead of autocorrecting me to "ducking hell," my phone now INSISTS I meant to cuss.)
I ended up getting Google to give me the Arabic for GUPS, and then digging for sources about its actual origin.
It turns out Yasser Arafat formed the Palestinian Students League in Cairo in 1949, and that became GUPS in 1956. This is entirely fucking unsurprising in any way if you know anything at all about actual Palestinian history. Of fucking course he did. This also explains why the first search result I found about GUPS was from the PLO. Of fucking course it was.
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So the stories leaked from gen 4 development are certainly interesting, eh? I'm sure everyone has their own feelings about it- some of you are apparently ECSTATIC about fucking your Machokes. Good for you, my guy. Some are horrified, thinking something's been defiled (it is fiction and most importantly non canon, you're fine, get a grip).
Me? I think the lady (yes, it was a lady) that wrote all of these is REALLY PASSIONATE about her craft, and was also referencing real world mythos and how they portray similar instances- I think we all know that Zeus has probably done worse on all giving and receiving ends of these stories, as well as Poseidon, Loki, and probably some other myths from Europe, China, and definitely JAPAN- key word there. In fact, the Typhlosion story is probably a reference to a similar story about a badger yokai that can alter its face to appear human, and the Octillery story is definitely a reference to- well, tentacle porn is a thing for a reason that goes pretty far back as a way to get around censorship in hand painted porn. The contents of the story aren't really much different or more terrifying than mythos we'd see in the real world (or if you're in the bible belt like me, probably EXPOSED to with morning bible studies before class growing up), and it's mainly just shocking to see it in the context of Pokemon.
And I think that's kind of the point. Sinnoh is already a pretty dark region in terms of lore and myth, and has surprisingly religious undertones considering the family friendly nature of Pokemon and its general target audience. Obviously none of the horse, badger, sloth monkey, octopus, god, or... Lapras fucking made it to the final cut, although in Japan they still reference People and Pokemon being so equal at some point that they could marry- that's even kind of referenced in Legends Arceus with I think a diary written by a man kidnapped by a Froslass? its been a minute, but you probably know what I'm referencing.
I think an interesting question would be "How did we get to these terrifying stories?" Especially Typhlosion and Slakoth.
Its important to remember this: None of this was meant to see the light of day outside that office circa 2003 to 2004ish. Yeah, surprisingly you weren't supposed to see the story of a man fucking an Octillery BEFORE throwing it back out to sea in a rated E for everyone game, and you didn't! You saw it via twitter, reddit, 4chan, tumblr, discord, or your local weed guy who all spread it from someone who got it from confidential office logs we wouldn't see unless someone took that info from Game Freak's darkest depths of other secrets they'd prefer to keep hidden. Every game and media company has this, good and bad, to various degrees of sfw and not. Did you know Disney has an entire vault of actual PORN that animators would make of their own anthropomorphized characters? Locked nice and safely, too... with uh, some exceptions breaking containment, I think?
So with that being said, we understand this is meant to be privileged info only a handful of people were supposed to see. That means they can use words and stuff you normally wouldn't see- Adventure time for instance had Finn and Jake saying "fuck" in story boarding, kinda funny- because its meant to be workshopped and tinkered with, refined until you get something desirable.
In fact, creators will often propose darker ideas than what they actually want so that they can more easily talk censors into an outcome they ACTUALLY desire. Alex Hirsch did this a few times in Gravity Falls' production, and you know Disney was a bitch to deal with (although he probably didn't propose stuff like this, but you get the idea). So this being said- Obviously nobody wants a story about a Typhlosion engaging in a non-con relationship with a minor it kidnaps. Nobody wants to read a story about humans MUTILATING Slakoths for fun and then getting revenge impregnated by a Slaking, only to give birth to a Slakoth and have it killed and thus kill yourself out of grief for your lost child (people reading this without context- ho boy you guys have missed out on some crazy shit that's popped up). So what is okay from here?
Maybe a little Pokemon death after going a while without it and accruing a reputation of being safe for kids? Mention of Pokemon bones being picked clean of meat and put back into a river so it can come back reborn? Some darker undertones of Pokemon being tormented by Team Galactic? How about a story of a boy slaying Pokemon with a sword, but less detail of mutilation of Ursaring and Slakoth? All of this made it into Diamond and Pearl, didn't it? Add in a little Human and Pokemon "Marriage" that is easily scrubbed out and replaced with "eating at the same table" for the more sensitive Western audience, and you have some pretty believable, dark, somewhat uncomfortable but child friendly lore for Pokemon.
Not to mention, a lot of this was probably pitched just to get a feel of the vibe they were going for in the game. If you read back through the stories, bits and pieces end up being used in other, non Poke-fucking stories, or recontextualized. See the above.
While its certainly a relief that they're non canon, it is a rather interesting look at the development of gen 4 lore and actually makes it feel more... realistic, in a way- again, comparing it to real world mythos and religious tales. That, and honestly? The religious backstory is actually, unironically amazing- HEAVILY based on real world religion, but plenty of real world religions steal from other religions and mythos anyway (coughchristianitycough).
Its actually a bit sad, because in any other JRPG, Arceus becoming a wounded woman that an ordinary man cares for, Arceus falling in love with this man because he treated her so tenderly, bearing human twins, the twins becoming Dialga and Palkia to fight some Titan that would become Mt Coronet, and Arceus loving this man so much that she took his soul to create Azelf, Uxie, and Mesprit to spread love and joy throughout the world? That would literally be INSANELY GOOD world building. Plus! Arceus was a human woman when she did this! It was also consensual! Can you imagine what the world would have been like if we had gotten not only FEMALE Arceus- god of all Pokemon universes- but also a HUMAN INCARNATION of her? And this was BEFORE Giratina came into the picture, apparently. If anything, we got robbed a bit of some deep lore and potential story telling from this being cut, imo.
But one more thing to consider is this: All the stories, even if they did make it to the final cut, would still be stories within a story. Fictional folktales within a fictional setting. If we judge the above by how relevant the ACTUAL content that made it into the games were to the actual overarching plot... It'd be overall kinda useless beyond some flavor text. That's kind of the sad fact of it. Pokemon Players especially, grown adults too, are not exactly known to be well read and some play the game by rapidly A pressing every ounce of dialog they come across, even in brand new playthroughs. I'm sure some remember that one idiot on twitter that thought he made the discovery of the century when he found Snowpoint Temple in Legends Arceus, right? So understandably, especially when you're working on a clock, on limited space, on new and unfamiliar hardware, and trying to be as broad and reachable to audiences as you can- things get cut. Even... Some of the coolest lore building of all time SERIOUSLY A FUCKING PANTHEON WHAT THE HELL.
