#fallout wiki facts
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thefalloutwiki · 1 year ago
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Fallout 2: Rainbow Confederation
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Were you previously aware that Fallout 2 has an unused random encounter called the Rainbow Confederation?
The encounter involved LGBTQ wastelanders that would become hostile if the player lacked Miria (Female PC) or Davin (Male PC) as a companion.
Unfortunately, the encounter dialogue contains homophobic slurs that were used when inspecting members of the faction.
We feel our viewers are mature enough to handle this subject. You can read more about the specifics of the faction here:
https://fallout.wiki/wiki/Rainbow_Confederation
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quinnsaturn · 2 years ago
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ok so we all know about how weird bowser looks in sm64. which is understandable; at the time 3d game modeling was very new, his head is a little too big compared to the rest of his body but it gets the point across fine.
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however.
i think everyone should observe these fucked up bowsers i found on the mario wiki
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falloutcaldera · 2 years ago
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Equipment, Modding, & Uniques
Like previous Fallout games, weapons and armor can deteriorate with use and require constant maintenance unless changed by gamemode or accessibility settings. Some power armor require fusion cores to run at full performance, while others do not at the cost of lower stats. Fallout: Caldera restores the cut ‘Cryo’ & ‘Fire’ Damage as well as their respective resistance to armor types, which were changed to generic ‘Energy’ in Fallout 4.
The clothing system in Fallout: Caldera is extensive and based partially on Fallout 4’s split-piece system for different limbs, allowing dozens of set variations - it’s also expanded upon, with color changes being handled by the Equipment Modding System. 
Clothing system is as below:
Head
Hat Slot 
Head Slot
Eye Slot 
Face Slot
Chest 
Arm Armor Slot
Left & Right
Jacket Slot
Bandolier Slot
Chest Armor Slot
Shirt Slot
Binder Slot
Legs
Belt Slot
Skirt Slot
Leg Armor Slots
Left & Right
Pant Slot
Bloomers Slot
Feet
Shoe Slot
Sock Slot
Combat & V.A.T.S.
A returning gameplay feature is the Vault-Tec Assisted Targeting System (V.A.T.S.), which can play a critical part in combat. Like Fallout 4, a critical meter that will fill up and players can decide when to execute a critical hit. Unlike Fallout 4, however, the ‘Critical Chance’ statistic makes a re-appearance, allowing for random criticals while striking enemies, partially influenced by Perks or the Luck stat.
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lelelego · 5 months ago
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I really love your fallout drawings! I was in the NV fandom when the game first came out, and one thing I really love about your art is how youthful you make boone look. I can't remember if there's a canon age for him, but the fan consensus at the time was that he was like, 22-24 but your art is the first I've seen where he looks that age. bravo!
thank you so much!! :"D i remember seeing he's 25-26 on the wiki or somewhere but i'm 50% sure that's not confirmed/has no source. while part of it is just my style, but i do love a younger look for him because i think it makes the shit that happened to him worse (emoji where it's the sunglasses emoji but also it's crying.jpg) and hones in on the fact that he's... borderline still a kid. he should be at the club.
anyway thinking about him at the club -> me drawing what i think he would wear on a run to the corner store
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raven-at-the-writing-desk · 2 months ago
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Hello Miss Raven!! So it’s unfortunately a pretty well known fact that the TWST English translation has a bad habit of botching important dialogue and lore, and even removing lines altogether, and I saw a reblog a day ago regarding that.
The original post was a fact sheet on Leona & how he interacts with women (alongside other stuff but that’s besides the point). And the reblog I was looking at was saying that the English translation just makes it sound like he’s a feminist, when it’s implied in the original JP game that the beastwomen tend to be more aggressive, giving Leona a reason to be afraid of them. And that reminded me that on the TWST fandom wiki under Leona’s trivia he said he’s intimidated by them, and every time I see that I remember that just can’t seem to find that detail at all anywhere in the English game.
So I wanted to ask you what did the original JP game say about how male and female beastmen interact with each other and why Leona would be cautious around them? Because this is a piece of info that I really would have liked to see in ENG, and I’m kind of annoyed I didn’t know about this before.
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I believe this is the Leona lore post you’re referring to? Both TWST wikis (the fandom one and the .gg one) state the same trivia point about Leona being “intimidated” by beastwoman. I’m assuming this is where the reblogger picked up the idea of beastwomen being more “aggressive”, and this being Leona’s reasoning for being “intimidated” by them.
In a nutshell, the claims of Leona being a feminist only in EN + beastwomen aggression and Leona being intimidated by that is not true. The “Leona is a feminist” take was around long before the official English localization, and that’s because the Japanese text also has Ruggie (Leona Ceremonial Robes vignettes) and Cater (Cater’s School Uniform vignette) commenting that Leona is “nice” and “respectful” to women. To claim that they made Leona feminist in the localization is false. They never use the word “feminist” in JP or EN though; the label came from the fandom interpreting this bit of lore as Leona being more considerate of women.
