#honestly I love the brush I did the lineart with :]
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puppyeared · 10 months ago
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is this your card? ♦️♣️♥️♠️ it isnt but you dont wanna hurt his feelings
#this was supposed to be a warmup but i got carried away.... i havent drawn in so long that its been hard to focus orz#im testing a new brush for fun. again.. i think i can use this for clean lineart..?? im surprised i went as long as i did with the#narinder brush honestly... but i wanna try something new so here we are again#if i could get my shit together id love to draw a model of his van because i have smth really cool in mind..i was looking at pictures#of old wooden caravans like the horse drawn ones and i wonder if i could combine that with the shape of an RV#i like the ones with a door at the rear bc it kinda lookslike a train caboose.. maybe he'd get someone to weld him a custom ride!!#idk how intricate and detailed i can design it without making it a pain in the ass to draw every time BUT i have a general idea#it would probably have a door on the side but idk if itd flip down to make a stage or upwards to make a roof?? and then theres a#curtain behind it where he would come out and do his show methinks.. ive been looking at pictures of camping vans on pinterest for ideas#i dont think he LIVES in the van since i mentioned his home is an old run down theatre when he isnt on the road. i wanna draw that too#but the RV should have enough for long travels like a bed and cabinets..? maybe a net hanging on the ceiling where all his props go#id like to think of ideas for a hometown.. toronto has a huge entertainment district so it would make sense for him to live there#although id also love to base parts of it from vancouver since id love to go back and visit </3#..would there be furth names for those places?? nyancouver... clawronto... whinnypeg (like a horse whinny)...#pawson creek.... purrlington... otterwa.. i love coming up with names lol#my art#myart#my oc#oc#sleight#laikas comet oc#fan character#fur#furry art
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aria0fgold · 4 months ago
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Seared like a songbird flying to the sun
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A belated birthday gift for @misty-wisp ! Tried to combine references for both Swan Lake and Cendrillon >:3 (Linked the English cover I took the lyrics from for the title!)
#ariart#isat#isat spoilers#gemtale#friends oc#i unlocked the ability to draw two characters and decided to just kept at it but tbf this one has 4 in all honesty and boi...#the Perspective... the one for the mirrored version was harder than i thought but aaayyyeee!!! AM SO PROUD AND HAPPY THO!#let it be known that this piece was only meant to have the mirror for the background but i was like: hm... too empty-- oh whoops--#also a lil sad that odile and odettes arms are blocking the design for front of odettes outfit. she also has a diamond by the center#of it! and its also meant to take on the shape of a star with three beads at the bottom! tried to give her an outfit combining#kabue (diamonds) vaugarde (circles) and the island (star) meanwhile odile gets diamonds and circles#and yeeeeeess!!! their outfits are mirrored in a way! i only wanted to give the mirrored effect of spiky and round#but somehow managed to pull off an actual mirrored fit like with the open and closed wings and the shape of the top#i also designed the outfit as like-- a ballet outfit thats also like just a fancy dress for the swan lake and cendrillon themes#the red part on mirrordiles leg lookin like a gaping wound. i love that part honestly cuz its so last minute#i was meant to blend that to soften the edges but my brushes wont cooperate and i noticed it looked reaaaally nice as is so i kept it!#also odile has gloves that has fake nails outside it so she gets sharp pointy nails privileges. i could write a whole ass theory bout that#smth smth odile making sure to cautiously and gently handle odette so as not to hurt her but as a result keeps her at arms length#did i thought bout that explanation when i gave her the gloves? no. i was actually just too lazy to get rid of her nails when givin#her the gloves cuz i did everything in one layer for the lineart so i was like: hey arent there gloves with fake nails? yea thatll work--#LET IT BE KNOWN THAT TUMBLR MF LOGGED ME OUT AGAIN FOR NO REASON WHILE MAKING THIS POST BUT IM SMARTER!!!#LOGGED IN A DIFFERENT TAB. WENT BACK TO THIS TAB. SAVE AS DRAFT! MY TAGS ARE SAAAFFEE!!! GODDAMMIT TUMBLR!
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blu00u · 2 months ago
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he's still just a voluntary victim and I still love him for it :]
Day 5 of Jashtober: Angel!!!
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bonus under the cut- wait how do I add cuts in pc HOW DO I ADD CUTS IN PC-
-oh there we go
ahem
version with uncolored lines + background + timelapse!!!
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shokushii · 1 year ago
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work in progress (im tired) (its 3am) (actually i just checked and its 4 now whoops)
bonus:
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bonus 2:
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your-local-uwu-artist · 3 months ago
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it was suggested I post this to the tags as well >:D
fuck it ima tag @transcendence-au as well because tbh I'm very proud of my silly little animation
some me being a nerd under the cut!
okay so this all started when I read the original post this was inspired by and though 'wouldn't it be silly to add some art to this 3 year old post?' but then I decided to animate it for funsies!
and gosh I sure do love animating!
So I got the base sketch and then got into the lineart animation for each component!
i don't have the sketches/wips saved at all sense this wasn't really a project and it took less than a day to complete. but here's a peak at the timeline
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I animate entirely in my ususal drawing software: clip studio paint. It's just what's easiest for me.
