#i finished SV today
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sukimas · 2 years ago
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i think the nintendo switch had a bunch of really revolutionary and awesome games in the first two years after its release and after that it's basically been spinning its wheels
the only game i've been excited about on this system since early 2020 was engage; i was excited about acnh but that was disappointing. nothing on this damned system has fulfilled its promises since kirby star allies and three houses and even those have major flaws
i'm a pretty strong kirby fan and i'm just incredibly mad about the forgotten land after the RTDL remaster; it has basically no platforming, the puzzles are all gimmicks (i did not have any difficulty with a single puzzle room) and the boss fights are the only thing that makes the game interesting; which is completely destroyed by the ability upgrade system.
speaking of the ability upgrades, none of them really do anything new. they just make the original better, with a couple exceptions (gigant sword's guard, etc.) there's no reason to use the original versions. therefore, there are low numbers of abilities.
meanwhile the rtdl remake added sand and mecha, two really interesting abilities that play well into the game environments, and magolor mode, which is full of content AND very fun to play.
scarlet and violet also have this big open world, but they don't do anything interesting with it. why does legends arceus have a more interesting way to engage with wild pokemon. who cares about how finished it is or isn't, why are there no puzzles or gameplay challenges? who cares about fucking multiplayer raids? backwards longjumping on your box legend is the only interesting gameplay element.
i don't care about fucking exploring a world if there's nothing interesting to do in it!
why is the only thing a video game wants to do on the nintendo switch post-2020 just "have a neat story"?
why is FUCKING FIRE EMBLEM ENGAGE the only GAME on this GAME CONSOLE in the past year by a first-party developer?
intelligent systems constantly shits the bed and god knows fire emblem fans hate fire emblem. how do you manage to make less interesting games than they do?
i hate how every game nowadays is a walking simulator with a story attached.
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moonselkies · 11 months ago
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ARRVEN I LOVE U <3
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rotyolk · 2 years ago
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gee, glad it's teto tuesday!
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moonsidesong · 3 months ago
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i love pokemon...
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wolverinedoctorwho · 1 year ago
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Hey did you know the Nintendo Switch lets you make memes with your images. Because I just found that out
Anyway. What the Gym Leaders and Team Star members see before I roll up with my barely-leveled team and demolish them with a non-optimal-typed Pokemon by using Earthquake over and over again
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infizero · 9 months ago
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grgrhgahahh i wanna read more pokespe but i cant do it on my phone and im not unpacking my stuff until the morning
#this is not a real issue i am plenty entertained rn and also am going to be going#to bed soon anyways. i just am rlly in pksp mood#im in a pkmn mood in general lol ive been reading reguri fics as previously stated#but also i got back into legends arceus earlier today which i havent played in TWO YEARS. which is crazy#and man i fucking loveee playing pkmn i rlly hope they make the next#mainline game not half baked. i didnt get scarlet and violet bcuz of that :(#i had a playthrough of it in the bg but. its not the same#it makes me sad that im not up to date like i dont know any of the new#pokemon i dont know anything about SV's region or characters or story#i want to though. maybe ill get around to actually sitting down and watching a playthrough at some point#i also want to get caught up with pokespe in my reread so my first#experience w SV might be thru spe. which is weird to think about#thats never been the case for me with a pkmn game before#i mean. in terms of just being familiar w the game not playing it myself#i have not played every mainline pkmn game lol#my first one was pokemon pearl. which i never beat. but after that i#got alpha sapphire which i was CRAZYYYY obsessed with. i played that game to the bone til there was#literally nothing left to do other than grind to lvl 100 for the hell of it#pokemon moon is INCREDIBLY special to me for a number of reasons#mainly that it was my first pkmn game that i ANTICIPATED. i remember watching the trailers#over and over. every time they dropped new info i was eating it up. i remember when the starters final evos#were finally revealed i was so excited. and ofc the INSANITY that was the red and blue reveal. good times#but yes i similarly played the shit out of moon til there was nothing left to do. and it was the first one#where i was INCREDIBLY invested in the story. i cared and still care about the alola casrt#soooooo much they were literallyyy my friends. i drew them sooo much. and ofc lillie was one of my#most specialest little blorbos ever. i was in LOVE with her as a kid. it was serious#anyways and then i played pokemon sword which i also love dearly. i beat the main game but i#actually still havent finished the dlc.... but i also care very deeply about the galar cast and drew them a lot as well#and thats all not mentioning from my years long obsession with pokespe lol. but anyways yes#serena.txt
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coffeeandcalligraphy · 2 years ago
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hit 5k in BODY BACK today :)
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moe-broey · 2 years ago
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Honestly I'm a bit relieved we don't have PMD2 remakes like. Not even cause I'm a hater (though I am VERY partial to the og sprite work, they really killed it w that). No, the reason is because I'm autistic and there are simply Too Many Things actually, esp in quick succession lately LMFAO like. I do not have the brain room for it.
