#i feel everything BUT normal
Explore tagged Tumblr posts
boyobjectifier · 3 months ago
Text
sigh!!!!!
1 note · View note
hansoeii · 8 months ago
Text
Tumblr media
crowley
14K notes · View notes
ruporas · 8 months ago
Text
Tumblr media
dragon meat, you, and me
16K notes · View notes
kymsys · 1 year ago
Text
Tumblr media Tumblr media
fixing it for gege. 💔🩹
14K notes · View notes
time-woods · 1 year ago
Text
Tumblr media Tumblr media
Part 2 to this sensory stuff
this is literally just an excuse to try n covey my relationship with sensations like im fairly certain this is the autism talkin but pressure and compression are just nice (esp when ur muscles are tensed up constantly))
this wasnt intended to be suggestive- so WOOPS
4K notes · View notes
haliaiii · 4 months ago
Text
Tumblr media Tumblr media
reading up on argenti’s lore
2K notes · View notes
chaos-bringer-13 · 8 months ago
Text
I've seen a lot of people writing Danny as a space ancient and Dan and Dani as ghosts with moon and sun cores, being sort of parts, versions of Danny and therefore weaker. Now, consider: Dan and Dani are both powerful ghosts with really cool cores and stuff but Danny is just some guy™
Dan, who came from an alternate timeline and is kind of from the future but also not, is Clockwork's apprentice and will eventually become an ancient of time. He probably only agreed to have some lessons with Clockwork to understand better what happened to him, but he enjoys his apprenticeship now.
Dani, with her love of travelling, loves seeing all the different places the world offers to her, and that includes space and different planets and maybe even parallel universes, and she accidentally ends up being an apprentice of the space ancient. For now she's probably a baby ancient of freedom or something like that, but she might become an ancient of space in the future.
We can also have something like Dan having a core of destruction or Dani being the Speed Force if you want it to be dcxdp, or any headcanon of yours about their cool powers.
And then there's Danny. And yeah, everyone knows that he's super powerful, but also he's just some guy.
It can go different routes. Does everyone know that Danny is just Danny? Or do they think that with siblings (well, technically a clone and an alternate version, but whatever) so powerful, he must be even stronger? Is Danny actually something terrifyingly eldritch and ancient and strong, almost a god, but he just doesn't know himself? Or is he just really some guy?
Now, because it's obvious that I have a dcxdp brainrot, have a regular "JL summons/meets a powerful ghost" but its Dan and Dani, and they keep mentioning their original/brother who won a fight against them at some point. The JL is very concerned about Dan and Dani's godlike powers, and they can't imagine what Danny is like. And then they meet him (in his human form), and it's just a young adult in casual clothes, very friendly and helpful, with no evident powers. Imagine the confusion. Imagine Dan and Dani, radiating power, in their eldritch ghost forms, admitting that fighting Danny for real is the dumbest thing to do and not even they would succeed... And then there's Danny is jeans and silly t-shirt, waving shyly.
2K notes · View notes
arsenicflame · 5 months ago
Text
Bonus round! Do you use a queue tag?
#ive been super curious about this because people seem to have really strong opinions on the queue! so many people seem to HATE it#but i love using the queue! i dont really know exactly why i like it so much- i started using in like... 2016 and its a fundamental part of#my tumblr experience now. i think i started off just using it for offline hours so id hit most my american mutuals (/ for aes posts)#but these days basically everything goes in my queue (cept time sensitive things & like. current hype and original posts-#anything 'normal' posting is in the queue)#idk it feels. nice to me! i like to spread out my posting and not rb 30 things in half an hour and then disappear for the rest of the day#esp since my spaces are so circular- the same post runs on my dash a dozen times minimum. and i get to put it on ur dash a week late!!!#and its so nice to have small interactions with mutuals in incompatible timezones; to open up my notifications in the morning#and go: oh! my friends were here <3#its such a Part of the tumblr experience for me i dont think i could ever truly change now. maybe switch to timed queueing#but my availability changes so much i prefer to just. know i guess#but (i am so sorry for all that) im curious about how other people feel!!!!!! itd be so interesting to hear abt why people do/do not like i#i know some people like the experience of spamming and going. some people think it makes this seem to much like influencing or whatever#everyone has their reasons and i want to know!!!!!!!!!!!!!!#nyxtalks#poll#queue#no see answers option because you must fall into one of these
1K notes · View notes
14dayswithyou · 6 months ago
Text
💖 Day 3.5 is now available! 💖
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
Tumblr media
What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
Tumblr media Tumblr media Tumblr media Tumblr media
⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
Tumblr media Tumblr media
💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
Tumblr media
📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
Tumblr media Tumblr media
📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
Tumblr media Tumblr media Tumblr media
🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!) To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
#14 days with you#14dwy#💖 — 14 days with queue.#🖤 — updates.#🖤 — spoilers.#I'm not gonna say much about my current doxxing situation because I've got it under control now + it's being handled privately#Plus I don't wanna give it/the people involved any unnecessary attention. I just wanna announce the update and Get Back To It™️#(''it'' bein the grind 💪 It never stops lmao /silly)#OG followers will also know that these topics aren't the vibe I normally have on this blog (or any of my accounts); so I don't think I'll—#—make ANOTHER public post about the situation and bring more attention to it (when I just want everything to be over and put to rest ^^;)#However I also don't want people to think that I'm... ignoring?? the situation entirely (because gettin doxxed is a very endangering thing)#So I DO want to quickly acknowledge it here and say that it's all currently handled + I'm safe and okay + this won't stop me from—#—continuing to work on 14DWY (and other future projects). I also don't want to give these awful people more power and incentive to continue#—this kind of pathetic behaviour; so the less attention and encouragement being shown will ultimately be better in the long run :3#Aaaaaanways!! 😮‍💨#My other accounts will be restored shortly and my askbox will be opened once I feel comfortable. I'll get around to following folks—#—again in my own time; so please don't feel offended if I unfollowed you during a moment of vulnerability and anxiety!!#This is all EXTREMELY overwhelming and scary for someone with SAD/AvPD; and I /gen can't handle seeing it all over my timeline ;v;#Sorry this got ranty and personal again hjdsgjsdh T_T I said I wouldn't say much; so I'll shut up now hehe#🖤 — shut up sai.
2K notes · View notes
ataraxixx · 2 months ago
Text
Tumblr media Tumblr media
missing pieces - voxtrot
523 notes · View notes
bluerosefox · 7 months ago
Text
In Luminous Green Glow.
Another TaliaxDanny idea
So we knows those AU where Danny pops out the Lazarus Pits and meets like Damian or Jason.
What if, due to time travel shenanigans or even dimensional reasons Danny pops out of the Lazarus Pits when he was investigating it (maybe he's CW apprentice and helping keeping the Zone in check) and while looking he suddenly gets a sword put to his neck and a voice, a very very spine tingling smooth voice, saying
"Who are you. And how did you find this place."
Out the corner of his eye Danny could see a woman (or if time travel, teen! Talia) around his age and ooooh boy the Fenton 'I love a woman that just might kill me' genes are totally kicking into high gear.
846 notes · View notes
friszil · 10 months ago
Text
Tumblr media
episode 2: making adjustments.
1K notes · View notes
ewwww-what · 4 months ago
Text
Tumblr media
He’s making a super interesting point about philosophy, you have to trust me
535 notes · View notes
falmerbrook · 6 months ago
Text
Falmer appearance and attire headcanons
(click on drawings for more details and notes!)
Hair
In Skyrim, we pretty much only see two hair styles to go off of: completely bald and the hair the "shaman" have (which are also the only females we see (a post for another day)).
Tumblr media Tumblr media
In concept art, particularly Adam Adamowicz's, we see more potential hairstyles. He draws it as wispy and messy, as well as containing braids and the ties we see in the shaman in the game. This art is largely what defines my own interpretation of their hair.
Tumblr media Tumblr media Tumblr media
I picture the typical Falmer hair as wavy, thin, wispy, and looking frizzy. Given the high number of hairless Falmer we see, I imagine baldness is common, particularly among males, and sometimes among females. Their hair can be commonly styled into braids or knots to keep it under control.
Tumblr media
The ability to grow long, thick hair is less common, but those who can tend to style it in other unique ways. Especially among females, long hair is commonly styled into large dense locs (akin to a Polish plait) and held into shapes using ropes or leather ties.
Tumblr media
(While I think the intention with the way their hair is drawn and modelled in the game models and concept art was that it was braided and held up with those ties, before looking at it closely I always sorta interpreted it as too stiff to just be braided. As a result, I developed the locs headcanon and have become kinda attached to it even though I have 0 in game or lore support for it)
Materials
The material used in their clothing is obviously dependent on what is accessible to them, and given their unique situation that makes the materials they use and value unique as well. In Skyrim, we see that almost all of their armor (which is mostly what we see them wearing) and homes are made of chaurus chitin (and potentially shellbug chitin), so this is likely the most common resource available to them for non-combative coverings as well. Other materials from their arthropods companions could include their cocoons, unhatched eggs, etc.
Bones from other creatures (draugr, skeevers, trolls, adventurers, bandits, etc.) underground or from aboveground raids could also be used fairly often. These could also provide a source of leather or fur, albeit not a lot of it.