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all of these layers outside that folder are just the sparkles! after I finished I added some sparkles for fun! there's a lot of them because it involved a lot of copy and pasting sparkle layers
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the bottom folders here are the wings body and facial expression! for everything like the wings arms and flags I was able to just copy paste, reverse, and then align the timing correctly in the timeline
one thing unique about this animation is that the lineart and colors are in separate layers! I tend to do line and colors on the same layer but this time I was using a brush that doesn't have the same lack of anti-aliasing and sense it's a small animation I wasn't as worried about keeping a minimum of layers like usual.
also the movement of the body is only 4 frames! and one one of those is just the hat shifting position
initially I wasn't going to have the second facial expression but when I got stuck on animating the flags I added the second facial expression while taking a break.
the arm animation is just 8 frames! honestly the only tricky part in this is the flags, everything else was pretty simple, which made it super fun to work on because I got both a challenge and mindless therapeutic drawing out of it.
NOW THE FLAGS there was 3 throw away attempts before I got it: you see the thing that made this tricky is finding the balance between believability and visual appeal. a big part of animation is creating the illusion of physics, this is the 'believability' part, I need these to look like flags that are moving and made of flat fabric, HOWEVER if I animate these one-to-one with realistic physics: it won't look good! I can't apply wind to the whole drawing because then the hair would have to react, and wind goes one way, and I wan't the flags to be pointing opposite directions. so without wind the flags would be laying down flat, but that won't look good at all! and furthermore realistic physics would have the flag not being all nice and front facing most of the time. so the trick here was figuring out how much physics to apply to make it look believable, while still making it look good.
one trick I did to help me animate the flags is I actually made a plan rectangle flag as a guide so that the general mass/volume of the flag would stay consistent, this is something i highly recommend when animating! like having a circle guide along a characters head to keep their height and proportions consistent.
after I finally found the balance with the flag lineart coloring wasn't too hard! sense I just had to follow the lines, and THANK GOODNESS the trans and aroace flag have the same number of stripes: saving me time!
and then it all comes together to make a satisfying perfectly looping bundle of cuteness >:DDD I feel like the tau fandom doesn't have as many artists with particularly cartoony/chibi art styles so I've gotta play my part in spreading the joy-whimsy-adorable-sillys >:D
anyway! hope you get to see a cool beetle today :D
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saewokhrisz · 9 months ago
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have u ever talked anywhere about your coloring or composition processes? u are honestly one of my favorite artists and i would love to hear any insight on how you make pieces 💓
wahh thank you TTT !!! I did sorta give a very simplistic answer here but it was more of my simpler sketchy style so lemme redo that, ill try to be consise and make this understandable ?? its a bit hard cuz it honest to god depends on what Kind of piece im even drawing, cuz for some i go the whole length of doing lineart flats and all that, others i just just fuck around untill it looks right?
i do usually start with a rough sketch or colour draft, especially with more compley pieces this helps with figuring out the feel, honestly i should spend more time drafting properly, figuring out poses and such but im so lazy i just go w the first thing that looks good
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then just lines over the colour draft, fixing lots of anatomy and proportion stuff, and depending on how i wanna do the colours ill either keep the colour layers or merge them together and have the edited colours as the base colour (this might not even make sense help)
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see this piece at the time gave me an insane ammount of trouble with lighting and colours, so after trying to render i ended up merging everything together....which i dont USUALLY do but the rendering is pretty similar except usually i have colours be seperated by layer,
ANYWAYS sadly i dont have a process on how it got from flats to this specific render for this piece...but i still followed my initial drafts/plans with vibe and colours and just painted over it, its why i make it after all!
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but honestly a lot of times its just very simple colours and just trying to mainting good contrast and values !!!! and THEN fucking around with colours and rextures, for other pieces i kinda just paint as i go? i have this timelapse of my justice piece that may be a bit more help!
it includes the initial colour draft, the cleanup/lining process, flats, rendering, and all that so its probs the most accurate timelapse of my morecomplex work processes, with stuff that doesnt include heavier backgrounds, which is a whole OTHER topic honestly
im sorry if i cant explain it more cohesively, i genuinely barely know what im doing most times and go by muscle memory and stuff i Know but cant. Explain? like i know how light and folds work since i observed and studied them but i cannot put it into words at all )--)0
my brushes also contribute a lot to how i render and colour, depending on what i use, you can find the swatches for them here !
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kozachenko · 5 months ago
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(Click the image for better quality)
Yipeeee that Keiki and Mayumi fanart I posted the WIP of is finally done woooo- This piece was a very experimental one that I'm kind of OK on. Maybe because I've just gone insane looking at it for so long and I'm my own worst critic lol.
Artist's Notes;
So I've once again been playing around with my rendering style, mainly because I have been wanting to improve my lighting for a while now and as I was just scrolling through Tumblr, I saw some of the official art for that one webcomic-turned-animated-TV-Show Lackadaisy and was immediately inspired. I also have seen a technique a few times in the past where the lineart and shading are merged together, so I've been meaning to try that for a little while.
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I did some experimentation on this one sketch of Keiki I posted in my sketch dump and I really liked the results of it, so I carried those over to this piece.
I ended up scaling up Keiki and Mayumi from the original WIP because I felt like they were both getting lost in the composition, and I'm glad for that because I think it works a lot better. I'm not a fan of how Mayumi's sword turned out at all, but it's not really meant to be the focus of the piece so eh. Overall, I think I could do better with my colours, probably because with Keiki and Mayumi's colours, I did them flat in greyscale and then used a brush on the overlay blend mode to colour all of them over, after which I changed the base layer for their colours from white to yellow and then lowered the opacity so it all went together better. I also decided to use gradient maps for a lot of the background elements, mainly to experiment with getting in my values first to make them pop out more. I ended up finding a really nice sky gradient on Clip Studio Paint that I really liked, and that kinda helped to establish the colour scheme of the background a lot. I think the whole "start in greyscale then colour" thing really works better with painterly styles rather than more illustrative ones, and while it is good at making sure your values are more readable, I honestly don't think I have the skill level to pull that off yet. Honestly, I think I've been looking at this drawing too long or maybe I added too much to it, but I wish I could've made the colours less monochromatic, but I'll just save that for the next piece I do.
