#game rambles
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I just pulled off, the wildest move, In Baldur's Gate 3, EVER. This just cements my belief that Astarion is the most OP character in my squad. Hands down, I'm not lying. Bro is carrying my mismanaged team.
But let me start from the beginning. I was doing quests. And it just so happened that I needed to slay some goblin leaders. And me, not liking combat that I know for sure I would lose, and liking to oppose every instruction given, I had to find a roundabout way of killing them.
So i stealth the first one, the second one I needed to keep alive, but that I mostly did normal combat style, since there weren't too many enemies, and I had a fun strategy (Tav, Astarion, Gale as backup and Karlach, as what I like to call the strong characters, the meat shield). Then came... the one. That one bastard that aggros the whole damn goblin settlement.
After a long, long hours of, trying to first use void bulbs to suck him into a hole in the ground, I dropped off some loot to other characters, grabbed some explosive barrels from another room, painfully slowly dragged them over and set them around, then climbed back to the rafters and finally blew him up and teleported away before they could aggro on me. And it worked.
But, people who play this game, from what I've seen, know this tactic. It's standard, so that's not the crazy part. It's what happens after
Because you see... I forgot that I left the druid that I needed there. In the basement. With a horde of angry goblins waiting for me. (No seriously, who made that ruins? Who made the goblins so hard to beat? I'M ON NORMAL DIFFICULTY DAMMIT-)
Anyway, yeah, I kinda had to get back in. But you know, I'm not fighting all of them, because it's not fun (I'll get their asses once my party has higher level, you'll see…) Thankfully, I quite like stealth, so that would be fun! And fun it was! (And I don't feel bad about save scumming. They gave me the save button, so I will use it!) I made Shadowheart give Astarion a bonus sneak buff and sent my boy off. Also thankfully, my perfectionist collector brain made me explore most of the place, so I knew how to get around. I question how the goblins didn't hear the grown man jump down with the loudest thud known to man, but I'll take it. Eventually he ended up over the main door, so I went in... ... Yes, I opened the door from above. Game logic lol-
The real fun began inside. Because it was literally Astarion walking in, and every goblin in a nine-mile radius collectively turning their heads at the same time. I'm sorry, my boy, but I think there was no sneaking out of this one... But you underestimate how much I didn't want to deal with combat and sneaking the whole party past too, so I made him run for it-
Normally, he wouldn't get there. I ran out of potions at the end, and one hit, and he would be d.e.d. But you see, while exploring while the goblins were still calm, I found ~a secret tunnel~ So there was a horde of goblins, and Astarion was just dashing and dodging while chugging down health potions. He was LITERALLY ONE HIT POINT from dying :p But he made it! It looked comical, and he was pissed that he was hurt, but Astarion, your deeds will never be forgotten. Without you, my team would be a bit more crap than it is now. You carry everyone's dumb asses.
I imagine he came back looking like those Minecraft players full of arrows. I healed him, but my game might have glitched, and so he's now just permanently stuck in the pained pose. We understand Astarion, you break your back for us.
I let him carry all the party's gold from now on.
#video games#baldurs gate 3#baldurs gate#bg3#game rambles#i freaking love this game#dnd game#game thoughts#bg3 astarion#astarion#bg3 gale#gale#bg3 tav#tav#bg3 karlach#karlach
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Skyward Sword was actually a really fun game to play, and took a good chunk of time to beat! xD (*CoUGh*34 hours 49 minutes*COuGh*)
(Talk about the game and my likes about it under the cut!)
The story was pretty good to me and the mechanics were a bit of a learning curve to figure out in the beginning(I played on the Nintendo Switch instead of the Wii) but overall the dungeons, Npcs(Fledge my sweet baby♡),and trinkets you can use make the game extremly fun!!
I know people crap over and talk bad about the game alot but in my opion Skyward Sword was a nice game and had a good story to follow along to. The game really made you connect to the people in the story and made you want to go out and help as soon as possible.
