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andstuffsketches · 24 days ago
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hel-lore (see what i did there)
just wanted to ask what brush you used for your casscass comic because. Goddamn that lineart and colours. Yummy.
How’d you. Do you. What brushes. What pallets. What program.
Did you get pose from somewhere… references…
basically this is me asking how you made your art style so i can osmosis it hope you don’t mind, if you do, you can absolutely tell me to not steal your art style
okay have a nice (insert timezone specific term here)! drink water
Hello and a drink water yourself! I draw in Photoshop currently and I have downloaded Kyle T. Webster's free brush megapack. For pencils and sketching I use the "Ultimate Charcoal Pencil", and for inking I've been using the "Ultimate Inking Thick 'n Thin" :
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I often shade with the default hard round pressure opacity brush. I recommend you try out a few different brushes and see what feels good!
Some tips on color: 1. you can help your palette look cohesive if you cover the drawing with a solid low-opactity "color" or "hue" layer. 2. don't draw in black on white. I recommend not using black "ink" at all, but if nothing else change your bg color to a gray 3. atmospheric perspective For posing characters, learning anatomy will help. Also, you can find stock poses online. I like the adorkastock website.
I developed my style by copying elements of other art styles I liked, and over time making them my own. Tracing or imitating art that you like can help you feel how that style works.
When I draw my own version of a character, I use shapes to emphasize certain features and keep them recognizable:
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(I was influenced by elekilokal's incredible charcter designs)
and all that being said, practice is gonna help more than any one brush or tip. Good luck!
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persimminwrites · 14 days ago
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ive said this before but cant stress enough how important it is to already have references picked out and even pulled up before you sit down to do art. while there are definitely times when its fun to sit down, find or see a random picture that inspires you, and then go create something from there, i think its best practice on a day to day to have a goal and a plan! now thats not to say that your art practice needs to be super structured and rigid. art can be so fun and gratifying when there is no end goal and you "find" what you want to create along the way. but when i don't do this (this = picking refs, doing some planning prior) i often find myself using the time ive allotted for art endlessly scrolling and picking out references that interest me. this typically ends with me having a varied assortment of references pulled up that may or may not have anything to do with what i wanted to draw or practice that day and by the end of that ive exhausted myself mentally going through a bunch of pictures on the internet and getting side tracked by tumblr, youtube, other social media, etc.
so! if you experience something similar, i recommend:
keeping a running list of things you want to create in a note somewhere
this is an excellent thing to do imo because if you ever find yourself wanting to create art but when you finally sit down you're unsure of what you actually want to make, having a list of ideas is so so helpful. the list can be very specific concepts/pieces you want to make, or it can be as broad as 'do more anatomy studies with interesting perspectives'. the entire goal of this bullet (and the rest of the list lol) is to cut down on decisions you have to make during your art practice time!
making conscious decisions or goals for what you want to create or practice the next time you sit down to make art
similar to the first bullet, the goal of this is to set intentions for the next time you sit down to create art. it can be as simple as an hour before you have time to make art you think to yourself 'i'd like to practice portrait sketches this afternoon' or 'i want to do 30 min landscape studies tomorrow'. i cannot stress enough that when you make decisions for yourself ahead of time, you will have a lot more energy to create when you next sit down to make art.
take some time BEFORE sitting down to create art to pick out references, decide color palettes, decide scope of practice (sketch? gesture drawing? fully rendered piece?)
so you've already decided what you're going to create and your goal for the next time you sit down to create art. if you have time, curate a specific set of references that you want to use prior to actually sitting down to create. and i don't mean decide that you will look through the board on your pinterest where you have all of your anatomy pose references. i mean - specifically pick out a handful of references you want to use or select from the next time you sit down to make art. you want to do anatomy studies? pick a handful of poses that you want to study beforehand. you have a specific piece in mind of your character from X media? have reference images of that character pulled up, have pose references that you want to use if you aren't just doing a portrait. doing a fully rendered portrait study? have your portrait reference pulled up and select a color palette if you can. fabric and clothes studies? pick a few you want to look at. you want to practice drawing noses? have! references! pulled! up! beforehand!
references are your friend! they really are! but sometimes they can be a hinderance to our art practice if we don't approach them with intention. i know that personally i get overwhelmed with all of the things i want to do studies of, things i want to draw, ideas i have, rendering styles i want to practice. i see other people's art online and feel inspired to create something similar. i see someone's cool outfit and want to draw my oc in it. the world is filled with so much inspiration and that's so wonderful but it can be so overwhelming. do yourself and your art practice a favor and try to approach things with intention. make decisions beforehand so that your art practice time isn't swallowed by getting sidetracked on the internet or getting overwhelmed by things you could be doing.
bottom line -> life is busy. there's a lot of information that you are inundated with every second of every day. if you can take some time prior to figure out the WHAT of your art, when you have time to make art you will have more energy to focus on HOW you will make the art
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anantaru · 8 months ago
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— flavored chapstick challenge
synopsis. you put on different chapsticks and make your boyfriend guess the flavor <3
including. alhaitham, venti, scaramouche
genre. making out & slightly suggestive, fluff, gn! reader
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— alhaitham
as was expected from somebody like the scribe himself, the moment you have challenged your boyfriend alhaitham to such witty game, he, in return, will take it serious, extremely grave to the point where the more actual reason as to why you wanted to play this game in the first place, went straight down the drain.
notwithstanding the fact that such was the case now, the man will always kiss you slowly and passionately, each time, introducing you to how it felt when time froze, whenever he pressed his lips on you.
naturally, to savor the artificial taste on his mouth, he tenderly swipes the tip of his tongue over your bottom lip and hums, then breaths in as glitter and a faint rosy tone was sticking all over his mouth.
alhaitham opens his eyes and watches you struggling weakly at him.
you're holding yourself close to your boyfriend now, both hands around his neck, watching him with flustered cheeks and stars hidden behind your eyes, greeting him with your precious gaze.
alhaitham blinks and found himself holding the eye contact longer, his lips pressing together to voice a deep, low, pleading tone;
"sunsettia, i assume?" he whispers, almost cruelly, staring at your wet lips and like he didn't just tease the living hell out of you.
yet not so fast, since truth must be served in alhaitham's eyes— following his answer he assured you that in order for him to be truly certain, one hundred percent, he needed to repeat that kiss once again, that exact one, maybe use his tongue a little more while he was at it.
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— venti
venti simply takes every opportunity to just kiss you while ignoring the entire purpose of the game, even once asking you about the rules again— this isn't him feigning innocence, or is it now?
ah well, you know your boyfriend pretty well, correct? it's not like he doesn't understand what the chapstick challenge was, in fact, when you proposed the idea to him, the anemo archon was utterly delighted, all impulses of soul and senses numbed when he started to become excited about it.
in a tizzy as he was, one of his most beloved hobbies was the secret art in teasing you, not to forget edging you on and playing sweet, miniature tricks on you while adoring the annoyed tone on your pretty expression.
venti gently props up your face with his hand before leaning in, his gentle dreams long subdued when he faces reality. you let yourself slit into his embrace when he begins to kiss your bottom lip, nibbling on the wet skin before tilting his head to let his tongue inside.
you felt malleable, as if all your troubles and worries simply had melted like snow in the sun, trickling away into pure nothingness— and ugh, he did it once again, making you forget about the game as well.
instead of saying something, you resort to letting yourself drift into his warmth, stroking one hand into his tousled hair before tenderly clashing your tongue against his own— yet before you knew it, venti was senseless once again, abruptly pulling away red-cheeked, "hehe, it's valberry, isn't it?"
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— scaramouche
sometimes you wonder if scaramouche genuinely believes that you cannot pick up on what his secret plans are, especially when it came to a game you, in fact, controlled.
you were aware of your boyfriend and on how smart he was, not to mention knowledgable— so why, out of the blue, he pretends to not get the flavor right, even worse, not a single one was guessed correctly the entire day.
come on now, he clearly knows the answer, look at his handsome face blushed with love and that awfully sweet smirk plastered all over his lips, attached with residue of your chapsticks showing a little glitter on his face.
scaramouche was getting more clumsy the more chapsticks you tried out, even swallowing down the first two letters of the real answer before messily uttering the complete opposite.
perhaps, he believes you kiss all the grief and longing away from his flesh, and so this is why he wants to kiss you more, or make you kiss him instead— see it this way, he doesn't need to say it out loud and embarrass himself, despite his progress in trusting the people around him, scaramouche found himself struggling regardless.
even so, all his thoughts, all his passions, all his delights, whatever you stirred enclosed by his immortal frame, he refers to it as a bubble of love, and your touch alone calms his fiery flame within a dark spot in his body.
with gentleness crossing paths in your view, you admire kuni and purse your lips, remaining silent as his mind was long since lulled into soft calmness.
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©2024 anantaru do not repost, copy, translate, modify
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amalasdraws · 1 year ago
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https://www.tumblr.com/bigmammallama5/732632789726478336?source=share do you have any tips on how to detect ai and deepfakes?
Good question and I'm gonna be honest, it's not always easy and it will only get harder and harder. I'm just an artist who has spent their personal time to dive into this topic and study images. I'm still learning and there is a lot I don't know. But let me show what I know. This will be long, but I will make a summary at the end! So far, even with ai having become better and better there are still almost always some things wrong with an image, and they all have a very specific look to them. So let me try to show you some and point out some of them.
As we all know, a biggest struggle ai had were hands. And even though here and there we still see messed up hands, I say "had", because the hands is actual a good example on how ai is improving and will only get better. Still, looking at pictures that show more hands is always worth it, because somewhere in the back there will be most likely at least one messed up hand.
Another issue a lot of ai still has is hair though!
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It's very obvious still in many ai "drawings" and in those otherwise well rendered portraits. Hair starts to blend with the ears a lot, or with the clothes.
There is also often this very odd look between something too sharp and way too blurry
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There is often a very specific texture to the hair. I actually do not know the artistic or specific name for it. I can only describe it as this weird sharp feeling that makes it look oddly pixely, and then you have areas where it's very blurry. And the kind of loops and almost flame like looking hair we see in the last pic out of the three here is also something very common with ai.
As an artist I know we make mistakes too! The way I draw hair is flawed too! But it's not only that it's flawed here, but it's following always the same pattern and falls into the same issues over and over again, no matter who is "creating" the image. Those flame like loops are a common one, next to the odd blends and weird sharp and blurry textures.
But ai is getting better, and we not only have "art" and something that tries to be a drawing/painting, but photos too.
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A lot of those "photos" have a very specific texture and look to them! Again, it's not always the mistakes, but the very specific optic too. A lot of the images are oddly smooth, too rendered, with always blurry backgrounds. And when you look closer at the background you will see the mistakes! The crowd behind Jesus is a hot mess once you look closer. Bob Marley's hair has the same issue than I described before. Lincoln is surrounded by people with messed up hands and don't even get me started on the faces behind Caesar.
So a lot of ai images look alright on a first and quick glance, but as more time you spend with them, as more mistakes you will notice. The wehre is Waldo of ai horror.
And those "photos" shared here are still very obvious. Not just the mistakes and messed up details but the very specific aesthetic too.
Those images get better and better and as less details you have, as less mistakes you have!
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With photos like this it becomes harder and harder. There are not many details and no hands. Not many mistakes can be made. Also the very obvious plastic looking smoothness isn't so much here anymore. It kinda still is...but differently. And always the blurry background!! Sometimes the hair is still a giveaway. Collars and clothe straps are also often still a giveaway upon close look. As is jewelry. Earrings will be different and necklaces often don't go all the way around, just end, or blend with the hair or clothes.
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Often details on jewelry is also blurry and not shown properly. This is a trick with many details. With jewelry, batches, hair, ears, text. So it's often blurred out and not shown properly because ai doesn't know what to really show here.
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It's often really just the small details and when we scroll down quickly we will miss them. Like the wedding ring on the middle finger, the pens on top of a closed pocket, the batches that are always blurry, messed up faces that blend with a blurry background.
And sometimes it's so subtle that I could only really tell that right is the ai image in comparison to the real photo on the left. The real photo shows hands clearly and even when things are blurred out it doesn't feel that it's done to hide things. The ai image on the right hides the hands. There is also a very dead look in the eyes :D
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And here I could only tell because the text in the back doesn't make sense. Even blurred out we should be able to make out something here
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And after seeing a lot of ai images I recognize the kind of blurred out bg in combination with a very smooth and well rendered foreground/characters.
And here the only giveaway is a closer look at the backgrounds as well
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To summarize it:
Ai and fake news rely on a fast living world. We are being bombarded with tons of information and messages daily and we scroll past quickly. But the best tool, for now, in detecting ai is taking our time! Those images get better and better but so far there are still always some things off!! Especially in the background!
Hair. Often weirdly smoothed out and oddly sharp at the same time
Hair often blends with the ears or the clothes
Details are blurred out.
Jewelry doesn't match (example earrings). Details on metal often blurred out and never shown. Necklaces blend with hair or the clothes, and don't go around the neck.
Background is always blurred out.
In this blurred mess there are often hidden very messed up faces and/or hands.
A very specific smooth and yet too sharp/too rendered aesthetic combines with an always blurry bg.
