#gamer attitude
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sandeepjamuda · 10 months ago
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That Aggressive Fighting 😱
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yuwuta · 1 month ago
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i fear there are only few of us left who gaf about eren :/ do u think anything else about him im so deprived
ofc ofc ofc that’s my baby ://///// i think about him all the time always <33
His niche of skills is based in homemaking and actual home-making as in construction because when he would act up as a kid, those were the punishments Carla gave him LOL. He got into a fight at school and she’d make him chop wood and start a fire. He was rude to her or Mikasa and she forced him to iron everyone’s clean laundry and fold it after. He made a mess being reckless when she told him to do his homework and she sent him outside to go lay new bricks around the well. All of which reigned him in by the time he was 12ish, and then he started just… doing it for fun or doing it preemptively before his attitude got out of hand. He’d have a bad day at school, and his mom would come home to him mowing the lawn or planting new trees or fixing the plumbing or fixing that broken leg on the chair or cleaning the gutter or harvesting the vegetables or fixing that crack in the wall; it becomes a sort of outlet for him. So now, occasionally you’ll see Eren run his fingers across a cracked wall or chipped piece of furniture and him mumbling some home depot jargon to himself about how he could fix it and whatnot. And he can. He proves to be very useful when your landlord is a deadbeat, and very attractive when he just decides to sit in the living room and put your furniture together.
He’s not a terrible cook, but he’s not a great one either. With effort, he can follow a recipe but there’s always something off. Except maybe one or two dishes from his childhood that he can make perfectly. They’re the first things he ever cooks for you. He’s not that bad when it comes to baking, much to everyone’s surprise. He makes a pretty decent cupcake. Also, whenever he does cook, or just helps you cook, he wears an apron.
If you asked him, he’d say cheek kisses are his favorite. He likes giving them, but he likes receiving them even more. There’s just something so sweet about it… you’re so gentle with him sometimes it stuns him, and something about kissing his cheek is so pure that it makes Eren stop and wonder how one person could make him so happy. His favorite kind of kisses to give you are forehead kisses, especially if he’s taller than you. It makes him feel like he can protect you, reminds him he has something to fight for.
Terrified of thunder and lightning but he refuses to admit it. Whenever it’s raining, he finds himself curled up on the couch, preferably laying on top of you and sleeping away as much of the day/night as he can. Sometimes he just wants his head on your lap and your hands in his hair; something else to focus on other than the sounds outside. But, admittedly, he likes it when you play with his hair on any day.
Has your last name saved as his last name in his phone. Also definitely doodled your name with his last name in his notebooks as a kid with hearts and kisses around it.
Not a morning person in the slightest and he will make it everybody’s problem. He can be such a scrooge in the morning, no matter what or when he eats or wakes up. You just have to ease him into the day, let him flop on you and lean against you and a kiss or two couldn’t hurt.
He’s a terrible gossip. And he likes to start drama. Messy in every sense of the word. He wants all the tea, he wants names and dates and receipts, and if he has the chance to stir the pot just know that he WILL! The boys are all bitter that Eren is the one who gets invited to girls night but he simply makes himself one of the girls (and he’s so willing to sell out Jean or Connie if it means he gets a seat at the table). Plus, he makes pretty good tea and supplies the desserts, and is everyone’s handyman—he built this gossip session brick by brick.
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lassairfhina · 3 months ago
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Elden Ring fandom consists mainly of two kinds of people:
Those who haven't seen any letters in their whole live and are disgusted by the this weird concept of "reading", but still feel the urge to argue over something
Those who think every word has six different layers of symbolism, everything has a deep, almost spiritual meaning and everything is connected, even if this is just glitching texture
But ultimately...
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forcefeedingsoup · 8 months ago
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in case you need to hear this today:
you don't have to be good at games to have fun playing them. It's okay if you can't even beat the CPUs. Games are meant to be enjoyed, and they aren't necessarily meant to be played aggressively.
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hylia-hyrule · 8 months ago
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𝒜 𝓁𝑜𝓋𝑒𝓁𝓎 𝒹𝒶𝓎 𝓉𝑜 𝒸𝓇𝑒𝒶𝓉𝑒 𝓂𝒶𝑔𝒾𝒸!🌿✨
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It was only today that I realized the potential of some gorgeous vintage mirrors in my home.