As for the reasoning! Leona states in his Ceremonial Robes vignettes that “[Beastwomen are] already way stronger than us. Goin’ against them only brings more trouble.” I believe that someone probably misunderstood that second line of dialogue as Leona fearing the strength/aggression of beastwomen. He never actually indicates or implies that he feels that way. However, these vignettes being cited for the trivia on the wiki likely led to some confusion.
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So if Leona isn’t afraid of beastwomen and their physical fitness, how is that second line supposed to be interpreted? Well, let’s think about his character. Leona is a smart guy. He dislikes having to put forth effort into pointless things, especially if he can plan ahead and avoid it. As I tend to say whenever I talk about his Big Brain Cells, Leona likes to work smarter, not harder. Again, look at this line:
“Goin’ against them only brings more trouble.”
It’s likely Leona just wanting to appease his sister-in-law to avoid having to deal with the fallout of not fulfilling her request. It would otherwise be a pain to deal with—and we’ve seen Leona act in various ways to avoid such pains. For example, he goes to Playful Land with Jack to make sure his dorm member comes back alright (or else Leona is responsible for the consequences), purposefully not choosing a vice dorm leader so he doesn’t have someone to challenge his authority, and generally has convenient excuses prepared to get out of things he doesn’t want to do.
If we want to think of it from another angle, this better fits what we already know of Leona’s cunning. He knows when to call it quits and make a strategic surrender. The most notable example of this occurs early in book 6, when he stops fighting Styx agents and willingly gives himself up to them. He also throws in the towel in book 2 and refuses to play because he already knows that his team is destined to lose to Malleus since they didn’t succeed in eliminating him beforehand. In the situation with Leona’s sister-in-law asking for a picture of him in his robes, Leona is acquiescing because that’s just the smart thing to do. Why even argue if he knows it won’t be fruitful? It’s wasted effort.
I would like to add that physical strength isn’t even the only factor here. Ruggie points out in one of his Chats that “Girls have both the grit and the camaraderie to triumph when the goin’ gets tough.” Grit refers to courage or resolve. The latter, resolve, lends credence to the idea that beastwomen are also determined or strong-willed. In which case… yeah, I don’t think they’d back down from an argument/verbal fight or a physical one.
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If we circle back to the previous paragraph, it supports the interpretation that Leona giving in to what his sister-in-law wants is the result of him wanting to avoid a pointless and prolonged fight if he refuses. Cuz like… why waste that time and energy to come out of it with nothing, right?
If it was true that Leona listens to what women day only because he’s actually scared of beastwomen, then that doesn’t explain his interactions with non-beastwomen. Why would he agree to attend a party for an enchanted portrait (Rosaria), which has no means of harming him? He agreed to the proposition as soon as he heard Rosaria is a lady; there didn’t need to be a threat or significant verbal pushback for him to go. As Leona states in Cater’s School Uniform vignette, “Portrait or not, I respect ladies and Rosaria is a lady.” (I think the reblogger may have been confused and was actually referring to THIS line being made “more feminist” in EN. In JP, Leona says something closer to, “Even if it’s a portrait, a woman is a woman.” JP does not have the “I respect ladies” portion.)
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Sooo, in conclusion… Leona agreeing to do as his sister-in-law says does not necessarily mean he is intimidated by beastwomen; as I’ve explained, there is an alternate explanation with evidence in canon: he wants to avoid pointless hassle.
I hope this helps to clear things up ^^ I know the localization isn’t exactly perfect, but let’s take care to not assume changes or mistranslations!
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sorrelchestnut · 7 months ago
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One thing that annoys me post-Fallout tv show is that I keep seeing people complain that they canonized who dropped the bombs after all these years, and I agree that would be a shitty and terrible thing to do, narratively, because not knowing is very much the point. However:
They did not, in fact, do that.
What they did was canonize that Vault-Tec intended the bombs to be dropped - but that isn't exactly groundbreaking news. Simply looking at the existence of the vaults could tell you that. If all the vaults were legit then simply selling the promise of safety works in the absence of actual war, but that is very explicitly not what most of those vaults were about. Every single vault with a fucked-up experiment involved - i.e., most of them - required the end of the world to actually happen in order to serve their purpose, so it was inevitable that Vault-Tec hastened the end. I really don't know jack shit about any of the intricacies of canon pre-FO4 because I've never played them and wiki only gets me so far, but even I know that. It's baked into the premise.
But something that people are kind of forgetting here is that just because someone plans to do something, that does not mean that they go on to actually do it. Intention does not equal outcome: any number of things could have led to the bombs dropping, with or without Vault-Tec's intervention. Hell, they could have done their best to hasten things along and then fucked it up so bad they made it take longer, we don't know. Anything could have happened in the (probably at least a) year between that secret meeting and the day the bombs fell, and the show didn't canonize jack shit we didn't already know. Except for one thing:
The other corporations were all in on it.