And like as silly as it might sound, I've been REALLY overwhelmed and frustrated by it. I'm upset that I moved on from SV so quickly, I haven't even touched the Engage DLC despite having it, I haven't touched Engage in general actually. I feel like Fire Emblem esp takes up A Lot of brain space. I'm really upset that I Almost got really into SuMo again but kind of immediately was distracted by other things and I have art projects that have been left hanging bc of it.
Something weirdly specific is like??? Bc I make a lot of fanart and a lot of it takes the form of comics and focuses heavily on interactions and dynamics between characters, something I've REALLY been struggling with is like. I feel like it takes a lot of studying a character and getting to know them to really capture their Voice, how they talk, how they think, how they feel and how they react to things, outwardly and internally. That's a deep process for me that takes a lot of time and thought.
I feel like I can't quite express it all the way, like it's stuck, but like. Really picking apart the SV squad and trying to learn each of their mannerisms vocal quirks and general vibes about how they Are. Feeling abruptly uprooted from that to do it all over again but with a huge roster of brand new characters. Also really wanting to revisit older characters that are near and dear to me that I do feel I know very well.
And also like??? A very sudden distraction and almost instant loss of interest is like. Hell on earth hell on earth. Like as much as I fucking miss SV already and as much as I really wanted to keep working on my projects about it (had a whole AU going and everything) literally I Could Not get myself back into it even if I tried really really REALLY hard. And that is SO upsetting????? It's such a specific thing.
Hhhghgh got. Distracted thinking about PMD LMFAOO making that a separate post tbh but like. Main point is replaying it a bit reminded me of the importance of being able to slow down and really sit with a game. It's characters and story and what it has to say. And even now, I'm already getting the Hell feeling of needing to chase whatever can grasp me and hold me. When will I stop chasing my own tail??? When does it end??? Will I ever be able to finish my projects???? Will I ever be able to play a video game like a normal person?????? I'm launching my own ass into 2013. Not even in a woe nostalgia type of way, but in a I really just had Two Interests and that was it way. I'm blowing this whole building up.
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wild-battlebond · 1 year ago
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so far out of all of the starfall challenges I've done (which is all of them but the fairy-type kid), the fighting-type one has been the coolest - I like how you ascend the mountain as you do the autobattles
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vvizardz · 2 months ago
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It's my birthday today so I wanted to finish this piece for myself since every birthday of mine seems to end in tears of sadness and emotional neglect rather than tears of joy and love. BF n I have been rping for as long as we've been together and SV n TSSM are very dear to us. Transistor is also one of my fave games of all time and will stick with me forever so I had to combine them all and put Miguel and my OC Vail in the final scene. It's been a rough year emotionally and physically. It's also been about 6 years since I almost met my end in the hospital and had to relearn how to walk again. All I can ask for is that people take time to check in on their friends and loved ones more often. Unconditional love isn't about transactions but it certainly is about love and you should show it as much as you can. Stop letting differences in interests divide you. Listen and care for each other.
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academicfever · 2 months ago
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Hello darlings 😘 I hope ur day goes smoothly and u find a good spot for ur study session💕 I’ll be starting another 100 days of productivity soon… Just finished my meeting with my supervisor…I’ll try to take it easy today ☔️ Kudos to SK public for kicking that asshole to the curb
Log: 4th Dec24 🎧keshi_limbo #meeting SV #ceemdan #IndRNN #preliminary paper organise #meet up with friends after convo ceremony #take a walk #set up teamgantt for next 8 weeks
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Last race for Lewis as Mercedes driver 🥹🥹🤧
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aloevhello · 1 year ago
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I’ve been seeing some speculation about how Miguel is out of character in ATSV. I’m not sure how much I can speak on this, since I haven’t finished reading Miguel’s 90’s run yet. But as someone who views Miguel’s story in the SV films to be a continuation of this particular comic line, his tragic comic ending likely paved the way for his current jaded and fatalistic personality.
However, something I find noteworthy for this ooc discussion is how the film includes elements from his modern comics, such as him being a father figure, Lyla’s redesign, and the construction of his white suit. However, Miguel’s story from the 90’s is only alluded to, such as Gabriella’s namesake and Miguel’s 90’s comics being briefly shown. While creative liberties are to be expected when it comes to adaptations, the lack of references to Miguel’s earlier works is reminiscent of the current comics’ treatment of Miguel where the focus is more on his newer stories and features rather than adding to his character work from the 90’s.
