#for example: wise
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fraternum-momentum · 8 months ago
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YOU'RE BACKKKKKKK ;-; WE MISSED YOU !!!!!!
EVERYONE SAY THANK YOU TO VON LYCAON FOR CURING MY DEPRESSION
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corseque · 30 days ago
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I honestly just wanted one single plot step that I could not predict given the 10 year wait. More behind the cut, I talk about Emet too, and I'm comparing his writing favorably to Solas' writing and why it worked better for me personally, but I am just talking about the writing skill that went into the games and not the dudes themselves, I love them both dearly of course. idk this is a mess and I am not going to edit it for clarity
For me, the game was a series of me saying
"ok I knew that. cool."
"oh yeah, I knew that. I guess it's good that the larger fandom knows about that now."
"nice, but yeah I already knew that too"
"that was something we've been talking about a lot for years"
"this thing they are acting like is a huge enormous reveal that the characters could not possibly have deduced through simply thinking about it in depth over the 10 years... the fans easily figured out by thinking about it in depth 10 years ago. So you would think his girlfriend would be able to figure it out more easily than we did. Like, why couldn't the game have been like 'oh lavellan already figured that out a while ago' it would have cost them nothing"
"this is something I've been thinking about for years, and now that it's being revealed, the companions' reactions to it are very irritating and jarring and unnecessary and I really dislike the experience I'm having right now, in this, the hour of my greatest triumph"
"this thing that is happening on my screen right now is something that I wrote an essay about 2 years ago describing how it would be a letdown if it happened without the correct setup"
"this way that they're characterizing Solas makes him less likable and less interesting than I have been finding him for all these years, and I have had people tell me 'no, he's simpler than you think' for years but I guess I was wrong, he really is simpler than I thought, so that fucking sucks. I wish I could take that information out of my brain."
"this thing is a retcon of information I have been thinking about for 10 years, and so I don't know how to follow along with this new direction, and I'm not sure if I even want to because it's not particularly interesting anyway"
"aw that was sweet"
"why is it like, so very impossible to have an honest back-and-forth with my favorite character about the dilemma that was most interesting to me about the previous game"
and then, as soon as, like, the other fans had caught up to the Solas lore that was really obvious from the other games, the game was.... over without anything surprising happening, or introducing a new element or plot point or perspective, or a real true twist (or two, or three) for those of us who have thought about it too hard for too long. It was very simple and easy, much, much, much, much easier than I was imagining. It all felt sort of like that Nicholson quote:
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The thing was, the whole story was so interesting to think about because in 10 years, I couldn't figure out a good solution to it!!!!! It's why I was never able to write post-game fanfic about it. So I was stoked to find out some reveal we never knew about, some new information, in maybe a SERIES of steps of new information, that made the situation more complicated but also something that could be navigated by everyone involved. I know it was asking for a lot, but they had TEN YEARS, and they seemingly had set up the things they did in DAI on purpose, so surely they had some idea of a complex and satisfying narrative that would reconcile everyone.
The reason why I was expecting this is because FFXIV did a very similar story arc, which was started AND concluded WITHIN those 10 years (so it took the FFXIV team far less time to deliver as well). And the conclusion to the story in FFXIV did what I was expecting Dragon Age to do. So I thought, "holy shit, if this is the FFXIV version of this plot, how much more complicated is DA4 going to be!?!?" The DA devs also PLAYED FFXIV so they were completely aware, several years ago, of a satisfying story ending that was pretty darn similar.
People are probably going to think "oh, well Chelsea was disappointed because she spent too much time building it up in her head" but that's exactly it - I actually speculated and thought about FFXIV's story IN DEPTH NONSTOP for a year+ before its ending came out, and the ending absolutely blew me away. FFXIV Endwalker managed to introduce information and new story elements that I was not able to figure out in the YEAR I spent speculating on the ending of FFXIV's story. It took a complicated situation and revealed several several more facets to it that I was not able to predict, but were very interesting and thematically compelling, and took us all to surprising and climactic places that we could not have predicted.