And I lied, there is one more thing to consider, especially for anyone actually morally offended by some of the content mentioned- Keep in mind that this is in 2003 to 2005ish Japan, with Game Freak (who we know are pretty out of touch in some regards, even by today's standards), before twitter, before tumblr, during a more edgy time for... well, everyone alive at the time, and especially adults. That's 20 years ago. Some of you may not have been alive at that point (did you finish your snacks and juice, lil guy?), some of you probably had a lot of your formative education influenced by the more puritanical side of tumblr or twitter, but it was simply a different time and place. That's it. The people involved in this have moved on and have probably grown into better people, and probably haven't made more fics like this. Maybe. Who knows. It's fiction anyway, and nobody real got hurt from it, and that's what's most important at the end of the day.
So that's my thoughts on it. I think I'm more annoyed by the fact that one of my favorites got a worse Vaporeon treatment than anything, and there's possibly the risk of Nintendo/TPC/Game Freak overreacting and gatekeeping Typhlosion out of the games for a bit. Sigh. My first pokemon, man. Well, anyway, try not to take it too seriously if you see the jokes and memes about it. It'll pass.
But hey, sexy Latina Skyla is canon! Shadow the Hedgehog wins!
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The State Birds Initiative - Introduction
Before I do ANYTHING else, and before you read anything else...let's start this with a little poll, shall we?
...Look, I'm an overly ambitious person by nature. It's a problem, I'm fully aware. So, in the midst of writing character essays, imagining my own version of the DC Cinematic Universe (I promise, I will return to the Legion of Super-Heroes series; been having writer's block, not gonna lie), and about a dozen other projects that don't include school and my job (one and the same thing, and I love both, but I'll get to that one day)...I had another thought. That I would like to present to the good people of Tumblr (and perhaps beyond).
The state birds suck.
Most people on Tumblr don't know this about me, save for a select few that no me in real life (hey guys, 'sup), but I'm an avid birdwatcher, and am currently working in ornithology as a profession and student. As such, and as a former (and future) teacher, I have a vested passion in spreading the word. And one of the first ways most of us in the United States engage with birds, other than through the world and people around us, is through our national bird and state birds. Oh, and for anybody reading this not from the USA, don't worry, national birds are included here, too.
Now, in case you don't know for whatever reason, each one of the states in the United States has a bird meant to represent the state, designated by the government and often nominated by the state's citizens. This tradition started in 1926, with Kentucky's national bird, the Northern Cardinal (Cardinalis cardinalis). Now, most states have an official state bird, although Pennsylvania technically has a state game bird, rather than a state bird. We'll get to it. But in any case, there's a bird associated with every state.
But, uh...most of them suuuuuuuuuuuck.
Now, for example, I'm not saying that the Northern Cardinal sucks. Far from it! I love cardinals, and honestly, who doesn't? They're handsome birds, they have a lot of character, they're recognizable in most states in the Union by most people. I love them! But, uh...cardinals are extremely overused as state birds. Kentucky chose them as their state bird first, and were followed by Illinois, Indiana, Ohio, North Carolina, West Virginia, and Virginia. That's ridiculous. Also, wait, really, Virginia? You saw that West Virginia had it already, and STILL went for the cardinal? What the hell?
But why? Maybe there's a good reason for all of those states to choose the cardinal, after all. Obviously, it's present in all of those states, because...well, the Northern Cardinal is basically everywhere. But other than that, why? Well, let's see.
Kentucky: Unclear, but it's likely because of its prevalence, songs, and nonmigratory behavior, at least according to some sources; there isn't a lot of evidence online as to why outside of this.
Illinois: For this one, we blame the children. Yeah, kids voted this one sd the symbol, choosing it over the bluebird, meadowlark, bobwhite, and oriole, according to the Illinois Department of Natural Resources. So, yeah, probably because it's familiar and red.
Indiana: For...reasons. Yeah, even less is known about this choice. Safe to assume, though, that it's because it's familiar and red.
Ohio: Apparently, this is because it's red and has a cheerful song. 'Kay. Again, not a lot of evidence for this one, but we'll go with it.
North Carolina: This one also came down to public vote, after a campaign initiated by the North Carolina Bird Club in 1943. It won over the red-winged blackbird, wild turkey, scarlet tanager, and gray catbird. Apparently, this was the second attempt at a state bird, as the Carolina Chickadee (Poecile carolinensis) had been chosen ten years earlier, but only retained the position for a week because the bird's other name is, and this is true, the tomtit. And that was apparently too lewd for the title of state bird. Jesus. We'll get back to that when I address North Carolina officially.
West Virginia: Again, chosen and voted by schoolchildren, and chosen because it's familiar, red, and has a cheerful song. 'Kay.
Virginia: No idea. Also, don't listen to the sites that say their bird "exemplifies the quality of the state" unless they have the GODDAMN PAPERWORK to back that shit up. If I had to guess, it's possibly because the northern cardinal is one of the first birds seen in the state by settlers to the continental USA, who landed in...Virginia. So, the state's got a historical connection to the cardinal, meaning that the last state to ratify it as a state bird is the one to make the most sense to do so.
So, yeah...only one of those makes sense to me. Otherwise, it just feels...random. And by the way, many of the state birds do make some sense. Utah's choice, the California Gull (Larus californicus), has roots in a Mormon miracle, which makes perfect sense for the Mormon state. Louisiana's Brown Pelican (Pelecanus occidentalis) is an iconic species to the American southeast, and a massive proportion of the species breeds in the state. Same goes for the Scissor-tailed Flycatcher (Tyrannus forficatus), the state bird of Oklahoma. Iconic and unique grassland bird, and it breeds within the state in high quantities for the global population.
But others? Why does New York (a state I grew up in and around) have the Eastern Bluebird (Sialia sialis) for its state bird? Because it's blue and nice-looking? Why exactly do Wyoming, Oregon, Nebraska, Kansas, Montana, and North Dakota ALL have the Western Meadowlark (Sturnella neglecta)? I love the song too, and it's an iconic grassland species, but really? All of you? And Maine? Maine...Maine. I mean, you didn't even go for a specific species and just listed "chickadee" as your state bird. Why? There is a MUCH. BETTER. OPTION. OBVIOUSLY. But...I digress.
...FUCK IT
WHY ON GOD'S GREEN EARTH IS MAINE'S STATE BIRD NOT THE ATLANTIC PUFFIN (Fratercula arctica)??? ANSWER ME MAINE GODDAMMIT
Seriously, what the hell? It's the only state IN THE UNION where the Atlantic puffin breeds, and it's an incredibly iconic bird! I mean, look at that thing! They're adorable, fish-eating, clumsy-flying, feathery orbs with a Froot Loops beak (for part of the year), complete with their own fucking cereal that I ate constantly as a child. And their babies are called pufflings! PUFFLINGS!!! DO YOU HEAR ME MAINE WHAT THE FU
...OK. OK. I'm good. Look, this genuinely irritates the SHIT out of me, both as a hobbyist and as a professional. There are near 1,000 bird species that can be found in the United States, and the state birds are, honestly, some basic-ass choices that doesn't BEGIN to explore the incredible diversity of this taxon. And honestly, maybe if we changed up the state birds, we could increase awareness for these animals and their conservation stories and needs. There are so many missed opportunities here for us as educators, birders, ornithologists, backyard birdwatchers, and even Birdblr, to educate those around us who aren't as ornithologically-inclined. Imagine being able to convince a friend to go find the state bird on a trip some weekend. It could be a fun activity, and a fun way to get into birdwatching and the natural world! IT'S GOT POTENTIAL!!!
