#game: the arcane files
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acircusfullofdemons · 6 months ago
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DAYDREAMTOBER 2024 [30 / HAUNTED]
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╭──→ 💭 ──  DAYDREAMTOBER 2024
│ 🌫️ PROMPT ❞ 30 / haunted
│ 🌫️ PARAS ❞ emory warwick, myriam travers, delilah warwick
│ 🌫️ PARACOSM ❞ eternal labyrinth [phantasmagoria — the arcane files]
│ 🌫️ WORD COUNT ❞ 778
╰──────────── 🤍
Short little thing about Emory and how RoseWood haunts him as much as he haunts it. Not proof read or edited </3
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RoseWood Manor is haunted. Anyone who spent more than five minutes in the place could figure that out. Those who stayed longer, the more permanent residents — one would be correct in assuming that they were the reason for most of the manor’s haunts. 
Majority were only Ghosts. Poor Souls who somehow died in the manor, forever wandering its halls in search of an exit. 
Others were stronger: Poltergeists. None knew more fame than Myriam — Mary, as the public now knew her. Haunting mirrors instead of the halls, she quickly earned a reputation for being violent, with those that summoned her ending up with gruesome deaths. 
Bloody Mary. Bloody Mary. Bloody Mary. Emory couldn’t help but chant her name every time he walked past a mirror. Not that he would ever say it out loud, of course. Talking to Myriam did nothing but upset him. And even if he did wish to speak with her, finding a mirror his height was exceedingly difficult. He often had to jump onto the bathroom counter or find someone’s vanity to check his fur. Neither of which he did often. Not anymore. 
When he first got turned into a cat, all those centuries ago, Emory was near obsessed with gazing at his reflection. Hours were spent just looking at himself, dissecting his appearance detail by detail. His whole body soft and squishy. Far more flexible — that took some time to get used to. As did walking on all fours. Going from a human to cat body was…an adjustment, to say the least. Now, Emory found himself with the opposite problem: if he were to gain a human body now, he’d have a hard time refamiliarizing himself with all the bells and whistles that form would contain. 
But his newfound enjoyment of mirrors came to a close end. Like all things, it was Myriam’s fault. One too many times has she caught Emory off guard whilst he was trying to groom himself…Such things were better left to someone more qualified. 
Unfortunately such a person was hard to find due to RoseWood’s ever-revolving residents. Daniel did what he could, as did Richard on the rare occasion he visited. 
But there was always Delilah. 
His dear little sister also haunted the manor’s grounds. Emory tried to avoid her, though unlike Myriam it was not out of hatred: it was out of guilt. He couldn’t protect her. He was too reckless, and thanks to his actions, his sister was killed. 
Emory could never decide if her memory issues were a blessing or curse. 
A blessing, for she didn’t have to remember the pain of dying. Didn’t have to remember Myriam’s betrayal of them both. Didn’t have to remember how Emory failed her. 
A curse, for he couldn’t talk to her. She did not remember who he was, not fully, and couldn’t comprehend what she meant to him. She no longer remembered their parents, what it was like when they died. How Emory tried to care for her afterwards. 
There were rare times where Delilah would say something, do something, or even just had this look to her — and for a moment it felt like his sister was with him again. 
But then the moment would pass, and it was just another Ghost looking at the strange cat inhabiting RoseWood Manor.  
And yet, despite all of this, she still sang while she brushed his fur, just like she did when he let her help him get ready for church. 
If someone had told Emory back then that he would be living in a haunted house as a cat, he wouldn’t have believed them. Not that he would be blamed. A haunted house is one thing. Being turned into a cat due to your own arrogance was another. Combining the two seemed impossible. Here he was, however, amongst the poor lost Souls that were now forced to live within the manor’s walls. 
Emory supposed that he, too, could be considered a lost Soul, in a way. He was no longer in his original body. The manor was the closest thing to a home he had now. There was no family to mourn him — Delilah hardly remembered and Myriam took great pleasure in boasting about what she had done to him. The only difference between him and the other residents was that he’s a cat, free to leave RoseWood’s grounds in search of something better. 
