#fight flight freeze or avoid
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doodlesdrawingsandtrash · 15 days ago
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Some little fandoodles xp
We have Vale from Lives worth living
As well as an interpretation of changling Loop from to cut you open- before I realized they had an already drawn design. Ooopsys~~ x3c
If interested you should read em, both are amazing
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brand new target
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creepyscritches · 8 months ago
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Just finished another class on how to not put my foot in my mouth and it's soooo validating to know people have to learn these skills like anything else. I've signed up for uhhh I think this is like my 3rd or 4th? And experts on how to not sound like a dick will school me and 30 other professionals on how to not sound like a dick. Wiiiiiiild how much there is to learn on the intricacies of communication :O
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takemetodragonstone · 7 months ago
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there’s nothing like a phobia-induced panic attack to really wake you up in the morning
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phagodyke · 1 year ago
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I was on the wikipedia page for phobias just for fun but just discovered theres an actual word for a fear of being touched.. 🥹
#haphephobia.... and they list guts from berserk under pop culture references 😢😢😭😭 thats my guy....#not gonna lie i teared up a bit i didnt realise it 'counted' as an actual phobia#i find it really difficult to talk abt but i have a complicated relationship w touch/physical contact (likely trauma babeyy)#and while i do crave it a lot i also have a very physical reflexive fear response especially if its intentional + i dont expect it#which can sometimes even get triggered just being in proximity to ppl bc like. even the possibility sets me on fucking edge#it would be nice to be as physically affectionate as i naturally want to be without dealing w my fight/flight/freeze but alas#its weird bc there are some random situations where it doesnt get triggered at all but its so unpredictable every time#and varies wildly person to person for seemingly no reason. there r strangers im innately more comfortable with but also friends ive known#for years and will never be comfortable around. i think part of that depends on how strongly the other person communicates and whether-#i feel as if theyre demonstrably able to respect boundaries not just mine but their own too + understand theyre not always fixed#ideally i need to have had this conversation with them so i Know they understand. which is rly difficult i find it so hard to admit#and i have a complicated mental block where i need the other person to naturally bring it up which very very rarely ever happens#idk just an atmosphere of safety yknow. i think its intentional touch that specifically makes me panic bc im usually fine w like-#bustling crowds or even expected social rules like handshakes at interviews. bc its not like they're Trying To Touch Me its just rote idk#hopefully eventually ill reach a place where im able to unpack it and reduce its severity bc man sometimes its fucking heartbreaking to me#bc i do genuinely really like physical contact im an incredibly physical person its my main way of interacting w the world#and the way having to force myself to avoid it meshes w my rsd too augh.... its a clusterfuck#even just having one person im completely comfortable with. maaaaan.#almost makes me miss my ex. at least i was mostly cool around them#god its sucked lately ive been having weird vivid dreams related to it. but whatever its so far down my list of problems to prioritize#and at least i dont get it w my familys dog so i can cuddle her :^) i miss her i cant wait to see her next month :D#anywayyyy thats enough im so tired goodnight every1...#.diaries
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chrlotpony · 4 months ago
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I don't even wish misophonia on my worst enemy
my main misophonia triggers are YAWNING (i hate it so much), breathing, humming, laughing, singing, coughing, snoring, sniffling, whistling, mouth smacking, and... oh my god. zipper. I hate zipper sounds sm, I always have since kindergarten
other sounds are faint noises (like music seeping through earphones or whispering), repetitive noises (like cars passing by), chewing, teeth biting 😦😬😦😬, pennies on wood, and knife swish sounds.
for some reason, most sounds I mentioned don't actually trigger if I hear it from a recording. I may not like the sound of chewing or munching but I love watching muckbangs that pop up on my fyp or ytshorts. so thankfully I'm not like some misophonics with this who do get triggered by sounds from their phones or computers
sounds I don't mind but other misophonics do are chip bags, windchimes, glass clanking, purring, hair ruffling, paper sounds, balls bouncing, and musical sounds.
the opposite of misophonia is asmr and my only asmr is literally any animal eating anything of any texture. if it's human eating asmr, not really. it specifically has to be an animal, primarily dogs, cats, racoons, deers, and horses
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elithemiar-blog · 7 months ago
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Mourn with Me
Remember when we were young, fascinated by everything around? With our wide eyes imagining above Learning as we live about yes and no Only knowing the right so we can't be wrong Here we are years later, wondering what is left To not be judged in our way of being different than what is 'normal' How are we to know who is me out of we Mourn with me of who we used to be Playing a game in front of a mirror Gaze reflecting our own perceiving what is seen The end of a childhood that wasn't there Once again we visit the past, to heal and move on To accept who we are despite what society says A practice that saved us then only continues to harm us now No matter how much we try to break the habit So, mourn with me for our minds that have yet to heal Mourn the loss of feelings we weren't allowed Under the fear of our judged peers Mourn the forgotten years from all the misunderstandings
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anonpolls · 6 months ago
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Thanks, Anon!
-submit your poll!-
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calicojack1718 · 2 years ago
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Fight, Flight, Freeze, Fawn and Autism and PDA
Well, looks like PDA has mucked up the plans of Ye Olde Blogge, AGAIN. Luckily, it did it during Autism Month, so here's one more of the Autism series and how freezing in the face of stress and anxiety can really derail things.
Autism Celebration Month: The Great Big Smoking Hole Where Social Perception Should Be It’s been one week since I made a post. I missed a self-imposed schedule of weekly postings about autism during the month of April, Autism Awareness-Acceptance-Appreciation Month. Since autism is an issue that is personal and important to me, you’d think that I’d be super motivated to make those posts and…
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misscammiedawn · 4 months ago
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Time Loops and Dissociation
CW: suicidal ideation, glitchy unreality, overt depictions of self-harm, parental abandonment
This essay contains full game spoilers for In Stars and Time.
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You wake up to your alarm at the same time every day. The same view greets you from your window. Same sheets. Same outfits in your closet to get dressed in. Same choice of drinks in your kitchen to put in the same choice of cups. Same 24 hours but a different day. What better way to capture the existential horror of disconnecting from the world than to simply take away the words "but a different day" and make it the same 24 hours.
Time Loop fiction likes to capture the monotony of being caught in a rut. For some stories, like Groundhog Day, the rut could be that of not working on one’s self and accepting the eternal trappings of a never ending moment and not seeking change. For others, like Palm Springs, it is the conflict within a romantic relationship between one partner wishing to grow and find new experience while another wishes to remain in the safety of the known. Others still, like All You Need Is Kill, the conflict is a matter of maintaining one's optimism and drive in a hopeless fight against an antagonistic force that will crush their spirit upon the weight of eternity.
The constants in this genre are the forces of change and stagnation. Exit can be accomplished via self-improvement, it can be accomplished by having the bravery to risk leaving safety, it can be accomplished by killing every last time looping alien until you’re the only one left. But the allegories are always there. Tomorrow can only be attained by growing beyond Today. Change doesn’t happen in a day and as those stuck in a time loop know… a day can be an impossibly long time. And what does a person do during that impossibly long time? Repeating the same acts over and over again, where people become predictable and all the complexity of life has been stripped down until there’s nothing but cold empty and predictable monotony? You dissociate.
Dissociating is the experience of detaching from reality. Dissociation encompasses the feeling of daydreaming or being intensely focused, as well as the distressing experience of being disconnected from reality. In this state, consciousness, identity, memory, and perception are no longer naturally integrated. Dissociation often occurs as a result of stress or trauma, and it may be indicative of a dissociative disorder or other mental health condition.(*)
Every time loop story inevitably includes a segment where the pain of going around and around becomes simply too much to handle and the audience must witness the protagonist's mental health decline in real time. It is the moment in the story when they no longer feel able to connect with other humans, when they disconnect and just succumb to the weight of the eternity that they are trapped within. For most the idea of being stuck in a rut is a horrific thing. People are a social species. We seek connection and we seek change. We actively want to grow. But this is not true for everyone. Some are so scared and scarred by the world that they dare not ruin the safety that they have managed to find. Narrowing one's world down to avoid conflict and danger is a common feature in Complex Post Traumatic Stress Disorder, particularly in those with a tendency to freeze in the face of their emotional triggers.
The flight-freeze type avoids potential relationship-retraumatization with an obsessivecompulsive/dissociative “two-step.” Step one is working to complete exhaustion. Step two is collapsing into extreme “veging out”, and waiting until [their] energy reaccumulates enough to relaunch into step one. The price for this type of no-longer-necessary safety is a severely narrowed existence. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
And that is the heart of any time loop. Safety at the price of a narrow existence.
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For this essay I want to talk about a piece of media that masterfully manages the time loop dilemma while managing to depict a remarkably strong representation of Complex Post Traumatic Stress Disorder. Today I want to talk about In Stars and Time. Because if I'm gonna highlight a time loop story for my essays on dissociative disorders then I'm going to do the one which has a "Press X to dissociate" mechanic.
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In Stars and Time is an RPG Maker game in the stylings of Earthbound and Final Fantasy. The star of the play game is Siffrin (he/they), a silly little one who tells light-hearted puns and has their tongue stuck out in a :3 cat face smile.