And look, I realize I'm not alone on this front. Various people have proposed changing up the state birds, including some more powerful professionals than I. If you haven't seen it yet, check out this essay series from the Cornell Lab of Ornithology that came out last year, which asks whether or not eBird could be used to identify better candidates for state birds. And I'll be using it for what's coming next. Because here's the thing. I'm tired of ranting alone in the dark towards nobody while my fiancee is trying to sleep about this. I need to rant to you poor people instead. And what's more...I want people to rant with me. If they want to. So...
TO ME, BIRDBLR!!! LEND ME YOUR BINOCULARS!!!
I propose an initiative to create a new list of state birds for the United States of America. And I'm talkin' EVERY state, baby! Even the ones that have fitting birds, as mentioned above. We live in a GODDAMN DEMOCRACY, and I say that we put this to a vote. So, Imma make a series of polls, one for each state. And yeah, that's 50 polls. Each will have a selection of birds, including the current state bird for that state, and I'll present the options in each case. The rules and selection criteria for the birds I'll present are as follows:
The bird has to be wild and breed in the state in question. No migrants, to accidentals, no introduced species (looking at you, South Dakota), no domestic species (looking at you, Rhode Island and Delaware). They're from the state, they breed there, and they're wild. Don't have to be endemic to the state, but they need to be found there, at bare goddamn minimum.
No repeats! Every state will have a different species! No more repeats. If there are any ties for states to get a given bird, another set of polls will be made at the end to determine which state will get that bird, and the second highest bird will claim the spot for that state. I'll try to avoid that for each state, but we'll see how things go.
There has to be a reason for their selection. For each of the birds presented for each state, I'll make a solid argument for their nomination. This also goes for any birds submitted to me for suggestions (and yes, I mean to say y'all can make suggestions if you want to for each state). If you have a bird you think would be good for a state, especially if it's your state, please give me a reason. Not that it's pretty, not that you like it's song, not that it "represents the spirit of the state's people" for no easily defined reason. GIVE ME A REASON
And for now, that's it! And hell, if this gets popular or demanded (and I'm saying this if, like, 30 people pay attention to this post), I'll also do the District of Columbia and the U.S. territories. And hell (again), I'll even consider doing other countries if that gets demanded, definitely starting with Canada and seeing how things go from there. And finally...if people want it, maybe even the Bald Eagle (Halieetus leucocephalus) will go up for debate as the USA's national bird. Although, not gonna lie, I think that we're stuck with that one. Still, there are other questions that can be brought up if this gets popular enough. For now, though, let's focus on one thing at a time.
So, hopefully you answered the poll at the top, because I am curious as to what you think about your state bird. And just to set this up, the first state on the chopping block is Delaware, which has one of the most offensive state birds, in my opinion. Because seriously. What the fuck, Delaware? What the fuck.
See you soon, hopefully! And happy birding!
------------------------------------------------------------------------------
Introduction to the State Birds Initiative
Delaware - Poll | Results Pennsylvania - Poll | Results New Jersey - Poll | Results (coming soon) Georgia - incoming!
#birds#birdblr#birblr#borbs#blorbs#state birds#state bird#united states of america#USA#america#democracy#polls#bird polls#bird#birding#birdwatching#ornithology#birders#black birder#animals#nature#conservation#northern cardinal#bald eagle#chicken#delaware blue hen#scissor-tailed flycatcher#atlantic puffin
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Lady Tabletop's Primer for Getting into Tabletop Roleplaying Game Design Philosophy
Sam Dunnewold over at the Dice Exploder podcast has posed a fun question to his discord server: where would you tell people to start if they wanted to know more about TTRPGs and design?
First and foremost, I'd tell people to start with @jdragsky's article about Systems of Relation.
With the benefit of hindsight, I can now understand that the games we played on the playground were identical in nature to the tabletop RPGs I would grow up to play and help design.
Next, check out Thomas Manuel's analysis of the Axes of Game Design over on the Indie RPG Newsletter.
So the basic exercise is trying to figure out the standard axes or spectrums on which every game can fit. The idea is for these axes to be as descriptive and objective as possible.
Thirdly (and lastly for the purposes of this blog - it's entry-level, not comprehensive), check out this reddit thread about lonely fun.
The Lonely Fun is all of the stuff you do as a part of your hobby away from the table, in any way you might engage. For D&D 5e players, this is usually building complicated and elaborate characters on the page, pouring over the books for new races and subclasses, figuring out fun new combinations, and carefully crafting characters.
Read those? Now check out BALIKBAYAN: Returning Home by @temporalhiccup
Will we be able to outrun our Masters and those who hunt us down? Can we use our magic to bring about the rebirth of the city and all Elementals? ill this be our RECKONING or our HOMECOMING? That’s what we play to find out.
Why I make these particular recommendations below the cut.
All of these recommendations are hopefully all entry-level. I tried to stay away from any essays, blogs, or articles that reference game movements you may not have heard of or that require tons of reading before you can even read my recommendations. Some do have links to other stuff, and if you're enjoying the writing, definitely go down those rabbit holes! These are a tiny, tiny portion of my "TTRPG Homework" folder where I save essays, podcasts, etc that have helped me in my own game design journey. I'm always happy to share more, just ask!
The essay on Systems of Relation put into words something I had been thinking about the more I got into indie games/design: I've been playing my whole life, and ttrpgs are just another piece of that. I think it's crucial to break out of the framework of people trying to define play and games into neat little categories. Will I ever write a game as good as the ones I played in the backyard with my siblings? Probably not, but I'd like to find out.
Now that I've told you to stop trying to categorize games, we have an article about trying to categorize games. But I do like Thomas's assessment and examples of using game design axes. I think as designers it's important to figure out the things the game is trying to do and communicate, so that we can make sure it does those things well.
Lastly, I know 5e gets a bad rap (and it's gotten it from me, too!). But the concept of lonely fun has stuck in my craw since I first saw this thread. It's why some people prefer to GM (and therefore why GM-less games might not work for some people). Not all games are going to have lonely fun, but the ones that do are still going to appeal to people! This thread was key for me in terms of considering that no game is for everyone, and it shouldn't try to be, and also helped contextualize the enjoyment I get from the occasional high-prep game.
Balikbayan as a recommendation was a no-brainer for me. I'm not going to say it's the most elegant or tight of Rae's work, but it's the one with the most heart for me. The story this game wants you to tell is so clear, and as an introduction to "Belonging Outside Belonging" as a system/concept/design philosophy. This game really sings in its character concepts and emotional play.
