#except this is my favorite sonic Game not my favorite Game in General
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crispy-crust · 1 year ago
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so sonic robo blast 2 is peak sonic and let me explain why
sonic robo bast 2 (srb2) is a fanGame that started development in 1998. yes you heard that riGht 1998. this Game predates the existence of shadow the hedGehoG and it's still beinG updated!!!!! not in the "oh God it's still not finished?" way more in the "HOLY SHIT THEY'RE ADDINg MORE? THEY'RE MAKINg IT EVEN BETTER???" way
this Game aims to translate the 2d sonic Gameplay to a 3d format in the doom enGine. once aGain yes you heard me riGht, the doom enGine. and it does it SPECTACULARLY
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you see this? yep that's the Game. i'm not fuckinG with you here this was oriGinally doom but throuGh HEAVVYYY modification we have this now
the Game features 6 playable characters but has INSANE mod support so if you can think of a sonic character they probably have a mod that puts them into the Game. miGhty, vector, shadow, silver, espio, blaze. all playable throuGh mods even stuff like adventure sonic exists as a mod and it emulates the adventure Games so well like the physics are spot on the community support for this Game is insane
you wanna know how far the community for this Game Goes?
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a team is moddinG persona 3 into the Game, fiGht system and all, the whole shabanG. i'm not fuckinG with you here someone took this fanGame which was oriGinally a doom mod and modded it to be persona
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they also turned it into a fuckin kart racer and a really damn Good one at that, srb2 kart has just about as much support as the oriGinal srb2, this mod of a mod has mods of it's own
you can tell how much the team behind this Game and the community for it absolutely adore it. it's truly incredible how far sonic fans will Go. would hiGhly recommend GivinG this Game and it's mods a try and maybe even lookinG into it's history because it is very interestinG! or just ask me about it please ask me about it i would be so happy to tell you more anyways here are some screenshots!
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some games arent fun unless an autistic trans girl is explaining at great length why its their favorite game ever. some games are just good enough that if i had an autistic trans girl telling me to play it i would love it, but without that its just kinda meh. wo long fallen dynasty is cool but its boring without a girl explaining why the boss i just beat is her favorite boss in like 12 paragraphs and 3 links to youtube videos
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thankskenpenders · 3 months ago
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IDW's Knuckles 30th Anniversary special
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I'm still working on finishing Shadow Generations and writing up a big thing about it (yes, yes, it's taken me a month to finish a four hour game, I know), but in the meantime we've got another new Classic era comic out from IDW! Let's talk about that.
The last Classic era release we got was the Fang miniseries earlier this year, which I mostly enjoyed but also found a bit underwhelming. It felt like we were getting diminishing returns with the Classic comics. Ian seemed to be struggling to make the Classic era feel fresh within Sega's current restrictions for that branch of the brand, a branch that by its very nature discourages experimentation and new ideas in a way that the ever-evolving Modern era doesn't. He was mostly just playing the hits, sticking the currently permitted Classic era characters next to each other in straightforward one-off adventures and letting the art team do their thing. We were getting the Ian who was happy to simply be able to take these toys out of the toy box. Again, these comics have been fine, and the art's always a treat, but the novelty of simply seeing a comic with the old character designs was wearing off for me when the stories didn't have as much meat as Ian's (or Evan's) excellent Modern era work.
And then along comes this Knuckles 30th Anniversary special, which is by far my favorite Classic Sonic comic Ian's written for IDW.
...I can't really talk about why it's so good without getting into spoilers, though. The short version is that it's a really nice little story about Knuckles and another character from the games, who's used as a great foil for him... except the solicit didn't even say which character it is, so I'm hesitant to say here. But if you're a fan of Knuckles, you should definitely just go read this. It's great. This one's mandatory reading to me.
And with that out of the way, let's dig deeper and get into the spoilers.
The spoiler zone
After an opening that very blatantly homages Tyson Hesse's old Knuckles comic (yes, the very same one that helped inspire the name of this blog), Knuckles realizes that Angel Island has drifted near the Northstar Islands from Sonic Superstars, and decides that the Master Emerald must be giving him a mission to train the archipelago's own resident guardian.
Yes, this isn't just a Knuckles comic. It's a Knuckles and Trip comic!
I was really delighted by this. I like Trip a lot, and it's nice to get this chance to expand upon her as a character. I think this is her first speaking role, even? I'm glad to see her stick around, and I'm glad to see her appear in the comics so soon, especially since we're still waiting for the mainline comics to incorporate Sage. She's still clumsy and fairly timid, like in the game, but without the looming thread of Eggman she gets to let loose a little. She's very exuberant and expressive and playful, especially thanks to Aaron Hammerstrom's fantastic art throughout the issue (complemented with inks by Rik Mack and colors by Valentina Pinto). It makes sense why she gets along so well with Amy. I hope we get to see those two interact more in the future!
Anyway, so Knuckles shows up on the Northstar Islands after contemplating his lot in life, and realizes that he and Trip have a lot in common. She's not as strong or confident as him, but they're both the last of their kind, these lone guardians of these ancient magical gemstones. He's showing up under the pretense of training her, but you can tell it's nice for him to have a kindred spirit, someone who might be able to really get him.
And then Trip's like... wait, you think I'm the last of my kind?
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Yes, the Northstar Islands have actually been inhabited by a whole civilization of sungazers like Trip the whole time! We just didn't see them in the game because, y'know. Eggman was attacking. So Trip told everyone to find shelter and hide from the Badniks. (This actually makes a lot of sense, since you pass by this very village in Speed Jungle Zone. Somebody's gotta maintain those straw roofs and light those torches, and I can't imagine Trip managing all that upkeep herself.)
This also includes a grandfather for Trip, who's been training her as the archipelago's new guardian. Naturally, this has led to some speculation from fans about the old "mandates." In the wake of the Penders lawsuits and Archie's reboot, Sega declared that the comics could no longer create comic-original relatives for the game characters. Has that changed now?
Well, I'm hesitant to read too much into this. For one, as Ian has tried to drill into peoples' heads for years now, the so-called "mandates" aren't a set of concrete commandments from Sega, they just have some general guidelines for the brand, some of which have more wiggle room than others and some of which have changed over time. There's also the simple fact that Sega is working way more closely with the team at IDW, and that people like Ian and Evan are literally on the official Sonic lore team now. Ian can presumably work with the lore team and Sega to figure out Trip's family, and then go and work what they've decided on into a comic, so it's entirely possible Trip's grandpa isn't considered a comic-original character so much as he's a character conceptualized at Sega who just happens to have appeared in an IDW comic before anything else. The lines are a lot blurrier now with all this cross-pollination, compared to the Archie days when it was a separate creative team and a separate canon.
But, again, I don't want to speculate too heavily about what goes on behind the scenes. Regardless, Ian was able to use this comic to expand upon the world of the games and the characters that inhabit it, and I love it for that. It's the first of these Classic comics that feels like truly mandatory reading for the way it builds upon the games. These days we so rarely get to see communities like this in the Sonic world with their own cultures. It's not like we know anything about "hedgehog culture" or whatever. So this is a nice change of pace. The Northstar Islands feel totally different now that I know they've actually been inhabited the whole time, and knowing that Trip is part of an active community with their own history and customs puts a whole new spin on her as a character.
It also makes her a great foil for Knuckles here. He showed up on the island thinking he'd have a lot to teach Trip as someone who's got more life experience as a lone guardian, only to realize his assumptions about her life were completely wrong. Trip brags to her grandpa that Knuckles is gonna train her, but he quickly realizes he doesn't have much to teach her. She may be kind of cowardly, but she knows her way around the island, she can think on her feet, and she can handle herself well enough in a fight, in her own slapstick way.
He doesn't say as much, but you can tell Knuckles is embarrassed about all this. This clumsy kid is showing him up, even though she won't even really listen to his advice! He's also, perhaps, a bit jealous. It's not like he had a grandfather to train him in the ways of being a guardian. (Not in this continuity, anyway.) He doesn't get a whole village of echidnas to teach him about his heritage. He doesn't get fancy ceremonial armor. It's just him, a big green rock, and his two fists. He thought he had this whole guardian thing figured out, and he'd be able to give a kindred spirit like Trip some advice, but it turns out she's lived a whole different life, making him question if he even knows what he's doing. He quickly gets fed up with both Trip and himself, blowing up at her a little.
After reflecting a bit, Knuckles goes back to Trip and comes clean. He doesn't really know how to train her, because no one ever trained him. He figured things out on his own. If he had anyone there to raise him, they've been gone since he was too young to remember. He just knows he has to protect the Master Emerald. That's it. It's a pretty vulnerable moment for Knuckles, one where his dissatisfaction with his life comes to the surface.
Still, Trip sees things differently. He may be used to the fact that he lives on a giant floating island powered by a giant magic emerald, but she thinks that's, like, the coolest thing in the world. HER islands don't fly! And while Knuckles might wish he had someone to train him, Trip thinks that Knuckles becoming such a fearsome fighter all on his own, without even armor to protect him, makes him super awesome and admirable. With both of them feeling better, Trip takes Knuckles to Golden Capital to talk about her heritage as a guardian of the Northstar Islands a bit more, and Knuckles tells her that he thinks she'll be a great guardian before he heads home, once again feeling pretty good about himself.
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While this is a pretty straightforward little story about how the grass is always greener on the other side, it's a very effective and sweet one that I enjoyed reading a ton. Aside from the fun of learning more about Trip and the Northstar Islands, it's just a great showcase for Knuckles. (It's definitely a way better showcase for him than his Paramount+ show, as much as I took sick pleasure in that show's baffling creative decisions.) There are also some fun details about his life in here, such as the fact that Sonic, Tails, and Amy have taken camping trips to hang out with him on Angel Island, and the fact that he trained Amy in using her hammer better.
It's just real good, and it feels like the most meaningful addition to The Canon out of any of these Classic era comics Ian's written. We're still gonna be getting more in the future, so hopefully this is a sign that Ian and the lore team have found that happy middle ground where they can keep the Classic comics familiar and nostalgic while also being able to branch out and expand upon things.
Speaking of future comics!
Coming attractions
The end of this issue confirms some things that are in the works for IDW Sonic. For one, we're getting a Chaotix 30th Anniversary special next year. Neat! They also mention some kind of Shadow one-shot dropping following the movie, however fans seem split on whether this is referring to a new story or just the "Best of Shadow" compilation one-shot that's coming out next month. So don't get your hopes up about that in case it's the latter, I guess.
And while we're still waiting for issue #75 of the main series, the IDW team is already thinking all the way ahead to #100, which should drop sometime during the 35th anniversary of the franchise in 2026. Clearly the team's still confident about the longevity of IDW Sonic and excited for the future. And I am, too! Bring on #75!
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weirdmarioenemies · 1 month ago
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Name: Motobug
Debut: Sonic the Hedgehog
Hi! Isn't it weird that ladybugs are voracious predators? And yet in most media they're aeen as cute little harmless things that would never hurt a fly!
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Ladybugs love hurting a fly.
Motobugs are also voracious predators, and their primary prey is That Troublesome Hedgehog! Although they usually settle for Rings.
Their design has generally stayed consistent over the years, with a single wheel, a red shell, a blue face, exhaust vents, and two spike hands. Presumably, they use their spikes to hunt aphids and other garden insects! It certainly is not any use against their primary prey, That Heroic Hedgehog!
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Recently, there have been two exceptions. The Sonic Frontiers motobug is purple, and the Sonic Forces motobug is silver and futuristic, looking, if anything, like a snail shell!
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Motobug appears in a LOT of games, although my two favorite motobugs are from the IDW Comics!
First, there's this lovely fellow
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That I call Motobig! Big enough to Eat That Delicious Hedgehog as his father intended!
And then there is the lovely Brotobug! Or as they officially call it, Motobud!
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That's a bug I can get behind! He's a friendly motobug, the exception to the exception to the rule of ladybug depictions! The entire thesis of IDW sonic comics is that everyone deserves a second, third, and fourth chance, which is embodied in how even Motobud, formerly a faceless footsoldier for the Eggman Empire, can turn good. I won't get into its actual story, you should read it for yourself. Please.
Anyway, I'm not sure how to end this post. Bye! :3
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ponett · 1 year ago
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Bobby's 2023 Media Wrap-Up
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So! Like I said before, this past year I kept a running list of everything I watched, every game I finished, every new album I listened to, etc., and wrote one-paragraph blurbs with my thoughts on every single one. Please enjoy this journey through everything I liked, or didn't like, in 2023, with my favorites of the year listed at the bottom.
(Yes! This is long!!)
Some notes:
I mainly only included things I finished. Exceptions are marked with an asterisk.
I included some YouTube stuff as "TV shows" - mostly particularly long, high effort video essays and documentaries.
I was a bit less adventurous than I'd like to have been this year. Part of this was just that I felt like I was constantly playing catch-up with Big Releases I felt obligated to check out, and part of this was just executive dysfunction from burnout. Wait until you see how long it took me to beat Mario Wonder lmao
Yes, I need to read more books. I don't read a lot of books these days. I need to get back to Discworld.
COLOR KEY
Video Games • TV / Web Video  •  Movies  •  Comics  •  Music
January
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1/15: Final Fantasy XIV: A Realm Reborn (MSQ) - Very slow at times, the Primal shit is generally extremely lame to me outside of the boss fights themselves, but god if the quality of life improvements over WoW, the JRPG energy, and the fact that it Actually Has A Story carry it pretty hard.
1/18: Sonic the Hedgehog: Scrapnik Island miniseries - One of the most creative and compelling uses of the Sonic IP… ever? Fantastic little self-contained arc about the struggles of Eggman’s abandoned creations that gracefully weaves between heartfelt optimism and moody horror with some of the best art ever seen in a Sonic comic.
1/18: Mega Man X4 - Glad I finally actually beat this after never even beating any of the Mavericks as a kid! I can see why it’s a lot of peoples’ favorites. The gameplay has very little of that X series bloat and is just fun, especially after getting X’s armor upgrades. (But the story really is a long series of missed opportunities.)
February
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2/2: Donks - Felix Colgrave continues to be an exceptional artist. The sound design on this is fantastic and really sells this short as something unique. Had to go back and watch his older stuff again after this.
2/4: Final Fantasy XIV: Heavensward (3.0 - 3.3 MSQ) - I get it now. I get why people say this is just a proper mainline Final Fantasy game built into the framework of an MMO. That shit ruled. Not even walking back the drama in Ul’Dah from the end of ARR can sour me on it because the main storyline was so strong.
2/8: Disneyland's Forgotten Sci-Fi Rock Band - Live From the Space Stage - A nice and honest tribute to a group of artists who could have easily been forgotten. In hindsight this feels like a precursor to Kevin’s Disney Channel jingle video, a tribute to the unsung artists pouring their hearts into “lesser” art for a megacorporation, art that was designed to be transient but sticks with people nonetheless.
2/9: Metroid Prime Remastered* - Not gonna finish because I just played through the Wii version in 2021, but still. Very, very pretty remaster.
