#fe oboro
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day eighteen of fates february!
"Well, this should be interesting!"
#fe14#fe fates#fire emblem#fire emblem fates#oboro fire emblem#fe oboro#fire emblem oboro#fates february 25#my art#art#drawing#sp7 does art things#traditional art#oboro is pretty. and also pretty cool!
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Takumi looks so majestic~
#blametakumiforstealingmyheart#fire emblem#blametakumi#fe fates#fe takumi#fire emblem heroes#takumi (fe)#takumi fire emblem#fire emblem birthright#takumifireemblemheroes#breakfast at takumis#takumiif#takumi#takumi conquest#fire emblem takumi#fuck yeah#yeahhh#yeahyouspinthatfujinyumiandyouspinitgood#fe oboro#oboro fire emblem#hinata fire emblem
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Fire Emblem Fates - Retainers Queer HCs
Pride Month 2024 - Day 18
Felicia is a lesbian.
Flora is demiaroace and doesn’t care about the gender of her partners.
Jakob is somewhere on the asexual spectrum and is also biromantic.
Silas is bisexual.
Kaze doesn’t feel the needs to label himself. Whoever he falls for, he falls for.
Saizo took sometime into adulthood to realize his sexuality. He’s gay.
Kagero is bisexual with a female lean.
Setsuna doesn’t care much for romance or sex. She’s very indifferent to it.
Azama is somewhere on the aromantic spectrum.
Hinata is a trans man who uses he/him, and he’s onmisexual.
Oboro is bisexual with a masc lean.
Hana is bisexual with a fem lean.
Subaki doesn’t like labeling himself, but he’s attracted to men and women.
Laslow has a strong lean towards woman, but he is omnisexual.
Peri doesn’t care about the gender of her partners, but she just wants a partner who will be able to keep up with her during battles.
Selena is pansexual.
Beruka is on the aroace spectrum and is very indifferent to both.
Odin is a trans man who uses he/him. He’s very open about this since his scars easily show with his clothes. He is also pansexual.
Niles is canonically bisexual. He has a masc lean. He is also polyamorous.
Effie is mpsec with a masc lean.
Arthur is mpsec with a fem lean.
#wash headcanons#pride month 2024#pride month#fire emblem#fire emblem fates#fe felicia#fe flora#fe jakob#fe silas#fe kaze#fe saizo#fe kagero#fe setsuna#fe azama#fe hinata#fe oboro#fe hana#fe subaki#fe laslow#fe peri#fe beruka#fe selena#fe odin#fe niles#fe effie#fe arthur#queer#queer headcanons#lesbian#demiaroace
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Poll 183 - Oboro
Please do not criticize any art you may not like or compare one art to another in terms of quality, it's unkind and downplays the amount of work that the feh artists put into them. Please treat the feh artists how you would as any other artist - with kindness and with love.
Artists in order: Ueda Yumehito, Noy
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Takumi x Hinata x Oboro! Kiragi
Please Reblog or credit to use! Requests are open!
#fire emblem fates#fire emblem#fire emblem edit#my edit#fe14#fe fates#fe kiragi#fe takumi#fe hinata#fe oboro
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Does anyone know Takumi and Oboro’s ship name?
#Fire Emblem Fates#Takumi x Oboro#Oboro x Takumi#FE15#FE 15#Fire Emblem 15#Takumi Fire Emblem#Oboro Fire Emblem#Takumi FE#Oboro FE#FE Oboro#FE Takumi
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Forgotten First Meeting Niles and Oboro (I really enjoy this pair. It’s both hilarious and oddly wholesome)
This kind of got away from me whoops
Oboro didn’t know why her parents were so worried whenever they came to these little border towns. Sure, they weren’t as neat and pretty as the villages in Hoshido, but the strange, gnarled vegetation that escaped people’s gardens and grew over walls and crumbling statues were oddly beautiful. There was less sunlight, but the flames in all the torches glowed and danced even in the day. And the people didn’t mind their manners, but Oboro had come to realize that their loudness and hands slapped onto shoulders was their attempt to be friendly, no matter how impolite. In some ways, they were less scary that when her parents sold cloth to Hoshidan nobles, where she had to remember all the etiquette that they taught her.