If you've read this far, congratulations! I've been enjoying the DE podcast (even when I don't agree with some of the takes) and the discord has been a cool (if at times intimidating) place to hang out. I've had a hell of a game design journey this year and I'm so excited to keep learning, and to see what media other folks participating in this blog carnival recommend!
To sign off: my best advice to designers, especially those starting out can be boiled down to three things:
When in doubt, simplify or make it silly
The two cakes theory is your best friend - game design is not a competition
Not everything has to be finished. Not every part of the creative process is fun. Find the balance between these two truths (you're going to have to do that every day).
Best,
LT
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Heyyy I havent seen you write any danganronpa stuff recently so if you fell out of interest its alr I was just wondering if you could please write danganronpa v3 boys x reader at the beach HEAVY on korekiyo haven't seen much fan stuff for him and it saddens me.
anyway pls&thx have a good day :)
hey anonnn, you're right i haven't written for dangan in a bit...thing is; i have a hard time writing for things i'm not currently hyperfixating on (bad trait to have i know) there are a ton of requests for dangan hcs/x reader in my inbox rn so i'll try to get more of those done ദ്ദി(˶‾᷄ᗜ‾᷅˵ ᵕ) hope you enjoy this in the meantime!!
request | v3 boys x reader 🏖 beach edition
type | headcanon format , reader insert , light hearted , you pronouns used
shuichi saihara ♡
easily gets sunburned so he prefers to stay under a beach umbrella most of the time
asks you for help with applying sunscreen all over his exposed skin
brought water bottles for everyone (my thoughtful kinggg <3)
lowkey would want to play volleyball w everyone else but think he'd be too awkward whilst playing
would most likely invite you to sit under an umbrella with him near the shore and listen to the sound of the waves with you
rantaro amami ♡
walks along the pier with you
buys you whatever you want at the concession stands there
"this beach is beautiful, you should see the ones i've traveled really far to see, too. they're amazing!" he exclaims
rantaro shows you a plethora of pictures he's taken of beaches all around the globe
would most likely collect a little bit of the sand from the beach just to keep a piece of it with him for memory's sake.
k1b0/kiibo ♡
he is awaaaaay from the water
he stands up on the rocks , looking out to the ocean (he would like to admire it without getting wet)
he's 100% a nerd so he gives you some fun facts about sharks , fish , etc
when you come back from swimming, he tells you how cool you looked
he totally wishes he could go and swim w you :(
korekiyo shinguji ♡
he enjoys the atmosphere , and your company ofc
you two walk on the pier talking about what to get for lunch
ngl it feels like a date when you are sitting across from kiyo, eating your food
"it's beautiful, isn't it?" he says, after a moment of quiet
"yeah! the beach is pretty nice." you reply
"i meant you, dear." he tells you
wink
kaito momota ♡
he's the one that set up the volleyball net
trying to encourage his sidekick to play volleyball with him
after getting rejected 5 times within a minute, he asks you
"i won't go easy on ya!"
kaito got a little too cocky for someone who kept on getting foul balls
gonta gokuhara ♡
quietly observing the hermit crabs on the beach
he marvels at the slugs crawling up the rocks
he's lowkey in bug heaven rn
you tell kokichi to stfu when he tells gonta that his hair looks similar to seaweed
"does gonta's hair really resemble seaweed?" he frowns
you comb your fingers through his hair and reassure him that his hair looks just fine :)
ryoma hoshi ♡
spends most of his time away from the crowd or in a shop on the pier
"beaches really aren't my type of scene"
you walk about a mile or two with him on the endless sands of the beach
you hadn't expected him to break the long silence until he said:
"glad you're here to keep me company."
he's pulling his beanie down to shade his eyes from the sun (and to hide his cute embarrassment)
kokichi ouma ♡
"let's both run into the water in three...two...one!"
except he stayed behind and let you do it all alone, much to your embarrassment (and annoyance)
he makes it up to you by buying you an ice cream
"awww don't be so mad! after we're done we can go swim together! promise!"
surprisingly, he keeps his promise and you two have a good time
you splash each other with ocean water playfully and engage in a small game of water tag
⋆ ˚。⋆ my ao3
#danganronpa headcanons#danganronpa imagines#danganronpa x reader#drv3 killing harmony#ryoma hoshi x reader#gonta gokuhara x reader#kaito momota x reader#kokichi ouma x reader#kiibo x reader#korekiyo x reader#shuichi saihara x reader#rantaro amami x reader#danganronpa fanfiction
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totk is like a highly polished alpha build of a game to me
graphic- fantastic, i just love botws style of graphics, its the perfect blend of something more realistic but very stylized and timeless
visual design- great, i cant stand anything sonau (zonai), and ganondorfs concept art is better than final (and still involves lots of annyoing stereotypes) but overall still pretty solid
sound design- phenomenal, it really is, the underground, the rain on the parasail? unmatched, already loved botw but they really outdid themselves here
music- possibly best in the series to me, like ... theres so many fantastic tracks, in isolation i love so many of them so much ... which sucks bc being connected to such a lackluster rest sours them badly
mechanics- working but undercooked/unfit for the world, its impressive they got ultrahand working at all, but its still clunky/quickly frustrating and badly balanced also contributes to utterly destroying botws world design- this ability was simply not made for this world and is in the end both detrimental to it and itself, bc that mechanic could have truly shined in a game REALLY build around it (... if they could manage to balance it well and stop handing you the solution, it would be funyn if it werent so sad how many times the game literally doesnt even make you engage with its main gimmick bc it just hands you the prebuild thing) time reversal breaks every puzzle/challenge, also unbalanced, ceiling jump is the most harmless but i still think it lets you skip too much
writing- worst in the series, where would i even start with that, not a single character is written well/interestingly, most detrimentally the main characters, .. like all of them, zelda, ganondorf, rauru... and the "story", its barely even bare bones, its plain cardboard with an old divine right propaganda slogan written on, continuity in a direct sequel is non existant, there is no follow up on anything, why did they call it that when they dont seem to have any love for anything botw did given how much they trample over everything it established, i struggle to believe they actually thought this was good, theres has to have been trouble during development
world design/changes- a joke, ... i dont know how people dont feel scammed by how little was actually changed, no, a few rocks sprinkled througout are not meaningful changes, i was one of the people not worried about them reusing the world bc i loved this world and was sure theyd meaningfully change it- god how wrong i was; the sky and underground are both like the bare bones with textures and placeholder rewards/points of interest, they both do not matter at all and their potential is yet again utterly, painfully, wasted and only add more points of destruction to the map in case of the sky, and both add confusion about everything, not the good kind of intriguing confusion, the bad nothing makes sense confusion it really does seem like they put some quick changes into every main point of interest where most players would go to make them think they changed things when .. they only changed these parts, barely, either bc they knew everyone would skip around the world anyway so it wouldnt be worth it, or bc its ... unfinished