I do love how the flame (...well it's more of a weird space rift than anything in this piece) and the lighting turned out, those were fun to do. I was initially struggling with the flame and how Mayumi is positioned in front of it before realizing "Oh wait! This is a weird abstraction of a weird creature! I don't have to follow the laws of anatomy!" and just dislocated it's flamey bottom jaw from the main body. I also changed the colours of it since I was really not liking how incredibly bright it was when it had lighter colours. Again, the gradient maps served the more painterly style of the flames well.
I also love how Mayumi turned out. I could do her sleeves better but that's more of just me needing to study how those types of sleeves fold in that position more. I'm also very happy with the posing, the technique I used for that was taking photos of myself in the positions I wanted, blocking in the silhouette and then modifying that by adjusting it to my lines of action that I drew on top of the original photos, and then sketching over the silhouettes and drawing in the shapes of the hands overtop of the photo if I needed to get the fine details right. As for what I do to take the pictures myself, I use a tall chair I have, prop up my phone with a phone stand, put on a ten second timer and scramble to get in position. Yes, I did have to use a bunch of thin markers I had to try and get the hand positioning on Keiki's pose right, yes I do have a fake sword that I used to get the positioning of Mayumi's arms and hand right, the sword was for an old Halloween costume from several years ago. I really like how both Keiki and Mayumi turned out in this drawing, I'll have to play around with these designs for them more in future drawings.
Also, if you wanna know why I draw buildings like that, when I watched Fantasia 2000 as a kid (One of the Disney movies where they make really beautiful animations to classical music) the way they drew the buildings in the first few sections Rhapsody in Blue segment (the jazz one with the cities) changed my brain chemistry and now whenever I need to draw buildings really quickly, I refer back to that. Since the buildings aren't really the main subject, I didn't put much thought into them.
As you can tell I am very tired of this piece, mainly because I made things harder for myself by overcomplicating the process compared to what I usually do, mainly with the whole "starting in grayscale then adding colour." I'd honestly just prefer having a black layer set to colour that I can just toggle on and off when I need to see the values, but it was good to experiment. And that was mainly the point of this whole drawing, to experiment. I'm definitely going to have to play around with this new style I'm going for, mainly because I liked how it turned out a lot in the augmented Keiki sketch, and also because I want to find ways of making it suit my style more. I also really want to keep experimenting with my lighting like this, it's very fun. Last but not least I am never starting in greyscale again because dear god I do not like the workflow it forced me into. I don't have a problem with the method itself it's mainly just a skill issue lol.
If you wanna read my headcanons for these two, I put them in my WIP post, so you can read them there if you want to. The more I look at this the more I prefer the simplicity of my WIP. I might go back to this and just take away the fancy colours and effects to see what it looks like without all of that stuff and reblog this post with that drawing, but for now, I don't think I can look at this drawing again for a while.
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namedr · 7 months ago
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What are your art inspirations?
Disclaimer: A LOT of RAMBLING
Honestly hard to answer, nowadays I don't really look at a lot of art anymore but mostly just movies.
Biggest inspiration over the years (from 2020 to 2022) would have to be Kan Liu. His painting style with mostly just the round brush and hard edges really spoke to me, especially when it came to lineart I was a massive fucking copycat lmao.
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Around 2022 I also began falling in love with Sungmoo Heo. The perspectives and overall style just fucks so hard.
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The most obvious inspo would have to be Seonhyeok Jeon though, who I still rip off blatantly.
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In general I began taking art seriously around 2020, when I found Kan Liu, because I began training to compete in bodybuilding, which I did the next year. I began getting super interested in how the body and muscles work so I just drew those a fuck ton, and those anatomy studies ended up really helping my art skills in general.
Anyway! For animation... Hiroto Nagata and Q Kawa are big inspos.
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This shit is so fucking RAW and HOLY SHIT when I look at how the perspective gets just in your face I always just think "what am I even doing man I have to PRACTICE". It's like watching a Zyzz or Ronny Coleman clip before doing a lift at the gym but for art, shit's motivational.
This cut in Ghost In the Shell as well is WOW, I think what speaks a lot to me is when an animation doesn't conform to what's standard in the medium and tries to push boundaries/be unique. Be it in this case through insane details, in the case of Mushoku Tensei through bg animation mixed with extreme foreshortening or just a crazy perspective and punchy movements in the Madoka clip.
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Overall it's hard to say what else my inspirations are though. When it comes to manga and comics I can think of Batman Year One, The Climber by Shin-ichi Sakamoto, Ultra Heaven by Keichi Koike, Solo Leveling (big inspo in 2021) and Homunculus.
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Also, even though everyone assumes it, I haven't played Cyberpunk 2077 or am that big a fan of the Blame! manga, I guess I just have a fairly similar artistic vision to both of those.
For animated fiction it'd be Spiderverse recently, Millennium Actress, Silent Voice and a million other anime I've forgotten the name of. Naoko Yamada's directing for Silent Voice or other anime like Hibike Euphonium and the Liz movie has always been amazing to me because she is able to express characters personalities through their body language, like they way they walk or stand, in a way I have never seen done before. Extremely recognizable and iconic style imo. A long time ago I used to be really into watching anime, but I don't care much for it anymore.
