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Why are baby grand piano so expensive?
Baby grand pianos are often considered luxury items due to their elegant design, high-quality craftsmanship, and superior sound. The high cost of baby grand pianos can be attributed to several factors that contribute to their quality, performance, and overall value.Â
Here are some reasons why baby grand pianos are expensive:
1. Craftsmanship and Materials: Quality baby grand pianos are crafted with attention to detail and precision. Skilled artisans spend a significant amount of time and effort selecting premium woods, crafting the soundboard, assembling the action mechanism, and fine-tuning every component. The use of high-quality materials and craftsmanship adds to the cost.
2. Sound Quality: Baby grand pianos are designed to produce exceptional sound with rich tonal qualities, depth, and resonance. Achieving this level of sound requires precise engineering and careful selection of materials, all of which contribute to the grand piano prices.
3. Size and Design: Baby grand pianos are known for their elegant and compact design. The production of the curved body, legs, and other aesthetic features requires meticulous attention to detail, adding to the overall cost.
4. Brand Reputation: Well-established and reputable piano manufacturers invest in research, development, and innovation to produce pianos that meet high standards of performance and durability. The reputation of the brand contributes to the premium pricing.
5. Handcrafted vs. Mass Production: Many baby grand pianos are handcrafted in limited quantities, which results in higher costs compared to mass-produced instruments. Handcrafted pianos often offer superior quality and uniqueness.
6. Complexity of Action Mechanism: The action mechanism of a piano, including the keys, hammers, and strings, is a complex system that requires precision engineering. High-quality actions that provide responsive touch and control involve meticulous labor and craftsmanship.
7. Investment in Research and Development: Piano manufacturers invest in research and development to improve the design, materials, and technology used in their instruments. These advancements contribute to the performance and overall value of baby grand pianos.
8. Resale Value: High-quality baby grand pianos tend to hold their value well over time. Their durability, craftsmanship, and reputation mean that they can often be resold at a significant value, which is factored into their initial cost.
9. Limited Production and Demand: Baby grand pianos are typically produced in smaller quantities compared to upright pianos or digital keyboards. The limited production and higher demand for these instruments can result in higher prices.
It's important to note that while baby grand pianos are indeed expensive, they offer a level of craftsmanship, sound quality, and aesthetics that many musicians and enthusiasts find unparalleled. When considering the purchase of a baby grand piano, it's advisable to research different brands, models, and options, and to visit piano dealerships to experience the instruments firsthand before making a decision.
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waterdeep's festivities & celebrations
(credit: midnightfriday)
in contrast to baldur's gate, which has few festivals and gatherings, waterdeep in contrast has a great variety of them, prompting volo to write the following about waterdeep in his chapbook about the city:
"At many times of year, hardly a tenday can pass in Waterdeep without the staging of some rite, race, or rousing ceremony of civic pride." (from: Volo's Waterdeep Enchiridion)
in this post, i want to give an overview of these holidays and festivals. some of them are mentioned in the game, like fleetswake in a banter between gale, lae'zel and wyll, but most of them are not. they give an interesting insight in the city, its history and its people.
the most used calendar in faerûn is the calendar of harptos. it's pictured above to give you an overview of how the months and seasons work in faerûn.
The days making up a tenday did not have formal names. If precision was required, the number of the day and the number of the tenday were used, as in, "the fourth day of the first tenday of Flamerule". Days of the month were typically written as the numerical date followed by the month name, for example, "15 Hammer" or "15th Hammer". Informally or poetically this could be spoken or written as "the 15th of Deepwinter". [x]
the names of the months in faerûn are:
hammer (deepwinter)
alturiak (the claw of winter, the claw of cold)
ches (the claw of sunsets)
tarsakh (the claw of storms)
mirtul (the melting)
kythorn (the time of flowers)
flamerule (summertide)
eleasis (highsun)
eleint (the fading)
marpenoth (leaffall)
uktar (the rotting)
nightal (the drawing down)
hammer 1: wintershield
Marking the start of the new year, this observance is a widely recognized day off work, when folk sip warmed ciders and broths (often laced with herbs for health and to bring on visions) and stay inside. They tell tales of what interested them or was important in the year just done, and discuss what they intend to do or should deal with — or things that everyone “should keep a hawk’s clear eye on” — in the year ahead. Such talk inevitably leads to discussions of politics, wars, and the intentions of rulers. Maps are usually consulted, and it’s widely considered lucky to possess and examine a map on Wintershield. Map sales are brisk in the tenday preceding this holiday.
alturiak 14: the grand revel
Led by the clergy of Sune, Sharess, and Lliira, the Grand Revel is a day of dancing, music, and the consumption of sweet treats of all kinds, from chocolate to red firemint candies. Although some of the dancing is wanton and performed for show, large-scale ring dances in the street for all ages are also popular. All the dancing ends at dusk, after which bards and minstrels perform at “love feasts” for families. Couples — or those desiring to become couples — slip away together to kiss, exchange promises, and trade small tokens of affection (often rings blessed by clergy with prayers of faithfulness). Even if you have no paramour, indulge a little in the dance and food of this fine tradition. The night might be cold, but your heart will be warmed.
we learn in the game about sharess, we hear a bit about sune, the goddess of beauty and her temple of beauty in waterdeep in a banter between gale and shadowheart, but lliira is mentioned only in passing: llira is a minor goddess in the faerûnian pantheon. she's called the joybringer and is the embodiment of freedom and happiness, inspiring many poets and musicians. gale does mention her in game - or at least the llirian suites that his piano is enchanted to play.