2/16: Theatrhythm Final Bar Line - It’s more Theatrhythm. What more could I want
2/17: JoJo’s Bizarre Adventure: Stone Ocean (anime) - Probably the best part of the anime so far (assuming they continue on to SBR). A near perfect mix of the more structured plot of part 5 with the goofiness of parts 3 and 4 that crescendos into a fantastic, bombastic, emotional, bittersweet ending. The use of footage from the original opening and the new ending set to Roundabout in the finale were perfect, and made me intensely nostalgic for the early days of my JoJo fandom between seasons 1 and 2 of the anime.
2/22: Aggretsuko Season 5 - I don’t really know what to make of this one. Once you get past the agonizing initial arc all about Haida where Retsuko has to be his overbearing mommy GF who flips out and starts spying on him when she’s left on read and chides him when he misbehaves, it feels like an improvement over the previous seasons. But I don’t know how much of that is due to the extremely low bar set by season 4. And then the ending is extremely rushed and anticlimactic. They got legally married and the only acknowledgement was a shot of them signing the paperwork in a montage partway through the final episode?????????
2/24: Double Fine PsychOdyssey - God, what a journey the making of this game was. I already loved 2 Player’s past efforts at documenting Double Fine’s process, but this takes it to a whole new level. This feels culturally significant. The depth and honesty with which they depict not just the nitty gritty of making a game, but also the inherent struggles of working on a collaborative creative work for years at a time, is astounding. Not to mention that they were there to capture the shift from office life to remote work as COVID hit. So much of this would have been nightmarishly stressful to watch if I didn’t already know how successful the game was, but that’s just because they really didn’t sugarcoat it. And yet even after all that, it leaves me feeling optimistic about video games as an art form in a way that the constant headlines about cynical live service games don’t. There are still people out there pouring their hearts into making real art, and this is their story. Everyone who plays video games should watch this.
2/25: Cracker Island (Gorillaz) - New Gorillaz albums feel like less of an event these days, but after Humanz it feels like they’re just more chill with the project and their ambitions with it. Every couple years we get some more laid back jams from Damon along with some fun new collabs. Hard to complain. Favorite track: New Gold
2/25: Pool Kids (Pool Kids) - I discovered this band because Derek knows them and was excited when they got a song added to Fortnite through the Bandcamp collab. Always down to find more cool indie rock bands I can vibe with. The mix of dreamy vocals and energetic riffs on some of the tracks here almost fill the Crying-shaped hole in my heart. Almost… Favorite track: Conscious Uncoupling
2/25: Insane in the Rain (insaneintherainmusic) - I thought it was really funny timing when Carlos announced that his first original project would be a jazz fusion album inspired by acts like T-Square and Casiopea right as I was getting into those two specific bands. The final product does not disappoint. Favorite track: Insane in the Rain
2/26: Get Up Sequences Part Two (The Go! Team) - I’ve never been one to believe that a band’s sound has to remain exactly the same forever, but it really does hit you hard that the first two tracks here sound like classic The Go! Team. Their more recent cleaner sound is still here too, though, for a nice mix of old and new. Favorite track: Divebomb
2/28: Mobile Suit Gundam: The Witch From Mercury (Season 1) - Oh my god. Oh my god. I got distracted around the time I was finishing SLARPG, but finally catching up now, wow. My assumption that the seemingly lighter tone of the series compared to the prologue was there to lull us into a false sense of security before twisting the knife when war finally breaks out was spot on. This is peak Gundam.
March
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3/4: Pizza Tower - One of the best platformers I’ve played in a long time. It transcends its blatant Wario Land inspirations with the sheer speed at which Peppino can move and the way things like the level design, his wall running, and even the hidden ability to do a second lap around the level reward getting into a flow state where you’re just constantly moving. This is the type of game that wants to turn you into a speedrunner. My only real complaint is a few iffy enemy designs that I wish would get patched.
3/6: Bloons TD 6 * - I bought this before bed one night on a nostalgic whim and then the next morning woke up and saw the Steam receipt email on my phone in one of the most “what did I do last night” moments of my life. I like when the monkeys pop the balloons.
3/7: The Book of Boba Fett - I put off finishing this show for a very long time but finally caved upon the release of The Mandalorian season 3. This show spends four episodes failing to make me give a shit about Boba Fett trying to be “the daimyo” and drive the drug trade off of Tatooine, then just gives up and becomes season 2.5 of Mando, which in turn feels like it undercuts the main series. It fails as both its own story and as a spinoff. I know that finishing this after Andor did it no favors, but WHOOF.
3/12: Obi-Wan Kenobi - Some interesting ideas in the first half hinting at a more introspective show, but it’s mostly swept aside in the back half so it can become a generic Star Wars adventure remixing things from A New Hope and Rebels (and apparently Jedi: Fallen Order). Action scenes have zero stakes because you know nothing can happen to any of the returning characters and none of the new ones are particularly interesting. Why there’s a second climax hinging on a Luke Skywalker death fakeout eludes me. Obi-Wan throwing the rocks at Vader is one of the funniest things in Star Wars history. But it was still better than Book of Boba Fett, I guess.
3/19: The King of Braves GaoGaiGar - Wow, cool robot indeed… GaoGaiGar isn’t going to blow anyone away with its writing, but sometimes you just need a really fun monster of the week mecha show with great action and lovably goofy characters. This is a show where like 20% of every episode consists of recycled transformation, combination, and signature attack sequences and I ate it up every time because they look fucking cool as hell. I don’t care. I’d watch Final Fusion another 49 times.
3/21: The Last of Us (HBO) * - Watched the first two episodes out of curiosity, but I’m not sure if I’ll continue because I don’t give a shit about The Last of Us. It’s definitely a well done adaptation, though, even if I know it’s inevitably going to devolve into miserable torture porn with questionable politics if they adapt Part II faithfully. The ending of episode 2 also lines up perfectly with where I stopped in the game in 2013 lmao
3/27: The Future is a Dead Mall - Decentraland and the Metaverse (Folding Ideas) - Another banger from Dan Olson. This time the premise inherently gives him more time to just show off a bunch of stupid ugly bullshit made by crypto guys, which is fun. My main complaint was that I wished he would’ve brought up Second Life more as a point of comparison (a thing I basically always want out of discussion of “the metaverse”), but he at least did touch on it in the last section.
3/31: The Murder of Sonic the Hedgehog - I can’t believe after years of begging for the supporting cast to get more and better material in a Sonic game I got my wish in the form of a freeware murder mystery VN released for April Fools. This kicked ass.
April
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4/7: Berserk - Completed Miura’s run and caught up on the chapters that have been released posthumously. It’s hard to say anything that hasn’t been said about Berserk, universally agreed upon as one of the greats of manga and fantasy fiction as a whole. What begins in its first few volumes as a nihilistic and edgy action comic built to facilitate as much sex and gore as possible quickly evolves into something deeply human and vulnerable and beautiful, both figuratively and in terms of its lavish art. The world sucks and is immeasurably cruel, and you will see that cruelty illustrated in graphic, sickening detail repeatedly throughout the series. (Perhaps a little too often throughout the Golden Age, where it feels like Miura never misses an opportunity to threaten Casca with sexual assault mid-battle.) But the point isn’t to wallow in that misery. It’s the story of a victim of horrific abuse learning to slowly open up to others, having those people he cares about torn away from him in the worst night of his life, hardening himself into a cold killing machine, and then slowly learning to open back up again, even if it means leaving himself vulnerable to more hurt. Anyone who says that the series peaked with the eclipse and went downhill in the “Guts’ JRPG Party” era is missing the point. Guts needed to find new people in his life to care about, to begin to find happiness again. Because no matter what unspeakable things Guts has gone through, it’s still possible for him to heal and to be loved. It takes time, but eventually you stop and realize that life has moved on.
4/8: Dedede’s Drum Dash Deluxe - Skipped it upon release because I didn’t particularly care for the minigame in Triple Deluxe, and I didn’t miss much. It’s fine as a little distraction, but not as a standalone rhythm game with only seven songs. If you don’t bother with the hard modes or chase after high scores this game is 15 minutes long. Oh how I yearn for Kirby to get the Theatrhythm treatment.
4/10: The King of Braves: GaoGaiGar FINAL - Eh… It was okay. Lots of cool robot fights, but said fights are stitched together with a mediocre plot that tries too hard to be more “mature” than its unabashedly schlocky kids’ show predecessor. Not crazy about the ending, either, which tries to be a bittersweet farewell closing off the series once and for all while also teasing that maybe there’ll be ANOTHER sequel after the OVA series they literally called “FINAL.” Ah well.
4/11: The Owl House - Sad to see this one go, but it’s hard to imagine them doing a better finale than this, even if they had gotten the six seasons they deserved. I’m not as obsessed with The Owl House as I probably would’ve been had it come out when I was, like, 20, but it’s a really fantastic show for all the reasons people always say. Great characters, great world, great story. I love that this starry-eyed fantasy story about a teenager finding love and a place where she belongs is also set on the rotting corpse of a titan with Hieronymous Bosch-inspired scenery and freaky monsters everywhere. What a great mix. If anything, I just wish I would’ve watched the first season as it aired so I could’ve had more time with it.
4/29: Mega Man Battle Network 3: Blue Version - FINALLY beat this via the new collection, 20 years after playing it as my first Mega Man game. (Technically my first was White, not Blue, but whatever.) There are more annoyances than I remember - lots of really really bad forced backtracking sections where you have to revisit every previous part of the internet, low chip drop rates, some really aggravating bosses like BubbleMan and KingMan, etc. But it’s still a great time overall. It’s Battle Network. In the back half the story gets surprisingly emotional, too. I was always under the assumption that the Hub stuff never came back up much in the story after 1, so I was pleasantly surprised with how relevant it was to the emotional arc of 3.
4/30: Mega Man Battle Network 4: Red Sun * - Yeah I’m not playing through the whole thing lmao. I just wanted to play the first couple hours for nostalgia’s sake, and as a baseline for how much better the rest are. Even before getting deep in the game and having to deal with all the shit gated between doing two new game+ playthroughs, it’s immediately obvious how much of a downgrade this one is. Tons of glaring errors and typos all over the script, blander music, a way more boring aesthetic for the internet, and a premise that mostly just recycles the tournament idea from 3.
May
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5/14: The Venture Bros. - Glad I finally sat down and watched all of this with Anthony after having seen one (1) episode as a teenager and a bunch of random clips in the years since. Great show. Some jokes in the early seasons haven’t aged gracefully, but what the show grows into over time... man. Hank and Dean go from being the butt of the joke to being characters you actually sympathize with - while still also being funny little goofballs. And the journey Henchman 21 goes on throughout the show. Man. Amazing that a comedy like this could run for 20 years and maintain its level of quality. Can’t wait for the movie.
5/18: Future Me Hates Me (The Beths) - Okay yeah I’m now just discovering bands through Fortnite lmao. I can’t complain really, they pick some really great indie artists for the in-game radio stations. Anyway: It’s very easy to win me over with a combination of energetic power pop, catchy guitar riffs, and earnest lyrics like this. One of those albums where three or four tracks in I know I have to buy it. Favorite track: Not Running
5/18: Jump Rope Gazers (The Beths) - Ditto. Favorite track: Dying to Believe
5/18: Expert In A Dying Field (The Beths) - Another good album. (I’m listening to these in release order.) I’ve been a bit slower to warm up to this one, initially thinking it was a little too mellow overall, but it might be my favorite after a few listens. Some real high highs. Interestingly, the lead singer’s New Zealand accent is also coming out more in her singing? Favorite track: Your Side (or maybe Head in the Clouds)
5/19: The Super Mario Bros. Movie - As a Mario fan, I think I enjoyed it? As a movie, less so? It was decent, in spite of feeling like they came up with a list of fun action setpieces first and then wrote the absolute bare minimum possible for the story scenes tying it all together. Full thoughts here. (This is the first movie I’ve seen this year, huh? I really don’t watch a lot of movies.)
5/23: Don't Know What You're In Until You're Out (Gladie) - I feel like I don’t like Gladie as much as I should. Their style of noisy indie rock is very much in my wheelhouse, and I do enjoy listening to them, but I dunno. Maybe it’s that the particular style of vocals makes it more monotonous to me. A good album nonetheless, if not 100% my thing. Favorite track: Nothing
5/24: City Slicker (Ginger Root) - Yes I am still making my way through Bandcamp artists I heard on Fortnite don’t @ me. Any excuse to get me to listen to some cool city pop-inspired funk like this is a good excuse. Favorite track: Loretta
5/24: Rikki (Ginger Root) - Favorite track: Why Try
5/25: Spotlight People (Ginger Root) - Favorite track: The Classic
5/29: Succession - A good dramedy series that increasingly focuses more on the drama than the comedy as it progresses, but it’s hard to complain about that since the drama is so compellingly produced. I enjoyed it. That being said, I kind of rankle at the claims that it’s The Greatest TV Show Of All Time. It’s great, don’t get me wrong. Amazing performances all around. But the show LOVES to spin its wheels, to repeat itself, and to let most of its interesting dramatic developments fizzle out before anything really comes of them, almost as if the show is constantly getting bored with its own ideas. To some extent this is intentional - Logan Roy is the untouchable billionaire, his kids fail at everything (but will nonetheless remain billionaires), and in the long run none of them really give a shit about anything other than their own status. But it’s not like things tend to visibly impact anyone else, either, be they supporting characters or the world at large. Even the Big Scary Election, where the Roy siblings are directly responsible for plunging the nation into chaos, ultimately has zero impact on the finale a mere two episodes later. Certain Other Things do have an impact in the last season, though, allowing things to meaningfully change for the cast and for the show to sit with the ensuing drama, which has stopped me from souring on Succession more. There was finally a payoff for something. But it does still kind of feel like a show that goes in circles until it’s ready to call it quits, even if those circles did contain a lot of great acting and music along the way.
5/29: Kipo and the Age of Wonderbeasts - I’d watched the first 12 episodes when they originally released, but I guess the Netflix binge release and the fact that all three “seasons” came out in one year led to me waiting until it finished… and then I just never got around to finishing it. Glad I fixed that! Really fun and stylish cartoon with an art style reminiscent of Teen Titans, a hip hop-filled soundtrack, dynamic fight scenes, and a colorful post-apocalyptic world filled with mutant (mostly anthropomorphic) animals. I’ll admit that at times I do kinda roll my eyes at Kipo’s unshakeable belief that everyone can be friends in a way that I don’t necessarily with similar shows like Steven Universe, and not every joke lands, but I dunno. It’s a kids’ show. That’s to be expected. It doesn’t detract from the overall package for me.
June
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6/1: Craig of the Creek (Season 4) - It’s been years and I’m still processing the fact that kids can turn on Cartoon Network and hear Jeff Rosenstock. Anyway! Craig continues to be one of the best cartoons on TV, consistently funny and creative and way more engaging than a show about a bunch of kids LARPing in the woods has any right to be. This season turned into One Piece with the gang effectively hunting down the Poneglyphs in search of a legendary treasure. The kids think it’ll be magic. It isn't. An increasing number of cartoon logic gags aside, this show is firmly set in the real world. Does that make it any less interesting? Hell no. Season 3 turned a game of capture the flag into an all-out five episode war between the heroes and villains, filled with dramatic turnabouts and a climactic guest appearance from Del the Funky Homosapien. I’m sure however they wrap things up in the (sadly shortened) final season, it’ll be great. (Also? I would watch a whole show based on that “what if” episode that jumped forward to everyone’s 20s.)