Endwalker ("end" is in the title on purpose) too, was written to be THE ULTIMATE SATISFYING ENDING for a very long-running story in the exactly way that Veilguard SHOULD HAVE for Dragon Age, so while this complexity is being explored, FFXIV also gave catharsis to many different plot threads that have been built up through the previous expansions, until finally it ends with a bang. The story is desperately good to me, I loved it, it gave me closure for Dragon Age long before Veilguard was even revealed, and going back and looking at its story has made this whole thing far less painful for me.
So, I actually did not have a picture in my mind for how things SHOULD go. I just had the thought "I hope it's complicated and there are points of view or facts that we haven't before been exposed to, and the situation is resolved respectfully for Solas, not making him look like a fucking idiot (lol, the only thing I asked for). I don't even care what happens to Solas and Lavellan, I just need the story to be complicated and interesting to think about. Please, god, don't let it be "solas is wrong and he just needs to be convinced" because that's like the simplest story you could tell with this setup"
(btw they managed to tell Emet-Selch's story without making him seem like he's being an idiot on purpose or can never get anything right, and in fact the more the story goes on, the more you think of him as smart and capable and cool, so it is possible to write.... I wasn't asking for the entire moon)
And I played it and... yeah. Most of the story beats were more simple than I wanted them to be, a lot of them didn't make sense in my heart given the writing from Inquisition. (This is another essay, but if Solas' thematic story arc was always about him needing to let go of regrets, why was his personal quest the way it was? After that quest, doesn't he end up regretting not doing more....? Why did he never really talk about regret during Inquisition? If he was so trapped by regret, why was he able to do so many actions? It doesn't mesh well to me. The whole regret thing was very quarter-baked to me, I don't even like thinking about it.) His story never seemed like one that was as simple as being about one man's regrets, but then, I guess, it was always just about one man's regrets.
Emet-Selch's personal storyline (and the way it interacts with and affects the larger story) is very similar but much more cohesive and satisfying to me. It would be difficult to explain why without the aforementioned 5-hour essay. Emet-Selch's story IS about grief and anguish on a world-shaping scale in a similar way that Solas' was apparently always about letting go of regret, but Emet's story was also very pointedly and beautifully about that one theme for the entirety of his story from every tiny detail, from beginning to end - meanwhile, it seemed to me that they tried to introduce 'regret' as the main thrust of Solas' story only in the short story with the Regret demon onward.
From Inquisition just by itself, the closest I personally could get to a story theme for Solas was his inability to trust others hurting him and the world, but his trusting others in DA4 wasn't really addressed to my satisfaction. He is never required to trust anyone before the ending, he never opens up or makes himself vulnerable at all. People find out information about him, he never really dynamically opens himself. So the personal story I thought he had was never addressed at all, while a new one about regret was introduced that never made a ton of sense to me. And I don't think this is just because of my expectations - my reaction to FFXIV proves that I am able to meet good writing where it goes in surprising directions, as long as it's interesting and thoughtful and clear.
And I think this might be part of what people felt was off about the ending - Solas is sort of uninvolved in the revelations that are about him, and doesn't do much to be part of his own ending. Part of what I loved about Solas in Inquisition is that he is not controlled by you in any way, and so he feels like his own person with a very strong sense of character.
Anyway, Emet-Selch, in a very comparable and arguably more extreme plot position, is very involved in the revelations about himself, he always feels like a very strong character who cannot be affected by the player, and the whole situation is handled with deft emotion and care and delicacy. The story is comparatively very uninterested in litigating Emet-Selch or putting him on trial - the story allows you to simply feel the way that you feel in an organic way, and Emet's story spends that energy instead actually exploring his thematic material about grief and legacy, and the larger story theme of existentialism instead, in a way that is very refreshing and interesting. I've seen a lot of western stories tie themselves in knots over "redemption" and frankly it's almost never been interesting at all. Who cares about any of that. lol
(Now, I guess this is a matter of preference, because some people really like being able to shape a character's story, but idk I rewatched the ending of FFXIV and even though there wasn't a choice with Emet, because it isn't a branching story, his story felt more satisfying to me, maybe because there isn't a patronizing choice to be made for him. He is who he is, and he fulfills a very beautiful narrative role and purpose that no other character could in the story.)