ches 1: rhyestertide
This holiday is named in honor of Lathander’s first prophet, Rhyester, a young blind boy who was cured of that blindness by the dawn’s light on this day more than seven centuries ago. That holy event occurred in the vicinity of Silverymoon, but Lathander has long had a much larger temple in Waterdeep, and a following to match. Each of the faithful dons bright garb of sunrise hues and keeps one eye covered until the next dawn in honor of Rhyester. If you want to feel like a local, catch the eye of any celebrant you see and wink. Fine friendships have grown from far less.
ches 19: fey day
The veil between this world and the faerie realm of the Feywild is thought to be weak on this day. Though this phenomenon provokes caution in rural areas (with folk avoiding woodlands, putting offerings of food on doorsteps, and the like), it is an occasion of much drinking, singing, and dancing in Waterdeep. The wealthy host elaborate masked balls, while poorer folk don costumes of their own make and travel door to door, gaining brief entry into the celebrations in exchange for performing a song or a short play. All adopt the guises of fey beings and the supposed rulers of the Feywild, such as Queen Titania, Oberon, and Hyrsam, the Prince of Fools. Those inclined to remain sullen in the face of such frivolity had best stay home, for celebrants do their utmost to evoke a smile from those they meet.
chest 21 - 30: fleetswake
This festival celebrates the sea, maritime trade, and the gods of the sea, navigation, and weather. It spans the last tenday of Ches, and includes a series of boat races, the Shipwrights’ Ball at the Shipwrights’ House, and guild-sponsored galas at the Copper Cup festhall. According to custom, the winners of the various competitions don’t keep their trophies and earnings, but deliver them to the priests of Umberlee at the Queenspire, her temple on the beach by the east entrance to the Great Harbor, at the conclusion of the festival. The last two days of Fleetswake are the occasion of the Fair Seas Festival. During this time, there is much feasting on seafood, the harbor is strewn with flower petals, and City Guards go from tavern to tavern collecting offerings for Umberlee. Collection boxes also appear at large festival gatherings. Upon sunset of the final day, the collected coin is placed in chests and dumped into the deepest part of the harbor. This festival has existed in a number of forms since the first trade-meets occurred here more than two millennia ago, and an uncountable amount of wealth remains sunken in what has long been known as Umberlee’s Cache. The area is closely watched by merfolk guardians, whose standing orders are to kill anyone attempting to disturb it. Rumors abound that the chests have magical protections; one story tells of thieves who stole some of the collection years ago and tried to leave the city under false pretenses, only to see a squall spring up as soon as their ship left the harbor. A huge wave shaped like a hand swept the thieves overboard, but spared the ship and its crew.
this festival is one of the few mentioned in baldur's gate. as stated previously gale, wyll and lae'zel mention it in one of the banters between them in act 1:
Lae'zel notes that Gale knows a lot about mind flayers. He responds with information about his training. If there, Wyll chimes in as well. Lae'zel: You strike me cleverer than most istiki, Gale. Multiple tutors, I should guess.devnote Gale: Many a wise man and woman indeed. Waterdeep is the home of myriad scholars. Wyll: Ah, the City of Splendours. Spent a whole Fleetswake there with my father. What a delight.
tarsak 1 - 10: waukeentide
This festival has long gathered a number of older holidays under one name, stretching those celebrations into a holiday season that lasts a tenday. Among the rituals in homage to the goddess of wealth and trade are these: Caravance (Tarsahk 1). This gift-giving holiday commemorates the traditional arrival of the first caravans of the season into the city. Many parents hide gifts for their offspring in their homes, telling the children that they were left by Old Carvas — a mythical peddler who arrived with the first caravan to reach Waterdeep, his wagon loaded down with toys for children to enjoy. Goldenight (Tarsahk 5). This festival celebrates coin and gold, with many businesses staying open all night, offering midnight sales and other promotions. Some celebrants and customers decorate themselves with gold dust and wear coins as jewelry. Guildsmeet (Tarsahk 7). On this holiday, guild members gather in their halls for the announcement of new policies and a celebration of business concluded for the year. These gatherings culminate in a gala festival and dance sponsored by several guilds, which lasts from dusk till dawn and overruns the Market, the Cynosure, the Field of Triumph, and all areas in between. Leiruin (Tarsahk 10). In times long past, Waukeen caught Leira, the goddess of illusions and deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and for guildmasters to meet with the Lords of Waterdeep and renew their charters for another year.
waukeen is a goddess and her domain is trade and wealth.
mirtul 6 - 9: the plowing and running
Rural areas around the city observe this holiday in the traditional sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through courses in each ward, and the winners from each ward compete at the Field of Triumph. If you really want to see the wards come to life, this is the time. Pick your favorite, wear its colors, and cheer alongside its residents. Better yet, if you’re of an adventuresome bent, register in your favored ward and compete! Who knows? Your name or visage might soon have a place in the House of Heroes.
kythorn 1: trolltide
On this day commemorating Waterdeep’s victory in the Second Trollwar, children run through the city acting like trolls, banging on doors and growling, from highsun till dusk. Home and shop owners are expected to give the children candy, fruits, or small items. Those who give no treat can expect to become the target of a trick at sundown. This mischief typically takes the form of “troll scratchings” at doors and windows. Those with more malicious intent sing screechingly in the wee hours, and hurl raw eggs at windows, signs, and the heads of those who try to stop them. Have some candy on hand or some sweet rolls, and all will be calm where you live.