Ofcourse all games have there flaws and to me it took me atleast the first 3 hours of playing to really get use to the sword mechanics( On the Nintendo Switch you use your joy stick to swing your sword around and you have to press down L to look around freely with the joy stick).Continuing through the game on multiple ocasions I would accidentally swing my sword around. Though that might have just been me being bad at it, xD
Overall the game was pretty good though I had to look up a tutorial twice because in some of the dungeons I could not figure it out for the life of me. ( And during the final boss fight since I was stupid and didn't go back to the dojo for training I didn't know I could side hop and backflip till the end fight!!!!) XD
I would recomend Skyward Sword to other people for overall being a nice fun game with dungeons that aren't exactly hard but still make you have to think for a minute to figure things out!!
This is my rant and reveiw of the game from my experience playing it, of course it won't be for all people everyone has different preferances in games styles and difficulties. But if you ever get the chance I would still recommend you try Skyward Sword, you never know if you'll like it till you try!!
#link#loz link#zelda#legend of zelda#loz skyward sword#loz#loz ss#skyward sword#the legend of zelda#loz rambles#game rants#game rambles#Game talks#My gaming experience
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yes i am the youngest sibling . yes i always play the "sidekick" character in multiplayer video games, how'd you know?
#video games#two player game#game rambles#lego batman video game#lego batman 3#lego batman#super mario#mario bros#lego games#lego harry potter#etc#younger sibling#younger sibling core#nostalgia#youngersiblingcore#pip rambles
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I just cleared Turnabout Academy.
Aristotle Means must have been friends or maybe even roommates with Ambassador Alba from Investigations, because these two and their testimonies were (infuriatingly) similar.
#Lynn speaks#Lynn plays video games#Ace Attorney: Dual Destinies#Aristotle Means#Ambassador Alba#how many times do we have to teach you this lesson old man#I wish I had energy to say more about Turnabout Academy#but here’s my short version#Not the worst third case#but very heavy handed with the writing#tag rambles#game rambles
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when something major goes down in a fandom you're not a part of
#dropout tv#game changer#game changer spoilers#zac oyama#zac made me laugh so much this episode#rambling#mine
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I found out that they announced a Tomb Raider 4-6 Remastered for February 2025 and I legit cried
However, different from the first Remaster, I'm a bit apprehensive about this one. If they just upscale them 1-to-1 it's not gonna be well-received, they gotta fix the bugs and the irritating bits
The reason why the Tomb Raider 1-3 Remastered was such a resounding success is because the first three games were pretty good, with only the third one imo having more frustrating moments and map design Having the expansions remastered also helped =P
TR 4-6, however, had bugs and pretty frustrating bits, plus some weird map designs or badly telegraphed stuff. The open-world aspect of TR4, for example, was a neat idea but not that well implemented in practice and you spent quite a while running around like a headless chicken not knowing what to do or where to go. TR5 is TR5, that game had some fun lil' bits (my favorite was the whole Russian chapter, more specifically the submarine) but it was quite buggy... ESPECIALLY the last chapter. Angel of Darkness is a game I love buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuut it's also super buggy, had lots of cut content, bad development cycle, etc, etc.
So yeah, while I love we're getting them remade, I'm a bit more fearful for these three games.
#bludermaus#game rambles#tomb raider remastered#tomb raider#tomb raider 4#tomb raider 5#tomb raider angel of darkness
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Sony's so desperate to make Concord memorable they really decided to go all in on Biggest Flop huh
#concord#cannot believe its shutting down after 2 weeks omg#at least everyone gets a refund!#but my god thats embarassing#the game looked boring and i had no interest but i could never have seen THIS happening#im USED to games I dont care about being massively successful lol#game rambles
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So! I was able to play dnd with my family and my really cool friend who dms for us
It was a lot of fun! Our group was working to sell a very fancy pin to a priest who was coming into town with a merchant caravan. We found the guy and his protégé, not only sold the pin for more than what we were hoping for but we also had the protégé and his group of bodyguards join our group
Which was kinda perfect since we needed to find another group of adventurers to help guard a different merchant caravan
We did almost get robbed of the fancy pin while showing it to the priest, however thankfully I've got a stupid high passive perception so I was able to see the thief before they tried to grab it and was able to roll well enough on strength to keep ahold of the box it was in
Can't wait till next week when we (hopefully) play again
Though I do hope it's not the next game I get to play, if all goes according to plan I should be playing scion next then the other game the day after
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Just played some Baldur's Gate 3
I have to admit, I thought that this type of game, despite me really being into DnD, wouldn't be to my tastes. The thing Is, I feel intimidated by games that require you to keep track of a lot of things.