6/6: Barry - Holy shit, what a show. I ended up binging it in less than a week in a cycle of “okay, just one more episode.” The way this show is able to swing between tones and genres while still feeling like a cohesive whole is truly masterful. It’s a layered character drama, a tragic crime thriller, a farcical comedy, an understated action series, a surrealist morality play, and a scathing satire of Hollywood, all in one. Even within the criminal underworld subplots the show ranges in tone from Breaking Bad to Paddington 2. And it works! While the show naturally gets bleaker over time as it confronts the repercussions of Barry’s murders, it never completely loses sight of its comedic roots. My favorite episode was easily season 2’s “ronny/lily,” a mostly self-contained episode that somehow manages to keep throwing the perfect curveballs to escalate its dark comedy.
6/12: The Lord of the Rings: The Fellowship of the Ring (Extended Edition) - Y’all heard of this movie? Pretty good, it turns out. (I’d seen the theatrical cut before, but this was my first time watching the extended edition. I’ve also only seen parts of the other two movies, so it’s time I finally watch all the extended cuts. The Gollum game pushed me to this.)
6/13: The Lord of the Rings: The Two Towers (Extended Edition) - give it to us RAW and WRIGGLING
6/17: The Lord of the Rings: Return of the King (Extended Edition) - I’m not crying YOU’RE crying
6/22: Clone High (Season 2) - While the first episode being about “cancel culture” (or, more accurately, a teenager from 2003 being transported to 2023 and putting his foot in his mouth a lot) put a lot of people off, I ended up enjoying the new season of Clone High. The new clones grew on me as the season went on and their roles in the web of teen romance melodrama crystalized, and it made me laugh a lot, and Cleo/Frida is galaxy brained. Also they played one of my favorite Antarctigo Vespucci songs like a minute into the first episode. I don’t think I could really ask for much more.
6/28: The Mandalorian (Season 3) - I'd been watching this weekly but put off the last episode for no real reason. Responses to this season have been all over the place, but my blistering hot take is… it was fine. Is it as good as the first season? Probably not. But Mando no longer needs to carry the whole franchise on its shoulders and set the bar for how good the live action Disney Star Wars shows can be, because Andor exists, and it’s never gonna top Andor. The Mandalorian is free to just be a pulpy space adventure show where Giancarlo Esposito plays a scenery-chewing cartoon villain and a little puppet does wire stunts. These are things Andor cannot and should not do, but that’s Star Wars, baby. It’s delightful. I could watch Grogu get underhand tossed like a sack of flour all day.
July
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7/2: Mobile Suit Gundam: The Witch from Mercury (Season 2) - LOVE WINS. (More nuanced take from way later: It definitely feels like a lot of the more messy political conflicts in this show got swept aside by the big final battle where some more easily resolved family conflicts take center stage. I’m not sure the ending is the most satisfying. But also this show only got half the episode count that damn near every other Gundam show ever made got, so that might be a factor here. Idk. Still one of my favorite Gundams.)
7/4: Final Fantasy XVI (watched Anthony play) - I had to write my longest Medium article ever about this one because I was so frustrated
7/10: Home Movies - “Things I like that I’ve never seen in full” has certainly been a recurring theme this year. Home Movies remains an all-time classic of animated comedy that went out on a high note before things got stale or the characters became parodies of themselves. While it’s mostly known for its funny improvised banter, throughout the last season you can really see the arc where Brendon no longer enjoys making movies, yet he feels obligated to keep using them to escape from the real world. In that light, the ending where the nature of their dysfunctional makeshift family is cemented, Brendon’s camera suddenly breaks, and life moves on really does feel like the perfect note to end on. Truly one of the best to ever do it.
7/15: The Legend of Zelda - Tears of the Kingdom - Wow. Just… wow. I had serious doubts about TotK in the months leading up to release due to how close Nintendo was playing their cards to their chest. I didn’t want this to be a Saints Row IV, where the game is fun enough but the recycled map makes it feel like a rehash. Instead, I found a game that made me look at BotW’s map in a whole new light, brimming with so many more things to do and people to meet. Add on a better, more versatile set of tools, more varied dungeons and bosses, and a story that I felt was told somewhat better and we’ve got a real contender for my new favorite Zelda game. It was hard to tear myself away, but as this list shows, it’s been basically the only game I’ve played since it came out.
7/16: Sonic Prime (Season 2) - I liked the parts with Shadow and Chaos Sonic, but I’ve come to the sad conclusion that most of this show is just mediocre. More thoughts here.
7/18: We ♥ Katamari Reroll + Royal Reverie - “I’m a dog, but I love Katamari Damacy.” Truer words have never been spoken.
7/19: Transformers: Rise of the Beasts - Pretty good! It didn’t blow me away, but after how bad the Bay movies got I’m just thankful to have a decently cohesive Transformers movie where the human story is okay and I like the bots (although half of them needed more screen time), even if it is just another Hollywood blockbuster about two sides fighting over a macguffin that devolves into a big CGI battle against an army of nameless monsters in the third act. This is basically a mid-tier MCU movie but with Transformers, which won’t do much for most people, but again: the bar was underground.
7/22: The Venture Bros.: Radiant is the Blood of the Baboon Heart - God DAMN. A phenomenal ending for the series. While I would have loved to see a full final season to get some more one-off episodes in there, this doesn’t feel creatively compromised in any way–either due to the time constraints, or due to a desire to make it more marketable as a movie. It really does feel like they just took their outlines for the canceled final season and gently massaged them into the shape of an 84-minute movie, and I mean that in the best possible way. It’s completely on par with the previous seasons. A hilarious and fitting sendoff for one of the greats of adult animation.
7/23: Beautiful Katamari - This was one of my first Xbox 360 games, but a frustrating temperature-based level made me put it down for 16 years. “Maybe it won’t be as bad now that I’ve beaten the first two games and am better at Katamari,” I thought. Nope! Still an absolutely dogshit level. But also, turns out the whole game is only like two hours long lmao. It’s still Katamari, so it’s still fun - the final level in particular, which seamlessly takes you from ground level all the way to space, feels like a logical endpoint for the series - but beyond that it just doesn't have the same soul without Keita Takahashi's input.
August
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8/4: Doom Singer (Chris Farren) - I’ve been waiting so long for Chris and Jeff to do another Antarctigo Vespucci album, but god damn. This is the best of Chris’s solo work, and a contender for his best record, period. Every track’s a banger, with more energy than some of his previous solo work but also a good deal of variety. Favorite tracks: First Place, Cosmic Leash
8/4: Transformers Earthspark (Season 1) - This show had a bit of an uneven start, unsure if it wanted to have the emotional maturity of a more serious action cartoon or a preschool cartoon where the characters have little kid mood swings and outbursts and learn basic lessons. It also felt like it was speedrunning its Wholesome Found Family Dynamic with characters who just met, which didn’t feel earned. While these problems never completely go away (see: the cheap and corny way the otherwise very dark season finale suddenly resolves), the show improves quickly, and the positives outweigh the negatives. It’s so great to have a Transformers cartoon that feels fresh, giving us a post-war setting with a bunch of new characters and new dynamics between the Cybertronians and the humans. The returning characters are also uniformly great as the old veterans overseeing the new generation. (Reformed Megatron! Danny Pudi as Bumblebee! Steve Blum returning as Starscream! Keith David as Grimlock!!!) And those super dynamic action scenes! I can nitpick, but Earthspark’s a ton of fun, and easily the best new Transformers cartoon since Prime and Animated.
8/5: Ghost Trick: Phantom Detective (remaster) - Everyone who told me this game was a masterpiece was right. I had played the first chapter when it dropped as the demo for the iOS version years ago, but never went further than that until now. What a game. Absolutely incredible through and through. Great story, great twists, great characters, great puzzles, great art direction. Everything comes together so perfectly to form a totally unique, unforgettable package, a top tier video game murder mystery. Everyone should play this, preferably going in as blind as possible.
8/15: It’s Always Sunny in Philadelphia (Season 16) - Wow! Recent seasons of Sunny have been kind of up and down, with some interesting experiments (Mac Finds His Pride, the Ireland arc, etc.) paired with some comedic duds. Most of this latest season is standard fare for the series with fewer big creative swings, but it’s just hit after hit in terms of comedy. Not a single dud, whether we’re seeing Mac and Dennis try to start a rental business for inflatable furniture or watching the gang meet Bryan Cranston and Aaron Paul, believing the entire time that the latter is Malcolm from Malcolm in the Middle. Even the attempts at topical comedy landed better. Easily the funniest season in years.
8/16: One Piece Film Gold - It’s easy to see why this one has kind of been forgotten in the wake of Stampede and Film Red, which revolve around established fan favorite characters, but this was still pretty fun. Perhaps a little too long, but it’s fun to see the Straw Hats fool around in a giant casino and do a heist. They definitely cranked the fanservice up even more than usual in this one, though, as I probably should have expected for a movie made alongside the anime’s adaptation of Dressrosa.
8/17: One Piece: Stampede - This one goes for a different kind of fanservice. While most One Piece movies are isolated from the ongoing plot and its expanded cast of characters, Stampede instead asks “What if we just put damn near every active character on the same island and had them fight?” The answer: a fun time! It would get old if all of the movies were like this, but after a bunch of movies that are just like “the Straw Hats are gonna land on another new island and fight some more weird guys” it’s fun to see characters like Law and Buggy and Smoker get in on the fun. It’s also nice to get a movie with the Wano era art style, and Usopp surprisingly gets some really good character moments in here.
8/18: One Piece Film Red - This really is the best of the One Piece movies, huh? (Baron Omatsuri is a close second.) It really feels like a change of pace after the last four with the most interesting and emotionally engaging story out of any of them. And even if the events of these movies are never canon, it still feels significant in my understanding of Shanks as a character as we move into the final phase of the manga.
8/21: Pikmin 4 - The opening hour of the game made me really question if they’d changed too much, with all the focus on your new dog unit over your Pikmin and the extremely dull, drawn out dialogue scenes with your new companions back at the base. But once I got into the swing of things I had a blast. This is probably my new favorite Pikmin game. There’s a great mix of activities here to keep things fresh. I also really ended up liking Oatchi’s role as basically your second captain who can also serve as your tank or a rideable mount. The Dandori stuff and nighttime missions in particular show off how useful Oatchi is for your multitasking without necessarily overshadowing the Pikmin.
8/22: Never Get Tired: The Bomb the Music Industry! Story - I literally backed this on Kickstarter eight years ago (my name is in the credits!) and then never got around to watching it for no reason. It’s on YouTube now, and Jeff’s got a new album out next week, so now feels like the perfect time to watch it. And man… what a great documentary. Obviously I’m just a fan of the band, but this also really spoke to me as an artist. Jeff wanting to stick to his principles and give out his music for free and play cheap all ages shows, his discomfort over the idea of selling merch, and the struggles that come with not playing the game like that… It's hard. They readily admit that Jeff is an idealist, that people fight him on this stuff, that he’s missed out on some big opportunities because of these stances, and that he’s had to compromise a bit on some of these things over time. But that incredible climax with their final show, including a full opening performance of the slowly building “Campaign for a Better Next Weekend” and the closing performance of “Future 86” where the whole audience is singing along as the members of the band are hugging and crying… it’s beautiful. This may have been a band where the members had to go back to their shitty day jobs after every tour because they weren’t selling out arenas, but their art meant something to people, and that makes it all worth it.
8/25: Nimona - I haven’t read the original comic (yet), so I can’t compare them too much, but it’s nonetheless pretty apparent that some things were softened and easy kids’ movie jokes were added by the studio to squeeze this graphic novel for teens into a PG animated movie. Regardless, the emotional throughline hits REALLY hard, particularly the very blatant trans allegory and the climax. (It’s no wonder Disney was afraid of this movie seeing the light of day lmao.) The animation is also very squishy and fun to watch throughout. Great movie.
8/26: Puss in Boots: The Last Wish - Spider-Verse really has done so much for animation, huh? This one was as good as everyone said. Beautiful use of stylized color and lighting throughout, and every time this movie very conspicuously shifted to different framerates for a flashy fight scene it owned. Very cute and heartwarming story, too, which thankfully gave its second act plenty of time to explore the cast and let them go on their journey, unlike a certain plumber movie that came out a few months later. Also I would let Death [redacted]
8/28: Holocure: Save the Fans! - This isn't really something I can beat, but I've been addicted to Holocure lately. I don't even watch VTubers aside from maybe seeing a funny Korone animation every now and then, this is just a really, really good freeware Vampire Survivors clone with a huge roster of varied characters to pick from.
8/31: HELLMODE (Jeff Rosenstock) - A new album from Jeff is always a major event for me. If there were any worries that he was starting to go soft at 40 (because one of the three singles off this album was a gentle acoustic piece), the frantic opening of this album put those worries to rest. The first two tracks are Jeff screaming out for help as he’s pulled in a million directions by the chaotic state of the world, a theme that becomes the thesis of the album. I’d say it lags slightly in the middle, but overall this is another extremely well-rounded record full of bangers that’s unapologetically Jeff, with possibly my favorite closing track he’s ever done. Favorite tracks: I WANNA BE WRONG, 3 SUMMERS
September
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9/3: One Piece (live action, Season 1) - They did it. I can’t believe it, but they did it. While I have my nitpicks (Usopp and Sanji don’t get enough big moments to shine), this is an extremely solid and faithful adaptation of the first few arcs of One Piece with a great cast. For the most part the changes feel smart and logical, and the big emotional beats of the story are all there and executed very well. I doubted it a little in episodes 2-4, where the Orange Town and Syrup Village arcs saw some major changes to shift the action indoors, and the increased focus on the drama in favor of repeating every gag and battle from the manga 1:1 took a bit of getting used to, but by the end I was having a blast. It’s a different take on One Piece, but it still feels like One Piece. Genuinely very excited for season 2.
9/4: Pseudoregalia - A great little N64-style 3D Metroidvania focused on platforming and very satisfying movement. I always love entries in the genre that are less prescriptive in what order you have to tackle areas in, a la Symphony of the Night or Hollow Knight, and this one’s great in that regard. While there are a number of new moves to find, most of the map is open to you very early in the game, and smart use of your moveset can allow you to “sequence break” without even realizing it. (You would not believe how long I went without getting the wall run.) I do wish it had a map, but that’s already being patched in.
9/6: Bomb Rush Cyberfunk * - Not a bad game at all, but I quickly remembered how bad I am at skating games, so like… eh? Not sure I have much desire to play past chapter 2. Also the soundtrack is sadly kinda hit or miss for me outside of the obvious Naganuma tunes.