kythorn 14: guildhall day
This day is a time of trade fairs. Most shops are closed, and street sales are suspended for all but walking food peddlers. Guildhall Day celebrates the fruits of everyone’s labor with revelations of new products, innovations, fashions, and signage extolling the extent and quality of guild members’ services and wares. These offerings usually take the form of glittering displays, but guilds sometimes also sponsor brief plays or other hired entertainments (jugglers, singers, magic shows put on by hedge wizards and professional raconteurs) at which prizes or free samples are distributed. Many guilds try to recruit during this time. Guildhall Day is an excellent time to browse the city’s merchandise — and it doesn’t matter if you can’t afford what you see, because you can’t buy it that day anyway.
kythorn 20: dragondown
This day in Kythorn is celebrated with bonfires and rituals to “tame” or “drive down” dragons. In Waterdeep, the celebrations take the form of parades that center around effigies built of wood and cloth and filled with straw. Each effigy is named and has a traditional depiction, for it represents one of a handful of dragons the city has faced in its history. After being paraded to a square near where the dragon was defeated or driven off, the enormous effigy is burned. The height of the celebration comes when the effigy of Kistarianth the Red is burned on the slopes of Mount Waterdeep. A dracolich version of Kistarianth is then carried up the slopes and burned as well. These proceedings symbolize the defeat of Kistarianth first by the paladin Athar, and again decades later by his son, Piergeiron. Tradition dictates that the winners of the races run during the Plowing and Running take the role of the dragons’ slayers, with the champion of the chariot race representing Athar and the champion of the horse race playing Piergeiron.
flamerule 1: the founders' day
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the practice of veiling Castle Waterdeep with an illusion has been reinstated. Several mages come together to produce the effect, which seemingly transforms the castle into the ancient log fortress of Nimoar. The illusion typically lasts from midday to sunset (unless someone has the audacity and magical might to dispel it) and is regarded as a stunning work of magical art.
flamerule 3 - 5: sornyn
Sornyn is a festival of both Waukeen and Lathander, and is used for planning business, making treaties and agreements, and receiving envoys from unknown lands and traditional foes. Much wine is drunk over this three-day occasion when, as the saying goes, “My enemy is like family to me.” If you are a newcomer to the city, this time is an excellent opportunity for you to engage with new partners in business or to gain financial support for some endeavor. My agreement to write Volo’s Guide to Waterdeep was signed on a warm Sornyn evening many years ago, so who knows where your own initiative will take you?
flamerule 7: llira's night
Originally a celebration held only in Waterdeep, this holiday has since spread up and down the Sword Coast. It has received a recent boost in popularity from the custom started in Baldur’s Gate of lighting celebratory smokepowder fireworks — all purchased from Felogyr’s Fireworks of that city, and utilized only by the City Guard, of course. This nightlong festival honors the Lady of Joy with dances and balls throughout the city. Pink beverages, ranging from healthy juices to deadly strong intoxicants, are imbibed. The boom and crackle of smokepowder explosions go off all night long, so you might as well stay up with the locals and enjoy the show.
eleasis 1: ahghairon's day
Many small rituals are held throughout this day, dedicated to honoring the first Open Lord. The Lords of Waterdeep toast Ahghairon and the Watchful Order, and guildmasters toast the Lords in Ahghairon’s name. Commoners leave violets (Ahghairon’s favorite flower) around Ahghairon’s Tower, on his statue in the City of the Dead, and atop the altars of the House of Wonder. Bards perform songs in honor of the wizard all over the city. The Open Lord visits taverns and inns throughout Waterdeep to wish the people well — giving short speeches, offering toasts to Ahghairon’s memory, buying rounds of drinks, or paying for meals or accommodation. Needless to say, establishments of those sorts are generally full throughout the day.
if you are interested to learn more about ahghairon - who is mentioned too by gale in passing - or rather his lost nose - you can do so here: i've written a more extensive meta about him in this post.
eleint 21: brightswords
On this day, the City Guard, the City Navy, and the City Watch — all in glittering array — conduct parades, give demonstrations of martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers. Makers and vendors of weapons sell their wares openly in the markets, experts who can hurl or juggle weapons show off their skills, and the wards compete in wrestling and boxing matches. The most anticipated part of the day is when horses are cleared from the Field of Triumph and the surrounding streets so that the Griffon Cavalry can perform aerial displays over the crowds in the stadium. Members of the Watchful Order present the cavalry with illusory foes to fight, allowing the griffon riders to engage in thrilling battles as the people watch.
marpenoth 3: day of wonders
The imaginative inventions of the Gondar are revealed on this day and paraded through the city. These devices range from something as humble as new cabinet hinges to massive mechanical constructs that walk or roll about. Failure is the paramour of invention, though, meaning it is a rare year when there isn’t some notable disruption of the celebration. The flying chair of Marchell was one such recent oddity — a device that worked marvelously on the way up but was incapable of descending. Marchell was rescued by the Griffon Cavalry, but his flying chair drifted away and was never seen again.
marpenoth 7: stoneshar
Stoneshar is an all-faiths day during which folk strive not to be idle. Even children at play are encouraged to dig holes, build sand castles, or construct crude models. Waterdavians consider Stoneshar the best day of the year to begin construction of a building, either by digging out a cellar or laying a foundation. The common wisdom is that folk who undertake new projects on Stoneshar can expect blessings upon their works in the coming year, whereas individuals who do nothing constructive on this day can expect all manner of misfortune to rain down on them in the year ahead.
marpenoth 10: reign of misrule
Swift on the heels of Stoneshar comes the Reign of Misrule. This day honors Beshaba, goddess of misfortune. People of the city are expected to break trust, belie oaths, and disobey the normal order — as long as no laws are actually broken and no rift is made that can’t be later bridged. During the Reign of Misrule, nobles serve meals to their servants, children take control of schools, priests give worship to their god’s foes, and any who wish to may participate in a guild’s trade. Pranks are played by and on many, from simple tricks to those requiring elaborate planning. Sundown brings an end to the festivities, and most folk spend much of the night cleaning and reordering things for the following day. Many visitors decline to participate, but doing so often inspires misfortune rather than avoiding it. For fear of catching the bad luck of cynics, citizens do their best to avoid talking to anyone known to not have played along, or dealing with them in any way until Gods’ Day.