That was the shocking thing to me - not shocking as implausible, mind you, just shocking as in "oh shit they went there." That's the shiny new worm in the apple that I wish more people were talking about because hoo boy, way to understand the fuckin' assignment, writers. That it wasn't just Vault-Tec, it was all of them, every single one of those greedy megalomaniacal fucks trampling each other to shove their snouts in the apocalypse trough. Because at the end of the day, the end of the world didn't happen because on single board of executives were uniquely terrible people. The end of the world happened because everyone at the top of the food chain thought the world would be better off if only they could control what kind of people would be allowed to live in it.
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ck-17088 · 3 months ago
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Transformers One Theories Part 1: Sentinel Prime and how he gained power on Cybertron (Special Guests: Quintessons) 
Hello, Transformers One has taken over my mind so I’ve been rewatching the trailers and reading some interviews/articles. One thing I’ve noticed is that the marketing for this movie is mainly focused on Orion Pax and D-16’s friendship and the tragedy of their eventual fallout. However, there is little information on Sentinel Prime and the role he plays in the movie. Since I’m delusional, I came up with these crazy theories about Sentinel Prime, specifically on how he’s the villain in this story. 
Before we get into my theories, here is some extra information that I’ll be referring to when explaining:
What We Know (trailers, interviews/articles, TV spots already released)- be warned, potential spoilers from articles/interviews released in Summer 2024
FYI- I will include screenshots from both trailers, so they should be images you've already seen- so no unexpected images.
In an IndieWire interview, the film was described as an “epic story about the rise of two leaders… including the start of a revolution, a years-long conspiracy and war with other aliens…”  
In an interview with Josh Cooley ( aka the director), he says that he “embraced the chance to explore.. political corruption, revolution, and war”
Cybertron is currently undergoing an Energon crisis/drought (from other interviews)
There was another conflict, which involved the Primes, that occurred before the events of the movie- at the SDCC panel, they showed a clip of Sentinel Prime giving a speech about a past battle that killed all of the Primes and some veterans.
Source Material (?)
Cooley also mentioned in an interview (and at the SDCC panel) that Hasbro gave him a “bible” of Transformers lore
In a different interview, he also said that in the original story for the movie, Megatron was a gladiator. In fact, there were gladiatorial fight scenes planned, but were eventually cut out. 
In addition, he and Orion Pax originally came from very different social backgrounds.
Does that sound familiar? (It should)
The “bible” of Transformers lore with D-16 as a gladiator and Orion Pax from a different social background would be the “Binder of Revelation”- which is what the Aligned Continuity (WOC games, TFP, Rescue Bots) is based on. 
I’ll be referring to the Aligned Continuity as “AC” from now on. Yes, I know it sounds like air-conditioning, deal with it.  
Therefore, I’ll also be talking about AC Sentinel Prime, as I believe that TFO Sentinel is heavily based on that version. 
In the AC, Cybertronians initially did not know how to transform, but everyone was born with a dormant T-cog. 
The Quintessons showed up later, pretending to be emissaries who wanted Cybertron to join the galactic community. They pretended to magically give the Cybertronians T-cogs and the ability to transform (they were activating the dormant T-cog). As a result, they were welcomed on Cybertron and gained public support from its inhabitants. 
Afterward, they set up a global puppet government ruled by Sentinel Zeta Prime and a small council of Cybertronians. They also established the social caste system where one’s alt mode determined their role in society. 
However, their facade was uncovered when a few individuals found out about their plan to sell Cybertronians. 
Sentinel Prime led a rebellion that kicked the Quintessons out of Cybertron.  
Afterward, Sentinel stayed as the leader of Cybertron and continued to enforce the caste system- making it the absolute way of life on Cybertron- which would later become one of the reasons for the start of the Great War. 
(Taken from TF Wiki) 
Now.. finally- my theories
THEORIES
Sentinel Prime is business partners with the Quintessons (sort of?) 
The first trailer shows some Quintessons arriving on the surface of Cybertron. Later shots show Sentinel Prime landing in front of one of the ships. In the background, there are also two trains,Airachnid, and some Vehicon-looking soldiers. It seems that they were expecting the Quintessons. They would have brought more soldiers and weapons if they were unexpected guests. Also, when one of the Quintessons grabs Sentinel, he seems distressed but makes no effort to escape. If it was an unexpected action, he may have reacted more violently. None of the soldiers in the background react to this too- meaning that this interaction isn't new. My main takeaway here is that Sentinel has interacted with the Quintessons before. 
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In AC, the Quintessons secretly took over Cybertron and exploited its people and resources. What if they are doing something similar here? Some interviews said that an energon crisis/drought is happening on Cybertron, and Orion Pax and D-16 are energon miners working to help in this crisis. But what if there isn't a crisis going on? What if this is a cover-up for the truth that all of the energon is going to the Quintessons instead of the people?  The trains in the background came from below the planet where the mines are- so they may be carrying energon to give to the Quintessons. But is Sentinel willingly giving the energon to the Quintessons or is forced to? If he's doing this out of his own free will, then why?