Falmer groups and subcultures inside or in close proximity to Dwemer ruins probably make regular use of the materials present in those ruins as well. With all the metal and machinery present in Dwemer ruins, metal probably makes regular appearances in their clothing (and general decorations) even if they can't manipulate it themselves. Falmer more separated from Dwemer ruins would make much lesser use of these materials, however. Additionally, We see implications of Falmer preparing, cooking, and potentially cultivating fungus in-game, but see nothing indicating they have any plants in their diet, and therefore it is unlikely they regularly make or use textiles or fabrics in their clothing, and if they do they likely come form Dwemer ruins or raided adventurers/bandits/settlements from the surface.
On that note, we know that there have supposedly been incidents of Falmer coming to the surface to attack its inhabitants and travelers, as well as instances of them killing bandits, adventurers, and researchers who venture below, so it's not far fetched to believe that they have access to some materials from the surface. This could give them some access to furs from surface animals, beads, glass, jewelry, textiles, metal objects, etc. they might not otherwise have access to. The rarity of these material among the Falmer would depend on the amount of access any given group of Falmer have to the surface, but among many of them these materials could be seen as more valuable for their rarity and the difficulty to gain them.
While gemstones and ore might be accessible from both natural deposits and underground ruins, unless they had some kind of auditory function or unique texture, they might not have much value to Falmer.
General Attire/Accessories
I like to imagine that the Snow Elves, and by extension the Falmer, have an innate cold resistance in the same way Nords do, and therefore don't require clothes for the purpose of warmth even in the chilly caves of Skyrim. Additionally, their blindness likely means that wouldn't dress for visual aesthetic either. My thoughts are that they are then left with the sense of sound and touch to communicate with each other, and their clothing and accessories could reflect that.
Falmer clothing, decoration, and society in general is very heavily based on touch and texture and little on appearances. They touch each other very often for both communication, movement, and just general day-to-day interactions, and their clothes isn’t very modest, but the tactile patterns and materials used can communicate certain things such as position in society, “wealth”/power, whether they are taken, single, pregnant, with a child, etc., their roles, their age, notable achievements/skills, who is who, etc. on both their clothes and buildings. The more noise one makes, the more attention they draw and the more they drown out other noises, and the more noise making things they can “afford” to have, so the amount of noise one makes in a Falmer settlement is a status symbol. Certain types of noises or noise makers are more coveted than others (chitin beads are common, while furs are less common, and materials only gained from raiding the surface are rare and coveted).
Some noise making accessories could include:
Dangling metal, bones, beads, chitin, etc. that hangs off of their clothing or ears and jingle/clank against each other (in my drawing I show them as pretty uniform in shape and size, but they would probably be much more irregular than I depicted them)
Bells (metal or other materials) that are affixed to or dangle off of their clothing or as earrings.
Hollow bracelets, anklets, necklaces, or other accessories that are filled with rocks or beads.
Rattles tied to the body (made of chitin, dried hollow chaurus eggs, dried chaurus cocoons, beads, etc.) with leather or rope.
Flute or whistle like tubes made of metal, chitin, or dried and treated tube-like fungus that makes a woodwind-esque noise when air passes through it in a certain way. They have been designed to make noise easily from even the slightest movements.
Dried grasses (more temporary) tied to the body that make a swishy noise. More permanently, a similar thing can be achieved with hair. The hair can be sourced from Falmer (either through just cutting hair or through taking it from fallen enemies) or killed humans/mer/draugr. That sort of thing can also act as a kind of trophy.
Necklaces with various materials dangling close together that jingle against each other.
Various materials can be tied into braids or the leather ties in their hair as well.
Tumblr media
Some textural accessories could include:
Beads. Since they wouldn't have the ability to tell the color of the beads, the patterning of beadwork would be based on the roughness, material, size, or shape of the beads. (I'm sorry I suck as drawing beads)
Furs. This wouldn't be as common since the Falmer likely don't have too much interaction with furry mammals, but some they may have access to that are big enough to make clothing/accessories out of include skeevers or trolls (and potentially rarely animals from the surface). A potential meaning of wearing furs could be as hunting trophies, but it could have other meanings as well.
Chaurus chitin would like be the most common material in Falmer attire, and depending on the part of the chaurus body, the size of the chaurus, or the life stage of the chaurus it was sourced from it could have different textures. Some chitin parts could include large spikes and deep groves, while other parts could be smoother and less rough. The use of this chitin in clothing could take advantage of this contrast in textures. Additionally, chitin or shells from shell bugs might be a different texture from the chaurus chitin. (it's unclear to me whether shell bugs are exclusive to the caves around the Forgotten Vale or if we should consider them distributed throughout Skyrim's underground)
The placement of textured components on the body could have their own meaning to it alongside what accessories or textures are being used.
Tumblr media
Specific Falmer Subcultures
While most Falmer settlements we see in Skyrim are just a small-ish collection of huts and chaurus corrals, there are two distinctive settlements that are larger, seemingly more organized, and I like to think have their own distinct subcultures worth mentioning: Blackreach and the Forgotten Vale. The unique scope and environment of these Falmer cities (as I like to think of them) could lend to unique clothing cultures as well.