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After grabbing my art supplies, I immediately began creating flowers in the mirror. Seeing nature every time I looked at myself would make me so happy!
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Whenever you feel that you lack true uniqueness in this world...be creative and reconnect with your inner child. You may enjoy cooking, painting, writing, singing, playing instruments, sewing, crafting, refurbishing, or even gaming! You must dig deep within yourself in order to find magic. You are magical... Your mind is all that stands between you and your destiny. - Wisdom shared by Hylia
(Song: Courage - The Legend of Zelda: Twilight Princess-Nintendo)
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itswhattheycallyou · 3 months ago
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man i remember when this first came out and it freaked everyone out including us. and then its like. normal. lol
its crazy bc this scene made it so that Kris T ( @kristalpepsi ) have a f'd up backstory that got transferred to me when i split and then when Ch2 came out its like. ok Deltarune is horriffic but not THAT horrific. yet
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rawliverandgoronspice · 1 year ago
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https://www.tumblr.com/rawliverandgoronspice/718014251940315136?source=share
Ill be honest and say i think the removal of sheikah related lore was not for internal weird racist reasons and instead simply for game design reasons, why the zonai tech is so similar in concept and execution. totk is a sequel and also a redux, they needed technology for mechanics and a reason for the world to change and introducing an entirely new race of characters would be the perfect scapegoat. it feels like it ignores botw almost entirely because 1) new players 2) to be a finished version of botw more mechanics and more content. the narrative was barely a thing in this game because what mattered the most was design and gameplay above all else. i don't think caring about gameplay first particularly bad, it's a fun game they will probably revolutionize the industry once again, and that nintendo doesn't care about lore at all but it really wasn't the priory here at least that's how I felt when i play the game. i adore the overworld and the npcs but the main quest (tears) story itself is very stale. best praise i can give to it is character design and zeldas sacrifice/how they handled her and link that's literally it (vague because i don't know if you've gotten there yet, it's after the completion of the tears quest and getting the master sword). zelda lore at this point is a sandbox and us fans will do what we want with it. sorry for the ramble!
Hey, thanks for the ask!
So I sort of agree, especially on the first part. I absolutely believe that yes, sheikah were not sidelined for malicious reasons, and the ease of just having one super-powerful ultratech culture you rely on was cleaner than having the old relics hanging around. I actually think it's the cleanest choice to make (one that would have been *even cleaner* would have been to write a story and think of a world that reinvent its landmarks based on that new ideas of archeology and the past bursting back into the present, which is theme that coats the game but doesn't ever permeates it). I still think any acknowledgement that it used to exist would have enriched a world that has, ultimately, very little new things to teach us about itself (I have scoured the Depths a bunch, and it's a combat/exploration hotspot, and that's cool but also what a missed opportunity to try some proper FromSoftware-style worldbuilding down there!). I don't think this would have confused new players; if anything it could have hinted at more and gave the new players any reason to pick up Breath of the Wild? But: the world is a playground! That's cool. I think it could be a much more meaningful playground, that's all. There's a category of players who kind of need some light modicum of internal consistency to be invested in exploration, and will just get bored otherwise (I have seen a bunch of people making this exact remark, and honestly... yeah, there are areas in the game I'm not interested in exploring just because I know it's a consequenceless challenge in the end --I'm just not the kind of player that is hooked by a game loop on its own merit, I need to understand what I'm building towards or I lose interest. It's the kind of thing that wouldn't have changed anything to a regular TotK's enjoyer experience, but would have greatly enriched the experience of players like me)
Still think that making Sheikahs a subset of hylians was a very weird choice. Not an outright malicious one, but one that does build up with all of the other weird choices and make this Hyrule feel like a revisionist Hyrule; and one they simply... didn't have to make.
(I'll maybe do another post about this, but there are so many things in this game that would be very confusing to a new player either way also --but that's kind of going into another territory)
I disagree about one general point, however, and I may get offtrack here a little but I guess you gave me an excuse to rant a little about how narrative design is perceived by the general public and what has been frustrating to witness in regards to the conversation surrounding this game from my perspective.