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As the thief type of the party he leads the group through dungeons to deactivate traps and find keys he can sometimes be bad at his job. They have managed to help the team get to the final dungeon and take on The King who has managed to freeze most of the nation of Vaugarde in time. Their adventuring friends are Mirabelle (she/her), the housemaiden; Isabeau (he/him), the fighter; Odile (she/her), the researcher; and Bonnie (they/them), the kid. Siffrin finds themselves trapped within a time loop. Reliving the same 2 day period as the party make their approach to The King and must defeat him to release Vaugarde from being eternally frozen in time. The game speaks frankly and kindly on many topics beyond mental health and trauma. Among the many rare and beautiful things it organically depicts it has an asexual and an aromantic discussing society's pressure to enter relationships and perform intimate acts, a trans masc discussing the destructive and yet necessary process of transitioning and two expats discussing how difficult it is to integrate their cultural roots (or lack thereof) with the values and expectations of the dominant culture of their new environment. Keep that last one in your back pocket for now. It'll be important for later. This is the last chance to check the game out unspoiled and so if anything I have said intrigues enough then please buy the game (Steam - Switch - Playstation 4 - Playstation 5 - GOG - Itch.io) and enjoy it. The game is about 20 hours at a casual pace (WR speedrun is 2.5 hours) and it has much in the way of hidden conversations and content that can help a person stick around and dig deep to find all the content in the game (but watch out). Go with my blessing and check DoesTheDogDie for content warnings if needed. For those who have played or want to read on into spoiler territory, then please forgive my long-windedness. I've too much time on my hands and have not cultivated the skills or talent to present this as a video for passive enjoyment. Let's begin. The game is split into 6 acts so in the interests of not bombarding with information. Shall we follow suit?
Act 1 - The Stage
The curtain rises and the play begins. Act 1 makes up the first loop from Siffrin's perspective. If not for the time loops then this would be a very short adventure. Siffrin wakes up from a nap in a field as they will every single loop from now on. They are in the final town before the enemy stronghold, one final day to rest and gather their strength and resolve to save the country. The group's leader, Mirabelle, has decided to have a sleepover. One final day, one final dungeon, one final fight... and then it's all over. The world will finally be saved. It'll all be over... Siffrin spends the day speaking to their friends, making a wish on the local Favor Tree to spend time with an ally after the adventure and then it's on to the adventure. Isabeau has something he wants to tell Siffrin but decides it can wait until they have saved the world. Entering the house and moving through the first few rooms all seems to be going well. The party of friends beat their first few enemies and Siffrin is sent to check for traps in a corridor leading into the main areas of the house. He checks and checks and checks and doesn't find anything so...
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The trap is activated by feeling safe.
For clarity I wish to say much of the analysis and discussion is our personal read of the plot. Before writing this essay we reached out to insertdisc5 to ask about how they approached depicting mental illness in the game and they responded that it was not a matter of research as she was worried about checking off boxes rather than depicting authentic experience. Which makes it all the more impressive that the game was able to depict so many aspects of Complex PTSD so seamlessly. From Walker's book the primary symptoms of CPTSD are:
Emotional Flashbacks Tyrannical Inner &/or Outer Critic Toxic Shame Self-Abandonment Social anxiety Abject feelings of loneliness and abandonment Fragile Self-esteem Attachment disorder Developmental Arrests Relationship difficulties Radical mood vacillations Dissociation via distracting activities or mental processes Hair-triggered fight/flight response Oversensitivity to stressful situations Suicidal Ideation
Over the course of the game Siffrin displays many, if not all of these. One of the core conflicts of the game is Siffrin's feelings of loneliness and abandonment as well as their inner critic and toxic shame.
Another common trait of those with C-PTSD not referenced in the above list is a sensitive startle reflex. It is mentioned in the same book at a later point, however:
A startle response is the sudden full body-flinching that survivors experience at loud noises or unanticipated physical contact. This is usually a somatic flashback to previous abuses.
I bring this all up now because Siffrin's first death. The cause of the first loop. HIS FIRST FAILURE. Was because he let his guard down. He felt safe for even a moment. This is not a reading or something which can be brought up for debate. On floor two of the house there is a book that explains the traps and speaks of the boulder that landed on Siffrin's head earlier:
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Throughout the entire adventure Siffrin will have the toxic and universe validated belief that if they ever drop their guard, even for a single moment they may die. This belief will only get worse as they progress, unfortunately. For those with Complex PTSD they walk through life in a state of hyper-vigilance. Never quite feeling safe. Siffrin died the moment he let his guard down. [Dawn here. This is turning out to be the longest Media, Myself and I article by a wide margin. For the sake of not destroying everyone's timelines I'll put the rest of the game under a readmore. I would so very much love it if you did click on, though.]
Act 2 - The Performance
The curtain rises and the play begins. Again. Much of Act 2 is spent trying to get to The King and defeat him. Mistakes such as forgetting a key on an earlier floor or taking a wrong path will cause Siffrin to need to loop back. All the while inwardly berating themselves for their carelessness, knowing that in a world without the time loops they would have been trapped and unable to challenge The King at all. We are also introduced to Loop, a star who watches over Siffrin during his journey. Loop is in the time loop with Siffrin and can follow his progress, offer advice and comment on everything. Loop is a little disaffected and likes to play things silly and coy and can be a little mean at times. But they say they're here to help Siffrin. As the adventuring friends climb to the final boss we get to see Siffrin's rapport with the party. Siffrin likes to stay on the sidelines and listen in to other people having animated conversation. Everyone is nervous to touch him having universally come to an understanding that Siffrin does not like to be touched. They make fun of Siffrin's poor memory (another common trait of those with dissociative disorders that we will talk about more in time) and they treat one another warmly. However during a bit of banter in a snack break...
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(source: ISAT Script Project) Note that Siffrin internalizes the comment "we're not friends." instantly. From this point of the game until a latter moment all times that Siffrin's monologue refers to his party the word "friends" is replaced with "allies". They are so sensitive to abandonment and rejection that the they simply accept Odile's words, not even aimed at Siffrin themselves and internalizes them deep enough that the HUD of the game itself changes to accommodate this belief. It was mentioned at the start that Siffrin is a silly traveler who enjoys puns and makes light of most situations. In battles the game uses a Rock, Paper, Scissors weapon triangle and all of Siffrin's attack names are puns. In the profile menu he sticks his tongue out. His battle image is a playfully confident smirk.
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During the game we always have access to Siffrin's inner monologue and can tell how they interpret the world around them but they seldom ever voice their opinions. This allows us to see how often they are convincingly laughing on the outside while hurting on the inside. Siffrin, unable and unwilling to approach their shame and self-loathing and terrified of becoming a burden to their friends allies will deflect whenever he sense that they are hurting.
A person (or dissociative part) may avoid being aware of inner experiences such as feelings or thoughts that might evoke shame. Thus, he or she is not aware of the experience of shame, typically does not acknowledge the negative experience of self, engages in denial, and attempts to distract self and others away from the painful feeling. For example, a person who felt ashamed in therapy might start making jokes or flippantly comment that the session is boring or useless, or he or she might try to change the subject entirely or even switch to another part that has a different agenda. The experience becomes neutral or positive; shame may be disowned or denied, or overridden with joy or excitement in distracting activities (joking around, talking about something else). There is little to no awareness of shame or one’s shameful actions, faults, or characteristics. The motivation is to minimize the conscious experience of shame or to prove that one does not feel shame. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The other key thing we have come to learn about how others perceive Siffrin is their memory issues. Memory issues are a constant part of dissociative disorders with a lack of childhood memories being a key feature in Complex Dissociative Disorders such as Depersonalization/Derealization Disorder and Dissociative Identity Disorder. If I am being honest about my motivations for writing this essay, while playing it I keyed in on the lack of memories early and assumed it to be an allegory for such trauma. Even made a Tumblr post stating this. On the top floor of the house of change in a secret room and only during Act 2 there is a bit of dialogue where Siffrin speaks about their childhood.
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This was the moment we knew we needed to write about this game. What is missing from the text above is that when Siffrin stammers on their words there is a time loop effect. The first one in the game that is activated by something other than a death or the natural end of the loop. Siffrin edits out this conversation so that not even he can remember it.
Amnesia goes far beyond normal forgetfulness. It involves serious memory problems that are not caused by illness or extreme fatigue, by alcohol or other mind-altering substances, or normal forgetting. Amnesia falls on a continuum. People with a dissociative disorder may recall some aspects of an event but not other essential parts of it. In some cases all memory for certain events is unavailable for conscious recall. Some people with a dissociative disorder describe their memory as being like “Swiss cheese holes,” “foggy,” or “full of black holes.” They may suspect that something happened, or may have even been told by others that something happened to them, but have no personal recollection of events and often feel afraid to think about them. People may have amnesia for longer periods of time during which normal life events took place, for example, a person may report being unable to remember anything from the fifth grade, or from ages 9–12. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Instinctive use of time travel to edit out parts of a conversation that a perspective character does not wish to accept or confront is a fantastic allegory for how dissociative symptoms manifest. When a person or dissociative part stumbles too close to a severe trauma trigger. To speak from personal experience it is a moment where in a conversation a question comes up and the answer feels wrong in your mouth. Like you just lied. But you know you didn't intend to lie... so of course you interrogate the piece of information and the wall of confusion that hits can make a person feel truly powerless. Like you're not even certain of what you are saying anymore and a mixture of shame and fear flood in and tell you to stop talking, stop lying, stop exaggerating, stop speaking, stop, stop, STOP. Poor Siffrin shouldn't have their memory made fun of. But... his friends allies don't know. Do they? How could they? Siffrin doesn't speak up and when he does it tends to be a showy performance of being light hearted and silly so no one can see how hurt he is. Because if he does try to be honest... well. You saw what happened when they tried to open up. Through hard work and persistence the allies loop enough times to gain the knowledge and strength to win against The King. The King's first attack will force the allies to see a vision of the future and without a special magic shield will kill them in a single strike. Siffrin stays determined and prepares his allies. Helps them become stronger. Helps them win. The world is saved. Everyone in Vaugarde is released from the time freezing spell... But something's wrong... Siffrin is given a chance to talk to everyone as they all happily speak about what they'll do now that the country is saved but no matter what happens. Isabeau attempts to confess the thing that he wished to tell Siffrin if they won but is interrupted before he can get the words out, much to Siffrin's annoyance. The world is safe. All is well. It shall return to normal soon enough... only thing to do is speak with the head housemaiden and accept the praise and thanks for all the hard effort in saving Vaugarde... Then world starts to fall apart and... The second act comes to an abrupt close.
