#forced conscription is evil
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tuttle-did-it · 8 months ago
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FUCK. THE. TORIES.
They have refused to increase wages whilst forcing the cost of living to skyrocket so high that nearly all of us are counting pennies to pay bills. If we can pay them.
They intentionally and gleefully forced us into a horrible economic (and cultural) depression through Brexit, and not one of them had a single consequence for the constant lies they told to get it passed. This will only get worse.
They have intentionally dismantled the NHS by underfunding it to the point where the NHS staff are all burnt out (having nervous breakdowns, leaving the country for far- better paying jobs or just leaving the field completely) just so they could sell it off to privatised companies worth billions just so they can fill their own pockets. Oh, and the incredible capable staff (medical or support) who were all from Europe have been told they are no longer welcome here and they have returned home because Britain is a cesspool of bigotry and hate
They are dismantling the social care systems for the disabled and elderly, to try to force us back to work even though we are physically and/or mentally incapable of work by stripping away our incomes.
They're doing everything they can to keep us from living by making sure we cannot afford food, housing, utilities, water, and tax.
They are living on taxpayers whilst having millions, even billions in the bank for themselves.
The corrupt politicians fill their bank accounts and buy third and fourth houses across all Europe, another boat— whatever— and they have scandal after scandal with absolutely no consequence, and we can do absolutely nothing.
Their handling of COVID was criminal, and aside from wasting an incredible amount of money, they are responsible for many deaths by not acting fast enough and by forcing people back into the workplace when they knew it was not safe because they wanted to improve the economy they collapsed.
Oh, and don't forget all those lovely parties they had during COVID lockdowns when we were all in our houses and not allowed to see family members who were dying-- or even go to their funerals because of COVID restrictions.
They are intentionally fuelling the hate at queer people-- specifically trans people. This, I assure you, will get so much worse.
They keep sending money from taxpayers over to fund wars in other places-- including genocide-- with no way for us to fight back.
They keep making law after law making it more and more difficult for us to protest against everything they are doing.
Now the Tories expect you to do 12-18 months (+4 reserve years) of mandatory conscripted service in the military so you can go help countries commit war atrocities and genocide. And if you refuse, you are sanctioned. And they are making more and more laws restricting protest and free speech, so if we fight back, we're punished-- criminalised.
Do you understand what is happening right now?
Anyone who can still vote for the Tories after all of this, I have only a deep seeded concern for their sanity, and revulsion at their lack of morals.
FUCK EVERYONE WHO WILL OR HAS EVER VOTED FOR THESE MONSTERS.
FUCK.
THE.
TORIES.
FUCK.
THEM.
ALL.
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deqdyke · 8 months ago
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A revolution can not succeed without armed resistance, but neither is armed resistance the only necessary component of a revolution. Both these things can be true.
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bubmyg · 1 year ago
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idols/people who do this aren’t “overachievers” they’re bootlickers. stop attributing it to jeongguk. hope this helps.
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fangsandfeels · 1 month ago
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"Everyone gets along because there is a threat", yadda, yadda, yadda.
Bullshit. This is not how real scenarios work and it has never been.
russia is a global threat right now, but the world can't decide between sucking its dick and politely asking it to stop because the mere thought of confronting russia makes it shit its pants. The very few countries who scream into the void, warning about russia and telling people to wake the fuck up are ignored and viewed as crazy doomsayers.
This is how real crisis looks like. Nobody works together against a threat because people are spineless cowards who would rather throw their neighbors under the bus than fight. Nobody learned anything from history lessons, books or survivors.
The only difference in a fantasy game is that NPCs end up having more spine and moral principles than real people.
But in Veilguard, everyone gets along because they have NO reasons not to.
Davrin has no real reasons to beef (if you can call it that) with Lucanis because he is a Grey Warden. He knows where Grey Wardens take their conscripts from. He knows that Grey Wardens regularly recruit mages who are a lot more likely to get possessed if they're not careful. Working with an assassin who knows friend from foe isn't the worst thing ever. One subtle warning about taking action if demon takes over is enough.
Taash has no reasons to antagonize Emmrich aside from horrible writing.
Neve gets along with Bellara because writers gave Bellara a happy childhood with her family and turned Dalish artifacts into Apple store gadgets, while refusing giving Neve any nuance as the citizen of Tevinter.
Emmrich gets along with everyone because he is generally a kind and well-mannered person who doesn't like to stir the pot.
Any companion who could have had a sharp edge, got that edge ripped off and a cartoon band-aid slapped on.