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Other inspo would be this guy on twitter, his stuff is insanely cool https://twitter.com/be_myvu/status/1725069515107533178?s=46
It's like that Ralph Waldo Emerson quote - “I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.” I think throughout the years I've been so obsessed with all kinds of artists that I've taken in inspiration from everywhere. I cannot recall them all anymore, but they have made me the artist I am today.
Currently, like I said, I would consider movies to be my biggest inspiration because I find it interesting how cinematographers are able to stylize real life, which I'm trying to get closer to. If I could direct a movie, I would probably stop making art right then and there, but I'm not really working towards that goal anyway lmao. One day, being able to make a short film in animation would be something I would like to do though.
I'm not deep enough into the movie scene to get the street cred of being called an expert but I love them a lot. Fallen Angels made me fall in love with fisheye back then for example. Fight Club and The Batman have a grit to them visually that I find inspiring, and movies like Persona and Heat also come to mind when I think of movies I just love. I could look up my letterboxd for a more thorough answer but I feel I've already been writing way too long.
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For video games, I guess you can imagine that I would say Signalis lmao. Besides that I can think of Subahibi (vn), Muramasa (vn), and Va-11 Hall-a for inspirations
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Lastly, I guess huge inspirations are also a fuck ton of music. I mostly listen to either metal or hard techno, but I think I'll refrain from any more yapping.
I feel that this isn't really a great answer to the question, but it's the one I consider the most correct, because it's never as simple as just mentioning one artist. With a lot of these you wouldn't see a visual resemblence to my art, but in all of these I recognize a feeling that I also find in my own art.
Thank you for the question!
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iztea · 5 months ago
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dy have any tips to make your art look less lifeless? I stare at my rendered digital art and everytime without fail i start to rot from the lack of soul in it
ok first of all, I think you might be judging your art too harshly. The only quite literal soulless art is AI art so as long as you create something, there's soul in it. But I understand what you mean. Honestly, I'm not sure if I'm best suited to answer this since it's something I struggle with myself, but since you asked me, here are my two cents on the matter
A lifeless look in your art may come from two places: a lack of skills or a lack of message/delivery
Skill-wise, there's a looot you can do and improve on : gesture, dynamic poses, more expressive faces, better color language, strategic line expression, shape language, using color theory to better express a certain mood of a piece etc.
i could go into detail for each point but it would take too long so I'll leave it up to you to google and research things on your own ( or you can shoot me another ask if you want me to yap about a certain technical approach and I'll gladly do so)
but honestly, these are just skills and tools that you master in time. A first step is to at least acknowledge their existence. I want to talk more about the second aspect of this issue: intention. The intention behind your art is more valuable than you think. Art can feel soulless if it doesn't send any message, if it's generic, if there's no emotion behind it or if there's nothing to be interpreted. I'm not saying all art should be super deep or profound to hold value of course, but i often feel like this is a rather neglected part when discussing art. We sometimes get so tied up in the technical aspects like rendering or anatomy but the truth is, a general audience (aka the people who will see your art) doesn't give a crap about the technicalities. They judge something at face value and the first thing they look for is the /message/. What is this painting about? Who or what did you draw? The second thing they will look for is connection. When they can relate to the emotion conveyed or the subject matter, the experience becomes more rewarding and engaging. The same applies to the artist. Creating something meaningful and personal often leads to a greater sense of accomplishment. Honestly, skill comes second.
Case in point: why does hyperrealistic art get shit on? It's very impressive technique-wise, yes, you can't deny the artist isn't skilled, but does it express something? Nope, they do the job of a printer which again,. it is impressive but not from an ~artistic pov, just from a skill pov. On the flip side, why do poorly drawn sob stories get so much attention and praise? Because the art triggered a certain emotion (that has overwritten an already untrained eye) and emotions are extremely powerful for humans as we all very well know and it basically makes them ignore or neglect the execution
So, my piece of advice is to draw something that has personal meaning /to you/, that ignites a certain feeling you can't shake ( it doesn't have to be something #deep or sad, laughter and joy are equally valuable so keep that in mind), a certain situation or scenario and I can guarantee your art won't feel as lifeless to you as before. To better express this idea of yours that you now possess, you can now think about the technical side of how you'd express it. For example:
~deliberately messy brushstrokes and textures -> create chaos.
~maybe you're feeling something lovely dovey and soft -> warm colors to express that + brushes with lost edges
~maybe you want to tell a story in a comic format -> focus on calligraphy; shaky lineart gives off the impression of vulnerability; leave whitespaces etc
~something funny? -> goofy facial expressions or lowkey downgrading the quality usually makes something funnier
~Colors ! colors ! colors !!! pretty self-explanatory blues and grays for depression pinks and rainbows for the happy ( or NOT if you're feeling adventurous winkwink)
BONUS TIP: hiding/blocking out/blurring the face of your subject makes the painting feel more immersive. The viewer can relate to the person you're drawing ( "oh he's just like me fr")
There are artists who are insanely skilled but make kinda "boring" art and then there are artists with cool ideas but with maybe an underwhelming execution.
Ultimately, it's a combination of BOTH awesome skills and intentions. Those are my favourite artists. When i find someone who draws something that makes me stare and wonder how tf they drew that while also appreciating how cool the concept is I knoww I hit jackpot. And if they draw fanart of my fave?? bonus points
okkkkkkkkk i yapped for too long sorttyyyyy hope it helped maybe idk
!!!!DISCLAIMER!!!! this is all my personal interpretation and how i view things I'm self taught I've never been to art school or taken any art classes so i might be completely wrong !! take everything with a grain of salt !!