9/9: The History of the Minnesota Vikings (Dorktown) - Jon Bois never misses. Even as someone who doesn’t actively follow sports, Jon Bois is a master storyteller, using graphs and statistics and funny anecdotes to explore these deeply human stories. He can convey why people care so much about these teams, these people, and sports in general, and how our popular sports reflect on American culture. He could tell the story of just about any team or player in any sport and I just know I’ll come out the other side a misty-eyed fan. And what a fascinating cast of characters we have this time, with origin stories for everything from the Hail Mary pass to a Minnesota state supreme court judge to the Griddy. Nine hours well spent.
9/10: Timespinner - A fun and highly polished Metroidvania that maybe doesn’t quite have enough of its own identity in its quest to replicate Symphony of the Night…but also, like, this was pitched as a Symphony throwback on KickStarter in a pre-Bloodstained, pre-Hollow Knight world, so I can’t really blame ‘em! Stopping time to avoid boss attacks is fun, the pixel art is gorgeous, and I liked the dark science fantasy story about warring empires and meddling with time a lot more than I thought I would - lore journal text dumps and all.
9/14: The Decay of Sam & Cat (Quinton Reviews) - All the stuff at the end with Matt Bennett (the actor who played Robbie on Victorious and Sam & Cat) in this was really good and sweet. It’s that kind of thing that makes these videos feel like they’re still worthwhile on some level. But the padding and the things Quinton chooses to spend the colossal runtime on does drive me more and more insane with each passing Nick sitcom video. I don’t know how much longer he can keep this schtick up. I hope he’s able to move on to other things before too terribly long instead of continuing to extend this “miniseries.”
9/19: Marvel’s Spider-Man: Miles Morales - AKA Insomniac’s Marvel’s Spider-Man 1.5. It’s fun for the same reasons Peter’s first game was fun. I had a good time swinging around New York again in preparation for the sequel, and there’s a lot of cute stuff with Miles becoming Harlem’s neighborhood hero, but WOW did the Underground v. Roxxon conflict fall flat for me.
9/20: I Think You Should Leave with Tim Robinson - I understand so many posts now.
9/25: Spider-Man (2002) (rewatch) - It’s you who’s out, Gobby! OUT OF YOUR MIND!
9/25: Futurama (Season 8) - I was ready to be a hater, recalling the fact that Futurama has already had three “perfect endings” with the show getting a little weaker with every revival. Then I watched the first new episode on a whim and thought it wasn’t bad, so I was like, eh, sure, I’ll watch the rest. Overall Hulurama is hit or miss. There are chuckles to be had, and it sure as hell beats modern Simpsons, but almost every episode is either a belated take on an overplayed Topical Issue (the pandemic, Amazon, cancel culture, etc.) or a direct sequel to an old episode people liked. Or both! It’s also really noticeable that certain voice actors sound way older - Billy West is struggling with the Fry voice in particular, and it hurts his comedic timing. But just when all hope seemed lost after the nigh-incomprehensible toy-themed anthology episode, possibly the worst episode of the entire series… the last episode, where the Planet Express crew explores whether or not the universe could be a simulation, was really, really solid. Great note to end on to make me not regret my time with this season as a whole.
9/26: Spider-Man 2 (2004) (rewatch) - Once the GOAT, always the GOAT.
9/27: Spider-Man 3 (rewatch) - Revisiting this movie for the first time since I saw it in theaters… it’s not bad. It’s fine! It continues to have the heart and sincerity that make the first two movies work. It’s just not as concise with three villains vying for the spotlight, but I also wouldn’t cut any of them, necessarily. I guess Eddie/Venom would be the easiest, but Peter getting the black suit and giving in to his resentment feels too central to cut. (Yes, even with Emo Peter becoming a meme.)
9/28: Adventure Time: Fionna and Cake - I wasn’t really sure what to expect with this one, especially since I was never really a fan of the genderbend episodes in the original show. (At the time they mostly just felt like an excuse to crank up the teen romance stuff to 11.) But MAN. This was a fantastic coda to the original series. It made me care about Fionna and Cake and their friends as their own characters separate from their original counterparts, it gave the Simon/Betty arc a much more satisfying (if no less bittersweet) resolution than the original finale had time to do, and it even managed to be a multiverse story that didn’t make me roll my eyes in 2023. A+ all around. Makes me wanna rewatch the original show again. [spoiler: I did]
9/29: Meanwhile (aivi & surasshu) - It’s been a whole decade–they were busy with, you know, all the music in Steven Universe, among other things–but we finally have a new aivi & surasshu album! Their chiptune/piano fusion style is familiar, but they’ve definitely grown as composers in subtle ways. Favorite track: Time Travel
October
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10/1: This is Financial Advice (Folding Ideas) - A lot of the nitty gritty finance law stuff turned into white noise for me, but still, great video. I had no idea that the GameStop stock craze devolved into this bizarre cult that thinks they’re going to crash the global economy and rise from the ashes as the new kings with the value of their GME stocks. Glad this video exists to try and balance out the narrative.
10/5: Sonic Frontiers: The Final Horizon DLC - Good ideas, absurdly frustrating and tedious execution. Full thoughts here.
10/10: Spider-Man: Into the Spider-Verse (rewatch) - I didn’t plan this, but very fitting that I would end up rewatching this on 10/10.
10/12: Half-Life Alyx but the Gnome is Self-Aware (wayneradiotv) - ha he! (Seriously though, that finale was a fucking masterpiece. The RTVS crew has an incredible knack for using the framing device of video game livestreams to blur the lines between comedy and horror, or ironic anti-humor and complete sincerity. I’ve never seen anything else like this.)
10/15: Spider-Man: Across the Spider-Verse - Not sure how much I can say that hasn’t already been said. The most visually creative movie I’ve ever seen, grounded by some really excellent storytelling about Miles (and now Gwen) that’s probably better than his actual comics. But it also does feel like it’s about to end and then the movie just keeps going like ten times over lmao. Can’t wait to watch this a second time on a better TV.
10/20: Sonic Superstars - A mostly really solid and fun 2D Sonic game that’s unfortunately dragged down by an extremely hodgepodge soundtrack and some overly drawn out boss fights. I spent HOURS trying to beat the final boss of the bonus scenario (which is required for the true ending in this one) before giving up. Really a shame that that’s the note I’m leaving the game on, because I otherwise enjoyed it, but ah well. More thoughts here.
10/27: Marvel’s Spider-Man 2 - Another good Spider-Man game from Insomniac. Liked the story more than the one in Miles Morales, but maybe not as much as the first game. Extensive thoughts here.
10/28: Venom - Was in the mood for more Venom after the game. As expected this was not a very good movie, but the dynamic between Eddie and Venom made it a fun watch. Tom Hardy is constantly about to shit his pants in this movie. It’s great.
10/28: Venom: Let There Be Carnage - I had a way better time with this one. Is this a good movie? No. But it cranks the insanity of the first movie up to 11. Goofy as fuck in an extremely watchable way.
November
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11/5: Pluto - An absolutely masterful series that anyone interested in sci-fi needs to watch. The anime adaptation was great, and I immediately understand why people who’ve read the manga speak so highly of it. Really makes me want to get into Astro Boy more, and also read some of Urasawa’s other works.
11/18: Scott Pilgrim Takes Off - Wow, just wow. When news of a Scott Pilgrim anime broke I was cautiously curious to see if we’d get a more direct adaptation of the comics, and instead it veered off in the exact opposite direction in the best way possible. This is almost entirely a different story, one that’s in conversation with the previous versions (sometimes in very meta ways), and I think it’s really valuable to see O’Malley revisiting these characters with new things to say about them. The major story divergence gives us a chance to examine the characters from a new angle - particularly Ramona, who’s the real protagonist of this version, and the evil exes, who completely steal the show. This was a great reminder of why I fell in love with this series as a teenager. I now genuinely hope we get more Scott Pilgrim.
11/22: Void Rivals (Issues #1 - #6) - The first arc of the new Robert Kirkman series that kicked off Skybound’s new “Energon Universe” is now complete, and I’m left thinking Void Rivals is… okay? I thought the first issue was a decent (if not particularly original) sci-fi comic with an appealing art style, which just so happens to also briefly have a Transformer in it so there can be a Big Surprise. And the series still hasn’t quite shaken that feeling to me. It’s an okay sci-fi series that arbitrarily dedicates a couple of pages of every issue to something from Transformers, but I’m not really sure what the shared universe stuff adds to Void Rivals, or what Void Rivals adds to Transformers and GI Joe. I guess we’ll have to wait and see.
11/22: Journey to EPCOT Center: A Symphonic History (Defunctland) - Yeah, gotta be honest, I only got halfway through this one. It seems like Kevin just 1) really wanted to push himself creatively and 2) make a love letter to Epcot, and while I respect that, I think it suffers as a historical documentary. It’s Fantasia but for the creation of Epcot. That might be very impressive on a technical level, but it feels more like a piece of Disney propaganda than prior Defunctland videos due to a lack of context and nuance. 
11/24: Aperture Desk Job - A short, sweet, and funny little tech demo for my new Steam Deck set in the Portal universe. More effort was definitely put into this than was strictly necessary.
11/26: ESCHATOS - I am not good at bullet hell games, but I enjoy them from time to time and I really love this one’s FM synth soundtrack, so I picked it up on a whim in the Steam sale. I only beat it on Easy, but still, I had a lot of fun with it! It’s straightforward but very flashy, with the camera dynamically zooming around from set piece to set piece at ridiculous speeds and each level segueing directly into the next. The lack of a powerup system on the main mode in favor of just needing to know when to use your different shot types makes it feel very approachable.
11/27: Lunistice - A great little 3D platformer with a good soundtrack that I had fun hunting down all the secrets in. This is an easy recommendation for fans of games like Kirby or Klonoa - whimsical games set in colorful dream worlds where the underlying story can get a bit more somber. (Although the story in this one is mostly told through mildly cryptic lore dumps, so your mileage there may vary.)
11/28: Spark the Electric Jester 2 - The leap from 2D to 3D here is impressive, but this is very clearly a rough draft for Spark 3. Very, very fun Sonic-style 3D platforming, but the combat is lacking and the storytelling is just kinda bad. More extensive thoughts on this and the above two games here.
December
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12/2: Fortnite (Chapter 4) - This was my first full chapter of Fortnite, after having been roped into the game by the siren songs of Zero Build mode and Goku during Chapter 3. This means it’s harder for me to compare this chapter to previous ones, but still, Fortnite remains a genuinely very well made Battle Royale shooter that’s a blast with friends. If I have any complaint about this Chapter, it’s that they would regularly introduce zany ideas and then slowly reel them back in, whether it was the Augment system or the increasingly mundane movement items. It also felt like it was a little too easy to get the perfect loadout in every match, meaning the final showdown would almost always be against players with Slurp Juice and gold shotguns. And I missed the smaller mid-season map updates of Chapter 3. But overall I still had a really good time, and look forward to playing more for the foreseeable future.
12/4: Plagiarism and You(Tube) (HBomberguy) - This will get written off by many as “YouTuber drama,” but this really is an excellent video essay that feels like the kick in the pants that YouTube needs. If video essayists are gonna be a major source of information for so many, then they gotta have standards. I also think it does a good job of highlighting the people that have been plagiarized and trying to drive more attention their way in an attempt to right those wrongs.
12/6: Transformers (Skybound comic) - We only got the first three issues of this in 2023, but I just HAVE to say something about how incredible this series is here. Daniel Warren Johnson is knocking it out of the park. This is the new bar for Transformers. The hand-inked art is extremely dynamic and full of character, and the story is using the familiar beats of G1 Transformers but doing very new things with them. You can tell this from the very first page, but the emotional scene of Optimus accidentally crushing a deer in the forest and realizing how fragile life is on Earth sealed the deal for me. And yet in the very same comics Optimus can do suplexes and clotheslines and lord knows how many other wrestling moves on Decepticons, and it doesn’t feel like tonal whiplash? These comics just fucking rule, and anyone with even the slightest interest in Transformers should be reading them.
12/8: What We Do in the Shadows (Season 5) - [spoilers] WWDITS has very much settled into being a status quo show. Every season has its own little arc where one or two things change to keep things interesting, but then everything returns to normal by the end. Guillermo finally becoming a vampire, only to become a human again in the end, might just be the most egregious example of this yet. But also… the show’s still really funny? And I continue to be happy that Kristen Schaal has stuck around as a series regular as the Guide. So it’s hard to complain. I could see the show running out of steam over the next few seasons, but it’s still hitting for me right now.
12/12: Pony Island - Finally got around to this since the trailer for the sequel dropped. I feel like playing this years later in a post-Inscryption world where Pony Island is a known quantity kind of lessens its impact, but still, it’s a fun and funny puzzle game where you try to hack your way out of a possessed arcade machine. I’m not sure I found it particularly scary, but I’m not sure it’s supposed to be? The way the game messes with you during the Asmodeus “boss fight” was probably the highlight for me. I also like being able to say things like “The part where you have to not kill Jesus was so hard. I kept getting terrible butterfly patterns.”
12/16: Breaking Bad VR but the AI is Self-Aware (wayneradiotv) - As always, Wayne and co.’s commitment to the bit is unrivaled. This kind of got interpreted as just a way to troll HLVRAI fans, but so many moments in this genuinely made me laugh out loud.
12/18: Soul of Sovereignty Prelude - As someone who would list Cucumber Quest as a big creative influence, I was naturally very excited for this first chapter of GGDG’s new visual novel. Their mentality of both scaling things back in terms of labor while also going more shamelessly self-indulgent in terms of storytelling after burning out on making webcomics has really spoken to me, and WOW, the end result of that new process of theirs is shaping up to be something really special. The art and music are sparse but extremely evocative, giving you the rough sketch of the world and letting your mind fill in the rest. The story blends literary high fantasy vibes with the style of fantasy seen in ‘90s JRPGs (you can definitely tell this came from an idea for an RPG), but rather than constantly winking at the audience and making self-aware video game references it plays these storytelling ideas extremely sincerely, giving them real dramatic weight while still indulging in fun tropes to their fullest extent. While it’s a far cry from their most famous work with much more mature content, GGDG always excels at creating characters and worlds that immediately grab me. I can’t wait for the rest.
12/18: Barbie - I’m only… what, five months late for the whole Barbenheimer thing? Perfect timing. Anyway! On the one hand, I get the critiques saying that this movie is just a major corporation funding a self-aware feminist critique of their own product as a marketing ploy. And I kinda agree with that. And the movie is a little too long, and I don’t really know what to think of the way the Barbie/Ken conflict plays out. Anthony asked me to summarize what the story ended up being about, and I had no idea what to even say. But also… I did still like the movie? We don’t get a lot of cartoonish, absurdist, fourth wall breaking comedies like this anymore, and this is a good one of those. Also the whole cast is great, the set design is kind of stunning, and the cinematography is consistently appealing. I wouldn’t say it’s a revolutionary work of feminist filmmaking by any stretch, but it’s a good comedy movie.
12/21: Dr. Stone: New World - Man, Dr. Stone is great. I’ve said this many times, but I just love that this series uses all the trappings of shounen that would normally be used to hype up the protagonist learning a new move to instead hype up things like the protagonist building a loom or a hot air balloon. It’s shounen Bill Nye. I didn’t completely love everything about the Treasure Island arc this season, but it all built towards a really fun climax with a lot of satisfying turnabouts where the heroes use their ingenuity to just barely win.
