#gacha life processing
Explore tagged Tumblr posts
Text
Yes, it's me
2 notes
·
View notes
Text
Drawing a shitty meme with Finlay and I'm HOLLERING. Why did I choose to do this
#still wakes the deep#swtd#swtd fanart#meme#gacha club#gacha life 2#drawing process#finlay swtd#my bbg fr#help why am i like this#why did i do this
61 notes
·
View notes
Text
oh, it's 12am, time to post something. MEET ONE OF MY MAIN CHARACTERS: SHI!! (waiting for a joke about his name).
And yes, he's a hybrid. And yes, this is what his soul looks like. He's the third character I've created. He has a calm and reasonable personality, but sometimes he can lose his temper. I hope you like him <3
idea and soul color belongs to my_name_is_dre on reddit
And yes, he has paws. The reference for the hind legs belongs to NotFound P-D on Pinterest:
#gacha life 2#processing#idk man#undertale au#my au#undertale#alternate universe#my character#ibispaintx#idk how to tag this#oc#original character#i did this 2 hours.#i like it#or not#lol#look at him
7 notes
·
View notes
Text
Shoutout to all deaf/hoh peoples who also have sound sensitivity or wear ear defenders!
I may be hoh + have an audio processing disorder, but this can quite frankly add to my sound sensitivities sometimes, so I wear ear defenders whenever I need them!
[ID: A gacha character is standing with their left hand on their hip, tilting themselves slightly forward. With their left arm, they are pointing to a pair of hot pink ear defenders that they are wearing. They have a light pink hoodie with a few small stars and a moon design on it, and they have shoulder length dark brown hair. They have a small smile on their face, with their eyes happily scrunched up. End ID]
#autism#autistic#autistic things#actually autistic#deaf#auditory processing disorder#apd#hard of hearing#actually hoh#actually disabled#ear defender user#ear defenders#gacha#gacha life 2
13 notes
·
View notes
Text
How do I edit?
@sophia-does-skits
@2laffy2
@carlifoxy hola panita :D
@adriannaamione
Reject the lyrics of the song
Reblog this pls 😭😭😭😭😭😭😭😭
Results:
https://www.tumblr.com/misky-uwu/736265035222040576/my-au-catnap-and-dogday-are-just-best-friends
#the smiling critters#gacha community#gacha#my art#catnap#DogDay#picky piggy#hoppscotch#Bobby Bearhugs#bubba bubbaphant#Gacha life#Gacha life 2#Gacha club#gl2#Poppy Playtime#Poppy Playtime 3#process#is so hard
24 notes
·
View notes
Text
*GASP* EVIL LIZZIE???
NOO WAYYYY 😱😱😱🤯🤯🤯🫢🫢
#gempearl#secret life#esmp s1#3rd life#gacha club#creative process#ldshadowlady#smallishbeans#jizzie
12 notes
·
View notes
Text
gacha art gakupo??(Miku) my au!!
credit: Wonderend 0
#gacha club#art#gacha character#gacha life 2#vocaloid gakupo#kamui gakupo#vocaloid#gakupoid#processing
5 notes
·
View notes
Text
Continuation, hehe 😁
4 notes
·
View notes
Text
I did a little editing on my character. In the background is a character who is connected with her in the plot.
I created this character because of my friends who suggested that I join a Minecraft group; they have a group there similar to DreamSMP.
Yes, something is not on the topic of the channel, but still.... yeah.
3 notes
·
View notes
Text
Hm
Хм
3 notes
·
View notes
Text
I'm in a silly mood
WHYS SHE SO FLABBERGASTED LMFAO??
#still wakes the deep#swtd#swtd fanart#meme#drawing process#gacha club#gacha life 2#finlay swtd#brodie swtd#fanon ship#shipping#fanon#theyre so silly#i just think theyre neat#theyre in love your honor#help
26 notes
·
View notes
Text
completely unironically stating that i thikn some of these gachatubers are better at manipulating rigs than some other self proclaimed animation youtubers out there (not a diss on animation youtubers. i think theyre both communities that skew young and animation memers tend to work out the kinks of drawing faster than what properly constitutes a smoother animation)
i genuinely think some of these kids are limited by the restrictions of whatever a gacha life rig has and if i ever showed them an envelope deformer they would transcend to a higher plane. that or get scared by the dots.
#umm im using my vaugue unerstanding of the modern animation process for evil again. okay dokay.#gacha life has the customizability that cant reallt be replaced though. i dont have a solution to that other than doing it yourself.#which is very time consuming#wishing all gacha life youtubers i like a very graduate one day from gacha life onto rig based animation programs#cutepluto screams
1 note
·
View note
Text
Fun fact about me: I really like the Yaelokre song "And the Hound" but I can't understand the lyrics to for the life of me.