marpenoth 15: gods' day
This holiday observes the anniversary of the end of the Godswar in 1358 DR, when the gods of Faerûn returned to the heavens. Private shrines are brought out into the open, and many people wear holy symbols of their favored deities. A Gods’ Day tradition in Waterdeep strictly limits the use of magic, in remembrance of the wild magic wrought during the Time of Troubles. Though not outlawed fully, spellcasting is allowable only in self-defense or in cases of extreme need. At night, this holiday becomes solemn and serious, as many Waterdavians offer prayers in thanks for the lives they have under their gods. The Griffon Cavalry sets up an immense bonfire at the peak of Mount Waterdeep, honoring the fallen and the risen gods Myrkul, Cyric, Kelemvor, Mystra, Helm, and Ao who appeared here. In thanks for their defense during Myrkul’s invasion and the resulting fires that raged through the Southern, Dock, and Castle Wards, Gods’ Day is also a semiofficial “Be Kind to the Guard and Watch Day” in Waterdeep. Feel free to participate by handing out small gifts and kind words, but be aware that any gift of greater value than a few nibs might be interpreted as a bribe.
marpenoth 30: liar's night
This holy day pays tribute to Leira and Mask. To placate those deities and ward away their attention, folk of all walks of life don masks and costumes (magical or mundane) to disguise themselves and play at being other than what they are. Commonly seen mask styles include the black mask symbol of Mask and the mirror face of the priests of Leira. But there are no bounds on the disguise you don, and the more elaborate and outlandish it is, the more celebrated the wearer. The festivities begin in the evening, when people place candles in hollowed-out gourds or pumpkins carved with faces. Each pumpkin represents a person donning a mask, while the light inside represents the truth of the soul. For as long as the candle remains lit, lies told and embarrassing things done don’t sully a person’s reputation, so celebrations often descend briefly into anarchic hedonism. Misfortune is said to come to anyone who returns to their pumpkin after celebrating to find it unlit, so buy a candle of good quality and put your gourd beyond reach of the wind. Intentionally blowing out someone else’s candle or smashing someone else’s pumpkin is taboo, and risks the wrath of both gods — yet it does occur. Tricks and pranks of all kinds are common on this night, and folk expect lies and foolishness. Pickpockets are rife on this day, so few carry much coin with them, having secreted it away somewhere the previous evening. Instead, people fill their pockets and belt pouches with candies. Traditionally, a pickpocket is meant to take the candy and leave a token in return (a tiny toy, a colorful paper folded into a shape, or the like), but this has changed over the years into adults exchanging candies among themselves and simply giving candy to children who ask for it. By custom, no deals are made nor contracts signed on Liar’s Night, because no one trusts that parties will abide by them. Illusionists and stage magicians (whether through magical or practical abilities) make the rounds to entertain private parties (having been paid in advance the previous day) or to perform in public spaces, in the hopes that a good show will earn them a meal, and perhaps a place at a private party in the future.
uktar: selûne's hallowing
On whatever night in Uktar the moon is fullest, Waterdavians celebrate Selûne’s Hallowing. The goddess is the focus of worship throughout the full phase, of course, but the major ceremony on this night is a parade of worshipers leaving the House of the Moon at moonrise and moving down to the harbor, where the high priestess wields the Wand of the Four Moons in a ceremony blessing all navigators. This holy relic is said to be the mace wielded by Selûne in her first battle against Shar, and again in a fight with her sister during the Time of Troubles. It miraculously appeared in Waterdeep after the Godswar, and has since been the focus of many divine signs. You can view it in the House of the Moon at other times of the year, but only from a well-guarded distance. If you’re lucky, you might see the Wand of the Four Moons weep. Droplets said to be the tears of Selûne manifest on the mace from time to time, and are collected by the priestesses for use in potions that can heal, cure lycanthropy, and be used as holy water.
uktar 20: last sheaf
Sometimes called “The Small Feast,” this day of residential feasting is held in celebration of the year’s bounty. Small gifts (traditionally hand kegs of ale, jars of preserves, or smoked fish and meats) are exchanged among neighbors, and “last letters” are gathered for carriage by ship captains and caravan merchants — so called because they are the last to leave the city before travel becomes difficult. Of Waterdeep’s many celebrations, this one is perhaps the most relaxed and relaxing. Plan to spend a little extra on good food and enjoy a meal with those nearest you, be they dearest hearts or the folk across the hall in the inn.
nightal 11: howldown
In honor of Malar, members of the City Guard leave the city in groups on this day to hunt down known threats to farmers and travelers, including brigands, wolves, owlbears, ogres, and trolls that haunt the roads and wilderness. These hunts typically last no longer than a tenday. During the same span of time, the City Watch engages in its own rigorous hunt for malefactors within the city walls. If you’ve any reason to doubt your standing in the eyes of the law, avoid Waterdeep for at least a tenday after Howldown. With no real hunting to do of their own, the children of Waterdeep spend Howldown engaging in mock hunts of adults dressed up as monsters, and play at the killing of these predators.
nightal 20: simril
When dusk comes on this day, folk go outside to locate particular stars that were lucky for their ancestors, or that were associated with their own births. They then attempt to stay up through the night, celebrating outside with bonfires, song, and warmed drinks. Cloudy nights often draw larger crowds than clear ones, since glimpsing your star through the haze is thought to be a blessing from Tymora. Inside buildings, service folk keep roaring fires and engage in making food to keep celebrants fed throughout the long night and into morning of the next day. If you have no particular star of your own, you’ll find many vendors of star maps willing to divine which is yours — based upon your place and date of birth — and to point you in the right direction for a shard or two.
all information is taken from volo's waterdeep enchiridion.
i hope this was helpful and information to some of you!