And I've been watching videos about Baldur's Gate and the like for a while. Yes, the combat was what was mostly putting me off the game. I still remember that one cheese trap guy from YouTube...
But surprise, surprise, I had a blast playing the first part of the game. Unfortunately, I only got to the Emerald Grove since other duties called.
But this game is everything I could've asked for. I only have myself to blame for not trying this genre before. The choices, the exploration, even the dice rolls, it just brings out joy in me. Especially since the dice were on my side. Combat is okay I guess, I'm more of a story person, but honestly, eldritch blast makes up for it all.
Yeah, I made my character a Warlock Drow. Yes, they are all edgy, and I love them. Named them M'Ikara. It comes from my days of non-stop playing oblivion. It was supposed to be a khajiit name, buy ended up playing a dark elf, so now my signature is a dark elf with white hair named M'Ikara.
Em, went on a tangent here. Point is, everyone else, there's a strategy, M'Ikara tho, ELDRITCH BLAST. Astarion, also OP from what I've seen. He obliterated that one goblin. Never in my life would've expected to have fun with this type of combat, but once I got the hang of it, it couldn't have been any easier (watch me saying that coming to bite me back on e I get into the late game)
Graphics are... Both beautiful and gross. I lean so far back in my chair at the first cutscene. My fear of bugs didn't help at all. Sheesh...
And I finally see what the hype about the characters of this game was. They are absolutely amazing. The actors are something else.
I feel like this game had me already hooked. Especially since the dice gods seem to favour me so far. And being an edge lord Warlock seemed to be an amazing decision too. So far, M'Ikara's class was useful in every encounter.
It really feels like genuine DnD. I never once doubted that the hype around the game was genuine, I just feared that I wouldn't vibe with it. But I did. And I can't wait to eldritch blast more things
Ah yeah, and I love the character creator. The character looks amazing in the cutscenes. I had to go back and recreate them again just so I can properly show them off. I don't know, I know this is an elf and not me, but somehow the character creator let me make something that just feels like me
Um, anyway, just a ramble like always I can already feel that I'll waste sooooooooo many hours on this game
#video games#baldurs gate 3#baldurs gate#bg3#game rambles#i freaking love this game#dnd game#game thoughts
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love the difference in tone when homer narrates about zagreus vs melinoe. he's like the lazy ass prince blunders on and on. oh the splendor of the princess as she moves in darkness......... he has a favorite
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I FINISHED ECHOES OF WISDOM AND I'M SOBBING!!!!!!(⌇ຶД⌇ຶ)
It took roughly 22-23 hours and I haven't even done all the side quests or collected all the heart pieces!
(My reveiw under the cut!!)
||||⚠️SPOILERS FOR EOW⚠️||||
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Echoes of Wisdom is a beautiful, well thought, and diverse game. Unlike many other Zelda games EoW shows just how creative you can get with how you want to play!! Say if you wanted to climb a cliff that's to tall, well you could use a table and box combo to make your way up! Or you could use a cloud echo to infinitely reach the top, or maybe you want to just go straight up? Use a water block echo to make a direct bridge up!! The possibilities in this game are endless, you can play however you want with whatever strategy you come up with, the game lets you decide how you want to play!! I definitely recommend playing Echoes of Wisdom! I thoroughly enjoyed it and I believe you would as well!