Text, especialyl in the background, is not legible and doesn't make sense.
Backgrounds are often (so far) the dead giveaway. Somewhere in the back things become muddled and messed up. This shows also very well in ai decor/architecture. There will be odd lines that don't align or align too well. Curtain poles that end in the furniture, a plant that is behind a lamp suddenly having leaves in front of the lamp. As longer you look as more you will notice.
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Conclusion:
Take your time with images! Sit with them! Especially when it's framed as important and political news. Is it ai and propaganda, or did it really happen? Don't fall for the quick buzz and outrage! Some things are obvious right away but with others you have to take your time. And it's time you have! If you are still unsure if a pic is real or not, do some research on top. Image reverse search. Can you find it anywhere else? Are other news outlets sharing it? Does the image/message make sense? For example there is now a deepfake of Bella Hadid voicing support for Israel. Ask yourself, does this make sense? If it feels out of line compared to previous behavior, do some research! Media literacy is not just as being able to recognize a fake or real right away, but being able to do research. To question things! Don't just take every post online for face value. Even when shared by a mutual you trust. They might have been tricked!
There are so many information online and it's great to have access to so information, but it's also difficult to wade through all of it. Media and truth are a weapon and it's being twisted and bend used to manipulate. Always has! But ai and so many people being able to post and share things, it becomes bigger and bigger and more dangerous. So don't just take everything that is handed to you and share it further no questions asked. Media literacy and being able to think for ourselves and do the research is important!! And as research becomes harder and harder, as sources are being messed up with ai and other fake news, it's even more important to sit with the images and study them. See the flaws, the mistakes. Compare it to other news and images.
This got long, and I started to ramble at the end. Sorry But I hope this helped
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needypisces · 9 months ago
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there's only so much a body can work out, a body can do
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Art Donaldson was exhausted.
He was playing tennis for hours a day, exams were coming up, and with Patrick calling from a new time zone every week, he was barely getting any sleep. Even sliding facedown onto the bed next to you offered little relief for his aching muscles.
You let out a sympathetic cluck at his frustrated sigh, dropping your book and winding a hand into his shaggy hair to scratch reassuringly at his scalp. “Poor baby,” you said. “You’re wound up way too tight.”
He didn’t reply, but you could hear his exhale into the mattress. “You need to relax.” You continued, twisting a loose curl around your finger.
“I’m not so good at that.” He admitted in a muffled voice.
“You just need some help.” You paused for a moment, eyeing the tension in his shoulders, the slight arch of his back. “Why don’t you lie down?”
Art tilted his chin up to look at you. “I am lying down.”
“On your back.”
He scanned your eyes briefly before obeying, shirt riding up his toned stomach in the process. “Like this?”
“Yeah, just like that.” You agreed. You sat beside him and he shifted slightly to maintain better eye contact, bringing up an arm to rest behind his head. The movement drew your gaze to his taut bicep, and you couldn’t resist bending down to bite it, just barely hard enough to sting.
You smiled into Art’s skin at his surprised inhale, but you were the one caught off guard when his other arm swept you seamlessly into his lap.
“Hey!” You said, sitting up straight. “Hands to yourself.” He pouted, hand still gripping your hip, but you weren’t joking. When you started to lift yourself off, he caved.
“Okay, I’m sorry.” He said, propping himself up with both arms now. “You’re in charge.”
“Don’t forget it.” You warned. He watched, chastised, as you dropped your own hands to the hem of his shirt, pulling it up until it bunched at his collarbone. Then, finally, you leaned down to kiss him.
Art was a needy kisser, always waiting for you to guide him, chasing your mouth with his own any time you tried to pull back, whimpering when you licked at the inside of his mouth. You loved kissing him, loved how much it worked him up. He was still a teenage boy, after all.
Once you could feel him properly hard beneath you, you began to descend, teeth scraping his jawbone, his collarbone, his nipple, followed soothingly by your tongue each time. Art’s abdomen was tense beneath your mouth as you pressed open-mouthed kisses to his ribs, his navel, his hips.
The tip of his cock was already sticky when you pulled down his boxers and grasped him in your fist, and you wasted no time in leaning down to tongue his slit. Normally you’d tease him much longer, make him beg, but right now, you just wanted to make him feel better. Art could hardly believe his luck.
You pumped the base of him with one hand and cupped his balls with the other as you suckled at his head. A whine escaped from high in the back of Art’s throat, and it only encouraged you to swallow more of him down.
“Oh,” he gasped, hips bucking into your mouth. “Fuck, please, please.” You moved a hand to rub his thigh reassuringly, a wordless promise, and lowered yourself further until your nose nestled against his pelvis. Art was panting desperately above you, the noises so sweet you couldn’t stop yourself from grinding down against his leg. He moaned at the feeling of your wetness, which only spurred you on more. For a while, the only sounds in the room were your slurps and gags against Art's cries.
Before long, you could feel the familiar signs of his impending orgasm, and you popped off. It took Art a moment too long to comprehend that you were speaking, too mesmerized by the string of drool connecting you to his dick.
“Where do you want to come, baby?” You asked again, hand continuing your work. “Hmm?”
“Is this a trick question?” He asked between shallow breaths.
You couldn’t help but laugh, and Art’s chest flushed pink. “No.” You promised, ducking to mouth at his balls. “Anywhere you want. Do you want to come in my mouth? On my face, or on my tits?” His face was beautifully unforgettable when you glanced up, eyes dazed and cheeks glowing as he tried to form a thought. “Come on, princess, use your words.”
At that, Art’s cock twitched in your grasp and you took him back into your mouth, tongue working at the underside. “On your face,” he finally said above you, and your stomach swelled. “Wanna come on your face.”
“Okay, baby,” you murmured. “Anything for you.” You pulled off long enough to soak two fingers in your spit, simultaneously gulping him back down and pressing the pads of your fingers behind his balls. Art clenched down and let out a strangled moan as you rubbed over his hole. You teased him with the tip of a finger, nudging at the muscle but not quite penetrating him, soaking up the mewls that fell from his mouth.
“Fuck, baby, I’m gonna- you’re gonna make me come,” he panted. His thighs were quivering; he was so close, the tension ready to drain from his body. You gave an encouraging hum, swallowing around his cock, and Art’s gasp broke into a sob as he came. You kept him in your mouth for a moment, letting yourself swallow just a little before pulling off to let him splatter onto your face. Art’s whimpers were delicious as he watched himself coat your swollen lips, your long lashes.
“Good boy,” you cooed, fist still working his cock even as he began to flinch from the overstimulation. “That’s it, does that feel better?”
Art’s head was tipped back as he struggled to catch his breath, but even still, his eyes refused to move from the mess on your face. You kept your eyes on his as you lowered your mouth once more, lapping at the dribble of cum down his cock. He started to whine in protest, it was too much, but you took pity and let him go, rocking back on your heels.
“So much better,” he whispered. “That felt so good, I needed it, thank you."
“Good.” You said, licking your lips. “That’s what I like to hear.”
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hekcle · 1 year ago
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Saying you can't draw is pussy talk considering your on Tumblr of all places
We drive off chaos man you can post stick figures and probably find your people here
Just like any platform you just gotta tag your shit and hope it catches and sometimes it's not fast and spontaneous sometimes you gotta wait
This is why it's better to just post for yourself instead of trying to gain popularity
check your artist privilege cuz i can't draw
then uhhhhhhhhhhhhhhhh idk its the only thing im good at
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sanakimohara · 4 months ago
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just wondering if there will be Hyunjin links as well, following the Chan, Minho and Changbin ones? 👀
Now that you mention it….dating Hyunjin has so many perks! … p*rn links!
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explicit content ahead + master lists > OT8 list >
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- You two have the cutest hobbies together! Everyday is something new for you when you’re with Hyunjin. He enjoys the thrill of trying new things and expanding his talents with you all the time!
- You get a first hand look at his skills in dancing coming to life. He teaches new things about your body, how it can move, and how every inch of you fits against every piece of him!
- You may or may not get an addiction to kissing him! Sometimes it’s all you can think about around him! His lips are just so perfect, so sweet, and feel so right when they’re pressed against yours. Hyunjin finds your random greediness for kisses adorable but he never lets you get away with just a quick peck. If you want them so bad he’s gonna give you the very best kind every time!
- You travel with him quite a bit. Going to new places and seeing new sights when he has the time. There’s nights and days you just cuddle up close to him in his hotel room, wanting nothing more than to just help him relax after a long day of photoshoots and social appearances. Even a muse of millions needs a little break sometimes.
- You get the opportunity to mark him up as much as you want! Hyunjin loves the nibbles and kisses you pepper across his skin, how small they are at first, but eventually darken and grow the more you bite at him. You don’t have to worry about covering them up either. He insists people see them in private and knows more than a few tips and tricks on how to cover them in public! So mark him up all you want.
- You’re admired by him in every way. Pictures, videos, sketches! Hyunjin has all sorts of depictions of you. He adores watching all the wholesome videos you two make together, admiring the faces you make, and the lovely little sounds he forces out of you! God, you’re just so pretty to him in every way!
- You get video calls from him often. Sometimes it’s just talk and help one another fall asleep better when he’s away. Other times he’s begging to hear you talk, help him get his mind off things with soft words. You’ve always got something new or neat to show him too and Hyunjin absolutely loves watching you through the screen.
- You’d never feel less than with him. Getting what you want with a simple pleading look or pout. Hyunjin spoils you often, persistent with his appreciation through the smallest gestures and sweetest words. You’re a little selfish with his love but he truly doesn’t mind!
- You’re his muse in every way he can think of. A living and breathing piece of art he can show off to anyone with pride.
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MY INBOX IS CRYING RNNNN. I still have requests I haven’t answered since February?!?? 😭 send helppppp
I’m sorry I keep using Artemis’ songs but they’re so goooooooddd
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artfromsaturn · 1 year ago
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Collection of Free Art Tutorials
I don't usually make text post on this blog, but a nice artist I know was asking for tutorials a while back and I forgot to send some to them while in school. So here's a post on it since it's easiest to grab and go this way. :)
This list focuses on the basics. I'm focusing on the foundations of art, so medium is generally irrelevant and you can use physical or digital with these. You'll have to google more specific tutorials on things like character design and such.
One of the biggest pieces of advice I can give to you is strangely, introduce things to yourself one at a time. In art class, we took whole topics week by week. For high school, we did a few exercises then spent a week drawing/painting and doing your piece(s). For basic art 1 & 2 in college, we did 1-2 exercises and then did 1-2 drawings, followed by HW (which we turned in next week) and sketchbook practice (which she'd check at midpoints). For basic art lessons with a tutor, we did practice then our own art. You can see the pattern here - the point is don't be distressed if you don't get everything at once, or the lesson in 2 weeks, or the lesson in 3 years - we practice and do a lot over time, and you'll pick up on things you need to improve naturally and through help with others. Take time to be proud of your art in mini steps too, even if it's not the best! You tried and attempting to climb an obstacle over and over again before finally leapfrogging it is still progress to it.
Overall tutorials:
DrawABox.com is a site that's dedicated to art exercises and practicing when you can. They talk about the basics of art as well as how practice is important. It can get tough at times and it's ok to stop and do a balance of say those practices and doodles if you choose to try and do all of it's stuff - but you don't have to either. It's just a nice basic education done by some art nerds who like going hard.
Ethering Brothers - these guys are famous for their 40billion tutorials. If you need help on a specific idea, search their gallery and you'll likely find something.
Thundercluck's Art Fundamentals - She did a good huge ass tutorials on how things work, and it's the least overwhelming of the 3 I got in this section, so I suggest it as one of the first to look at for digital stuff.
Art Instructions Blog - Another good & simpler website that goes great into fundamentals. They focus more on traditional art but if you're digital, you can replicate most of the techniques - art fundamentals and subjects cover all mediums. Very important
Drawsh - Particularly notes on Construction: construction is the basics of building an illusion of a 3D image on a page. Figuring out how to build shape gives depth to your work, and learning how to see in 3D lets you be able to draw an item then move it around in your head (sometimes, when you're good enough, don't be afraid to pull out a reference or use live subjects). Construction is how to figure out the foundation of your drawing, and good planning = better picture! This link starts at the back, hit newer post to go forward.
There's a lot on anatomy and other nitty gritty details for when you want to practice those as well.
Griz and Norm's Assorted tips - Long time artist talk about various tips and tricks they use in art and how to avoid certain pitfalls. It's eclectic but great to look through.
James Gurney's Blog - He's got a lot of thoughts, a lot of tips, and a lot of adventures he catalogues. It's the least organized out of these but fortunately he has plenty of tags and most post have something neat going on. He's fantastic!🥰
BEFORE ALL OTHER BASICS….
How to Make Your Art Look Nice: Mindset
There's a lot of artist with different perspectives on how to approach art and your mindset while doing it, but the general consensus is that it's a process and sometimes you have to remind yourself to enjoy art!
Line
How to draw straight lines without a ruler. …but for the love of all that's good do NOT feel bad about using one! This talks about how to hold your pencil and how to do some good freehand stuff, some good practice.