Never doesn't deal with people who don't know about Shadow Dragons (and they probably shouldn't know much because when you work against a powerful government who wants to destroy you, you shouldn't show off), so she constantly has to deal with the fact that people assume she is a noble or a slave-owner because she is from Tevinter; that they don't know that she had to literally fight against being enslaved herself because in Tevinter mages who refuse to use their power to dominate others are turned into slaves as well.
Bellara isn't conflicted about working with humans, especially Tevinter humans at all. She seems to never have dealt with oppression her whole life and she is super quick to write off Cyrian as evil even though there are clear SIGNS that he was tricked and controlled by the Forgotten One. But no, she never thinks "He is still there, I can save him, I won't lose him again", she goes straight to "Oh nooo my brother is dead to me".
Emmrich doesn't get burdened by people reacting to him and his sincere intention to help with fear, because of all the sinister rumors revolving around necromancers and Nevarra. He isn't hurt by people assuming that he loves death and things dying. If even he openly admitted that he is deeply terrified of death, they wouldn't have believed him.
Harding isn't burdened by the revelation she learned and what to do with it. Should she storm her way to the Orzammar? Should she talk to fellow surface dwarves and reconnect them with their history? Should she never breach the subject because the truth hurts and it's too much pain, too much anger to live with - and maybe she shouldn't let other dwarves go through it?
We don't even have a party divided on what to do with Solas (kill or talk it out)? Even though it's logical to have companions who are convinced that Solas has to die and those who think that he is misguided and can be convinced to stop.
Also, there are NO companions whose background, viewpoints and attitude would rile other companions up. We have no controversial characters whose interactions with the crew Rook would have been forced to intervene in unless they want their team to start throwing hands with each other.
We could have had Imshael - to give EVERYONE a reason to worry, and argue, and have conflicts. We could have had an ex-Venatori Calpernia bashing heads with Neve, Bellara, and Emrich. We could have had a Qunari spy who'd make Lucanis' dagger-arm itch.
If writers didn't forget about the Architect, we could have had an intelligent Darkspawn companion Davrin could be losing his shit around.
Or heck, we could have had a former red templar who got partially (magically?) reversed from their mad state and is now not a mindless beast, but still is on a borrowed time, probably needed due to their strength, but barely tolerated by anyone.
Who is fanatical, mostly because they have to believe they made a noble sacrifice, that it all was for the greater good -- because the truth scares them to their core. Who gives Lucanis shit for being an assassin and abomination, who bashes necromancy, and mages, and talks about purity, while downplaying their own actions as "Yes, these are my sins, but they are for the better world, and I would be proud to die for that world unlike you heathens who would rather ruin it than repent for your flaws". The kind of companion you'd initially want to do nothing with, but who can reveal an entire gallery of fucked up contradictions and trauma if you decide to keep them around.
However, writing such companions takes skill, courage, and requires absence of greedy corpo "we don't want to scare away new players with all that moral nuance" thinking.
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david-talks-sw · 24 days ago
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We're the jedi conscripted, or did they join the war by choice
Short answer:
They were conscripted, but they didn't resist the conscription by choice.
You can read more on the subject here (with quotes by George Lucas supporting this), here re: the Jedi's relationship with the clones and here (explaining that while the Jedi were flawed, they weren't at fault).
Longer answer:
The droid armies were attacking all planets in the Republic's territory, be they neutral or otherwise.
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The clones were facing weapons that targeted biological matter, as well as Force-users and cyborgs.
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The people of the Republic - for the most part - were too weak or fearful or defenseless to fight back.
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The Jedi are super-powered beings who've been drafted into a war, against their express desires.
If they so wished, they could start a putch, take control of the Senate rotunda, make everyone back off the Order.
Or just go on strike, say "nope, we don't stand for this, we're not warriors, see ya, good luck" and leave Coruscant.
Or they could sabotage droid factories here and there.
Will any of these options stop the war? We - the audience - know the answer to that is "no."
Because the truth is, this war is designed to be fought by the Jedi, so as to thin their numbers and ultimately destroy them completely.
Hence why,
the enemy is so blatantly evil (corporations mustering an army of lifeless killing machines) and
the victims are so clearly denfeseless (see the Lurmen pacifists or the Twi'lek or the Shili) and
the Republic's army is so hapless (the clones are well-trained, but they're just human, they are out of their depth and considered to be nothing more than expendable cannon fodder by both their creators and their owners).
If you're a Jedi, and your duty is to preserve life and end conflict... there really is only one answer that does the least damage.
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And that's joining the conflict to help the people of the Republic, and to lead the clones so as to end the war.
Thus, the Jedi were both legally and morally compromised... and misled. Because there never was any "ending" to this war.
The war was a sham.
It was engineered by two Sith Lords to cause chaos from which the Empire could rise from after the destruction of the Jedi Order. That chaos can take ANY form, as long as both those boxes are ticked.