Then there’s Miguel’s storyline in the SV films where he spends a majority of his time transversing the multiverse, rather than staying in his home dimension of Nueva York. This is very reminiscent of how sm2099’s modern comics take Miguel out of Nueva York and the year 2099 and place him in modern day New York (essentially making Miguel far from home), which prevents any type of continuation or adaptation of Miguel’s original 90’s comics. Even Miguel’s origin story is brushed aside and is replaced with a pamphlet of his current expeditions with the Spider Society. This could be reflective of how Miguel’s longevity is partly attributed to him holding the Spider-Man mantle as it helped him be the only enduring character of Marvel 2099’s character line-up, along with his modern resurgence being a result of his appearance in the Spider-Verse comics. With all these deviations to Miguel’s character in both ATSV and the modern comics, I wonder if the film is meant as act as commentary on these comics removing Miguel from his original context and how it can make him appear ooc. How the character behind the mask can be lost if their current story does not engage with their past work and believes their ties to a larger IP (ie. Spider-Man) is what gives their character value.
It’s just interesting to see, since much of Miguel’s character arc in his 90’s comics is to understand the importance of the past, both for Nueva York and his personal history, in order to pave the way for a better future. However, much of Miguel’s current comics refuse to engage with his previous works, which comes at the expense of this theme. My hope is for BTSV to rectify this by having Miguel reveal his true origin story and the events from his 90’s comics that led to Miguel being in the current position that he’s in today.
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gaefiction · 17 days ago
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[SV] Shane/OC - Megapost
Okay so, i have a LOT of content of my fav bachelor and this oc i made just to play Stardew! They're my second farm ever (shocking) with almost 300 hours... So- I love them a lot lmao. Anyways! Many of this drawings are dead projects i wont finish (sorry) but i wanted to share them somewhere!
To begin with, making them in july 2022
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Nines (he/they) & Yulls (he/him)
They look rough here, but later on i decided to change their designs (a little bit) They're brothers, both respectively a different farm, (my first one was actually Yulls, but decided to stick with Nines since today)
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The next months i started developing Nines, (my main oc for this post) as the candidate to date Shane, using mods bc i hated his normal route (lmao) i got this lovely couple! this brings me to 2023, not a great year in general, i didn't draw much.
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I wanted to draw other characters aswell, but lost the inspiration (its still one of my fav draws to this day tho!)
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And some redraws i wanted to do in december, i still have some wips, but i doubt i will finish them... sorry! Anyways- hope this finds it's way lmao.
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Thanks! byebye~
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kafus · 1 month ago
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i got the master rank ribbon on my bday destiny mark lumineon and also the worlds tatsugiri and steenee because i totally forgot i wanted to ribbon them... anyway no more SV today i need to finish preparing christmas gifts
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thatruerealmwalker · 5 months ago
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Hmm- I did some art today for a quest over of SV!
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Meet the Bancho Breaker! A suggestion I spent... 3-4 hours on both writing and drawing oh my goodness. But it's a magical girl wand/bat that had a few modes!
Bancho Breaker: Hidden Mode The Bancho Breaker's everyday non transformed state! This upgraded version on your trusty Bat has a bunch of useful features to help you achieve your heroic activates with higher success! (Transformation): Like before, your weapon is also the item you use the transform into your alter ego Bancho Lily! (Mode Change): The Bancho Breaker, when Transformed, has 3 separate Modes it can take. It will Default to Hammer Mode when Transformed, but from there you may shift whenever. Be careful though, there is a Cooldown before the Bancho Breaker can Mode Change again. You can Mode Change by activating an Emergency Change during Cooldown, but that risks either Locking you to that Mode or even Breaking Bancho Breaker entirely. Use this feature at ones own risk. (Bound): The Bancho Breaker has gained the ability to always be near. You can "put it away" and pull it out of a sub-space pocket at your will for easy transport or concealment of your weapon. It can also, if either lost or knocked out of your hand be called right back to it (Like a certain Key based Sword). Do keep in mind this function does take a few seconds. (Bancho Limit): The Bancho Breaker has a built in battery called the Bancho Limit! When you deal or take damage, the Bancho Limit will fill. When it reaches it's cap, you may use up that charge to perform a Bancho Limit Release! This will allow you to activate the super move of one of the other Modes of the Bancho Breaker. Hidden Mode does not have a Bancho Limit Release. The Bancho Limit can only charge when you are Transformed. (Stealth Mode): Sometimes you may be in a situation where going all magical will not be a good play, mostly in situations where Stealth is required. In these situations, you may engage Stealth Mode, allowing for the Bancho to Transform without you becoming Bancho Lily, lowering the amount of magical presence you have considerably. You may at anytime Transform yourself while this mode is active. The Bancho Limit Release cannot be activated unless you are Transformed; if the Bancho Limit it full and this is attempted, Transformation will automatically Trigger.