(I will be splitting this reveiw up into three giant paragraphs)
¹ The beginning, ²The Goddesses, ³The end Fights!(Echo Zelda,Null)
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The Beginning
When I first started the game I was pleasantly surprised when you first get to play the game as Link in the beginning walk towards where Zelda is being held, as well as immediately fight Ganon!(It scared the crap out of me when the game made me fight him first cause I was NOT prepared!!) when Zelda finally breaks free and you get to move her around I was already squealing like a little pre-schooler! xD
After making my way back to Castle Town it was so interesting to talk to all the towns people and see how they reacted and acted around her(I love little Romi sm it hurts) and when the rift opened up and stole away the King, Minister Lefte, and Captain Wright it was so cool to see echoes of them come from the rift and trick all the guards.(even if it sucked for Zelda, and who knows what kind of trauma that gave her, but it's still cool for me!) Tri is such a brilliant companion to Zelda and compliments her well! The way it doesn't fully understand Hylian emotions helps give off that it has never really talked to Hylians before Zelda and that makes it a nice detail to see!!(I had to redo the guard scene so many times! ☜(ꐦ`o´) )
After escaping The castle and making my way to Lueberry's house it was fun to explore the still world for the first time! The first dungeon was such a blast to do, the puzzles were fun and some of them were actually kinda tricky and I'm happy I actually had to step back and think for a minute! When I first saw Echo Link I was kicking my feet and and smiling so wide my cheecks hurt! (I might of said oh my god a few to many times aswell) The fight was kinda hard since you didnt have much to work with in the beginning, I just threw pots to distract him then hit him with rocks xD (I mean if it works it works🤷♀️) Afterwards when I finally got to talk to Lueberry it was really interesting you could ask him about Link! Canonically Link is mute since he got stolen by a rift along with a bunch of other kids, but he was along some of the rare handful who managed to return back! I'm glad they gave him a reason as to why he doesn't speak instead of just say he doesn't speak just cause he can't.
I RUSHED To the Gerudo Desert to see what was going on and it was really fun to run around and explore! Meeting Dohna was really fun, and when we meet the Chief I love that Dohna took Zelda's side and defended her when the Chief didn't believe Zelda. (Idk if it's obvious but Omg- I LOVE Dohna!) The Gerudo dungeon was fun and I really enjoyed it! Fighting Echo Link this time was really hard(For me) but was still really enjoyable!!
The River Zora and the Sea Zora were very interesting! It was super fun getting to swim around and explore the waters for treasure! Having to look at the Leaders of the Zoras argument from both sides was pretty funny since both of their prides were so big they couldn't come to reason. Watching Lord Jabu Jabu swallow the assistants to the leaders was kinda unexpected but was still cool to see and also helped add a bit more urgency to the situation! The music elements were really nice and the Stilled Lord Jabu Jabu dungeon was really fun! It also took me a second to figure out a strategy to fight the shrimp Boss.(I forgot it's name😅)
Watching the Rift consume most of Castle Town was really cool!! It also made you want to hurry up and help save the people! Walking around the still world and making your way to Hyrule Castle was interesting and having to fight all the monsters was fun aswell as navigating the strange terrain! The boss fight was awesome, and Exploring stilled Hyrule Castle aswell as taking the same path you took in the begining to make it to where you needed to be was an awesome detail!! When you finally talk to the real King it really made me happy to see how much he cared about his daughter, yet he realised how she wasn't a little girl anymore and was the only one who could stop the rifts. (Also just my opinion but I couldn't stop raging throughout the game because they kept calling it "PrImE EneGY" when it's the FREAKING TRIFORCE!!!)