Act 3 - Family and Culture
The curtain rises and the play begins continues. The loop begins with Siffrin back at the start, even though the day was saved. Simply killing The King must not be enough. There must be a reason that the loops are continuing, even after Vaugarde is saved. The only way to understand is to find out more about why The King is able to freeze the country in time and if it has anything to do with why Siffrin can loop back. Speaking with Loop, Siffrin recognizes that as long as there are ideas and leads to explore then giving up is not going to happen. Loop seems reluctant to encourage Siffrin to continue, in fact Loop seems doesn't appear surprised by the time loop continuing at all. Loop is an interesting character and deserves an article unto themselves. We should focus on Siffrin right now.
Their first order of business is to attempt the Golden End exit route. It worked for Bill Murray, why not in this situation? Simply work out a way to make everyone have a perfect loop. Saving the world isn't enough. Siffrin can solve everyone's problems. Here we learn that Bonnie, the kid, harbors a deep well of shame for allowing Siffrin to be blinded in an eye while protecting them earlier in the adventure, before the loops. Siffrin, true to their dissociative nature, did not even remember the event. Siffrin also spends quality time with the adults in the party. Always hoping Isabeau would be brave enough to confess this loop. On this journey up the house of change the team are closer and more caring. No one makes fun of Siffrin for bumping into the counter. Siffrin discovers that the other party members have noticed his breathing exercises. Very helpful for those with dissociative disorders, by the way. They ground the body and allow one to ease somatic symptoms by soothing the nervous system and preventing activated sensations worsening symptoms. As they get closer to The King the warm and familial banter continues with Odile using the word 'friend' out loud. A guarded Siffrin allows themselves to confront Odile on saying that they were not friends (something she did not even say this "Golden" loop) and through an awkward but kind conversation she confesses she, a Too Old For This lady cannot feel comfortable calling a group of people with a pre-teen "friends" but she can perhaps call them "Family" The menu updates. Siffrin's Allies are now Sif's Family Members. This remains true in all the menus no matter what happens in any loop. But in this moment, there is a golden ending. There is joy. Though Isabeau is unwilling to discuss his confession when Sif is feeling vulnerable. They need to have a Feely-Feels talk. Sif hates the idea of a Feely-Feels talk. Yet, even still... In this moment Sif is loved.
Many people with Complex PTSD have attachment wounds from their family of origin. The concept of a found family is common among survivors, particularly in those who choose to go Non-Contact with the family of origin. Others, like Sif, have lost their family to tragedy and simply have no roots to return to. The role of a chosen family is vital in the healing journey. Survivors can become aggressively attached to those who they view as chosen family and are often activated by the concept of another loss. The wounds of losing one family enough to have massive impact on how the survivor handles relationships going forward. It is why unstable relationships is listed as a symptom of CPTSD and why there is such a big overlap of CPTSD and BPD diagnosis.
There’s no way around the fact that on the journey to finding your chosen family, you will get hurt. People you thought would be there for you will abandon you, people will decide they no longer have the emotional capacity to hold space for you, and… people who made promises to be by your side will betray those promises. That’s not anyone’s fault. It’s just life. Not everyone belongs on our journeys, but… when you find the right people, don’t let go of them. Nurture the relationships, reciprocate the support, and above all, respect the myriad of ways that people can and will show up for you. - (The Role of ���Chosen Family' in Trauma Recovery - Monika Sudakov)
Sif is desperately attached to the Family Members that they travel with. In many ways the only reason they can endure the time loops is to protect them. Any time there is a prompt which threatens these relationships Sif's monologue insists that they will not abandon the script that ensures their safety and happiness. Yet despite all this power of love and Family, the loops continue. Which is fine. Golden Ending was a long shot anyway. Clearly it has to be related to The King and it's power to stop time. It seems to know the mysterious art of Time Craft. Talking to The King will help. The answers are still attainable and now Sif has a Family. To get the information required to learn about Time Craft and The King one must interact with as many books and items in the house of change as possible. In doing so we learn more about Sif and their history. By this point in the story the concept of croissants has come up a number of times for the party. In the opening town Sif has the option of buying one from a bakery and gives an uncharacteristic scowl. When they are spotted in the house Sif tends to duck out of conversations, not caring to listen to people talk about the pastry he loathes so desperately. He jokes about it and obfuscates but Sif hates croissants. With a burning passion. There is literally a food that can kill him in the game (he is allergic to pineapple and can die on a banana plantain peel) but his ire always turns towards croissants. Croissants are an emotional trigger for Sif. They harbored such a deep hatred of croissants that when, in Act 4, he is pressured to tell everyone what he wished for at the start of the game he says that they wished for croissants to disappear forever. Sif's reactivated trauma is related to croissants. Up until now he had been living his life blissfully unaware of his dissociated experiences and yet a croissant cracked the amnesia barriers that kept him safe and now each time he sees them they cannot help but be reminded of "The Incident". By examining the Silver coin in their inventory a number of times one can see "The Incident", a moment that happened days before the plot began which informs Sif's entire emotional state throughout the game...
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(source: ISAT Script Project) Note the time skip at the tail end of that sequence. Sif was thinking too heavily about the trauma again and skipped time to avoid thinking about it. Dissociative barriers. He literally cannot think about it. The universe won't let him. Sif's home isn't there anymore. In the canon of the game where reality can be rewritten on the whim of a wish, the country that Sif comes from was wiped off of the map and all knowledge and memory of it has been erased, even from those who lived there. Sif's trauma is that he lost his home. His family. Everything and everyone that he ever knew. Through traveling with his family members he has gained a slither of the emotion, comfort, connection and safety that he lost and in being reminded of all that he lost so close to the end of their journey he was reminded he can and will lose it all again and the thought is too terrifying to process. This is the core conflict in Sif's heart for the entire game. The more they interact with memories of the destruction of his homeland the more keenly aware he becomes of the fact that the quest will end and his family will go their separate ways and abandon him. They have no home to return to when this is all done. CPTSD is not currently recognized by the DSM-5. An official diagnostic description can only be found within the ICD-11. On the ICD-11 page for Complex-PTSD there is a specific segment for "Culture Related Features" that reads:
Cultural variation exists in the expression of symptoms of Complex Post-Traumatic Stress Disorder. For example, somatic or dissociative symptoms may be more prominent in certain groups attributable to cultural interpretations of the psychological, physiological, and spiritual etiology of these symptoms and of high levels of arousal.
Given the severe, prolonged, or recurrent nature of the traumatic events that precipitate Complex Post-Traumatic Stress Disorder, collective suffering and the destruction of social bonds, networks and communities may present as a focal concern or as important related features of the disorder.
For migrant communities, especially refugees or asylum seekers, Complex Post-Traumatic Stress Disorder may be exacerbated by acculturative stressors and the social environment in the host country. - (ICD-11 for Mortality and Morbidity Statistics)
We do not learn much of Sif's culture of origin but we know that they were in tune with The Universe, that they had spiritual aspects that allowed them to use Wish Craft and follow when fate leads. Act 3 is an info gathering quest on The King's motivations and we discover that King and Sif both hail from the same country and have lost all their social bonds, networks and communities and cannot even recreate the specifics of their culture. It has literally been erased. No culprit is ever named for this atrocity but from Act 3 onwards Sif mourns this lack of roots and via the power of the magic that prevents anyone from remembering the country they cannot mention this tragedy to anyone. Though Odile is able to infer it. Odile is also an immigrant to Vaugarde, her mother was from Vaugarde and her father from Ka Bue. Her mother abandoned her and Odile's quest in Vaugarde is to find parts of her history within the foreign land and fill in the parts of her soul that she feels are incomplete from the lack of her mother's presence and history in her life. In Act 3 the two bond over it as part of Odile's "friendquest", in Act 4 and beyond Sif's inner monologue seethes with bitterness and envy for Odile having connections. The initial connection of them both being foreigners in an accepting land caves to the pain of loss that consumes Siffrin whole.
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(source: ISAT Script Project) What's worse is that some of the things that the family members joke at Sif about for being too forgetful to know the words "Kiln" "Pottery Wheel" or "Stuffed Animal" (though they do remember on some loops) become less about silly forgetful Sif letting incidental information slide out of their dissociative mind. It becomes making fun of a person speaking a second language and not having complete mastery over it. By Act 5 Sif has no patience for the playful jabs because they happen every single loop and they hurt. Minimizing is a lot harder in a time loop. Every small moment of tiny pain repeats again and again. Every time Sif bumps their hip on a counter the party laugh at him. Well... except for the time he screamed at them for it... or the time he collapsed into a defeated pile on the floor on the verge of tears. Heaven help me if bumping into a counter hasn't been the last straw to break my facade when the weight is too much to carry. Poor Sif... As Sif learns more about Time Craft and the country that both he and The King come from, Sif starts to gain an understanding of The King's motivations. After losing one country he couldn't bear to risk losing another home. Vaugarde was so kind to him and took him in and he wants it to remain perfect and safe forever. Frozen in time like a photograph. Now that Sif has come to recognize how important his Family Members are to him, they understand. To have people you love and consider Family is so important and the idea of losing that is simply unspeakable. It is a fate worse than the time loops. By now Sif has done the Golden Ending a time or two...