đź–¤
#gale dekarios#gale of waterdeep#waterdeep#baldur's gate 3#bg3#baldurs gate 3#bg3 meta#ch: gale dekarios#vg: baldur's gate 3#series: baldur's gate#meta: mybg3
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AITA for trying to forcibly remove someone from their house?
I know it sounds bad, but please bear with me. I work for a fairly large company within the sales department. Our company deals with a lot of business, including construction and real estate. There's this one home in a prime location near one of our Headquarters that I have had my eyes on to try and aquire, but it is owned by an individual who is a hassle to deal with. Every time I attempt to bring it up and offer a sale, she refuses and threatens to call the police station across from her house, who she is fairly close with many of the people working there.
I have reason to believe she is a member of a socialist militia. I've heard horror stories from coworkers of the damage people like these can do, and I'm at my wits end with having to deal with these types. However, I have a job to do.
Anyway, on my last attempt I tried to escalate and forcibly enter her home and take it for myself, which is a risky move I admit but coworkers within my department have had success doing this in the past. Anyway, upon noticing me, she retaliated by dropping a grand piano on my head, confirming my suspicions that she is a member of that violent socialist gang.
Thankfully, a grand piano only does 170 damage and I am a Level 12 Mr. Hollywood, so I walked away injured but not dead. I'm prepared to take this incident all the way to the top. The Chairman won't be happy about this...
#aita#am i the asshole#joke aita#unreality#oh wait i'm being told this is a#fandom aita#toontown#toontown rewritten
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how izuku talks about you (except it's written in a diff style cuz classic lit is affecting me)
Arrays of warm light illuminated the club in speckles of spotlights, a chandelier hung from the middle of the modeled ceiling, a masterpiece if you will. Stage play sign-ups, food recommendations, an ad of the market down the road that was soon to have a whole sale, and many other means of promotion and announcement were posted up in a rustic fashion against the curtained, frame molded walls. Guests were greeted by the tantalizing aroma of fresh herbs and cooked mutton that tickled their noses, seducing them into the pleasures of fine banquet. And the grand piano paired with the violin played gently.
"I've been meaning to inquire you, Midoriya. Has something been troubling you? You've been acting a bit strange lately.”
"Strange you say?” Echoed Midoriya. “I don't suppose it is quite such." His face shadowed a hue of scarlet before fessing, “You see, I am merely in love."
"Oh please, Midoriya. That can't be it. You don't know the first thing about love," sneered Bakugo, swirling a glass of pinot noir and bringing it up to his lips.
"And that is where you're wrong. To know is the question, but to feel is the answer."
Midoriya gazed at the red tulips arranged inside a crystal vase in the middle of the white linen-clothed dining table. He picked one, fiddling with its soft velvety petals. As if on cue, the movement song of the piano and violin on the stage slowed to a soft ballad waltz, almost as to mimic their change in matter. 3/4 pianissimo.
"Really now?" Bakugo placed his glass down, leaned back in his seat, and crossed him arms around his chest. Midoriya? In love? How silly. "Tell me, just who is this person who as ever so greatly captured the man's heart?"
"Oh, dear Kacchan! If only you'd seen her! You'd marvel at her!" cried Midoriya, grinning manically, eyes full of adornment. "Why, she is the most beautiful lady I've ever had the pleasure of laying my eyes on. From her flowing hair and her curious eyes to her dainty hands and her petal-like lips. Oh yes, but beauty is only the introduction to her wonderful soul! The joyous smiles, the gracious bows, the moments of pure benefaction. Her laugh..a melody to my ears, more than what these instrumentalists could ever play. What a privilege to exist around her being! I find her presence to have quite an extraordinary influence over me, as I cannot truly express how utterly submissive I appear whenever she's prominent. She's a dream I wish to be never woken from, a subtle warmth in the raging winters, an angel amongst the tainted demons of hell. My, she is indeed a wonder.”
One would believe he’d been talked out of breath, but we speak of Midoriya. With adoration at the focal point, he could go for miles on end.
“Sounds like quite a fine woman. Introduce me? I'd be humbled to meet your fancy.”
The melody of the piano played confidently until a chord and a few more were struck out of tune. Some audience before the stage frowned and clenched their teeth, able to feel the same awareness as the anxious pianist. The stem of the tulip fell from his hand and onto the table, the petals remaining intertwined with his fingers. “…I apologize, Kacchan. I cannot do that,” said Midoriya, stuffing the stem and the petals back into the vase and wiping the red residue onto the seam of his charcoal slacks. His hand smelled of earthy perfume.
“Oh? And why not?”
“Well because…there happens to be...actually-”
“Oh dear. You shall never hold her heart, as you’ve never come close it.”
“Of course, I shall. Just not yet. Else how then would I take her hand in marriage?”
“Pfft. Marry her?” Bakugo scoffed, fixing the wrinkles out of the herringbone suit that bore around his chest loosely. “Why you don’t even have any sort of connection with her! She has no conscience of your very existence! What’s her name, hm? How foolish to even think of such matters!” He laughed heartedly and motioned for the waiter to pour him another glass. Midoriya frowned, grabbing a strawberry tart from the small tray of desserts placed just beside the tulips.
