#heart at sea
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artsymeeshee · 7 months ago
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Been wanting to make something with Ford finding out about being aroace and who no better than Mabel. I feel like I could have elaborated more about it but there’s always time for that for future stuff!
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soracities · 9 months ago
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Dunya Mikhail, from Diary of a wave outside the sea (trans. Elizabeth Winslow and Dunya Mikhail) [ID'd]
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kafeicreme · 2 months ago
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I'm 100% convinced that's how they got their human clothes, I know it, Axel told me.
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sinsydia · 4 months ago
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Brain
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Rot
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You feel me?????
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luxmoogle · 5 months ago
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°⋆༻⋆。 °⛧Darkness.. is eternal..⛧°。 ⋆༺ ⋆。
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cynnoct · 4 months ago
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wish things could stay like this forever
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angelsaxis · 5 months ago
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thatpunnyperson · 1 year ago
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According to NBC here in the US, the missing titanic sub has been found. As debris. Off the bow of the Titanic wreckage.
And it looks like the sub suffered what we all suspected, and what was undoubtedly the more merciful of the two options: a catastrophic implosion from the pressure.
Also, more info has come to light about the fishing trawler with the hundreds of migrants that sank cataclysmically off the coast of Greece, indicating that the greek coast guard knew about the vessel AND how much trouble the vessel was in, and were towing it at a speed that made it capsize, at which point they unhooked the tow line and watched the trawler sink without helping the passengers to safety. Despite a bunch of other ships trying to help as well throughout the whole ordeal.
So a lot of people are dead, all because of regulations (and the lack thereof) regarding sea-faring vessels and rescue protocols. People shouldnt be allowed to make a business charging a ton of money for a ride on an uncertified, unsafe, un-seaworthy ship going deep into the ocean with no distress beacon or tether to the mothership. People also shouldnt be allowed to enact laws that criminalize the ferrying of refugees, which then force the refugees to hitch rides on fishing trawlers, and which also prevent people from helping those fishing trawlers full of refugees due to fear of legal consequences.
Hopefully BOTH of these events spark changes on an international scale in terms of what is legally allowed to be sailed, who is legally allowed to be the passengers, and what the rescue protocols are in the event of disaster for any seafaring vessel, illegal or not. It shouldnt be just the global 1% who get 24/7 search parties and remote-operated submersibles helping rescue them.
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anitalenia · 6 months ago
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s u m m e r & o c e a n d i v i d e r s ⋆⭒˚。⋆⊹₊ ⋆
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credits to me. feel free to use and save. of course credit would be appreciated but it is not required. I’m just making these for fun <3 | requested by @justcallmesakira ( I hope these are to your liking, if not don’t hesitate to tell me. I know I said three days but I was up all night and decided to just do them. I gave you a lot of options if you couldn’t tell 😭 and I put some simple line dividers at the bottom, I really hope you like them 🫶🏻✨)
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snailspng · 2 years ago
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Sea slug PNGs
(source: seaslug.world)
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plesiosaurys · 1 year ago
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getting emotional over footage of an amateur scuba diver interacting with a coelacanth. they are hunted by large deepwater predators, and here comes a large creature bearing the brightest lights it's ever seen, making strange noises, but it does not shy away. it hovers, calmly, as the diver reaches out and trails a hand down its back. im strongly against the anthropomorphizing of real life animals but the stupid emotional part of me loudly insists this is because it recognizes us, the alternating movements of its four paired limbs matching the diver's four paired limbs, & it is thinking, "hello, cousins, we missed you these 66 million years, it's so good to see you again. welcome back, welcome home."
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honourablejester · 4 months ago
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I’m realising as I browse around that I really love lore when it comes to ttrpgs, games and game worlds. And by that I don’t mean I like to obsessively learn lists of dates and wars, and the names of leaders of factions, I mean …
I like learning weird, juicy details about the worlds of games. I like finding little nuggets that say things about the set-up and culture and assumptions of the world. I like finding fragments of ideas to hang whole story and character concepts off.
I love that in D&D 5e’s Spelljammer, the Astral Sea is full of the corpses of dead gods that you can fully sail up to in your ship. Just. Floating out there. Waiting for you to rock up to them.
I love that in Sunless Sea, the king of the drowned is the way he is because he fell in love with an eldritch sea urchin from space, and successfully married it. His niece is an angry sentient floating mountain whose mother is a goddess-mountain and whose father is a face-stealing humanoid abomination. This is fine and normal.