Which brings me to the next theory…. 
Sentinel Prime was somehow involved with the demise of the original Primes 
At the beginning of the second trailer, there appears to be a monument under attack (explosions and Cybertronians running away from it). Other shots of the trailer show that this monument has the Matrix of Leadership and figures (at least 7) engraved in it. This is most likely a monument for the original Primes (and current) because other shots show statues of Sentinel Prime-they are blue and gold and have wings - surrounding it. 
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As mentioned previously- before the Iacon 5000- Sentinel gives a speech about the Primes and how they perished in battle. Based on the giant monument and Sentinel’s speech, it’s safe that the Primes are well known and are considered important figures- perhaps heroes- on Cybertron. 
BUT- the first trailer shows the bodies of the Primes in a cave, where they are covered in vegetation- as if they were abandoned. If the Primes are considered important, heroic beings, why were their bodies left on the surface of Cybertron? Why were they not taken back to Iacon to be given a proper funeral? 
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….. Something is fishy here.   
Like I said- this is a crazy theory, but I think Sentinel was responsible for the demise of the original Primes. Sentinel giving a speech about the Primes and the event/battle of their deaths suggests that he knows HOW they died.  The fact that a battle is mentioned indicates a war or conflict before the events of TFO. This lines up with what another interview said- that the movie would include wars with other aliens. 
These two pieces of information make me believe that before the movie's events, there was a war between Cybertronians (specifically the Primes) and Quintessons, who were invading the planet. To support that- in a shot with Orion Pax, D-16, and Bumblebee looking at Alpha Trion's recording, Alpha Trion is holding a blaster- he's directly involved in combat.
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As said before, in AC, Sentinel was installed as the leader of a puppet government controlled by the Quintessons. But instead of being installed as leader directly by the Quintessons, he probably became leader in a different way in TFO.  
Sentinel may have been under the direct command of the Primes or was one himself. Tying back to the first theory-  I think he made a deal with the Quintessons. He betrayed the Primes- by leading them into a trap/battle where the Quintessons killed them (only Alpha Trion survived- somehow). In exchange for the Quintessons killing the Primes, which would allow him to become Cybertron's leader, he would give them the planet's energon. As a result, the Quintessons would have someone who would give them the resources (energon) they want.  
Also- in the same clip with Orion Pax, D-16, etc.- Orion says that the recording is an SOS call- I betting this was sent when the Primes were overwhelmed by the Quintessons.  Since the call never made it through, someone-maybe Sentinel- blocked it or hid it until the main cast found it. 
Overall, this would be a beneficial situation for both parties- Sentinel gets control/power over the planet, and the Quintessons get Energon without spending time and resources trying to conquer Cybertron. This may also explain why no one is allowed to go to the surface- they might see the Quintessons and discover the Primes’ bodies- and put into question Sentinel’s true loyalties.  There is supposedly a  “years-long conspiracy” involved in this movie, which may be referring to this- the Primes were murdered, and the Quintessons have control of the planet’s resources through Sentinel, who has been lying all these years about the fates of the Primes and where the Energon actually goes. 
Summary of my theories: 
Before the events of TFO, there was a war between Cybertronians and Quintessons, with the Primes defending Cybertron. Sentinel made a deal with the Quintessons. He betrayed the original Primes, allowing the Quintessons to kill them, thus giving him leadership over the planet. This benefits the Quintessons because they get a leader who willingly gives them the planet’s energon. To prevent the Cybertronian population from discovering Sentinel’s role in the Primes’ demise AND the Quintessons, they are not allowed to go to the surface under the assumption/lie that the surface is dangerous. 
This would be a new twist on the events in the Aligned Continuity while also combining a few elements of other versions of Sentinel into one: the jerk from TFA, the betrayer from Transformers: Dark of the Moon, and the leader who only gained power through association with the Quintessons from AC.  
If you made it this far, thanks for reading my rambling. I have no clue if both of my theories are straight up wrong or somewhat correct... but regardless there will be a part 2 of Sentinel Prime Theories coming later....
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sunsettemplar · 3 months ago
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I hadn't played much of Fallout 4 before this, so a bunch of drawings on it. Edith is my character.
I've never met Cait before (the first time I was about halfway through the game and only followed the story so it's understandable) and god how much I love her. She's sooooooooooo lovely for me gets high from the heart, I respect her character of the drug addicted slacker(even if it sound wierd lol) AND SHE ALSO PICKS SUPER HARD LOCKS well she's very funny and I like her accent sooo much (btw I was really pissed that the romance answer comes right after my girl Cait talks about her injuries and it's really sound like “that's how I opened up to you” “heheheh take off your pants” like what?…I didn't romance her but when I saw the answers I was disappointed how rude it all was) And McCready is still a super cool AND OF COURSE HE'S VOICED BY METTHEW MERCER I RAN TO WIKI AS SOON AS I HEARD THE VOICE AND I WAS MHMMMM GOCHA in a good way lol.