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sanhatipal · 1 year ago
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"Noble d'Apchier"
A little watercolor painting of Chloe,with the Zorn palette! I found out about this palette a while ago and I really wanted to try it out! (More on that below )
Chloe's hair is something I adore, it's gotta be one of my absolute favourite character designs ever,I love how swirly and fluffy it is,very fun to draw. I've drawn her normally before,I wanted to do one with her vampire eyes and fangs too. I decided to try to draw a white fuzzy rim around the foreground against the plain background,for a change,like in some of the VnC panels.
The Zorn palette,or Apelles Palette was a colour scheme used by Anders Zorn in the late Victorian/Early Edwardian era. It ,or something similar,might have been used by artists of old civilizations too, because it avoids the use of blue and green entirely: which would eliminate the need for rare pigments . It's essentially a colour mixing challenge,to draw the entire paintings with 4 pigments,2 basic colours: Ochre yellow, Vermillion,and Black and white,which can be mixed into different shades. It can be an excellent exercise and means for portrait painting
Modern artists use red instead of vermillion,but the essence is the same. So that's what I did too. I considered using vermillion,but I realised that it would introduce a lot of yellow tint, making the picture very warm. Which is usually something I prefer honestly,but not what I was going for here. Also,I need to consider the fact that I'm a watercolour artist,which is very different from the original intended palette. Zorn used oil paints,but other artists use it fine for gouache and acrylic too, however,that too is different from watercolor, because instead of mixing with white, I'll be diluting with water,which changes the composition of the palette considerably. So I went with these supplies: ochre yellow and red watercolor pencils (for me, basically watercolor pigments,I don't use them to draw,I grind and dissolve them in water),white and black watercolor tubes,and white ink. In addition: lineart with sepia,grey and black brush pens,which are well within the bounds of the palette
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To be honest,I ended up not using the white paint tube at all,water makes more sense to me. I didn't use anything else though,and stuck with the original materials.And the results:
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Does it work? Hell yeah. It's not perfect,but I'm happy with how she turned out
Was it restricting? That's kind of the point,to paint with some limitations
Was it hard? Honestly? No. Not at all. It's definitely very different from what I'm used to,I use a lot of colours both as is and mixed,but this was surprisingly easy. Perhaps because of my subject,which didn't have much colour to begin with
Do I recommend it? If you want a small challenge,or to experiment or practice colour mixing,definitely
Will I do it again ? Absolutely. I feel like I haven't utilised much of the potential of this palette. I ended up using mainly red and black, hardly any yellow at all. So I'd like to do something more colourful with this palette, perhaps a sunny painting of a gingerhead girl with flowers,and for this I'll probably use vermillion,not red
Anyways, that's all! If you read all this,thank you for your time!!
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ryuichirou · 9 months ago
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can you pretty pretty please with extra sprinkles on top drop the speedpaint for your most recent rookvil art? i wanna see how you did vils pretty dress and everything else cause its all so beautiful
I am so happy you like how it looks!! I would love to make a speedpaint, but unfortunately, I didn’t record it + the base for the drawing was actually done traditionally with a pencil. A lot of my drawings are done this way, actually…
Even though I can’t drop the speedpaint, I’ll do the next best thing and explain my process for this specific drawing step-by-step. It’s actually not that complicated!
Here is how the sketch looked initially. As you can see, I shaded the dress very crudely; in fact I was kind of upset with how the dress looked at this stage. Ironically, I ended up not doing much to the pencil shading, and it still turned out okay somehow?? Anyways, the first thing I did was to prep the sketch for the colouring stage: I adjusted the contrast, fixed Vil’s face, and erased some dirt and imperfections.
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Then I create a new layer, set it to Multiply (this way I can colour the sketch without disturbing it, as if I was just colouring a digitally done lineart) and do a base colour layer. There is a gradient in Vil’s hair and Rook’s belt buckle, but other than that, all the colours are flat at this stage.
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Before doing all the shading needed for this sketch, I add details such as makeup and tights. If you want to know how I did these, let me know, but I basically looked at a tutorial once and then simplified it lol
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Now, the dress.
To be completely honest, there isn’t any proper technique to what I did, everything is always just trial and error and an hour of me going “does that look good? NO IT DOESN’T >:(“ until both Katsu and I are satisfied. This time I was lucky, because it didn’t take very long, and the “solution” was pretty simple.
Starting with the base colour. I turned off the sketch layer to show that it is indeed completely purple. And it looks kind of bright at this point, almost too bright even, especially considering that the dress is supposed to be mostly black, or at least dark purple. But bear with me.
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Next I added some highlights (new layer, set on Overlay or Screen, depending on what looks best). Usually I would add the shades first, but I wanted to make the fabric look more “shiny”, you know, the type of fabric that would reflect the floor and make this highlight under the boob lol.
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And after that I just went ahead and added black gradient (on a new Layer) from the bottom of the dress to make it look darker, silkier and a little bit more interesting for the eye. I erased some parts of the gradients as you can see, because it looked too dark on the highlighted parts… could’ve just placed the black gradient layer under the highlights layer and saved myself a headache, but hey, where is the adventure in that.
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Finally, it turned out looking like this. It looks better than it used to look like initially, but there is one more thing to do. We don’t get to do this one too often, so it always excited both Katsu and me: THE SPARKLES!! Somehow, making the dress sparkly makes everything much better.