But even if she disagreed with her parents of the danger of these towns, she would not disobey them. When they went into those loud restaurants with customers and told her to stay with the cart, she stayed with the cart. Other children would come by and ask her to play with them and got mad and called her names when she refused. Adults would call her the little wagon guardian in a tone that she thought was a compliment and only later realized was condescending. But nothing would make her abandon her duty.
Not even the apples on the branch over the wall above her.
Oboro glared at the apples. On principle, she didn’t trust Nohrian food after she was convinced to try some and nearly threw it all up. But these were red and shiny and unblemished, and apples were always apples everywhere, weren’t they? Her parents brought what Hoshidan preserves they could fit alongside their wares, and they’d taught Oboro to be very careful about rationing food. It may have been past suppertime and they had been talking to their latest client for far too long, but she wasn’t going to open up their dwindling supplies without permission. No matter how much her stomach grumbled.
“Just grab one.”
Oboro squeaked and nearly fell off the seat. She hadn’t even noticed the boy who’d climbed up next to her. “What?” she squeaked.
“If you want one, just take one. It’s easy.” He jumped off the seat and onto the wall, scrambling up it with an ease that told her he’d done this before. At the top, he plucked an apple from the branch and held it out. “See?”
“Those aren’t yours,” Oboro said as she studied him. He was probably about her age and had the tan skin and light hair common of people in the border region, along with grayish-blue eyes. One of them looked a little swollen; Oboro was worldly enough to know what a healing black eye looked like, not worldly enough to assume it was from anything worse than tripping. His clothes had been mended several times, but if her stitches looked like that, her parents would be horrified. And his hair was a tangled mess.
The boy took a bite out of the apple. “They are now,” he said as he chewed. “C’mon, it’s easy. I bet you could do it.”
Oboro sat up very straight, chest puffed out. “I’m not a thief. I’m a merchant.”
“Then you’re gonna get robbed,” the boy said before taking another big bite. The moisture dribbled down his chin.
Oboro’s stomach turned. “I am a merchant,” she said, “so I can make a trade. If you bring me something, I’ll come your hair.”
“I don’t need that,” the boy said, but he still picked another fruit before jumping back down to her. He didn’t look at her and just kept eating his own apple as Oboro took the good comb from the box hidden beneath the cloth bales. She grimaced before she dug its teeth into his hair, and he flinched, and she flinched too, thinking he might suddenly turn on her. But as she began to pull at the tangles, he just dug his teeth into the apple again.
“I’m sorry,” she still said.
“It’s just hair,” he muttered. “Who cares about hair?”
Once she got through the worst of the tangles, it was strangely calming to keep combing. Maybe that’s why her mother insisted on combing her hair even though she was old enough to do it herself. It was so easy to close her eyes and loose herself in the strokes. She could feel his shoulders relax against hers. How long had he sat here? Did it matter?
It took her parents calling to her to snap her from her reverie. When she opened her eyes, she only caught a glimpse of the boy before he was gone.
“Oboro? Is everything alright?” her father said. “I thought I saw someone.”
Oboro realized the apple was still next to her on the seat. “It was just a local boy saying hello,” she said as she picked it up. “I think he dropped this.”
Her mother smiled. “It’s good that you’re finally making friends here.”
She realized, with a pang in her stomach, that she hadn’t asked him his name. But she knew his face now, didn’t she? Oboro promised herself that the next time they came through this town, she would find him again and ask him his name and tell him hers. His hair would need another combing by then too.
It was an easy promise for a child to make. Oboro was too young to ever imagine a day when all Nohrian faces would blur together and she would have to relearn the ability to see them as individual human beings. And she couldn’t imagine that the next time she saw him, all that youth would be gone from his face, along with one of those eyes.