Though Emory knew — as did all the Spirits — that he would wind up back within the manor’s walls sooner or later. He could leave for as long as he’d like, but he’d always haunt RoseWood. 
There was nowhere else he could truly go, after all. 
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blorbobingus · 1 year ago
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“oh yes, i am very reasonable and normal about this subject!!”
*proceeds to mass reblog any related content*
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mediocrgatsby · 1 month ago
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here is a non-exhaustive list of all characters I headcanon as autistic (I will edit this frequently as I find more to add):
nico di angelo (perjcy ackson and the olympians)
andrew minyard (all for the game)
fox mulder (the x-files)
honestly, and dana scully too (the x-files)
viktor (arcane)
alhaitham (genshin impact)
tori spring (osemanverse)
kaz brekker (six of crows)
ben wyatt (parks and rec)
leslie knope (parks and rec)
april ludgate (parks and rec)
orla mccool (derry girls)
harvey (stardew valley)
beetee (hunger games)
basically any character from bob's burgers
let me know if you have any to add!
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strat0sfear · 28 days ago
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I love you arcane odyssey but you have 0 replayability atm . the mines are so boring esp
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ethan-acfan · 1 year ago
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Dean: Maybe in another universe, I won't be used as a human weapon
Bucky Barnes: Not this one.
Percy Jackson: Try again.
Desmond miles: sorry man
Bruce Wayne: *shakes his head*
Harry Potter: ...
Harry dresden: damn
Jinx: idk why you're looking at me
Katniss everdean: not me either
Joel: *disappointed dad sigh*
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youredyingthatsallthereis · 2 months ago
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simon the harrowed watching simon riley degrade further into insanity and when hunter gary sanderson shows up in the nightmare he warns him to watch out for a skull masked hunter annihilating anyone who gets near him with a beasthunter saif
warnings of “in another lifetime maybe he could have been your ally…but i doubt someone as far gone as he is can be reasoned with anymore” doesn’t stop sanderson from trying; he didn’t get the nickname roach for giving up easily
even as riley tries to obliterate him with the deadly precision of a practiced hunter coupled with the unhinged blood lust of a hunter intoxicated by the hunt sanderson keeps fighting back until he has riley flat on his back, his threaded cane pressed down tight on riley's throat to keep him still, looking into the covered eyes of the unhinged man that he knows can still see him, quietly reminding him of the hunt he abandoned before he gave in to his clear grief and agony; telling him they can take on ludwig together, take the research hall and the astral clocktower together, free the poor wizened child from his suffering together, if only riley would come back to himself, remember who he is and his purpose as a hunter; they could transcend the hunt together, gain true insight together, if only riley would remember who he was and could still be
#cod x bloodborne au#fully insane about this btw#i think i'm gonna have both father g and father tav exist at the same time in this#this takes place after my fic where soap and ghost fuck at the tomb of oedon#ghost has become *extremely* unhinged since then#i'll probs stick to the canon that henryk is dead and father g is alone now tho#also probably gonna pull some non-canon bs about him transforming back#its *MY* insane au and *I* cherry pick the canon bits to include#also djura#my beloved#my aroace king#i just KNOW him and mactavish would be gruff older man besties#i'll have roach encounter djura at some point in old yharnam#probably have roach befriend him too cause i fucked up my run trying to do that and wanted to sob#HATE the blood starved beast fight still omk FUCK that shit#cause apparently u gotta run through old yharnam without killing anything; kill the BSB to get the gaolers to spawn; go to hypogean gaol#trigger paarl (dont have to kill him yet); and THEN go back to djuras tower without him seeing you and he'll be friendly#getting through the area without killing anything isn't that hard but collecting items???#i was going insane trying to kill the bsb because i wasnt getting all the antidotes & beast blood pellets around old yharnam bc believe it#or not even earlier on running around in bloodborne trying to collect shit without killing anything is INCREDIBLY difficult!#so i was missing the fucking beast blood pellets around that one corner where the scourge beast drops down off the wall at you cause. well.#a scourge beast drops down off the wall to try and attack you AND theres that one that bursts out of the doorway by the stairs#so like#being cornered in an alley by two of them at once when theyre both aggro'd???#i dont even like trying to kill two at once and theyre really not that hard to kill#theyre easy enough to dodge theyre just annoying#plus i still need to go back to hypogean gaol to get the tonitrus cause i missed it in my last run and fuck buying it#i'm upping my arcane in this one to 15 so i can try out ludwigs holy blade eventually once i get to him cause i just wanna try it#i focused on my skill & strength stats in my other save file bc those make the game a lot easier#i'm doing a bloodtinge build this time which doesnt pay off like forever bc the good shit is all at cainhurst and you cant get the summons