game design/structure- baffling (bad), connected to the point above, but it truly is beyond me why they repeated the exact same structure as botw while removing what made that work, why would you repeat every point of interest of the previous game, i know zelda games always have their regions and thats where stuff happens, but they REUSED THE SAME WORLD, you CANNOT repeat the exact same points in the same world, you just cant, its the same places, the same characters, the same structure (aka dungeons being less interesting/easier titans (divine beasts) with a paint job in structure), you basically erase the well integrated ancient tech civilization to replace it with another, not well integrated, more boring and overly pushed into your face, ancient tech civilization and make them the answer to everything that ever was (BORING), the same story structure (but worse, like the memory system but remove what made it work in botw)- AND THEN repeat the same points in the underground too? thats bonkers, literally baby bananas
dungeons/puzzles - worse than botw by FAR, as mentioned above, dungeons are less interesting titans with a paintjob (plus an extraordinarily awful cutscene, which is repeated like FIVE TIMES almost word for word), they serve no purpose but to act like they are totally real traditional dungeons when they are not, they are laughing at you, shrines are back with a paintjob with less interesting puzzles (if they even have one given how many just give you a spirit orb knock off) that can all be skipped, though the puzzles can often not even be called that (put log over gap WOOOAH puzzle) among many awful and unecessary tutorial ones (its not bad to have easy ones, but aside from the few ones that take all your stuff away -omg restrictions in MY freedom tm game??- which are the best ones, to have none be even a little challenging or not utterly skippable without even using glitches, its like they didnt even try to stop you from cheating, which is like being given a skip button with no strigns attached, doesnt even let you feel smart bc you dont have to try to cheat)
UI/controls- awful, you cant tell me this was tested by real people playing for longer than 10 minutes at once, how did the ghosty sage control scheme and arrow/weapon fusing get through this, HOW, its unbelievably tedious and detrimental to any fun (as im doing with my rewrite, a crafting system would have been so good here ..... like a proper simple crafting system, have the materials, craft your new arrow types in stacks etc) the ghost sages are not only utterly useless in combat, but clog your screen, play distracting animations as soon as you look at a slope, you constantly accidentally activate them or the wrong one bc its mapped to the main interact button!!! if you use them say goodbye to your framerate, fights are now spent chasing after some ghost guy whos actively running away from you, they do not invoke a feeling of 'connection' to my 'friends', they are invoking feelings of hatred and frustration
performance- ... passable (if you dont have the sages out .... well, it runs better than pokemon scarlet so i guess its fine, the lag when closing and opening the menu is rly annoying, especially combined with the finger and patience breaking menues and how often you need to open a game pasuing menue, but fights with a monster horde AND the sages out? yeah no its as bad as pokemon scarlet at its worst, not to mention the chaos of having five useless ghost scramble around you getting knocked around by enemies)
price- a scam, this game is not worth 70 bucks, its just not, if you get a used copy and dont spend more time in it than it takes for you to just go straight to the main points, or if you dont care about anything else but dicking around with a clunky building system ... then you can have some fun with it yeah ..... still not worth 70 money, theres probably better building games out there for less too
it jsut feels not done, not finished, its presentation and some parts are highly polished and their marketing for it is unlike anything i have ever seen, but its so .... unfinished, no amount of epic visuals is gonna let me not think of this game being half done at best, after what, 6 years of development no less? with most assets already being there and being reused unaltered??
(i am holding tightly onto the theory of it either having an extremely troubled development that is being hidden bc of their reputation, or some sort of neglect in order to focus on other more lucrative projects, this is just all too weird to me)
#ganondoodles talks#zelda#ganondoodles rants#i wanted to make a short list#but look i cant ever make anything short huh#sorry ok#im trying to not do as many long text posts anymore#.... this might be my last totk complaint post in a long while#i feel like i said it all by now
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Request: video gamer Steve who is very very private & constantly has competitions with his friends/followers. But one day he does & q&a and someone asks him about his ring/necklace (or something that is noticeable) & he talks about his partner. & Eddie who is a well known musician who talks about his partner Steve. And somehow their fans put it together that Steddie are together. Then they do a really cute q&a on Steve's channel all about their relationship & its really cute
MY LOVE!!! Honestly, if Liam didn't watch so many gamers on YouTube, I would be so clueless. I never got into video games (because I'm so so bad at them you guys it is actually embarrassing) and I never really watched streamers on YouTube or anything. But I know that some of them have like a cult following and so I am picturing Steve to be one of those here. Please don't ask what games he would play because this is a choose your own adventure part of the story. - Mickala ❤️
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Everyone made fun of Steve for how much he talked with his hands. Even on camera, his hands were constantly in the frame, moving and emphasizing his passion for whatever game he was playing for that stream.
He should have realized that wearing a ring on his usually bare hands would have given him away.
It was his first livestream competition since Eddie proposed on their trip to the Maldives.
He was still a little high off of, well, everything, and he wasn’t thinking clearly.
He ignored the first question that popped up.
who got you that ring?
He shared some basic personal stuff with his fans and followers, but he kept most things private, especially his relationship.
But then questions kept coming in.
R U ENGAGED???
usually the girl wears the ring right
If you’re taken I might have to unsubscribe
The last one made him pause.
It’s not like he was an idiot, he knew that there would always be a handful of people who followed him because he was attractive. He didn’t mind, especially because some of them would message him and explain that they ended up getting into games because of him.
“Okay, wait. Sorry guys. Um. I wanna address something before we start the actual stream.” He held his hand up, looking over at the ring Eddie proposed with. “I share a lot with you guys. I came out about a year ago during a stream as bisexual, and it really shouldn’t have been much of a shock, but it caused a bit of a…thing.” He grimaced. “And I guess most of the reason that I came out then was because my boyfriend had come out as well, and it felt like something we could do together without actually doing it together. Most of you know I was just gone for a week on a much needed vacation. I was with my boyfriend, and he proposed while we were there. I said yes because he is the only person I’ve ever wanted to spend my life with.”
Steve put his hand down, sighing.
“I understand if that makes some of you unfollow me, but I do hope you look at yourself and try to come to terms with why that is what makes you unfollow someone you enjoy watching. Anyways, the ring is beautiful, and it's a simpler version of one he wears every day, so it means even more.”
He felt relieved, but also a little stressed, and knew he’d be calling Eddie as soon as this was over to talk to him about everything.
“Let’s get gaming!” He gave his best smile to the camera.
—-------------------------------------
“Yeah, we had a nice week off together, alone, and I finally got to propose. I don’t think we left the bed for 24 hours after that,” Eddie laughed.
The interviewer laughed too, used to Eddie’s jokes and blunt answers.
“I’m glad you got to spend some time just the two of you. This has been a busy world tour for you and Corroded Coffin and you’re only halfway through!” The interviewer, Hannah, stated. She smiled at him when he nodded. “Anything new planned for the second half of the tour?”
“We can’t give out secrets, Hannah, you know that,” Eddie smirked. “But Gareth did say I should tell you about one thing.”
Gareth definitely had a crush on Hannah and had pouted endlessly about being scheduled for a different interview at the same time as Eddie’s interview with her.