Bancho Breaker: The Hammer (Default) The Default Mode of the Bancho Breaker when you are Transformed. It appears like a stylized bat, but as you know it's ability to deal out Justice is rival to none! (Compared to other bats) Bancho Limit Release: Bancho Empower! Due to the dynamic plating on the Bancho Breaker, when activating this Bancho Limit Release your next attack, be it a normal strike, finisher, or other, when using this Mode effectiveness is doubled!
Not to mention~
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Bancho Breaker: The Brick A defensive mode of the Bancho Breaker. It gains two metal plates upon two sides and another handle on a third form better grip. While the Brick Mode can be used as Hammer Mode, allowing for more slicing attacks that may not be as effective as before, it primarily can be used as a Shield, allowing for incoming attacks against you and your allies to be lessoned in your quest for justice! Bancho Limit Release: Bancho Reflection! Using a rune network comparable to the processor in a computer overclocked to 11 and empowered by the entirety of the Bancho Limit, you may reflect an incoming ranged magical attack! Now that might sound bad, but this also "hacks" the spell your treating like a base-ball, making it entirely under your control! Reflecting a fireball? Well now your able to control right where your sending it! A homing laser or 10? You can tell the mayhem this can cause!
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Bancho Breaker: The Nail A ranged mode of the Bancho Breaker. Splitting open and mounting on Bancho Lily's arm, this is capable of shooting out weak projectiles from afar. While very weak compared to other attacks in her arsenal, it allows her to have a ranged option in fights requiring it. The Nail Mode is also able to charge up, and once fully charged, allows for a rocket powered Eagle Punch! Bancho Limit Release: Bancho Shatter! With Bancho Lily's specialization in Defense and a whole lot of power, a reversal array can take that iron defense and turn it into a battering ram! At the cost of making yourself wide open with heavily weakened defense while the Bancho Shatter charges, you can create a powerful beam that while not the most damaging is capable of breaking through iron defenses. With those of similar power and especially those weaker, this piercing effect can completely punch through any barrier of defense in your way. With defenses stronger then yours it may not break through but might create a hole that can be exploited.
Now that's everything- oh my goodness... now gotta share it on SV-
OH! AND THE QUEST!
Please go give it a read- it's hella fun!
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racingliners · 9 months ago
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Sebastian Vettel's post race interview after finishing in 3rd place at the Chinese Grand Prix, his first podium of the 2019 season - Sunday 14th April 2019
transcript under the cut
Martin Brundle: Sebastian, tell us how that race was for you.
Sebastian Vettel: Well I'm happy to be on the podium but, tough because we tried to stick with them [Mercedes] but we just couldn't. They were just too quick right from the start and then obviously I had a bit of a race with Max, which was good fun. But the objective was try and chase them down, as I said they were just too quick for us today. So well done to Lewis and Valtteri.
MB: A great moment with Max, you hung him out to dry on the outside on the grass but that was good racing.
SV: Yeah, I mean I saw him coming. The speed delta at the end of the straight is quite big now, so knowing Max as well I knew that he will try. So I was sort of predicting that he will try to go down the inside and try to cut back, and it worked. I had a bit of a moment which I had to open the car a bit, but it was good because I just could get nearly a car length ahead, and then the angle into the last corner for him I guess wasn't very sexy so... yeah that was good fun. But as I said we would have love to have been a bit faster.
MB: The team eased you past your teammate Charles Leclerc early on, you felt that was the right move?
SV: Yeah I mean I felt I could go faster, then it was a bit difficult for me to find a rhythm. So I had a couple of wobbles where I locked up and lost the advantage I gained. But I think it's fair that if you see the whole race we were just not able to stick with Mercedes. But yeah I think it's a bit of a shame he [Charles] couldn't get Max in the end. I was following, there's the tower in the middle in the middle of the track, and I was hoping for him to pip Max. I think it was very close, but yeah as I said plenty of homework for us. Nevertheless it's a good result but not a great result.
MB: You have an appointment on the podium my friend.
SV: Thank you.
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