I don't really like the beginning of the F4, because it seems strange to me that a person who lived 200 years ago or so can not only survive in such places, but at the same time doesn't die from the changed atmosphere and doesn't get some disease that his immune system will never be ready for. I think that Edith did not originally live in the Commonwealth, but arrived there in company with her husband and their group of settlers in search of a better life, at the same time she already has a son who is already two years old (sorry no emotional attachment to newborns). They are supposedly attacked by riders or someone else and only Edith and her son are left alive. I guess the riders could have taken the baby if there was some I don't know woman there, or Edith managed to hide it and someone else found it and took it while she was unconscious aydunno it's hard. I think she was found by a caravan with a doctor in charge who travels the Commonwealth and you can even chat with him in general healed her and she traveled with them for a while, learned to better handle weapons (I think it makes sense that she has these skills, in Fallout if you can't hold a gun how did you even survive), maybe pick locks and stuff like that. She stayed with them for a year or so until she got fully healthy and then they said goodbye. Her basic plan is to just go out looking for her son in the hopes that he's still alive (she has no idea where her kid is) and so she's like a tank going through everything she sees and basically doesn't care about the methods she uses. As for the dog, I think she found him while she was traveling with the caravan and he got attached to her. He doesn't have a name, but he listens to her commands and they are cool baddie duo ahrhrhpar. I think Edith is a quiet, a bit of a mean woman, a bit straightforward and rude, a bit crazy, but overall not bad, unpretentious and non-judgmental. She met McCready in the Goodneighbor and took him with her because he could navigate her around, and she met Cait by accident when she broke into that shithouse and was given to her by Tommy. It's a little comic that Edith, used to being alone, didn't immediately sense the presence of a stranger and the dog didn't react either - that's why she's not happy with her relaxation because of her companions. In time she'll get used to the fact that she can't always rely on herself.
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disturbingstar · 2 months ago
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Z nation character facts
Thomas “10k”
• He refrains from cursing because his mother had a disdain for it. His father mentions this to him as he's dying in the episode “Full Metal Zombie” This is why 10k says “Fracking Zombies”
• In an interview with Nat Zang, his father is revealed to have been a survivalist out in the mountains. This gave both 10k and his father more edge for the Zombie Apocalypse because they were ready for it. This is also one of the reasons why 10k is so quiet; he has a lack of social skills since it was only him and his father for an extended amount of time. They also had no Internet, which is why he has never seen porn.
• Cassandra, Murphy, Red, Sarge, and his dad are the only characters who have ever referred to 10K as Tommy.
• He is the second person from the group to be bitten by Murphy. But now Murphy's referring to him as “blended”
• He is seen to have snapped out of Murphy's control in “Everybody Dies in the End”
• As of the end of season 5, his zombie count is 9,001
Steven “Doc” Beck
• He was born on April 20, 1969.
• Like Roberta Warren who appeared during Sharknado 3: Oh Hell No!, he appeared during Sharknado 5: Global Swarming where he was only shown in Kansas and was referred to as Steve. This makes Doc the second character to be shown on the Sharknado film series, following Roberta.
Alvin Murphy
• Murphy was confirmed to be both pansexual and polyamorous after “Limbo” aired.
• Keith Allan used some of his own private clothes for Murphy's wardrobe in season 2.
• Murphy resembles an anti-hero from the game Fallout 3. named Mr. Crowley. Crowley can walk among feral ghouls without being attacked, he can get feral ghouls to obey his commands by training them.
Roberta Warren
• Roberta may be part Native American since she was fluent in the language and culture of Danny Firecloud's tribe.
• Interestingly, even though she became a Talker at the very end of Season 4, she does not require Bizkuits
Trivia from Z nation wiki
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starions · 6 months ago
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Who is Butch's dad???
The biggest mystery of Vault 101 to me if the fact no one knows who Butch’s dad is, not even him, and Ellen was never married. According to the official Fallout 3 guide, the reason Butch acts out and is an overall terrible person is because his mother being an alcoholic and his lack of a father pushes him to be rebellious. Seeing the Lone Wanderer with perhaps the only caring dad in the vault may be why he targets them the most.
My theories are:
1) The Overseer. This one is far fetched, I know; but it is interesting to consider. If he is Butch’s father, it would make sense for him to enable Ellen’s alcoholism to keep her from sharing Butch’s father. Who would believe the vault drunk? Him employing the Tunnel Snakes may be to keep a close eye on Butch. However, considering the vault canonically has abortion pills according to voice lines, he would probably have Ellen flush out a pregnancy to avoid scandal.
2) Allen Mack. To be honest, everyone is related to the Mack family for some reason so let me throw him into the ring. This has some gross implications though; considering Susie refers to Butch as “dreamy” and Christine (who is a cousin to the Macks) “puts out,” I would like to wipe this one off the table all together. Also, Allen seems to love his wife Gloria very much, seeing how his personality completely switches after she dies.