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The Goddesses
Heading to Holy Mount Lanayru was a fun journey since I got my horse on the way there! It took me about five minutes of wandering around and checking out the entrance before realising I had to blown it open with a bombfish echo. Going through the caverns and dealing with the monsters was pretty annoying but overall wasn't to hard, meeting Condè was super nice and having him jump us over the mountain was fun! (I love Condè and I will burn the world for him if anyone dares be mean to him) Watching Condè from afar and his interactions with his fathers grave was heart breaking, as well as seeing him so upset over the echo of his big brother and thinking he wasn't good enough is so sad. (It's also sad to relise that this is a very real situation that happens, especially with kids, and I kinda hope that little detail helps bring a little more awareness to the situations that children have to face) Going through the frozen dungeon was extremely fun, the puzzles were creative and I actually got stuck on a few! (especially the one where you have to time that ice cube and step on the platform) The boss fight was awesome and a little difficult, having to alternate between fire and ice echoes was kinda hard since you really had to pay attention to his helmet piece! Talking to the Goddess was cool but I kinda wish they gave a her a design and had her show up on screen instead of being a voice in a text bubble. Getting to speak with Condè again and telling him it wasn't his brother who was being mean to him was so sweet and I'm so happy he wasn't upset anymore and was just happy to know his brother was still out there and loved him!! (Also at the end of the game if you watch the entire credits roll like I did there is an image that pops up of Condè and a hot air balloon coming towards the mountain and he looked so happy, I was so giddy and just kicking my feet because I love Condè and I'm happy for him)
Going to Goron City was interesting with all the ledges you had to go up. Making my way through all the fire monster was annoying to say the least, I kept catching fire! (though that's probably me being bad tho) Talking with the Gorons was fun, I'm glad you could just hop right in to the rift and save them in the beginning! Saving the other two older gorons didn't take to long, and when I had to figure out how to open the sealed passage let me tell you that it took me a solid FIVE minutes to figure out that oh- hey- I should try pulling out the screw with Tri! Talking with Darston and helping him relise he didn't need to rely on his fathers tablet was nice to see, though I feel like it went a little fast to reach that resolve. I believe the Goron quest should have been much longer and helped focus more on Darston's development into becoming the new Chief, aswell as his realization of not needing his fathers tablet to be a good leader! Overall the fire dungeon was still good but definitely the quickest one! (for me atleast) The boss wasn't to hard but it was fun non the less. Overall the Goron quest was very good, it didn't take to long which was nice. My point still stands for Darston but overall it was still enjoyable!
Finding the entrance to the Faron Wetlands took a minute since I had to search the map for a bit to figure out the best way in. The electric monsters were extremly annoying especially the rain frog! Meeting the Deku Scrubs was fun but honestly I only really like a few of them. (Some of them are so egotistical though, like there egos reach higher than Mount Lanayru and some just act like little snot nosed kids. I can just imagine them singing skipidi toilet or saying "your so omega rizz" or whatever the newest genration of small kids are saying) Overall getting into the Sweet Spot didn't take to long, but seeing them get so angry at Zelda for FIXING THE RIFT THAT STOLE ONE OF YOUR HOMES was pretty annoying. When they threw her in jail it was kinda funny that they just dropped the literal key to the cell right outside the door. Getting through the part where you have to evade the Deku Scrubs wasn't to hard since I had practice from the guards at the beginning of the game, but it was still annoying. When you finally get into the Sweet Spot and those Deku Scrubs get stolen away I honestly wasn't even affected by it since they were acting all annoyed even though their friend was trying to help them! And the one Deku Scrub who was prioritizing "Cotton Candy" over their friends made me angry, I wish she got swallowed instead. When I say the Faron dungeon took forever I mean it took FOREVER! It was kinda complicated figuring out the layout since there are so many entrances, and having to get the keys from all over was stressful since I didn't really know which door I should be opening first. The dark rooms were pretty cool and the fact you had to light all the torches to turn the lights on was kinda annoying but fun. The moving chest element was nice. Overall it probably took about an hour-hour and a half to beat the dugeon.(not including the trial and error for the boss itself) When Zelda walked out of the Sweet Spot and got swallowed by the darkness it shocked me when it spit her out and an echo of her formed!! It was super cool to see it act like her and say that her form would work for this!! When Tri was worried about her it made me love them even more, when she finally woke up back in her room and the King was worried about her I was happy. When he said that she was the only one who could help stop the rifts and asked her as the Priestess for help it made me happy that he knew she was strong enough for this even though as a father he was still worried!