12/23: The History of Mike Tyson’s Punch-Out World Records (Summoning Salt) - Truly one of my favorite Summoning Salt videos ever, even with how repetitive Punch-Out can get to watch. It’s just so hard to beat “and that runner… was me.”
12/24: Super Mario Bros. Wonder - What more can be said that hasn’t already been said? It’s the best and most creative 2D Mario game since the ‘90s. The only real flaws are that it’s a little easy, the Search Party stages are annoying in singleplayer, and I wish that every boss prior to the final boss wasn’t just some form of Bowser Jr. fight. But those aren’t nearly enough to drag the whole experience down. It was a blast.
12/24: Do a Powerbomb! - Got this from Anthony as a birthday present. This is the previous series by the creative team currently doing the new Transformers comics I was gushing about a few entries ago. Even with the high bar set by those comics, Do a Powerbomb! exceeded my expectations. Holy shit. An absolutely entrancing fantasy wrestling miniseries full of dynamic, energetic action and tons of heart. These comics where a guy wrestles a giant talking orangutan almost made me cry. Twice. An instant favorite.
12/25: Adventure Time (rewatch) - We ended up finishing our rewatch of Adventure Time (the main series, anyway) on my 30th birthday, which feels appropriate. I already kinda knew this, but this rewatch has truly confirmed that Adventure Time is my favorite TV series of all time. The entire show is even better on a full series rewatch. In hindsight, even parts that annoyed me when they aired end up being important parts of the beautiful tapestry that is this series. The many low points of Finn’s adolescent love life are important stepping stones in his growth as a person, which leaves him in an extremely satisfying place by the end. Jake having kids didn’t get to be a huge status quo change because they grew up instantly, but then they did a bunch of fun episodes about Jake’s relationships with his adult children that deepened him as a character. And most of the big lore questions they kept teasing over the years (“Where’d the humans go?” “Who are Finn’s parents?” “When’s Finn gonna get a robot arm?” etc.) ended up getting satisfying and creative answers, because the show left itself the room to figure those things out later. This is a truly special, one-of-a-kind series, one that lasted nearly 300 episodes and yet still seems like it was over too soon. And yes, I did in fact cry during the final montage, like I knew I would. I will always cherish this show with all of my heart.
12/25: Olive the Other Reindeer (rewatch) - Haven’t seen this one since I was a kid! It was a favorite of mine back then, and while it might not be quite as funny as I remember it’s still very cute, with a 2D/3D hybrid art style that remains very unique and appealing. As an adult I can also appreciate the cast they got for this, with like half the cast of Futurama bolstered by guests like Michael Stipe from REM and The Sopranos’ Joe Pantoliano.
12/26: Guillermo Del Toro’s Pinocchio - Anthony and I capped off our Christmas with the most jolly and festive stop motion movie of all! Jokes aside, man, what a beautiful movie. The animation is immaculate, and we really just don’t get children’s animated films like this anymore. Ones that overtly feature real world politics and religion and so many other dark themes in a way that doesn’t talk down to kids or sugarcoat things. This one hits hard. We need more movies like this.
12/31: Oppenheimer - This was an interesting one. Despite being three hours, the way that first hour jumps around in time makes it feel like Oppenheimer is constantly being propelled forward through life at a breakneck pace, swept up by the rising tide of nationalism in spite of his personal left wing politics, never really reflecting on what he’s doing until it’s too late. Then when he’s no longer useful to the empire, he’s chewed up and spat out, only to eventually be honored as a national hero as a symbolic gesture. It’s a compelling story. However, I’m a little torn on how certain aspects of history were framed. Does the abstraction of the bombings detract from the true weight of those events, in favor of sympathizing with the man who built the bomb? Or is it clever a way to show how the realities of the war were compartmentalized away by people who were complicit in its most heinous acts of violence? One minute a bunch of physicists are talking theory, thousands of miles away from the theaters of war, and the next they’ve killed 200,000 people. So which is it? Eh, probably somewhere in the middle, I guess. But I liked it overall.
12/31: Kirby’s Return to Dream Land Deluxe - I’ve been really surprised by how good this rerelease is. It kind of flew under the radar for me. I liked the original game, but at the time it also almost felt like the New Super Mario Bros. of Kirby. It was a straightforward throwback game where you went through a grass world, then a desert world, then a water world, etc., and also they added four player co-op. But returning to this one after the kinda mid Star Allies has made me appreciate just how solid RtDL is as a Kirby game. I really like the updated graphics, too - yes, even the new cel shaded outlines around the characters - even though I didn’t think it looked that great in screenshots. Also the two new copy abilities (Sand and Mecha) are fun, the minigame collection is shockingly fleshed out to the point that they could’ve sold it as a standalone eShop game, the collectible character masks are fun, and the new epilogue mode where you play as Magolor is one of the coolest bonus modes they’ve ever done. This is a top tier Kirby remake any fan of the series should check out.
Ongoing things I followed in 2023 that don't have a blurb:
Halo Infinite multiplayer
IDW Sonic the Hedgehog (main series + specials)
One Piece
Chainsaw Man
My Hero Academia (not caught up)
The JOJOlands (not caught up)
Things I started in 2023 that I still need to finish:
Freedom Planet 2
Hi-Fi Rush
Live A Live
Super Monkey Ball: Banana Mania
Star Wars Jedi: Fallen Order
Picross 3D Round 2
Rhythm Heaven MegaMix
Mega Man Battle Network 5: Team ProtoMan
Ratchet & Clank: Rift Apart
Spark the Electric Jester 3
Sonic Dream Team
One Piece (Wano arc, anime)
Jujutsu Kaisen season 2 (I’ve already read the Shibuya arc already in the manga, though)
Astro Boy (2003 anime)
Futurama (original run rewatch)
One Piece (manga reread)
The Amazing Spider-Man (Lee/Ditko era)
Scott Pilgrim series (reread)
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And finally... my favorites of 2023!!!
Overall favorite game: The Legend of Zelda: Tears of the Kingdom
Favorite indie game: Pseudoregalia
Games remastered in 2023 that are now among my all-time faves: Ghost Trick: Phantom Detective, We Love Katamari
Most pleasant surprise in gaming: The Murder of Sonic the Hedgehog
Favorite film: Spider-Man: Across the Spider-Verse
Favorite live action show: Barry
Favorite anime: Pluto
Favorite anime written by a Canadian guy and an American guy based on the Canadian guy's old graphic novel series: Scott PIlgrim Takes Off
Favorite live action adaptation of an anime that I still can't believe they didn't fuck up: One Piece
Favorite Western cartoon: Adventure Time: Fionna & Cake
Favorite older cartoon I only got around to watching in its entirety this year: The Venture Bros.
Favorite documentary: Double Fine PsychOdyssey
Favorite semi-improvised semi-scripted absurdist comedy/horror/tragedy Twitch livestream performance art thing: Half-Life Alyx but the Gnome is Self-Aware finale (wayneradiotv)
Favorite manga: Chainsaw Man
Favorite older manga that I only read this year: Berserk
Favorite Western comic book: Daniel Warren Johnson's Transformers
Favorite album: HELLMODE (Jeff Rosenstock)
And that's a wrap!!!!! Happy new year, everyone! Here's to me maybe actually reading a goddamn book this year
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sexyantichrist · 20 days ago
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Welcome to my darkness .
I am shadow the hedgehog . I have been forced to join this website by my boyfriends demand . He is @sonicismyjesus He told me he was “ doing numbers “ on this hellish site so I shall partake as well . He said i needed to make an introduction post and pin it to my profile so lets get this over with .
- im 20
- have very similar beliefs as my boyfriend, as well that shadow is a apt example of a “ anti christ ” type figure , thus I identify as the anti christ and hate Christianity because of this.
- i like most of the sonic franchise except boom and comics before idw as i find both to be poorly written or messy in execution . My favorite games in the franchise are sonic colors / sonic generations .
- my dm’s are closed but ask box will stay open as i’m comfortable with answering any questions , nothing personal about me or my boyfriend though , as i find personal information to be uncomfortable to share publicly .
- do not comment on my typing quirk .
:boundaries
- no minors , or people over 40 , personal preference .
- no flirting with me , i am taken .
- no shadow kin doubles , seeing them makes me disassociate .
- no maria kins , i do not want to be your “ big brother “ or whatever
- no nsfw comments about my kin type .
:Interests
- most of the Sonic franchise
- 2000’s aesthetics.
- history topics such as political / economic state of the 1960’s and world war 2
- the study of evangelical Christian movements 
- slice of life anime
- true crime cases
Follow your own path . Make mistakes and never forget them .
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crisscross-sonicsauce · 1 year ago
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Differences between the models from Sonic 2 and the Knuckles Show Masterpost!
I'm sure there are more but these are just what I've noticed so far...
(Also, this is kind of hard for Sonic and Tails because we don't see them much, but I'll do my best)
::Knuckles Show on top Sonic 2 on bottom
Okay, first...
Textures
For the most part, they're less furry.
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Comparing these you can see that the fur around his muzzle is shorter or at least not as well defined. This is true for the rest of them as well. Everyone looks "smoothed out," especially around the face.
Another example...
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You can see the fur around his ears is actually less fuzzy, and the triangle shape of the inside of his ears is more obvious. (Almost like he got a trim or something haha.) This is true for Sonic as well, especially the ear definition bit. Tails' cheek fluff is also more shapely and long, evoking his game design more. His forehead tufts now face slightly different directions instead of all pointing right.
This goes for Knuckles' chest pattern too...
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The shape is SO much fuzzier in the movie.
His body fur is also less voluminous in the show (likely the cause of the aforementioned definition.) I think this goes for everyone else too (Except for Tails maybe, I can't really tell since we can't see his body that well ¯\_(ツ)_/¯.)
Another one...
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They got rid of his nosebridge pattern. The delineation between his muzzle and head color is much clearer. (You can also see the muzzle fur and ear change here.) I'm actually kinda sad about this one :( It was one of my favorite parts of his design. It could be due to the fur shortening and just for the show, but I'm not sure... :/
Exceptions
Tails' tails actually appear to be MORE fluffy.
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and Sonic's chest fur is WAY fluffier
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If I had to guess, I'd say most of these changes were made to cut down on rendering time. Switching out the movie's "denser" textures for these "lighter" ones cuts down on the budget without sacrificing the looks. Very smart, very smart. (Obviously, I don't know for sure that they did this, I'm just guessing based off of the differences.)
Structure Changes
Here are some things I noticed about how the bones of the models have changed (meaning not due to textures) (It's mostly Sonic lol.)
From the images above you can see that Sonic's shoulders are broader and his arms are thicker. His upper chest area is now more prominent, giving him a body shape closer to a "V" than the rounder "0" Sonic from Movie 2. It's really obvious in the second picture.
His quills also don't start on his upper forehead anymore, now beginning further back. His quills also appear to be thinner. They blend in with his fur more than before. (See below.)
He also emotes differently. His face rig must have changed with his model, because when he furrows his brow the way pictured above his face wrinkles like 3x more than before, haha (I hope that doesn't stick around, it's kind of weird to look at lol.) Actually, now that I think about it, it might just look that way because the show's less voluminous fur is not hiding it as much.
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Yeah, that's definitely why haha. You can actually see the indents of the same crease placements in the movie model.
Also, is Tails taller?!?!? He sure looks taller here! But it could be a case of forced perspective since we can't see their whole bodies.
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Knuckles' eyes are very different. I don't think the other's eyes are different, but we see them for like two seconds from afar so...¯\_(._.)_/¯
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Also, I might just be imagining this, but it looks like everyone has more "neck" than before. Weird sentence, I know. You can kinda see what I mean here...If this is the case, it was likely done so posing is easier for the animators.
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And generally, everyone is at least twice as vibrant, especially Sonic! Just look at the comparisons. My boys are G.L.O.W.I.N.G! Beautiful!
I think that's all I've got. If I can think of any more I'll make a part 2. If you noticed something that I didn't, leave a comment and I'll add it. Or add a reblog of your own if you want^^
(This took way too long (¬_¬"") )
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cassoliravioli · 4 months ago
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INTRO!!
Hello! I am Cassoli and I am crazy obsessed with POSTAL
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(Yes TF2 kinda died out a bit for me I'm sorry 😞)
I have 2 other blogs, so when I follow you, don't be scared on 2 more additionally following you lmfao ☹️
DNI:
Just don't be weird and people who have some sort of prejudice against alt people and minorities, please, be a kind person, not everyone is the same and people have their way of expressing themselves 👍
Child likers, proshippers etc etc
Basic info :3
I go by Cassoli, Ravioli or Runner (my pfp is me irl fr), btw funfact cassoli is my very cool surname
I am cis girl but idgaf to pronouns honestly
I am 15, but I wanna warn you that i am not innocent, nor I am afected (generally) to +18 stuff (NORMAL STUFF BTW), so DONT get a jumpscare if I post something a bit horny 😭🙏 since COME ON sex is a normal thing yall
I am 🇧🇷, my first language is portuguese so my english sucks
I study in a military school and try my best to go very well at it (trust me I am very smart! -> 🤓☝️) and I am a track athlete so I don't post very often of how occupied I am... and sometimes im just lazy 🤑
But I want to be clear: something i've seen that is very common for teenagers my age to do is to interact and chat with people older than them, HOWEVER I am an exception, that means that I'm on tumblr strictly for posting my stuff, I have absolutely 0 interest in chatting with anyone besides my irl friends, so don't dm me unless is necessary 👨‍❤️‍💋‍👨
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FANDOM INFO YEHAW
POSTAL: how the fuck did rws make postal dude so hot and for what 😭💯 current hyperfixation, since november 2024 I've been ONLY posting postal. Yeah call me obsessed baby cuz i am
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Metalocalypse: this thing looks like it was exactly crafted for me, it's literally made for me what the fuck 😭 also, skwisgaar and toki my beloveds 🙏
Team Fortress 2: i LOVE this game to an insane degree, I may be more mentally unwell about this game than any of the mercs to be honest 😭🙏
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Murder Drones: cool asf show, highly recommend if u like horror 🥸
FNAF: hurhurhurhur (my favorite character is bonnie)
OFF: batter is charismatic. AND THE LORE OHMYGODDD 🗣🗣
Chainsaw man: the only anime I like 😔
Sonic: first fandom, I still love it dearly
Happy Tree Friends: I love it SOMUCH goddamit I cannot even put into words 😔 I know its gorey and stuff but ITS THE CHARACTERS FOR ME SORRY ☹️
POSTAL INFO🔪
My favorite postal game is postal 2
My favorite dude is postal 1 dude, but I love all dudes 👨‍❤️‍💋‍👨
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I have currently finished postal 2 (+ apocalypse weekend and paradise lost) and postal redux
I am in the process of finishing postal brain damaged and postal 1
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My notebook can't run postal 4 🔥
I'm afraid postal 3 will explode my notebook so I wont be playing it 😞😞
I have a fandude! His name is postal soldier!