“Oh?” she leaned forward, eyes gleaming.
She maybe had a crush on him, too.
“He actually wrote a song that’ll be on our next album. He doesn’t usually get bit with the writing bug, but someone’s inspired him,” he winked at her, smiling at her blush. “Anyway, it’s been added to the setlist for the second leg of the tour and we’re all really excited for everyone to hear it.”
Eddie felt his phone vibrating in his pocket multiple times. All the guys knew he was in an interview and couldn’t answer a call, so who the hell was calling him?
It was easy enough to ignore through Hannah’s next question, until it started again.
He reached in his pocket and checked to see who it was, eyes going wide when he saw ‘Stevie’ with a picture of them on their vacation lighting up his screen.
Steve never called twice in a row unless it was an emergency. He knew if Eddie didn’t answer, he was truly busy.
He felt his heart racing as he looked back up at Hannah, who instantly seemed to catch on to something happening.
“We’re going to a commercial break, but when we’re back, Eddie’s gonna share a few hints about the next album!” Hannah said, immediately shutting the mics off and gesturing for him to get up.
Eddie took off his headphones and stood, walking out of the room as he answered the phone.
“Sweetheart, are you okay?”
“I’m sorry to bother you, I just-”
“Hey, no, it’s not bothering me. I was just in a radio interview with Hannah so we had to cut to commercial break before I could answer. What’s wrong?” he asked, concerned that something terrible had happened.
“Fuck, I forgot that was right now. I’m sorry. Call me back when you get to the bus,” Steve seemed like he was trying to rush off the phone.
“No, Stevie, wait. What’s wrong?” his tone was firm enough to let Steve know he wasn’t going to let this drop.
“Um. I just had a livestream thing. And like, people asked about the ring, so I told them I was engaged and some people just didn’t take it that well and then I went online and some people have apparently put it together that the Steve you talk about is me because of something I mentioned about my vacation and something you posted about the vacation and so I think everyone’s gonna know and I’m sorry,” Steve was panting by the end, speaking a million miles an hour literally taking the breath from him.
“Okay, well, we knew this would probably happen eventually, my love. I’ll just call the guys and we can talk to Chrissy about it if it gets picked up by the media. No reason to panic,” Eddie tried to calm him down while watching through the window to the recording booth where Hannah seemed to be introducing a song to kill more time.
“But I ruined our plan!”
“No, love. People ruined our plan. And it’s okay, anyway. We’ll figure it out.”
“But your fans will be mad that it’s me. I’m just…me!”
“You’re not just anything and any fan of mine who says or thinks that, isn’t a fan,” Eddie sighed. “I love you, and we will figure this out. Whatever we gotta do, okay?”
Steve let out a long breath before responding.
“I love you too. Tell Hannah I said hi?”
“Of course. I love you so much, okay? ‘Til death and beyond.”
Steve let out a small laugh.
“You’re not allowed to use those lyrics in the vows. But I love you so much, too.”
“We can discuss that later. I wrote you a very metal love song that I fully intend to use some of in the vows. Okay, bye!”
He hung up before Steve could argue and walked back into the studio, mouthing an apology to Hannah, who just waved it off with a smile.
Everything would be fine.
—-------------------------------------------
“The lighting isn’t ideal, but it’ll be fine,” Steve was pacing, double checking his set up while Eddie watched.
He tried helping, but kept being told not to touch things, so he ended up just sitting on the hotel bed.
Steve had traveled halfway across the country to do this, his stress was at an all-time high, and Eddie didn’t need to get his head bitten off.
“Five minutes,” Steve said, shaking his hands nervously.
“Come here, sweetheart,” Eddie said, waving him over to the bed.
“No, you’ll distract me.”
“Yes, which is exactly what you need for a minute. Come here.”
Steve sighed, but went over to him, dropping onto the bed and resting his head against Eddie’s shoulder.
“What’s got you so worried?”
“Everything.”
Eddie sighed.
“But specifically.”
“I just don’t want you or the guys to lose fans because of me,” Steve was playing with the edges of the hole in Eddie’s jeans absentmindedly.
“Sweet boy, we lose fans because we endorse a certain amp brand over another. We’ll be fine.”
“This is bigger, though. I’m just a nobody who got lucky on YouTube playing some games,” Steve whined.
“And I loved you before that. If they don’t want me to be happy, they aren’t real fans anyway. You’re my future, not whatever woman still thinks she has a shot with my gay ass,” Eddie said.
“But it isn’t just you who suffers.”
“None of us suffer. We lose some homophobic, idiotic fans who shouldn’t ever have claimed to be fans at all. None of us want people like that around.”
Steve’s alarm went off to signal one minute before the livestream started.
He jumped up and pulled Eddie up with him.
They’d already gone over everything together, discussed it with Chrissy and the guys, even Steve’s manager, Robin, about how this would work.
Steve would pretty much act like it was any other livestream, but Eddie would be there for the first five minutes or so so they could do a quick explanation of things.
Eddie would do a phone interview with Hannah in 30 minutes while Steve was gaming, covering a bit more and answering some questions about their relationship.
Then they’d both have a night off to decompress in the hotel before Steve had to fly back home and Eddie had to head to the next tour stop.
Hopefully, the buzz would die down relatively quickly.
Steve did his normal intro, but Eddie’s hand rested on his knee out of sight, squeezing once when he heard his voice start to shake a little while introducing Eddie.
“There’s been some rumors about us, and we just wanna be completely honest about things so that the rumors stop,” Steve continued. “First of all, we’ve been together for almost four years. Way before I got anywhere with YouTube, before Corroded Coffin had even released their first album. And we were friends long before that.”
“Even though I had the biggest crush on him in high school, I didn’t admit I was in love with him until we both moved to Chicago. Wasted years,” Eddie shook his head.
“Second,” Steve smirked, looking over at him for a moment. “The week off in the middle of his tour had been planned for Jeff to go home and be with his family for his wife’s birthday and daughter’s graduation.”
“Anyone who thinks Steve threw a fit about needing a vacation and made the band take a break is just saying so out of spite that we had to move around one of the tour dates to make the week off work. It’s not up to you to come up with a narrative,” Eddie added, brow raised like he was chastising children.
“And finally, most importantly, what either of us choose to share is up to us. We do not owe anyone any explanations. Our relationship is ours. Being public figures already takes away a lot of our autonomy, and this is something neither of us will budge on. We are willing to share our happiness, but we are not willing to let everyone become a part of our life together.”
Sometimes, Steve said things in such a way that Eddie couldn’t do anything but stare at him in awe. He loved him more than anything, and sometimes the only thing he could do was kiss him.
He did so now, not exactly forgetting they were live streaming, just not really caring.
Steve tensed for a second, but then relaxed, cupping his cheek and smiling into the kiss.
Eddie pulled away and looked back at the camera.
“On that note, I’m gonna leave Steve here to his gaming. If you aren’t nice, I’ll ban you from Corroded Coffin shows for life,” he waved before standing and leaving the camera’s view.