5 grips for holding a Pencil for Drawing - This goes for pencil, pen, tablet, etc.. Get comfortable and figure out what's right for you and your pictures. I'd like to note that paintbrush holding will overlap, but some will differ.
A few line drawing exercises that help with line confidence.
Types of line drawings & what they are.
Contour Line & exercises with Mrs. Cook - Contour lines are one of the first art exercises I do in all the drawing classes I've taken. The good news is that they're surprisingly fun & look neat, even the blind contours!
Good deep thoughts on lines and how to use them.
Line Weight Tutorial
Lineart Weight Tips!
How to show variation in your line art: part 1 & part 2.
Some teacher's Drawing 1 & 2 lessons put online.
Light, Shadow, & Value
An introduction to tonal values.
Why values are important. The main reasons are that they give depth to a piece, and values literally shape our world.
Tonal Values: Everything you need to know
How does light work & the basics on Light
Light & Shadow in Art - much more in depth of the above! Highly recommended if you have time to spare.
Understanding grayscale/monochrome art. Great for shading & planning.
A guide to Cross Hatching (and hatching in general) - As a side note, crosshatching is one of the early things taught as it marries Line + Value into a nice neat package and helps add form with just a pen.
Crosshatching for Comics
Learn more about coloring by working in grayscale
How to Make Your Art Look Nice - Contrast!
Using lighting to make your art look nice.
Some light & shadow classifications.
Edges - notes on how they work in shading.
Color
A side note - color theory doesn't differ much, but color MIXING will change between mediums. If you're doing traditional colored pencil, you're overlapping 2 or more pigments on top of each other. If you're doing traditional paint, you're mixing & creating a solution/emulsion (depends on the pigment and binding) of pigments with the particles reflecting light in different ways. In digital, overlapping colors & blending colors depend on how the program you use calculates it if you're not just putting 2 color side by side. This just means you have to adjust your mixing when you switch between them. :)
Slawek Fedorczuk's Light & Color Tips - also shows how to guide through a scene.
The Color Tutorial Part 1 & 2 by Sashas - A personal favorite.
Color Studies 1-6 by Sheri Doty Amazingly nice breakdown on how color works in simple terms.
Sarah Culture's Tips on Color
The value of underpainting
A few notes on reflective light.
Experimental color techniques with Alai Ganuza: first post, second, & third.
Color zones of the face charts
Composition
Good Tips on Composition
Here's an example of how you can search the Etherington Brothers' stuff and get like 10 tutorials and tips on one subject. Composition & Cover Design, Shadow Composition, Two Line Composition - plus more.
How to make your art look nice: Thumbnailing!
And don't be afraid to make silly thumbnails or sketches.
Composition Examples - charts like these are great when you can't think of something yourself. There's no shame in using them.
Flow and Rhythm
Formulas for landscape composition.
Perspective
Perspective Drawing Tutorial by Julie Duell
Linear & Atmospheric Perspective Guide
One Point Perspective City Tut by Swingerzetta
Niso Explains Perspective - these are great for drawing figures in perspective!
Putting characters into scenes and drawing backgrounds
Backgrounds that make your character stand out!
Using background detail to guide the eye.
Odds and Ends
I shit you not, probably 1/3rd of my color, value, & structure knowledge comes from pixel art since I've done so much of it and it is all about challenging yourself to do the most you can with limitations. Check out lospec's tutorial database for fun and see how it compares to art techniques you're doing - even if you never try a medium, it's always interesting to see how it works. :D
How to Make Your Art Look Nice: Reference Images & Style, Pushing Proportions, and developing style.
Foervraengd talks about how he expanded his comfort zone with concept art & landscape drawing.
Luna Art talks about what they're thinking when doing concept art.
Repeating visual motifs in character design looks cool.
Eric's Thoughts on Drawing Backgrounds and Props.
Show vs. Tell: Why Visual is Not Optional in comics.
The Lost Vocabulary of Visual Story Telling Day 1, Day 2, Day 3, & Day 4.
Traditional Animation's 2 Digital Library books, The Know-How of Cartooning by Ken Hultgren & Advanced Animation by Preston Blair are two books from the golden age of animation they have up on their site for free viewing!
Animation resources dot org has a lot of cool stuff. Here's Nat Falk's How to Make Animated Cartoons (part 1). Their pages on Instruction & Theory are a good start.
Books
Good news: the internet archive has a TON of resources. Make sure to check around and toggle filters, it's a bit weird with organization. For example, a book can be under art or drawing - techniques, depending on who catalogues it.
Andrew Loomis is someone artist tend to die-hard reccomend. His work is collected here & here on the internet archive (one is Andrew Loomis, the other is Loomis, Andrew - thanks). I own Figure Drawing for All It's Worth and I recommend checking all of his stuff out, especially if you're having trouble with bodies and hands.
The Animator's Survival Guide by Richard Williams is mandatory in animation classes for good reason - it's fantastic!
Perspective for Comic Book Artist by David Chelsea is great for any type of artist. So is Extreme Perspective & Perspective in Action.
Scott McCloud's Understanding Comics, Reinventing Comics, & Making Comics. The first one is on the internet archive, the second two are likely avaliable at your library or at a bookstore as they're pretty popular.
Speaking of comics, Drawing Comics the Marvel Way has been a favorite of comic artist for years no matter what comic book companies and artist you like, it's a good introduction.
Anything by or endorsed by James Gurney, Color and Light: A Guide for the Realistic Painter is one of my favorites (this is his official page but you can get them elsewhere for cheaper too).
Art resource blogs with good tagging systems: @artist-refs , @help-me-draw , @helpfulharrie , @art-res , @drawingden , & @how-to-art
Lastly, I suggest if you find something you like online for free, SAVE IT! Whether it is through the Wayback Machine, screenshotting a whole webpage, reblogging/retweeting something, or putting it on pinterest, digital media is fickle and tends to go up in smoke when you least expect it. I have a partially organized Pinterest board that helped me find most of the stuff I wanted to keep. Figure out what works for you and save what you can.
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what-even-is-thiss · 1 year ago
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Tips from a former English major and English TA:
Reading the text actually does help you in the class believe it or not and we can tell when you haven’t read it. Sometimes we’re just too tired to call you out on it. Your awkward silence in class speaks volumes.
That being said, if you don’t have time because life happens read at least two different summaries or analysis pages online. Preferably more. One source will rarely mention everything your teacher asks you about.
Other tricks include reading the last sentence of every paragraph or reading every other page
The reason you’re being forced to take an English class when you’re not an English major is to help you come up with arguments when there’s no strict data set to follow and no one correct answer. If your school allows for alternatives to this sort of category like film analysis or art history that you think you’d like better, take it. The goal of GE classes is to turn you into a well rounded and educated person. Not to torture you.
If you’re reading works in translation and don’t want to take the time to learn the language but you also want to get a more accurate idea of the nuances of the original language, read three different translations of the work and compare them. Reading translators notes and reviews of translations by experts is also helpful. In some more rarely translated works translators notes and reviews may be all you have to work off of.
When you’re writing a literary essay you’re entering an ongoing conversation that’s been going on since writing has existed. A tradition that’s existed since before Aristotle. And you’re just as smart as that guy. Add something to the conversation. Participate. Bigger idiots than you have done it.
Chat gbt is really bad at literary analysis and often gets facts wrong. We can tell when you use it.
Everyone has different levels of understanding of the history of literature even within the professional world. People specialize for a reason. Nobody is expecting you to have read everything. An expert in medieval Irish literature isn’t going to have read the same things as an expert in post-colonial west African literature who won’t have read the same things as a general expert in contemporary Asian literature. Being “well-read” is subjective and means something different to everyone. English classes often show you where to start and how to research stuff related to literature and analysis. Especially if you are an English major it’s easy to get overwhelmed early on but you get used to accepting that you can’t know everything. And that’s fine. Just focus on finding your niche. Or maybe you don’t have one and just want to sample everything. Or maybe you’re just here for general knowledge. That’s fine too.
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emelinstriker · 4 months ago
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{Eternal Servants AU} Ao Lie ♡ Adoration
Art drawn by me + the AU itself is mine.
Took way longer than the previous ones cuz my brain did not wanna stick to tryna finish this until recently fhgndfghnfhgd
[TL;DR] A dragon joins the team.
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♡ ~ Fluff ~ ♡
A man in a green robe groggily woke up. He raised his head slightly from his position on the floor to take in his surroundings. He was in between two rows of large wooden shelves. There was text in bold reading "Interdimensional Geographics" on either side.
Was he... in a library? But why? Did he fall asleep while reading a book?
He sat up, groaning a bit as he held the back of his neck in pain, before he glanced at one row of bookshelves in confusion. He did hear talking coming from somewhere past all the bookshelves, but he was unsure whether or not he could trust those voices. He also wasn't sure why his neck was throbbing in pain. Given the way we was lying on the floor, he brushed it off as simply pain from his previous position.
While trying to stand up, he noticed a little note on the floor. All it had written on it was: "Find Master."
Raising an eyebrow at it, the man in green picked it up, turning the piece of paper and verifying that those were the only words written on it. Weird. He couldn't remember writing that down. Actually, now that he thought about it, he couldn't remember much in general. And it all just confused him even more, making him feel a slight bit of panic at his lack of memory.
The man in green had to think about what he did manage to recollect... He had more than one name, but he could only recall being called Ao Lie. He remembered traveling with what he believed were his friends, although he could only specifically remember a monkey's face from that group... Besides that, he could only faintly remember two people talking in a language he did not understand, followed up by a crow's caw. Every other memory seemed to have been pushed aside or blurred.
And assuming he wrote that note to himself... who was this supposed 'Master' to him if he had no recollection of them? Was he their disciple? Either way, since he had no idea on what else to do, he decided to try find this supposed 'Master'. Maybe they knew why he had been knocked out in the library.
Suddenly, Ao Lie had the urge to rush towards the voices he heard earlier. It was like some strong pull when he felt some form of internal panic. He didn't know why. He clearly wasn't in any danger, after all. But it felt like someone else was. Someone important to him. He dropped the note and decided to hesitantly answer to the call, moving around the many bookshelves. However, this sudden feeling of urgency left him as quickly as it came... But why?
Upon turning at another bookshelf, he stopped.
While he did take notice of the tall lion and the man on wheels, his eyes were mostly focused on the person who had their back turned to him, with a tiny black silhouette of a blob on their shoulder.
Mink already took notice of Ao Lie in return, letting out a groan. "You can't be fucking serious."
You hummed in confusion at the curse's comment. "What's wrong, Mink?"
Then your two other champions took note of this green stranger. Nezha was quick to take on a more defensive position behind you, his fire-tipped spear at the ready. Azure on the other hand simply looked intrigued by this guy across from them. Because the first thing he noticed were his void-black eyes. The exact same ones all of your champions had...
After realizing they were all looking behind you, you turned around to see the man with the long, white hair. You didn't recognize him at all since you've never seen him in the palace before. But he did seem to recognize you. Or, well, at least your title.
He moved a bit closer to you and the others as Nezha kept his guard up. Just in case this was another Celestial Hunter pulling some illusion trick again. Once the white-haired man reached Nezha, who was pointing his fire-tipped spear at the newcomer's chest, he looked over to you, past your pink champion... and he kneeled.
"You... You must be my Master", Ao Lie stated more to himself than you, his voice sounding like he was in awe at your presence. He then lowered his head a bit in respect, which made some of his hair move from his back to his front.
Blinking in surprise, you awkwardly scratched your head. Nezha hummed, seemingly contemplating still poking Ao Lie with a bit of fire. After all, he couldn't be too sure about him being another Celestial Hunter or not. But before he could hold his spear closer to the white-haired man, you stopped him by gently tugging on his cape.
"He seems to be real. I don't think you need to check", you commented as you raised an eyebrow at him, knowing full well of his and MK's stabbing tendencies. Your pink champion reluctantly lowered his weapon and gave you a little bow, muttering out a "Yes, Master" behind his mask.
You then turned back towards your apparently new champion, who was still kneeling. "Uh... You may rise- Uh- Wait- What's your name? And how did you get here?" At your questions, the white-haired man happily stood up as he gestured with his hands... or rather sleeves, because both of his arms were fully covered by his green robe's long sleeves.
"My name is Ao Lie! And I, uh, honestly have no idea. I just... kind of woke up on the floor here a couple of minutes ago, hehe", he confessed awkwardly. You knew almost all of your champions also didn't know how they ended up in the palace, but this was the first time you encountered one just after his arrival yourself.
Azure finally decided to speak up as he examines the newcomer. "Ao Lie, if I may ask. Do you remember anything from before waking up?"
The man in green opened his mouth happily to answer him, but then he realized... Why could he barely remember anything?
You couldn't help but watch in sadness as his smile turned into a frown as he spoke. "I... Well, I remember that I'm from a family of dragons... I turned into a horse, though I can't remember why... Oh! And I was carrying a guy around as a horse while being accompanied by... I think friends?" His eyebrows furrowed as he tried  his hardest to remember his past. But much like the others, he only seemed to recall specific aspects of it.
And knowing how pointless it was for them to force out out some kind of memory, Azure sighed in disappointment. "That's enough, thank you. No need to try to force your way into any potential memories, it'll just give you a headache."