#yes even with they lyrics on screen#deaf music fan#music#yaelokre#hoh#auditory processing disorder#actually hoh#actually deaf#actually disabled#gl2#gacha#gacha life 2#gacha oc#oc#alien oc#alien sona#gacha character#alien character#possible sona#random thoughts#Spotify
2 notes
·
View notes
Text
✨🐾— Доброго времени суток дорогой друг! Мой псевдоним Кракозябра или же просто Зяба, как вам удобно. Я начинающий художник и гачер если это можно так называть, особого опыта у меня нет, поэтому, хочу пригласить тебя в свой телеграмм канал:- https://t.me/Gloomy_Hell_999 где ты сможеш увидеть мои работы✨Я рисую достаточно редко, но смотря как появляется вдохновение. Большую часть я выкладываю что-то связанное с гачей, а исходя из того что на моем канале присудствуют ещё 3 админа, они изредко тоже что-то выкладывают :)Вообщем, вот мои несколько работ по вселенной Трансформеров и чуточку гаче.В гаче большую часть я делаю небольшие, лёгкие обработки и мини истории персонажей, поэтому кому интересно, присоединяйтесь :) Ладно, я затянула свой рассказ, поэтому жду твои лапки в моем ТГ КАНАЛЕ!
0 notes
Text
i actually think this is a problem that didn't start with genshin and vtubers - it's a bigger problem within game design as a whole. sort of the opposite vice from hyper-realistic game design, where the main characters of anime-style games get massively and unrealistically overdone while background characters are all super plain palette swaps of each other.
there's a couple reasons, probably - these games are usually 3d, which means the graphics team only has to make one 3d model and maybe a couple graphics instead of a bunch of hand-drawn sprites, and technology is powerful enough to support large, intricate models which means you can see all these little details instead of being limited by pixel size or polygon count. plus overarching trends in the gaming and anime(-adjacent) industries as a whole, with simultaneously a trend towards flashy design and a problem with understaffing, underpaying and crunch, means that it's just more efficient to make one or two basic body models and build cosmetics on top of them.
(not that i'm defending any of it; there are certainly plenty of games, especially from smaller developers, who have great design work with less resources! but i'd bet that's at least part of the process that lead to all of this.)
as to genshin and vtubers not being the source of the problem, you can look at a lot of long-running japanese game series* and compare character designs from their earlier and later installments and see similar problems. usually their individual game casts are smaller so the base-sharing isn't quite as egregious, but it's still pretty apparent that the design philosophy has shifted.
(*yes i know genshin isn't japanese, but it is openly inspired by japanese anime and games, so the comparison is still useful)
for example, the first game in the atelier series, atelier marie, was released in 1997, and its main character looked like this:
a fairly simple design, even with the boob window and the big dangly ornament thingys.
in-game, she looked like this:
tiny pixel sprite, but the design is simple enough that it's still readable. the portrait is just big enough to show the detail on her head... hat... thing, and that's it. (the rest of the cast got waist-up fullscreen portraits for dialogue, but this is a 1st person game so afaik marie just gets this little one in some menus.)
now the protagonist of one of the most recent games in the series, atelier ryza 2, from 2020:
yes this is the in-game model. yes her lovingly-rendered ultra-short-shorts and thigh-compression-from-leather-strap-directly-on-skin are in the game. that looks so uncomfortable.
also i just noticed she has a giant bulldog clip just... hanging off her coat? why.
anyway, as far as i can tell this game does all its dialogue through 3d cutscenes instead of with 2d portraits, which means they only had to make a couple pieces of finished artwork with this ridiculous thing: one piece they used as official character art and in the menus, and on the cover artwork for the game itself. (there's also some promotional art, but they don't always use the entire default outfit (see: inevitable beach/yukata promo art), so i'm not counting that.)
you can also look up the main casts of both games and see that, while there's still not a whole lot of variation in face and body structure in atelier marie, there's still more than in the atelier ryza games despite the much simpler designs. also, the sword-wielding female characters actually look like they can use a sword, which is a tragically low bar.
this is a lot of words about a game series i have never actually played!
but my point is: while gacha games like genshin certainly are the most egregious offenders, due to the business model being entirely 'churn out as much Content as quickly as possible in order to maximize profit', they certainly aren't the only ones or even the first ones to prioritize flashy paper-doll-style design over actual good character design principles. it's just a symptom of a much larger problem, that being the game industry in general's drive to maximize profits while discarding both good game design principles and the health of its workers.
genshin impact and vtubers have done irreparable damage to the state of character design
#nunnery life#long post#i had a horribly funny time getting this post to WORK#accidentally ctrl-z half of it away bc tumblr's post editor sucks. rescued it from drafts before it autosaved over my mostly-finished one#but i got an error when i tried to post it so i had to copy paste it into a new reblog post so it would work. an adventure#So Hopefully This Works#anyway i suspect you can make a pretty good guess as to whether a game is going to have this kind of character design#simply by looking at how long the development cycle is#the modern atelier games are coming out 1-2 years from each other of COURSE they're reusing assets#genshin is a gacha game that has to release new characters constantly to keep people invested of COURSE it's got like 4 body types#with different faces and clothes taped on with scotch tape like we're playing with dolls#this is not a bug it's a feature of the process
35K notes
·
View notes
Text
It Has Taken Me Way Too Many Tries To Make A TSBS Monty Design Because Every Time It's Happened, I End Up Making It A New Design For My Own Version Of Monty
#gacha life 2#mgafs monty#*glares at this current monty design for the TSBSverse*#hated the process it took to finally get them
1 note
·
View note