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arachnophobic-larantula · 2 years ago
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ten characters ❧ ten fandoms ❧ ten tags
tagged by @thegreatdivide, @dani-the-goblin and @luvwich. Thank you so much 😊
Judy Alvarez - Cyperpunk 2077
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2. Ellie Williams - The Last of Us
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3. Vi - Arcane
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4. Max Caulfield - Life is Strange
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5. Don Karnage - Tale Spin
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6. Dana Scully - The X-Files
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7. Leliana - Dragon Age: Origins
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8. Oberyn Martell - Game of Thrones
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9. Mr. Davis (Henry Fonda) - 12 Angry Men
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10. Éowyn - The Lord of the Rings
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Thank you for tagging me <3
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truefandemonium · 1 year ago
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UPDATE: I got my six!! Thank you to everyone who dropped suggestions! 🙏🥳 I will be working on these for the next week or so and will be sure to post when I’m done! Thanks again!
PLEASE someone give me this challenge
From the following fandoms I’ll do any character: Evil Dead (OG trilogy only), Ash vs The Evil Dead, X-Files, Arcane, Black Mirror, The 10th Kingdom, The Last Kingdom, Encanto, Zootopia, BBC Ghosts, Yonderland, Harry Potter, The Quarry, What We do in the Shadows (movie), Gravity Falls, AMC Preacher, Netflix’s One Piece, Detroit Become Human, Lunatics: A Love Story, Ravenous, Hunger Games (OG trilogy)
And if you have one you think I’ll like or want to draw, let me know!
First 6 to reply will be picked! 😁
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death-rebirth-senshi · 6 months ago
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The silly ruinous urge to do a bloodtinge/arcane build is rearing its head...
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I was tagged by @jamietarttdodododododo share 10 of my comfort shows and then tag 10 people, thank you !
1. Buffy the Vampire Slayer
2. Ted Lasso
3. The X Files
4. Derry Girls
5. Killing Eve
6. The Good Place
7. Arcane
8. Lost
9. Survivor
10. The Last Of Us
this was actually surprisingly HARD. i do not watch as much TV these days as I thought.
tagging @sighonaraa @halinski @flyingcoffeemugs2 @asteria-argo @mr-ghost-face @whimsical-roasting @abby420 @jamiesfootball @catalogercas @harrumphingtons and anyone else who wants to do this! as always no pressure <3
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acircusfullofdemons · 5 months ago
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paracosm // phantasmagoria [the arcane files] || para dynamics // emory & myriam [emory warwick & myriam travers]
Time cast a spell on you, but you won't forget me
I know I could've loved you, but you would not let me
I'll follow you down 'til the sound of my voice will haunt you
Give me just a chance
You'll never get away from the sound of the woman that loves you
🐈‍⬛🪞 listen to their playlist here 🪞🐈‍⬛
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proudfreakmetarusonikku · 1 year ago
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oh yeah that’s sims 3. each sims game is broken in its own extremely funny way and sims 3 just is so unoptimised it turns supercomputers into ovens
not my titkok but SDFKJSFDKSFDJFDLKJSFDLKFDSLJKFSD
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mediocrgatsby · 5 months ago
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I’m off work for the holidays so out of sheer boredom I made a “fandom” tier list for your enjoyment (or anger)
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acutenobody · 5 months ago
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League of Legends really is a virus hm. My sister downloaded it on my dad's computer (she has a chromebook) after we watched Arcane and are now obsessed with it.