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TF2 INFO HELL YEAH 💥
I am
Unhealthly obsessed
with scoutcest. Its my favorite OTP from all time
btw when I draw them I often feature my BLU scout oc (they are presented as different people then), but any interpretation of scoutcest is VERY welcome (MINUS THE INCEST ONE.)
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Medic main, I SUCK at TF2 so the only class I can play really well is medic 🤑 and my mvm main is Heavy!
My favorite character is the scout, idk if I want to be him or be with him ☹️ (I am his n1 fan btw!!!)
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I LOVE THE BLU TEAM!! (I have an army of BLU team ocs)
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TAGS
My reblogs don't contain these tags below, so you can find my original content in them:
#cassoli comments -> text posting
#cassoli arts -> art posting
#ask -> asks I recieved
#oc art -> oc posting
#blu scout lore??!?1? -> blu scout lore posting
My sideblog is @holyraviolis
BLU Scout's askblog is @matt-blu
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guardiandragon98 · 4 months ago
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I've been following and liking a lot of creators' content and realized, hey, I'm a creator too. Might as well share to the Tumblr-verse my big bag of stories. Click the link above to access my AO3 profile.
For those who want to browse my stories per category. Here's my...
MASTERLIST PART 1 - this focuses on all my fics that are part of a series.
How to Train Your Dragon... with The God of Mischief
Summary: After falling off the Bifrost, Loki finds himself not as a pawn of Thanos, but transformed into an ordinary mortal and sent to the island of Berk. Taking on the name "Erland", Loki makes his way in the world of dragons and Vikings alongside the village outcasts - Hiccup Horrendous Haddock III and Zenna Arrowhead Fiersome. And Loki soon discovers he may not be as powerless as he originally thought.
In Order
The Inventor, The Healer, and The Fallen Prince - Prologue, Complete
How to Train Your Dragon... With The God of Mischief - Follows the events of the 1st film, Complete
Legend of The Boneknapper Dragon with The God of Mischief - one-shot
Gifts of the Night Furies with The God of Mischief - one-shot
Riders and Defenders of Berk with The God of Mischief - Follows Riders and Defenders of Berk, Ongoing
Where Ever Your Road Leads, You Can Always Come Back Home to Me - one-shot crossover with Thor films
HTTYDWTGOM One-Shots - A collection of one-shots sometimes set during in-between moments of the films and series in no particular order and just some fun things I can cook up, Ongoing
Sonadow Boom
Summary: An AU of Sonic Boom where Shadow isn't a brooding edgelord, is Sonic's boyfriend, and Eggman doesn't realize he's hired a mole. This has fluff, a little bit of smut, and a whole lotta Sonadow cuteness. Enjoy!
For this list, I'm putting the ratings here as a heads-up. For those who are underage, steer clear of the rated M and Explicit stuff.
Words of Encouragement - General Audiences
Serenade - General Audiences
It Takes A Village to Defeat A Hedgehog - Teen and Up Audiences
I Will Never Give Up on You - Teen and Up Audiences
A Moment of Pure Bliss - Mature Audiences
A Night in the Most Non-Secluded Secluded Jungle Ever - General Audiences
Let Me Tip You with Kisses and A Little Something Extra - Mature Audiences
Eggman The Video Game AU - Teen and Up Audiences
Closure - Teen and Up Audiences
Follow Our Rainbow - Teen and Up Audiences
The Next Great Adventure - Possibly the Greatest Adventure of All
Summary: When a string of garbage can thefts strikes Seaside Island, Sonic and Shadow lead the gang on a search for the thief. What they didn't expect was to become parents to a scared little tenrec with electrokinesis and a troubled past.
Sonic Boom Season 3: The Faith Tenrec Saga - the one that started it all :) Complete
To My Darling Faith - one-shot
Sunflowers for Mommy - one-shot
Love That Lasts Longer Than Paper Hearts - Valentine's Day one-shot
You're My Heroes - Father's Day one-shot
The Tale of the Space Child and the Wind Child - one-shot
In Every Shape, Way, and Form - one-shot tie-in with Sonic x Shadow Generations
Faith's First Halloween - Halloween one-shot
Now All My Stories Have Been Told, Except for One - tribute one-shot to my Dad
The World is Big Enough for All Your Love - Ongoing
Welcome to the Greatest Storm - one-shot
These Are A Few of Faith's Favorite (Fluffy) Things - one-shot
His Purpose, His World - one-shot tie-in with Shadow Generations: Dark Beginnings
We're A Pusheen Family - one-shot
I'll make another masterlist for the stories that don't have any series, though some of them are connected to my Sonic fic series in this list.
Happy reading ;)
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randomthefox · 3 months ago
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I love The Sonic Video Games. All the Sonic Video Games. No qualifiers.
I am so sick to death of everybody else's qualifiers.
"I like the Sonic game (except for after they went 3D/the dark age/the meta era/the Flynn written ones)"
Lame and bitches.❤️Sonic video games. The end.
It's not like I don't have my favorites, or games that I don't particularly prefer playing.
Sonic 1, CD, Heroes, Advance 3, 06, Secret Rings, and Unleashed are games I would rather play other games instead. But my personal dislike =/= a systemic downfall of the franchise or w/e
I could play Sonic 2, Adventure and Adventure 2, Advance, Rush, Forces, and Frontiers to completion any day of the week and enjoy every second. That doesn't mean I think those games represent the "golden age" and everything else is lesser for not being like those games.
I really just wish people would stop being so broad sweeping with Sonic. Like you can draw a line in the sand and say every game on this side of the line is Good and Pure and every game on the other side is Bad and Ruinous.
People always wanna be absolutist for some reason.
Like take the "SONIC IN THE 2010s WAS BAD" crowd for example
Like, seriously? You think Generations and Mania were some black mark on the franchise? Oh wait, what's that? You think those games are good? Oh, well then it appears your "2010s games bad" argument is fucking wrong 🙄
Just like the games you like and dislike the games you dislike. Stop being so absolutist about it. Stop with the "eras" bullshit. Stop acting like Sonic was "so over" or that "we are so back."
Just play a fucking video game like a normal person.
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seerofmike · 4 months ago
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Mike's Media Medley; September and October 2024
so it turns out having 3 jobs and being a part time student means i dont wanna do anything ever so this will be kind of a lightning round in which i just state some brief thoughts and give a score on all the things i experienced for the very first time in september and october 2024.
Movies (2024 releases): Blink Twice, My Old Ass, Transformers One, Saturday Night, The Wild Robot
Movies (non-2024 releases): Rear Window (1954), In The Heat of the Night (1967), Tár (2022)
Video games: Touhou Mystia's Izakaya (2021), Cult of the Lamb (2022), Sonic x Shadow Generations, Balatro, and Mouthwashing (2024)
Blink Twice
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this is zoe kravitz's directorial debut and im gonna be honest this kind of slayed. i saw some people complain about how long the build up goes but i think the build up makes the twist work even better. speaking of the twist PLEASE take the warning at the beginning of the movie very seriously.
really enjoyed it and might watch it a second time to see if i can pick up new details but i think seeing it two times will exhaust its appeal to me, i think that's like the max i can enjoy it. really good movie but it hinges on the twist.
btw the title card popping up EXTREMELY briefly during a camera flash? 10/10 no notes
77.5/100
In The Heat of the Night (1967)
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i think this movie is like, Fine. definitely a solid movie with good performances. i think the cultural context it was made in elevates it and i understand how BOLD this movie would've been back in the 60s (especially when sidney poitier slaps a white man) but as far as like. police procedurals/mystery solving etc goes its not my favorite but that's not necessarily the point.
decent watch, made better with the cultural context of its time
65/100
My Old Ass
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this movie was ALRIGHT and i barely remember anything about it. i didn't hate it i don't think. i didn't love it. i think only one moment made me truly laugh and i can't even remember what that moment was.
40/100 on the basis of me liking it i.e it didnt piss me off like some other movies ive watched but maybe the score should be lower because i dont remember a thing about it idk
Rear Window (1954)
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i meant to watch this in theaters for its 70th anniversary but i had to work both days it was showing so i rented it from my local library. this is my first hitchcock film and i thought it was REALLY good, definitely way better than i was expecting based on plot synopsis alone but that just shows i was a fool sorry for doubting alfred hitchcock
that being said watching old movies rly makes you notice how many young women get paired up with men twice their age and its narsty and i wanted the mc to die for most of the movie. im only half kidding. didn't care so much for the personal drama side between crusty ass man and his girl tbh
incredibly good suspense. might watch it again but idk if i would like it as much on repeat viewings
80/100
Saturday Night
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i couldnt understand a word anyone was saying in this movie because of weird sound mixing and how intrusive the music was especially at the beginning which feels rly uh bad considering how talky this movie is.
wish i could give it a higher score but alas i didnt hear 75% of the plot or jokes which SUCKS because I AM RACHEL SENNOTTS BIGGEST SHOOTERRRRRR
40/100
Tár (2022)
i was kinda bored by this. i got the point i just got bored. i dont rly remember much except thinking it was incredibly funny she got punished by the narrative into orchestrating video game concerts
technically very well made and cate is obviously putting her pussy into this it was just not for me.
45/100
Transformers One
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now this is what im fucking talking about
i didnt think i remembered much about transformers but i watched this w my mom and the whole time we were going omg starscream omg soundwave omg i am optimus prime yassssss
choreography is fucking epic. jokes landed for me 75% of the time. but the obvious highlights are the character development and backstories for optimus and megatron. this movie was epic and you should watch it for free on your favorite pirate website because fuck paramount lives and SHOUT OUT TO BRIAN TYREE HENRY OF LEMON FAME WHO HASNT MISSED YET IM GONNA WATCH ATLANTA ONE DAY KING I PROMISE
85/100
The Wild Robot
gorgeous movie. lupita fucking killed it. cried at the end. dont think i would rewatch it much but i greatly enjoyed it. no notes go watch it
85/100
viddy games
Balatro (2024)
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girl help
Cult of the Lamb (2022)
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ADORABLE art style, lots of mechanics but not necessarily very in depth. the perks just feel kinda eh but i love the aesthetic and the music. also usually not big on things with religious themes but i let this one slide cuz its a cult doing. bad cult things LOL. also i love my little guys
Mouthwashing (2024)
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theres literally so much i want to say about mouthwashing but what can i say that hasnt been said already...ill save it for my end of the year review because it is DEFINITELY making my top 7 unless these final 6ish weeks of the year are full of fucking bangers
Sonic x Shadow Generations (2024)
ok so i never played the og sonic generations much, i rented it on redbox once and my brother rented batman arkham city at the same time and we had one xbox so i barely played that thing before we had to return it becuz his stupid ass hogged it all weekend and im not bitter about this still at ALLLLLLLL but god i fucking love shadow the hedgehog so much hes truly the little guy ever
Touhou Mystia's Izayaka (2022)
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so i haven't sunk a WHOLE lot of hours into this game because i keep getting distracted by other things but i think its VERY cute and chill and pretty fun and i might be tempted into the touhou project dark side maybe
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emkblair · 4 months ago
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Autistic Study of Shadow the Hedgehog
I'm not a professional in any way. I am officially diagnosed with Autism and ADHD (along with others 🦝✨️). I just want to talk about the autistic traits that Shadow shows because he's my favorite, and I relate with him the most. Also, this is just based on my observations, and it is just my opinion. I'm open to talking about this! /gen 🙂
!Minor Spoiler Warning for Murder of Shadow the Hedgehog! In between pictures of him with the green outfit and Shadow with Werehog Sonic
So, let's get started!
First off, Shadow tends to come off as harsh, blunt, and cold. Though to him, he's usually just being honest or genuinely doesn't want to interact with someone. Some autistic people can have a cold or monotone voice when they talk. And some (like me) come off as harsh or blunt when just being honest about things. I've been told about how some things can come off as rude when being honest about them. Which I can kind of understand. Especially as my friends have helped me practice and understand better. Honesty still feels like the best option, personally.
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He remembers little details (this is besides all of the amnesia folks). In Murder of Sonic The Hedgehog, Shadow remembers that Amy loves the band Hot Honey. I know there was another example of this in another game, but I can't remember what it was.
Also, the way Shadow struggles with the computer is so relatable. Learning new things is something I struggle with, too. Even if it's something simple. 😪
Also, in the Murder of Sonic, we get to see him interacting with other characters in a much "calmer" and "relaxed" setting. He doesn't seem to interact with anyone unless he has to.
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Shadow, even when having amnesia, is very sure of himself. Nothing can deter him from being himself. Even in the face of evil like Black Doom. He's not easily swayed by others. (Except by Maria 🥲).
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He also can get hyperfixated on something and won't stop until he sees it to the end. I also relate to it because I can get hyperfixated on things so much that I ignore anything going on around me, and I can neglect my own needs like eating and drinking.
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Some of this could be due to him being created by Gerald Robotnik and because he didn't really have anyone to socialize with besides the professor and Maria. But in the anime that leads up to Sonic X Shadow generations, we can see he's always been like this, and this is likely just his personality and traits. Now, he does seem to get more angry and have some major PTSD issues after the incident on the ark. This could explain why some of his traits become more prominent.
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Overall, I love Shadow as a whole. I can't wait to dive even deeper into his lore. I can't wait for the Sonic 3 movie! Not only because my boy Shadow is in it but also because we get to see all the characters interacting.
Feel free to leave comments on this topic because I'd love to hear what y'all think about Shadow and his autistic traits.
I know I've heard people refer to Sonic and Shadow as the ADHD & Autism duo. So maybe I'll make another post about Sonic with his ADHD traits.
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Much love! 💜🦔
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thankskenpenders · 1 year ago
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Sonic Superstars!
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Superstars is out! And guess what? It's good! It's a worthy new entry in the series, and I mostly like it. Mostly. Except for the handful of parts I don't. As usual, allow me to share my thoughts.
(For the record, I got the PS5 version of Superstars. I can't speak for how it plays on older hardware like the Switch, or how the weird Steam version that seems to make you log in with Epic runs. But I encountered zero performance issues, personally.)
General thoughts
The thing is, aside from two notable flaws I'll discuss in greater detail below, I can sum up my feelings on most of Superstars quickly. You see, it's... a Sonic game. This will either be a blessing or a curse depending on who you ask. It's not a bold new take on the series that'll blow you away, but they also didn't fuck it up. There's no catch this time! There's something refreshing about that straightforwardness, given how rare it is to get a regular-ass New Sonic Game from Sega. It's just a new classic-style game where you can play as Amy, set on a new island with all new zones, and Fang is in it! This might be damning with faint praise, but that's what it says on the tin, and they did a good job overall.
(It also has co-op. That's nice. I didn't play it in co-op.)
It plays exactly how it should. At no point did anything feel Wrong. The graphics might not have the absolute highest fidelity, but I think the character models look really nice, and the levels look appropriately good with vibrant color palettes. A couple zones like Sky Temple gave me Klonoa vibes, which I like. One zone is an absolutely incredible homage that I won't spoil. The story here is minimal (as expected), but there are a few good moments of telling the story through the gameplay, particularly one very cute sequence with Trip. I did find a couple stage gimmicks moderately annoying (Speed Jungle 2 and Press Factory 2, looking at you), but like... I could say the same thing about Mania, and also damn near every other Sonic game ever made. There's always That One Level. Superstars may not raise the series to new heights, but it generally executes well on the standard beats of the series. It's an easy recommendation for all fans of 2D Sonic.