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He understands why The King would do this. The final loop of Act 3 allows Sif to attempt to convince The King not to fight. The pair have attempted to bond over their roots, they have tried to force The Universe to allow them to speak the name of their nation (but it refused to be said) and now Sif wants to try and use understanding. The King agrees. He stops the fight. Asks Sif to come to his side and... Then he freezes the Family Members in time. He understands now that Sif is using Wish Craft to fight him and he cannot win on traditional terms so he decides to carve it into Sif's memory, a reminder of what happens if he continues defying The King's will. He picks up poor little pre-teen BonBon... and FORCES SIFFRIN TO WATCH AS HE CRU-
Act 4 - Shame Spiral
The curtain rises. The play begins continues. And Sif is not okay. They witnessed the game break the well established rule that the kid was not able to be hurt. Even in runs where you lose to The King Bonnie always gets away. The Family will always go out of their way to ensure The Kid survives. It's happened so many times by now one doesn't even think to question it... And the player had to watch. There is no avoiding that event. Sif will lower their guard to speak with The King and offer compassion and trust to someone they thought of as a kindred spirit and no sooner had they laid down their arms for a moment they were punished for it. Brutally. It's the rock again. Feel safe, even for a moment, and it comes crashing down to crush with full weight... only this time it's not the Sif taking the hit. Sif can take all the hits in the world. It was BONNIE. Someone else was crushed because Sif trusted. From this moment on Sif's intrusive thoughts become louder and meaner. Look above at the conversation with Odile about her roots and notice the changes between Act 3's inner monologue and Act 4's. By this point in the story Sif is losing track of how many loops they have gone through. Unless you keep your Memory of Self equipped you will find that any time you loop forwards or backwards the loop counter will jump up by leaps. Sif is so numb to the cycle by now that they're just dissociating through iterations of the time loop. Other times he 'blacks out' bits of time include sleeping at the clocktower. We learn that he never ever sleeps at the tower. He just blacks out and comes to at the house ready for the next run. All Sif can remember is what the player sees. But stuff does happen besides that which we see. It's not just the amount of time that Sif has been in the loops that is causing this degradation of mental health, though. It's the continuous activation taking a toll. When a person is continiously hyperaroused they become disaffected, chronically dissociated and begin experiencing somatic symptoms. Headache, stomach ache, exhaustion with no ability to sleep, hunger without ability to eat. At this point of the story Sif is constantly hungry and is not sleeping at all. The primary cause for this is the attachment trauma being continuously triggered. Where in early acts it was a matter of worry over losing his new family while being reminded constantly of losing his old one, now he is reminded of allowing his family to die because of his actions. The shame spiral claims him and his emotions become wild, even if he is not able to express them outwardly. This level of emotional sensitivity is a primary symptom of Borderline Personality Disorder. The similarities between CPTSD and BPD are enough that much of the discussion around the potential for including CPTSD in the next revision of the DSM centers around whether it should replace or be combined with BPD. The Foundation for CPTSD writes on the topic:
At one-time, complex post-traumatic stress disorder was proposed as an alternate form of borderline personality disorder because of the shared link to severe childhood trauma. The jury is still out to recognize CPTSD as a diagnosis in the DSM, but it is believed that the symptoms and causes of BPD and CPTSD overlap substantially, but it is not warranted to replace one diagnosis with the other or conceptualize CPTSD as a subtype of BPD. Borderline personality disorder and complex post-traumatic stress disorder are commonly found together, with between 25% and 60% of people living with BPD also having CPTSD. Complex post-traumatic stress disorder is listed in the 11th edition of the International Classification of Diseases (ICD-11), and this has spurred research differentiating the two disorders. Evidence suggests that CPTSD and BPD may represent a continuum of the stress response, and both seem to have a component of dissociation involved. The most significant difference between the two diagnoses is when they form. CPTSD typically forms in early childhood, while BPD forms during early adolescence. Having both CPTSD and BPD makes life difficult, to say the least. - (CPTSD Foundation)
BPD is a personality disorder categorized by attachment wounds. Part of the diagnostic criteria includes "Frantic efforts to avoid abandonment, whether it is accurate or not, by family and friends" It is safe to say Sif feels this way about their family. They lost their entire home, their history, their family of origin. They cannot conceive of losing the family that they have gained. The concept is simply too painful for them to consider and so emotional and dissociative barriers force away anything which could potentially bring the topic of losing them to mind. Heaven knows we can understand the impulse... But since being directly responsible for failing the promise they made to protect Bonnie this is no longer a matter of fear of the unknown, it is shame in having failed to keep a promise to protect. This shame grows and cripples Sif's emotional regulation, leaving them prone to volatile outbursts of their repressed rage. Either forcing it inwards on the self or outwards on others.
When you feel chronic shame, you believe that no amount of punishment or corrective actions would be sufficient, and you are unable to forgive yourself or have any empathy for the terrible suffering shame brings to you. It is as though chronically ashamed people have received a life sentence of shame with no hope of parole, even when they are unsure of exactly why they are bad. In fact, some people will say there is no particular reason they are bad and unworthy: The mere fact that they exist and take up space on the earth is shameful enough. They believe they are not worthy of living and do not deserve anything good. In such cases, shame is an emotion of hiding: The last thing an ashamed person wants is to be open, vulnerable, and seen by others. Thus, it is an emotion that often is not addressed sufficiently in therapy, even though it is a major impediment to healing. - (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
Act 4 is about learning the origins of the Wish Craft that rewrites the universe and allows for Sif to use Time Craft. We learn that any time they are upset they will instinctively rewrite history to prevent the things that they fear from coming to pass. This includes moments when their anger gets away from them and they lash out at their family. Some optional scenes include forcing Isabeau into a kiss or screaming at Odile when she knows too much and tries to help Siffrin. Any time these outbursts happen time rewinds and only Siffrin is left with the knowledge that they happen, deepening the growing well of shame. All the while Sif feels more hollow in the interactions he has with his Family. In forcing them to be their best selves via the "Friendquest" events every loop he starts feeling like he is manipulating them. Where he felt loved the first few times he now accuses himself of forcing them to love him.
To the degree that our caretakers attack or abandon us for showing vulnerability, to that degree do we later avoid the authentic self-expression that is fundamental to intimacy. The outer critic forms to remind us that everyone else is surely as dangerous as our original caretakers. Subliminal memories of being scorned for seeking our parents’ support then short-circuit our inclinations to share our troubles and ask for help. Even worse, retaliation fantasies can plague us for hours and days on the occasions when we do show our vulnerabilities. I once experienced this after being very honest and vulnerable in a job interview with a committee of eight. Over the next three insomnia-plagued nights, my outer critic ran non-stop films featuring my interviewers’ contempt about everything I had said, and disgust about all that I had left out. Even after they subsequently and enthusiastically hired me, the outer critic plagued me with “imposter syndrome” fantasies of eventually being exposed as incompetent in the new job. - (Complex PTSD: From Surviving to Thriving - Pete Walker)
It doesn't matter. Sif tries everything. Learns all the things that they can learn. Explores all the hidden areas of the house of change. Nothing matters. It's hopeless.
And with each loop The King's attack shows Sif a vision of the future. What do they see? Endless looping or... does Sif see the future beyond the loops? After the party return to their various homes? Act 4 ends with The Head Housemaiden, the only one who could have potentially held answers telling Sif outright that there was no escape... Before the loop begins anew.
Act 5 - Curtains
[Hello there. It's me, Dawn. I'm pausing the essay and dropping the cute little play structure to reiterate the Content Warnings from the start of the post. During Act 5 there are options to commit self-harm that a player may stumble across unintentionally. During previous acts one has to work exceptionally hard and against the game and characters within it to unlock a means of self-harm and it is unambiguously seen as a bad thing. In Act 5 there are no external forces to comment on Siffrin's actions.] The curtain rises. No point in wasting time. Get the actors. Make them strong. Beat the king. Do it right this time. Unfortunately our star has lost all of the mental fortitude they had. They were so strong for so long but there is only so much a person can take before they let the anger win. It is all too common for people with significant trauma to harbor resentment and anger in their soul. It sometimes remains repressed under layers of emotion numbing dissociation, it sometimes turns inwards into self-destructive acts and viewpoints and it sometimes turns outwards into explosive acts of physical or emotional violence. But it's there... lurking within the injustice of all the pain a person has felt.
When you have experienced a trauma, anger often becomes the central emotion that you feel. Angry thoughts about revenge may consume you. According to Enright and Fitzgibbons (2000), your anger is more destructive if you focus it on another person or people; it is intense, even in the short term; it leads to a learned pattern of annoyance, irritation, or frustration with others who are not the source of your anger; it is extremely passive; it is extremely hostile; or it is developmentally appropriate for someone much younger than your actual age (e.g., you act like a two-year-old and have a temper tantrum). - (The PTSD Workbook Mary Beth Williams)
and so... with the 5th act of our play about to begin, the star wakes in a familiar meadow for what may be the hundredth time... and they simply cannot take it anymore.