3) A wastelander. This one is my favorite. If we take Butch’s birthday from this wiki at face value, he was born at the tail end of 2257, meaning he was conceived in February of 2257 give or take. If Alphonse closed the vault doors in 2257 or 2258, Ellen could have been one of the vault dwellers who made a trip to the wasteland beforehand. It could be plausible she met a wastelander, fell in love, Butch was conceived, and the vault doors were closed before or shortly after he was born. The loss of her love could have sparked her alcoholism, and again, if she says anything about the vault once being open, who would trust the vault drunk?
This is so interesting to me, especially since it was never touched on in the game. Maybe there's some tension in the vault from women who don't trust there husbands, wondering if their partner could be the father of Ellen's child, especially because she's regarded as a "fading beauty."
I almost posted this on /r/falloutlore before I read that speculation was against the rules :P oh well
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gearlic-personal · 3 months ago
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My Borderlands Movie (2024) review
Right before the movie ended, I thought “is this how the movie ends?” and “no surely not, we’re only like 45 minutes in”, and then the movie ended. So little happened in the movie I couldn’t fathom the fact I absorbed nearly 2 hours of a film. And I say “absorbed” because my attention did not waver for a second, I was so hooked on how awful the writing was I just had to hear it to believe it. I feel the characters were written for a voice acted video game, not live action— it created an awkwardness when the tone of a video game is poorly translated to a performance that is acted out, especially when the actors themselves are notttt feeling the role at all. You know it’s bad when you can hear the actor cringing at their own lines. I’m gonna bring up the Fallout show because I feel they did a fantastic job at translating the quirky humor of the game into the live acted show: going into the show I felt the same hesitation as this movie, and it didn’t help when I noticed how 1-to-1 they make the set look to the game, the same goofy vault posters and outfits (albeit MUCH better designed and fitting for a screen, and not a cheap Amazon cosplay version they attempted in the Borderlands movie). What broke me out of the awkwardness of a goofy-video-game-to-live-action translation was the moment the lead used a Stimpak to heal herself, same as the game (AKA jabbing herself with a needle and instantly healing). It was funny, jarring, and more moments like this helped set the tone of the world WHILE STILL UTILIZING WELL-WRITTEN CHARACTERS AND PLOT to help us attach ourselves to the environment and take silly seriously. The Borderlands movie had no anchoring tone of the film unlike the Fallout show, despite being fairly similar in gamplay and environment in their games. Where the writers may have struggled is just how much of the humor of the Borderlands games…. may not have made it to 2024. The script holds onto a lot of the wrong jokes made in the original games (one’s where I’d suck air into my teeth and wince when returning to these games), and character dynamics that were annoying (such as the joke of a character being the annoying punching bag that everyone hates bc he’s annoying……………. hi claptrap ily). This is also why I believe they fed the BL games scripts to AI and had it poop generalized garbage 2010 gamer-talk for the movie. The application of humor in the Borderlands games WORKED though, even if they are dated they still hold up (except the ableism and fatphobia those did not . like why. hello) because of how unified the world and characters are. UNIFIED! The BL movie writing felt so clunky, and it’s not only because they obviously did not pay attention when dubbing voice lines that don’t make sense in the conversation (Claptrap: “is this your home?” Lilith: “I grew up here.” yes girl thats what a home is. Also I’m so sure Jack Black did another line intended that said “Do you recognize this place” or some shit that makes more sense. Anyway. This happened a lot. Especially Kriegs lines which were just pulled from the games i s2g). The writing felt clunky because not one damn soul working on that movie was 100%. On the list of soulless movies with no one working on it connecting deeply with the source material at all, this is right up there with Wonka. And I’m not saying you gotta be Tiny Tina #1 mega-fan but oh my god it was so hard to watch Ariana Greenblatt act out a character that was only ever explained to her once by a guy who had Tiny Tina explained to him by another guy who read off her fandom wiki page summary. Except thats what every single character in this movie felt like. Everyone but Marcus??? for whatever fucking reason, he read the assignment he took Cornell notes. too bad he had 15 minutes of screen time. I’m actually glad they didn’t include my all-time favorite character Mordecai for fear of how they’d butcher his character too. Sorry Brick and Mordecai the writers could not fathom your gay love for each other the way I would have. Put me in that writing room.
Script-doctoring is a lost cause for this movie. she doesn’t need a facelift she needs a multi-organ transplant. With just how rich the world is why did they not just go the Tell-Tale BL route and put their own OCs on Pandora.. instead they cherry-picked elements from all the games to combine into… a twisted version of the OG plot? Not even a new adventure for these characters, no, they take the existing plot of how they met and decided to butcher Tiny Tina’s story so she can be a main character? The only way they could have fixed this in the writing room was in the very beginning if someone said “no” to this idea (also I’m pretty sure Tiny Tina wasn’t even born yet bc her story is tied to Handsome Jack and Hyperion not Atlas… also RIP to not getting a Handsome Jack plot he wouldve been so fun on screen and probably have been a good unifier for the tone I talked about before… I would never let him in the hands of those writers though).