Like, suppose the Jedi hadn't joined... Palpatine, master politician that he is, could just as easily spin this as "the callous dispassionate Jedi would rather let people die than forego their dogmatic values of peace above all," still turn the public on them, and then have both the clones and the Separatists kill them on sight.
Because again: there was no war. BOTH those armies belonged to the Sith, they were shooting at each other so that the Jedi would step in-between them and get shot.
The only way to win this game was to either
fight it on the appropriate battlefield (the political arena, which the Jedi have no experience with),
acknowledge what's happening is beyond their understanding and try to play catch-up until they can do more,
and/or, when the time comes, have the Chosen One fulfill the prophecy and destroy the Sith.
They undertook the middle option, even grazed victory with it...
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... and then Anakin - in a masterclass of fucking up - renders that middle option viable by reversing the third one - tailor-made for him and only him - and siding with the Sith, thus leaving the Force in darkness and the galaxy in chaos.
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loving-n0t-heyting · 3 months ago
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this thread is just a perfect storm of demented internet communism slapfighting
you have the vectors for the anticommunist braiun fungus regurgitating a hodgepodge of half-remembered largely baseless anti-soviet propaganda talking points at the mere mention of the evil empire
you have the op herself regurgitating (or at least implying) what has to be among the most outrageous widespread mischaracterisations of the mature postwar soviet planned economy—that ordinary civilian employment effectively consisted of mass conscription and forced labour—and then bizarrely announcing that this nonexistent programme of population-wide slavery was somehow to the soviet unions credit
several ppl chiming in to agree with op bemoaning the fact they have been robbed of the convenience of being enslaved
the op exasperatedly replying to ppl pointing out that she is giving a ludicrous mischaracterisation of the soviet employment system by admitting that she knew this before she even wrote it, leaving us to infer ????
truly a testament to the omnidirectional deranging effect of this topic on all internet dwellers to come across it
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self-loving-vampire · 4 months ago
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Conscription is evil to begin with. Forcing people who already left back into the country in order to draft them is an inexcusable escalation of that.
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expectopatronum18 · 4 months ago
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One thing the fandom does tht annoys the absolute crap out of me is making Dumbledore out to be this evil villain manipulating kids into fighting in a war and inturn being the cause of all their losses and resultant trauma. He did what he did in the circumstance of a war. And thts still saying something coz hp paints and incredibly black and white picture of war and good vs evil in general
Ofc he's not going to be completely morally right, but given tht the choices r risking losing the war or being morally wrong, u can see the obvious pick.
He didn't manipulate anyone into joining the war, the marauders and lily volunteered(and we hv no evidence of forced conscription in the wizarding world). It's a choice they made right after school and they deserve all the credit for it without reducing it to 'dumbledore raised a child army'. He even offered to be james's secret keeper, but james chose his friends instead, thts not on dumbledore. Seems lyk fandom has a real problem with grasping the concept of characters making their choices without being forced into it, whether good or bad. Even in Harry's era the kids called themselves 'dumbledore's army' and he had nothing to do with it, he even took the fall for their foolishness and saved them from being expelled.
Yes, he manipulated Snape into becoming a double agent early on (he wud hv protected the Potters anyways) but srsly, look at the choices in front of him, what is he supposed to prioritise? a) having a spy in voldemort's circle and gaining information tht cud save countless lives, b) sm death eater crying abt saving only the muggleborn he loves in exchange for her infant son. Also he might hv been manipulated in the very beginning, but adult Snape chose to continue in this role (as shown by the yule ball scene in the Prince's Tale), reducing tht to 'dumbledore manipulated poor, helpless uwu Snape' cheapens his redemption.
Now, with regards to raising Harry lyk a pig for slaughter....what other choice did he have? Smother baby Harry coz he was marked for death? It's definitely his least prettiest move, but what wud u choose btw saving the world and saving one kid? Also he hardly does it out of spite, he really did love Harry, which is y he doesn't tell him about the contents of the prophecy earlier.
Ultimately, he was a very flawed man, but he did what he had to do to win the war and 90% of the cast would be dead without him. He is a complex, flawed, and much more interesting character character without being reduced to evil incarnate, so y bother?
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thunderboltfire · 11 months ago
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I have a lot of complicated feelings when it comes to what Neflix has done with the Witcher, but my probably least favourite is the line of argumentation that originated during shitstorms related to the first and second season that I was unlucky to witness.