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The actor on stage has reached Rock Bottom and likely unlocked the skill Rock Bottom to go with it, though they are beyond the silly puns now. Rock, Paper, Scissors, Breathe or Heal. Just get to The King. Just kill it. One. Last. Time. The GIF above starts with the line "YOU WANT YOUR FAMILY BACK!!! NOT THE FICTIONAL CHARACTERS THAT HAVE TAKEN THEIR PLACE!!!" Up until now we have only spoken about dissociation in terms of zoning out or blocking out memory. I now want to talk about Derealization and Depersonalization. DPDR has been a subject of other Media, Myself and I essays, most notably our discussion on Night in the Woods. To be brief about it for this essay Depersonalization is a detatchment from one's sense of self and Derealization is a detatchment from reality. Our star has become so disillusioned with the endless looping that they no longer view their surroundings as real. The people in their life are just actors in a play that they are directing. Everyone says their lines. Even the star must say their lines. But there's still some stage direction. Some purpose that our hero must fulfill. They know that there is a chance if they can just kill the king without Mirabelle landing the final shot. Then. Maybe... In their disaffected state and unable to convincingly perform their lines in the play, our star manages to upset everyone else on stage causing them to doubt if it would be safe and productive to continue traveling with such a horrible disgusting unreliable stupid person. This causes the final act to be a solo performance. One final walk through the house without friends allies family actors to help. At the clocktower the other actors talk about our star and are uncertain if they can trust them any longer. Our star reacts by rejecting them entirely and going it alone. There is a concept in BPD called Splitting in which a person devalues or exaggerates the value of an individual in their compromised emotional state. It can cost a person relationships if they act out of these temporary emotions. At the start of Act 5 the actor manages to scream at the kid for getting in danger, calls the fighter a coward and mocks the researcher for her mother abandoning her. The individual, so desperate to shield their wounded heart, pushes the people they love away because their proximity is too close to their open wounds and they push away to maintain space. This is particularly true in those who struggle to create healthy emotional boundaries. This game is such a god damned call out at times. As the actor climbs the house everything is broken. The universe itself is trying to maintain the reality of two wishes that it needs to make a reality. "Save Vaugarde" and the one the main character wished for in Act 1. Do you remember what it was? The Universe cannot allow Siffrin to remain with their Family Members if they run off alone and reject them. The Universe simply cannot accomodate such a reality. Everything is falling apart. What proceeds is the ISAT equivalent of a Genocide Run in Undertale. Everything is broken and wrong. Rooms are breaking the collision boundaries of a video game, textures are cut wrong, doors lead to the wrong location, time is looping without rhyme or reason. And the menu is blunt. You cannot change your equipment, now stuck with Memory of Emptiness with the description (Nothing comes to mind, hahahahaha!) Some rooms contain hallucinations that make our star feel more abandoned and empty and mournful of their situation. In rooms where they would normally receive a modicum of physical comfort brushing against the other actors there is nothing now.
(Aaaaaaah…) (You rub your arms once, twice, thrice.) (Your throat tightens) (You feel like you're floating in your own body.) (If only someone would touch you to make sure you're real! Someone, anyone!)
This is an example of extreme depersonalization. Also the garden has a table with 4 healthy plants and 1 dying plant to the side. Our star notices it and it acts as a visual indicator of the barriers between the director and their actors. Some of the other rooms on the Act 5 climb depict overt self-harm...
It can be understood as a substitute action for more adaptive coping that attempts to deal with a variety of overwhelming problems, many involving too much feeling (for example, loneliness, abandonment, panic, inner conflicts, traumatic memories) or too little feeling (numbness, depersonalization, emptiness, feeling dead). Self-harm is thus often related to the need for regulation skills, that is, finding ways to modulate and tolerate unbearable inner experiences, such as painful emotions, or traumatic memories (Gratz & Walsh, 2009; Miller, 1994). Some people harm themselves in secret and carefully hide the inflicted wounds from others. Other people harm their bodies in places that are visible to people around them. (Coping With Trauma Related Dissociation - Suzette Boon, Kathy Steele, Onno van der Hart)
The shame only increases upon doing these optional (but distressingly unprovoked) actions. Honestly, if I had one criticism of the game and its depiction of mental health it is that there is no way to know that looking at the cupboard with the eye patch conversation would cause a self-destructive action. As someone with extreme sensitivity to depictions of suicide and self-harm I felt that having no agency or warning over that (I had no reason to assume this would happen. Any other form of self-harm requires selecting a menu option. This one jumps out at a player unexpected) was... unfair. It is noted in monologue that breathing exercises no longer work by this point of the narrative and due to not being at the clocktower our star is proceeding with no food and no sleep. Their already bottomed out mental and emotional state is in sore need of external intervention. Something the actor both desires and rejects in equal measure. Upon finding and fighting The King our hero is frozen in time and locked in a dream. Placed face to face with their worst fears and worries of how their actors Family would perceive them.
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(source: ISAT Script Project)
After the screen stops being blurry and the player wipes the wet spots off of their Nintendo Switch. The fear of being perceived. The fear of being seen as manipulative. Being seen as insincere. Being seen as lazy or too afraid to change. Callous. Aimless. Manipulative. So many survivors have these negative scripts and inner critics. Caught in their cycles. Their own little loops. But there's still hope. Family. The chance to be vulnerable. The game concludes with Sif's Family saving him from The King. But even though The King's spell is broken and the people of Vaugarde are unfrozen the sky has a giant red crack in it. Sif's wish is still tearing the world apart. Realizing that when the quest is over everyone will go home Sif has their temper tantrum, becoming the final boss in which every move is a choice to either lash out at the party or lash out at themselves. A boss mechanic version of the final embers of a violent extinction burst. That is to say a person who does not have control over their ability to maintain a sustained behavior will lash out and attempt to assert control in order to prevent losing the conditioned routine.
An extinction burst is characterized by a temporary increase in the frequency, intensity, or duration of behavior being extinguished through operant conditioning. This phenomenon occurs when the reinforcement for a previously learned behavior is removed, leading to an initial escalation of the behavior before it decreases and eventually ceases. While not all instances of extinction involve such bursts, they are observed in some cases, particularly during the treatment of problematic behaviors. Extinction bursts can complicate the treatment of behavioral disorders, as they may temporarily increase undesired behaviors like aggression or self-injury, making it challenging to assess the effectiveness of interventions. (*)
In this case Sif is lashing out because he has no way of preventing his Family from going back to their lives. It's a destructive and unhealthy mechanism. The fight ends with everyone refusing to let Sif run away or hide anymore. He is forced to admit that his wish was to stay with everyone. That he didn't want the family to go away. He opens himself up to the vulnerability of being seen of being understood and yes, even potentially rejected. The Family agree to travel together at least long enough to get Bonnie back to their sister. But there are no guarantees what happens beyond there. There is love. There is acceptance. There is honesty. There are no more time loops. Maybe now, finally... there can be change. Growth. Tomorrow.
In time loop fiction everything eventually loses meaning. There are no permanent consequences, no external pressures, nothing inherent to strive for, no meaning but what the protagonist(s) give themselves. The option to just accept things and remain is always there as Andy Samberg's character in Palm Springs does. The option to never stop trying to escape is there for those like Keiji in All You Need Is Kill.
The brilliance of In Stars and Time is that there are two wishes that are influencing the universe. The wish of the people to save Vaugarde from being frozen in time and Siffrin's wish to remain with his family. Change and Stagnation. That's what it always comes down to in these time loop stories and the conflict in this game is that those two forces are playing against one another. The only outcome was to give up on one or the other. As we'll learn in Act 6 there is no reality where Siffrin gets to stay with all 4 party members. They will have to separate at some point. Accepting change is accepting that things can and will and do end and life will go on and you have to be okay with it. Many of our essays have focused on representation that includes a healing journey from Ange Ushiromiya accepting the circumstances of her tragic past to Elliot Alderson's 4 season long representation of trauma therapy for dissociative clients. I think the thing I love about In Stars and Time is that it's the long and arduous process of a chronically traumatized individual asking for help. It's the first step on the healing journey. Acceptance. Siffrin spent the entire game in denial and rejection, making jokes and pushing things aside. Our long and hard journey was just getting to the point where they were able to recognize and admit it. And I really hope that Sif and their family members will be okay. I wished on my leaf for Sif to see Ka Bue with Odile. I hope they get to go. But as insertdisc5 says when asking any questions about what happens next "it's your turn" -
Stars that was a long one. Thank you for sticking with me if you read the whole thing. We like to write these essays as a matter of helping our study on dissociation (we, ourselves, are a DID patient and reading and comprehending this material is essential to our recovery and treatment) and providing a little insight to bits of media that are positive examples of what we go through. If you enjoyed always feel free to leave an ask or leave some silly tags. I never care if I get a flop post as writing is its own reward but the encouragement is good for my ego <3
Special thanks to @insertdisc5 for answering when I reached out for comment on the writing of this essay. The reply was helpful and encouraged us to take our time and write this with extra care. (In Stars and Time can be found on Steam, Itch, GOG, Nintendo Store and Playstation Store. The Prologue Game can be found on Steam and the Start Again comic on insertdisc5’s website) Media, Myself and I is a series of Tumblr Essays for positive depictions of dissociative disorders. Other essays include: A History of Murder Alters Discworld and Plurality Incidental, intentional and accidental representation Gender, Dissociation and Clinical Stigma in The Third Person Recontextualized Memories in Umineko Derealization in Night in the Woods and Metal Gear Solid The Dangers of Hypnotic Personality Play in Penlight System Origins in The Incredible Hulk Relationships with Systems in The Incredible Hulk The Healing Journey in Mr. Robot
...wait... what happened to Act 6?
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I did say Loop deserved their own essay, didn't I?
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stunie · 4 months ago
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SCARY BOYFRIEND EX PRIVILEGES! ❤︎ — Endo Yamato x f!reader ノ Sfw ノ Cw harassment (not from Endo) ノ My response to:
ANON’S ASK — Random thought but what the wind breaker boys protect you in spite of being your ex. Whether it was a mutual, [etc], uncertain, or bittersweet break up is up to you.