Oh my god I could also go on and on about how nasty the environments were UGHHHHH so fucking awful, no creativity not an ounce. The patchwork architecture in the games is so meticulous and clever, even if they just payed attention to the silhouettes in the movie they don’t have to go crazy with the designs but at least give us SOMETHING!! Caustic Caverns too…. oh my god. Probably my favorite map in all the games. It’s the most unique map, its got so much breathing room, it looks like it goes on forever but still makes you feel claustrophobic (as intended). The dynamic man-made structures made to look natural with decay as they blend seamlessly into the natural structures.. the unique enemies and dangers of the map. This is the only(?) map mentioned by name in the movie, I was preparing for what I’d see. And they gave me nothing. The characters walk into a sewer cellar with glowing green sewage, walk around it, then fight a bunch of psychos in the… sewer cellar. its. its a sewer cellar. thats it. then they continue walking through the normal sewer cellar. the only comparison is the green acid and the name. Anyway that made me most sad of all, there was so much they could have done.
Ultimately this was gonna be an inevitable flop coming out anytime after BL3 womp womp. Nothing could have saved the franchise after the circumstances surrounding that game (recasting key voice actors to avoid raising wages, almost completely new writing team that was not great, Epic games paying for exclusive platform for like a year?? idk ppl were mad abt that). Great gameplay though.
Rating: 3/10
Giving it 3 stars for thinking of trying something new with the characters..? Also the fight scenes were pretty solid ngl, one thing I like about playing the BL games is how satisfying the fighting is, the sound design adds so much weight that makes it more fun than other FPS games and I think the movie replicated that well.
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thefalloutwiki · 1 year ago
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Fallout 3: Metro Car Armor
We understand that there are some misconceptions about how the Presidential Metro in Broken Steel works.
The way the scene works is quite interesting and we felt that we should explain how it's actually achieved, through a series of short videos!
When the player activates the train, an armor named “DLC03MetroCarArmor” is added to the player's inventory after the white fade-in.
The armor is identical to the train visually. It is not a hat, but a Right Hand glove. It will appear above the player's head in third person and block the player's view entirely if a weapon is unholstered in first person.
A script package named “DLC03MetroCameraPackage” is added to the player. This plays an animation called “DLC031stPersonMetroCam.kf,” which is what actually makes the camera shake, as well as makes the player/train move.
It is not intended to be viewed in third person and activating the train will always force the player into first person.
The armor is assigned to the player's Right Hand slot because hand models are visible in First Person, while headwear is not.
When combined with the armor and its associated script package, the armor adjusts its position, giving the result above. The white fade-in serves to hide the armor model repositioning itself, while also disabling (removing the model from the map) the original train that the player activated.
The armor and the animation are designed and also rely on the player being in first person. If viewed in third person, the player and the train are turned sideways and looks incorrect.
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If you check the player's Right Hand in third person while the armor is equipped, their right hand will indeed become the train itself and thus, appear invisible.
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So, there you have it folks! We hope this explanation was in-depth and informative! It was really fun to look into and discover how the scene truly works.
We did have multiple videos recorded for this, but Tumblr only accepts 1 uploaded video at a time. :(
We've made a page for the armor as well, which you can read here:
https://fallout.wiki/wiki/DLC03MetroCarArmor
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totallynotagentphilcoulson · 6 months ago
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Working off-and-on on my Fallout themed jacket recently led me to fact check my recollection of whether or not Tabitha’s “battle cattle” did in fact refer to Caesar’s Legion and well:
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There’s something incredibly goofy at best about fan wikis trying to be diplomatic for the sake of not pissing off right wing chuds
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corseque · 6 months ago
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Here because I love your writing (and might be a lil insane for Lucy/Ghoul) and I'm a fallout nerd, I would say the wiki is great for info on the lore BUT if you want to play the games and specifically want info on the conflicts/factions/locations of Fallout the series I would avoid at first Fallout 3 and 4. They are good games in their own respect but both happen in the east coast aka with the exception of the Brotherhood of Steel (and that is very dependant on who's Elder/ what chapter of the BoS you get) that is pretty much across the whole country and the Enclave there's nothing similar to what's going on in the west coast, there's no NCR for example. Fallout 4 is a good introduction because it's the newest one and so the gameplay is more modern but it happens in the Commonwealth and although timeline wise is the closest game to the date where Fallout the series starts, it shares like, no background elements with it. Fallout 3 has perhaps the most similar beginning story to Lucy's in the series, but it's worth noting that unlike 4 or New Vegas where you can "side" With a faction and see the inner workings of them, 3 kind of pushes you along a very straightforward story.