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How do I do the sparkles: I use the star brush… or was it a snow brush? I use this brush when I draw both of these things lol + when I draw anything sparkly. I would’ve given you this specific one, but I don’t really remember where I got it from, and I honestly think that any starry or snowy brush would work wonderfully as long as the specs are small enough.
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After that is done, I just shade the rest of the drawing. Nnew layer set on Multiply, the shading is done with darker purple/red + darker blue, whatever looks better on any particular material: the skin really likes warmer colours, but Rook’s suit looked bad with red shades, so I adjusted it to blue.
And here is the post where I talk about how I colour hair! Good thing I already wrote that one, this post is getting long lol
And the last step is to add details. The original sketch was done in a rather small (smaller than A6) sketchbook, so I couldn’t draw all the details like Vil’s earrings and stuff properly. Basically I just paint on a separate layer on top of everything.
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And there you have it! I hope it makes sense, please let me know if you have questions.
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cookiecomsumer · 8 months ago
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SOOO... Guess who is slowly starting to get into Phighting !! Honestly all the characters are so cool in their own ways. But Vine Staff definitely caught my eye the most... So i decided to make a design for her !
This is the first doodle i did of her to kinda get used to the new style and to think about her design.
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Then i decided to doodle a nother ! Since i knew i could improve it, at least a bit.
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I loved how this one turned out ! I wanted to color it since i was proud of how it looked. Honestly not gonna lie i did struggle a bit getting used to actually using a brush to do lineart. I got so used to using the laso tool for lineart or just doing messy sketches. Though here it is !! Personally i love how it came out. <3
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She is a fox !! Thought it fit her the most. Something about her being a fox whos a support stuck to my head :3
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tobyisave · 7 months ago
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ask dump #3!
rch
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Yes and no! Holetta Baby is a character song for a story I wrote in high school with some friends I've since fallen out of touch with --- because of that (esp. since some of the characters were based on ourselves), and because it's frankly bizarre, I don't know if I'll ever share too much about it.
All you really need to know is that it's from the perspective of a man whose wife flew away as he gradually realizes that she's never coming back. IIRC she was just fleeing for a while because their love was forbidden, hence "Loving you's so good I fear it's wrong." In reality, she got trapped on an island somewhere and he was too heartbroken to consider the possibility that she might need rescuing.
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Thank you!!! I really can't overstate how happy I am that Townsend resonates with other people who have intrusive thoughts. It's something I still have trouble talking about but she's been a good outlet for that. Also quite happy that the angst is hitting right ehehe
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Honestly no, I have so much trouble with that too OTL. Occasionally I use the warp tool on a sketch to help put an interesting line of action before I actually do lineart? I recently started experimenting with drawing in fisheye perspective too, and that definitely shakes things up.
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Thank you so much!!
I almost always draw in Procreate (with an iPad + apple pen). I have 2 sets of favorite brushes on there - these are what I usually use:
6B Pencil (found in the "sketching" category). I use this for EVERYTHING from lines to rendering.
Studio Pen ("inking")
Medium Hard Airbrush aka the most generic brush on earth
Inka ("inking")
Spectra ("painting") - annoying because it can alter colors by pressure though
Then I have this set I call 'ink kit' which I use when I want to change things up without actually switching mediums lol
Blackburn ("drawing") - Really thick brush that makes me think a little harder about lines. I also have a duplicate modified to make it a little smoother and smaller & I switch between those two when doing lineart on these pieces
Gesinski Ink ("inking") - one of those pens that's flat so it's really thin or wide depending on the angle
Oil Paint ("painting")
Watercolor ("painting") -- just for coloring stuff in when it doesn't have to be precise
Also these niche uses:
Driven Snow ("elements") for freckles
Nikko Rull ("painting") for skin texture
adamandi
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It was just a fairly thick curling iron (curled upwards all over my head) and then a lot of hairspray. If I remember correctly, the first night it was done by our costume designer Hahnji Jang (@/hahnjij on insta!) and then I did it myself the rest of the nights. It was definitely their idea at least - my hair is naturally pretty flat and up til then I assumed Vincent's would be too, lol.
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No idea where the bag (or really any of it) is from, sorry. I really liked walking around in his swooshy jacket, and I ended up buying it afterwards. As far as normal people clothes I would actually wear, I really really liked his pants, which I was unfortunately not able to keep.
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There actually exists in my mind a completely different "biblically accurate Vincent," which is the Vincent I had been picturing all the way up until the actual performances. I always pictured him with long black hair and freckles, and I considered drawing on freckles for the show because of that.
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spacenintendogs · 1 year ago
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Hi! I love your art and I’m so curious to know what your art process is like!
i've been trying to figure out how to answer this & i've honestly realized that my process is a mess LOLOL i did record myself!!! drawing fishlegs bc he is the fave & easiest for me to draw! i hope everything i explain under the read more makes sense!!
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it took me over 44 minutes to draw & the screen recording in the art program i use (autodesk sketchbook) brought it down to about 7 minutes and 25 seconds. i didn't wanna speed it up even more bc it'd be way too fast & jarring i think but!! i've uploaded the video to youtube (with some animal crossing music <3)!! i will still try to explain what i did here tho!!
my initial sketches are EXTREMELY loose! i start with the head by drawing a circle & extending past it for the chin of the character & proceed to do the nose, eyes, & mouth!! hair is next, but if there's a helmet i need to draw, i'll do that before the hair!! then i'll do the body starting from the shoulders & going down!! for the hands i just do circles/a general shape! no details!!
the sketch layer is a layer of black for the brush color with with lower opacity
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i immediately do lines on top with the same brush but with black at full opacity on the kayer above!! this time i actually take my time to be more careful with details BUT i am still very sketchy & if smth isn't 100% accurate after i try a few times, i leave it be! hands however...