#fire emblem#fe fates#fe oboro#fe niles#nilboro#fe fanfiction#syli writes things#long post#i also realized theres another nilboro request in my inbox from forever ago#i'll try to get to that at somepoint soon
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I flipping love fire emblem fates





#drawing#fanart#fire emblem#my drawing#feif#fe fates#Sakura#Leo#Camilla#Elise#Takumi#oboro#Corrin#Selena#soleil#procreate
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I think the thing that really bugs me when people talk about "3H is so much better than Fates in terms of grey morality"... is that it only focuses on a very specific subset of greyness as a whole. When you actually take a step back from the perspective the game shows you, it's actually not morally complex in the slightest, especially compared to Fates.
For Fódlan, you're introduced to a fundamentally broken system that thrives off of eugenicist breeding, abuse, tyranny, technological stagnation, religious dogma, theocracy and experimentation that saw a young girl watch her fellow test subjects almost all die having Crests implanted into them just to create a superhuman. Said theocracy is staved by a consummate liar who's basically "Corrin, but gone wrong and a terrible human being" with an inability to let go of severe mommy issues or the ability to let go of her hatred and genocide denialism, intentionally keeping up a lie to make the most of it. Said subject leader ended up wanting to cast down the oppressive system to make one of "merit," but becomes an imperialistic, authoritarian revanchist who stages a war of total conquest to enforce that order, and in her ending, doesn't even fully dismantle the titles of nobility outright. Dimitri was genuinely a decent person before the massacre that killed most of his family and almost everyone he loved, causing him to go under severe psychosis that, when unraveled, causes him to turn into a bloodlusted maniacal tyrant who's more in line with Ashnard from FE9 than the typical "good boy lord" archetype since Marth. The least horrible of the bunch is a neoliberal schemer who sides with the strongest side (in VW it's the Church, in GW it's against the church) who can and does show a willingness to drop his interests like a hot potato when it suits him and openly intended to have Almyra invade Fódlan to establish the continent as his own suzerain state. And each of them, if not held back by the sheer divine grace of Byleth's mute ass, ends up committing tons of atrocities in the opposition to manipulate the audience into thinking they chose the "right" side. Hell, even in YOUR route it's strongly implied you're doing the things in the other routes and the story just doesn't want you to consider it because you're the good guy from your POV.
They're all awful and war criminals, and no matter what people say, that isn't moral greyness or moral complexity. Having a story where there isn't a clearly-defined sense of right and wrong, good and bad, to define morally grey conflict as a whole leads to a story where they're all horribly awful if the story isn't smart enough to recognize it doesn't fully absolve them as a person for your actions nor does it dehumanize them. People set a 0-100 scale that's never in the middle assuming a war criminal is either a goodest boy who did no wrong or a violent monster who needs to be put down and not made excuses for it, when the truth is that people are far more complicated than they seem on the wholesale. 3H doesn't do this, it wants you to think your side is always the good guys and the enemy side is sympathetic but still the bad guys. And it does this to avoid pushing forward the truth that you're genuinely no better and that the story is openly feeding you an extremely impressionistic lie of events. This is where any moral greyness falls apart, as without any kind of acknowledgement of your side's failings in a morally grey conflict, there is no hope of making a story that's actually morally grey. You created "hero defeats woobie villain" type story-writing, just slapped a coat of paint calling it morally grey when it isn't.
To give a contrast, Fates goes out of its way to avoid ignoring the actions and consequences of Corrin's choices. All of the routes have players make choices that cause a severe lapse of judgement that leads to bloodshed on both sides and innocent people on both sides dying. On Birthright, you're intentionally invoked ludonarrative dissonance by Corrin in that route being loud and aggressive of killing Garon and not questioning the "good kingdom vs. evil empire" conflict... with not only Corrin not even trying to stymie the bloodshed, but the abundance of route maps and killing waves upon waves of enemies influences that bloodshed and is meant to make players question their actions even as they kill recruitable, named soldiers on the other side. Even Ryoma, by openly lying to Corrin about not about being blood related, is more morally complex because he did so in order to keep Corrin and his family together and because it's essential data, nevermind that Ryoma is strongly implied to know Nohr is starving and just... do nothing about it, feigning ignorance with Silas's explanation in Birthright Chapter 23. Even as far as Corrin being a genuinely good person, they still kill thousands in-story and they don't really care about who lives and who dies as long as it's not their Nohrian siblings, and this leads to Xander accidentally killing Elise and then committing suicide by cop. All while Corrin teaches Ryoma to change as a better person.