Nezha grinned beneath his mask as he leaned against his spear, holding back a chuckle. "Yeah, we've tried. Especially MK. I feel like that just made his memory even worse than it already was. He only keeps doing it because he keeps forgetting that he already tried forcing his memories back."
You gave him a confused and baffled look, to which the celestial simply shrugged in response. MK having the worst memory of them all wasn't new to you, but you didn't know about his attempts to force his memories back. Though in order to ease your worries by just a bit, Nezha added, "He's fine. It's just more of an endless cycle of that short-term memory he has to deal with. And him trying to forcefully remember things just adds to all his confusion." Your pink champion then waved his hand dismissively. It wasn't a big deal to MK after all, just a confusing point about his own lack of memory.
You grimaced a bit at him, not exactly trusting his sudden dismissal of the topic. However, you also didn't want to pry further, knowing about how well your champions could dance around concerning things happening in the palace. They did avoid talking in-depth about their brandmarks, and they did seem to hide many other secrets you were curious about. Such as blood stains on them when they hadn't been on any battle missions.
"Um.. Anyway. Ao Lie was it, right? I... Uh... I'm... assuming you're one of my champions..?" You said, hesitantly trailing off towards the end as you weren't sure how you would be able to confirm such a statement. Because void-black eyes weren't exactly an accurate way of confirmation. It merely meant they were infected.
Ao Lie tilted his head a bit in confusion. "Champion? Does that mean I have to fight in an arena?"
"I mean we don't have an arena, but-" "No, no, no- No fighting in an arena-" You quickly cut Nezha off before he could suggest anything brutal.
Mink, still boredly sitting on your shoulder as a tiny blob, decided that it'd be a good idea to torment-check the green newcomer. Just to take a jab at him and see how much he can take before breaking. Because judging by his current looks, he really did not look like he could be of any use to Mink. He snickered as he grinned at Ao Lie. "So, you're a dragon, right? How about a test of wits and strength? You know... Just to prove to our dear Master that you're actually worthy of even calling them your Master." You gave Mink a little bit of a baffled look, not knowing what he was planning. But he did weaponize your title a lot, even when you clearly disapproved.
The man in green perked up at your black champion's words. He seemed oddly excited about the idea of doing something to show off what he can do. "What do I have to do?"
However, before Mink could say anything that would end up in some catastrophe, you quickly used a finger to bonk his small ken-doll-looking form on the head. It didn't hurt him, but it did catch him off-guard. "Ah- What the- Hey-"
You glared at him, unamused. "Could you maybe like, not trick the others into doing evil or concerning deeds for like five minutes?"
The small ink demon huffed as he shoved your finger away from him. "Oh please. Your definitions of evil and concerning are so simple-mindedly black and white, it's pathetic. I would've actually suggested that he duels me in the scroll. Take it as more of a test of his strength."
It was indeed true that a duel in the scroll was more of a psychological test. If Ao Lie managed to beat the ink demon, he would most certainly be accepted by your other champions as one of their own. But perhaps it was too soon to- "Alright, I'm down! Let's do it! That sounds like fun!"
You grimaced at the dragon's eagerness to duel the ink demon curse. Azure seemed more surprised that the man in green would happily jump into battle without any knowledge or questions regarding Mink's powers. Meanwhile Nezha was rather amused at the offer. After all, if he could get a front row seat of seeing someone else having a shot at eliminating the inky pest, that'd be great.
"Okay, how about we don't have you beat up the new guy? He literally just got here", you quickly intervened as you stepped closer to the white-haired man. It was odd to you how the others had a little bit of white in their hair, except for this one. He seemed to have fully white hair. So perhaps it wasn't actually a signifier that labeled one your champion?
"Anyway, Ao Lie was it? If you don't have your memories right now, you could stay with us and we can try figure things out with the others", you offered as you held out your hand to shake his hand. The white-haired man gave you a puzzled look for a moment before reaching out with a smile, shaking your hand rather strongly. Though, his hand felt rather sharp...
"That's so nice of you! Thank you, Master!" He had barely just met you and it already seemed like calling you 'Master' came naturally to him. Which was surprising, considering that Nezha told you it took him and Azure at least a little while to get used to addressing their personally first Master as such. The others also seemed rather hesitant at first. Though, he couldn't talk for the two simians as they were the first ones to pledge their allegiance and servitude. And Mink just plainly refused to call you his Master, unless it was to sway the others.
Just to make sure the newcomer was actually unharmed upon arrival, you decided to have him visit the medical bay first. You didn't have the tools or knowledge to do a full check-up, but you asked him for permission to check if he had any of those black wounds the others had. And he did. Right on the back of his neck. He then realized that must've been why his neck had been hurting a bit since he woke up. He just thought he must've been unconscious at an uncomfortable angle for too long.
While Azure went looking for the others to tell them about the new champion, Nezha decided to stick around in case the newcomer tried anything. He knew you were safe with Mink, but he couldn't take any risks. Not when he didn't know the full capabilities of the man in green.
And as you were assessing Ao Lie's neck situation, the pink champion's sight landed on the table next to him. Something caught his attention. It was one of those zip-up bags with a familiar black substance inside. Apparently it hadn't been picked up by an Overseer yet. The Oracle must've been busy.
His gaze then turned back and locked onto the green champion, watching you hand him new clothes to try out later.
"Tell me or a servant if you need a different size or want something different in general, alright?" The celestial heard you tell the dragon, to which the man nodded happily.
However, something else that caught Nezha's attention were Ao Lie's hands. He only noticed the way they were somewhat sharp claws and practically fully black when he held onto the neatly folded clothes... His hands looked suspiciously similar to a certain crow's hands... The pink champion furrowed his eyebrows. He wasn't the only one who noticed as Mink crossed his arms, eyeing the white-haired man suspiciously.
You then turned towards Nezha, "Could you show him around, please? We would still need to figure out where he's gonna sleep, so just show him where everything necessary is." While it was technically a command, you couldn't help but make it sound like a gentle request. The celestial bowed his head before leading Ao Lie away, keeping an eye on him at all times.
Sighing, you rubbed your temple. So much was happening at the same time again. You also had to make sure the others were okay since there still were some Celestial Hunters they were disposing of.
"Hmpf. Are you done collecting immortals like trading cards now?" You heard Mink ask in annoyance as he still sat on your shoulder. Rolling your eyes at him, you gently bonked him with your finger again, making him whine once more.
"I don't even know how they end up like this in the first place, Mink. For all we know, the servants could have been going through a trial before ending up here-" "They didn't. None of us did", Mink said with a slight hint of annoyance, cutting you off. You raised an eyebrow at him in response.
The ink demon looked you dead in the eye. "Be happy they don't remember the infection process. Or you would have a bunch of immortals traumatized at the feeling of their body having been altered to a point of no return." He crossed his arms before adding, "And be happy I can't feel pain. Or I wouldn't be on 'friendly terms' with either one of you."
"What are you talking about?"
He was about to add to his rant, but then stopped himself. "...Ugh, nevermind." You already knew he was hiding a lot from you, but his responses just gave you more questions than answers. However, you knew better than to try get more out of him, considering he would just end up toying with you, dangling the answers in front of you, yet still too far out of your reach.
But for now you had to deal with your new champion.
Perhaps asking Mink another time would be more appropriate.
[ Masterlist ]
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wannaeatramyeon · 6 months ago
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Goo Kim x Reader: One Night
G/N. Crazy Stupid Love Emma Stone/Ryan Gosling scene but make it Lookism. Masterlists
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"Are you nervous?" Goo murmurs, a smile tugs at his lips when he feels you trembling.
He peers down at you and pauses. His hand, having worked its way under your top and caressing your bare skin - stops.
Tonight, you have aimed for sexy and sensual. It worked well. Fake it until you make it, and you made it when this handsome blonde at the bar invited you back to his apartment for a night of debauchery.
But your mask slips. It's hard to keep it on, y'know. When you are both half naked, about to be even more naked, there's nowhere left to hide.
Your nervousness comes out as a snort, because duh and you think some of your previous sexy and sensual points are deducted.
"Yeah," you respond with an awkward giggle. Then your mouth runs before your single brain cell can.
"- Also, something has been digging into my back all this time," Goo waggles his eyebrows at you suggestively, "No. Definitely not. I think it's a spring or something or I don't know... crumbs? Have you been eating in bed? Either way I think this is the most uncomfortable mattress I've ever laid on. Your silk bed sheets are something else though - who even has silk bed sheets? It's like something from the 80s along with waterbeds but god they feel so fucking great on my legs."
Goo is stunned into silence momentarily before he barks out a laugh.
He rolls off you and onto the left side on the bed, full body wriggling around slightly, experiencing the silk bed sheets for himself and chuckles.
"Sweetheart, you're right. And I've always hated this mattress." He sighs, adding, "I got conned by fucking influencers."
You whip your head towards him and give him a look, "Influencers?! What. Is this those fancy brands that I've been seeing them shill all over my social media-"
Goo turns towards you, a pout on his lips and eyebrows pinched together in a pitiful expression. "Yep. I've hated it since the first night."
"Then why didn't you return it!"
He shrugs and you laugh, your previous nervousness dissipating.
"I always wondered what idiot would fall for those."
"Hey!"
A brief moment of silence then-
"Did you buy these sheets from an infomercial or something?"
"Excuse me!" Goo shuffles, angles himself so he's fully facing you. Head held up by the palm of his hand and resting his elbow on the mattress.
There's mischief, life in his face that wasn't there earlier tonight. "Sue me. I have money to spend, sometimes I can't sleep, and those sales people sell things so well."
You let out another unrefined snort, amused by this guy.
Suddenly finding there's so much personality, a touch of vulnerability revealed in that statement, behind the expensive glasses, his tailored suit and his muscled body.
"Wanna see what other crap I've bought?"
.
.
You both wander around his apartment, which turned out to be a huge fucking penthouse now that he has the light on and is giving you a guided tour, in your underwear. 
Goo, no shame and expanses of skin on show, and you follow closely behind with his silk sheets wrapped loosely around your body.
He gestures at what you assume to be a coffee machine sitting proudly on his kitchen countertop. All sleek and stainless steel with dials and buttons on every surface.
"I can't even use this thing. I've had it for 2 years."
"Look," Goo opens an overhead kitchen cupboard, gesticulating like he's going to perform a magic trick, and dramatically shows you rows and rows of trendy kitchen gadgets, no doubt also purchased during moments of insomnia. Pizza scissors, spiralizer, bread maker, air fryer, pressure cooker.
"Never used."
"This," he points at the far wall, and you squint, barely making out a framed art piece of the ugliest monkey face you have ever seen. But hey, art is subjective, right-
"-is an NFT. I bought that too."
That tips you over the edge.
You cackle and cackle, doubled over and holding onto him for balance.
.
.
There's a dusty segway sitting pitifully in the corner of an unused spare room.
You jump out from round a corner, LED mask on your face and flashing a menacing red - "Boo!"and Goo actually jumps.
A lonely treadmill, placed beneath one of those fancy sit-stand desk catches your eye.  Goo smirks, "Babe, I don't even have a desk job."
Instead of spending all night tangled in his silk bedsheets together, Goo jogs down memory lane of sleepless nights and impulse buys with you by his side.
Your laughter starts to tinge all his memories.
Your good natured ribbing and mocking.
His hyena cackle joins yours, and he wonders when was the last time he was able to laugh with someone. Has he ever spent an entire night talking to someone like this?
"Ask me something personal." He requests, both now lying on his uncomfortable bed. You in his arms, hair tickling his chin.
"What do you want from life?"
"To make money."
"Why?"
"I want to be rich."
"Why?"
"Well, who doesn't want to be rich, sweetheart."
"Yeah but why do you?"
Goo remembers running errands, doing anything to earn some money. Anything for a price. His cousin calling in his services, and he happily beat up some middle schoolers to help him (and who was it again, Tabasco?) out.
He doesn't really know where his thirst for money making has come from. Maybe there's some deep set trauma from his life pre-juvie or some shit he should pay a therapist to decipher but alas.
He tells you this, all this and more. At some point, his head is the one lying on your chest and you absentmindedly stroke through his blonde locks, humming noises of encouragement, listening to his words.
Weird, Goo thinks, when he finally drifts off to sleep with you snoring gently beside him. 
The morning sun already filters through the blinds, and the hustle and bustle of Seoul has started to pick up.
How comfortable this feels. How natural your connection with him is. How this is the spark people dream about, and somehow it has hit him when he wasn’t looking for anything more.
That someone as different to him as you are, that is only ever supposed to be company for a few hours, a night at best, could spell trouble. Raise his hackles, send his alarms blaring.
When he's usually the walking red flag.
Because you’ve got him thinking. A lot. That shrewd brain hidden behind playfulness has been whirring; wondering about what happens if you become a regular fixture.
Maybe you might doom him, in the end. Maybe this will lead to a dead end and nothing more.
But he's curious enough, the spark is shining brightly enough, to see where else you might lead him to too.