“I do not care about your viewpoint on this matter. When I say I want to wed her, I mean it.” He bit the strawberry tart. “I doubt you’ve ever had possession of these feelings, Kacchan. You could never understand me and my love for her. I'm going to introduce myself to her tomorrow afternoon and invite her for a cup of rose tea, maybe delve into delicate conversations. No matter, I want to be with her. I cannot see a future with her out of my existence.”
#i tried#w.midizu#izuku x reader#deku x reader#midoriya x reader#bnha x reader#deku x y/n#mha x reader#deku x you#drabbles
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Got a crazy one for you today. I still can't get over it. I live near this, but thanks to Curieously for bringing it to my attention. I had no idea. This is Horizon House in Fort Lee, New Jersey, built in the 1960s- there are several buildings. It was always THE most prestigious place. How I always wanted to live here. My mom, who was a decorator, had several clients there. Okay, but here's where it gets weird- this is a glam penthouse for sale. 2bds, 3.5ba, yet it's only $190K. I won't reveal why until the end. You will be shocked. Curieously and I are still talking about it.
The sunken living room is very large. Walk down marble stairs.
The view is New York City across the way. That's the Hudson River dividing NJ/NY and there's also a view of the George Washington Bridge (circled) leading into NYC. (Traffic is a bitch, though, if you're commuting to the city.)
It's very open and spacious. You can even fit a baby grand piano in here and look at the cool canopy over the dining area.
Big kitchen- love that exhaust hood.
The kitchen is so large, it's an eat-in kitchen. Look at the big table that fits.
Check out this guest powder room.
This is the family room- it's a bit dated, but it was built in the 60s, so it's mid-century modern. Got a great view, though, a fireplace, and a door to the terrace.
Huge primary suite. You can see the walk-in closet, too, plus a built-in.
Check out the marble bath. (Remember - all this for only $199K)
Isn't the 2nd bedroom cute? It's got nooks.
Bath #2.
And, marble bath #3.
I wish my building had a lobby like this.
Resident's pool and patio.
Tennis courts.
Gym.
And children's playground.
Okay, so what's the deal? Well, apparently, it's only $199K to buy it, BUT, the HOA fee is a whopping $7,004.13mo! Oh, and Co-op board approval is required -income ratio 4:1. (B/c who the hell can afford that?) So let me get this straight. You pay a fee of $7Kmo. to live here and when you sell it you only get a measly $190K? How is this even possible? That's not all, though- it's an additional $98mo for parking/$106mo if you want valet parking. It's called a Stock Cooperative, which I really don't understand: A co-op is a way to own a primary residence, but where homeowners don't own their units outright; instead, each resident is a shareholder in the co-op itself.
#condos fort lee nj#horizon house condo#houses#house tours#home tour#co ops#submissions#WTF real estate
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No one will ever get to hear a piano melody from The Boisterous Author performed upon the stage, and despite the piano's grand prescence in the sitting room, there among a graceful corner standing so proud in the room, even still no salon prescence nor evening dinner party shall hear its tune.
Some art forms are not for sale, will not be trimmed and cultivated and performed for a crowd, ever taken from and never returned. No, some things are for them, and them alone.
And perhaps, on ocassion, if they feel so inclined, a friend or two as well.
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Bella Brand: Bella's Beauties 005 - Signature Collection
Published: 11-7-2023 | Updated: 11-20-2023 SUMMARY “Inspired by the wealth of Bella Goth lore from the Sims/SimCity franchises (aka the “simsverse”), the Bella Brand Series includes more than a dozen sets and 230+ new business-themed items. Lore suggests that the wealth/influence of the Gilman, Crumplebottom, Bachelor, and Goth families increases considerably under Mortimer and Bella Goth, especially the latter. So, this series imagines what a prestigious Bella-based brand might look like…” For the Bella brand’s most loyal customers - a special edition hosiery/display rack and several recolors of the functional hosiery from the Bella’s Secret Remix set (Simmons, 2023).
DETAILS Requires ALL EPs/SPs. You need Mesh Set 001 (Simmons, 2023) and the Display Counter (BellasSecret_Counter_Somedaythesun)from the TS2 Maxis Match Lingerie Store Set (SomedayTheSun, 2023). This set includes a hosiery rack linked to Marble Display 001 from Bella’s Beauties 003 (Simmons, 2023) and recolors of the hosiery apparel items from the Bella’s Secret Remix set (Simmons, 2023) – all of these items are required for all textures to display in-game. Optional recolors of items from the Bella Brand Gift Set 001 (Simmons, 2023) are included as well. The counter uses recolors from the Bosenklavier Model B grand piano (Bon Voyage EP). Find recolors for the counter interior in the Bella Brand: Retail Floor Set (Simmons, 2023). Recolors may include swatches for items in other Bella Brand sets such as signs, packages, cosmetics, etc. Objects in Sims 2 are limited to two recolorable parts, so not all items are recolorable in the same way. Find additional recolors for Bella Brand sets on this site under #ts2recolors, #co2recolors, and #co2bellabrand.