I don't know how this could have been improved to me and still allowed players to choose Solas' ending for him, but I can actually think of a few different methods, none of which involve Rook condescendingly and patronizingly lecturing Solas as if Solas had never thought about a single aspect of this horrible situation he's in before that very moment that Rook lectures him lmfao.
All this to say... idk I'm writing this and I am not going back to edit it so it's stream-of-consciousness. But yeah
I just wanted the story to be complicated on a few more levels than I could have predicted. I genuinely don't care what happened, but I thought of a few twists like the Veil coming down and yeah, I was expecting A Single Twist or reveal to happen. In a Dragon Age game.
I wanted Solas to seem cool and capable and noble and smart, and actually feel like he was as old and experienced as he is.
I wanted a clear theme I could sink my teeth into
Like notice I didn't even say anything about Solavellan. Like I never in 100 years thought they were getting a happy ending where they were both alive in bodies, and I like that we got that, but I would honestly trade it for a more complicated story. To me, if a story is sad you can always write fanfic, but if a story isn't COMPLICATED, that's a much more urgent issue.
These 3 things DA4 didn't give me in a way that satisfied me but FFXIV did. anyway idk the way my hyperfixations work, I completely switch to a new subject so talking about Dragon Age is actually hard for me right now.
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critter-covenant · 11 months ago
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"We'll be best friends forever!"
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v1-kisser · 1 year ago
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Proship dni for my comfort thanks.
I feel like everyone portrays F/Os as these romantic, perfect all around lovers, and while that's all well and good! I prefer F/Os who are flawed, who don't always say the right things. Who can sometimes be petty or selfish. F/Os who have a habit of seeing conflict as a contest on who can talk the loudest, instead of a conversation. F/Os who run out of patience sometimes and have to go cool off mid-conversation, even if they're right. F/Os who struggle to communicate their emotions.
I find comfort in the idea of a relationship where mistakes like that are allowed and given room to breathe. A relationship where, no matter what the conflict is, the walls eventually come down. Maybe it takes hours, maybe days until you're both calm enough to work it out. Maybe it takes several conversations to solve it, but each end in Hey. I love you. I'll talk to you tomorrow.
You're not perfect, and neither is your F/O. That's okay. That can be beautiful, too. There's not a hug that's more comforting than the firm, tearful one after reaching mutual understanding. Knowing that you didn't mess it up too much, you didn't break things permanently. You couldn't if you tried. They missed you... and you've got some serious affection to catch up on.
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so y'all know i'm reading the lotr books in order for the first time and i'm over halfway through the fellowship of the ring now, and i never realised just how much peter jackson changed things around for the sake of screen-story continuity. don't get me wrong i love the films and i think the choices that were made were very good and a wonderful way to introduce the story to people who've never read the books before (10 year old me became entranced for this reason), but now fully reading the books has me going "oh so it was GANDALF who first brought up going through moria and actually aragorn didn't want them to go??"