Really, aside from the two big flaws (we'll get to them), this game's greatest crimes are simply not being quite as good as Mania, and also coming out the same week as the more creative and polished Super Mario Bros. Wonder. If we hadn't gotten Mania, I would easily be calling this my favorite 2D Sonic game since... what, the Advance trilogy 20 years ago? I like the Rush games, but if you asked me to replay one or the other, I might have a better time with Superstars. And, yes, it beats the hell out of Sonic 4. It's not even close. Anyone who says this game is exactly like Sonic 4 is just being a hater.
...I guess I would say that $60 is a bit steep for this, but you know it'll be on sale for a more appropriate $30-$40 in a few months. This isn't a Nintendo game we're talking about here.
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Nice little tweaks
Superstars also features a number of welcome quality-of-life updates over Mania, bringing it more in line with the design ethos of modern platformers.
You have infinite lives! No more getting a game over on the final boss and having to redo the whole final zone - or, god forbid, the entire game
Time overs are gone! It'll warn you before you go over ten minutes, but I have no idea why because it doesn't kill you anymore
The game features a hub from which you can easily replay previous levels, rather than needing to beat the game or put in a cheat code to unlock the level select
This means you can easily go back and hunt for any special stage rings you missed. However, as a tradeoff, it seems like you can only get one Emerald per zone now, rather than being able to get Super Sonic by the end of the first or second zone
You can swap characters between levels! No more having to start a whole 'nother save file to play as Tails
And those characters even have optional little movement tutorial rooms available from the hub, which is great for new players who may not know about things like the Drop Dash
And, finally, checkpoints now feature arrows pointing in the direction you were supposed to be going, in case you forget upon respawning
Of course, while you might not be getting game overs, Superstars certainly compensated with some bosses that kicked my ass.
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Bosses
Here's what I would consider notable flaw #1.
I have mixed feelings on the bosses in Superstars. I don't think many of them are poorly designed - in fact, a lot of them are good, and offer fun moments of spectacle. But for a 2D Sonic game, they're REALLY long and drawn out, and by the late game this was starting to get draining.
Bosses tend to be the type where you have to dodge their attack patterns for a while until you get the chance to hit them exactly once, MAYBE twice. A few bosses seem to have quicker options if you abuse your post-hit invulnerability or play as a character with a double jump, but many will either be completely invincible or run away to the background for long periods of time, making it impossible to damage them outside of the allotted windows. And even if it seems like you'll be able to get in a second hit, many bosses turn invincible and skip ahead to the next attack pattern as soon as they take the first hit. Again, most of these fights aren't BAD, but because of this behavior they sometimes take almost as long to beat as the entire levels preceding them. This didn't bother me much early in the game, but against the more challenging bosses towards the end that kept killing me several minutes into a long fight, it got tiring. The final boss of Story Mode probably took me like an hour.
While this certainly isn't an uncommon style of boss design, part of me suspects they did this for the sake of co-op players. For one, playing in co-op means that you don't necessarily have to start the entire fight over if one person dies, so I assume the length is less of an issue. But in particular, true classic-style Sonic bosses that you can just hit repeatedly with good timing would go down in a few seconds against a team of four players. Likewise, the swarm of clones from the "Avatar" Emerald power would probably obliterate every Genesis era boss with one button press. So I get why every boss needs all these invulnerability periods, but still. I at least wish they'd made some of those attack patterns shorter and given you more frequent opportunities to deal damage.
Emeralds and their powers
Speaking of the new Chaos Emerald powers: they're neat, I guess? They're fine. I didn't use them much. Actually, I kept forgetting I even had them - although the game will play a noise and show an icon in the corner of the screen to remind you any time you reach a spot where a specific power is useful. Avatar, the first power you get, is at least good for getting a couple free hits in on the trickier bosses. Yellow's ability to slow time is obviously good, but, again, I always forgot I even had it and made it through just fine without it. I was also pleased to realize that the swimming power is useful for the water levels and not just for climbing up waterfalls.
Oh, and the new grappling-based special stages kind of suck, but they're not the worst, and I'll at least give them credit for trying something new. (Motion Sickness Zone from Sonic 1 does return as a bonus minigame, but I only did it once lmao.)
Battle Mode
I haven't played Battle Mode. Couldn't tell you if it's good or not. It did, however, give us official designs for Metal Tails and Metal Amy after all these years, and also it let me make this:
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...Okay, enough beating around the bush. Let's talk about the thing that REALLY drags down the experience.
The soundtrack...
(This lengthy section on the music will feature some light spoilers for things like zone names and themes.)
Now, don't get me wrong. There are some bangers in here that I've been listening to on loop. But this is one of the most inconsistent soundtracks I've ever heard, and I'm not sure I've ever played another game where the music has such a sharp dip in quality in the back half.
As anyone following this blog knows, prior to release I was a little obsessed with trying to gauge what the soundtrack would be like. "Jun Senoue" and "new Classic Sonic game" naturally evokes the memory of Sonic 4, but from the start we knew Tee Lopes was involved as well, and almost all of the music previewed before released leans more towards the sound of Sonic Mania than anything else. I was hopeful! I was excited! Jun deserved another chance at doing another classic Sonic OST, and Tee is one of my favorite game composers of all time between his Sonic material and other works like the TMNT: Shredder's Revenge OST. I frequently thought back to this Sonic 4 remix medley by Jun and Tee as a reminder that these two could really be the dream team, bringing out the best in each other's work.
Sure enough, the front half of the game is largely dominated by the Mania sound, whether it's a track by Tee himself or one by an in-house Sega artist that's compatible with his style. Pinball Carnival Act 1 by Rintaro Soma (an up-and-coming composer who wrote a bunch of the Cyber Space themes in Frontiers) takes obvious inspiration from Mania's Studiopolis Act 1, to the point that I was shocked when Sega posted the track and revealed it wasn't written by Tee. Act 2, however, forges more of its own sound by leaning into the act's spooky haunted carnival theme. And despite being the music lead, the only level theme that I know for sure was written by Senoue in the front half of the game (Bridge Island Act 1) was actually arranged by Tee Lopes to give it more of that Mania sound. Hell, the level clear jingle is literally just the one from Mania. A few level themes by other composers don't quite match that style, but they fit in well enough.
But there are early signs that this sound won't be consistent throughout the game. Our first warning of things to come is the boss music:
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When early copies started floating around and the soundtrack leaked, many, many people hoped that this was merely a placeholder, like the literal Sonic 4 Episode II music used in the earliest previews of Speed Jungle, and that it'd get replaced with a day one patch. Oh, those poor, innocent fools...
Even if you don't mind the poor production with the returning Sonic 4 faux-Genesis sound, this is a very simplistic thirteen second snippet of music that then plays a second time in a higher key before it loops. This wouldn't be the end of the world if the bosses were as short as the ones in the Genesis games, of course, but they're not! This theme is used for a ton of lengthy fights throughout the game, including an EXTREMELY long and tedious autoscroller boss at the end of Golden Capital Act 2. Maybe I would've enjoyed the bosses in this game more if they were paired with some earworms that'd get me hyped up and sell how cool and exciting the fights are supposed to be, but grating songs like this just made the minutes spent fighting those bosses feel like an eternity.
Still, boss music (and menu music) aside, all of the level themes in the front half of the game ranged from decent to great, with the peak easily being the phenomenal Lagoon City Act 2 by Tee Lopes. And then... I got to the back half of the game. And the Mania style completely disappeared, replaced largely with the dreaded Sonic 4 sound. That isn't the style for EVERY song in the back half, but even the ones that try something different tend to be weaker than the material from the first six zones, with less engaging melodies and less intricate arrangement. Many sound straight up unfinished, leaning on extremely basic synth patches with no personality. And there isn't a single track from Tee in the back half. He just disappears from the project altogether.
What this means is that we go from this absolute banger by Tee Lopes in zone 6, which elevates what's otherwise a bog standard desert level to a thrilling adventure:
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To... this, in zone 7:
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It's EXTREMELY jarring!
The thing is, this is actually one of the better tracks in this style. I have to assume this is by Senoue, because you can totally hear a good Adventure or Heroes era Senoue track in there once you get past the crude synth replication of the Genesis era Sonic sound. Senoue is still a great composer, as you can hear clear as day with Bridge Island, but he's working with a restrictive sound palette that doesn't play to his strengths at all. If only he'd bust out that damn guitar, or at least pick some better synths.
(And no matter what people will tell you, no, this is not an accurate recreation of what the Genesis's YM2612 chip really sounded like, nor is it representative of what it CAN sound like at its best. Go back to the Streets of Rage 2 or Ristar soundtracks if you need a reminder.)
While I can at least see what the Press Factory tracks were aiming for, some other faux-FM synth tracks are just really bland. They don't have anything interesting going on, and they also don't seem particularly tailor made for the levels they accompany. They're just attempts to mimic what Sonic 1-3 sounded like on a very literal level. Take, for instance, the Golden Capital Act 1 theme, AKA "we've got Sky Sanctuary at home." While the better level themes in this game enhance the mood or even completely carry the vibes of a level, the weaker tracks can really suck all the air out of the room and make a level feel like more of a slog.
What kills me is that there are, in fact, a couple examples of how to do throwbacks to classic Sega FM synth music well on this very soundtrack! They're just not the Sonic 4 type tracks. I love the Frozen Base Act 2 theme, presumably composed by legendary Sega composer Hiroshi "HIRO" Kawaguchi, who's responsible for all-time classic arcade soundtracks like Fantasy Zone, Out Run, Hang-On, After Burner, and more, as well as the hacking and pinball themes from Frontiers. Maybe to an untrained ear this doesn't sound all that different, but it has a catchier tune, better instruments, and stronger production overall. I'm also a fan of the track for Sky Temple, which isn't perfect, but it blends a few Genesis-esque instruments like the Sonic 1+2 snare with other instruments for a richer sound. If the whole soundtrack sounded more like these examples, I'd definitely be complaining less.
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I really just have to wonder... how did this happen? How did this end up being so inconsistent? Many fans on social media are jumping to the conclusion that Senoue is just extremely stubborn and refuses to ditch the style from Sonic 4. I can't deny this possibility, but some things just don't add up. The almost complete lack of "retro" style music in the promotional material. The fact that the style just suddenly shifts halfway through the game, then disappears for the final zone, as if that's not the note they want to end on. The complete lack of any tracks by Tee Lopes in the back half. The focus on the Mania-style tracks in the bonus "mini soundtrack." And most perplexing of all, the fact that three of the first tracks you hear in the game were Senoue compositions that were given extra attention with arrangements from Tee Lopes.
This is pure speculation on my part, but it almost seems like they straight up ran out of time.
Perhaps Jun wanted more of his tracks to get full arrangements from Tee, or for Tee to contribute more songs, but things were down to the wire and they chose to leave in some of the raw Sonic 4 style demos. The soundtrack being crunched out in a matter of months at the end of development would certainly explain why Speed Jungle had to be demoed without its music a mere four months ago. It'd also explain why a game that's only a few hours long needs NINETEEN composers listed in the credits. And also the fact that multiple zones just have completely different, unrelated music by different artists across their acts. Did they need multiple artists working on different acts simultaneously, completely independent from each other with no time to cross reference each others' work, due to extreme time constraints? I'd buy it.
Ah well. It's not the end of the world. I've heard worse Sonic music. But I'll always think of what could have been...
At least the final battle with Eggman at the end of Story Mode has a pretty kickass boss theme, which ALMOST makes up for how bad most of the preceding boss music is (and the fact that that very difficult fight doesn't have a checkpoint between phases and took me like an hour to beat lmao). It even seems like it might be written by longtime Phantasy Star Online composer and recurring Sonic contributor Hideaki Kobayashi. That's the guy who wrote NONAGRESSION!!!!!!!
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The postgame
Speaking of beating Eggman! It turns out Superstars has a good deal of postgame content, as merely beating the last zone with all the Chaos Emeralds doesn't take you to the true final boss. In order to do that, you'll need to do something else.
Before we hit the big spoiler warning, I'm going to give any future players who are still reading a warning. If you value your sanity... don't force yourself to do all the postgame stuff. Don't make the mistakes I did. It's not worth it, and it may very well knock your personal score for the game down a couple points.
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SPOILERS FOR THE STORY, UNLOCKABLES, AND THE POSTGAME BELOW THIS POINT
YOU'VE BEEN WARNED
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The bonus scenario
Sonic Superstars has a big surprise in store for anyone who beats the main story. For the first time since... what, Silver? In 2006? We finally have a brand new playable character in a new Sonic platformer! (I wouldn't count the player avatar in Forces as a full-fledged New Character.) Yes, after the credits roll, you unlock Trip as the super-secret fifth playable character. I was really excited to see this. Trip is cute, even if her masked appearance from early in the game is perhaps a more unique design than a Sonic-ified lizard girl who can only vaguely look like a real sungazer lizard. She IS the first new Sonic character Ohshima has designed since the '90s, though, so she gets points for that - and she gets even more points for literally turning into a dragon when she goes Super. We love a girl who can turn into a dragon, don't we folks? And her playstyle is fun, too, with a double jump and the ability to roll along walls and ceilings.
But Trip isn't just playable. Like Knuckles before her, she gets an entire alternate story mode of her own, which somewhat remixes the level layouts, generally makes things more challenging, and swaps out Eggman for Egg Robo. I was so excited to see this! It really felt like the game had so much more in store for me than I'd anticipated.
...Then I spent probably around three hours attempting to beat the new final battle with Fang at the end of Trip's Story. And it made me regret doing Trip's Story at all.
Once you learn the patterns, a lot of them are actually piss easy. But the difficulty comes down to a few misguided factors:
The fight is LOOOONG. On a successful attempt the whole thing will probably take the average player about, like... seven or eight minutes? Maybe longer? This is where I really started to get pissed at the game for making me wait through these stupid attack patterns before I could attempt to hit the boss once.
The fight is divided between two phases, one with Fang in a vehicle and another with him in a giant robot, with no checkpoint between them. Dying to one of Fang's bullshit attacks on the second phase means having to redo the ~5 minute first phase all over again. And, worst of all...
Fang has multiple projectile attacks that are guaranteed instant kills, even if you have rings.
Also there's a stupid desperation headbutt attack that can really easily catch you off guard and kill you, but I only got that far in the fight once.
It's the instant kills that got me. If those fucking immobilizing net attacks just made you drop your rings, or you could at least wiggle out of them by mashing buttons (EDIT: apparently you CAN do this but you literally have to button mash so rapidly that it's a crapshoot whether or not you'll physically be able to do it), it would have been totally doable! Kinda fun, even! Slow, but pretty cool in terms of spectacle. But nope! Three hours! Three hours on this! This is, without a doubt, the hardest boss I have ever faced in any Sonic game, period, and one of the hardest bosses I've ever seen in ANY game. All because of one attack pattern where making a tiny mistake means starting over.
