Immortals vs Earthly Bureaucracy
In chapter 88 of JTTW, Sun Wukong, Zhu Bajie, and Sha Wujing take three Indian princes as martial arts students. Monkey goes on to perform a ritual in which he bestows them with superstrength and likely some form of immortality.
Someone recently asked me why the monstrous pilgrims would take human disciples in the first place. Well, this is the result of a sequence events:
The young princes are amazed to see Sun, Zhu, and Sha display their martial arts skills while flying on divine clouds.
They tell their father, the sovereign prince, that they want to become their students, claiming it would allow them to protect their nation.
The monarch asks Tripitaka for permission, and he agrees.
The sovereign prince then personally requests that Sun, Zhu, and Sha tutor his sons in martial arts (Wu & Yu, 2012, pp. 197-199).
This seems straightforward enough, but there is an underlying answer that just dawned on me. Everyone agrees, and Monkey goes a step further by empowering the princes, as a way of kissing the ruler’s butt since he stamped the group’s travel rescript, a kind of passport needed to legally travel through various countries (Wu & Yu, 2012, p. 193). Without the stamp, the pilgrims wouldn’t have been able to continue their journey to the Buddha’s mountain.
The humorous implication here is that even celestials have to bow to earthly bureaucracy.
Fig. 1 - The princes drop to their knees as they watch the three monstrous pilgrims display their supernatural martial skills. Image from the Qing-Period Color-Illustrated Complete Edition of Journey to the West (清彩繪全本西遊記, 2008). Fig. 2 – Monkey empowers the princes with his divine breath. Image from Chen Huiguan’s Newly Illustrated and Complete Journey to the West (陈惠冠新绘全本西游记, 2001). Both images found here.
Source:
Wu, C., & Yu, A. C. (2012). The Journey to the West (Vol. 4) (Rev. ed.). Chicago, Illinois : University of Chicago Press.
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Starfinder to PF1 Conversion: Despondaemon
Another conversion from me, and this time, I'll be looking to Starfinder in order to convert a creature from there. I was quite impressed by the Despondaemon (from the Starfinder AP #45, "The Culling Shadow"), and I thought it could have been an interesting challenge to convert. Besides, it kinda represents a very vexing real-world evil...
Please tell me what you think. I think I might have botched the feats...
DAEMON, DESPONDAEMON
Image © Paizo Publishing, taken from "Starfinder #55: The Culling Shadow", page 55
What just a second ago looked like a huge mound of sand surges to life, as two gem-like eyes blink open and a cavernous mouth opens in a terrifying yawn.
DESPONDAEMON CR 8
XP 4’800
NE Huge Outsider (daemon, evil, extraplanar)
Init -1; Senses blindsight 60 ft., darkvision 60 ft., emotional empathy; Perception +15
DEFENSE
AC 20, touch 7, flat-footed 20 (-1 Dex, +13 natural, -2 size)
hp 104 (11d10+44)
Fort +11, Ref +2, Will +9
Damage Reduction 10/good;
Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; Spell Resistance 19
Defensive Abilities amorphous, harden exterior
OFFENSE
Speed 20 ft., burrow 10 ft.
Melee slam +16 melee (3d6+10 plus grab)
Space 15 ft.; Reach 15 ft.
Special Attacks psychic warfare, swallow whole (3d6+10 bludgeoning, AC 17, 10 hp)
Spell-like Abilities (CL 11th, concentration +14)
At will – greater teleport (self plus 50 lbs. of objects only)
3/day – crushing despair (DC 14), death knell (DC 15), vampiric touch
1/day – confusion (DC 16), summon (level 3, 1 despondaemon or 1d3 lacridaemon, 35%)
STATISTICS
Str 24, Dex 9, Con 18, Int 5, Wis 15, Cha 14
Base Atk +11; CMB +20 (+22 overrun); CMD 29 (31 vs. overrun, cannot be tripped)
Feats Cleave, Great Cleave, Improved Overrun, Lunge, Power Attack, Skill Focus (Stealth)
Skills Intimidate +11, Perception +15, Sense Motive +13, Stealth +6 (+14 in deserts), Survival +10; Racial Modifiers +4 Sense Motive, +8 Stealth in deserts;
Languages Abyssal, Common, Infernal, telepathy 100 ft.
Special Qualities compression, emotional empathy
ECOLOGY
Environment any (Abaddon)
Organization solitary
Treasure incidental
SPECIAL ABILITIES
Emotional Empathy (Su) A despondaemon can intuitively read the emotions of those it senses with its blindsight, knowing what emotion the target is experiencing at any given moment. As a result, a despondaemon has a +4 racial bonus on any Sense Motive check.
Harden Exterior (Ex) As a swift action, a despondaemon can harden its exterior, granting it a +2 circumstance bonus on its AC but halving its speed. The despondaemon can end this effect as a swift action.
Psychic Warfare (Su) A creature swallowed by a despondaemon is telepathically assaulted by the daemon, constantly hearing voices that urge her to surrender so that it can feed on her. A creature inside the despondaemon’s gizzard must make a Will save (DC 17) at the start of each turn or become shaken for that round. The save DC is Charisma-based.
A despondaemon is a particularly loathsome kind of daemon that, rather than representing a specific kind of death, is created from the souls of obstructive bureaucrats and incompetent pencil-pushers who prioritized bureaucracy and useless, time-consuming formalities over the well-being of people. In life, they drove well-meaning people to ruination and caused avoidable deaths and suffering with their insistence in following obtuse protocol; now, in their afterlife, they have been transformed in unreasoning beasts, since they refused to use reason and common sense to reach an easier and more compassionate solution to otherwise simple matters. And much like they suffocated people with endless paperwork and pointless consistency, they now literally suffocate their prey in their semisolid bodies.
A despondaemon is a direct combatant. It slowly approaches prey or simply waits for its victims to get close, before surging out of the sand and try to gulp down its prey. Victims swallowed by a despondaemon constantly hear the monster’s telepathic voice, urging them to surrender and let themselves die so that it can feed on them and that “the proper order is kept”. In the dismal wastes and deserts of Abaddon, these creatures mostly feed on petitioners, but they much prefer living and sentient prey. They consider people suffering from depression to be particularly delicious morsels and target them whenever possible, using their strange empathetic senses to single them out.
Despondaemons are made of living sand, and as such don’t have a fixed form, but they usually resemble mounds of sand about 10 feet in diameter and weighing several tons.
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