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The End
Going through the forest was pretty easy since I has already explored through it earlier not knowing what I was suppose to be doing there, I made a mental note to go back there previously.(I forgot) I teleported through there to reach the guards but I think I might have accidentally skipped a cut scene doing that. Putting the orbs into the torches only took a few minutes since I just ignored and or ran from the monsters. Seeing and talking to the Great Deku tree was nice since I wasn't sure if it was going to be in the game or not! Watching as echo Zelda took the triforce of power and then went after Link, as well as telling Zelda to basically screw off and I'll come back to beat you up later was equally cool and hilarious! Traveling through the still world to catch up to echo Zelda was cool since you have to go through a piece of every region! Fighting echo Zelda took awhile since I kept having to summon echoes to fight off the void monsters while I shot at echo Zelda in sword fighter form till she fell down to hit her with the sword. Shooting Link out of the crystal and saving him felt awesome as well as Tri saying we had to give back his equipment since we were going to fight together!(Though I didn't really want to give him the sword)
Making your way through Null's body was incredible and cool, though it was kinda gross. When Link and Zelda were split up it was so cool to have to help Link make his way through some of the puzzles! The little nods were so silly but cute to me since he canonically can't speak.(They actually mention this in the game, if you talk to Lueberry and read his journal in the basement you'll see it) The fight against Null was ROUGH, I just kept spawning level 3 echoes to fight him, watching his transformation was cool and him just having a full on monologue in the beginning was kinda funny to me! Fighting beside Link was super cool! Watching as Null became more unstable in each round was awesome and it made me so angry when he started using Tri's to power his attacks. When I finally beat Null I was so happy I couldn't sit still with joy! When the screen faded to white with Tri and Zelda I thought we were going to meet the goddesses, but when Tri turned to to Zelda and began to speak with her my heart began to slow down. Hearing it say that he was no longer needed since Null was gone and that it and it's friends would return back to the goddesses broke my heart.(I kept saying "nooo"and "My baby please don't go" (⌇ຶД⌇ຶ) ) When Tri said it was feeling something and it wanted to tell her it made me pay more attention from my wallowing. Hearing it say "I'm feeling... Thank you" broke me, like I actually started to cry!! When Zelda reached out and held Tri's hand(foot?) I was so upset. Watching it and the rest of the Tri's float away was so hard, I kept saying "please come back, noooo"! Watching through the entire credit scene was sad, but I still held onto hope that there would be an after credit scene. I really hoped there would be an after credit scene with Zelda, then out of nowhere Tri just appears! But sadly there wasn't, but watching Zelda sit in her room then seeing the framed tri-rod on the wall helped make me feel a little better though. As the screen faded to black I felt sad that it was over now and Tri was gone, but yet I still felt happy that I could play the game and got to experience it all!
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My Thoughts
It definitely was worth it, all the time, effort, and emotions. I 110% recommend you play EoW yourself and get to experience it all!! It is a wonderfully well thought out game and incredibly creative, you can easily fall in love with the characters and story. Playing through and meeting all the characters was extremely fun! There are so many side quests and so many possibilities to explore. This game truly lets you use your brain to explore the world in your own way!
Every game has it's flaws though, you can't make everyone happy. The echoes menu screen was kinda annoying to use since you had to pay attention to what you were picking out and sometimes had to spend a long time scrolling down to find what you were looking for. The loot in the chests was pretty repetitive, most of it was ingredients to make smoothies and or rupees. Though making smoothies is a focus in the game so I guess it was pretty obvious as to why they did it. I wish Zelda had more outfits, maybe some nods to past Zelda games could have been cool! Overall the game was pretty well though out and there weren't to many bugs. (Though a funny story is that when I was doing the cemetery quest, after I opened the passageway I decided to come back to it in a minute after I filled in a little more of the map. When I went back though- the entrance was covered by the tombstone again. BUT- the thing is the tombstone that had been shoved back was still there!! There were now two giant tombstones and I couldn't get in! xD I went back to the title screen and opened the game again and it was fixed but it was still pretty funny!)
Though 2d games aren't for everyone and a lot of people enjoy more 3d games I still recommend you give The Legend of Zelda: Echoes of Wisdom a chance, you never know if you'll like something till you try it. :)
(Also I am NOT joking when I say that this took like 9 days to write!! I got really busy and I'm a slow writer.)
