Here's my full piece for S1M* - produced by UFOSHOCK.
I knew I wanted to focus on digital identities, the internet, and disconnection. I went through a fair bit of back and forth and failed ideas, and almost pulled out of being involved with this project until late one night, at like 3am I scribbled a sketch in pencil hastily in my sketchbook in a last ditch attempt at conjuring up a composition I liked and when I woke up the next day I went "Holy shit, this is it."
I'm glad I pushed through. I want to make a short video talking about the creative process behind this piece, the challenges, and some of the inspiration. The quote in the dialog box comes from the vtuber Juniper Actias during a candid livestream. I'll go into this more in the video.
Overall I'm really proud of what I achieved with this piece. Think it marks a big step up in my illustration.
we’re going to jail | Prime defenders animatic/tion
youtube link Wahoo
(copied and pasted from my other post)
was supposed to be a joke but I put too much effort into this. I committed to the bit too hard. But it was worth it 10/10, probably fits PD S1 more
I've heard people describe having a desire to take a character, put them in a little tin cup, and shake it as hard as they can, and I've never really experienced this myself... until Yue Qingyuan.
Like what the hell is this?
Squeezable lookin' ass.
Kind eyed, gentle lookin' ass. Square jawed but somehow still soft lookin' ass. Kind, sweet, considerate motherfucker.
I've never wanted to just SQUEEZE a character so bad before what the hell!!
Hopefully this isn't too weird but I love the way you draw hands, it's like the way you draw them seem just as expressive as the faces on the characters, I just love how they look and I hope I get there someday (if you have any tips please share but if not that's okay!)
I love your art and characters and how you draw their expressions/poses, it's all so nice!
Not weird at all, I'm very flattered! Hands have become extremely important to me, I tend to put a lot of effort in trying to get them look just right. I'm still not where I want to be with them but improving nonetheless. If you ask me, a thoughtfully and intently drawn hand can be almost as expressive as a character's face, just like you said. They're such complex and intricate structures with massive emotive and aesthetic potential, it'd be waste to not make use of them in art.
using "sanity" as a stat that lowers... great, so hopeful. what an accurate and not outdated concept.
oh look, now some of you are making higher aggression and scary monstrousness go hand-in-hand with lower sanity... "insanity 100%"... wow so suprised, truuuly an improvement from all those shitty "character go INSANE AND KILL BC INSANITY = VIOLENCE" you used to make all the goddamn time.
Worse news: we found this out because it was nuzzling @thetabirb 's hand as she slept
Worser news: after i had my initial freak out that made my heart melt and I feel bad that it has to die
Even worser news: I caught a glimpse of it as it scampered out of the bedroom to the kitchen and it had giant years and a short tail and now I feel really really bad about the fact that it has to die
Worst news: I can't capture it and adopt it
Good news: theta checked herself all over and no sign of biting or scratching (I was tucked under the weighted blanket so it couldn't get to me)
job applications: this is entry level! anyone can apply!
job applications: ...as long as you've done at least six months of highly specific work, or have this exact degree, or if you kissed a chicken during the last moon of 2012-