The game won't play, I think it's too big and my dad's PC is kinda too old for it. It just won't even open.
Yet, I can't fucking delete it!!!
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eikotheblue · 2 months ago
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How do you *accidentally* make a programming language?
Oh, it's easy! You make a randomizer for a game, because you're doing any% development, you set up the seed file format such that each line of the file defines an event listener for a value change of an uberstate (which is an entry of the game's built-in serialization system for arbitrary data that should persiste when saved).
You do this because it's a fast hack that lets you trigger pickup grants on item finds, since each item find always will correspond with an uberstate change. This works great! You smile happily and move on.
There's a small but dedicated subgroup of users who like using your randomizer as a canvas! They make what are called "plandomizer seeds" ("plandos" for short), which are seed files that have been hand-written specifically to give anyone playing them a specific curated set of experiences, instead of something random. These have a long history in your community, in part because you threw them a few bones when developing your last randomizer, and they are eager to see what they can do in this brave new world.
A thing they pick up on quickly is that there are uberstates for lots more things than just item finds! They can make it so that you find double jump when you break a specific wall, or even when you go into an area for the first time and the big splash text plays. Everyone agrees that this is neat.
It is in large part for the plando authors' sake that you allow multiple line entries for the same uberstate that specify different actions - you have the actions run in order. This was a feature that was hacked into the last randomizer you built later, so you're glad to be supporting it at a lower level. They love it! It lets them put multiple items at individual locations. You smile and move on.
Over time, you add more action types besides just item grants! Printing out messages to your players is a great one for plando authors, and is again a feature you had last time. At some point you add a bunch for interacting with player health and energy, because it'd be easy. An action that teleports the player to a specific place. An action that equips a skill to the player's active skill bar. An action that removes a skill or ability.
Then, you get the brilliant idea that it'd be great if actions could modify uberstates directly. Uberstates control lots of things! What if breaking door 1 caused door 2 to break, so you didn't have to open both up at once? What if breaking door 2 caused door 1 to respawn, and vice versa, so you could only go through 1 at a time? Wouldn't that be wonderful? You test this change in some simple cases, and deploy it without expecting people to do too much with it.
Your plando authors quickly realize that when actions modify uberstates, the changes they make can trigger other actions, as long as there are lines in their files that listen for those. This excites them, and seems basically fine to you, though you do as an afterthought add an optional parameter to your uberstate modification action that can be used to suppress the uberstate change detector, since some cases don't actually want that behavior.
(At some point during all of this, the plando authors start hunting through the base game and cataloging unused uberstates, to be used as arbitrary variables for their nefarious purposes. You weren't expecting that! Rather than making them hunt down and use a bunch of random uberstates for data storage, you sigh and add a bunch of explicitly-unused ones for them to play with instead.)
Then, your most arcane plando magician posts a guide on how to use the existing systems to set up control flow. It leverages the fact that setting an uberstate to a value it already has does not trigger the event listener for that uberstate, so execution can branch based on whether or not a state has been set to a specific value or not!
Filled with a confused mixture of pride and fear, you decide that maybe you should provide some kind of native control flow structure that isn't that? And because you're doing a lot of this development underslept and a bit past your personal Balmer peak, the first idea that you have and implement is conditional stops, which are actions that halt processing of a multiple-action-chain if an uberstate is [less than, equal to, greater than] a given value.
The next day, you realize that your seed specification format now can, while executing an action chain, read from memory, write to memory, branch based on what it finds in memory, and loop. It can simulate a turing machine, using the uberstates as tape. You set out to create a format by which your seed generator could talk to your client mod, and have ended up with a turing complete programming language. You laugh, and laugh, and laugh.