I love that in Starfinder, there are mysterious bubble cities in the surface of the sun that the church of the sun goddess discovered and cheerfully occupied despite having no idea who the hell built them or for what purpose.
I love that in Dishonored, the entire industrial revolution that has built the empire we’re in the midst of saving or destroying was built on the properties of whale oil harvested from eldritch tentacled whales that live half in the oceans and half in an eldritch void personified in the form of a weird-ass black-eyed shit-stirrer of a deity who was formed from a murdered and sacrificed child. And this is largely a background detail.
I love in the Elder Scrolls that the dwarves up and fucking vanished, as a race, at some point in history and absolutely nobody has any clue what happened to them or where they went, but their technology is so insane that ideas like ‘they time-travelled’ or ‘they erased themselves from existence’ are absolutely on the table.
I love that in Numenera, so many incredibly advanced civilisations have risen and fallen on this world that it’s absolutely littered with bonkers science fiction artefacts that have caused the current medieval-esque society built over top of them to develop in bizarre ways, and also you can find a mysterious artefact that absolutely baffles and delights your character, but that you the player will fully recognise as a slightly-more-advanced thermos flask.
I love that in Fallout, an irradiated post-nuclear apolocalypic hellscape, there’s a cult that worships the god of radiation as they have come to understand it, and they are mysteriously immune to radiation with absolutely no explanation whatsoever. They’re not ghouls, the usual result of fatally irradiated humans with some resistance, they’re perfectly normal humans who can somehow just tank rads all damn day. It could be a mutation, but Lovecraftian gods apparently do also fully exist in this setting, so it’s also possible that maybe they were on to something with this Atom thing.
I love that in Heart The City Beneath, there’s a mass transit train system that they tried to hook up to the eldritch beating god-thing buried under the city so that they could metaphysically chain the stations together more easily, which went horrifically and metaphysically wrong in entirely predictable fashion, and now there’s a whole order of train-knights who have to keep people safe from the extradimensional weirdness magnet the network has become.
That, and all the fantastic little details you can stumble across. There’s a biotech augmentation in Starfinder called an angler’s light that gives you a little angler-fish bioluminescent antenna on your forehead, and it was developed by asteroid miners who needed light but also both hands free for work. In Dishonored there’s a festival that everyone pretends is outside of time so nothing you do during it can be held against you. There’s a god of snuffed candles mentioned in a single line from Heart The City Beneath who has pacifist cannibal priests, and that is literally all the information you get on him.
While things like the history and geography and timeline of a world do also fascinate me, I’m not really here to memorise stuff like that. I’m here to find weird little nuggets of information and worldbuilding and delight in them. Give me funerary customs and weird myths and oddly specific circumstances and baffling little objects and absolutely bonkers cosmological implications. Give me the corpses of dead gods, and aesthetic movements with highly specific backstories, and bureaucratic fuck-ups of titanic scale, and mysterious things that seem to break all other rules of your setting with absolutely no explanation because people in-universe have no fucking clue how they work either. Why are the Children of Atom immune to radiation without ghoulifying? Not a clue, but Confessor Cromwell has been cheerfully standing in that irradiated pond that kills the player character with about 10 minutes of exposure for the last year and he’s still absolutely fine.
I just. I really love lore. I like my settings to have some meat in them, some juicy details to dig into, some inexplicable elements to have fun trying to explain. Particularly that last bit. I feel like a lot of people when building worlds feel like the rules have to be absolute and everything has to have an explanation, but nah. Putting some weird shit in makes everything immediately feel bigger, more real, because we don’t have even half an idea of how our world truly works, there’s always something we just don’t fully understand yet, and you can put that in a fictional world too. Some mysteries, some contradictions, some randomness, some weirdness. There’s a line, obviously, this depends on execution, but a little bit of mystery really does help.
Lore is awesome. And weird lore is even more so. Heh.
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eternalgyu · 5 months ago
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like/rb if u use!!
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kafeicreme · 15 days ago
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Autumn, another excuse to draw new clothes and orange colors
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artsymeeshee · 7 months ago
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More aroace Ford! Idea I had this time with Stan wanting to know what being aroace is. Even though he won’t fully understand, he understands it makes his brother happy and that’s enough for him.
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