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i almost always end up taking a photo of my hands using the front facing camera set to a 5 second timer on my phone! i also draw using my phone so it's literally having everything i need all in one place lol!! i do trace my own hands but obv i adjust based on what i'm drawing!! fish's hands are def gonna be wider than mine!!
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NOW for color i color pick directly from screenshots!! however i use it mostly for flats & then pick my own for shading!! let's focus on the flats for now!! i start with the skin always!! the skin is going to have color layers above and below it, so it's easier for me to see where everything else will go if i've got the skin all settled. here you can see my color layers!! these are ALL flats!!
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shading & lighting i don't rlly... focus on being accurate 100% but i try to do it based on where a shadow would absolutely be/to give the appearance of some type of depth (my art is very flat either way tho!) like where his lower hand is cupping i'll shade but leave the top of the upper hand unshaded for the most part! i lay out everything in a multiply layer first (can be any color u want based on the vibe u want!!) & then use a smudge tool to blend it out!! same goes for the lighting layer!!!
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my art overall is a lot of scribbling big lines & curves then using the lineart to do the same but slowly make adjustments until it looks acceptable to me. it's SO much erasing & reshaping & i always have sketch lines everywhere but i like how it looks. it looks like i drew it, u know? plus the httyd books art style is a HUGE inspiration to me, at my core. i didn't even realize it was until ppl on here pointed it out :') i also enjoy drawing fast & moving on!! which is just smth i've trained myself to do since my star fox days (the reason i draw in the first place!!)
thank u!!!! i hope this made sense!!
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exandrothinadresseveryday · 6 months ago
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um um um I'm back and I decided to analyze your art cause I really admire it :')
Honestly, I've noticed you use the same line width, if not similar line widths throughout the entire piece, which makes the dresses easier to swallow compared to how some artists draw, and I also think it goes perfectly with the overall simplicity of your art! While it is rather simple, it is also rather easy to add details into it to make it much more fun to do and gorgeous to look at.
I also love how you color things, as it is also pretty simple and goes with the line art, but it's also really easy to add details that you can overlook but still add to the drawing! Not even to mention how well the background goes with the outfits, especially in cases like the black hole dress or the white and blue angel dress (which both look amazing and are easily some of my favorite pieces ever)
Anyways once more, your art looks gorgeous and has given me so much inspiration and insight into my own art and how I can better it, as well that keeping things simple can totally help my art a ton!!!
um anyways sorry for the paragraphs but tysm for making the blog, it has cheered me up multiple times before and it probably will do it again countless times <33
This is so freaking cool to read, you absolutely hit the nail on the head with some of these comments :D Hope you don't mind if I add some insight on my part since it's so lovely idk if I could post it without anything to say.
But yeah, my usual choice in brush is literally a default CSP brush with the pen pressure turned off, and it tends to be 6-12px wide? There's nothing particularly special about it other than drawing with a smaller brush size helps me keep my canvas roughly the size I like (since I alter it each drawing), and I'm not a big fan of line weight in general lol. I'm definitely not the kind of person who will swear by a special custom brush or specific settings, I've always been the kind of person who will just make art with whatever the fuck I'm given.
If I can be honest, a lot of the time I just wing it with colours and the background- so you don't see it but there's a lot of me trying to slap a bandaid on a leak I created by not planning ahead. Sometimes things go smoothly, other times it doesn't.. For the record, an artwork will turn out wayyy nicer when you have a complete idea of what it's meant to look like. Do not aim to emulate me 100% I am but a fool in the grand scheme of things.
ANYWAYS, you wanna know something fucked up that might make ppl look at my art differently? This is my process for the latest drawing I did. I took my sketch, I drew it over it digitally and inked it, THEN I overlayed the sketch because I liked how it messed with my colours-
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I paint OVER the artwork, realised my sloppy colouring makes the bottom part stand out so I add a shadow trying to adjust for this, decided I needed the artwork to be 100x more vibrant so I upped the contrast a bajillion times..
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Then the rest was just shit i painted over:
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I didn't even have lineart for the angel dress.. Check out this freak shit:
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Have fun guessing what part of my artwork is what now,,,
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theresa-of-liechtenstein · 11 months ago
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art by em year in review 2023!
for the fourth time, i present to you a selection of the art i did this year! this definitely was the Year of Understanding Procreate, and i think it paid off. as usual, reflections under the cut.
january: i saw @malcolm-f-tucker tag a picture of abigail thaw with a comment about a theresa faceclaim and it left no survivors, i.e. i decided that theresa should have greying hair and did not look back. this was from when i was still trying to figure out what brush to use for lineart in procreate. luckily i had learned my lesson from the sketchbook learning curve and realized that what i liked for lineart would most likely be in the pencil section. however i wasn’t a huge fan of the brush i used in this one, so i didn’t use it again. instead, for later pieces, i decided to customize the 6b pencil brush to my liking, and…
february: …this came out of it! this is still one of my favorite things i have ever drawn, and it’s my favorite thing i’ve drawn yet for herc and linda. this piece really convinced me to use overlay layers more in my art, and the amount of detail i managed to capture in this one still amazes me now. and before anyone asks, yes, they are doing specific things in the startup procedure for an airbus a320-family aircraft, except linda is doing things off the CM1 checklist and herc is doing something off the CM2 checklist, which i learned later is not really something that is done. let’s just say herc is not the tightest stickler to convention.
