#five-layer
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adroitextrusion · 9 months ago
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Vertical Granule Mixer with Dryer in Andhra Pradesh
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Adroit Extrusion is a Manufacturer, Exporter, and Supplier of Vertical Granule Mixer with Dryer in Andhra Pradesh. Adroit Extrusion is specialized in Monolayer, ABA, two-layer, three-layer, five-layer, and seven-layer setups. Blow Film Plant Accessories like Vertical Granule Mixer with Dryer, Extrusion Process Control, Gusset Board Assembly, Trim Recycling Machine, Hopper Loader, Plastic Granule and Powder Mixer, Plastic Recycling Machine, Bubble Slit, Assembly. The Vertical Granule Mixer with Dryer streamlines the mixing and drying of granular materials. Various industries such as pharmaceuticals, chemicals, food processing, and agriculture efficiently use the Vertical Granule Mixer with Dryer for mixing and drying granular materials. Features: Easy to operate. Control panel with overload motor relay protection. Three Side Material Discharge (Left, Right, Back). Front side inspection window. A Vertical Mixer is for mixing Plastic granules, Master batches, etc. The mixer operates only with only 1 HP motor. Most power efficient in industry. The inside Screw rotates and lifts the material and drops it from the top. A chamber is provided inside the drum which is connected to the Heater and Blower to remove the moisture from the material. The mixer is available in different capacities from 50 kg to 5000 kg. Application: Pharmaceutical granulation Chemical blending and mixing Food ingredient processing Nutraceutical production Agricultural formulations Adroit Extrusion is a Supplier of Vertical Granule Mixer with Dryer in Andhra Pradesh serving locations such as Amaravati, Anantapurm, Chandragiri, Chittoor, Dowlaiswaram, Eluru, Guntur, Kadapa, Kakinada, Kurnool, Machilipatnam, Nagarjunakoṇḍa, Rajahmundry, Srikakulam, Tirupati, Vijayawada, Visakhapatnam, Vizianagaram, Yemmiganur. For further details and inquiries, please feel free to contact us. Read the full article
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chloesimaginationthings · 1 month ago
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What if Mike and Jeremiah are the guards in FNAF 2..
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unhappy-sometimes · 4 months ago
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Playing Princess
I’m still thinking about that comic I made with @whateversawesome
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in my mind, every time Loid plays with Anya, he gets to be the damsel in distress while she goes around pretending to be a knight or something
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nenoname · 1 month ago
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stan spending their childhood trying to make ford's polydactyly something positive in ford's life and genuinely believing its super cool....
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nadyashka · 4 months ago
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The poem is by Lyudmila Purgina I just switched the fox and hares places so it fits the 𝕷𝖔𝖗𝖊
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dubiousculturalartifact · 5 months ago
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Fridge thought fully like, twenty years later, when thinking about the concept in Young Wizards about how a wizard is picked to be offered wizardry and given an Ordeal because they're potentially the exact right person for a particular problem:
So Dairine, given the power of wizardry, decides to go find Darth Vader and kick his ass, right?
And there’s like some discussion about how, if she uses her raw wizardly power to ‘go find Darth Vader’ then she’s inevitably going to end up attracting the attention of the universe’s equivalent thereof.
Which okay, I always just nodded along to the logic of, big bad guy=big bad guy, and treated it more as a humorous bit, than something fundamental to the entire dang plot.
Because what my brain somehow failed to conceptualize, (and this may have been obvious to some other people), is what happens to Darth Vader at the end of the movies
Namely. He gets redeemed, because someone is willing to reach out and help him along towards that.
She didn’t just summon the attention of the Lone Power by trying to manifest Darth Vader into the universe by sheer ten year old stubborness, she summoned SPECIFICALLY the version of the Lone Power where Reconfiguration was a built-in possibility.
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lazybakerart · 1 month ago
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steve helping billy stay warm~
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dragonpropaganda · 10 months ago
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The Architecture of Rain World: Layers of History
A major theme in Rain World's world design that often goes overlooked is the theme of, as James Primate, the level designer, composer and writer calls it, "Layers of History." This is about how the places in the game feel lived-in, and as though they have been built over each other. Here's what he said on the matter as far back as 2014!
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The best example of this is Subterranean, the final area of the base game and a climax of the theme. Subterranean is pretty cleanly slpit vertically, there's the modern subway built over the ancient ruins, which are themselves built over the primordial ruins of the depths. Piercing through these layers is Filtration System, a high tech intrusion that cuts through the ground and visibly drills through the ceiling of the depths.
Two Sprouts, Twelve Brackets, the friendly local ghost, tells the player of the "bones of forgotten civilisations, heaped like so many sticks," highlighting this theme of layering as one of the first impressions the player gets of Subterranean. Barely minutes later, the player enters the room SB_H02, where the modern train lines crumble away into a cavern filled with older ruins, which themselves are invaded by the head machines seen prior in outskirts and farm arrays, some of which appear to have been installed destructively into the ruins, some breaking through floors.
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These layers flow into each other, highlighting each other's decrepit state.
The filtration system, most likely the latest "layer," is always set apart from the spaces around it. At its top, the train tunnels give way to a vast chasm, where filtration system stands as a tower over the trains, while at the bottom in depths, it penetrates the ceiling of the temple, a destructive presence. (it's also a parallel to the way the leg does something similar in memory crypts, subterranean is full of callbacks like that!)