Other warnings: one mention of reader typically wearing makeup
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As weird as it sounds, you’re not entirely sure if you and Endo have ever officially broken up. Dating through high school was one thing, but keeping the relationship strong after attending different universities was another.
At the very least, you’re 90% sure the relationship died, although you don’t remember exactly when the two of you stopped talking. After you switched your phone number following your first semester at university, you hadn’t even bothered to tell him. You don’t remember why you didn’t bother to either.
Everything is weird now.
Life has been entirely different without him. There’s one less free pocket in your bag now that you’ve started carrying pepper spray with you. You wear your headphones in one ear at a time, and your volume isn’t on full blast anymore.
You actually look where you’re going, and you pay attention to the time— take a mental note that it starts getting dark earlier at this point in the year.
Even with the precautions you’ve learned during your time at university, this type of thing would always be out of your control. How in the world did you get singled out wearing your pajamas and no makeup?
Life wasn’t being fair to you.
“What’s a pretty thing like you doing here all alone?”
“Midterms.” You narrow your eyes to the best of your ability, balling your hands into little fists to mask how they’ve started to tremble. “I’m meeting up with some friends now.”
You used to be able to just say “I have a boyfriend.”
You also used to be walked home, so this wouldn’t have happened in the first place. You’re sure that if Endo saw the way you are now, he’d be making a comment by now. Something along the lines of “gonna hurt your hands if you throw a punch with your fists like that, sweet thing.”
Nothing is fair. Why is it now that you start missing him for the first time in years? The feeling comes a little too easily for a relationship that faded into nothing, but you’re too scared to kick yourself in the shin right now.
“That so?” The man in front of you laughs when your fight or flight finally starts to kick in. You take a couple of steps backward, and your frame is suddenly a lot smaller compared to his. How easy. “Where are these friends of yours? Can’t believe you’re out here all by yourself..”
“T-they have my location, y’know.”
There’s the stutter that always gives you away.
He laughs at this, and you can feel yourself breaking into a cold sweat. Keep your words steady. Ignore the way your heart rate is spiking. Do absolutely anything to avoid letting him know that you’re scared out of your mind.
It doesn’t work at all. “They won’t know if you don’t have your phone on you, will they?”
All the words you know seem to slip out of your brain, and your face feels painfully hot. “U-um…”
“You’re exactly my type. It’s a compliment… I’m being nice, so just come with me. You won’t regret it— I’ll make it worth your time.”
It doesn’t like sound an offer, and it doesn’t sound like a suggestion either. Your body freezes against your will, and he catches onto this pretty fast. The pepper spray in your bag seems too far away for you to even consider, and you’ve never felt so helpless in your life.
“Yeah? That sound good?” He moves to close the distance between the two of you with a grin, reaching out to grab your wrist. Your eyes slam shut, lips trembling even when you try to say something to protest. “Damn… you’re so docile for such a pretty girl. Usually, they’d be a bitch, but you—”
“How mean.” Your eyes shoot open when you’re suddenly tugged backward, gasping when your back roughly collides with someone’s chest. “I was waiting all alone. What’s my girl doing over here with you?”
The tattooed arms that drape themselves over your shoulders don’t look familiar at first glance, but the muscles and his scent are. Painfully familiar, as a matter of fact. They’re the same arms you used to cling onto- and you always used to wrap your fingers around his bicep and rest your head on his shoulder.
He loved that.
It all registers in your head as soon as he puts his weight on you, head right beside yours and you feel his hair tickle your neck. He gives the man in front of you an unamused look before turning to you.
“M-me?” You want to dig a hole and stay there for eternity after hearing just how shaky your voice comes out. Endo’s so close that you could simply turn your head to the side and you’d be kissing him.
He laughs, and you feel your face heat up again. Only this time, there’s a gentle fluttering of your heart that comes with it instead. “Yeah, you. What? Did you think I was talking to the loser? I wouldn’t dream of it.”
The way you move to latch onto his arm in an instant is all he needs to confirm that your feelings haven’t changed. The man in front of you doesn’t speak— he can’t seem to move either. Your boyfriend has made quite the name for himself, but you wouldn’t know anything about that, would you?
To you, he’s your bodyguard— and more, of course, but maybe you’d be honest and tell him about that another time. But to that guy, he’s pure danger. The way Endo looks over his shoulder to give him one last glance is already enough to have his knees buckling.
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valtsv · 10 months ago
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i feel like the fight/flight/freeze model of fear responses applies in the long term as well as the immediate. like in the aftermath of the event, do you lash out at every perceived instance of a threat? or do you practice avoidance, refusing to tread similar paths to the one that led you into danger before? or do you remain forever trapped in that moment, reliving it, unable to move on?
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coffee-stainedwriting · 1 year ago
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Fight, flight, freeze, fawn
When someone has adrenaline, they react with one pf the following four responses. If you want to write realistic characters, consider which they would do and then include it in your writing, even if it's very minor, it makes a big difference.
Fight; In an attempt to overcome the complication, the person fights back. Whether this is physical, emotional or spoken, the aim is to best the problem and be on top.
Flight; In an attempt to overcome the complication, the person flees. This can be physical (running from a predator) or mental (stop thinking about the problem). This reaction aims to put distance between the person and the problem.
Freeze; In an attempt to overcome the complication, the person stops their previous action. This can be physical, to avoid being seen or mental, like their thoughts or words stop. The freeze reaction aims to conceal themselves from the complication.
Fawn; In an attempt to overcome the complication, the person attempts to appease. The fawn reaction aims to avoid conflict, physically (talking to complication) or mentally (passing things off)
Keep in mind; sometimes their reactions aren't successful.
Thanks for reading, have a good day!
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literaryvein-reblogs · 2 days ago
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Writing Notes: Trauma Responses
Over-sharing
Over-explaining
Trauma dumping
Hyper-independence
Hypersexualization
People pleasing
Trauma is a mental injury, and our body may react to unconscious memories of significant negative events unknown even to us. Our body subconsciously protects us from future trauma.
How we respond to trauma has consequential implications on how we live our lives. Trauma responses ensure physical and emotional safety; however, these unintended reactions may interfere with our ability to flourish.
Trauma responses are innate; they occur without our consciousness.
A reaction to a perceived threat is called a trauma response. It is a survival instinct; it is reflexive and automatic.
Your body reacts to this perceived threat without your approval. Smells and sounds may remind your clients of the trauma they experienced and bring about memories that perhaps at one time were repressed. Despite the individual’s awareness, the unconscious self still remembers, and the body reacts.
A trauma response is how your nervous system has adapted following a significant situation and can manifest in various ways, whether there is an actual threat, or a threat is perceived.
Trauma responses cause a person to be hypervigilant, which may create an overwhelmed individual under normal circumstances. Contrarily, a person experiencing hypervigilance may also prove to be an effective person during crises. Trauma responses get a bad rap; however, if clients can recognize them, they can prevent them from controlling their lives.
Typical Trauma Response Types
Originally, fight and flight were thought to be the only responses to stress, which focused on the autonomic nervous system (McCarty, 2016; Katz et al., 2021).
Freeze, as a trauma response type, was later developed after observing lab rats in stressful situations (Katz et al., 2021).
Today, the 4 most commonly known trauma response types include fight, flight, freeze, and fawn. Each of these actions is an adaptive, functional short-term survival counteraction.
Fight
As we know, the fight response involves combativeness toward the perpetrator. Example demonstrations of fight may include kicking, punching, or threatening the attacker (Katz et al., 2021). It may also include being verbally argumentative and yelling.
If an individual is quick to anger, they may be demonstrating a fight trauma response. This symptom of arousal may indicate self-criticism when someone feels internally threatened (Germer & Neff, 2015).
This reaction may include any attempt to stand up against a threat. It is a form of assertiveness. At a healthy level, it delineates healthy boundaries.
At a primal level, if an animal feels it is being attacked, it may choose to fight back if the threat is manageable. If the animal feels that it cannot successfully fight the threat, it may resort to our next trauma response.
Flight
Flight involves literally or metaphorically running from an actual or perceived danger. It is an act of nonconfrontation and avoidance of a threat. More importantly, it is a biologically determined sequence of responses to stress (Bracha, 2004). Flight is a disengagement from the stress-inducing stimulus. Paired with fight, it is the cornerstone of stress response research by Walter B. Cannon (McCarty, 2016).
Flight may include the habit of leaving the room or fleeing from the home following an argument. It may also include drug and alcohol abuse to avoid emotions. Further, individuals demonstrating the flight response may be disconnected from their family, friends, or coworkers. Someone exhibiting the flight response may isolate themselves.
Over-sharing, over-explaining, and trauma dumping may indicate compartmentalization. If an individual shows compartmentalization, it may mean that they are unconsciously trying to distance themselves from the trauma, thus allowing them to speak of the event nonchalantly.
Further, this practice allows the individual to avoid direct confrontation or processing of the distressing experience. Considering the purpose of divulging the information, this response could also be intended to gain attention (Shabahang et al., 2022), including sympathy or validation.
Individuals may be unconsciously seeking external support or validation to cope with the trauma. Seeking refuge or solace in the empathy or validation of others is an illustration of the flight response.
Hyper-independence occurs when an individual internalizes that dependence on others is unsafe. They avoid asking for help and instead build a wall. This could be a trauma response of flight, as the individual is avoiding an interaction or relationship.
Hypersexualization may also suggest a flight response. Someone who is hypersexual may be fleeing from other emotions.
Likewise, this response may also represent the fawn response as an attempt to please others, which we will discuss later.