Fallout New Vegas would be the best starting point location and gameplay wise, as season 2 is gonna happen in the Mojave, it starts 15 years prior to the show and pretty much gets you up to speed in the factions that are in the area. It can be a little buggy (tbf there are no non-buggy Fallout games) and unlike F3 and F4 it doesn't handhold you as much about the main quest and rather lets you go wherever you like whenever. It also has that "western" vibe that is absent in both 3 and 4, and from the 3D Fallout games I would say it's the one that allows you the most freedom roleplay wise with your own character. Would be my go to for a first Fallout in this scenario.
Now if you wanted the most accurate vision of the events that happened in the past on the show timeline wise that would be the original Fallout 1 and 2. They are old (as games as well as in the timeline both happen respectively 135 and 55 years prior to the show) and gameplay wise it's like eating broken pieces of glass without a drop of water to help it get through but Shady Sands or Vault 12? That's where you get to actually be in there and see how they were and what happened. I have a soft spot for them and unlike the 3D Fallout 1 and 2 are connected through the protagonist sharing a familial bond, so it's kind of a continuation (but 2 can be played on its own too having read a summary of 1). Some of its themes have aged like spoiled milk left in the sun for an entire summer and Fallout 1 has a time limit (so does 2 but it's so forgiving it barely merits mentioning), so I really can't recommend them in good faith unless you've played the rest and truly feel like you want to experience that lore first hand or you love that kind of old school 2D isometric rpg from the 90's. Just beware that, specially Fallout 2 can get pretty dark (in a distasteful way let's just say) pretty fast, and playing as a woman is... Yup.
Sorry for the infodump and you can just ignore it, but I saw you on Twitter talking about where to get the details for fanfic writing porpuses and got excited lmao 💀
Thank you so much for the information, this is actually exactly what I was about to ask. The fact that 3 and 4 are on the East coast would have been weirdly disappointing for me to play first then
I actually can’t afford to start playing at the moment, but hopefully soon I’ll scrape something together. I think I’m leaning toward NV or 1 for the first one
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possiblylando · 1 year ago
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My hopes for the fallout TV show are not high.
Enough time has passed for me to talk about this in full since my thoughts have had time to solidify. As you probably know images (w/ descriptions) for the fallout tv show and the trailer itself released a few days ago. So I'll start with the good because this is primarily going to be a doompost rant afterwards. 1. The Sets, Costumes, Make-up, Props, Atmosphere, All of it is AMAZING. it looks GREAT. If the only metric to judge this on were those alone then this would be an easy 8/10-10/10. 2. I like the music used it fits fallout and its cool in the trailer. 3. theres a dogmeat in it thats cool theres always gotta be one of those its tradition 4. They thankfully seem to be doing away with the fallout 4 "trapped in the 50s" garbage they went with judging off the footage of the bombs dropping they showed.
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And thats about it for my praises. Because this looks like it's going to be a lore dumpster fire. So lets start with the issues 1. This takes place in LA, California. You must be aware what other fallout properties all took place in that general sort of area.
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and from those games theres a very important faction completely absent from these trailers. The NCR is completely fucking missing. I have had no luck finding any traces of them despite the fact people have posted pictures of their flag in the background of some shots I can not find it. The fact the NCR is just gone is a very bad sign. Maybe if I'm to be optimistic the reason is because they want to attract fallout 4 fans so they just showed the stuff from that game? 2. The Brotherhood of Steel. They just should not be on the west coast. They're an east coast faction with their remnants in the west being weak and scattered. They should not have an entire armed paramilitary force at the ready with somehow a second prydwin and I know it isn't the prydwin from fo4 its like some sister ship that happens to look exactly the same somehow. Which is a whole other can of worms because iirc they made the prydwin out of the remains of the enclave mobile base they sieged in the fo3 post game. 2b. The Brotherhood seems to be breaking their very own rules and lore. Now I want you to look at this image;
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Off the bat nothing seems wrong with it, right? That guy in all black is a squire. Accompanying a knight. If they're just apart of a group then fine but these two ranks should not be put together if the squire is working under the knight. The brotherhood's entire chain of command is EXTREMELY important with the only times its ever broken are exceptions for the player themselves. Incase you're a normal person who just blew up their bunker in nv; The Brotherhood's chain of command is basically: "You can only command those one rank directly below you and only take orders from someone directly above you." So the elder can only command paladins and paladins only command knights ect. This is so important you can get exiled for breaking this rule. 3. Mutant Overseer in a control vault.
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I doubt I need to explain why this makes no sense. 4. This is JUST megaton. Why is it in LA?
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It could turn out to be really good but it seems like they only played fallout 4 and maybe skimmed a wiki cause there seem to be quite a few contradictions to the main franchise especially since this isn't an AU, this is CANON to the mainline universe.
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mutfruit-salad · 7 months ago
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Thank you for posting the trigger warnings for the fallout show because you saved me from wasting my time
There's a lot that is visually fun with the show- lots of good set design and costuming. But yeah if you're squeamish or have a hard time seeing really awful subject matter depicted it might be good to skip and read up on it after the fact.
The wikis have been doing a good job updating with the new info as best they can, for what that's worth.
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