Steve rolled his eyes, but smiled fondly as Eddie walked out of the bedroom, blowing kisses back at Steve the entire way.
—-------------------------------------------
After that, Eddie made random appearances on Steve’s live streams, and Steve flew out to a handful of shows to support Eddie.
It’s not that they were hiding before, but they just hadn’t felt like they should have to try to.
Now they didn’t.
Steve even did a Q&A with the band on tour while playing games with them.
They were all pretty terrible at it, complaining most of the time about how D&D was so much easier than this. Eddie didn’t play, but he sat next to Steve and braided his hair while he kicked their asses, asking them all the questions that popped up from people watching.
When he got to one for him, he smiled and kissed the top of Steve’s head.
“This question is for me. How did you know Steve was the one?” The guys all groaned, but they were smiling. “Well, I knew he was the one back in my first senior year. I tripped on the step into the gym and Steve was the only one there. He helped me up and smiled at me, and I was a goner.”
“He’s lying to you all,” Steve said without looking away from the game. “He knew when I made him homemade banana bread. His exact words were, ‘I’m gonna marry you so hard someday, Harrington.’ and then six months later he proposed.”
“Both can be true,” Eddie pouted.
Steve paused the game and turned to him, kissing the tip of his nose.
“Every moment I have with you proves you’re the one for me,” he said before turning back to the game and leaving Eddie silently shocked.
“This is the last time we come on this thing, Steve,” Gareth said.
“Yeah. You broke him,” Jeff agreed.
#steddie#steve harrington#eddie munson#stranger things#ficlet#request#modern au#gamer steve harrington#rock star eddie munson#established relationship
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Do you think any of the other items the party has rn (ie Ashton’s hammer, Imogen’s robe) could become more relics of the red solstice? If yes, which god do you think would bless them? Vox Machina probably not, they’ve got all their vestiges already, but do you think the Mighty Nein could earn any?
I don't think this will be much of a focus, to be honest; Matt just poked fun at his Campaign 1 fetch quests. I especially don't think it will be a significant focus of the Mighty Nein as I think they and Vox Machina will only be viewpoint characters for their specific missions; a couple episodes at most. And, to be honest, one of my favorite things about the Mighty Nein is that they were never terribly focused on magic items to the ridiculous (affectionate) extent Vox Machina were. No shade to Vax but I think a lot of people did not realize that without two vestiges and an overpowered homebrew item and a bending of the rules re: smiting on thrown items, he's just a guy with 30 feet of movement who can attack twice with a dagger in melee and pump in a second level smite once he gets to the high levels.
I think it is possible with Bells Hells, but I suspect it will only really be those who sought out any kind of relationship with a god, even if it's relatively last minute. I'd love to see an exploration of Braius since I really don't think Asmodeus is fueling those paladin levels, but otherwise, Imogen and Ashton are currently the only ones with plans, so the gods in question are the Stormlord and the Arch Heart. It would be a nice touch, personally, if the Changebringer showed up and perhaps imbued the fragments of FCG with something minor, but I'd also be happy if the only relic we have is Seedling simply because again, Orym's the only one who's really been pursuing this consistently.
Just for a quick elaboration, I think one thing with the Vestiges that Matt realized is firstly, if he gives the party a list of everything, they will try to catch 'em all, which led to some episodes in C1 that, frankly, didn't have much connection to the characters and their goals (specifically the Fire Plane stuff; also while its retrieval was great, Scanlan used Mythcarver like, twice, and once was to do a two gnomes in a trenchcoat situation); and that you can end up with some really fucked party balance. I remember in Campaign 2 when people felt like everyone should get a Vestige again once it became apparent the Star Razor was one, but Fjord was a sword-focused character who put immense work into a relationship with a god; some classes and characters are just not item-based in the same way. To make D&D balanced, sometimes some characters get more toys; and also, following specific narrative paths is rewarded by the GM because it involves player dedication or risk or is just really fun and cool.*
I will also note that while time is short, not all the Vestiges of Divergence were tied to a deity. One could get a relic created by mortals; I don't, for example, know what Dancer and Imahara Joe are up to.
*at the risk of taking a pretty straightforward post and turning into an avenue of discourse, this is yet another reason why the "Raven Queen/Wildmother relationships with Vax and Orym are abusive" arguments feel in such profoundly bad faith and, quite frankly, taste, that they're hard to even engage with. It's such a deeply bleak and cynical worldview out of game to say "yeah, I think the GM is looking at an interesting player choice and is punishing them for it," even more so with a player like Liam, a person who is not precious with his characters and does not see tragedy or death in the service of a cause at the close of the story as narrative failure.
#answered#Anonymous#me voice: scanlan. lend dorian mythcarver.#critical role#cr spoilers#cr discourse#for that last bit
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im a huge sucker for Real Time Combat but I will never get behind thinking its the natural evolution of Turn Based Combat. What!! these are different styles!!! i genuinely think the turn based influence is explicitly what MAKES FF7s real time combat INCREDIBLE for me. without it, it would be just a kind-of mid action game.
FF16 just has me thinking about that and it kind of reminds me of how we had a 2D platformer drought for a while because of 3D being seen as inherently better but we've ALREADY gone through the whole loop of realizing these are two different styles with pros and cons to those. The thought that goes into designing both styles vary greatly and they both accomplish different things.
like, being able to just mash X and kill a guy in real time is not inherently better than carefully strategizing and experimenting to kill a guy in a couple turns!! these are two unique stances in gameplay with strengths and weaknesses and its weird to see one treated as better. and i admit, im a fucking sucker for real time, i like at least some real time elements in most game's combat, but i think FF7R's combat is incredible BECAUSE it's not just purely real-time. You can swap around, go through menus, plan stuff!! its such a cool synthesis!! Real Time Combat can offer the thrill of really BEING in combat, dodging and weaving, getting gritty with your foe, but Turn Based allows you to strategize and plan and have MUCH easier access to a potentially HUGE arsenal of moves without having to fiddle with menus while you're scrambling to avoid getting hit. These styles are different and can bring a lot to the other, but acting like one is somehow better beyond just preference is very silly to me.