Conquest is even more morally complex and grey; Corrin goes back to Nohr with the inability to betray the only family they've ever known and try to end this madness internally, before realizing the privilege they commanded as a Nohrian royal and tried to sabotage the Nohrian war effort and work in any kind of change. He succeeded in ensuring no casualties in small skirmishes, but he failed miserably trying to ensure no deaths in Cheve as it suddenly made them realize the rot is far too institutional for them to fully reform; Garon is a flesh-puppet piloted by Anankos with no regard for anything but destroying both kingdoms, his two trusted men are evil, and the Nohrian royals are deep in denial their father who was once loving and kind has become rotten and abusive and caused so much trauma they don't want to even acknowledge he's been gone for so long. It's a frightening realistic depiction of an abusive household with how the Nohrian royals self-rationalize their control over a fundamentally fucked-up situation, and Corrin begins to see that when Azura reveals Garon's true form. Knowing that the Yato as is isn't strong enough to pierce Garon's blessing from the Rainbow Sage and actually defeat them (which is strongly implied if not all-but-confirmed to operate similarly to Ashnard and BK's blessings in FE9), they need to show Garon's true form to the army... so they intentionally and knowingly abet the genocidal invasion of Hoshido, needing to sacrifice his ideals to save as many people as he can in the least horrible, fucked-up way possible. Along the way while they save a few thousands die in the invasion and Corrin ends up seriously mentally breaking up along the way as he's forced to nearly kill his two brothers and become demonized by the nation he's putting to the sword for the greater good, as he's forced to keep up the lie of a heartless invader until it just... becomes too much. And this is the route people have the most issues with, despite being the route that is so fucking complex that it gives everyone the moral sympathy needed to be empathized with, while not excusing their actions.
What Fates does exceedingly well that 3H doesn't is that it recognizes that the characters' choices are their own actions, and expects readers to pay attention to dialogue to connect fundamental revelations of the plot. It doesn't need to make its characters morally hazy-feely or war criminals with fundamentally unsympathetic traits to make them morally complex, it does this by having the fundamental concept behind Fates is two forces of good people being trapped in a fundamentally violent and horrible war that threatens to tear the continent apart in the process. And Fates does that so exceptionally well by having actual moral complexity to the characters that merits reasons to go down each of the routes while not being so non-committal to calling out injustice or bad actions in the story that it completely destroys any point it has. With Fates, I get the feeling of two families and armies of good people trapped in a war that's engineered by a broken god wanting to destroy the world and both kingdoms. With 3H, I get the feeling many people in Syria felt about each of the factions being staffed with war criminals, rapists and mass-murderers. I can sympathize with all sides of Fates because it recognizes their actions as they are while not diluting their complexity as characters. I cannot sympathize with 3H's lords because they are all so solely-defined by their end slates that no amount of blood, violence or suffering will ever be enough to end the war and them crossing lines even Ryoma would never, ever do. Ryoma, as in the guy who runs basically Fates's equivalent of the Ninja CIA with all the ugliness it implies. Even he wouldn't do what Edlegard, Rhea and Dimitri stoop to in their oppositional and player routes, and while the story humanizes Ryoma, it just expects us to love 3H's blorbos so much we just begin making jokes about how war crimes are "expected" of the series and we should still forgive them because... the story presents it better?