march: one half of an intended two pieces centered around the f1 au (which, regrettably, i have yet to continue… i just reread what little of the second part is on ao3 and god, it slaps actually, i really need to continue it so bad) depicting a pivotal scene from around the outside, where theresa and linda decide to put aside a childhood feud at the top of the banked curve at monza. at sunset. on theresa’s birthday. i know, very meaningful, incredibly homoerotic. read the fic to see how well that turns out!
april: i always knew i wanted to redraw the first filipino!hercolyn thing i did back in 2020, the one that completely solidified in my mind the notion that These Characters Are Filipino, Actually, and when i got comfortable in procreate i quickly jumped on that. (if you notice, a lot of the stuff i did this year were redraws of old pieces i really liked but wasn’t fully satisfied with.) of course i wanted to draw them in the traditional clothes in my parents’ and grandparents’ wedding pictures. the implication of this being, of course, that this is the soft shoe shuffle wedding. i have a fic planned centered around that, from douglas’ perspective. now that grad school apps are basically done, if my honors thesis doesn’t kick me too hard, i’d love to get on that as soon as i can.
may: YOU JUST GOT COLINED! SEND THIS TO A FRIEND TO TOTALLY COLIN THEM! ah, colin fairbairn: the figure whose presence haunts all of newcastle but is never actually. named. (much to the chagrin of a lot of people who genuinely thought linda’s dad was named colin bc i Wouldn’t Shut Up About It) i just love him so much and i love this piece, i wanted to depict the wistfulness of an older colin whose airline is on the verge of collapse, who has been secure in his job as chief pilot of air cal, who looks out over glasgow airport (that’s glasgow’s runway in the background) and wonders if it’s time to put himself out to pasture. wondering what he could have done differently. it’s okay bby. there’s no way that you could have prevented this. but he’d never believe it. he’s too duty bound. he lives in my head rent free.
june: another redraw, this time of a piece from 2021. i was so happy with this one, and i am very happy with it still! everything about the older piece i loved was improved massively by this redraw: the poses, the proportions, the line work, the coloring. honestly, just thinking about the two of them just existing in the airport, overlooked by bustling passengers, just part of the landscape, but having such a rich history and relationship between them… it’s something i think about a lot and i love it.
july: this comprises the third part of an unofficial trilogy of drawings i did centered around douglas/martin/theresa. in each one, i centered a different member of the ot3: i did one centering martin last year, one centering douglas in the spring, and this one centers theresa between douglas and martin. i really enjoy how i did the expressions in this one: martin, looking out toward the planes; theresa, following his gaze, eager to share in the passion they both have; and douglas, looking down at both of them (yeah i think they’re both shorter than him. i think it’s cute). i feel like when i draw these three, where they look and how they look is very important to me.
august: can you believe before this point i had never drawn herc and douglas together? yeah, me too. anyway, them 🤍 i’ve literally only ever drawn them as older men so trying to draw them younger was. lowkey kind of hard. i’m hoping to revisit air england herc and douglas in the future, especially since i didn’t intend for this to be anything more than a quick bit due to those bisexual divorcee brackets (which i don’t know what became of them in the end except that douglas got through and herc didn’t, lmao)
september: unposted self-portrait done as a part of my aerospace fellowship application i wound up getting rejected from because they required me to do a creative component. not much to say here. anyways.
october: yet another redraw, this time of a portrait of herc, carolyn, linda, and arthur i did a year prior, in october of 2022. i like to think that lfeu!herc carries pictures of linda, arthur, and carolyn in his wallet: he had never wanted to be the family man for most of his life, but in his new life, this new form, he can play it well. something about the coloring seems a little off to me: i think i may have to go in and adjust arthur’s skin tone because i think it doesn’t look 100% right. but i love this one too. i hemmed and hawed for ages over what they should be wearing but in the end i put them in what they’d wear for work bc i couldn’t think anymore. but it turned out super cute and i think it emphasizes what brought the four of them together in the first place: aviation.
november: a cute little doodle of young!colin with baby linda, from a bigger piece. something i generally feel like i’ve gotten stronger with this year has been drawing a larger variety of poses. i discovered that procreate allows you to import reference images in a smaller window that can be very easily dragged around and resized, which was a massive improvement over my previous strategy with sketchbook, which had been to import reference images as their own layers. often, moving it around or resizing reference images resulted in some loss of quality. anyways there’s something just so tender about colin and linda and i love to revisit them.
december: last but not least, we finish off the way we started, with theresa (and an added douglas lol). and boy, how different does december look from january? granted, it’s a different angle, but i personally think there is so much more dimension at the end of the year compared to the beginning. i was less afraid of using overlays to enhance the coloring. and the brush i wound up settling on for lineart really ended up serving me well this whole year, culminating in this piece. not much to say on this one, i like it a lot :)
overall thoughts: i didn’t think i drew as much as i wanted to this year, but looking back i still think i made really good progress and improved a lot from last year, so i’m still happy. definitely want to draw more next year, explore new subjects, and maybe work on redrawing more pieces from previous years because those projects have been very fun to undertake.
once again i want to say a big thank you to everyone who’s ever shared or commented or left a like on anything i’ve drawn: it will have been 10 years next year since the end of the show i primarily create fanwork for, and to still have people out there who like what i do is such a gift. yes i create for myself, but i do also like receiving feedback from others and sharing it with others, so thank you thank you thank you. and happiest of new years to all :)
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