Mainly, this notion that "they had no other choice" because they chose to prioritize gameplay. I'm going to overshare a little (again sorry) but I work in gamedev in real life; I am actually a narrative designer that did quest design and game writing on a couple of games, some of them that also qualify as AAA open worlds. I think it's completely fair to see this game from a player perspective as a series of compromises struck to privilege the aspect of the game they were the most confident with --however, it is literally my real life job to walk through situations that can be extremely similar to this one and find solutions that weave narration with fun experiences game and level designers managed to put together. It doesn't mean that story has to swallow gameplay: if anything, narrative designers always try to privilege mechanics first and treat them as narrative devices in their own right before whipping out the actual cutscenes and the constant writing (and this game was somehow under AND overwritten in my opinion, especially in English --so I don't think it even solved this aspect?). This is not at all aimed at you in particular but at the internet at large; it ends up being quite grating to see assumptions being made about what can and can't be done in non-linear narrative as like, a fact of the universe instead of it being a specific field that deserve research and investment just like any other graphical advancement or intricate interactive feature, and explain away poor design decisions by the strange notion that they had no other choice, as if Nintendo studios aren't comprised of a bunch of humans who made active and passive choices. Like, I worked on very similar issues. There are solutions to how you feed information to the player in a non-linear way. There are ways to maximize impact and depth, even when you let the player guide the story. Again: it's fine if it doesn't bug you or a lot of people --but there are flaws. It happens. It's gamedev. It's a miracle any game is made at all --and this one is its own sort of miracle. What strikes me as strange is that I never see that level of excuses made for companies that do not cultivate that same image of being an unapproachable, united workforce, that get instead torn to shreds at the slightest sideway brush --but that's another subject maybe (maybe).
Narrative design is this thing that, when it's not there, people don't realize it could be; and when it is there, people take it for granted unless it's very visibly front and center like in Edith Finch or Disco Elysium or any other number of indie games (generally it's the indies who do all the research and development and take all of the risks on that front --like seriously I worked in narrative-driven studios, known for their narrative games, where 2/3 of the game designers couldn't care less about emotional impact beyond satisfaction/frustration/boredom, and it's infinitely frustrating (heh) to have your specialization considered optional fluff when you know how far thematic cohesion can push a game when handled well ANYWAY anyway). So: I was always going to care about the way they handled narrative, because it's how I'm wired, what I research, and I also played this game in part because I was very curious on how they'd push their explorations of BotW's possibilities, which were very interesting if a little limited. Needless to say, this was a let down. And I think it's not unreasonable to have higher narrative standards than this.
I do want to autocorrect myself on a statement I put out before, however, that being the notion that not enough research was put into narrative. I think I want to push forward a new theory that sounds much more plausible to me (again based on nothing but speculation and weird déjà-vu vibes, which is perhaps why I care that much :) :) ), and that being: a lot of research was done, and then cut. It seems very plausible the narrative used to be much more ambitious than this --and then, for one reason or another, somebody panicked, or the thing got out of hand, or they couldn't get it to work exactly right, and everything was downscoped pretty late into production. Six years of development is a long time, and I don't think anyone with the standards of a Nintendo employee would have been happy with handling the storyline the way it was. It kinda feels like a rushed cobble-up of loose threads after a massive downsizing, leaving plot holes and suboptimal emotional experience. Again: just a theory, no proof at all. But I absolutely wouldn't be surprised, and it would explain a lot of things.
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turflamicgaming420 · 6 months ago
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retrogamelovers · 2 years ago
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Adding some games to the Dreamcast collection today!
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evolution-ofa-geek · 2 years ago
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Episode 90 - The Tape Distribution Era
Long time friend and twitch streamer, ShenRodd, joins the show to run the gauntlet, we finally talk about the reason we review wrestling shows with video tapes, and we go down high school memory lane on the reason why one of us was suspended for mimicking a certain degenerate wrestling group.
thank you to the following people for the support these past few days and week.
@miniaturedancer51 @yimmyshanga @deanbean94 @joleen-xx @emilweeb @brendalamour1 @menacesmiling @messenger-of-stupidity @hydrangeawater @aquariusbullsheeeeit @personalitydatabased @diamondandretti @kaliforhia
20 other audio streaming apps to listen to me in
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yusuke-of-valla · 10 months ago
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No I don't know why I get so frustrated by people arguing for things I disagree with badly in general.