It's a major reason the shitting on Fates's story while lofting 3H as the better one irritates me so much; Fates had an actual writer who was committed to the greater narrative and nuances of the characters that got botched in the implementation of the JP script (which was why IF was even more panned there than Fates was here, which has regular appreciators outside of hardcore FE fans) and got fixed in the localization (despite its flaws), while 3H expects people to just believe they're the good guys without actually thinking about what their actions entails or making consequences stick. And I think it's most infuriating because the reason why people got so weird about Fates, especially Conquest, is because it was so willing to make the player feel uncomfortable with their actions and provoke intentional dissonance in their actions of being rewarded for the right inputs as a Good Gamer™ versus the very visible suffering it causes, and it not saying to the camera "And That's Terrible" and expecting it to be evident within the context and subtext of the work. For many people, it wasn't, and gave such a bad first impression regardless of the sheer cohesive validity of the work that they just wrote it off and dismissed an amazing story as too little value to actually analyze. Meanwhile, 3H's logos, ethos and pathos follow-through sucked ass, but people forgave it because of the lore boner people had and because, when you break it down, 3H is no different than the "good guy vs. evil empire" stories the fandom derides, it just does so in a way that makes those your route deems "evil" sympathetic even when they really aren't. It was so telling that when FE fans said "We want grey morality!" what they really meant was "We want to be morally, objectively correct and rewarded for being a Good Gamer™ while the enemy army has a sob story that makes them sympathetic while still morally, objectively wrong!". In hindsight, it's not hard to see why, Arvis, Lyon and BK are the series's most popular villains, but it's not good writing to apply that to a story about war criminals while thinking sob stories serve as a sufficient excuse to unconscionable atrocities, because FE fans don't want to feel responsible for their actions. They're literally the kind of people Spec Ops: The Line critiques about the typical military FPS dudebro wanting to feel like a hero for being a war criminal, only implied to an intelligence ego-driven bunch of virgin nerds who cannot agree on basic fucking canon details.
...this was a really long ask, so I'll TL;DR it with "FE fans are bad at media analysis and really should stop calling 3H better written than Fates when 3H refuses to actually analyze its own context while Fates does so extensively in giving each of the cast initiative, including for their own fuck-ups."
While I will push back a little against some of the assertions regarding Rhea and Claude (and also Dimitri somewhat) given their circumstances of being the ones on the defense in 3H, I vehemently agree with your assessment, and that's why 3H in general falls flat for me in its storytelling.
Fates, as you say, has intentional dissonance that makes you question your actions when provided with more information the further you get into the game. 3H's dissonance just reads very unintentional.
Edelgard's entire route is obvious low hanging fruit, especially the scene where she executes Dimitri, accusing him of "being obsessed with her" when she's invading his country for no fucking reason other than wanting to enforce her will on independent countries. Instead of going to therapy, she decided to kill a bunch of people, she's nuts and will never not be a shit person.
But to your point, there are other lines in 3H that read similarly ridiculous, fanning the dissonance.
Edelgard and Claude's lines to Kostas in chapter 2 about "being noble and commoner isn't different and you don't have the right to kill actually", and they both sound like immature fuckwads. Claude's consistent push to pry information out of people is insensitive at best, and borders on invasion of privacy. Claude constantly both sides-ing the church and Edelgard, and that's not even going into the shit he pulls in Hopes. Dimitri both sides-ing the dynamic of nobles getting rid of their successors for not having crests. Dimitri constantly trying to find the best in Edelgard after he begins his recovery, to the point where an unbelieveable parley scene occurs, like give me a break. Rhea is never able to confront her issues and mistakes on screen unless she's dying or being romanced by Byleth. Sylvain's "battle of ideals" line in Azure Moon, Dorothea being sad over Ferdie in AM or VW despite him being kind of a coward in that he doesn't have the stones to bite back at Edelgard, Mercedes also has a line about Ferdinand, in general just the entire spiel that side characters make about fighting old friends because "there's no choice."
Does this cast have any self awareness or agency, or not? That's why I rail against Byleth's presence in the plot so much, because he's treated as the end all be all of what is right/moral/correct. Sure, characters can feel bad about what they're doing, but because Byleth (i.e. the player) is there, they must be on the right path in the end. And everyone has to be sypmathetic when you're against them because there has to be room for Byleth (i.e. the player) to have enough reason to join them in another route, otherwise the multi route structure doesn't make sense.
In concept it's already a story structure that warps itself around what makes the player insert feel most good, but in execution it's somehow even worse. And that's because all of it is done in dialogue, many lines of which I've already mentioned. You're not supposed to think about the material reality of the shitty things these characters do and say, because the priority is that they can tug at your heart enough for you to excuse them/fix them/justify them.