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Filtration system is an interesting kind of transition, in that it is much later and more advanced than both of the areas it cuts between. This is a really interesting choice from James! It would be more "natural" to transition smoothly from the caves of upper subterranean to the depths, but by putting filtration system in between, the two are clearly demarcated as separate. The difference in era becomes palpable, the player has truly found something different and strange.
Depths itself is, obviously, the oldest layer not only of subterranean but of the game itself. The architecture of Depths has little to do with the rest of the game around it, it's a clear sign of the forgotten civilisations that our friend Two Sprouts, Twelve Brackets showed us, there's not actually that much to say about it itself, it's mostly about how it interacts with the other layers of subterranean.
That said, Subterranean is far from the only case of the theme of layers of history. It's present as soon as the player starts the game!
The very first room of the game, SU_C04, is seemingly a cave. It is below the surface, the shapes of it are distinctly amorphous rather than geometric. (well. kind of, it doesn't do a very good job of hiding the tile grid with its 45 degree angles.)
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But let's take a closer look, shall we?
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See that ground? it's made of bricks. The entire cave area of outskirts is characterised by this, the "chaotic stone" masonry asset is mixed with brickwork, unlike the surface ruins which are mostly stone. This, seemingly, is an inversion of common sense! The caves are bricks and the buildings are stone. This is not, however, a strange and unique aspect but a recurring motif.
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This occurs enough in the game for it to be clearly intentional, but why would materials such as bricks be used in otherwise natural looking terrain?
The answer lies in the "Layers of History" theme. This is in fact, something that happens in real life, and it's called a tell
To be specific, a tell is a kind of mound formed by settlements building over the ruins of previous iterations of themselves. Centuries of rubble and detritus form until a hill grows from the city. Cities such as Troy and Jericho are famous examples. The connections to the layers of history theme are pretty clear here, I think. Cities growing, then dying, then becoming the bedrock of the next city. The ground, then, is made of bricks, because the ground is the rubble of past buildings. The bones of forgotten civilisations, heaped like so many sticks!
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passionfruitpenguino · 15 days ago
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I hope we get a scarf reveal soon. I feel like, with the inevitable “Gabriel was Monarch and Marinette lied about it” reveal, it could be interesting for Adrien to have a “Marinette made this scarf and never told me it wasn’t a gift from my dad” reveal. Because the scarf is an AGGRESSIVELY saner example of Marinette keeping something hidden for the sake of Adrien’s feelings; it could possibly help him see her motivations in a different context and be more forgiving when he realizes the truth about his father
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surreal-duck · 6 months ago
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get out get out get out of my head
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nienna14 · 4 months ago
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Why sleep when you can take up an entirely new hobby with no prior experience
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adroitextrusion · 11 months ago
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Supplier of Monolayer Blown Film Machine in Telangana
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Adroit Extrusion is a Manufacturer, Exporter, and Supplier of Monolayer Blown Film Machine in Telangana. Our ISO 9001:2015 certified manufacturing unit demonstrates our dedication to offering personalized solutions globally, assuring high-quality in all aspects of our operations. We are well-known for our commitment to quality and specialize in co-extruded blown film lines with diverse configurations such as Monolayer, ABA, two-layer, three-layer, five-layer, and seven-layer setups. We design and produce the high quality Monolayer Blown Films with constant perfection and assurance. Our Monolayer Blown films have best configured as well as professionalized outcomes according to our client’s need and satisfaction. Features: Compact size results in a minimum operational space requirement. Increased production with lower power usage Cold Start Preventer with Alarm for Machine Failure Lower product costs while maintaining great film quality Universal gusseting system. Bubble calibrating basket and iris ring, along with an embossing roller attachment from Rimzim. Specially constructed spiral die for uniform flow and improved thickness control. Rotary die head, vacuum loaders, and hopper air driers Technical Specification: Model Name: Monolayer Blown Film Plant Material Used: LDPE, LLDPE, HDPE, CACO3, Virgin Raw Materials etc. Output Range: 30-200 kg/hr Screw Diameter: 35/45/55/65/75 (Customized) Layflat Film Width: 500-3000 mm Thickness Range: 20 micron to 150 micron Applications: General purpose film, HDPE pick-up bag, Shade-net film, Lamination grade film, HD twist wrap film, Stretch and cling film, Shrink film, Anti-rust film and Paper-like film Adroit Extrusion is the trusted Supplier of Monolayer Blown Film Machine in Telangana, serving locations such as Hyderabad, Warangal, Nizamabad, Khammam, Karimnagar, Ramagundam, Mahbubnagar, Nalgonda, Siddipet, Miryalaguda, Suryapet, Jagtial, Bhongir, Kamareddy, Mancherial, Wanaparthy, Jangaon. For further details and inquiries, please feel free to contact us. Read the full article
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laurrelise · 4 months ago
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alas, i’m nothing but a child
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guys i’m dumbassing again
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maccamania · 8 months ago
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All of my fnaf art from deviant art :]
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locallygrowndaikon · 8 months ago
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Its ok we love beefy five layer burrito anyways
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im-smart-i-swear · 1 month ago
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ok google voltron legendary defender season 6 episode 5 the black paladins free online watch where
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