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squishymain · 10 months ago
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3 SCARY GAMES, 1 VIDEO #7
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yappacadaver · 10 months ago
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Bg3 fan demands go insane
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akkivee · 2 years ago
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THATS ANOTHER WIN FOR ‘HITOYA IN GLASSES’ BOYS
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todayisafridaynight · 1 year ago
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The bookmark tag was #holder until i think of a tag for these asks but To Be Real even I forgot what it was...
BUT YEAH thanks so much for reading and I'm glad it's :] Intelligible At Least :] obviously I would be up for reading anything that came to mind after putting you and your followers through All That but understandable... A lot of people I've shown the checklist items or pointed out specific behaviors to have actually said similar [i.e. I'm In This Picture And I Don't Like It], so I totally get what you mean, too!
I think a lot of my picks wound up being generalized trauma responses/aftereffects of abuse or neglect [hence I meandered off into just talking about Jo's father half the time], so I guess it's to be expected a lot of them don't read as being CSA-specific or are broadly relatable; it's not like he's supposed to be read that way, after all. I just wasn't able to zero in on many of the more specific ones because I've Never Seen Jo In This Situation Chief I Don't Know What He Thinks About His Name Or His Body Or Mirrors Or Sex Or Affection I Don't Know How Well Or Poorly He Sleeps [Presumably Poorly Though He Has The Second-Reddest Eyes In The Whole Game]
I don't really think I'll have anything to add though unless Infinite Wealth goes off the rails or I actually continue reading the book... so that will have to do... I originally was just riffing on RGGJo's attachment issues, self-destructiveness, and specific entwinement of sexuality/aggression/romance, and his portrayal in my fic lined up pretty closely, so I thought it'd be interesting to apply the same lens to Y7Jo...
But Yeah x2 thank you for the opportunity to talk about it and I'm Glad It's Intelligible At Least x2
THANK YOU i really should change that tag to something better... <- i will immediately forget to do so like a jackass
BUT YA OF COURSE OF COURSE i was truthful when i said it was a real good read (but once again. i have -5 speech skills so i can't properly word SHIT) and was a thorough examination of jo's trauma and how it manifests in him and how it's exhibited through his actions. ALWAYS a big fan of that :)
#snap chats#IN REGARDS TO Jo In Situations that is. VAGUELY my specialty#ive at least thought of jo's attitudes towards affection/relationships#and i Do Not Think he sleeps AS adequately as he should whether it's due to just. Overworking or#If I May Dare To Think he might be prone to night terrors#the Danger Zone of me thinking of Jo In Situations that dont have a lot of background is that i end up projecting a LOT of my issues LMAO#i dont know what it says about me when a lot of those issues seem to fit him#i do try my best NOT to over project of course i try to keep everyone relatively in the bounds of believability to their charas#which is why its funny when i do end up doin a lil projection it works out. Apparently#not sure i could do the same when it comes to jo's POV on his name and body tho. i hate those things bout myself for uh#VERY different reasons LMAOO tho i could imagine jo harboring some feelings of. hm. whats the word.#not Total Disgust But Some and Some Agitation whenever he has to acknowledge he exists outside of being a tool. To Put It Bluntly#cause we know he sees himself as a tool in some aspects- a bullet more specifically. so i can imagine instances where he has to Be A Human#its just. Ew Whats That LMAO YK WHAT I MEAN i do. i know what i mean. mirrors are evil#SORRY IM RAMBLING i shouldnt be.. i got gameritis <- i fucked up my wrists playing sonic riders somehow and it hurts to move#point is i very much enjoy thinking of jo and i enjoy looking at him through a multitude of lenses so AGAIN#thank you much for writing in :] im sorry i have three jewel beetles and a cicada shell for a brain#i am always interested in reading what you have to say tho... cant stress that enough..#truly curious for how jo will be in infinite wealth now that he Doesnt have to be a bullet anymore. what are you like my guy.. lemme see..#now pardon me while i fuck up my wrists more. i do not want to do my job today (i will soon im just delaying the inevitable. as a treat)
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necroparanoia666 · 2 years ago
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