The Falmer of Blackreach have access to a vast Dwemer settlement and have has the space to spread out throughout it more fully since it seems to be more in tact than other Dwemer ruins we see. These guys would likely have a clothing culture much more heavily based on what the can access from these Dwemer ruins (metal scraps, leftover fabrics, etc.)
The Falmer of the Forgotten Vale would also have access to unique resources, such as Vale deer, Vale sabre cats, and frost giants for fur and leather. Additionally, materials accessed from the Chantry of Auri-El such as textiles from clothing, bedding, tapestries, etc. could give them a greater access to fabrics than other Falmer groups. We don't see many close Dwemer settlements to the Vale, so they would have less Dwemeri influence in their clothing than other Falmer groups.
I like to think that the Falmer's evolution exclusively underground has made them poorly equipped to handle the outdoors during the day and has made them particularly susceptible to sunburn, necessitating the need for covering for those in the Forgotten Vale who have significant settlements outdoors. With greater access to textiles and leather, they could use them as coverings when outdoors.
Tumblr media
Armor
I actually have very few notes on armor, for two reasons. 1) I hate designing and drawing armor. It is the bane of my existence. 2) I really like the armor they have in game! I think they look awesome aesthetically, and I like how clearly they are made from chaurus chitin. Per usual, Adam Adamowicz's designs seem to have been the major inspiration for the Falmer armor, and he did a great jobs (even if it isn't the most functional looking armor ever).
Tumblr media Tumblr media Tumblr media
(off topic but I also just want to add that he draws them with little hairs and tufts on their ears and I love it. ok that is all)
I do have a few thoughts about armor though.
Even attire made of textiles make noise when someone moves in them, and I can imagine moving around in armor, especially armor made of hard, insect shells would make a lot of noise when someone moves around in it. When you're relying on sound to navigate your environment and pinpoint potential threats or targets, wearing something making a lot of noise would not be ideal. On the other hand, getting into a fight unarmored would be a problem.
So here's my solution: heavy armor (see below) would only be worm within the camps/settlements where noise was already high and space is more cramped (and therefore more risky in a fight) as a sort of guard in case they were attacked. Those guarding the settlements along the outside might still wear armor as well, but less of it. Those going out to scout or hunt (if they do hunt) would wear as little armor as possible, and try to wear it strategically so that it wouldn't rub against itself and make noise. This is why most Falmer we encounter in the game are wearing little except for loin cloths and kneepads.
Tumblr media Tumblr media
One more idea I have for armor is a specific armor piece. On the note of guarding or protecting a camp or settlement, I imagine the noises of it all (especially with the noise based headcanons I've laid out here) would make it hard to actually catch any potential threats when you can't see. A large slightly concave piece of armor worn behind the head could block out noises from behind the wearer, as well as a help focus sounds ahead of them.
Tumblr media
That is all! Thank you for reading! A lot of these concepts around the culture of sound I think could also be applied to their buildings and even a culture of music, but those are posts for another time.
All of the concept art I used was taken from here and all of the Skyrim screenshots are from UESP.
966 notes · View notes
fear-no-mort · 1 year ago
Text
favourite thing: his new habit of saying uhuh/mhm and also this
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
#the first time he did it in unmortricken i was like Fuck Yes and little did i know he would just keep doing it the whole time#DESPERATELY hoping they keep both of these things. i Love when characters have tiny little habits sprinkled in their actions#to me these things kinda sorta symbolise him no longer being afraid to really be himself#like he no longer has to hide certain things about himself that inside of the cfc wouldve made him appear ‘suspicious’#since he IS like so much different than any other morty ever#also barely related but like. em is fundamentally such a good character bc everytime we see him he’s feeling something different#in his first appearance he was cold and distant because at the time he was new to being free and was strictly focused on his goal and wasn’#even sure if it would work#in his second appearance he seemed hopeful and honest both of these things just being a trap to get the people of the citadel to trust him#and his old colder self unfurling near the end after he successfully becomes president#in his third appearance he seems giddy almost. he’s constantly giggling before and after sentences and he’s super eager to just Get The Hel#Out. and also to reveal the truth to morty prime. make it so that he doesn’t have to be the one to shoulder everything anymore.#and this fourth appearance. apart from a few little details he really just seems happy and comfortable. the entire episode he was just doin#whatever he wanted and nobody got in his way at all. and i could not be happier#normal about this character!#rick and morty#evil morty#rick and morty spoilers#odiespeak
1K notes · View notes
autoraton · 1 year ago
Text
Tumblr media
same as it never was.
Tumblr media Tumblr media
2K notes · View notes