When you play a game with turn-based combat that sucks, know that it's probably because the balancing/design itself is not fun, not the actual genre. Super Lesbian Animal RPG has no real-time elements at all in combat, but it's some of the most engaging and fun and well-balanced turn-based combat I've had the pleasure of experiencing. And it has a deep focus on teamwork and friendship, and I think that's genuinely very hard to instill in Real-Time games because the player is forced to control only one character at a time in linear, progressively flowing time. I love KHII, but it rarely feels like you're working together because aside from your Limit attacks, you can't really collaborate with your party members or strategize. It's still a FANTASTIC game that I love playing, but the element of teamwork is lacking in comparison to a turn-based game, like, say, Bug Fables, which has you control all three members of Team Snakemouth. It allows you to have a myriad of attacks and moves that all influence each other, and because you can control all members, it feels really good and rewarding! And you all feel like friends, not just in cutscenes, but explicitly in gameplay because teamwork is highly incentivized to make things work!
i guess if ur a dev or just someone who appreciates games remember that there's no objectively better style for gameplay; it's all about context!! what is the GOAL of combat? What choices does it have the player make? Would one style work over the other for achieving this goals? That's how you pick what style you want to use! That's how you can analyze why or why not a game's style is working for you! rghaGHHHH GAME DEVELOPMENT IS COOL ARRHGHGHGHHGFJG
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been thinking about the parallels between ttrpgs and poetry lately, synthesizing some stuff i've been sitting on with both. i don't remember where i heard this from, but i really like the idea of defining poetry as writing that can't be edited down any more; if you made even one cut, one word replacement, you'd lose something. even the repetitions and redundancies are there to communicate something, because if they weren't they'd be removed.
its not true, of course, but i don't think it has to be. as a lens to examine poetry i think it's fun, and as a goal when writing poetry it's helped me on more than one occasion. any claim to Fundamental Truth beyond that line doesn't matter much in my opinion. what i like about this isn't that it makes for poetry where you have to read a certain meaning out of every single line to "get it", its actually kinda the opposite! by assuming there's meaning baked into every detail, you can get meaning out of any detail you decide to focus on, and can narrow your focus as much or as little as you like. my favorite poetry is messy, colorful, and dense; you're not gonna get a single clean reading out of it because doing that requires ignoring all the fun little twists and turns, all the intersecting ideas that led it to this point.
and so that brings us to ttrpgs! role-playing games are a fascinating thing because they can really only get us halfway; even the most strict and detailed game has an innate fuzziness that comes from the peculiarities of how we play tabletop games. your mechanics are only airtight if everyone knows, understands, and remembers them, and those are three tall orders for any game, no matter how simple or intuitive it may present as. and that's not even a bad thing! interpretation isn't just "what percentage of the rules are the players getting wrong", its an adaptation of the rules as written to the game as played. even forgotten rules are part of this, cuz anything that's able to be forgotten (and again, that's potentially anything) probably was forgotten cuz it wasn't terribly relevant to the table forgetting it.
so, as we write games and cast them into the world, fully aware that the thing that'll arrive at people's tables will never match what we had in our heads, what should we do? obviously some of this is just practical; don't bog players down with unnecessary busywork or minute exceptions to memorize, don't build a house of cards that stops working if any one part is missing or changed, you can use stuff like cheat sheets, examples of play, indexes, and asides to make it easier to learn, reference, and remember how to play.
but i promised you poetry, and poetry we shall have! so here's my big guiding principle for writing ttrpgs: only include it if it sings. every part of the game should be special, so that no matter what part or parts of the game a particular table winds up using, the game still shines through. by tangling the spirit of the game up in every line, every rule, every tiny little piece, everyone who engages with it can get tangled up in it too, and can fill in the spaces between in whatever way resonates most with them.
in more practical terms, this is "don't write anything that's less interesting than what the players will make up at the table", ie assume players will fill any missing spaces to the table's preferences, so only close those gaps if you've got something fun to say. don't fill space out of obligation, don't bog yourself down in the stuff that doesn't matter. this doesn't mean never add a polearms list because there's a million polearms lists out there already, but it does mean don't add a polearms list unless you're burning with passion to add it, and excited for people to share in that passion. if you don't, don't worry about it. they can figure it out. the table can always replace your good ideas with ones they like more, and they can always fill in the gaps when they come up, but it's not always easy to recover from a wall of bland filler or an ocean of lifeless cliches.
i wont tell you that if you follow this One Weird Trick then your game will be good. i don't know what a good game is. or rather, i know exactly what i think a good game is, and have no idea what you think it is, and have less than no faith that anyone could ever determine what a Truly Good Game is. but just like the quippy little definition of poetry at the top, universal truth isn't really what i'm after when i employ this. i'm trying to make something that satisfies the little itch in my brain, that sings to me as i make it and keeps singing even after i let it go. moreover, i'm trying to make something that doesn't waste my time as a writer, and doesn't waste yours as a reader or player or fellow designer.
will this make sure players remember all the rules when they're playing? no, absolutely not. i wouldn't want them to, even if i could force it! but maybe, hopefully, what this does do is lodge one of those little razor-sharp slivers of text in their brains, and it'll sing to them just like it sang to me. not the same song, not the same tune, but just as beautifully.
#ttrpgs#poetry#wrote this at 5am and only lightly edited it before posting#so if youve got any questions/want clarification please dont be afraid to hit me up!#ive got Loads Of Thoughts n this is kinda just a primer on em lmao
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I debated making this post for a long time. Something's been eating at me for a while, and I couldn't figure out what until very recently.
So I haven't felt inspired to really work on my writing for weeks. The hate and anger being spewed toward the SCU in general, and the Knuckles series in particular, has really affected me more than I thought it did.
I came into the Sonic fandom by way of the movies. I love that universe, I love the characters, Knuckles being my favorite. My writing is primarily for the movieverse. That's what I'm comfortable with, and what interests me to really dig into.
Yes, I love game Knux. I've written some stuff for him, and that's great. He's fun to play with, too. But the SCU is where I 'live'.
I know the series is extremely polarizing. You either like it or hate it, and I get that it won't be everyone's cup of tea. I get that they did some things in it that were odd and didn't make much sense. I would have handled some things differently, too. It wasn't without its flaws.
But overall I found it a fun ride, and took it for what it was intended as - bonus content that likely won't have that much sway over anything upcoming in the movies. Not everyone will be able to see the show, after all, so they can't drop any major lore or additional stuff that's need to know for the rest of the verse.
I've seen more than one person claim that they hated the show so much they now hate the SCU in general. That Knuckles' portrayal was so different from what they were expecting, they're hurt and sad and angry about it. Totally get that. They feel betrayed. Understandable.
But what I'm feeling now is also a form of betrayal, because I felt accepted and welcomed into the Sonic fandom, and now that the SCU is viewed with such disgust and anger, moreso than before, I feel judged for enjoying it. I feel hurt and sad and angry that people are being so down on and dismissive of SCU Knux, a Knuckles I absolutely adore, simply because he's not being portrayed like he is in the games or other media.
Like someone came into a secret place I felt most safe and comfortable, took a look at something that made me happy, and sneered with a "You like that?"
I don't know where I'm going with this. I'm in no way policing what people can talk about, or saying they can't hate something I enjoy. I'm not saying they're not entitled to voice their opinion on something. They're as free to talk about it as I am.
But I'd be lying if I said this didn't bother me. More than I thought it would.
Maybe I'm being too thin-skinned, or over sensitive. Maybe I'm just sick of all the hate thrown around in general. Maybe I'm hoping that giving 'voice' to how I'm feeling will help me work through it and feel better.
All I know is that I'm feeling uncomfortable really engaging with a lot of the fandom right now, and it's making me really sad.
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