Claude is ultimately not a bad person as a whole, but the game really wants you to not consider how feckless and fickle he can be when faced with bad odds, especially when he kind of effectively abandons an entire country that he's supposed to be leading whenever Byleth's not supporting him. Rhea and Dimitri are snug fit into either "crazed opposition that must be taken care of" or "person project that You need to get a handle on", both interpretations taking agency away from making the player seem like a bad person or going in the opposite direction by making the player the ONLY person who's able to save them from themselves. And Edelgard is the queen of never being held to account the damage that she does, always skirting responsibility in-game and in the fandom because "she just did what she felt she had to," "sometimes change takes sacrifice and horrible choices," or "she just wanted to WALK with you, sensei!" All in an attempt to get you to not care what you do when siding with her, and to make you feel bad for her when you don't side with her.
The player must never feel bad about the objectively bad things they do, and must always feel correct and justified in the things they feel are correct. That's the 3H M.O. When you recognize that the people you side with are kinda shitty no matter the route, it's not because the writers wanted you to, it's because you put the time in the think about it long enough. The game wanted you to feel bad about the war because "we used to be FRIENDS", not because of the terrible things you do in the war in the first place, as if the methods and machinations aren't a significant part of why warfare fucking sucks.
And as you say, and I mostly agree on, is the Fates M.O. is not shying away from the negative impacts that Corrin's choice had. In Birthright, Corrin's close Nohrian allies/siblings die because of the choice he made, because siding with Hoshido had a ripple effect on how those near and dear to him were treated by Garon. Another part of Birthright's narrative is the Hoshidan cast having to get used to Corrin just being himself, and trusting that a Nohrian isn't who they believe them to be. Exposing Ryoma's ignorance and showing that his arrogant juggernaut plans aren't gonna cut it when it comes to establishing a lasting peace, is critical in showing that, yeah, mindlessly fighting Nohr doesn't fix the root problems. It intentionally pulls the rug under the player by going "yeah your side kind of fucking sucks for charging at Nohr all this time, when these are people with dreams, loved ones and livelihoods."
Conquest puts a twist on this, by having Corrin be relatively successful in some areas when it comes to changing perceptions towards Nohr, helping people gain autonomy from a brutal regime, and actively undermining the horrible things that war has its soldiers do. The rug pull is then done during chapter 13, and again after the Sakura map, where Corrin is smacked with the reality that sometimes you fucking fail at what you're trying to do in story, despite the player succeeding in gameplay. The player representative doesn't have complete control nor is he treated with kid gloves in Fates when faced with the ugliness from his side and the opposition.
And what's greatest about it, is that it's showing you, rather than employing a missable dialogue in a monastery about how sad it is to fight against former classmates. Dude, I know it's sad, is that really all you can say? The message begins to dull when it's bashed over your head too much, and especially when there's no meaningful impact in story, all because there can't be because Byleth (the player) has to be accounted for as the ultimate arbiter of who joins him or not. You can't avoid feeling shitty about Scarlet, like you can with Ferdie. You can try your best trying to get around the retainers in Fates when you fight them, but they still have crushing death lines because the story is written to accommodate the fact that you're killing people who aren't evil at their core. 3H has to make sure you can avoid that before a war even starts. Flora and Ryoma's suicides, Xander's suicide-by-cop, Takumi's descent, the fates of the Kitsune and Wolfskin who were caught in bad circumstances (something that, despite claims of poor writing, happens all the fucking time and is another shitty thing about war that more need to recognize); the topics of isolationism, war profiteering, subterfuge and treason, spy networks and thievery, the ethics of bystanderism, FUCKING CIVILIAN CASUALTIES.
That last one-alongside the general idea of trying to win a war with as little bloodshed as possible-is one of the prime driving forces of an ENTIRE ROUTE in Fates, and is still pretty prevalent for Corrin's beliefs in the other two. In 3H? Barely a footnote in all honesty, and more so an extension of how other characters are perceived. Edelgard forcing civilians to stay when Enbarr is under siege? Claude says "it takes some resolve, I gotta hand it to her." Remire being destroyed and the Empire doing fuck all? Uhhh, look over there, they got taken in by Rhea, don't worry about it. What about the effects of the Alliance being dismantled and given to the Empire, Kingdom or the church? Or showing more of the people in the monastery town that face the most danger from the Imperial invasion or the thieves after the timeskip? None of this is treated as the horrific circumstance it is, so it ends up as fridge horror you think about at 2 a.m.