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justcallmesakira · 11 months ago
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The reader looking so pretty at an event in the agency, co worker dazai can't help but stare at her :> make sum scenario :>
"I SEE YOUR PRETTY EYES AT MINE, MISTER~"
Sypnosis: Dazai just cant keep his eyes to himself when a colleuge of his is looking so darn pretty!
Dazai x fem! reader
Genre: suggestive, romance
Warnings: reader is sort of cheeky, suggestive as hell, implied alcoholism, author gave the reader on what attire shes wearing.
A/N FINALLY A REQUEST AFTER SO FUCKIN LONG
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The agency had decided to hold another party in celebration of a huge deal which would help the agency .
And of course you were invited, almost everyone was. You decided to look extra pretty today because why not, not because of others but for yourself.
You had picked out a extravagant ebony coated frock which covered all the way up to your legs and ended with glistening white layers of laces.
The party was at 8 o clock, you had time plus what would you do getting there so early?
Gently tapping on the tubes of lipsticks you picked out a vermillion shade and smoothly applied the waxy substance on your lips. The colour suited the rose tied around your neck really well.
Finally adding some final touches you rushed out the door and walked along to the agency.
There were colourful lights and food everywhere, Atsushi teaching Kyouka how to make decorations, doctor Yosano taking a bit too much of wine, ranpo staring at powdered donuts... To think of it you remember him taking 5 of them sneakily one night and you wonder why hes so obsessed with them.
But one thing you could notice was a certain someones eyes on you... Dazai.
You walked up to atsushi and kyouka, talking to them and teaching them some tips and tricks to fit in with the agency.
You could feel at all times though, a certain pair of eyes glancing at you from time to time from the corner of the room.
"Excuse me, i will just fix my hair and come back" you politely end the conversation before walking towards the door and going outside.
Despite your heels clacking against the floor, you could feel another set of shoes following them.
"Dazai-san, may i know why i feel your eyes on my at all times?" you ask putting a perfect spot from the distance between your figure and the mans figure.
He chuckled.
"Bella, i must say your quite the smart one arent ya'?" osamu replies back with much cheekiness in his tone as yiu turned to him, he had a black tuxedo, a polished and refined one, it hugged his body quite tightly too.
You just sighed at his remark, he was a ladies man you knew but you have never seen the glint and love in his eyes on a girl ever before, it amde your stomach turn slightly in a good way, of course.
His teasing grin drops and turns into a more soothing smile as he walks over to you which makes you back towards the wall unsure whether to trsut him or not.
He lowers his head a bit to reach your face taking in all of it's features.
"Are you trying to woo me, dazai-san? It seems like it"
"Haaah, maybe. The thing is bella you just look so.." you expect him to give you some compliment like every boy does when they see a girl sitting pretty and all but instead he gently took a strand of your hair, took it to his lips and uttered every single quality and flaw about you, it was as if hes born to have a poets tongue with you being the muse.
"I just want to admire you all day, my darling. Its not lust nor a small crush, it isnt even close to love but something beyond the world and beyond the universe to attend to, i dont know i could drown in your eyes right now but i would prefer staring at them for an eternity as if its a gorgeous piece of art hung on a museum"
he said softly, oh god did this man made your heart drop down your stomach and melt into your intestines.
With each word he spoke through his charming voice, you could feel his breathe and hands going closer towards your sweating body and at last, he asked for your permission to which you only looked at him with a slight embroidery of embarrassment on your cheeks.
Dazai tenderly kissed your forehead but though it lasted short you wondered whether he tried to go for your lips instead because of the shift in his body.
"Oi, dazai and [Name] if your done with your cheesy af encounter than come back to the party! Presidents calling you two!"
Atlast after moments of intimate interaction which wasnt even intimate because of the silent yearn for something neither the two of you could preach. Both of you decided to go back to the party.
Later in the relationship you realised that your first kiss with this loverman was not the type of kiss those possessive men would do which would take your breathe away but more of a desperate one as if to reach out for something which one already got.
In the end nor dazai or you could just confess normally without making each other look like two pieces of magnificent artwork looking at each other.
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A/N: i hate this more than dazai hates him self :(((((((( btw reader is wearing this dress
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Divider crds! : @cafekitsune
Tags! : @inojuuy @silverbladexyz @atlasnessie @tsuunara @elizais @saelique @chuuyasboner @atzuhi @riiwrites @ruanais @biscuits-spooky-corner @rusmii
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lilmisssammy · 11 months ago
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The Path Iceberg
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This is an Iceberg for The Path- created by myself with editing help from my good friends Samhain, Torr and Gloria. If you don’t know what an iceberg is, it’s a chart to discuss different levels of knowledge for a specific topic, the farther you go down, the more obscure or dark the topics become.
Before you read, I need to state that there are discussions of Rape related to people aged 9 to 19, Death, Potential Triggering content within links, and Spoilers for The Path. 
Thank you! And Enjoy!
This is an Iceberg for The Path- created by myself with editing help from my good friends Samhain, Torr and Gloria. If you don’t know what an iceberg is, it’s a chart to discuss different levels of knowledge for a specific topic, the farther you go down, the more obscure or dark the topics become.
Before you read, I need to state that there are discussions of Rape related to people aged 9 to 19, Death, Potential Triggering content within links, and Spoilers for The Path. 
Thank you! And Enjoy!
Tier 1 - The Sky
The Path is a psychological horror art game created by Tale of Tales, now Song of Songs, in 2009. It follows a modern retelling of Little Red Riding Hood as it's experienced between six sisters, the wolf-loving 9-year-old Robin, the precocious 11-year-old Rose, the tomboy 13-year-old Ginger, the brooding 15-year-old Ruby, the confident 17-year-old Carmen and the responsible 19-year-old Scarlet. Each sister takes turns walking to their grandmother's house, with the only rule being to stay on the path. And the only way to win is by dying. The Path is a walking simulator and is seen as one of the best representations of the fact gaming can be art. 
Tale of Tales was a Belgian game development company that ran from 2003 to 2015. It was founded by artists Auriea Harvey and Michaël Samyn in an effort to bring art to an interactive medium. They're known for games like The Endless Forest, Graveyard, Fatale, Sunset, and especially their cult classic The Path. In 2015 they ceased making commercial video games after the release of Sunset, and now work on art projects together under the name Song of Songs. Currently, they’re working on a remake of The Endless Forest, which is currently in its beta stage open for patreons!
Little Red Riding Hood is a fairy tale about a young girl with a red cape who meets a wolf on the way to her grandmother's house. The basic story has Little Red walking through the woods to bring food for her sickly grandmother, where she meets the wolf who wants to eat the food and her. The wolf tricks her into telling him where she's going while she stops to get her grandmother flowers. When she finally gets there, the wolf has eaten her grandmother and tricks her into getting into bed so he can eat her as well. Depending on the version, a hunter may come in and slay the wolf saving the granddaughter and grandmother from his stomach, or the grandmother could be unharmed in the wardrobe. 
Auriea Harvey is a digital artist and sculptor currently living and working in Rome. She’s one half of Tale of Tales and is specifically credited for Design, Direction and Character Design on The Path. She was also the author of the post-mortem on The Path which you can see I’ve heavily referenced throughout this whole post. She currently has an art exhibit at the Museum of Moving Image called My Veins are the Wires, My Body is Your Keyboard which features images, models and the ability to play the path! 
Michaël Samyn is a graphic designer and digital artist specialising in VR from Belgium, currently living and working in Rome. He’s the other half of Tale of Tales and is specifically credited for Design, Direction and Programming for The Path. His most recent work, apart from actively working on The Endless Forest, is The Viriditas Chapel of Perpetual Adoration, an utterly stunning VR experience you can get on Steam.
Tier 2 - Tip of the Iceberg
The Path as a game is about building your own interpretations of the character's struggles via item reactions and rooms in Grandmother's House. There are generally two main interpretations believed by most who play the game. One is that the game shows each girl's death, Robin being mauled to death by a wolf, Rose drowning after she falls off the boat, Ginger being strangled/electrocuted on the flower fields wires, Ruby getting into a car accident, Carmen being killed and chopped up, and Scarlet being hung by the string seen on her wolf’s claws. However, these are also usually viewed as metaphorical examples of the sisters feeling like they died after extreme traumas. Using the items and images as clues, there is a common consensus of what each sister went through that made her feel like this. Robin's is learning about death and the consequences of actions, Ginger's is getting her first period and being forced to grow up, Ruby's is falling in with the wrong crowd and getting into harmful behaviours, Carmen's is getting taken advantage of while drunk, and Scarlet's is falling under the weight of responsibility placed upon her to look after her family.
Some places reported that the game would be about rape or pedophilia, like this spread in a Dutch gaming magazine. Something that gives credence to the rape interpretation is the basis of Perrault's version of the tale where the wolf tricks the sister to take off her clothes and get into bed together, as well as the uncomfortable positions the sisters appear in after their encounter. Though, this is how Auriea addressed it in the post-mortem- 'Some say blindly that the game is "about rape." And while that could be one of the interpretations -- and I understand it -- for me, those black-out moments after meeting her wolf are the moments of realization. Those are the times when a girl grows. And what happens in Grandmother's House is not a murder but a shedding of childhood and an initiation to womanhood. Each girl is one step closer to her fate.'
The Path may have intended answers that are mostly agreed on, but the format of the game is purposefully set up so there is no wrong or right answer, allowing for more personal or specific interpretations. You may notice I didn't mention Rose in the last section- and that's because there isn't an accepted answer. The most popular ideas are either her blooming spirituality, or dealing with illness, though those are both contested. There are other popular interpretations for each character- Robin having a family member pass, Ginger being a lesbian or trans man in love with her wolf, Ruby's experience with ableism or addiction, Carmen experiencing society's sexualization of teenagers, Scarlet having extreme psychological issues, with Rose's ranging anywhere from the struggle of a gifted child, actually dying or even the creators not having an actual set intention! 
Each sister you can play as has their own Live Journal- Robin's is named Kid Red, Rose's Innocent Red, Ginger's Tomboy Red, Ruby's Goth Red, Carmen's Sexy Red, and Scarlets Stern Red. Here the sisters post about their lives and talk to one another and sometimes other people, there seems to be a group of people who didn't know these were fictional characters, and one person talking about the Rio World Cup. Nowadays, this blog project could be seen as an early form of an ARG, considering its interactive nature.
The Company of Wolves is a 1984 gothic horror film about a grandmother warning her granddaughter about straying from the path and never trusting charming men. Multiple stories are told about girls falling for people who are secretly wolves and how it became their downfall. There are similar themes of femininity and sexual awakening, as well as the usage of Charles Perrault's Le Petit Chaperon Rouge at the end of the movie and in the trailers for the game. 
If you've played The Path in recent times you may notice that there are various bugs that range from bearable, game-breaking, beautiful or simply funny. The creators have an image folder of beautiful glitches from developing the game and the VK fanclub has compiled some glitches found themselves.
The game is turning 15 this year- and as time goes on the web aspects that hosted information about it are slowly going out of date. There's been an effort to archive images, the character models for the sisters, and object textures. 
Jarboe Devereaux is an experimental rock musician probably best known for being an early member of the group Swans, who co-composed the soundtrack for The Path with Kris Force along with lending her voice to some narration in the soundtrack and trailers. A lot of her music is experimental and I honestly recommend listening to it if you want! At the moment she’s working on her next solo album to come out in late 2024, as well as considering a tour in Europe after the album is released!
The Path of Needles or The Path of Pins is a line from one of the earliest versions of Little Red Riding Hood, the wolf asking which path she will travel down, the needles representing maturity while the pins represent childhood. It's said to be based on a French village in which a girl was sent off to become a seamstress for a year, as a sense of sexual maturation. This features heavily in the trailers as well as being part of The Grandmother’s Tale read by Jarboe, with it being referenced to by Ruby in her reaction to the needle. 
The Prologue is a short free version of The Path you can find on their website where you play as the mysterious Girl in White. You're unable to interact with items or go to grandmother's house in this version- but you are much more able to explore and find your way back to the path on your own, something you cannot do in the full game.
Izzzyzzz is a YouTuber who makes commentary videos who posts deep dives on things like famous fandom stories, old media and internet legends. In late 2021 they posted a video covering The Path which now sits at 1.4 million views, introducing a good chunk of the modern fan base to the game, as well as causing a surge in new content for the game, with a follow-up video in 2023! Their most recent video is about the game Palworld and it’s plagiarism, as well as having a new line of merch out.
Despite being released in English and Dutch only, The Path very quickly grew a fanbase in Japan and even more so in Russia. Screenshots from Auriea's post-mortem showed Russia was the second biggest purchaser of the game. The European social networking site VK has a fan club of 5.4k members as of writing this- as well as having produced 251 fanfictions on ficbook (for context, Rule of Rose, a game with similar themes and an overlapping fan base has 5 fanfictions on it) Japan's is a lot less archived, but on niconico you can find a lot of fan videos for The Path that is simply not there on the English net.