honestly makes me wish they'd kept the book characterisations just a bit more because 1) they're fucking funny and 2) i have a lot more respect for many of the characters that i've often only viewed as 'ha ha' characters and that's such a shame (merry i'm looking at you)
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slymanner · 4 months ago
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Look all I'm saying is if that a shadow game can work THAT well and be so well designed story wise and gameplay wise
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HE can work
#sonic#silver the hedgehog#sonic the hedgehog#silver right now is such a open canvas of a character#story wise and gameplay wise#he's been a side character for so long and in the one time he was a main character his whole story was basically axed from canon#he's definitely been explored since then but not to extent we've probably wanted with this character-#and I'm talking mostly game silver cause obviously in IDW and archie he got some LOVE there#even if we never saw idw silver actually explore his good future#which i still think is a shame but also apparently if sega doesn't want that to be explored in a comic and saved for the games then#THEY BETTER EXPLORE IT SOON#and honestly gameplay wise he needs another shot as well#like C'MON his psychic's just needed better...well...PSYCHIC'S TO WORK#can you imagine what cool and fun movement he'd have now that sega is now slowy understanding what kinda stuff they wanna do with#the sonic franchise again and how it should play#i don't know if i should fully expect a silver game at any point#but he should ATLEAST be a second main character in a new game so people can be reintroduced to him and they can cook with him#IM TIRED OF SEEING MY SON GETTING HATED ON OR CALLED LAME#I WANT PEOPLE TO BE REMINDED OR SHOWN HOW COOL AND FUN HE CAN BE WHEN GIVEN THE SPOTLIGHT#archie and idw are the best examples of him as a character#he is a lovable friend and ally#but serious when he can be character#and his powers are literally so COOL AND INHERENTLY UNIQUE AND POWERFUL COMPARED TO OTHER'S IN THE CAST#like when surge saw silver come in casually carrying a large object and she got nervous THAT'S WHAT IM TALKING ABOUT#THIS MAN CAN BE A THREAT.#okay rant over DHDNDNDB
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theflyestwhiteboyofthemall · 9 months ago
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jail for 10000 years for everyone who passed around those oh if an inactive blog has -deactivated[date] op deactivated. if not staff definitely no other options available terminated them. NO NO NO NO NO NO NO that is literally not true. if you don't know how tumblr actually works why are you trying to tell people how it works? now 90% of the userbase is running around like headless chickens spreading misinfo and not even bothering to fact check and when you check the notes of the post the op is there like hi it's me no that was a sideblog i deleted myself or hi it's me i just changed my url. like how tf do yall even expect to be taken srsly if you dont actually know how tumblr works and you're running around conflating a situation based on misinformation like is this how yall act irl or do yall just lose common sense online fr
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xxplastic-cubexx · 4 months ago
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i finished reading krakoa era and comic cherik are amazing SO i wanted to ask do you have any favorite issues/series i still don't really remember how to call it where cherik are also cool?? some iconis comic moments with them maybe??
im FARRR from finishing all of krakoa (ive probably barely even made a dent in this series), though i do think following the HoX + PoX issues themselves are great if we're talkin cherik-focused issues/books. i already said one of my fave aspects of cherik is their moments working together, so having a whole Omnibus dedicated to them Working Together and trusting each other (bonus points for Protective Erik with the Something Sinister bit) is already guaranteeing a sure spot in my Faves collection
one of my fave cool moments i've read so far- which is a moment i wager a lot of people can agree is Sick As Hell Visually if i may be so daring- is ABSOLUTELY this sequence from Inferno #4
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any time erik and charles get to do some bamf shit together it is IMMEDIATELY peak to me this cannot be disputed and i'd be lying if i didn't say i bought this run solely for this moment here (ignore the fact they fumble this fight horribly that dont matter they looked cool as hell for five seconds !!!!!!!!!!!)
i can't wait to read more and find even more moments i love and want to tape to my eyelids <3 !!