It boils down to "Netflix's reinterpretation and vision is valid, because the Witcher books are not written to be slavic. The overwhelming Slavic aestetic is CDPR's interpretation, and the setting in the original books is universally European, as there are references to Arthurian mythos and celtic languages" And I'm not sure where this argument originated and whether it's parroting Sapkowski's own words or a common stance of people who haven't considered the underlying themes of the books series. Because while it's true that there are a lot of western european influences in the Witcher, it's still Central/Eastern European to the bone, and at its core, the lack of understanding of this topic is what makes the Netflix series inauthentic in my eyes.
The slavicness of the Witcher goes deeper than the aestetics, mannerisms, vodka and sour cucumbers. Deeper than Zoltan wrapping his sword with leopard pelt, like he was a hussar. Deeper than the Redanian queen Hedvig and her white eagle on the red field.
What Witcher is actually about? It's a story about destiny, sure. It's a sword-and-sorcery style, antiheroic deconstruction of a fairy tale, too, and it's a weird mix of many culture's influences.
But it's also a story about mundane evil and mundane good. If You think about most dark, gritty problems the world of Witcher faces, it's xenophobia and discrimination, insularism and superstition. Deep-seated fear of the unknown, the powerlessness of common people in the face of danger, war, poverty and hunger. It's what makes people spit over their left shoulder when they see a witcher, it's what makes them distrust their neighbor, clinging to anything they deem safe and known. It's their misfortune and pent-up anger that make them seek scapegoats and be mindlessly, mundanely cruel to the ones weaker than themselves.
There are of course evil wizards, complicated conspiracies and crowned heads, yes. But much of the destruction and depravity is rooted in everyday mundane cycle of violence and misery. The worst monsters in the series are not those killed with a silver sword, but with steel. it's hard to explain but it's the same sort of motiveless, mundane evil that still persist in our poorer regions, born out of generations-long poverty and misery. The behaviour of peasants in Witcher, and the distrust towards authority including kings and monarchs didn't come from nowhere.
On the other hand, among those same, desperately poor people, there is always someone who will share their meal with a traveller, who will risk their safety pulling a wounded stranger off the road into safety. Inconditional kindness among inconditional hate. Most of Geralt's friends try to be decent people in the horrible world. This sort of contrasting mentalities in the recently war-ridden world is intimately familiar to Eastern and Cetral Europe.
But it doesn't end here. Nilfgaard is also a uniquely Central/Eastern European threat. It's a combination of the Third Reich in its aestetics and its sense of superiority and the Stalinist USSR with its personality cult, vast territory and huge army, and as such it's instantly recognisable by anybody whose country was unlucky enough to be caught in-between those two forces. Nilfgaard implements total war and looks upon the northerners with contempt, conscripts the conquered people forcibly, denying them the right of their own identity. It may seem familiar and relevant to many opressed people, but it's in its essence the processing of the trauma of the WW2 and subsequent occupation.
My favourite case are the nonhumans, because their treatment is in a sense a reminder of our worst traits and the worst sins in our history - the regional antisemitism and/or xenophobia, violence, local pogroms. But at the very same time, the dilemma of Scoia'Tael, their impossible choice between maintaining their identity, a small semblance of freedom and their survival, them hiding in the forests, even the fact that they are generally deemed bandits, it all touches the very traumatic parts of specifically Polish history, such as January Uprising, Warsaw Uprising, Ghetto Uprising, the underground resistance in WW2 and the subsequent complicated problem of the Cursed Soldiers all at once. They are the 'other' to the general population, but their underlying struggle is also intimately known to us.
The slavic monsters are an aestetic choice, yes, but I think they are also a reflection of our local, private sins. These are our own, insular boogeymen, fears made flesh. They reproduce due to horrors of the war or they are an unprovoked misfortune that descends from nowhere and whose appearance amplifies the local injustices.
I'm not talking about many, many tiny references that exist in the books, these are just the most blatant examples that come to mind. Anyway, the thing is, whether Sapkowski has intended it or not, Witcher is slavic and it's Polish because it contains social commentary. Many aspects of its worldbuilding reflect our traumas and our national sins. It's not exclusively Polish in its influences and philosophical motifs of course, but it's obvious it doesn't exist in a vacuum.
And it seems to me that the inherently Eastern European aspects of Witcher are what was immediately rewritten in the series. It seems to me that the subtler underlying conflicts were reshaped to be centered around servitude, class and gender disparity, and Nilfgaard is more of a fanatic terrorist state than an imposing, totalitarian empire. A lot of complexity seems to be abandoned in lieu of usual high-fantasy wordbuilding. It's especially weird to me because it was completely unnecessary. The Witcher books didn't need to be adjusted to speak about relevant problems - they already did it! The problem of acceptance and discrimination is a very prevalent theme throughout the story! They are many strong female characters too, and they are well written. Honestly I don't know if I should find it insulting towards their viewers that they thought it won't be understood as it was and has to be somehow reshaped to fit the american perpective, because the current problems are very much discussed in there and Sapkowski is not subtle in showing that genocide and discrimination is evil. Heck, anyone who has read the ending knows how tragic it makes the whole story.