Thinking about how the war affects the common people and civilians isn't the main priority in any of 3H's routes as far as I can remember, since it's just lumped in with the vague "too much bloodshed, doesn't war suck" aesop. We never dive into the specifics of why war sucks in 3H because doing that has the potential for the player to materially feel bad about what they're doing, so instead we always have a cushion to assuage our feelings in by being reminded that Byleth (the player) is the pinnacle of good and always knows the right thing to do in the end. Which is shallow, vapid, and utterly spineless in a simulation game series about war.
A lot of this is fueled by my anti-3H though, so I'm very willing to take corrections on things I flat out get wrong, I haven't played that game to completion in like a over a year, so the details are finally getting hazy.
#long post#fire emblem discourse#rant#character hate#fire emblem fates#also when i think about it i can't recall specific bad shit being discussed in 3H's support conversations either that AREN'T backstory#or general/vague “war is bad”#meanwhile the Jakob and Oboro support in Fates start with Oboro hating Jakob for volunteering for cleanup/mop up operations#which is some fucking HEAVY shit that hardly any other FE game (to my knowledge) acknowledges#other supports in Fates talk about PTSD; assassinations; military ethics; abuse of the lower class; xenophobia; etc.#the only times 3H gets similarly deep (and fittingly the best written) is when it discusses death and dying for one's cause or friends#which is like 75% of Dimitri's supports#he's best character for a reason in that game
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Oboro of the Week
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Can I request Oboro!Hisame? (From Fates)

this one was nice to draw, and i think i remember a few of his support conversations...
#i wanted to draw him traditionally since ive been doing more digital stuff recently#the lighting in the room is weird so the colours do look off. and i kinda forgot the exact shade of oboro's hair. but this was nice :)#goddd i havent drawn any of the fe guys...#my art#art#drawing#sp7 does art things#sp7's nostalgia tag#fire emblem#fire emblem fates#fe14#hisame fire emblem#ask answered#anon ask#art request
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Oboro and Takumi when they have a C-support with a Nohrian:
#fire emblem#fire emblem fates#fe fates#fire emblem takumi#takumi#takumi fire emblem#oboro fire emblem#fire emblem oboro#future#we don’t trust you
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Vote for Takumi in the fe fuckability contest, link below! Let’s beat Niles ;3
#blametakumiforstealingmyheart#fire emblem#fe fates#blametakumi#takumi (fe)#fe takumi#fire emblem heroes#takumi fire emblem#fire emblem birthright#takumifireemblemheroes#breakfast at takumis#takumi#fire emblem takumi#fe oboro#fe hinata#yeahyouspinthatfujinyumiandyouspinitgood#takumi conquest#polls
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Oboro and Kaze doodles


#fe fates#feif#fe14#fire emblem if#fire emblem fates#kaze fire emblem#oboro fire emblem#art#fanart#traditional art#traditional drawing#artwork#drawing#traditional artist#sketch#fire emblem#fire emblem art
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I made a fire emblem fates oc. Yes she’s just a special basic maid don’t worry about it. Her name is Rita and she’s a thief that became Camilla’s personal maid to avoid being jailed for her crimes.
She hates all her coworkers and just wants to work alone. Unfortunately, Camilla thinks she’s just adorable when she’s all riled up.
Also made a sloppy sprite edit for her :3c
#my art#oc posting#fire emblem#fire emblem fates#fe14#fe fates#sprite edit#this is why I was looking for the fire emblem 3DS font btw#the frankensprite is the basic maid with pieces from Elise Oboro and Charlotte btw
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oboro oboro oh how i love your crazy ass
#artists on tumblr#my art#fire emblem#fanart#fire emblem fates#fire emblem if#fe fates#fe14#oboro fire emblem#shes always been wife and always will be#my br goat frfr
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