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front-facing-pokemon · 9 months ago
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#fuecoco#i gotta say i didn't really care for this thing at first. it was one of my least favorite starters right next to grookey when it was first#revealed. and normally i'm a big fan of fire starters. but this guy didn't do it for me#and this design still doesn't‚ but i do appreciate skeledirge. it's very cool‚ i love the fire hat and the día de los muertos design#it really feels like tpc have been going all out on making pokémon that Fit The Region since gen 8#which is pretty cool. i like it. and i definitely think paldea has some very fun vibes. but i dunno if i'd say it's one of my favorite#regions pokémon-wise or layout-wise. it was their first shot at open world‚ and i think it shows#the older regions with more limitations definitely shone more because they worked better in those limitations#paldea just feels like a big open empty sandbox at times. which is fun to explore‚ but doesn't feel too civilized compared to something#like… unova. where there's a city on every fuckin route corner and they're all so full of life and personality#like i could not remember any of the paldea town themes for the life of me. i can remember their names for the most part#but that's basically just because the facilities that get used a lot are spread out between them. for example: i remember medali#specifically because it's where i go to change a pokémon's tera type. i remember mesagoza because it's the main hub city#i remember levincia because of the posters. i remember montenevera because i think the hyper training guy is there#but not because like. i remember driftveil because YAAAAAAAAAAAAA#y'know. even galar had a better region design than paldea#that's not to say i think paldea is BAD. like i'm not a scarlet/violet hater like every other pokémon “fan” on the internet#i've put like 200+ hours into that fuckin game. i still LIKE it. but my heart still holds a soft spot for kalos and the like
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bigcats-birds-and-books · 8 months ago
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oh it's Soliciting Book Rec Hours again:
has anybody read a NOVEL (preferably spec fic, like SFF/Weird/horror) where the major conflict centers around a Crisis of Faith? character driven, is what i'm looking for, specifically in long form genre fiction. upper YA or adult, please! bonus points if queer.
at this time i am NOT seeking religious fiction recs (no, not even religious spec fic like ted dekker or whoever is writing such things now)(is ted dekker still writing)(no shade on this market, it's just not what i need)
thanks!!
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marimbles · 4 months ago
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someone over the age of 30 tell me it’s gonna be ok
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fattylime · 9 months ago
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Aemond and Sansa from “witchcraft in your lips” fanfiction commission for @aemondsa 🌷
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deconstructthesoup · 12 days ago
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I realize that I am probably the only person my age who grew up watching old black-and-white movies with their parents around Christmas...
But The Thin Man (1934) is so goddamn Payneland-coded that I am in dire need of some kind of AU
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catenary-chad · 2 months ago
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another even MORE cursed roleswap AU: Greaseball as the light, fast, very famous Pioneer Zephyr and Electra as the roughly Big Boy sized Virginian EL-2B
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5ummit · 2 months ago
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The Bad Ship Stats thing gets worse. There are bonus charts, some of them are breakdowns of top ships by canon's region of origin.
https://archiveofourown.org/works/58277833/chapters/149690638
Good Omens and The Witcher made the North America list and not the Europe list, presumably because an American production company for the TV shows overwrites European authors of the books the shows are based on, European cast and crew of the shows, and, in the Witcher's case, a European game studio.
Also for the Witcher, I feel like listing it as simply US American fantasy does a disservice to the Polish folklore and culture the books are rooted in.
The Witcher is even listed by its All Media Types tag, which includes the original Polish title. Centreoftheselights is literally out here saying that Wiedźmin is an American canon.
This does not surprise me. I've also seen many people point out issues with their race classification system (and their AO3 demographics survey last year was a hot mess). I know the gender/race/culture aspect of this "statistics" project is kinda their whole thing and why they're supposedly doing it in the first place, but if it were me I wouldn't touch any of that with a 10 foot pole. There's just too much nuance and ambiguity to be accurately judged by a single person, especially when you start getting into non-human characters and fantasy settings and especially considering that the person making the calls is not in most of the fandoms or a member of all races and cultures. It's just a recipe for disaster, even if their data collection methodology were solid to begin with.
Speaking of categorization inconsistencies, please allow me another quick side rant.
It annoys me that they claim that the race categories are based on audience perception (specifically North American perception, though this is unstated) rather than character self-identification, and yet when it comes to gender Aziraphale/Crowley is classified as "other" rather than M/M when we all know it's perceived by the general audience as M/M and wouldn't have anywhere near the same popularity if the actors were a different gender. Pick a lane! Either in-universe identification matters or it doesn't!
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primrosebitch · 4 months ago
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Tbh it really is something to have grandmothers (one late 70s other late 80s) who are in better shape than you are, like I go see my grandma and we walk somewhere and i'll be panting before she's even slightly out of breath and it's not like she's in the best of conditions either, and then don't even get me started on my other grandma, she still does sports.
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