It also seems quite disrespectful, because they've basically taken a well-established piece of our domestic literature and popular culture and decided that the social commentary in it is not relevant. It is as if all it referenced was just not important enough and they decided to use it as an opportunity to talk about the problems they consider important. And don't get me wrong, I'm not forcing anyone to write about Central European problems and traumas, I'm just confused that they've taken the piece of art already containing such a perspective on the popular and relevant problem and they just... disregarded it, because it wasn't their exact perspective on said problem.
And I think this homogenisation, maybe even from a certain point of view you could say it's worldview sanitisation is a problem, because it's really ironic, isn't it? To talk about inclusivity in a story which among other problems is about being different, and in the same time to get rid of motifs, themes and references because they are foreign? Because if something presents a different perspective it suddenly is less desirable?
There was a lot of talking about the showrunners travelling to Poland to understand the Witcher's slavic spirit and how to convey it. I don't think they really meant it beyond the most superficial, paper-thin facade.
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theresattrpgforthat · 1 month ago
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Hi! I was wondering if you happen to know of any ttrpgs that utilize dragoons as a class option/thematic presence?
THEME: Dragoons
Hello, so when I followed up with you, you mentioned that you wanted dragoons from Final Fantasy, rather than the historical dragoons - and I’m glad I clarified, because I was sifting through historical games at first. From what I understand, the main points of dragoons is that they are a class who fights with a spear, with strong elements of launching themselves into the air/attacking from heights to land hits with extreme force. I also understand that they are meant to have strong relationships to dragons. So let’s see what we’ve got.
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Final Fantasy Legend Edition, by Mildra the Monk.
This is an intermediate-complexity tabletop roleplaying game based on the Japanese console RPG series, Final Fantasy.Whether you're a veteran or someone new to the series, these streamlined rules and various customization options will help you get started with ease.
When I went to check out this game, the Dragoon class was the first image listed on the storefront. This class comes with some classic jump abilities, and other character abilities that are all about pinning down your enemies from the air. You also have access to the appropriately-themed Dragon Arts, tying your character intimately to their historic roots. The game itself moves through what it calls a four-phase structure: Preparation, Exploration, Encounter and Downtime. Each arc is likely to follow a quest that has been given to your characters, and these four scenes give you a procedural structure that typifies many ttrpgs.
Megalos: Crystalpunk Fantasy Roleplaying, by matara.
MEGALOS is a game for telling stories about adventures in the clouds, fighting evil empires, and dueling ancient gods. The Worlds of MEGALOS are vast and old, each a cosmic emanation connected to one another by the Wellspring- the source of all aether in the cosmos. Make your own World of MEGALOS or play in one of ours, from the Oradam Rift to Pallid Telkane to Zone Gachette to The Erefane. Soar through the air in an airship, dogfight imperials, and wield aetheric magicks as a punk-rock witch.
This tabletop game is inspired by things like classic JRPGs, electronica music, and medieval alchemy. MEGALOS is the first game to use the SLIPSTREAM game engine, which uses pools of d20s as the core of its task resolution mechanic.
The martial damage class for Megalos is called the Throne, and it hast at least two subclasses that I think you could use to make a Dragoon-like character. As a base class, Thrones have access to a flight ability called Liftoff, and both Arklights and Champions use this ability to do some neat things with combat.
Arklights are warrior monks, interested in the “protection and cultivation of ‘good’”. They have a lot of light and wings metaphors, including an ability called Falcon Dive, which allows you to dive at your opponent while in the air, with an upgrade ability to inflict piercing damage to multiple enemies. Then there’s the Champions, fighters who are all about learning new techniques and experiencing combat as a way of life. They’re very brawl-friendly characters, but their abilities Aerial Charge (which launches you in the air) and Meteor Drop (which is practically a dive-bomb attack) give me pretty strong Dragoon vibes.
Lancer, by Massif Press - and the Field Guide to Suldan, by KaiTave.
Lancer is a tabletop role playing game centred on shared narratives, customizable mechs, and the pilots who crew them. Set many thousands of years from the present day, Lancer imagines a future where a survivor humanity has spread to the stars after weathering terrible ecological collapse on Earth -- the end of the Anthropocene as a consequence of unrestrained consumption and poor stewardship.
Lancer features a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy. In the setting, conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawl with secretive corporate agents, and relativistic paladins cross thermal lances with causality-breaking, unknowable beings.