The glitches didn't help, either. Something about the way the circular boss arena was set up in both stories' final battles seems to make the floor intangible sometimes for non-player objects. Occasionally my dropped rings, enemies I was supposed to knock towards Fang, or one of Fang's insta-kill projectiles would just fall through the floor randomly. This definitely wasn't my main problem, but it helped drive home the idea that this fight just wasn't worth my time.
After three hours of attempts, I gave up. I just went and looked up the ending of Trip's story, as well as the contents of the Final Story, on YouTube. Turns out I made the right call, because boy, that true final boss looks like dogshit. It's just a very dull fight against a big generic cartoon dragon. Apparently this is the thing Eggman was looking for. It appears and is defeated with little fanfare. I think I liked it better when I assumed the scary dragon being foreshadowed was just Super Trip.
...Also, hey, what's up with The End being very conspicuously visible in the background of the last zone?? I know it's just a cheeky cameo, but, like... isn't it supposed to be sealed away in Cyber Space right now? Should I be taking this literally? Does this have lore implications? This is one hell of a way to remind people that the timeline's been reunified, I guess
Closing thoughts
I really hate to part ways with Superstars on a sour note like this, because like I said up top, I mostly enjoyed my time with it! It's really just a small handful of particularly frustrating bosses and the inconsistent soundtrack that drag it down. Other than that, it's solid as a rock. Maybe wait for sales if you're not dying to play it, but it's definitely worth playing for any Sonic fan. Just... skip the true ending. I would have stepped away MUCH happier with this game if I'd done that.
I wanna try to end this on a more positive note but I'm tired, so, uhhhh... look, you can unlock a Metal Nights skin for your Battle Mode bot!!
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Anyway back to jamming to about half the soundtrack on loop while pretending the other half doesn't exist, and looking forward to the continued Fang Renaissance with his upcoming IDW miniseries
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sonknuxadow · 4 months ago
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okay big wall of some of my shadow generations thoughts . spoiler warning obviously
i will start by just saying that this game is soo good like in general. ive said before that i was initially very skeptical of this whole thing but very quickly changed my mind upon seeing the first trailer and im SO glad that it did turn out to be good. this feels like one of the first times in a really long time that theyve put actual care into shadows involvement in a story instead of just throwing him in something for five seconds because they know hes popular. the game IS a bit short but i was expecting that and its somewhat reasonable considering its technically only half the game. but what we did get was great. we are so back .
i love the gameplay i talked earlier about how i like that they put more effort into making shadow play differently from sonic by incorporating his chaos powers into his gameplay, but the doom powers are really cool also and were such a fun addition. ive always wished they would do more with shadow being part black arms but didnt expect it to ever come up again so everything about this is kinda surreal to me
i love love love the optional dialogue i went out of my way to make sure i didnt miss any of it and theres so many cute ones and i have to stop myself from mentioning specific ones on this post because if i do ill be going on forever
also the music was good Obviously thats a given with sonic games. but special shoutouts to the menu music i thought it was a cute detail that sonics side had a remix of it doesnt matter while shadows was a remix of throw it all away. and that all hail shadow remix for the final boss goes sooo hard i was honestly expecting them to use i am all of me but this is cool too
as far as criticisms and nitpicks go. uhhhhh . this isnt that big a deal but i do find it the tiniest bit disappointing that they didnt really leave anything a surprise in terms of the gameplay, if im remembering right they showed pretty much everything in the trailers except for the final boss but im sure everyone knew who that was going to be it was jut the specific form he took that was the surprise. but like i said its not that big a deal especially considering they didnt show much of the story in the trailers so it balances out in a way . also i didnt know what the best place to put this in would be but i just wanted to say i got so excited when i got to the final stage because radical highway is one of my favorite sonic levels . peace and love on planet earth
i also think chaos island was a weird choice for a stage because all the others are from games shadow is a main character in but he isnt in frontiers at all? maybe they didnt wanna repeat games and were running out of ideas so they just threw a frontiers stage in since it wouldnt have any representation otherwise. i dont know.
there is only one real "this sucks" thing for me and its rouge's voice acting. its soo terrible ive never liked her current voice but she sounded particularly bad here to the point where it was distracting..... when it comes to other voice actors who are one of my less liked voices for their character im at least able to say that theyre doing a good job or have improved a lot over the years even if theyre not my first pick. but i swear to god rouge has gotten worse
anyway . good game . the ending made me tear up a little. thumbs up emoji . will probably play sonics side at some point too but idk if ill do it today
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thecluelessdoctor · 1 year ago
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whike I mentally prepare myself to make a whole damn comic, it's time I talk about the FNAf movie because fuck you I am going to write what I want
cw: spoilers for the FNAF movie!!
At base value, I loved it. I felt the pacing was a little slow, but I love it. From the little refs to the games, to the in general plot, it was just very enjoyable, even if most of the plot is just from the fact Vanessa didn't tell Mike wtf was going on.
NOW! let's talk technical!
For a pg-13, it was pretty good! I feel it matches the games really well! It's not too scary, but it can give you a startle, especially to any newbie! My mom was startled by the balloon boy lmao. Also it had blood so it's a plus.
The acting, dialogue, and overall set is really good. Scrumptious if I do say so myself.
I loved how the animatronics looked. Freddy and chica being my overall favorites. Idk they made my boy Bonnie blue so I had to take a few points. The cupcake running around was weirdly funny to me lol.
Now lemme touch on the plot!
I liked the plot! Like I said before, it was a LITTLE slow, but nothing too bad. I found it really interesting with what they did with Micheal and the whole dream thing.
And the idea that the children communicate in pictures rather than words hit me pretty hard, because that how I myself communicate. Although I can be.. pretty good with my words, drawing, and art as a whole is relatable to me, making Abby a really relatable character to me.
I really don't understand the hate for the movies bc it's not lore accurate. So what??? A lot of movies based on games don't! I mean- look at the Sonic the hedgehog movie!! Or the Mario movie! So your point is invalid. And also- I'm pretty sure this is a lot more entertaining than watching Micheal do five nights at Freddy's smhhh.
Though I'm sitting here in complete wonder bc like- WHO WAS THE 5TH KID?! WE SEE HER IN THE PICTURES!!! BUT- IS IT CASSIE?? OR CHARLIE MAYBE?! IDK
Also what happened to Derek I need to know.
Did he get turned into a animatronic what the fuck happened to him
Anyway
Let's talk about the cons of the movie.
I keep bringing this up, but the movie was slow. Not unbearably slow, but still slow.
Also, the whole aunt subplot- idk I felt it wasn't really needed except for the mat pat scene (he fucking embraced that scene it was great the theater I was in started cheering and I had to explain to my mom why everyone was so happy)
Also I felt the one major jumpscare we get, of foxy, was waisted. It looked like he was rolling into the security guard on roller blades. I would have liked it if maybe foxy like jumped at the guard or something. Idk just a me thing
I also feel the 'i always come back' line was rushed, same with shaggy's- sorry I mean WILLIAM'S death. It didn't really feel satisfying ig?
also, I felt that Vanessa was more of a plot device than a character. Because most of the plot literally is riding on the fact she doesn't tell Mike the truth.
But anyway
What would I rate this movie, and should you watch it?
I give it a 8/10. It's fun, and nostalgic for old FNaF fans, and a fun intro to new ones. Go check it out
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a-fantastic-time · 2 years ago
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Guide to a Fantastic Time!
Hello everyone! Thank you for coming, I hope we have a grand old time. First things first, this is a 18+ Rp area, so I hope you please respect that we should do just fine. Rps do not need to go down that route, I am 100% down for SFW rps, but I mainly prefer NSFW. Just pointing that out now. Also I will absolutely will not do anything with anyone under age, characters or people.
Muses! Unfortunately I do not have a set listing for muses. I actually love to play as many characters as I can from different fandoms, or OCs that I have sorta made up and never really put them to pen and paper. So feel free to ask me about them, and I will gladly talk your ear off. Note that I do play any gender, be it Male/Female/Herms.
Fandoms! I will do my best to get as many of my favorite Fandoms/interest listed down, I will be editing this when I can, so if you ever have an interest, or show, or game that you like and you do not see it on my list. Please feel free to ask me about it, and maybe I can add it to the list.
List of Interests-
She-Ra The Dragon Prince Glitch Tech Transformers (series, not movies) TMNT(series, not movies) Steven Universe Big Hero 6 RWBY Marvel(Comics/Shows) DC(Comics/Shows) Halo Pokémon Digimon Mortal kombat Mass Effect Dragon age Final Fantasy (Any game/series) Boku no hero UnderTale DeltaRune Sonic(Series) Ben 10 Diablo League of Legends Wakfu Miraculous Ladybug Bleach D&D Yu-Gi-Oh Gargoyles Aliens(Franchise, and in general) Kaiju(Monsters in general, not just the franchises) Gundam (any series) Hazbin Hotel Helluva Boss Murder Drones Starwars Critical Role Destiny Warframe Panty & Stocking Resident Evil(all series)
RULES: More may be added at a later time. But for now please read and follow.
I absolutely do not "one line", I have told many people this and sometimes I do make exceptions depending on the situation like if you are tired and its late, or you are not feeling up to rp. If you continue to one-line after I give you a warning, After that, I will simply not reply.
I do not in any shape or form condone rape. I am ok with rough sex or maybe being dominate with my partner, but I will not participate in rape of any kind sorry.
I will do my best to message you first as soon as possible. If you do not get a message from me right away, its most likely because I thought I did or I forgot. So please let me know if I have yet to talk to you yet. I do not treat anyone as a number.
If you have a problem with the way I RP, then please let me know. I have no problems changing things to make the rp more pleasant for both parties. Whether it be either grammar, or possibly with how you prefer actions or talking to be placed in either ** or "". Please just let me know, and I will see how I can change it to make it more pleasing to you.
I am completely fine with rough to kinky sex, but I hate abusive sex. Examples: forcing me to suck, ride, fuck you when I do not want too. cussing me out while we fuck for the sake of demeaning someone during it to make yourself seem superior or saying you can do that just because your Dom/alpha is bullshit. If you do this I will tell you to quit it, but if you whine about not being allowed to be yourself you will be blocked enough said.
I enjoy futas/shemales/dickgirls as much as everyone else. But if you plan to stick anything in me, you will get the same treatment in return. Its how I see its fair. I do not care of your "DOM" or "Your only comfortable with giving". With that said, I do have a preferences towards woman, and futas.
Sorry guys, not into you! Especially not into fembois, sissies, or traps. With that stated, didn't think I would have to emphasis this, but I am not into Men. I will play them, but will not ship with them. So to make it clear. I do not do M/M, nor Futa/Male. Trans is questionable, and needs to be discussed with me.
AGAIN!!! I PLAY MALE MUSES, I DO NOT RP WITH THEM!! if you see on my page M/F, it means I am playing male. It does not mean you get to be reply with a male muse and expect me to play what ever muse you think I am playing.
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felikatze · 3 months ago
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ok now that we've yapped we wanna know do you have any sonic hcs you wanna share. or aus. or aus for other stuf.....f.. <deeply curious
um um um you get. me talking about metal sonic. for very long.
the main sonic AU thing i have slow boiling up there is like. robian metal sonic theory except he gets deroboticized by accident except he's still 12 yrs old because robots dont age. and now he has to deal with a) being flesh and blood again b) being twelve years old. i rotate it in my mind with my sibling because metal sonic has become blorbo incredibly fast somehow and i blame Complex Inquiries on ao3 which is SO GOOD. also this fic it's evil. and basically my AU thing was lowkey spawned in opposition to it (AFFECTIONATE) because . stares at the sky. man.
gets a bit embarrassed gushing about it but proceeds anyway. ahem. (clears throat.) basically metal just slams head first into the roboticizor on little planet and the only person who witnessed this is sonic, but metal, having just had a Major Fucking Revelation (he did not know he's actually sonic from an alternate timeline) just Bolts and everyone who meets him just goes "hey why is classic sonic so sad. also why did he bite me. also why is he here." because considering generations and forces, why WOULDNT they assume he's classic sonic, right, and this just kinda pisses him off worse. because now he's being delegated not to "the sonic copy" but to "the baby sonic" so pick your poison honestly.
in my mind's eye he DOES look exactly like classic but like. more unkempt. gloves are torn so he can claw at people. (there's a whole dilemma about how he'd view his robot form as "superior" because a) it's actually faster (thanks to upgrades) than he is now as a 12yr old b) claws and lasers are simply cool c) customizable. (i love transfem metal sonic and HONESTLY honestly. if i play the long con that IS where this Au can end up. but only with a very careful long con and character development.)
so you have sonic, who is deeply confused because he ALSO doesn't know metal's backstory and just thinks metal got turned into a flesh and blood child somehow and man he has GOT to get that guy like a bath and some good chili dogs, everybody else wildly concerned why classic just blew up a town, and metal just exploding internally at all times.
very fond of the "classic is mute" hc also (tho i think that's just Game Canon thanks to generations) so metal also struggles to communicate a lot since robot hands werent actually dexterous enough to do sign properly and now he's suuuper rusty, as is everybody else who knew sonic back then, because they haven't needed to use sign for years.
i think at some point also metal just goes back to eggman. hey fucker turn me back into a robot i need to kill sonic absolutely right now. now the REAL kicker is eggman didn't even know metal's backstory, because the roboticizor is a design he just reconstructed from his future self back then, decided he wasnt gonna bother with something SOMEONE ELSE came up with, and then promptly forgot about it. so eggman is also confused. what do you MEAN you're metal sonic. what the fuck. ok i guess you can have some gauntlets and a jetpack go fuck shit up.
i dont have plot beyond this i simply like to spin it.
I also keep thinking abt What Continuity this would be set in because i fucking LOVE metal in idw i love his hesitation and his Choice to reject sonic's outstretched hand and go back to eggman and i ADORE his whole bit with Belle where she wants to save him and.
but there's also a lot of potential in Sage being Dad's Favorite when metal is very much eggman's special boy in idw. like Sage & Belle both have such unique perspectives about them but they don't exist alongside each other and metal has a different relationship w eggman compared between idw and the games that i can't decide which is more narratively interesting to pursue because "ok maybe you started warming up to your creator after the whole betrayal bit and a huge chunk of that does turn out to not just be programming but your own volition, and now when you were in trouble you turned back to him again, this time with No Shot of it having been programming, but now you get to remember that he's actually nothing to you and stole your future and committed the greatest possible atrocity against you" is. is a Bit for sure.
but also compared to "you hate him so fucking bad you need him dead but you need sonic dead even worse so you have no choice but to team up with him and are forced to reckon that he CAN be kind, he can be kind to someone who was the age you were once, but the version of him back then wasn't. she made him kinder but you weren't enough so you just get to suffer."
it's both. it's both so good man i can't pick.
like metal definitely also just tries to blow up the world super sonic style 100%. and has to be talked down into at least accepting what happened so he can even begin to process it. and accept that the Sonic he Used To Be has been dead and gone for years. ego death has already occured. he's already been someone else for ages and it's about time she saw that at least.
which is of course where i can bring the transfem angle in as metal is forced to redefine herself and come to terms with her continued existence. yippie yay.
anyways yeah. metal sonic. i love her.
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