Freeze
This is an effective technique when fight or flight are not an option (d’Andrea et al., 2013). When the typical fight-or-flight responses are put on hold, this is considered the freeze response (Kozlowska et al., 2015).
This stress response involves the typical stop, look, and listen response and commands hypervigilance (Bracha, 2004). An individual may resort to this response when assessing a situation. Some suggest this response precedes the fight-or-flight, as the animal or victim is determining which response to employ.
Example: During a bear encounter, physically attacking the bear may be unwise; likewise, running from the bear may not be helpful either. Feigning death may be your way out of this critical situation. This immobility eliminates auditory and visual clues that would otherwise provoke aggression (Baldwin, 2013).
Binge eating could be considered a freeze response (Rodriguez-Quiroga et al., 2021). Instead of facing the situation, a person who engages in binge eating consumes an unusually large amount of food in a relatively short amount of time. This type of food consumption may serve as self-soothing behavior or self-medication.
Eating large quantities of food may induce a dissociative state, thus providing an escape and helping to cope with the overwhelming experience of trauma. This type of eating disorder can be just as dangerous as bulimia and anorexia.
This stress response helps the individual to hide, and it shows that you are not a threat. Further, the person experiencing the freeze response is provided the opportunity to process the threat.
Fawn
This lesser-known and least-understood trauma response may be confused with being a character trait. Arguably, this may be the only response where one engages with the potential threat and attempts to change the other person’s behavior. The trauma response stems from our innate need for social connection and co-regulation.
In this response, a person may mirror the other individual’s gestures, facial expressions, or speech. They are hypervigilant about everyone’s happiness and safety in the room.
Physically speaking, individuals who consistently show fawning as their trauma response may also experience temporomandibular joint disorder (TMJ), more commonly known as lockjaw, or pain in their jaw (Kim et al., 2009). They are overly agreeable and frequently sacrifice their boundaries.
For example, a man orders a well-done steak with a side salad from a notable restaurant. What he receives is a steak that is cooked medium rare with a side of French fries. That was not his order; however, he does not bring this oversight to the server’s attention for fear of disappointing someone, whether that be the wait staff or the chef.
People who frequently demonstrate the fawn response may be described as people pleasers, workaholics, over-explainers, and over-apologizers. During a traumatic event, a victim may experience Stockholm syndrome, which is when an individual attempts to appease one’s abuser or captor (Bailey et al., 2023).
Codependency can also be a fawn response (Walker, 2013). This is an unhealthy and dysfunctional relationship dynamic involving one person assuming the role of the “giver.” This response may also be referred to as the “friend” and “appease” response.
Lesser-Known Responses to Trauma
Besides the typical fight, flight, freeze, and fawn, there are a few more responses you may not be familiar with. Fright, flag, and faint are a few of the lesser-known trauma responses that are theorized by professionals of this field.
Fright
The fright response indicates tonic immobility. At first, the freeze response was theorized; however, it soon became apparent that this response could be differentiated from fright (Katz et al., 2021).
Similar to freeze and faint, the person experiencing fright will play dead, so to speak (Bracha, 2004). This is better understood when a predator has its prey in its grasp, and the prey goes limp and ceases its struggle to make itself less desirable for consumption. In this case, the fright response involves a heightened state of arousal and readiness to confront or flee from danger.
Flag
The flag response is characterized by numbness of emotion, cognitive failure, a drop in arousal, and surrender. Schauer and Elbert (2015) assert that the flag response is part of a sequence of six fear responses that progress as a function of defense during a life-threatening situation. The cascade consists of the following responses in sequential order: freeze – flight – fight – fright – flag – and faint.
The individual’s attention may be elsewhere, and they may feel like they are observing themself, which is an example of disassociation. This is a built-in defense mechanism that increases pain tolerance or numbs emotional response.
The person who experienced the trauma may exhibit memory lapses as their brain attempts to protect its emotional well-being.
Faint
Also a biologically determined response to acute stress defense, faint is a lesser-known response (Bracha, 2004).
This may also be referred to as the “flop” response, also indicative of tonic immobility and is a preferable option for the body when fight or flight is not possible. A common example of this phenomenon is when a person sees blood and literally faints from the sight of it. They are not “playing dead” as illustrated in the fright response; their body unconsciously suspends movement.
Instead of the arousal and readiness associated with the fright response, this type of response centers around immobility in response to overwhelming stress.
Clients who have been diagnosed with PTSD may benefit from the following techniques:
Sensory Grounding
To help them ground themself and bring awareness, encourage your client to try the following practice: Name 5 things you can see, 4 things you can hear, 3 things you can touch, 2 things you can smell, and 1 thing you can taste.
They could also carry a grounding smell, such as a scented lotion, perfume, or cologne, or carry a grounding sensory object, such as a fidget or soft item.
These grounding tools can be used discretely and have profound effects.
Cognitive Grounding
A process where clients must show themselves that they are safe.
They could verbally review the following thoughts: Remind yourself where the trauma occurred and how physically far you are from that location. Remind yourself when the trauma occurred and how long ago that was. Repeat inspiring quotes say coping statements such as:
I can handle this.
These feelings are temporary.
My present situation is different.
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egg24108 · 13 days ago
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the other strain was wistar-kyoto rats! also perfect angels obviously but they were so nervous and avoidant (as a result of their genetics! they are just born like that) i always felt bad handling them. always trying to burrow and hide under their bedding. some of the other lab assistants liked them more because they squirmed less upon handling (freeze response) but i wasn’t a huge fan of watching them get that anxious
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shoutout to sprague-dawley rats my big beautiful chunky babies. they were the main type of rats i looked after and did research on this semester. perfect perfect angels
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hairyjocktf · 9 months ago
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Filling the Roster
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Aidan was just starting his second year at university. The summer home with family had been exhausting and he was pumped to be back on campus with everyone and to get back to his routine. Ever since going off to college he’d been trying to work on himself, including going to the gym for the first time in his life. He’d gotten into a good routine his freshman year but hadn’t managed to gain much muscle yet, to his dismay. He was hoping to change that this year. The first day of classes had been a snoozefest, just reading syllabi and some uncomfortable ice breakers, so he was ready to get out of the classroom and into the gym again.
He walked into the campus gym and glanced around to see what was open. He noticed what looked like the wrestling team in the back, hogging all the squat racks and making their presence known with obnoxious grunting. Making a mental note to avoid that area today, Aidan went over to the treadmill to warm up. He’d always been on the nerdier side growing up, and while he did have a year of exercise under his belt now, he still didn’t fit in with that kind of crowd. Aidan put in his earbuds and got to it, the next hour flying by as he did a mild total body workout to ease himself back in.
Satisfied with himself for the day, he grabbed his water bottle and headed to the locker room. Normally he hated changing here and would just walk home first, but he had a club meeting that evening and he didn’t have time to go all the way back. He walked in and was immediately assaulted by the stench, the room absolutely stunk of BO and sweat. Yeah it was a locker room but this was a bit much, he thought as he breathed through his mouth. The wrestling guys had evidently finished their workouts too, as the room was noisy from all their chatter and yelling. They’d left their gear scattered all over the benches and floor, leaving hardly any room for anyone else. Aidan rolled his eyes and squeezed his way through the chaos to an empty corner. Despite working out for an hour he hadn’t sweat much, he never did, so he skipped the shower. Midway through changing he realized the room had gone silent. He turned around to check if the wrestlers had all left but instead was greeted with a sight that made him freeze.
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The entire team had gathered behind him and now stared at him. The biggest guy, who Aidan recognized as their captain, Beau, broke the silence.
“Hey pipsqueak,” he said with a shockingly deep voice for a college student, “We found out today we’re down a man this season. We gotta solve that ASAP, y’know?”
Aidan was confused and intimidated. “Uh… Sorry to hear that man,” he said with a crack in his voice. He took a step back only to hit the wall of lockers behind him.
“Yea it’s a real shame ain’t it,” the wrestler took a step towards Aidan. “It’s a good thing I’m a great recruiter,” he laughed to himself. There was an almost sinister grin plastered on his face. 
Aidan felt cornered, realizing that he was standing there in just his boxers. “What do you want with me dude?” He asked frantically as the wrestlers slowly closed in on him. The putrid stench in the room was only getting worse as the jocks came nearer. 
“Like I said, we need a replacement wrestler,” Beau replied, pulling a yellowed jockstrap out of his bag that was on the bench. “I think you’ll enjoy getting to know the team.”
Aidan’s heart was pounding through his chest, he didn’t know what they wanted with him but he knew he needed to get out NOW. His fight or flight (mostly flight) instincts were kicking in. He looked past the wall of jocks to the door of the locker room, about 20 feet away. Before he had a chance to act, two of the wrestlers pounced. They grabbed Aidan’s arms and held him in place as Beau walked up to him.
“What the fuck, let me go!” Aidan cried in distress, struggling against his captors. They were bigger and evidently much stronger than him, not letting him budge at all.
“Hush now, I think you have some real potential here, I’m just going to let that all out,” Beau told Aidan before grabbing his boxers and ripping them off. Aidan’s flaccid cock was on full display, as were the paltry few hairs he called his bush. 
“Well, I’ve seen worse,” Beau chuckled to himself. He took the dirty jockstrap in his hand and pulled it up Aidan’s legs letting it snap into place around his small member. 
“Let me go!” Aidan yelled, continuing to try and break free from the jock’s hold. 
“Just give it a moment,” Beau said, kneeling down to look closer at Aidan’s groin. Aidan’s struggling lessened as he noticed a strange sensation coming from his crotch that was seemingly getting more intense every second. It felt… good almost. No, it did feel good, it was almost like he was jerking off without even touching himself. He felt his dick start to harden as the sensation of pleasure grew.