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So many players out there including I agree that after playing any Zelda game for a long time, after every challenge you can set for yourself, after every goal you can beat, after every exciting Dlc you can buy to keep your hunger for more fed you always come back to one wish. To play it again, to boot up the game for the first time, no memories, no more knowing exactly what will happen, no more beating to same boss over and over again till you can just beat him with a stick (LITERALLY). Just to play it again and feel that joy, that giddy joy like a child getting their favorite candy. To play and just experience it all again and feel that wonder of exploring the world, the excitement and triumph of beating your first boss, that feeling at the end of the game of accompaniment and joy yet sadness that it's over. If I could go back and play EoW again- matter of fact any Zelda game again and just play for the first time I would, just to do it all again I would because if you love a game enough you will wish you could. :)
#loz#legend of zelda#the legend of zelda#zelda#tloz#link#loz link#princess zelda#echoes of wisdom#loz echoes of wisdom spoilers#loz eow spoilers#loz echoes of wisdom#the legend of zelda echoes of wisdom#eow spoilers#tloz echoes of wisdom#legend of zelda echoes of wisdom#tloz zelda#zelda eow#tloz eow#eow link#eow zelda#loz eow#eow#tri#tri rod#eow reveiw#echoes of wisdom reveiw#game rambles#game review#game recommendations
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reflection
#anyways so i think samus has major survivors guilt and is a super perfectionist. The type of girl who reimagines scenarios in her mind#And thinks about how she could have done better. like ‘if i had woken up sooner maybe i could have saved everyone in prime 3’#so i think she says she doesnt know anything about herself because shes so hypercritical of her actions she doesnt see herself as a person#while also her hyper critical-ness shows how she says she wants to ignore herself but she literally cant because she has so many criticisms#oh i wanted to include the ppl from the prime 2 manga in that one shot but was like ‘i dont think ppl will recognize them’.#also lol the existence of dark samus would fuck her up SOOOO bad like it only exists bc she exists & its responsible for the gang’s deaths#okay im done rambling tldr MENTAL ILLNESS.#metroid#samus aran#loneart#metroid dread#metroid prime#super metroid#metroid series#i dont wanna tag all the games. There just those games is enough#hall of fame
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ANATOMY (2016)
#rambles#art#my art#horror#horror art#kitty Horrorshow#anatomy#anatomy game#dark art#fan art#gore#unreality#<- just for anyone who needs it since Anatomy is a pretty intense game
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imagine providing an implement where you can puncture holes in a spaceship, couldnt be me
#mouthwashing#mouthwashing game#mouthwashing spoilers#curly#anya#daisuke#swansea#jimmy#curly mouthwashing#anya mouthwashing#daisuke mouthwashing#swansea mouthwashing#jimmy mouthwashing#spoiler#spoilers#rambles
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[ID: A variety of word art sentences strung together to form a post. Burning red text says “i use a windows pc”. Purple and blue all caps text says “I am aware that solitaire is no longer totally free”. Gritty blue text reads “it was just an easy comparison”. Bubbly orange text reads “I am also aware that minecraft costs more money now”. Clean silver text reads “im glad you liked my post though”. Bold golden text reads “Have a great day”. End ID]
#i have a list of games that should just come with a new device the way a chess or solitaire program does#myst. doom. skyrim. minecraft. do you hear me#saturn is rambling down
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I think the saddest part about Unity's godawful news is that a lot of games are going to just. disappear.
it's like Unity is trying to go the way of streaming where the hidden gems and cult classics don't make enough money, so, they're taken offline. except this time it's with games (mostly indie).
to put it in perspective, hollow knight, cuphead, and ori are made in unity. so are night in the woods, tunic, and countless more indie gems. hell, AMONG US is made in unity. if the devs of any of these games can't shell out the outrageous cost, then maybe the devs will take them offline. and we'll just. never be able to play them anymore
it's a sad possibility that I don't think any of us ever had to consider. but now we do.
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