ITEMS Bella Brand Legs & Heels Mannequin (1735 poly, HIGH) Bella Brand Signature Hosiery Rack (788 poly) DOWNLOAD (choose one) from SFS | from MEGA
*A known game bug may disable some shelf slots. If you cannot access more than 2 slots on the hosiery/lingerie racks (the ones with 4 or 6 bars), download ONE these fixes: MORE_Custom-objects-placeable-on-shelves (Numenor, 2006) MORE_Custom-objects-placeable-on-shelves+LOCKEDTILES (Numenor, 2006) Object Freedom 1.02 (Fway, 2023)
Functional Apparel Objects Apparel objects are debug items and show up as “clothing pile” in the catalog (Misc > Dressers). They must be placed on one of the DEBUG displays/shelves or they’ll float. Once purchased, take them out of the sim’s inventory and choose from one of the following: Purchase Clothing. Select an outfit (or several) of any type. Each apparel object is worth §100 towards the TOTAL cost. Sims save more money (and your businesses make more money) if they use one apparel object per new outfit. Sell. Recycle the object for §100 simoleons. If you exit the Buy Clothing window without adding anything to your shopping cart, §100 will be added to the sim’s household funds instead. Apparel objects are worth §100 regardless of how much sims pay for them on OFB/community lots. Pricing an item below this amount can function like a discount sale (i.e., pay $75 in-store and §100 towards the purchase or a 25% “discount/rebate.” You can decide whether this counts as cheating). Pricing it above this amount is not recommended since sims will end up losing extra money. Debug objects have slots which “catch” fellow clones if you place them too close. To prevent this when trying to clutter them close together, turn “snap objects to grid” OFF and “move objects” OFF.
CREDITS No copyright infringement intended. All trademarks belong to their respective owners. CCA = Creative Commons Attribution. Thanks: @catherinetcjd, @gayars, @gummilutt, @haziewhims, @kashmiresims (Rach’), @somedaythesun, whoward, Easy Shine Removal Kit (PF Forest, 2023), Reducing GUIDs/OBJs Tutorial (HugeLunatic, 2022), Sketchfab and Blender Communities. Sources: SEE CREDITS (ALT).
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A request for next door neighbor fic from here.
The For Sale sign had been taken down a few days ago, and now several trucks had pulled up at the end of the drive as workman in brown uniforms began taking boxes and furniture in through the front doors.
Don watched from his front yard, idlily clearing up his kids toys as he watched the kind of items being taken inside. He wasn't staring, he didn't want to have the first impression of being a nosy neighbor, but he'd glance that way every now and then as he went as slowly as possible around his yard.
There was alot of expensive items going in through that door. A few marble statues by the looks of it, classic designs, a large dining table polished to within an inch of it's life, and...Don couldn't help but widen his eyes as a very grand, jet black piano was carefully rolled onto the ground from the back of one truck that seemed to only have that piano in it and nothing else.
Whoever was moving in next door was evidently rich, sophisticated, and had intricate tastes.
Don suddenly became aware of all the toys still strewn around the un-cut lawn, weeds growing here and there. He hadn't had a chance to mow it yet, single dad life with two boys could, and often was, a disaster at any given moment.
Suddenly a loud rumble came from the end of the road, and Don watched as a beautifully slender, dark green jaguar came swiftly down it, engine revving loudly and not slowing down at all as it turned quickly but gracefully into the drive, coming to a last second halt before it hit the garage door.
Don blinked at it.
His children suddenly ran by him, playing with water pistols.
"Hey! Boys be careful!" he called after the laughter, "You wanna meet the new neighbors I think this might be them!"
His children ignored him, so with toys still in his hands he turned back to the car.
The door opened, and a pair of long legs stepped out.
Like the car, it's owner was dark, slender, and...the toys slipped from Don's hands as he stared with eyes wide, at the unbelievably beautiful man that just stepped onto the drive.
With luscious black locks to his shoulders, prominent cheekbones and stunning blue eyes, even from this distance, this man oozed exactly what his possessions said about him. Wearing a deep green waistcoat that was almost the same colour as his car, this new neighbor looked around briefly before those eyes fell upon Don's, who hadn't moved an inch since the man had exited his car. Eyes still wide, jaw slack, the toys forgotten at his feet.
"Hello!" the new neighbor smiled widely when seeing him, and began walking towards him, hand out stretched in greeting.
Don blinked again, and before he replied back or did anything else he quickly bent down and grabbed a toy from the ground and placed it, hopefully not too suspiciously, in front of his groin.
He then took the offered hand as it reached him, grinning back, hoping it didn't look as nervous and embarrassed as he thought it did. His hips tried to adjust themselves behind the frisbee he was now hiding the instant tightness in his slacks with.
"Hi, new neighbor huh, I'm Don, nice to meet ya."
"Loki, it's a pleasure."
"I sure hope so." Don whispered, the English accent doing nothing to lessen the tightness, and this Loki raised a curious, enticing eyebrow. Don quickly scrambled up some new words, "Y-you need any help with anythin'? My kids are around here somewhere we can give you a hand? Single dad gotta keep up the exercise you know."
He laughed.
It was a very, very awkward laugh.
"Or maybe even a beer? I know how tough movin' house can be." he suggested when Loki didn't say anything.
In fact Loki stared at him silently for a moment longer, before the corner of his lips curled in a way that made Don shift his hips again, his heart pounding in his ears.
"No...not yet, thank you. But perhaps later on, once I'm settled."
Don grinned and laughed awkwardly again, "Sure anytime, open door policy at my place, anythin' you need just holla!"
Single dad, open door, what were these words coming out of his mouth he might as well just hold a sign over his head saying "I'm gonna be masturbating to thoughts of you tonight, just so you know."
"GOTCHA!!"
Out of now where one of his kids came flying and aiming for his brother he missed, and squirted a long spurt of cold water right into Loki's face.
"HEY NOW WATCH IT!" Don yelled at him, but his kid looked at Loki sheepishly for only a moment before grinning and running away.
Loki stood there, a look of utter surprised shock on his face as the water dripped off his eyelashes onto his cheeks, and from his hair onto his waistcoat.
Don smiled nervously, "Uhh, sorry about that, kids you know? You...need a towel? You wanna come inside?" he pointed his thumb towards his front door.