Lancer’s big thing is the ability to make a mech that can do some really cool things, all based around combat. You build your mechs with pieces you gain access to through licenses, many of which are distributed by various companies and organization. The base game has the IPS-N Nelson Frame, which is all about close-quarters combat and high mobility, with a gigantic War Pike that can puncture armour. If you want to go full Dragoon mode though, you’ll want to download the Field Guide to Suldan fan expansion, which has an additional frame option for the Nelson, giving you the power of flight - and an ability called Drive Burst, which allows you to move really fast in one direction and do a whole bunch of extra damage to anyone in your way.
If you want a game that’s all about figuring out neat combos and making your machine really really good at specific things, you want to try Lancer.
Fabula Ultima, by Need Games.
FABULA ULTIMA is a Tabletop Roleplaying Game inspired by Japanese-style console RPGs, or JRPGs.  In Fabula Ultima, you and your friends will tell epic stories of would-be heroes and fearsome villains, set in fantasy worlds brimming with magic, wondrous locations, and uniquely bizarre monsters!
A game that is typically advertised for folks who want a Final Fantasy experience, Fabula Ultima is likely going to hit a lot of similar plot beats and game moments that feel familiar. When it comes to character creation, you are expected to put together a few different options to make someone with a lot of cool talents that you can expand on as you grow.
One of the pre-gens in Press Start, a quick-start version of the game, looks fairly Dragoon-like, with a heavy spear and a move called “Soaring Strike” that looks like it can send you airborne to fight flying enemies, so I think it should be fairly easy to make the kind of character you’re looking for.
First Fantasy, by Marc Strocks.
A one-page RPG created for the game(s) jam.  In the year 199X, technological cities grow thicker by the day, feeding off the planet's resources. Demonic fiends fill the wilds, attacking anything that moves. With a weapon by your side, you travel the world. This is your mission. This is your story.
First-Fantasy is a single page full of a lot of roll tables, both for character creation and adventure creation. This game feels like it’s relying on folks who are well acquainted with the lore and tropes of Final Fantasy, and gives you a few tools to add chance to your story. Character creation is pretty slim, but the Dragoon class does give you the basics: a spear or a sword, a Jump-charge ability, and the metal plate you’d probably expect a knight of some kind to wear.
UMBRA, by Star Bear Games.
UMBRA is a Table Top Role Playing Game in which you delve into a world of bug Knights! It features the quick and snappy combat of the LUMEN system.
Under and within a grand oak tree lays a sprawling metropolis known as the Cradle. Making their lives under the watchful rule of the Ashen King, are the bugs of the Cradle. Every bug has a part to play, big or small, in the kingdom. For you, oh noble Knights, your part is that of protector.
Inspired by Hollow Knight, I thought about Umbra for two reasons: one, because the titular character of the game does a lot of jumping when in combat, and two, because this game is based in LUMEN, which is all about modular combat and strategy.
You cobble together a few different things to make your character unique, including a House, a weapon, and armour called Regalia, which give you different abilities or advantages. If you want to make a Dragoon-like character, I’d recommend making a bug from Horn House, which gives you the hard-hitting, high-damage typical of an armour-puncturing spear. You’d then make your spear by taking a Point weapon and giving it tags like Reaching, to give yourself the ability to stab from a distance. Then for Shell regalia, you can take either Hovering Wings, which gives you the ability to fly, or Propelling Wings, which give you heightened jumps, allowing you to stay in the air for extended periods of time.
If UMBRA itself isn’t the setting that you want but you like this level of customization, then I recommend checking out some other LUMEN games for different genres, but the same easy-to-learn fast-action strategy.
RottenFall Heroes, by LazerSamuraiGG
In a world forever changed by cosmic disaster, ordinary lives collided with the extraordinary. It all began with the sudden appearance of mysterious beings, turning unsuspecting humans into monstrous entities known as the ROTTEN. The trigger? A mysterious collision between an Obsidian Pyramid and the moon.
As if this upheaval wasn't enough, interdimensional beings known as VILLAINS seeped into our reality, distorting familiar landscapes into surreal nightmares.
Yet, amidst the turmoil, emerged a glimmer of hope – the Heroes. These courageous individuals joined forces, establishing schools and enterprises to combat the encroaching darkness. They ventured forth into the warped realities, confronting villains and safeguarding the innocent.
Mechanically, I cannot honestly say that RottenFall Heroes has anything that looks like a Dragoon in fighting style. However, what it does have is a class called a dragon knight, which involves a person who has a solemn pact with an ancient Dragon, who has granted them access to special powers. In Dragon Form, you are especially talented at wielding two-handed weapons, and I think you can choose a spear or lance if that’s what you desire. You can also re-roll your attacks when fighting with your clawed hands, and you’re resistant to fire. If you want the connection to dragons more than the ability to jump really high and pile-drive someone from the sky, then you might be interested in RottenFall Heroes.