Though not like how it's used in other games- The Path has an inventory system in which you can collect, store and view items found in the forest. These are deemed "Distractions", and you're able to use these to unlock parts of grandmother's house. There are 30 items you can collect, the bread and wine are already collected which unlock the house and gate respectively, but there is also: A Knife (Unlocking a knife on the kitchen table), a Bullet (Unlocking a deer head), a Feather (Unlocking a Cage with a bird), a Mask (Unlocking the curtains in the kitchen), a Dead Bird (Unlocking a tv), Treasure (Unlocking a stack of money), a Needle (Unlocking pills), a Two-Headed Teddy Bear (Unlocking the bear in grandmother's house), a Boot (Unlocking a table), a Record (Unlocking a stereo), Flowers (unlocking hanging flowers), a Balloon (Unlocking Balloons on the ceiling), a Piano (Unlocking a Cobweb), the Playground Tower (Unlocking a picture frame), a Bunker (Unlocking beer in a fridge), and a Grave (Unlocking a Vase). Each sister then has three special items that unlock secret rooms. For Robin, an Open Grave, Swing and Shopping Cart unlock a crib with a birds-nest, a side staircase and a birthday party. For Rose, a Living Crow, a Skull and a Well, unlocking a long corridor of bathroom stalls, a flooding hallway of doors and a greenhouse. For Ginger, a Twisted Fence, a Climbable Tree and a Shed unlock a hallway, a bedroom and toys under the bed. For Ruby, a Scarecrow, a Wheelchair and a Car unlock a hallway, gymnasium and giant cage. For Carmen, beer, campfire and bath unlock a bush corridor, a basement and a row of fire. And for Scarlet, a cobweb, a clothing line, and a tv unlock a music room, a library and a hall of books.
Tier 3 - Beneath the Surface
Kris Force is an electroacoustic composer, performer and visual artist you'd probably best know from her work as Amber Asylum and with Neurosis. She’s an extremely talented multi-media artist, including such skills as painting, sound and photography. At the moment her most recent release was The Embrace, with Jarboe whom she collaborated with on The Path!
1001 Video Games To Play Before You Die is a spinoff book from 1001 Albums You Must Hear Before You Die, featuring games from 1970 to 2013, with The Path being listed right between Punch-Out for the Wii and EyePet the pet simulator. Listed as being so effective due to its interactivity.
The Girl in White, the mysterious forest girl who brings the sisters back to the path, seems to be tied with two of the sister’s Wolves. Ginger’s, The Girl in Red, and Carmen’s, The Woodsman. The Girl in White has a small tent next to the Woodsman’s area, as well as sharing the same skin colour, hair colour, eye colour and similar-looking boots. With the Girl in Red it’s much the same, the only things being different are the colour of their dresses, and the directions their pigtails point, and is directly named as the Girl in White’s twin. There’s even art of all three together named “The Woodsman’s Daughter” but not saying which one is his daughter. 
Fey Wolf, if you aren't familiar, is the name in the files for Scarlet's Wolf, the white-haired pianist found in the theatre. You'd not be faulted for seeing them as either an older woman or a long-haired man, or even a genderless ethereal being. The Fey Wolf was never specifically gendered by the creators, but insights about The Girl In Red Wolf reveal that she is intended to be the only female wolf.
Laura Raines Smith is an extremely prolific animator specialising in modelling and textures and was the main animator in a lot of Tale of Tales games. Some of her Tale of Tales animations can be found here, but she's also worked on games like Borderlands 3, Rage of the Gladiator and NHL 95. Her most recent work from what I can find was the animation and rigging on Saturnalia in 2022! 
If you’ve been in the community or if you’ve seen people discuss theories for The Path, you have probably seen the interpretation that Ginger is a lesbian, or transgender. This goes beyond just a shared headcanon, there’s a mountain of evidence for both camps that seems potentially intended. Starting with Ginger being transgender, just out of respect, in this section Ginger will be referred to with gender-neutral pronouns. Their appearance is particularly androgynous compared to their sisters, with a short bob cut and a black shirt and shorts- along with having the gender-neutral name Ginger that doesn’t quite fit the family naming theme that could be seen as a chosen name. Ginger also is associated with things that are seen as more masculine, their favourite video game is an action-adventure called Ico, they enjoy exploring the forest and trying to blow things up or fake crop circles, as well as having “boy” toys under the bed, little army men and dinosaurs. Ginger also notoriously dislikes things that are more “girly” like dressing up pretty, going as far as to make their entire family forget their birthday to avoid it. Their wolf can be seen as a manifestation of that, of all things girly and feminine, literally being only known as a Girl in Red- and the GIR’s obsession with barbed wire could be how they feel their feminity is trapping them. Ginger getting their first period is near-universally considered to be the “proper” interpretation of their route, but people who believe in Ginger being transgender use their overwhelming reaction to their first period being a sign of gender dysphoria, and fear of now believing they will be stuck to becoming a woman. This can be summed up in this image, of Ginger clutching their legs together with what's supposed to be in the middle being completely absent, instead with a drawing of flowers in place and barbed wire across, a clear sign of how they see their period as trapping them into womanhood. For the lesbian side, Ginger never specifically states that she doesn’t like men like Scarlet, but more shows her complete disinterest in them and romance in general. She mentions how she hates that “kissing stuff” and describes Carmen as “Hot, if you’re into that kinda thing.” While that does seem to show Ginger isn’t into romance at all, there are some things. The recurring image of two girls holding hands as a doodle can be found all over the game, and her general identity as a tomboy is sometimes seen in young lesbians yet to have come out, but most of the evidence lies within her wolf and their relationship. They’re clearly close, they have a handshake, and Ginger is more comfortable with affection with her than compared to her own grandmother, with the two girls hugging deeply and the GIR even lifting her into the air. The Wolf Encounter is comparably tamer and almost sweet compared to every other wolf encounter, ending with the Girl in Red grabbing Ginger’s hand and pulling her down to lie together in the sun. The final flashes show an image of the GIR leaning in, almost looking like she’s kissing something. On the GIR’s development blog, their relationship is described as “They are what is missing from each other's lives” as well as describing why Ginger was chosen to have a female wolf as “And the girl most likely to be attracted would be Ginger.” These development notes as well as the general tone of the wolf encounter seem to apply that Ginger and her wolf’s interactions weren’t as antagonistic as the others, almost as if her goal was not to hurt, but to trap her, seemingly to stay in the relationship.
If you’ve lurked on forums about the game for any amount of time, you’ve probably heard the question of “Getting an A” in the game's grading system, and speculation on how it’s possible. Well, I’m sadly here to tell you it’s impossible. Even if you get all of the items, all 144 flowers, successfully succumb to the wolf, and become Grandmother's favourite grandchild, you are unable to get an A. It honestly should not be a surprise- The Path is not supposed to be a normal game that rewards you for your completion, it’s… The Path.
Lisa Falzon is an Illustrator turned tattooer and multimedia artist from Malta. She was originally approached early on in the production to design the box art, though I don’t know if this was ever made or shared, and went on to inspire multiple other aspects of the game, being described as "Awkward Realism." She even drew Ginger when Tale of Tales interviewed her! At the moment she’s working in her own Tattoo shop called Upward Spiral Ink- her tattoos involve amazing detail and beautiful shading, I highly recommend checking it out!
Emriss, Redsbane and Bonedevill are three accounts found commenting and interacting with the sisters' live journals in the comments between 2008 and 2009. Most of Emriss' comments come from 2008, while all of Redsbane and Bonevill's are from 2009. The common through line is interaction with the accounts by the sisters and deactivation. Emriss plays a more neutral role, while Redsbane and Bonedevill lean more antagonistic with them referencing something bad happening to the sisters, Redsbane also seemingly implies the 'Bane' of the 'Red' sisters. With these accounts not archived on the Wayback Machine it's not clear if these were accounts used by the creators to provide interaction, or if they are actual fans playing along.
Ruby’s Leg Brace is probably the most iconic thing about her, with the rarity of video game characters using disability aids, her open usage of one is a welcome sight- but from the beginning of her development it’s not clear if she needs it. In her original plan sheet it’s noted that she may just be using it for show and later her description on the website saying “When asked about her leg brace, Ruby says she’s in pain, but she doesn’t specify where it hurts,” implying she doesn’t need it. Conversely, one of Ruby’s secret items needed is a wheelchair, and the final flashes put an emphasis on her legs and how they’re bent out of shape, seemingly saying she needed the leg brace due to a car crash, or an alternative reading is that Ruby was already disabled before the accident, as she gets violently thrown through a high school gym, as well as being the quickest character in the game, maybe signalling she used to be a school athlete before the onset of a condition or an accident.
Kirin San may be a kind of mysterious figure for non-Japanese fans of The Path, especially if you’ve gone through fanart, seeing a random man or giraffe in a little suit with the red sisters. The truth is, Kirin-San could probably be best described as the Japanese Izzzyzzz, being a big part of how the game became popular over there, with his playthroughs inspiring animatics and leading to a Japanese translation coming in 2010 from Zoo Corporation! This is a weird side note I didn’t know where else to put, but while I was researching this topic I found out that apart from translating games like GTA and Left 4 Dead into English, they also create hentai card games like Pretty Girls Mahjong Solitaire as well as developing medical prescription systems, so that’s hilarious. 
144 is described as the essence of the game by the creators, that it represents “a girl's restlessness, the sound of footsteps on dry leaves, the smell of pine trees, dim sunlight through filtering clouds.” The original working title of it was 144, with the original intent to have 144 red riding hoods. This was quickly abandoned due to the scale, but its importance remains, the 144 collectable flowers in the forest are the most obvious example of this, but it's all over the rest of the game. There are 36 items (144 divided by 4 being 36), 18 secret rooms (144 divided by 8 being 18), 3 secret rooms per sister (144 divided by 48 being 3) as well as six sisters (144 divided by 24 being six).
Something talked about in the postmortem but was not mentioned by name in the game is that The Girl in White is quite literally an older version of one of Tale of Tales past characters, The Deaf Mute Girl in The Pretty White Dress from 8. Her models were created based on making them look like the Deaf Mute Girl but at the age of 13. With 8 never coming out; the Girl in White is both the first occurrence of this character and the second time she was in a game.
Tier 4 - Middle of the Iceberg
An interesting detail that 1c changed when they translated the game into Russian is them choosing different names for the main six girls, unlike every other translation which keeps their original. The names are: Robin as Алина/Alina, Rose as Алиса/Alice, Ginger as Ада/Ada, Ruby as Агния/Agnia, Carmen as Алла/Alla and Scarlet as Аврора/Aurora. The translated names are no longer themed around red things, but around the alliterative A’s, probably due to their name puns being lost in translation.
This is an entry that’s probably more well known to people NOT into The Path, in that The Path is featured and shouted out by name in Hetalia. Yeah, Hetalia, that Hetalia the anime about personified countries that once was the second most popular Anime/Manga fandom on Fanfiction dot net, features The Path in both the anime and manga, with Belgium showing off the game as something from their homeland.
Something never mentioned in the games is that each of the sisters was given birthdays. On their livejournals, you can see posts of them celebrating Robin’s, Carmen’s and forgetting Ginger’s, but they aren’t the only ones with birthdays. On their live journal profile descriptions, their birthdays are listed as the 13th of October 2000 for Robin, the 13th of March for Rose, the 13th of September 1996 for Ginger, the 13th of May 1994 for Ruby, the 13th of November 1992 for Carmen, and the 13th of April 1990 for Scarlet. Rose doesn’t have her birth year listed but it’s probably just 1998, due to all of the sisters being spaced by two years. Something interesting is that all of the sisters were born on Friday the 13th, but only Rose would be her actual age as of the game release. Since the game came out on the 18th of March 2009, the actual character ages would be 8 for Robin, 11 for Rose, 12 for Ginger, 14 for Ruby, 16 for Carmen and 18 for Scarlet. Part of me thinks that this is why Rose’s birth year goes unmentioned on live journal, though if she wasn’t born in 1998 she would not fit the profile of being born on Friday the 13th, but it’s possible it was either a mistake or related to another entry on this iceberg.
Only mentioned in one development image and the development blog for Ginger’s Wolf, is the idea that Ginger and Rose were at one point supposed to be twin sisters, both being 13 similar to the Girl in White and her twin The Girl in Red being 13. In the accompanying image found on Flickr, you’re able to see above Rose her age is listed as 11, or as 13 if she was a twin. The thing is- the sister that has age 13 listed above her is very clearly NOT Ginger, it’s Ruby, and it’s Ginger who’s listed as 15. Well, they’re not listed by name, but Tomboy Red and Goth Red are the names used for Ginger and Ruby as seen on Livejournal, and their appearances are nearly identical to those from the final product. Especially weird considering that Ruby was the first character ever made for this game, and she was listed as 15 in that as well!