Loki licked the water off his lips, eyes glaring daggers into the back head of the child laughing further down the yard, before turning back to Don.
"Yes, thank you, I don't know where any of my towels are currently."
Don waved him over with a happy smile, "Well sure come on over!"
Loki stepped over the fence, following behind him.
Don watched the child who had squirted Loki hiding behind a bush from his brother, and looked up to the heavens.
"Thank you." he whispered very quietly, as his tall, fantasy new neighbor crossed the threshold.
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going to the garden center and picking out plants for Rose/Ray(/Reggie) because the studio plant wall, my beloved.
When Rose and Ray first suggested doing something with the studio space, Reggie kind of shut down for a bit. He knew it was healthy to move on, to accept that changing the space didn't erase his memories, or the guys.
It was just...so hard.
It took some time, and a lot more therapy, but he finally agreed to let them do whatever they wanted with the space. Just...not to expect him to spend a lot of time out there.
"That's fine tesero," Ray assured him. "But you should still get a say in what we do."
"Plus a little retail therapy is always a balm," Rose joked.
They got some throw pillows from the thrift store, a baby grand for Rose from an estate sale, and some chairs that the petal Pushers wanted to string from the ceiling-and no matter how much Reggie begged, not even Hazel would let him into the reason why.
"How about some plants?" Reggie shyly suggested. "None of us could keep anything alive, but if we're giving the studio a second life, maybe something living would be a good start?"
"To the garden centre!" Ray proclaimed, Rose giggling as she jumped on his back, the three of them galloping off to the car.
The garden centre itself was a little intimidating, but Reggie kind of loved being surrounded by all the greenery. He had nixed flowers-he got hay fever too easily. But ferns, succulents, and other leafy plants could be nice.
Rose and Ray picked up every plant that Reggie seemed interested in or fondled the leaves of, then loaded their cart up with pots, tools, and a cute watering can to boot.
"We can't fit all of this in the car!" Reggie protested, laughing all the while as Rose contemplated a spider plant and Ray weighed two seemingly identical cacti.
"Sure we can," Rose assured him.
"We have to put something back," Reggie insisted. "They'll think we're crazy."
"Well we kind of are," Ray replied with a shrug, finally picking one cactus. "Plus they're getting paid, so why do they care?"
Reggie shook his head, but he kept smiling despite himself. He started picking up plants to put them back, knowing that there was no way they could afford this, or even needed this many plants.
But every time he took a plant and put it back, it seemed that his partners had put two more in its place.
"It's too many plants!" he insisted, but he was smothering his laughter, eyes watering as Ray and Rose defiantly added plant upon plant to their already overfull cart.
"If they make you smile and laugh like that, then it's never enough," Ray finally stated. "But we really should put some back because my bank account can't take it."
"Spoilsport," Rose stated, sticking out her tongue, even as she started putting plants back.
Finally they had waht Rose insisted was a reasonable number of plants, even though Reggie was sure there were still too many, but Ray agreed with her, and there was no way Reggie could stand against them when they presented a united front.
The fun of fitting it all in the car was less than ideal, but Reggie did put his many hours of playing Tetris to good use-finally fitting everything in, though Rose would be sitting in his lap for the ride home.
"Oh no, what a shame," Rose snarked, pressing a sloppy kiss to his cheek as she made herself comfy.
Later, Reggie helped unload the car, and even set the plants up, too distracted with making it look nice to notice where he was. But then he stepped back, looking at the wall of plants behind the piano, the way the afternoon sun shone in, making the place glow.
And it didn't hurt.
Yes, this space had been Sunset Curve's, had been the last place they had been together, happy, and all alive. But Reggie realized by making changes, it didn't erase that past. Simply enhanced the future he had now-with Ray and Rose.
"Play with me?" he asked, sitting down at the piano bench.
"Any time," Rose replied, lifting the cover to the piano. "Islands In The Stream?"
"Only if I can do the Dolly parts."
"And we rely on each other..." Rose hummed, with Ray grinning off in the corner as he set out the other knick-knacks they had gotten for the space.
Later on, Ray would show him the photo he had taken of him and Rose playing together, framed by a sea of plant life, both smiling so wide it was impossible to doubt how happy they were.
And that they had totally not gotten enough plants.
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The Piano Gallery Dubai
Buy Piano in Dubai from The Piano Gallery. We offer the best Grand Piano in Dubai, UAE. The Piano Gallery showcases numerous Grand Piano brands such as Roland, Ritmuller, Steiner, Kawai, Pearl River, Franz Sander, and Steinway & Sons. Best Piano Sale with Best Price and Guaranteed Quality. Visit our piano store and join us in Time Square Center in Dubai and have a look at the most exclusive stock of grand pianos in the market!
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#piano sale#piano store#Piano Shop#buy piano in dubai#buy piano#Grand piano#Piano Dubai#piano shop dubai#piano store dubai#Piano store near me#piano dealers
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“Though The Köln Concert quickly went on to become regarded as a classic and amassed sales of four million (to date, it’s still the best-selling piano album of all time), remarkably, the concert almost never happened.
Jarrett’s request, had arranged for a Bösendorfer 290 Imperial concert grand piano to be provided for the show. Unfortunately, the opera house staff wheeled out the wrong piano – a much smaller Bösendorfer baby grand. To make matters worse, it was a piano used for opera rehearsals and was in abject condition and badly out of tune.”Â
Charles Warring, U dicovermusic, January 24, 2024.Â
Jarrett made a broken piano work for him. He began with a 4 note improvisation and expanded the improv as he adjusted to what actually worked on the piano.
(via 'The Köln Concert': Keith Jarrett Defied The Odds To Make A Masterpiece)
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