You might also want to check out…
The Fire Emblem recommendation post I put up a couple of weeks ago.
The Official FFXIV TTRPG has Dragoon options! And it looks like there are free versions of the rulebooks.
This playbook for SLAYERS is all about playing a Dragoon-like character.
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geniemillies · 3 months ago
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Hybern headcanons for my fic and and!!! Drawing Niamh and KoH finally for father and daughter bonding time omg I had to draw them else i lose my miND
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He teaches forces her to learn spells since she was a lil wee baby 🤏 In Hybern, children are branded with golden cuffs and the third sons/daughters are given to the authorities so they may start their training. Because I always wondered where the hell he's getting his armies from.. KoH really said military conscription is rated E for EVERYONE 💥💥 now who does that remind me of... Niamh is not an exception, but she is trained both in magic and the sword. She learns forbidden spells KoH is willing to feed her, magic that goes beyond the limits of normal fae's natural reserve of power, making her a witch, against her will tho bc what is she going to say? no 🤨?? He also likes to do experiments. On people. But that's for another day I fear it will get dark
This is their theme song fr bc im a musical girlie and so is KoH probably. He gives me theater kid vibes don't ask can you not see him breaking into an evil musical number anytime he enters a room bc i can..
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tuttle-did-it · 8 months ago
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I'm incredibly lucky to live in a country with an NHS. But it's a disaster. And it's killing patients, it's burning out doctors, it's just a complete disaster. Which is how the Tories want it.
[incoming rant about how broken the UK NHS system is]
The very evil Tories have intentionally sabotaged it-- not paying doctors and nurses enough, not funding them enough, too much workload, not helping them when they're getting burnt out, not giving them enough to run the tests they need, not funding the departments enough to even stay open so the waiting lists are incredibly long, etc. They have been selling bits and pieces off so they can privatise it to America and make a killing (literally and figuratively). And after the abomination that is Brexit, the brilliant doctors from Europe no longer feel safe/welcome here, or they can't get a visa to stay, so they go elsewhere.
So now they pretend to be shocked when Junior doctors and nurses are leaving the field because of the disaster that was Covid, and older doctors have become jaded and tired so they don't really care anymore. The ones who do can go to Europe for 3x the money our horrible government pays them. So they're all going over there. The doctors here don't have time to research or check into anything, so I've had them tell me to go home and google the symptoms and figure out what it could be-- and then when I come back and tell them, they tell me to stay off google because they're the experts. 😑 It's so disheartening-- aside from the fact that we all desperately need the NHS, it's just cruel and disgusting to use people like tissue paper.
So, because of that, we have ended up in a similar boat- you go in saying this, this and this are happening, and then told to just deal with one at a time. Even if you know they're connected. So a correct diagnosis takes years as you sit on waiting lists, they can only go for the cheapest treatments, etc. So if someone has a treatable form of cancer, they're put at the bottom of the wait list-- and most of the time, by the time they get treatment, it's progressed further. It's exhausting. I am incredibly grateful to have the GP I have because she listens really well, takes everything I say seriously, has never tried to convince me that a displaced hip was actually depression like several of the doctors here.
It's a train wreck. I feel so bad for the good doctors and nurses here-- they deserve so much better. They kill themselves trying to keep the NHS afloat and help people, but the Tories have rigged the system to collapse, and that's just what's happening.
(sorry for the rant I'm just very very tired and I hate the Tories so, so, so much. It makes being chronically ill truly unbearable)
one of the most annoying things about chronic illness and having multiple conditions is that neither you nor your doctor know when to take a new symptom seriously or not. Is it a side-effect from all the meds? is it just a new thing that your body is going to do from now on? is it a new/unrecognised condition that has gone undiagnosed? Is it serious or just a one-off? is it stress? or is it just a Thing That Happens Once In A While with no good reason?
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raeynbowboi · 1 year ago
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Playing a Heroic Necromancer in DnD 5e
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Necromancy is one of the most evil-skewed powers in just about any fantasy setting. However, unless you're running a villain campaign, most DnD parties are made up of heroes who won't like having an evil character in their midst. You want to play a necromancer, but you also realize that DnD is a very collaborative game. So, how do you make your party more amicable towards the thought of you raising a family? Here's some possible backstory ideas that can fuel a heroic necromancer for your next campaign.