You probably noticed this if you looked at the image where Rose and Ginger are listed as twins, but they aren’t the only ones with stark differences that go unexplained. The Girl in White is listed as LDMGIAPWD, an acronym for the Little Deaf Mute Girl in a Pretty White Dress, simplified in print as the Girl in White and in fan discussions as the GIW. Another thing you’ll notice is that Scarlet has… A different design. With a long buttoned dress reminiscent of something straight out of a period piece set in an asylum, and a hat with things that look like antennas with flowers. And then it comes to… Rose and Carmen’s original names. Virgin Red and Sexpot Red. We’ll start with Carmen. Sexpot is a more crude way of describing someone who’s sexy, which is what Carmen’s nickname was then changed to. It’s still kind of a touchy issue with fans that Carmen, a minor, uses the name Sexy- but it’s still far more appropriate compared to Sexpot. Sexy gives more of a feeling that it’s self-appointed when compared to Sexpot which is more voyeuristic. And Virgin Red. Virgin has two contexts that are relevant here. Virgin within the context of purity and innocence, related to the Virgin Mary as an example of goodness not seeing bad. And Virgin within the context of never having sexual contact with anyone. Given the fact her name was then changed to Innocent Red and the fact she is ELEVEN- it’s likely that it’s related to that first interpretation, further giving evidence towards the view of Rose’s story being about her relationship to her spirituality. 
If you’ve read Rose or Ruby’s live journal you’d find out that on the 2nd of May 2008, Ruby dyed her hair black. That’s not surprising to begin with, you can see her with her hair as black throughout the game (Though sometimes it has a blueish look with some lighting)- a bit weird that it had to be pointed out as dyed due to all of her sister’s also having black hair (You can see Ginger’s black roots), but their live journals give a reason for why. In Ruby’s comment section, she’s asked about her original hair colour, which she replies was Green. It’s not clear if she means her hair was last dyed green, or if she has natural green hair. This seems like a reference to one of her final flashes that’s the same as another but with a green colouring. Anyway- this isn’t what we’re talking about. In the reply of that comment, someone calls her a liar, and says if it really was green, why did she get her sister to lie? What they’re referring to is Rose’s post about it- in which she says that Ruby had made her promise not to tell what her old hair is. There’s still a debate as to what her original hair colour is, and I don’t think we will ever actually get to know.
In 2022 @wammy4 on Twitter began multiple Twitter bots based on the sisters in The Path, posting various things sourced from lines in the game, live journal posts, quotes from grandmother's house and links to the game. It posted multiple times per day, now with so many posts it’s hard to keep track, but as of the fourth of April 2023, none of the accounts other than the creator has posted, due to Musk’s shutdown of free API bots and $100 per month bot subscription.
A staple of fandoms on the internet are Askblogs, where fans can ask characters questions and get a reply, usually with illustrated companions. The Path is no outlier, having a dedicated askblog on VK- with over 800 followers. It’s been active for years and has over 2 thousand different images, and has asks for all of the characters in the game, as well as gender-bent versions. If you can speak Russian I highly recommend checking it out, and even if you can’t, the art is stunning!
The Red sisters aren’t the only ones who have live journals, within the comments you can find Grandmother Red interacting with her grandkids, asking when they’ll next come down to see her. However this livejournal is different from the others given that hers is deactivated, even with the wayback machine- and her livejournal was never linked on the official website next to the others.
Fuco Euda is a Japanese-based surrealist painter focusing on the horrific, sensual and innocent, with girls nearly looking identical as if they were family, or the same girl. She was first referenced all the way back when Ruby was being designed as an artist to look into for inspiration. Her artbook LUCID DREAM is out, with a special bound edition if that’s something you’d be interested in!
Alice Knows Karate is an alt-pop band that takes inspiration from fairytales and J-pop, creating a unique nostalgic sound that feels straight out of a video game. They’ve got various albums you should definitely check out, but what we’re specifically talking about today is their 2018 album Fablewave, with their song ‘The Path’. It was originally posted on the head of the band Keiko’s YouTube channel in 2009, with an updated version coming ten years later. It’s outrageously good, it captures the essence of the game perfectly with amazing lyrics, and I got a bit too attached and it ended up as my number-one song on Spotify in 2023. The rest of Fablewave is also based on other fairytales and fairytale-inspired games, particularly ‘Alice, What Have You Done?’ based on American McGee’s Alice. Their most recent work is Grounded, and they’ve also been featured as the theme song for Penny Larceny: Gig Economy Supervillain! 
The Path was supposed to be Tale of Tales' first commercial project, and as so it included advertising, but being Tale of Tales, they did this the most extra way they could. Around where they lived, they made a Tear Off poster, with what I believe is Martha Samyan’s art of Robin. The poster asks the reader to choose the path of pins or the path of needles, while linking to the website. On their blog they provide a blank download of the tear-off poster so you can print it off, to draw on it and place it around you!
The Path was Tale of Tales' first foray into creating commercial games, and because of that, there are various different selections of merch, such as: Signed Posters, USB drives, CDs of the soundtrack, Polaroids, Shirts (via Redbubble) and a sticker. Nearly all of this, save the shirts on Redbubble, are no longer purchasable, being limited items when they came out, and then finally being sold in 2015 as Tale of Tales moved. I am still so mad I never got those Polaroids and am still madly searching for auctions of them.
The Rose Problem is a catch-all term I am using to describe basically ‘What the hell is up with Rose’. It’s no secret that Rose is divisive when it comes to interpretations- so much so that I couldn’t include her in the first interpretation section. So, what is it that makes Rose so difficult? Well, you can barely see her wolf, her house is almost all flooded and she speaks with flowery prose. The reason people seem to view her route as spirituality or disability is because of her continued mention of disconnect from herself. But there have been oceans of other disagreeing ideas, related to her perhaps going through puberty early, her experiencing guilt related to her family, her being potentially molested, or even her literally dying. It’s been put forward by some that Tale of Tales went into Rose not even having an intention in mind, or it shifted from one idea during development and becoming aimless during that period.
Scarlet is known to be the last created sister, Tale of Tales describe the making of her as being the first to be born and last to be made, and because of that, her wolf was the last to be made. The final wolf is named the Fey Wolf- related to the Fae Court. As an Irish person who’s in full belief of the Fae, I don’t see the resemblance. But that wasn’t his final name- maybe it wasn’t his final appearance. His original name, according to a rough floor plan of what Grandmother’s house would look like with the secret rooms was Boy Toy Wolf. That’s… A name change. Especially considering the fact Boy Toy refers to a young man in a sexual relationship, usually with an older woman, and the Fey Wolf is a sort of elderly-looking androgynous thing with a 19-year-old Scarlet who is not into relationships. But because the Fey Wolf’s making has no text, it’s not clear if his appearance or purpose even changed between the name change.
Quest3d was a tool used for making 3D applications, with an intuitive way of programming by using graphs and seeing it in real-time without the need for a compiler. On Mobygames only 8 games were ever listed as created by Quest3d, 6 if you don’t count The Path and The Prologue- with three of them being a Ship Simulator. I say was because it’s pretty much gone. You can’t open their unique file in anything so you’re kinda screwed if you want to do anything with the game files.
The Shrine and the Playground Sign are two interesting objects that you really can’t see in the rest of the game. They both appear along the path but not in the forest, and unlike the crow, you can’t interact with them. Though not immediately clear- the reason why those appear is to signal to the player that the Graveyard and Playground are accessible. That’s probably self-explanatory for the Playground Sign, but for quite a few people the Shrine may come as a surprise, including me before I researched it.
The Path, like everything, has speedrunners. There are two categories- All Girls and Failure%. There have been seven runs altogether, one in all girls and six in failure%. Failure% is reaching grandmother's house without interacting with any wolf, beginning when you gain control and ending when you leave first person in Grandmother's house. Though there are no guides available, the strategy is clear, using Ruby as she’s the quickest. The world record holder as of now is from Krayzar with a one-minute 35 seconds. There's only one speedrun for All Girls, and I’m going to be honest, I don’t think there’s a strategy, at least not one clear from the world record holder Multiwinner who admits that the run they sent in was their first and only attempt. If you want to try this out, go ahead! You’ll have the chance to make history!
In 2020 a zine by the VK fan club for The Path was released- featuring illustrations, comics and stickers, a full collection of all included is linked here. As far as I can tell, this is the only one of its kind! It really is a marvel, and I have said this for like the third time, but if you have a copy of this I would love to buy it from you. I do have to warn you- there is nudity in here of Ruby.
Tier 5 - Bottom of the Iceberg
Tale of Tales references three artists and illustrators that inspired the feeling they were going for The Path, naming them as Lisa Falzon, Fuco Ueda and Ray Caesar. For its first anniversary, three sets of interviews of those artists by the six red sisters. You can find the interviews here, but some highlights are: Carmen asking Lisa if she has a boyfriend followed by Scarlet asking if Lisa is a feminist, Robin asking if Fuco Euda's paintings showed "Good girls or naughty girls", and Ginger just asking if Ray Caesar would ever make a video game.
One of the more confusing things mentioned in the Post Mortem is the fact that Tale of Tales at one time considered creating a mechanic where you would have to dance battle your wolf. No, I am not joking. I just have one question. In a game about exploring your deepest trauma in a wolf-infested forest. Why did you make them dance?
The Path Tribute Project was a group of Vocaloid songs created based on characters in The Path on niconico. The project is from 2014, and due to this and a lack of updating links, I’m unable to find the original organiser of the project and one of the songs, but what I do have, is a Paste Bin of all the found links, the Tumblr blog it was advertised on, and a short compilation of all of the songs reposted on VK!
The canonicity of the grandmother house pages is up to discussion, with Rose, Ginger, Ruby and Carmen all seeming aware they’re in a video game created by these people with Scarlet not making mention of Kris’ involvement with the game. The outlier is Robin, who says not only is Jarboe real in their universe, but that she lives in a black house in their forest- and that she was the one who taught the family the Safe Song. There clearly is not a black house in the forest- the only house is Grandmother’s which is white. Maybe she’s referring to the tent in the Campsite, we never exactly do see the Woodsman go into it, or it could even be the Bunker, as it seemingly has a panel over the door, but neither of those are housey.
Given The Path’s limited characters and interactions, the game’s fanbase has never really been prime with shipping, the most you would see is Ruby and her Wolf along with Ginger and her Wolf. But one pairing stands among them all as the most. Ship to exist. The Woodsman, and the Fey Wolf. There’s a weirdly large amount of fanart for this, despite their status of never interacting or existing near each other, but I suppose what fandoms do best is see two men and decide they should kiss. Should I show examples of this? Yes. Am I going to? No. Just… Take my word for it and understand why I am not showing you a sweaty bald man making out with whatever the Fey Wolf is.
Shamus Young was a game critic and blogger who was an early modder in the Doom Community, and held some infamous views related to parts of The Path. I want to preface this by saying- Shamus Young passed away in 2022 at the age of 50, and out of respect for him and his family, I will be only relaying what he wrote instead of including my opinions. The reason Shamus gained a particular status in the fan community is for his interpretations of Rose and Carmen. Starting with Carmen- he states that he knew girls like Carmen in high school, that would “Find the biggest, strongest, best-looking complete-jerk they could get their hands on, and then endlessly whine about how ‘men are such pigs.’” He then goes on to explain that he believes Carmen was not raped, because despite being drunk she had taken the alcohol without asking, and that it was not rape because “She came on to him.” He does say that it “does not excuse the forester for sharing his beer and hooking up with an (in some states) underage girl-” and then proceeds to say “But I don’t think he’s a rapist.” At the end of the aftermath saying that “Maybe this one bad experience will make her more careful.” Rose’s analysis begins with him prefacing that “I don’t actually want to talk about this one, because it involves stuff I wouldn’t even bring up on my blog.” and then again stating “And I really hope you’ll keep a clinical head on when I bring this up and try to be polite even if you disagree, and furthermore I hope we can keep this discussion civil and remember that this is all open to interpretation.” Before he goes on to explain how Rose’s water motifs are a representation of discovering masturbation- that the reason why her wolf is a Cloudy Male figure is that “She knows she’s attracted to men but she doesn’t know what men look like yet, or how sex works”. As stated at the beginning of this entry and by Shamus himself, I’m keeping this civil and I am not shaming him for his personal interpretations.
There’s quite a bit of Micheal’s Daughter Martha present in the game at various points. Martha made the original pictograms, I believe the poster art was also by her- but the most clear inspiration is Robin herself. As mentioned in her Making of post, Robin’s outfit is based on her, specifically her outfit of her blue hooded cloak and stripey boots. Martha’s actually an artist now too! Martha Samyn is a textile artist and interior architect, with her last exhibit being at Texture Kortrvijk in January! You can actually see the start of her textile art related to The Path, showing off her Ruby-inspired outfit for her doll!
A last-minute change mentioned in the post-mortem was the fact that The Path did not contain any text until the playtest. And when I mean any text, I don’t just mean instructions- until they had people play the games they hadn’t thought to include text for the items, to show what the characters were thinking, because they saw that “Some players had difficulty to let their imagination work.” That’s a wise lesson for you all. Involve Beta testers.
The Path Fangame, titled The Path Fan Project, is a game by Kinder and Doll, a spiritual follow-up to The Path with less of a focus on horror and more on open-world explanation and interaction with the sisters. The graphics are astonishingly pretty, with quite a few new locations like a train, a cave, and a treehouse. The game also involves slight voices, giving the characters voices for the first time! I again urge you to play it, especially since I am unable to because of the age of my computer. 