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sunmoon-starfactory · 2 months ago
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Potions A Plenty - Potion Brewing Set
Pulling from most every other set of Sun&Moon for potion ingredients, this set gives the sims the ability to brew various potions that affect moods, skills, life states, aging, pregnancy, health, and a variety of other mostly harmless effects.
The Quick Feature Review/Set Breakdown below the cut.
Download - SFS
View Use/Instruction Manual
The Potion Crafting Bench - The heart of the set itself, the potion bench is where components are stored, prepared, and combined into batches of potions. At this station, sims can do the following.
Practice potion making and brew a total of 56 potions that have varying effects when drank by sims
Earn Logic Skill and Science Enthusiasm
Stock materials
Order Supply Bundles to facilitate quicker potion making
Obtain a Writ of Mastery in potion crafting
Keep a tidy workstation by keeping things clean
A set of “basic” potions, and their ingredients will be considered REQUIRED for function. Do not remove those files. Let the manual guide you.
This set is MAC-compatible and requires Smarter EP Check, Easy Inventory Check, Easy Lot Check and Money Globals. These are HARD requirements. The set will NOT FUNCTION without these files.
Access to these is dictated by logic skill level as well as a writ of mastery/Creature Life State/Traits.
This station has 28 decorative slots, as well as a decorative mode to enable/disable effects and an "in use" look at will.
Story Mode Enabled - Skip all the ingredients and steps, just enjoy the end products, or just run the animations on a station for the ease of taking pictures.
*New Feature* - Station Cleanliness. As the station is used, it will obtain dirty points. This dirty level affects the outcomes of potion crafting and increases failure chances. Make sure to keep the cauldron clean to ensure quality products!
*New Feature* - Supply Ordering. For a flat rate, sims can buy a bulk order of various materials needed for any potion. They will be added directly to the station's crafting counts.
All potions can be found in Hobbies/Logic. Complete Dutch and Portuguese translations. If you'd like to translate into your native language, please share your strings with us and we'll update the set proper!
Inventory Tools & New Items
Botanical Book - Pretty and useful. Inventory Tool.
Writ of Mastery - Apothecary Version. Inventory Tool.
Crate of Jars - 6 glass jars needed for potion making.
Cauldron Dregs - Waste produced from cleaning the station or failing in potion making.
Bonus Items
Reference Tome - In game recipe book for all potions
Counter Split OMSP - Give maxis counters a chance to hold more things!
Display Shelves - 9 decorative slots, two versions.
Apothecary Todd Cart and Pavilion - Previously released sets bundled into this set; they have been optimized and renamed, please remove the old versions.
Potion Specifics
Potions come in 5 types: Basic, Folk Remedy Potions, Arcane Potions, Creature/Lifestate Potions, and Poison Potions. The more fantastical the potion, the more complex it is to make.
Please be aware that depending on your playstyle you will have to add more files from other sources or you can delete certain files from this set without worry; For example, if you do not play your game with creature life states or custom creature life states, you may delete anything related to those potions, provided it is not used in another “basic” potion.
Potions are NOT recolorable and will not be made so in the future. If you wish to alter the bottle/potion colors yourself, this may be done in the properties/categorized properties tab of each subset txmt in SimPe, using the stdMatDiffCoef line.
Potions Vs. Teas: You will notice that many potions have the same effects as previously released teas from the Quali-Tea set. So what’s the difference? 
Teas are based on cooking and logic skills only. Potions function more on Logic skill level and a Writ of Mastery, OR Witch/Warlock state, and other traits.
Teas are single cup per crafting interactions (except basic hunger teas). Potions will always produce in a batch of 6.
In some cases, Teas require MORE ingredients to make, whereas Potions require LESS ingredients but higher Logic skill and rarer/less natural ingredients.
While potions can have the same effect as a similar tea, more risk is involved with taking them and sims can experience adverse/opposite of intended effects.
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