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The Scholar
The taboo, illegal, or forbidden nature of studying necromancy drew your interest. Whether you studied with a secret sect, uncovered a grimoire of necromantic magic, or made a deal with a devil for profane knowledge, you were driven by a desire to study magic. The sparse availability of necromancy forces you to remain mobile, making party formation easy. You may be hunted by law enforcement, clerics of Kelemvor, or other necromancers angry at you for stealing their arcane secrets. And now that you know what so many tried to hide from you, it's your choice how to use it.
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The Chronicaller
History is written by the victors, the rich, and the powerful. But every life holds valuable knowledge and secrets. Ancient bones know things lost to time. Knowledge that was never written down. Stories which have not been spoken in centuries. Opinions of the common people during a historical event. Experience with phenomenon that can no longer be encountered. The Chronicaller wishes to unearth the secrets of the past already laid to rest.
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The Physician
The Frankenstein of Necromancers wishes to understand the medical and scientific elements of life and death itself. To understand the body by inspecting it and digging into it. They may study how to cure diseases or how to spread them. Try to find a way to slow or even halt the slow decomposition that turns the body elderly and frail.
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The Thayan Rebel
Once a Red Wizard of Thay, you have left Thay and the Red Wizards, letting your hair grow back slowly as you seek to expand your arcane talents beyond the limitations of Thayan conquest and oppression. The Red Wizards and Szas Tam become personal antagonists for your character and party as a result.
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The Undead
Be they a Revenant, a Dhampir, a Vampire, a Lich, or something else, they are already imbued with undead power. They simply embrace their anti-life energy already flowing through them, channeling a power most others would avoid. You may be undead, but you desire to staunchly defend the living from other undead who are less compassionate.
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The General
A wizard with a soldier background and optional martial multiclassing, your undead horde is your army of loyal soldiers, putting their lives on the line again and again to serve their general. An Oathbreaker 7/wizard 6 adds your CHA mod to undead within 10 ft, and proficiency bonus to all undead you control. But the steep dip into paladin locks you out from higher level spell slots for stronger undead minions.
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The Noble
Similar to the general, the undead serve you out of loyalty, not fear or force. But where the general commands their soldiers, the Noble may command their staff of servants, their commoner citizens, their knights and soldiers, or their own noble ancestors. The Noble utilizes their horde to fulfil the services and duties of their noble house. They're just as likely to conscript skeletons to pave a road or build a bridge as they are to form a wave of zombies to break up a smuggling ring in their city.
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The Immortal Guardian
You have or want to become immortal not out of power hunger or greed, but to protect the innocent forever as an unwavering guardian against evil. Everyday people can't protect themselves, and even legendary heroes die eventually. Only an immortal protector can be an eternal defender of the people.
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I hope if nothing else, this gave you some ideas for some good and noble necromancers you could bring to your next table. Did I miss any Heroic concepts that you thought of? Let me know, and help make the world a more morbid place.
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bubmyg · 1 year ago
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im glad the person who said “it would be very yoongi to leave without saying bye aha 🤪” on twt got jumped for two reasons 1) we have far less tolerance for this weird view of yoongi and 2) was the tour not enough? or the album? or the documentary? why are u owed a goodbye? let him rest? SHUT UP?????
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xclowniex · 1 month ago
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im from another country that has mandatory military service (although admittedly it's not as bad as what israelis go through) and like. let me get this straight. the official leftist position on conscripts is that they're ontologically evil? okay. i hope these losers get deployed on fucking kiev or some shit lmao
And all the people harping on about how mandatory servive is evil don't even do anything to get rid of it in countries which have it.
Like they legitimately expect countries which have it to just stop without any advocating otherwise they are doomed to be evil forever.
And like, there are issues with mandatory service around the globe, but the issues are with drafts, not the people forced to do it
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cadashly · 1 month ago
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With the Archdemons gone, the power fueling the blight corruption calmed to the point that Wardens might no longer hear the Calling or even supposedly be cured in some cases, the First Warden dead, their numbers thinned by heavy casualties, their headquarters in disrepair, and the griffons possibly finding a new path... I really wonder what is next for the Grey Wardens, as an order in Thedas.
Obviously darkspawn are still a threat and the taint itself still damages everything it touches. But maybe the Architect will return maybe the dwarves can regain some of what has been lost for ages.
There are Wardens like Antoine and Evka who not only battle the blight, but study it and try to reverse its effects. There's Flynn, the medic who became a Warden to save their life but chose to help people in another way. Hell, I'd bet with them around we could have a functional vaccine for the blight sickness figured out within a decade, no side effects, no conscription needed.
Even if they are given another chance to do right by the griffons, it would be interesting if the Wardens shifted from a reactive combat-focused force to something more based on research and restoration. The blight isn't pure evil, as the First Warden claimed. It's alive, and it's hurt. It is a shattered dream given form. But maybe the flowers can grow again.
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