The-Red-Path is a LiveJournal community never officially linked on the website like all the other LiveJournal profiles, with only six members- the six sisters. This account has only three posts, all posted in 2008, between April and August, only one of which I will be bringing up. On the 16th of April Robin asks whose turn it is to visit their grandmother, with Rose mentioning that they’ve all gone down the path already. There's a weird sadness in this post, with the normally boisterous Carmen asking why she couldn’t just go with anyone else.   
You have probably heard of the first urban legend about The Path, the ability to get an A, but this one you likely haven’t heard of. There’s a phone present on the road on the other side of the path, calling it will allow you to transport the sister back to the apartment without needing to go to grandmother’s house. The general idea is then, if you go through the wolf encounter, but turn around on the path and walk back to the phone- would you be able to call it and actually return back home without the sister disappearing? There have been testimonies of being able to do it, as well as fanfictions about the concept, and not a lot of checks due to the fact you can’t run after the wolf encounter and your speed is already extremely low. But I am going to come out and say, no, I don’t believe it’s possible. I don’t think the creators would have overlooked that idea, especially since they had a large number of beta testers, but I do really like the idea and I wish it was true.
That’s the end! I have quite a few things I left out, due to it maybe not being interesting or my losing of sources, but I’m glad I could finally do this. In all honesty, The Path changed my life. It’s helped me through a lot in my own journey of healing and accepting trauma, and I will forever be grateful. Happy 15th anniversary!
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sleeepybeary · 3 months ago
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☆ 𝐆𝐑𝐄𝐄𝐍 𝐒𝐊𝐈𝐍 ☆
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𝐀𝐁𝐎𝐔𝐓: Your painting skills are a little... off?
𝐖𝐀𝐑𝐍𝐈𝐍𝐆𝐒: none
𝐖𝐎𝐑𝐃 𝐂𝐎𝐔𝐍𝐓: 1,002
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“Hold still, would you? I need to focus” Agatha's voice was that of a shattering jar amongst the waves of pristine silence, an anomaly in the mix.
Why were you sitting in silence?
That question fell short of explanations as you stared into the blue eyes of your girlfriend - feeling absolutely enamoured at the way she looked. With a slight crease between her eyebrows and a pensive fog encapsulating her eyes - a wrinkle at the edges of her nose - she was absolutely stunning.
“But… I don't know if I can find it in me to remain posed” you responded in a hushed comment, blinking a few times as to capture her expressions change in smaller clips at a time.
She tuts, raising her brush covered in a black coating of paint and pressing it to the tip of your nose.
Your face was already slathered in a cool mask of paint, so to feel the brush press against your skin made little difference now - no longer sending a gentle chill down your spine.
“I'll have to hold you at brush point then” She grins, her teeth making a point to shine through her lips as she does so. “Now close your eyes so we can hurry this up”
Following her words, your eyes fall into a shuttered state, finding the strokes of her loosened wrist almost calming as it leaves a tickling trail across your eyelids.
A few minutes pass before Agatha claps her hands together in a self appreciative applause, holding the end of the paint brush within her mouth. She looked proud, a hypothetical badge of pride being gifted and handed to her self-esteem.
“Can I see now?” You blinked, watching as Agatha grew quick to fetch you a hand mirror, twisting it within her palm to reveal her art upon your skin.
Gazing back at you was your painted reflection. Your skin had reached a point of unrecognition through the ten minute long challenge Agatha had tricked you into, using one of her infamous “you know you love me?” lines.
You were depicted to be that of a cat, from what you could assume anyway.
“Don't you look adorable, my love?” She grins, finally placing the paint brush down.
“I'm… a black cat?” You tilted your head.
“Not just any black cat” she rolled her eyes, folding her arms “you're our black cat. You're Eve!”
Your eyes involuntarily scan the room, looking for any sign of your now adopted black cat for a comparison. Though, she was nowhere to be found.
“Anyway” she dragged her arms through the air, flicking her wrists, before she sat down in the chair opposite you. “It's my turn now”
Letting a sigh brush past your lips and enter the atmosphere, you stand and reach for your own paint brush, grabbing one of her larger ones to help apply the base layer first.
“Just so you're aware, I have absolutely no faith in myself that this will turn out as something you'd be able to guess without knowing the actual inspiration”
Agatha shakes her head slightly, a smile blossoming upon her features. “I'm sure I'll be able to guess. Don't you worry that pretty little face of yours”
Pursing your lips, your wrist begins to twist against the surface of her face, covering as much as you could in one go before drowning and soaking your brush in the hearty dollop of paint again.
Paint. Soak. Paint. Soak.
You followed the basic principles, being swallowed and utterly engulfed by the silence that yet again took a hold of your situation until the timer ran low on just a minute remaining.
At that point, a blended hue of white and green was being used as a construct for details, using them to draw lines and curves where you saw fit.
“I can feel how warm you are when you're this close” There she goes again, breaking the balance of peace once more.
“Has anyone ever told you that speaking your mind isn't always necessarily a good thing?”
She scoffed lightheartedly, peeking at you through her closed eyelids. “I'd say it's going pretty well. I mean, you decided to date me; if that's not what you call going well, then I don't know what could be classified as such”
You ignore her words as you push through the last remaining moments, finding your concentration poisoned with every passing stroke of paint as it gains in a distaste for quality.
“Times up, babe” Agatha mumbles, pulling herself away from you, her hand wrapping around your wrist. Her eyes glimmer in a coat of impatience once they re-open, her hand instantly taking hold of the mirror.
Though, as Agatha examined herself within her reflection, you took the moment to look over just what exactly you had created upon her once beautiful face.
You were aiming for a dragon, but with the random flicks and half complete lines that were supposed to be scales, she looks more like some slime monster if anything else.
Biting back a look of embarrassment, your self-restraint almost chokes you as your girlfriend's face goes through the motions of every possible expression to have ever existed.
At first, she looked ecstatic; then confused; then frustrated; then partly sad; and now she just looks like she's standing at some crossroad between all of the previous ones.
"I'm... a flower?" She glances at you from behind the mirror, a half-built grin upon her lips.
Groaning, you pinch the bridge of your nose, plaguing your fingertips with black paint in a smearing between skin as you do so. "You're meant to be a dragon..."
"I look more like grass!" She snorts out a boisterous laugh, her head tilting back slightly, leaving show for her half painted underchin. "We should get you to partake in those painting classes they hold every Tuesday"
"Agatha!" You gasp as your eyes grow wide. "That's for children!"
"Exactly!"
“You're actually so evil, you know that, right?” You glance away, holding eye contact with some old painting on the wall, avoiding the cheshire grin that she put up front for you.
"Maybe... but you wouldn't have me any other way. Now let me show you what you done wrong."
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machveil · 5 months ago
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Beautiful, cute, dulzura, A quick question, do you have any advice for drawing? I see your drawings and I just fell in love with them, I just started drawing again but it's difficult...
I don't know, sorry, English is not my first language, using translator jiji 🤎🍁
(note: this post is long, grab a snack lol) ah! no problem, don’t worry about the translator haha (pinterest link - this is my masterboard for human references! I’ll talk about it more below)
I think my best advice for anyone wanting to draw is to break down your piece into shapes! (also, depending on your style, using different line weights)
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from my experience, while looking at the whole reference is good, it’s easier to break down individual parts! while some parts can look complicated, a lot of things can be broken down into triangles, squares, and circles (or half circles)
I focus on character art, so I’ll be speaking about that - but it can applied to scenery and objects too. a lot of characters clothes are broken up into colored articles already - in the top reference, Ghost has a red bandanna on his arm! that bandanna helps break up his arm: the top near his shoulder is triangular, the bandanna itself is overall rectangular, and the bottom of his sleeve is a square
of course, depending on how you’re posing the character it can change the angle of what we’re seeing - there’s also an accommodation that your art probably won’t be a 1-to-1 copy with your reference. Ghost’s right arm (bandanna) has a white rolled up sleeve - while the model’s sleeve is square, I prefer to draw rolled sleeves more triangular
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I think line weight is also important depending on your style! I prefer thicker lines around the entire character, and defining qualities also get thicker lines
I like thinner lines inside the character to help define dimensional shape and form. I use thicker lines on the inside of the body if there’s a shape/area that’s more in the foreground - example: König’s chest and midsection have thick line art to help differentiate from his left arm (behind his body)
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I know a common piece of advice is to use real life references, and I agree�� but, I never hear people talk about how to use references in a way that actually helps (“just draw from real life”, or “drawing with a reference is good practice”). I experienced that and wasn’t able to take anything away for years!
within the past year or so I seriously took a look at how using references can help me, so I want to try and talk about that - if I had trouble learning from references I’d wager someone else has
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here’s my best example of using a reference because I actually remembered to! I labeled the figure to make it a little easier to follow
(1) my first tip is using a reference to figure out how the body ‘flows’. the human body has a lot of soft, rounded lines when you look at a picture - very few things are legitimately straight and sharp. I used the reference specifically to figure out how men’s pecs are shaped (of course, this is just one reference… because this is my headcanon for König’s body type haha)
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(1) looking at references can help you understand how muscles move. in the reference with the woman, you notice how her right arm (down) muscles are layered - the shape portrayed by the reference lets you see how an arm’s muscles might be laid out in that position
(2) my second tip from the König reference is to look at negative space! the highlighted red portion between the arm and midsection is roughly the same negative space as the reference. if you’re using a reference and something feels off with the placement of what you’ve drawn I’d recommend looking at the space your reference takes up
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(2) the negative space trick helps me line up where proportions should meet up - the distance between her arms lets me gauge how the rest of her body should be proportioned
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(2) while it doesn’t match up 1-to-1 with the reference when layered overtop, it doesn’t have to! the negative space between the arms was enough for the sketch to mimic what the reference looks like. art doesn’t have to be a 1-to-1, but negative space can help you figure out ‘why does that arm look funny?’, “that arm looks funny because, compared to the negative space of your reference, it’s too (far away/close) to the body.”
(3) my last tip is the simplest, so I’ll just be referring to the König figure! when using references I look to gauge the distance between different body parts - it helps me get more realistic proportions. the bit I specifically compared to was the man’s stomach placement compared to his waist. I didn’t copy it 1-to-1 because I like the idea König has more of a tummy, but the reference allowed me to figure out an anatomical placement for where König’s stomach would be compared to his waist
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I hope my advice wasn’t terrible haha everyone’s art journey is different, but these are tips I would have liked to know a few years ago (specifically the reference material ones lol). I wanted to focus more on the reference material because when people say ‘just use a reference, it’ll help’ it didn’t do it for me
I personally needed a more in depth explanation on why I would use a reference, what should I be looking at - because just drawing a person doesn’t necessarily help, and how should I be learning from it - I accidentally taught myself negative space before I knew what it was
but uhm… yeah, I hope this wasn’t awful! good luck on everyone’s art journeys, just remember that you’re allowed to take your time and try different things
if you guys have any other questions about my art feel free to jump into my inbox; process wise, inspiration, etc - I’ll answer anything I can<3
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critterbitter · 1 year ago
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I finally got all my brain ducks into enough of a row to send this! I just wanted to say that Tumblr recommended your art to me on a whim, and I am actually OBSESSED now lol. I had no prior investment in Submas or anything tangentially related to it prior to this (aside from liking Pokémon generally lol), but I couldn’t help but tear through everything you’ve drawn for these silly little rat children and I love them so much now!!! I wanna pick them up and shake him around like little action figures! The shenanigans and the heartfelt moments are just,, UGH so good! I have no words! Thank you for the food I am going FERAL over them <3
Your art is also high key goals for me now tbh. I absolutely ADORE your coloring and rendering style, and also they way you draw Pokémon in general?? Very animalistic but still recognizably Pokémon?? Literally galaxy brained. I’m going to SCREAM. I know you already posted a bit of your art process, but I’d love to know if you’ve got any rendering tips and/or how you get that clean but sketchy look. It looks so good I want to eat it lol.
(Also I really love the way you’ve been formatting Elesa’s dialog, with the extra lines around the letters. It really gives the vibe that her grasp on Galarian is currently shaky at best and idk, I like that you’ve managed to find a way to convey that over text. I think that’s pretty cool :D)
I SAW YOU REBLOG A WHOLE BUNCH AND IM,,, (throwing hearts at you)
Thank you so so much! I’m glad you love these terrible little guys wandering Unova just as much as I do, haha!
As a treat, lemme pull out some drafting for the mini illustrations. I usually start every snapshot with a run down of what I remember from the area, possible shenanigans encountered, and then a doodle of ideas to come.
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From there, it’s a SUPER rough sketch, followed by lineart and rough color, and then cleanup!
(More thumbs and their finals below!)
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At the end of the day, all my lines are VERY sketchy. I’m a lot stronger when it comes to mashing colors. That, and if you set your line layer from normal to multiply, the lines will always be automatically darker then whatever layer is placed underneath. It’s a trick used quite a bit for placing cel shadows in animation, but it’s useful for lineart in a pinch.
For colors, I like to stick to a limited pallet and branch out only after setting my primary colors. This entire series has been very experimental for me though, as you can probably tell.
As for the last bit— YES… YOU GET IT! As Elesa grows, the lines in her dialogue will start appearing less and less. It’s the little things that map the span of time for these guys.
Yippee!
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