Beau laughed, “There you go man! I knew you’d come around.” Those words barely registered in Aidan’s ears as he stared at his dick, watching it grow erect and push against the jockstrap as his body was flooded with pleasure hormones. It felt incredible, like his dick was growing harder than ever before. It in fact was, growing steadily past his previous five inches, reaching seven, eight, as it really started to tent the jockstrap. A tingling feeling arose within Aidan’s crotch at the same time as Beau leaned in to take a closer look.
“Aww yea, look at those pubes start to come in. Fuck that’s hot.” He watched as dark hairs sprouted out of Aidan’s mostly bare crotch, like thick weeds shooting out of his skin. Aidan groaned as the sensation of hair growing added to his already euphoric state. Hairs continued popping up across his groin, filling in denser and denser as they spread out. “Looks like our man’s goin’ through puberty right in front of us,” Beau said as he rubbed his hand through the sprouting bush. Aidan’s body shivered in pleasure, Beau’s touch seemingly encouraging more hairs to push out of him. The pubic hairs grew longer and curled together, climbing up the shaft of his now massive cock. Beau grinned as he noticed Aidan’s balls swelling, growing to the size of eggs, then tangerines as they stretched his sack and hung lower. That was just the beginning, as the same thick dark pubes wormed their way out giving him a thick coating. At this point the jockstrap was barely covering anything. Aidan’s now nine inch cock stood completely erect, tenting the fabric and letting his new bush explode outward. Those thick pubes were starting to produce their own musk, not too dissimilar from the general stench of the locker room. The hairs spread out even farther, beginning to climb up above his waistband and onto his stomach, as well as spreading to his inner thighs with a thick rug. Aidan hung in the jocks’ arms nearly limp, his cock dribbling precum like a faucet.
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“Well I think this has served its purpose,” Beau said to himself as he pulled the jockstrap off Aidan, letting his thick cock snap up against his stomach. The flow of precum soaked the area around his navel, and where the precum had wetted his skin, more thick hairs began to crop up. Beau went back to his bag and exchanged the dripping jockstrap for a wrestling singlet. It was damp from sweat and being stuffed in Beau’s dank gym bag, and stank to high heaven. With the help of the other wrestlers, Beau got the tight singlet onto Aidan’s lanky body. It didn’t really fit, but there was an enormous bulge from Aidan’s recent developments. He pulled the shoulder straps and let them snap down onto Aidan’s bony clavicle. That immediately pulled Aidan out of his subdued hormone-fueled slumber. 
“Oh, god, oh, oh what the fuck,” he said, processing the past few minutes. Part of his brain was still in adrenaline mode, telling him he needed to BOLT, while another part was content with this situation, elated even. The longer he breathed in the musky air of the locker room the louder that voice became, and the more he wanted Beau’s hands back on him. He looked up away from his own body and made eye contact with Beau, a grin crossing his stubbled face.
“You already look good in that singlet man, it won’t take much now,” Beau told him. Aidan’s mind was running at light speed but his mouth was not on the same wavelength. 
“What are you-, why are-, how the-,” Aidan was trying to get his thoughts out when the pulsing, pleasurable sensation began to return. His words trailed off as he looked down at his own flat chest, watching with wide eyes as two muscular pecs began to push out. He felt his whole body begin to tighten as muscle started popping out all over. Pronounced bone disappeared under layers of thick muscle that began to fill out his form, and the singlet. What had previously been impressively slack for a spandex suit was now taught against his body, expanding as he did. His pecs grew sore as they continued to grow, blocking Aidan’s view of his lower half as they packed on size. On the new horizon of his chest he noticed something, tiny hairs were poking out of his mountainous pecs. They started small and slow but quickly began shooting up all across the vast expanse of his chest. The hairs itched as they grew in, Aidan wasn’t bothered, he was in awe at the forest that was engulfing his new muscles. He ran his hands through the growing hairs, pulling gently on the hairs as they continued their advance across his chest, working up towards his neck and down across his stomach. As the hairs matured they grew darker and curlier, tangling into a thick rug across his pecs. Beau watched Aidan become enraptured by his own jockification. He noticed a growing wet spot in his groin where the precum continued to leak out constantly.
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Beau stepped back up to Aidan and planted his hand on his chest, feeling the growing fields of hair. That alone was enough to get a soft moan out of Aidan, putting a devilish grin on Beau’s face. He pinned Aidan’s growing frame against the locker before raising one of his arms up. What he found was underwhelming; a handful of light wispy hairs scattered across the armpit. That would have to change. He stuck his hand into his own sweaty, hairy pit and rubbed it around, coating his fingers in thick jock sweat and musk. He sniffed them just to make sure it was potent enough, and his body was never slacking in the sweat department. Taking his moistened hand he went back to Aidan’s nearly hairless pit and massaged the sweat in. Within moments he felt little prickles of stubble against his fingers. Beau saw dark pinpricks appearing across Aidan’s pit, spots that quickly erupted into thick, wiry hairs. The original wispy hairs grew dark and curly as the sweat did its work, and soon Aidan had a respectable amount of hair under his arm. But that wasn’t enough for Beau, he dug out some more musky sweat from his own pits to finish the job. Soon enough Aidan’s pit hairs completely coated the area, even reaching out to connect with the pelt on his chest. Beau’s fingers were combing through the thick hairs, gently tugging on them and pulling out more growth. Aidan moaned again; the feeling of Beau’s hands stroking his growing pit hairs was euphoric. He was slipping more and more from his old self as his body grew to love this new reality, the jock voice in his own head growing louder.
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Beau was satisfied with the pit situation after he was able to smell Aidan’s newly produced stench from a distance. He stepped back and watched as Aidan’s body continued to adjust to the singlet. In the same way his pecs had ballooned, his arms began exploding with size. His delts, triceps, biceps, and forearms grew intensely sore as they put on years worth of bulk in moments. Aidan was finally starting to look like a wrestler who could hold his own on the mat. The definition on his new muscles was quickly hidden as hair began to sprout across his boulder shoulders and down his arms. What started as a few hairs popping up across his shoulders grew into a flood of dark hair that surged down his arms, and the singlet left it all visible for the crowd. The hairs continued growing denser, curling around each other as the hair began to resemble fur on his bulky arms; he would look like a total beast of a man in action. Aidan’s hands got the same treatment, his palms grew bulkier as his hands stretched out in size. He could hear the popping sounds of his growth but was too flush with hormones to care, barely registering the thick hairs growing on the backs of his hands. Beau could already tell Aidan was going to become one of their best wrestlers, with his immense size and build. All he needed was to let the inner jock blooming inside of him take control.
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After the growth in Aidan’s arms slowed down, his legs picked up the slack. His quads beefed up, thighs nearly shredding the singlet with their girth. Beau watched as Aidan’s bulge twitched and leaked as his legs grew longer and thicker than they’d ever been. His feet began to stretch and grow, expanding to a size 15 before becoming covered by hairs. Those hairs raced up his calves and onto his thighs, leaving him with a thick fur coating for his tree trunks. Aidan had grown to the point where he could take most of the jocks on the team, almost rivaling Beau’s height and mass. Beau knew he’d made a good call with Aidan, he’d been so similar before he joined the team. He couldn’t help but rub his hands over Aidan’s furry legs, feeling the coarse hairs run through his fingers. He could feel Aidan’s heart rate increase. He almost felt envious of him, experiencing immense growth like this was a once in a lifetime event, and he knew Aidan was almost complete.
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Aidan groaned as his body fully filled out the singlet, stretching it to its limit with his massive muscles. The fur that had coated his body felt incredible rubbing against the fabric, keeping his cock at full mast, pressed against the singlet so everyone knew. Beau looked him up and down; Aidan had the body of a tank, a heavyweight champion, but a severe case of babyface. Beau had an idea, he went back to his grab and grabbed his mouthguard. It was grimy and had a couple hairs stuck to it, but it’d do the trick. He grabbed Aidan’s pudgy face and opened his mouth, shoving the guard in. Aidan sputtered as he gagged on old spit and wiry hairs.
“Aw, the hell bro what was that,” he complained weakly. Beau smiled, he was already speaking more like a jock, and that voice was getting deeper. He watched as an Adam's apple pushed out of Aidan’s neck, cementing his new rugged voice. Aidan’s face started to darken a shade as the shadow of thick stubble spread across his jaw. It quickly pushed out, brown hairs coating his face. They grew longer and thicker, with more popping up between old ones, giving him an incredibly dense short beard. Aidan moaned as the hairs spread across his jaw and up his sideburns to his hair, which gained some lighter highlights and shortened into a more athletic style. His upper lip erupted with the same thick hairs, giving him a full short beard. His jaw squared up and his eyebrows grew bushier, before his ears grew and stuck out from his head more. He finally looked fully like a champion wrestler. Aidan stroked his hands through the dense growth, finally pushing him over the edge. His breaths quickened and grew louder as he climaxed, grunting as cum erupted out of his thick cock. It pushed through the fabric of the singlet, pouring down the front of it. The euphoric trance he’d been in began to fade, but the old Aidan was gone. He was Aidan the wrestler, a jock ready to conquer his path on the mat. Instinctually he flexed, showing off his beefy arms and hairy pits. The scent emanating from his pits matched the rest of the locker room now, and he took a big whiff of it out of habit, that manly odor really turned him on. Beau laughed and grabbed Aidan’s hand, pulling him upright. His cum was still dripping down his singlet onto the floor, adding to the pungent scent of the locker room.
“Welcome to the team bro,” Beau said, looking forward to their best season yet.
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