#history of design
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aworldofpattern · 5 months ago
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Oscar de la Renta: 'Crafted like a mosaic, discover the making-of the #odlrfall2024 stained glass gown — ushering in a a new House-signature embroidery technique.'
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Constructed from hundreds of polyamide panes, hand-sewn together in an Art Nouveau style reminiscent of Tiffany glass. Ready-to-wear: £36,546.
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kimiko24 · 6 months ago
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DOG MOSAICS (From Italy and Greece ××)
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machetelanding · 4 months ago
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steampunktendencies · 10 months ago
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Old Pencil Sharpener in Action
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vinnvered · 4 months ago
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This is not Elvis related but I’ve been dead and Ive suddenly have art to share 🫡
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Little movie poster final project for class 💃 I’m so proud of this one
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useless-catalanfacts · 8 months ago
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Masculine cape made of green silk velvet with golden embroidery. Years 1651-1675.
Source: Museu Virtual de la Moda de Catalunya [Fashion Virtual Museum of Catalonia]. Kept in Museu del Disseny [Design Museum] in Barcelona, Catalonia.
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crowkip · 7 months ago
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yeehaw, baby!
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laurenillustrated · 9 months ago
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I started drawing the Ever After High girls in random historical fashion eras… why? I have no idea
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Raven Queen in 1890s, Apple White in Italian Renaissance.
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Briar Beauty in 1920s, Madeline Hatter in 1880s
No particularly reason for the eras, just the vibe I get from the characters and their designs!
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livesunique · 2 months ago
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City Palace, Jaipur, Rajasthan, India
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chloesimaginationthings · 3 months ago
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My FNAF theory is Monty was a mediocre melody
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woodlandkisses · 10 months ago
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Headpieces by Thierry Mugler
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zegalba · 1 year ago
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Although located in the heart of Chongging, one of China's mega cities, Luohan Temple was constructed over 1000 years ago. Its ancient corridors lead to worn stone depictions of the Buddha while its wooden halls wafts with incense and are adorned with hundreds of local colourful deities.
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prokopetz · 2 months ago
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I apologise if you've already answered this, but I tried searching your blog and I'm unsure if you haven't or if it's another example of Tumblr's amazing search system.
I was talking with a friend recently about how much of a culture clash the Monk Class is compared to the rest of Dungeons & Dragons and was wondering if there is a coherent reason for their original inclusion. I'm aware that they're largely influenced by Shaolin monks as depicted in Hong Kong cinema in the 70's/80's as compared to the Sword and Sorcery stuff most of the rest of D&D takes influence from.
Basically, my question ultimately boils down to, "Is the Monk Class there purely because of an original player wanting to rule of cool their way into playing something wildly out of genre, or is there a stronger link between Sword and Sorcery and Hong Kong cinema that could have organically resulted in the Monk Class joining the rest of the classes?"
A lot of the link between the two was simply a matter of time and place. The kung fu craze hit North America at just about exactly the same time as the sword and sorcery revival that gave us films like Clash of the Titans and Beastmaster and The Sword and the Sorcerer and Dragonslayer and Krull – not to mention the Arnold Schwarzenegger Conan adaptation, which revived popular interest in first-wave sword and sorcery literature – so there was a lot of it going around. Analysis of early Dungeons & Dragons as a product of its media influences often overlooks that it was largely drawing on what was trendy in American popular media in the 1960s, 1970s and 1980s. Even the tonally incongruous Lord of the Rings references weren't a deep cut; while the books were originally published in the 1950s, they'd experienced a strong resurgence in the 1970s, putting them firmly in the popular consciousness at the time that D&D was being developed. All this being the case, it's not surprising that early D&D was also substantially influenced by Hong Kong action cinema.
That said, the reason the monk character class in particular (i.e., as opposed to kung fu media influences more generally) is there is allegedly because one specific guy in one of the game's early playtest groups really, really wanted to play as Remo Williams from Warren Murphy and Richard Sapir's The Destroyer; several of the class's signature abilities are direct references to powers Williams exhibits in the course of the novels. Remarks from folks who worked at TSR at the time have pointed the finger at Brian Blume as the Remo Williams fan in question, though accounts are conflicted whether Blume was actually an uncredited contributor to Dave Arneson's Blackmoor (1975), in which the class makes its first proper appearance, or whether Blume's interest merely prompted its inclusion.
This is the case for the character archetypes in a lot tabletop RPGs of that era; instead of trying to work out what classes "ought" be be present, authors would simply start with the types of characters their playtesters actually wanted to play, often based on specific popular media characters, then work backwards to derive an IC rationale for why those were the setting's standard adventuring professions. Other examples from D&D in particular most obviously include the Ranger (based on Tolkien's Aragon, naturally), but also the Paladin (principally inspired by Holger Carlsen from Poul Anderson's 1961 isekai novel Three Hearts and Three Lions, also the source of D&D's goofy regenerating trolls), the Assassin, back when it was still a separate character class (probably mainly based on the Assassin Caste from John Norman's Gor), and even the Wizard to a large extent (less Gandalf than you'd think: a large portion of D&D's iconic wizard spell list is lifted directly from the 1963 Vincent Price film The Raven).
(I often think that modern indie RPGs could benefit from reviving this approach. Like, fuck textual consistency – just pick half a dozen of your favourite popular media characters without regard for the compatibility of the source material and work backwards to explain why these six random assholes are your game's playable archetypes!)
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batwynn · 11 months ago
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I know a lot is going on in the world right now but this kind of loss of art is breaking my heart in two.
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The Valentino’s Costume Group in Hollywood has lost everything after the death of their co-founder, the pandemic, strikes, etc. and is now being forced to do a very quick liquidation sale before having to send all of their years of hard work to be turned into rags. (Yes this is a real thing)
These people have crafted thousands of costumes over 20 years to rent to everyone and anyone who needed one. They’re sex worker and queer friendly. They’re also being accused of being “fast fashion” while being one of the few places in this world actively working against fast fashion with their work. They don’t want to have to turn their hard work into rags. It’s the only option for them with the enormous amount of costumes/fabrics they have to remove from the building very quickly.
So, Californians and anyone willing to travel to Hollywood: YOU can save a costume! (or two?) YOU can save someone’s art from being destroyed! YOU can own pieces of Hollywood! YOU can save so much sewing supplies and fabrics!
Where: 5535 CAHUENGA BLVD, N. HOLLYWOOD
Phone: 818-427-5248
Special hours for Influencers: May 20-30th 9:30am-4:30pm MON-SUN
What: Vintage, designer, menswear, historical, specialty, children’s, shoes, jewelry, vintage hats, show packages, racks, fabric, etc!
Important note: Please be kind and patient with the folks managing this sale. There’s maybe 2-3 people working at the most, and they all just suffered the death of someone close to them and the loss of their dream.
Please, please signal boost this. Their hard work should not go to waste and this terrible loss is already hard enough on them.
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steampunktendencies · 10 months ago
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Stair dust corners are flexible, triangular pieces made of brass or nickel designed to prevent dust from gathering in the corners of stairs. They were introduced in the late 19th century to make sweeping easier.
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toyastales · 8 months ago
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2,200 year old Greek armbands
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